Changeset 273382 for src/boundary.cpp


Ignore:
Timestamp:
Apr 13, 2010, 1:22:42 PM (15 years ago)
Author:
Tillmann Crueger <crueger@…>
Branches:
Action_Thermostats, Add_AtomRandomPerturbation, Add_FitFragmentPartialChargesAction, Add_RotateAroundBondAction, Add_SelectAtomByNameAction, Added_ParseSaveFragmentResults, AddingActions_SaveParseParticleParameters, Adding_Graph_to_ChangeBondActions, Adding_MD_integration_tests, Adding_ParticleName_to_Atom, Adding_StructOpt_integration_tests, AtomFragments, Automaking_mpqc_open, AutomationFragmentation_failures, Candidate_v1.5.4, Candidate_v1.6.0, Candidate_v1.6.1, ChangeBugEmailaddress, ChangingTestPorts, ChemicalSpaceEvaluator, CombiningParticlePotentialParsing, Combining_Subpackages, Debian_Package_split, Debian_package_split_molecuildergui_only, Disabling_MemDebug, Docu_Python_wait, EmpiricalPotential_contain_HomologyGraph, EmpiricalPotential_contain_HomologyGraph_documentation, Enable_parallel_make_install, Enhance_userguide, Enhanced_StructuralOptimization, Enhanced_StructuralOptimization_continued, Example_ManyWaysToTranslateAtom, Exclude_Hydrogens_annealWithBondGraph, FitPartialCharges_GlobalError, Fix_BoundInBox_CenterInBox_MoleculeActions, Fix_ChargeSampling_PBC, Fix_ChronosMutex, Fix_FitPartialCharges, Fix_FitPotential_needs_atomicnumbers, Fix_ForceAnnealing, Fix_IndependentFragmentGrids, Fix_ParseParticles, Fix_ParseParticles_split_forward_backward_Actions, Fix_PopActions, Fix_QtFragmentList_sorted_selection, Fix_Restrictedkeyset_FragmentMolecule, Fix_StatusMsg, Fix_StepWorldTime_single_argument, Fix_Verbose_Codepatterns, Fix_fitting_potentials, Fixes, ForceAnnealing_goodresults, ForceAnnealing_oldresults, ForceAnnealing_tocheck, ForceAnnealing_with_BondGraph, ForceAnnealing_with_BondGraph_continued, ForceAnnealing_with_BondGraph_continued_betteresults, ForceAnnealing_with_BondGraph_contraction-expansion, FragmentAction_writes_AtomFragments, FragmentMolecule_checks_bonddegrees, GeometryObjects, Gui_Fixes, Gui_displays_atomic_force_velocity, ImplicitCharges, IndependentFragmentGrids, IndependentFragmentGrids_IndividualZeroInstances, IndependentFragmentGrids_IntegrationTest, IndependentFragmentGrids_Sole_NN_Calculation, JobMarket_RobustOnKillsSegFaults, JobMarket_StableWorkerPool, JobMarket_unresolvable_hostname_fix, MoreRobust_FragmentAutomation, ODR_violation_mpqc_open, PartialCharges_OrthogonalSummation, PdbParser_setsAtomName, PythonUI_with_named_parameters, QtGui_reactivate_TimeChanged_changes, Recreated_GuiChecks, Rewrite_FitPartialCharges, RotateToPrincipalAxisSystem_UndoRedo, SaturateAtoms_findBestMatching, SaturateAtoms_singleDegree, StoppableMakroAction, Subpackage_CodePatterns, Subpackage_JobMarket, Subpackage_LinearAlgebra, Subpackage_levmar, Subpackage_mpqc_open, Subpackage_vmg, Switchable_LogView, ThirdParty_MPQC_rebuilt_buildsystem, TrajectoryDependenant_MaxOrder, TremoloParser_IncreasedPrecision, TremoloParser_MultipleTimesteps, TremoloParser_setsAtomName, Ubuntu_1604_changes, stable
Children:
1bd79e
Parents:
72e7fa
Message:

Prepared interface of Vector Class for transition to VectorComposites

File:
1 edited

Legend:

Unmodified
Added
Removed
  • TabularUnified src/boundary.cpp

    r72e7fa r273382  
    7878              if (Neighbour == BoundaryPoints[axis].end()) // make it wrap around
    7979                Neighbour = BoundaryPoints[axis].begin();
    80               DistanceVector.CopyVector(&runner->second.second->x);
    81               DistanceVector.SubtractVector(&Neighbour->second.second->x);
     80              DistanceVector = runner->second.second->x - Neighbour->second.second->x;
    8281              do { // seek for neighbour pair where it flips
    8382                  OldComponent = DistanceVector[Othercomponent];
     
