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  • src/UIElements/Views/Qt4/Qt3D/GLWorldScene.hpp

    r3927ef r2ad1ec  
    2323
    2424#include "GLMoleculeObject_bond.hpp"
    25 #include "GLMoleculeObject_molecule.hpp"
    2625
    2726class atom;
    28 class molecule;
    2927
    3028class QGLPainter;
     
    3432class GLMoleculeObject;
    3533class GLMoleculeObject_atom;
    36 class GLMoleculeObject_molecule;
    3734
    3835/** This class contains a list of all molecules in the world.
     
    5249  void changeMaterials(bool perPixel);
    5350  QGLSceneNode* getAtom(size_t);
    54   QGLSceneNode* getMolecule(size_t);
    5551  QGLSceneNode* getBond(size_t, size_t);
    5652
     
    7268  void atomInserted(const atom *_atom);
    7369  void atomRemoved(const atom *_atom);
    74   void moleculeRemoved(const molecule *_molecule);
    75   void worldSelectionChanged();
    7670  void bondInserted(const bond *_bond, const GLMoleculeObject_bond::SideOfBond side);
    7771  void bondRemoved(const atomId_t leftnr, const atomId_t rightnr);
     
    8680  typedef std::map< atomId_t, GLMoleculeObject_atom* > AtomNodeMap;
    8781  typedef std::map< BondIds , GLMoleculeObject_bond* > BondNodeMap;
    88   typedef std::map< moleculeId_t , GLMoleculeObject_molecule* > MoleculeNodeMap;
    8982  AtomNodeMap AtomsinSceneMap;
    9083  BondNodeMap BondsinSceneMap;
    91   MoleculeNodeMap MoleculesinSceneMap;
    9284};
    9385
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