Changeset 273382 for src/boundary.cpp
- Timestamp:
- Apr 13, 2010, 1:22:42 PM (15 years ago)
- Branches:
- Action_Thermostats, Add_AtomRandomPerturbation, Add_FitFragmentPartialChargesAction, Add_RotateAroundBondAction, Add_SelectAtomByNameAction, Added_ParseSaveFragmentResults, AddingActions_SaveParseParticleParameters, Adding_Graph_to_ChangeBondActions, Adding_MD_integration_tests, Adding_ParticleName_to_Atom, Adding_StructOpt_integration_tests, AtomFragments, Automaking_mpqc_open, AutomationFragmentation_failures, Candidate_v1.5.4, Candidate_v1.6.0, Candidate_v1.6.1, ChangeBugEmailaddress, ChangingTestPorts, ChemicalSpaceEvaluator, CombiningParticlePotentialParsing, Combining_Subpackages, Debian_Package_split, Debian_package_split_molecuildergui_only, Disabling_MemDebug, Docu_Python_wait, EmpiricalPotential_contain_HomologyGraph, EmpiricalPotential_contain_HomologyGraph_documentation, Enable_parallel_make_install, Enhance_userguide, Enhanced_StructuralOptimization, Enhanced_StructuralOptimization_continued, Example_ManyWaysToTranslateAtom, Exclude_Hydrogens_annealWithBondGraph, FitPartialCharges_GlobalError, Fix_BoundInBox_CenterInBox_MoleculeActions, Fix_ChargeSampling_PBC, Fix_ChronosMutex, Fix_FitPartialCharges, Fix_FitPotential_needs_atomicnumbers, Fix_ForceAnnealing, Fix_IndependentFragmentGrids, Fix_ParseParticles, Fix_ParseParticles_split_forward_backward_Actions, Fix_PopActions, Fix_QtFragmentList_sorted_selection, Fix_Restrictedkeyset_FragmentMolecule, Fix_StatusMsg, Fix_StepWorldTime_single_argument, Fix_Verbose_Codepatterns, Fix_fitting_potentials, Fixes, ForceAnnealing_goodresults, ForceAnnealing_oldresults, ForceAnnealing_tocheck, ForceAnnealing_with_BondGraph, ForceAnnealing_with_BondGraph_continued, ForceAnnealing_with_BondGraph_continued_betteresults, ForceAnnealing_with_BondGraph_contraction-expansion, FragmentAction_writes_AtomFragments, FragmentMolecule_checks_bonddegrees, GeometryObjects, Gui_Fixes, Gui_displays_atomic_force_velocity, ImplicitCharges, IndependentFragmentGrids, IndependentFragmentGrids_IndividualZeroInstances, IndependentFragmentGrids_IntegrationTest, IndependentFragmentGrids_Sole_NN_Calculation, JobMarket_RobustOnKillsSegFaults, JobMarket_StableWorkerPool, JobMarket_unresolvable_hostname_fix, MoreRobust_FragmentAutomation, ODR_violation_mpqc_open, PartialCharges_OrthogonalSummation, PdbParser_setsAtomName, PythonUI_with_named_parameters, QtGui_reactivate_TimeChanged_changes, Recreated_GuiChecks, Rewrite_FitPartialCharges, RotateToPrincipalAxisSystem_UndoRedo, SaturateAtoms_findBestMatching, SaturateAtoms_singleDegree, StoppableMakroAction, Subpackage_CodePatterns, Subpackage_JobMarket, Subpackage_LinearAlgebra, Subpackage_levmar, Subpackage_mpqc_open, Subpackage_vmg, Switchable_LogView, ThirdParty_MPQC_rebuilt_buildsystem, TrajectoryDependenant_MaxOrder, TremoloParser_IncreasedPrecision, TremoloParser_MultipleTimesteps, TremoloParser_setsAtomName, Ubuntu_1604_changes, stable
- Children:
- 1bd79e
- Parents:
- 72e7fa
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
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TabularUnified src/boundary.cpp ¶
r72e7fa r273382 78 78 if (Neighbour == BoundaryPoints[axis].end()) // make it wrap around 79 79 Neighbour = BoundaryPoints[axis].begin(); 80 DistanceVector.CopyVector(&runner->second.second->x); 81 DistanceVector.SubtractVector(&Neighbour->second.second->x); 80 DistanceVector = runner->second.second->x - Neighbour->second.second->x; 82 81 do { // seek for neighbour pair where it flips 83 82 OldComponent = DistanceVector[Othercomponent]; … … 85 84 if (Neighbour == BoundaryPoints[axis].end()) // make it wrap around 86 85 Neighbour = BoundaryPoints[axis].begin(); 87 DistanceVector.CopyVector(&runner->second.second->x); 88 DistanceVector.SubtractVector(&Neighbour->second.second->x); 