    8584                  if (Neighbour == BoundaryPoints[axis].end()) // make it wrap around
    8685                    Neighbour = BoundaryPoints[axis].begin();
    87                   DistanceVector.CopyVector(&runner->second.second->x);
    88                   DistanceVector.SubtractVector(&Neighbour->second.second->x);
     86                  DistanceVector = runner->second.second->x - Neighbour->second.second->x;
    8987                  //Log() << Verbose(2) << "OldComponent is " << OldComponent << ", new one is " << DistanceVector.x[Othercomponent] << "." << endl;
    9088                } while ((runner != Neighbour) && (fabs(OldComponent / fabs(
     
    9896                  //Log() << Verbose(1) << "The pair, where the sign of OtherComponent flips, is: " << *(Neighbour->second.second) << " and " << *(OtherNeighbour->second.second) << "." << endl;
    9997                  // now we have found the pair: Neighbour and OtherNeighbour
    100                   OtherVector.CopyVector(&runner->second.second->x);
    101                   OtherVector.SubtractVector(&OtherNeighbour->second.second->x);
     98                  OtherVector = runner->second.second->x - OtherNeighbour->second.second->x;
    10299                  //Log() << Verbose(1) << "Distances to Neighbour and OtherNeighbour are " << DistanceVector.x[component] << " and " << OtherVector.x[component] << "." << endl;
    103100                  //Log() << Verbose(1) << "OtherComponents to Neighbour and OtherNeighbour are " << DistanceVector.x[Othercomponent] << " and " << OtherVector.x[Othercomponent] << "." << endl;
     
    170167    while (Walker->next != mol->end) {
    171168      Walker = Walker->next;
    172       ProjectedVector.CopyVector(&Walker->x);
    173       ProjectedVector.SubtractVector(MolCenter);
    174       ProjectedVector.ProjectOntoPlane(&AxisVector);
     169      ProjectedVector = Walker->x - (*MolCenter);
     170      ProjectedVector.ProjectOntoPlane(AxisVector);
    175171
    176172      // correct for negative side
    177173      const double radius = ProjectedVector.NormSquared();
    178174      if (fabs(radius) > MYEPSILON)
    179         angle = ProjectedVector.Angle(&AngleReferenceVector);
     175        angle = ProjectedVector.Angle(AngleReferenceVector);
    180176      else
    181177        angle = 0.; // otherwise it's a vector in Axis Direction and unimportant for boundary issues
    182178
    183179      //Log() << Verbose(1) << "Checking sign in quadrant : " << ProjectedVector.Projection(&AngleReferenceNormalVector) << "." << endl;
    184       if (ProjectedVector.ScalarProduct(&AngleReferenceNormalVector) > 0) {
     180      if (ProjectedVector.ScalarProduct(AngleReferenceNormalVector) > 0) {
    185181        angle = 2. * M_PI - angle;
    186182      }
     
    197193          Log() << Verbose(2) << "Keeping new vector due to larger projected distance " << ProjectedVectorNorm << "." << endl;
    198194        } else if (fabs(ProjectedVectorNorm - BoundaryTestPair.first->second.first) < MYEPSILON) {
    199           helper.CopyVector(&Walker->x);
    200           helper.SubtractVector(MolCenter);
     195          helper = Walker->x - (*MolCenter);
    201196          const double oldhelperNorm = helper.NormSquared();
    202           helper.CopyVector(&BoundaryTestPair.first->second.second->x);
    203           helper.SubtractVector(MolCenter);
     197          helper = BoundaryTestPair.first->second.second->x - (*MolCenter);
    204198          if (helper.NormSquared() < oldhelperNorm) {
    205199            BoundaryTestPair.first->second.second = Walker;
     
    251245        {
    252246          Vector SideA, SideB, SideC, SideH;
    253           SideA.CopyVector(&left->second.second->x);
    254           SideA.SubtractVector(MolCenter);
    255           SideA.ProjectOntoPlane(&AxisVector);
     247          SideA = left->second.second->x - (*MolCenter);
     248          SideA.ProjectOntoPlane(AxisVector);
    256249          //          Log() << Verbose(1) << "SideA: " << SideA << endl;
    257250
    258           SideB.CopyVector(&right->second.second->x);
    259           SideB.SubtractVector(MolCenter);
    260           SideB.ProjectOntoPlane(&AxisVector);
     251          SideB = right->second.second->x -(*MolCenter);
     252          SideB.ProjectOntoPlane(AxisVector);
    261253          //          Log() << Verbose(1) << "SideB: " << SideB << endl;
    262254
    263           SideC.CopyVector(&left->second.second->x);
    264           SideC.SubtractVector(&right->second.second->x);
    265           SideC.ProjectOntoPlane(&AxisVector);
     255          SideC = left->second.second->x - right->second.second->x;
     256          SideC.ProjectOntoPlane(AxisVector);
    266257          //          Log() << Verbose(1) << "SideC: " << SideC << endl;
    267258
    268           SideH.CopyVector(&runner->second.second->x);
    269           SideH.SubtractVector(MolCenter);
    270           SideH.ProjectOntoPlane(&AxisVector);
     259          SideH = runner->second.second->x -(*MolCenter);
     260          SideH.ProjectOntoPlane(AxisVector);
    271261          //          Log() << Verbose(1) << "SideH: " << SideH << endl;
    272262
     
