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  • src/atom.hpp

    re138de r46d958  
    3232
    3333class Vector;
     34class World;
    3435
    3536/********************************************** declarations *******************************/
     
    3940 */
    4041class atom : public TesselPoint, public TrajectoryParticle, public GraphNode, public BondedParticle, public virtual ParticleInfo, public virtual AtomInfo {
     42  friend atom* NewAtom();
     43  friend void  DeleteAtom(atom*);
    4144  public:
    4245    atom *previous; //!< previous atom in molecule list
     
    4548    int *sort;      //!< sort criteria
    4649
    47   atom();
    48   atom(class atom *pointer);
    49   virtual ~atom();
     50  virtual atom *clone();
    5051
    5152  bool OutputIndexed(ofstream * const out, const int ElementNo, const int AtomNo, const char *comment = NULL) const;
     
    6768  bool IsInParallelepiped(const Vector offset, const double *parallelepiped) const;
    6869
     70  // getter and setter
     71
     72  /**
     73   * returns the World that contains this atom.
     74   * Use this if you need to get the world without locking
     75   * the singleton for example.
     76   *
     77   */
     78  World *getWorld();
     79  void setWorld(World*);
     80
     81  virtual int getId();
     82  virtual void setId(int);
     83  protected:
     84    /**
     85     * Protected constructor to ensure construction of atoms through the world.
     86     * see World::createAtom()
     87     */
     88    atom();
     89
     90    /**
     91     * Protected copy-constructor to ensure construction of atoms by cloning.
     92     * see atom::clone()
     93     */
     94    atom(class atom *pointer);
     95
     96    /**
     97     * Protected destructor to ensure destruction of atoms through the world.
     98     * see World::destroyAtom()
     99     */
     100    virtual ~atom();
    69101  private:
     102    World* world;
     103    int id;
    70104};
    71105
     106/**
     107 * internal method used by the world. Do not use if you don't know what you are doing.
     108 * You might get burned...
     109 * Use World::createAtom() instead.
     110 */
     111atom* NewAtom();
     112
     113/**
     114* internal method used by the world. Do not use if you don't know what you are doing.
     115 * You might get burned...
     116 * Use World::destroyAtom() instead.
     117 */
     118void  DeleteAtom(atom*);
     119
     120
    72121#endif /* ATOM_HPP_ */
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