Changes in src/Plane.cpp [d4c9ae:27ac00]
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src/Plane.cpp
rd4c9ae r27ac00 14 14 #include "Helpers/Assert.hpp" 15 15 #include <cmath> 16 #include "Line.hpp" 17 #include "Exceptions/MultipleSolutionsException.hpp" 16 18 17 19 /** … … 42 44 /** 43 45 * Constructs a plane from two direction vectors and a offset. 44 * If no offset is given a plane through origin is assumed45 46 */ 46 47 Plane::Plane(const Vector &y1, const Vector &y2, double _offset) throw(ZeroVectorException,LinearDependenceException) : … … 113 114 } 114 115 115 Vector Plane::getOffsetVector() {116 Vector Plane::getOffsetVector() const { 116 117 return getOffset()*getNormal(); 117 118 } 118 119 119 vector<Vector> Plane::getPointsOnPlane() {120 vector<Vector> Plane::getPointsOnPlane() const{ 120 121 std::vector<Vector> res; 121 122 res.reserve(3); … … 147 148 * \return true - \a this contains intersection point on return, false - line is parallel to plane (even if in-plane) 148 149 */ 149 Vector Plane::GetIntersection(const Vector &Origin, const Vector &LineVector)150 Vector Plane::GetIntersection(const Line& line) const 150 151 { 151 152 Info FunctionInfo(__func__); 152 153 Vector res; 153 154 154 // find intersection of a line defined by Offset and Direction with a plane defined by triangle 155 Vector Direction = LineVector - Origin; 156 Direction.Normalize(); 157 Log() << Verbose(1) << "INFO: Direction is " << Direction << "." << endl; 158 //Log() << Verbose(1) << "INFO: PlaneNormal is " << *PlaneNormal << " and PlaneOffset is " << *PlaneOffset << "." << endl; 159 double factor1 = Direction.ScalarProduct(*normalVector.get()); 160 if (fabs(factor1) < MYEPSILON) { // Uniqueness: line parallel to plane? 161 Log() << Verbose(1) << "BAD: Line is parallel to plane, no intersection." << endl; 162 throw LinearDependenceException(__FILE__,__LINE__); 163 } 164 165 double factor2 = Origin.ScalarProduct(*normalVector.get()); 166 if (fabs(factor2-offset) < MYEPSILON) { // Origin is in-plane 167 Log() << Verbose(1) << "GOOD: Origin of line is in-plane." << endl; 168 res = Origin; 169 return res; 170 } 171 155 double factor1 = getNormal().ScalarProduct(line.getDirection()); 156 if(fabs(factor1)<MYEPSILON){ 157 // the plane is parallel... under all circumstances this is bad luck 158 // we no have either no or infinite solutions 159 if(isContained(line.getOrigin())){ 160 throw MultipleSolutionsException<Vector>(__FILE__,__LINE__,line.getOrigin()); 161 } 162 else{ 163 throw LinearDependenceException(__FILE__,__LINE__); 164 } 165 } 166 167 double factor2 = getNormal().ScalarProduct(line.getOrigin()); 172 168 double scaleFactor = (offset-factor2)/factor1; 173 169 174 //factor = Origin->ScalarProduct(PlaneNormal)*(-PlaneOffset->ScalarProduct(PlaneNormal))/(Direction.ScalarProduct(PlaneNormal)); 175 Direction.Scale(scaleFactor); 176 res = Origin + Direction; 177 Log() << Verbose(1) << "INFO: Scaled direction is " << Direction << "." << endl; 178 179 // test whether resulting vector really is on plane 180 ASSERT(fabs(res.ScalarProduct(*normalVector) - offset) < MYEPSILON, 181 "Calculated line-Plane intersection does not lie on plane."); 170 res = line.getOrigin() + scaleFactor * line.getDirection(); 171 172 // tests to make sure the resulting vector really is on plane and line 173 ASSERT(isContained(res),"Calculated line-Plane intersection does not lie on plane."); 174 ASSERT(line.isContained(res),"Calculated line-Plane intersection does not lie on line."); 182 175 return res; 183 176 }; 177 178 Vector Plane::mirrorVector(const Vector &rhs) const { 179 Vector helper = getVectorToPoint(rhs); 180 // substract twice the Vector to the plane 181 return rhs+2*helper; 182 } 183 184 Line Plane::getOrthogonalLine(const Vector &origin) const{ 185 return Line(origin,getNormal()); 186 } 184 187 185 188 /************ Methods inherited from Space ****************/
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