86 DistanceVector = runner->second.second->x - Neighbour->second.second->x; 89 87 //Log() << Verbose(2) << "OldComponent is " << OldComponent << ", new one is " << DistanceVector.x[Othercomponent] << "." << endl; 90 88 } while ((runner != Neighbour) && (fabs(OldComponent / fabs( … … 98 96 //Log() << Verbose(1) << "The pair, where the sign of OtherComponent flips, is: " << *(Neighbour->second.second) << " and " << *(OtherNeighbour->second.second) << "." << endl; 99 97 // now we have found the pair: Neighbour and OtherNeighbour 100 OtherVector.CopyVector(&runner->second.second->x); 101 OtherVector.SubtractVector(&OtherNeighbour->second.second->x); 98 OtherVector = runner->second.second->x - OtherNeighbour->second.second->x; 102 99 //Log() << Verbose(1) << "Distances to Neighbour and OtherNeighbour are " << DistanceVector.x[component] << " and " << OtherVector.x[component] << "." << endl; 103 100 //Log() << Verbose(1) << "OtherComponents to Neighbour and OtherNeighbour are " << DistanceVector.x[Othercomponent] << " and " << OtherVector.x[Othercomponent] << "." << endl; … … 170 167 while (Walker->next != mol->end) { 171 168 Walker = Walker->next; 172 ProjectedVector.CopyVector(&Walker->x); 173 ProjectedVector.SubtractVector(MolCenter); 174 ProjectedVector.ProjectOntoPlane(&AxisVector); 169 ProjectedVector = Walker->x - (*MolCenter); 170 ProjectedVector.ProjectOntoPlane(AxisVector); 175 171 176 172 // correct for negative side 177 173 const double radius = ProjectedVector.NormSquared(); 178 174 if (fabs(radius) > MYEPSILON) 179 angle = ProjectedVector.Angle( &AngleReferenceVector);175 angle = ProjectedVector.Angle(AngleReferenceVector); 180 176 else 181 177 angle = 0.; // otherwise it's a vector in Axis Direction and unimportant for boundary issues 182 178 183 179 //Log() << Verbose(1) << "Checking sign in quadrant : " << ProjectedVector.Projection(&AngleReferenceNormalVector) << "." << endl; 184 if (ProjectedVector.ScalarProduct( &AngleReferenceNormalVector) > 0) {180 if (ProjectedVector.ScalarProduct(AngleReferenceNormalVector) > 0) { 185 181 angle = 2. * M_PI - angle; 186 182 } … … 197 193 Log() << Verbose(2) << "Keeping new vector due to larger projected distance " << ProjectedVectorNorm << "." << endl; 198 194 } else if (fabs(ProjectedVectorNorm - BoundaryTestPair.first->second.first) < MYEPSILON) { 199 helper.CopyVector(&Walker->x); 200 helper.SubtractVector(MolCenter); 195 helper = Walker->x - (*MolCenter); 201 196 const double oldhelperNorm = helper.NormSquared(); 202 helper.CopyVector(&BoundaryTestPair.first->second.second->x); 203 helper.SubtractVector(MolCenter); 197 helper = BoundaryTestPair.first->second.second->x - (*MolCenter); 204 198 if (helper.NormSquared() < oldhelperNorm) { 205 199 BoundaryTestPair.first->second.second = Walker; … … 251 245 { 252 246 Vector SideA, SideB, SideC, SideH; 253 SideA.CopyVector(&left->second.second->x); 254 SideA.SubtractVector(MolCenter); 255 SideA.ProjectOntoPlane(&AxisVector); 247 SideA = left->second.second->x - (*MolCenter); 248 SideA.ProjectOntoPlane(AxisVector); 256 249 // Log() << Verbose(1) << "SideA: " << SideA << endl; 257 250 258 SideB.CopyVector(&right->second.second->x); 259 SideB.SubtractVector(MolCenter); 260 SideB.ProjectOntoPlane(&AxisVector); 251 SideB = right->second.second->x -(*MolCenter); 252 SideB.ProjectOntoPlane(AxisVector); 261 253 // Log() << Verbose(1) << "SideB: " << SideB << endl; 262 254 263 SideC.CopyVector(&left->second.second->x); 264 SideC.SubtractVector(&right->second.second->x); 265 SideC.ProjectOntoPlane(&AxisVector); 255 SideC = left->second.second->x - right->second.second->x; 256 SideC.ProjectOntoPlane(AxisVector); 266 257 // Log() << Verbose(1) << "SideC: " << SideC << endl; 267 258 268 SideH.CopyVector(&runner->second.second->x); 