Changeset e8c636 for src/UIElements/Views/Qt4/Qt3D/GLWorldScene.cpp
- Timestamp:
- Jul 17, 2012, 12:17:23 PM (13 years ago)
- Branches:
- Action_Thermostats, Add_AtomRandomPerturbation, Add_FitFragmentPartialChargesAction, Add_RotateAroundBondAction, Add_SelectAtomByNameAction, Added_ParseSaveFragmentResults, AddingActions_SaveParseParticleParameters, Adding_Graph_to_ChangeBondActions, Adding_MD_integration_tests, Adding_ParticleName_to_Atom, Adding_StructOpt_integration_tests, AtomFragments, Automaking_mpqc_open, AutomationFragmentation_failures, Candidate_v1.5.4, Candidate_v1.6.0, Candidate_v1.6.1, ChangeBugEmailaddress, ChangingTestPorts, ChemicalSpaceEvaluator, CombiningParticlePotentialParsing, Combining_Subpackages, Debian_Package_split, Debian_package_split_molecuildergui_only, Disabling_MemDebug, Docu_Python_wait, EmpiricalPotential_contain_HomologyGraph, EmpiricalPotential_contain_HomologyGraph_documentation, Enable_parallel_make_install, Enhance_userguide, Enhanced_StructuralOptimization, Enhanced_StructuralOptimization_continued, Example_ManyWaysToTranslateAtom, Exclude_Hydrogens_annealWithBondGraph, FitPartialCharges_GlobalError, Fix_BoundInBox_CenterInBox_MoleculeActions, Fix_ChargeSampling_PBC, Fix_ChronosMutex, Fix_FitPartialCharges, Fix_FitPotential_needs_atomicnumbers, Fix_ForceAnnealing, Fix_IndependentFragmentGrids, Fix_ParseParticles, Fix_ParseParticles_split_forward_backward_Actions, Fix_PopActions, Fix_QtFragmentList_sorted_selection, Fix_Restrictedkeyset_FragmentMolecule, Fix_StatusMsg, Fix_StepWorldTime_single_argument, Fix_Verbose_Codepatterns, Fix_fitting_potentials, Fixes, ForceAnnealing_goodresults, ForceAnnealing_oldresults, ForceAnnealing_tocheck, ForceAnnealing_with_BondGraph, ForceAnnealing_with_BondGraph_continued, ForceAnnealing_with_BondGraph_continued_betteresults, ForceAnnealing_with_BondGraph_contraction-expansion, FragmentAction_writes_AtomFragments, FragmentMolecule_checks_bonddegrees, GeometryObjects, Gui_Fixes, Gui_displays_atomic_force_velocity, ImplicitCharges, IndependentFragmentGrids, IndependentFragmentGrids_IndividualZeroInstances, IndependentFragmentGrids_IntegrationTest, IndependentFragmentGrids_Sole_NN_Calculation, JobMarket_RobustOnKillsSegFaults, JobMarket_StableWorkerPool, JobMarket_unresolvable_hostname_fix, MoreRobust_FragmentAutomation, ODR_violation_mpqc_open, PartialCharges_OrthogonalSummation, PdbParser_setsAtomName, PythonUI_with_named_parameters, QtGui_reactivate_TimeChanged_changes, Recreated_GuiChecks, Rewrite_FitPartialCharges, RotateToPrincipalAxisSystem_UndoRedo, SaturateAtoms_findBestMatching, SaturateAtoms_singleDegree, StoppableMakroAction, Subpackage_CodePatterns, Subpackage_JobMarket, Subpackage_LinearAlgebra, Subpackage_levmar, Subpackage_mpqc_open, Subpackage_vmg, Switchable_LogView, ThirdParty_MPQC_rebuilt_buildsystem, TrajectoryDependenant_MaxOrder, TremoloParser_IncreasedPrecision, TremoloParser_MultipleTimesteps, TremoloParser_setsAtomName, Ubuntu_1604_changes, stable
- Children:
- 585f78
- Parents:
