Changes in / [fc6053:5f5a7b]
- Location:
- src
- Files:
-
- 7 edited
Legend:
- Unmodified
- Added
- Removed
-
src/UIElements/CommandLineUI/CommandLineUIFactory.cpp
rfc6053 r5f5a7b 32 32 return new CommandLineWindow(); 33 33 } 34 35 CommandLineUIFactory::description::description() : 36 UIFactory::factoryDescription("CommandLine") 37 {} 38 39 CommandLineUIFactory::description::~description() 40 {} 41 42 UIFactory* CommandLineUIFactory::description::makeFactory(){ 43 return new CommandLineUIFactory(); 44 } -
src/UIElements/CommandLineUI/CommandLineUIFactory.hpp
rfc6053 r5f5a7b 21 21 virtual MainWindow* makeMainWindow(); 22 22 23 struct description : public UIFactory::factoryDescription { 24 description(); 25 virtual ~description(); 26 27 virtual UIFactory* makeFactory(); 28 }; 29 23 30 protected: 24 31 CommandLineUIFactory(); -
src/UIElements/TextUI/TextUIFactory.cpp
rfc6053 r5f5a7b 6 6 */ 7 7 8 #include "Helpers/MemDebug.hpp" 9 10 #include "TextUI/TextUIFactory.hpp" 11 #include "TextUI/TextWindow.hpp" 12 #include "TextUI/TextDialog.hpp" 8 #include "UIElements/TextUI/TextUIFactory.hpp" 9 #include "UIElements/TextUI/TextWindow.hpp" 10 #include "UIElements/TextUI/TextDialog.hpp" 13 11 14 12 15 13 TextUIFactory::TextUIFactory() 16 { 17 // TODO Auto-generated constructor stub 18 19 } 14 {} 20 15 21 16 TextUIFactory::~TextUIFactory() 22 { 23 // TODO Auto-generated destructor stub 24 } 17 {} 25 18 26 19 … … 33 26 } 34 27 28 TextUIFactory::description::description() : 29 UIFactory::factoryDescription("Text") 30 {} 31 32 TextUIFactory::description::~description() 33 {} 34 35 UIFactory* TextUIFactory::description::makeFactory(){ 36 return new TextUIFactory(); 37 } 38 -
src/UIElements/TextUI/TextUIFactory.hpp
rfc6053 r5f5a7b 21 21 virtual MainWindow* makeMainWindow(); 22 22 23 struct description : public UIFactory::factoryDescription { 24 description(); 25 virtual ~description(); 26 27 virtual UIFactory* makeFactory(); 28 }; 29 23 30 protected: 24 31 TextUIFactory(); -
src/UIElements/UIFactory.cpp
rfc6053 r5f5a7b 8 8 #include "Helpers/MemDebug.hpp" 9 9 10 #include < cassert>10 #include <utility> 11 11 #include "Patterns/Singleton_impl.hpp" 12 #include "UIFactory.hpp" 12 #include "UIElements/UIFactory.hpp" 13 #include "Helpers/Assert.hpp" 13 14 14 // all factories that can be used: 15 #include "TextUI/TextUIFactory.hpp" 16 #include "CommandLineUI/CommandLineUIFactory.hpp" 15 using namespace std; 16 17 std::map<std::string,boost::shared_ptr<UIFactory::factoryDescription> > UIFactory::factories; 17 18 18 19 UIFactory::UIFactory() 19 { 20 // TODO Auto-generated constructor stub 20 {} 21 21 22 UIFactory::~UIFactory() 23 {} 24 25 void UIFactory::makeUserInterface(std::string type) { 26 ASSERT(factories.count(type),"Selected factory was not registered before creation."); 27 // call the factory factory 28 setInstance(factories[type]->makeFactory()); 22 29 } 23 30 24 UIFactory::~UIFactory() 25 { 26 // TODO Auto-generated destructor stub 27 } 28 29 void UIFactory::makeUserInterface(InterfaceTypes type) { 30 switch(type) { 31 case Text : 32 setInstance(new TextUIFactory()); 33 break; 34 case CommandLine: 35 setInstance(new CommandLineUIFactory()); 36 break; 37 38 default: 39 assert(0 && "No such Factory in stock"); 40 break; 41 } 31 void UIFactory::registerFactory(factoryDescription *factoryDesc) { 32 ASSERT(!factories.count(factoryDesc->name),"Trying to re-register an already registered factory."); 33 factories.insert(make_pair(factoryDesc->name, 34 boost::shared_ptr<factoryDescription>(factoryDesc))); 42 35 } 43 36 44 37 CONSTRUCT_SINGLETON(UIFactory) 38 39 UIFactory::factoryDescription::factoryDescription(string _name) : 40 name(_name) 41 {} 42 43 UIFactory::factoryDescription::~factoryDescription() 44 {} -
src/UIElements/UIFactory.hpp
rfc6053 r5f5a7b 15 15 #include "Patterns/Singleton.hpp" 16 16 17 #include <string> 18 #include <map> 19 #include <boost/smart_ptr.hpp> 20 17 21 /** 18 22 * Abstract Factory to create any kind of User interface object needed by the programm. … … 24 28 class UIFactory : public Singleton<UIFactory,false> 25 29 { 26 30 friend class Singleton<UIFactory,false>; 27 31 public: 28 enum InterfaceTypes {Text, CommandLine};29 virtual ~UIFactory();30 31 32 /** 32 33 * Produce some kind of main window, of whichever type was chosen when the factory was created … … 42 43 protected: 43 44 UIFactory(); 45 virtual ~UIFactory(); 44 46 45 47 public: 48 struct factoryDescription { 49 factoryDescription(std::string _name); 50 virtual ~factoryDescription(); 51 52 const std::string name; 53 // yes this method really is a factory factory, to allow insertion of 54 // arbitrary factories 55 virtual UIFactory* makeFactory()=0; 56 }; 46 57 /** 47 58 * create a Factory of a certain type. From that moment on only those UIElements can be produced by the factory 48 59 */ 49 static void makeUserInterface(InterfaceTypes type); 50 60 static void makeUserInterface(std::string type); 61 static void registerFactory(factoryDescription *factoryDesc); 62 protected: 63 private: 64 static std::map<std::string,boost::shared_ptr<factoryDescription> > factories; 51 65 }; 52 66 -
src/builder.cpp
rfc6053 r5f5a7b 74 74 #include "periodentafel.hpp" 75 75 #include "UIElements/UIFactory.hpp" 76 #include "UIElements/TextUI/TextUIFactory.hpp" 77 #include "UIElements/CommandLineUI/CommandLineUIFactory.hpp" 76 78 #include "UIElements/MainWindow.hpp" 77 79 #include "UIElements/Dialog.hpp" … … 2259 2261 if (!CommandLineParser::getInstance().isEmpty()) { 2260 2262 DoLog(0) && (Log() << Verbose(0) << "Setting UI to CommandLine." << endl); 2261 UIFactory::makeUserInterface(UIFactory::CommandLine); 2263 UIFactory::registerFactory(new CommandLineUIFactory::description()); 2264 UIFactory::makeUserInterface("CommandLine"); 2262 2265 } else { 2263 2266 DoLog(0) && (Log() << Verbose(0) << "Setting UI to Text." << endl); 2264 UIFactory::makeUserInterface(UIFactory::Text); 2267 UIFactory::registerFactory(new TextUIFactory::description()); 2268 UIFactory::makeUserInterface("Text"); 2265 2269 } 2266 2270 }
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