Changeset 56fb09 for src/UIElements
- Timestamp:
- Jun 30, 2010, 8:35:38 AM (15 years ago)
- Branches:
- Action_Thermostats, Add_AtomRandomPerturbation, Add_FitFragmentPartialChargesAction, Add_RotateAroundBondAction, Add_SelectAtomByNameAction, Added_ParseSaveFragmentResults, AddingActions_SaveParseParticleParameters, Adding_Graph_to_ChangeBondActions, Adding_MD_integration_tests, Adding_ParticleName_to_Atom, Adding_StructOpt_integration_tests, AtomFragments, Automaking_mpqc_open, AutomationFragmentation_failures, Candidate_v1.5.4, Candidate_v1.6.0, Candidate_v1.6.1, Candidate_v1.7.0, ChangeBugEmailaddress, ChangingTestPorts, ChemicalSpaceEvaluator, CombiningParticlePotentialParsing, Combining_Subpackages, Debian_Package_split, Debian_package_split_molecuildergui_only, Disabling_MemDebug, Docu_Python_wait, EmpiricalPotential_contain_HomologyGraph, EmpiricalPotential_contain_HomologyGraph_documentation, Enable_parallel_make_install, Enhance_userguide, Enhanced_StructuralOptimization, Enhanced_StructuralOptimization_continued, Example_ManyWaysToTranslateAtom, Exclude_Hydrogens_annealWithBondGraph, FitPartialCharges_GlobalError, Fix_BoundInBox_CenterInBox_MoleculeActions, Fix_ChargeSampling_PBC, Fix_ChronosMutex, Fix_FitPartialCharges, Fix_FitPotential_needs_atomicnumbers, Fix_ForceAnnealing, Fix_IndependentFragmentGrids, Fix_ParseParticles, Fix_ParseParticles_split_forward_backward_Actions, Fix_PopActions, Fix_QtFragmentList_sorted_selection, Fix_Restrictedkeyset_FragmentMolecule, Fix_StatusMsg, Fix_StepWorldTime_single_argument, Fix_Verbose_Codepatterns, Fix_fitting_potentials, Fixes, ForceAnnealing_goodresults, ForceAnnealing_oldresults, ForceAnnealing_tocheck, ForceAnnealing_with_BondGraph, ForceAnnealing_with_BondGraph_continued, ForceAnnealing_with_BondGraph_continued_betteresults, ForceAnnealing_with_BondGraph_contraction-expansion, FragmentAction_writes_AtomFragments, FragmentMolecule_checks_bonddegrees, GeometryObjects, Gui_Fixes, Gui_displays_atomic_force_velocity, ImplicitCharges, IndependentFragmentGrids, IndependentFragmentGrids_IndividualZeroInstances, IndependentFragmentGrids_IntegrationTest, IndependentFragmentGrids_Sole_NN_Calculation, JobMarket_RobustOnKillsSegFaults, JobMarket_StableWorkerPool, JobMarket_unresolvable_hostname_fix, MoreRobust_FragmentAutomation, ODR_violation_mpqc_open, PartialCharges_OrthogonalSummation, PdbParser_setsAtomName, PythonUI_with_named_parameters, QtGui_reactivate_TimeChanged_changes, Recreated_GuiChecks, Rewrite_FitPartialCharges, RotateToPrincipalAxisSystem_UndoRedo, SaturateAtoms_findBestMatching, SaturateAtoms_singleDegree, StoppableMakroAction, Subpackage_CodePatterns, Subpackage_JobMarket, Subpackage_LinearAlgebra, Subpackage_levmar, Subpackage_mpqc_open, Subpackage_vmg, Switchable_LogView, ThirdParty_MPQC_rebuilt_buildsystem, TrajectoryDependenant_MaxOrder, TremoloParser_IncreasedPrecision, TremoloParser_MultipleTimesteps, TremoloParser_setsAtomName, Ubuntu_1604_changes, stable
- Children:
- 5ec8e3
- Parents:
- 51a5c8 (diff), 8e0c63 (diff)
Note: this is a merge changeset, the changes displayed below correspond to the merge itself.