- d1196d
- git-author:
- Michael Ankele <ankele@…> (05/04/12 14:24:06)
- git-committer:
- Michael Ankele <ankele@…> (07/17/12 12:17:23)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
src/UIElements/Views/Qt4/Qt3D/GLWorldScene.cpp
rd1196d re8c636 55 55 { 56 56 init(); 57 58 //changeMaterials(false);59 domainBoxMaterial = new QGLMaterial;60 domainBoxMaterial->setAmbientColor(QColor(0,0,0,255));61 domainBoxMaterial->setDiffuseColor(QColor(0,0,0,255));62 domainBoxMaterial->setEmittedLight(QColor(150,160,200,255));63 64 dreiBeinMaterial = new QGLMaterial;65 dreiBeinMaterial->setAmbientColor(QColor(0,0,0,255));66 dreiBeinMaterial->setDiffuseColor(QColor(0,0,0,255));67 dreiBeinMaterial->setEmittedLight(QColor(150,200,150,255));68 57 } 69 58 … … 72 61 // remove all elements 73 62 GLMoleculeObject::cleanMaterialMap(); 74 75 delete(domainBoxMaterial);76 delete(dreiBeinMaterial);77 63 } 78 64 … … 278 264 } 279 265 280 void GLWorldScene::drawDomainBox(QGLPainter *painter) const281 {282 RealSpaceMatrix m = World::getInstance().getDomain().getM();283 painter->modelViewMatrix().push();284 painter->modelViewMatrix() *= QMatrix4x4(m.at(0,0), m.at(0,1), m.at(0,2), 0.0,285 m.at(1,0), m.at(1,1), m.at(1,2), 0.0,286 m.at(2,0), m.at(2,1), m.at(2,2), 0.0,287 0.0, 0.0, 0.0, 1.0);288 289 painter->setFaceMaterial(QGL::AllFaces, domainBoxMaterial);290 //glEnable(GL_LINE_SMOOTH);291 QVector3DArray array;292 array.append(0, 0, 0); array.append(1, 0, 0);293 array.append(1, 0, 0); array.append(1, 1, 0);294 array.append(1, 1, 0); array.append(0, 1, 0);295 array.append(0, 1, 0); array.append(0, 0, 0);296 297 array.append(0, 0, 1); array.append(1, 0, 1);298 array.append(1, 0, 1); array.append(1, 1, 1);299 array.append(1, 1, 1); array.append(0, 1, 1);300 array.append(0, 1, 1); array.append(0, 0, 1);301 302 array.append(0, 0, 0); array.append(0, 0, 1);303 array.append(1, 0, 0); array.append(1, 0, 1);304 array.append(0, 1, 0); array.append(0, 1, 1);305 array.append(1, 1, 0); array.append(1, 1, 1);306 painter->clearAttributes();307 painter->setVertexAttribute(QGL::Position, array);308 painter->draw(QGL::Lines, 24);309 painter->modelViewMatrix().pop();310 }311 312 void GLWorldScene::drawDreiBein(QGLPainter *painter) const313 {314 QGLView *view = dynamic_cast<QGLView*>(this->parent());315 painter->modelViewMatrix().push();316 painter->modelViewMatrix().translate(view->camera()->center());317 painter->setFaceMaterial(QGL::AllFaces, dreiBeinMaterial);318 QVector3DArray array;319 array.append(0, 0, 0); array.append(1, 0, 0);320 array.append(0, 0, 0); array.append(0, 1, 0);321 array.append(0, 0, 0); array.append(0, 0, 1);322 painter->clearAttributes();323 painter->setVertexAttribute(QGL::Position, array);324 painter->draw(QGL::Lines, 6);325 painter->modelViewMatrix().pop();326 }327 328 266 void GLWorldScene::draw(QGLPainter *painter) const 329 267 { … … 334 272 meshobj->draw(painter); 335 273 } 336 337 drawDomainBox(painter);338 drawDreiBein(painter);339 274 } 340 275
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