    277267          const double h = SideH.Norm();
    278268          // calculate the angles
    279           const double alpha = SideA.Angle(&SideH);
    280           const double beta = SideA.Angle(&SideC);
    281           const double gamma = SideB.Angle(&SideH);
    282           const double delta = SideC.Angle(&SideH);
     269          const double alpha = SideA.Angle(SideH);
     270          const double beta = SideA.Angle(SideC);
     271          const double gamma = SideB.Angle(SideH);
     272          const double delta = SideC.Angle(SideH);
    283273          const double MinDistance = a * sin(beta) / (sin(delta)) * (((alpha < M_PI / 2.) || (gamma < M_PI / 2.)) ? 1. : -1.);
    284274          //Log() << Verbose(1) << " I calculated: a = " << a << ", h = " << h << ", beta(" << left->second.second->Name << "," << left->second.second->Name << "-" << right->second.second->Name << ") = " << beta << ", delta(" << left->second.second->Name << "," << runner->second.second->Name << ") = " << delta << ", Min = " << MinDistance << "." << endl;
     
    629619  for (TriangleMap::iterator runner = TesselStruct->TrianglesOnBoundary.begin(); runner != TesselStruct->TrianglesOnBoundary.end(); runner++)
    630620    { // go through every triangle, calculate volume of its pyramid with CoG as peak
    631       x.CopyVector(runner->second->endpoints[0]->node->node);
    632       x.SubtractVector(runner->second->endpoints[1]->node->node);
    633       y.CopyVector(runner->second->endpoints[0]->node->node);
    634       y.SubtractVector(runner->second->endpoints[2]->node->node);
    635       const double a = sqrt(runner->second->endpoints[0]->node->node->DistanceSquared(runner->second->endpoints[1]->node->node));
    636       const double b = sqrt(runner->second->endpoints[0]->node->node->DistanceSquared(runner->second->endpoints[2]->node->node));
    637       const double c = sqrt(runner->second->endpoints[2]->node->node->DistanceSquared(runner->second->endpoints[1]->node->node));
     621      x = (*runner->second->endpoints[0]->node->node) - (*runner->second->endpoints[1]->node->node);
     622      y = (*runner->second->endpoints[0]->node->node) - (*runner->second->endpoints[2]->node->node);
     623      const double a = sqrt(runner->second->endpoints[0]->node->node->DistanceSquared(*runner->second->endpoints[1]->node->node));
     624      const double b = sqrt(runner->second->endpoints[0]->node->node->DistanceSquared(*runner->second->endpoints[2]->node->node));
     625      const double c = sqrt(runner->second->endpoints[2]->node->node->DistanceSquared(*runner->second->endpoints[1]->node->node));
    638626      const double G = sqrt(((a + b + c) * (a + b + c) - 2 * (a * a + b * b + c * c)) / 16.); // area of tesselated triangle
    639627      x = Plane(*(runner->second->endpoints[0]->node->node),
    640628                *(runner->second->endpoints[1]->node->node),
    641629                *(runner->second->endpoints[2]->node->node)).getNormal();
    642       x.Scale(runner->second->endpoints[1]->node->node->ScalarProduct(&x));
     630      x.Scale(runner->second->endpoints[1]->node->node->ScalarProduct(x));
    643631      const double h = x.Norm(); // distance of CoG to triangle
    644632      const double PyramidVolume = (1. / 3.) * G * h; // this formula holds for _all_ pyramids (independent of n-edge base or (not) centered peak)
     
    917905            if (DoRandomRotation)
    918906              CopyAtoms[Walker->nr]->x.MatrixMultiplication(Rotations);
    919             CopyAtoms[Walker->nr]->x.AddVector(&AtomTranslations);
    920             CopyAtoms[Walker->nr]->x.AddVector(&FillerTranslations);
    921             CopyAtoms[Walker->nr]->x.AddVector(&CurrentPosition);
     907            CopyAtoms[Walker->nr]->x += AtomTranslations;
     908            CopyAtoms[Walker->nr]->x += FillerTranslations;
     909            CopyAtoms[Walker->nr]->x += CurrentPosition;
    922910
    923911            // insert into Filling
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