Use the(diff)
links above to see all the changes relative to each parent. - Location:
- src/UIElements
- Files:
-
- 5 edited
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- Unmodified
- Added
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src/UIElements/CommandLineUI/CommandLineUIFactory.hpp
r51a5c8 r56fb09 11 11 #include "UIFactory.hpp" 12 12 13 /** This class is a specialization of the UIFactory. 14 * 15 * <h2> Introduction </h2> 16 * 17 * The UIFactory is a base class for the User Interaction. There are three UI specializations: 18 * Text, GUI and CommandLine. 19 * 20 * The idea of the command line part is as follows: 21 * 22 * All actions that can be called from the command line are instantiated via populater-functions. 23 * In the constructor of an action it is automatically registered with the ActionRegistry and can 24 * henceforth be looked up there. 25 * 26 * There is a CommandLineParser which parses the command line parameters and puts all found values 27 * into a map. Then, MainWindow::Display of the CommandLineUIFactory is called, which goes through 28 * every action (by the ActionRegistry) and looks through the parsed commands whether the action is 29 * desired. 30 * 31 * In the action itself, Query's ask for user input. In the CommandLine case, we don't want direct 32 * user interaction, but the user has to have those values already delivered along with the desired 33 * action. Hence, the Query implementations just look up the desired values in the CommandLineParser 34 * vaults. When they are not found, an exception is thrown. When all are found, the action is performed. 35 * 36 */ 13 37 class CommandLineUIFactory : public UIFactory 14 38 { -
src/UIElements/Dialog.hpp
r51a5c8 r56fb09 18 18 class Vector; 19 19 20 21 /** Dialog is one of the two main classes of the UIFactory base class. 22 * 23 * The Dialog is meant for asking the user for information needed to perform actions he 24 * desires, such as asking for a position in space or a length. 25 * 26 * For this purpose there is the base class Query and numerous specializations for each 27 * of the types to be asked. There are primitives integer, doubles and string, but also 28 * advanced types such as element, molecule or Vector. There is also an empty query for 29 * displaying text. 30 */ 20 31 class Dialog 21 32 { -
src/UIElements/TextUI/TextWindow.cpp
r51a5c8 r56fb09 7 7 8 8 #include "Helpers/MemDebug.hpp" 9 10 #include "TextUI/TextWindow.hpp"11 9 12 10 #include <boost/bind.hpp> … … 19 17 #include "Menu/SubMenuItem.hpp" 20 18 #include "TextUI/TextStatusIndicator.hpp" 19 #include "TextUI/TextWindow.hpp" 21 20 #include "Actions/MapOfActions.hpp" 22 21 #include "Actions/MethodAction.hpp" … … 40 39 #include <iostream> 41 40 #include <map> 42 43 using namespace std;44 41 45 42 // TODO: see what code can be moved to a base class for Graphic and Text Windows … … 110 107 } 111 108 112 char TextWindow::getSuitableShortForm(s et <char> &ShortcutList, const std::string name) const109 char TextWindow::getSuitableShortForm(std::set <char> &ShortcutList, const std::string name) const 113 110 { 114 111 for (std::string::const_iterator CharRunner = name.begin(); CharRunner != name.end(); ++CharRunner) { -
src/UIElements/TextUI/TextWindow.hpp
r51a5c8 r56fb09 27 27 28 28 virtual void display(); 29 29 30 private: 30 31 // populaters -
src/UIElements/UIFactory.hpp
r51a5c8 r56fb09 25 25 * only create UIelements of that certain type, so that all UIElements match. This way different 26 26 * UIs can be handled in a concise abstract way. 27 * 28 * The main functionality is the MainWindow and the Dialog. 29 * 30 * MainWindow basically is the framework if the UI. The MainWindow has a run function which is 31 * called MainWindow::Display(), which will listen for user input and react to it via actions for 32 * as long as the user desires or tells the MainWindow to quit. 33 * 34 * Within the MainWindow Dialog classes may be instantiated which ask the user for input to 35 * certain actions he wants to perform. 36 * 27 37 */ 28 38 class UIFactory : public Singleton<UIFactory,false>
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