269 SideH.SubtractVector(MolCenter); 270 SideH.ProjectOntoPlane(&AxisVector); 259 SideH = runner->second.second->x -(*MolCenter); 260 SideH.ProjectOntoPlane(AxisVector); 271 261 // Log() << Verbose(1) << "SideH: " << SideH << endl; 272 262 … … 277 267 const double h = SideH.Norm(); 278 268 // calculate the angles 279 const double alpha = SideA.Angle( &SideH);280 const double beta = SideA.Angle( &SideC);281 const double gamma = SideB.Angle( &SideH);282 const double delta = SideC.Angle( &SideH);269 const double alpha = SideA.Angle(SideH); 270 const double beta = SideA.Angle(SideC); 271 const double gamma = SideB.Angle(SideH); 272 const double delta = SideC.Angle(SideH); 283 273 const double MinDistance = a * sin(beta) / (sin(delta)) * (((alpha < M_PI / 2.) || (gamma < M_PI / 2.)) ? 1. : -1.); 284 274 //Log() << Verbose(1) << " I calculated: a = " << a << ", h = " << h << ", beta(" << left->second.second->Name << "," << left->second.second->Name << "-" << right->second.second->Name << ") = " << beta << ", delta(" << left->second.second->Name << "," << runner->second.second->Name << ") = " << delta << ", Min = " << MinDistance << "." << endl; … … 629 619 for (TriangleMap::iterator runner = TesselStruct->TrianglesOnBoundary.begin(); runner != TesselStruct->TrianglesOnBoundary.end(); runner++) 630 620 { // go through every triangle, calculate volume of its pyramid with CoG as peak 631 x.CopyVector(runner->second->endpoints[0]->node->node); 632 x.SubtractVector(runner->second->endpoints[1]->node->node); 633 y.CopyVector(runner->second->endpoints[0]->node->node); 634 y.SubtractVector(runner->second->endpoints[2]->node->node); 635 const double a = sqrt(runner->second->endpoints[0]->node->node->DistanceSquared(runner->second->endpoints[1]->node->node)); 636 const double b = sqrt(runner->second->endpoints[0]->node->node->DistanceSquared(runner->second->endpoints[2]->node->node)); 637 const double c = sqrt(runner->second->endpoints[2]->node->node->DistanceSquared(runner->second->endpoints[1]->node->node)); 621 x = (*runner->second->endpoints[0]->node->node) - (*runner->second->endpoints[1]->node->node); 622 y = (*runner->second->endpoints[0]->node->node) - (*runner->second->endpoints[2]->node->node); 623 const double a = sqrt(runner->second->endpoints[0]->node->node->DistanceSquared(*runner->second->endpoints[1]->node->node)); 624 const double b = sqrt(runner->second->endpoints[0]->node->node->DistanceSquared(*runner->second->endpoints[2]->node->node)); 625 const double c = sqrt(runner->second->endpoints[2]->node->node->DistanceSquared(*runner->second->endpoints[1]->node->node)); 638 626 const double G = sqrt(((a + b + c) * (a + b + c) - 2 * (a * a + b * b + c * c)) / 16.); // area of tesselated triangle 639 627 x = Plane(*(runner->second->endpoints[0]->node->node), 640 628 *(runner->second->endpoints[1]->node->node), 641 629 *(runner->second->endpoints[2]->node->node)).getNormal(); 642 x.Scale(runner->second->endpoints[1]->node->node->ScalarProduct( &x));630 x.Scale(runner->second->endpoints[1]->node->node->ScalarProduct(x)); 643 631 const double h = x.Norm(); // distance of CoG to triangle 644 632 const double PyramidVolume = (1. / 3.) * G * h; // this formula holds for _all_ pyramids (independent of n-edge base or (not) centered peak) … … 917 905 if (DoRandomRotation) 918 906 CopyAtoms[Walker->nr]->x.MatrixMultiplication(Rotations); 919 CopyAtoms[Walker->nr]->x .AddVector(&AtomTranslations);920 CopyAtoms[Walker->nr]->x .AddVector(&FillerTranslations);921 CopyAtoms[Walker->nr]->x .AddVector(&CurrentPosition);907 CopyAtoms[Walker->nr]->x += AtomTranslations; 908 CopyAtoms[Walker->nr]->x += FillerTranslations; 909 CopyAtoms[Walker->nr]->x += CurrentPosition; 922 910 923 911 // insert into Filling
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