| 1 | #ifndef VECTOR_HPP_
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| 2 | #define VECTOR_HPP_
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| 3 |
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| 4 | using namespace std;
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| 5 |
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| 6 | /*********************************************** includes ***********************************/
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| 7 |
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| 8 | // include config.h
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| 9 | #ifdef HAVE_CONFIG_H
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| 10 | #include <config.h>
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| 11 | #endif
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| 12 |
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| 13 | #include <iostream>
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| 14 | #include <gsl/gsl_vector.h>
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| 15 | #include <gsl/gsl_multimin.h>
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| 16 |
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| 17 | #include <memory>
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| 18 |
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| 19 | #include "defs.hpp"
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| 20 |
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| 21 | /********************************************** declarations *******************************/
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| 22 |
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| 23 | /** Single vector.
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| 24 | * basically, just a x[3] but with helpful functions
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| 25 | */
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| 26 | class Vector {
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| 27 | protected:
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| 28 | // this struct is used to indicate calls to the Baseconstructor from inside vectors.
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| 29 | struct Baseconstructor{};
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| 30 | public:
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| 31 |
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| 32 | Vector();
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| 33 | Vector(const double x1, const double x2, const double x3);
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| 34 | Vector(const Vector& src);
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| 35 | virtual ~Vector();
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| 36 |
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| 37 | // Method implemented by forwarding to the Representation
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| 38 |
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| 39 | double DistanceSquared(const Vector &y) const;
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| 40 | double DistanceToPlane(const Vector &PlaneNormal, const Vector &PlaneOffset) const;
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| 41 | double PeriodicDistance(const Vector &y, const double * const cell_size) const;
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| 42 | double PeriodicDistanceSquared(const Vector &y, const double * const cell_size) const;
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| 43 | double ScalarProduct(const Vector &y) const;
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| 44 | double Angle(const Vector &y) const;
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| 45 | bool IsZero() const;
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| 46 | bool IsOne() const;
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| 47 | bool IsNormalTo(const Vector &normal) const;
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| 48 | bool IsEqualTo(const Vector &a) const;
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| 49 |
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| 50 | void AddVector(const Vector &y);
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| 51 | void SubtractVector(const Vector &y);
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| 52 | void VectorProduct(const Vector &y);
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| 53 | void ProjectOntoPlane(const Vector &y);
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| 54 | void ProjectIt(const Vector &y);
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| 55 | Vector Projection(const Vector &y) const;
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| 56 | void Mirror(const Vector &x);
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| 57 | void ScaleAll(const double *factor);
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| 58 | void Scale(const double factor);
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| 59 | void MatrixMultiplication(const double * const M);
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| 60 | bool InverseMatrixMultiplication(const double * const M);
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| 61 | void KeepPeriodic(const double * const matrix);
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| 62 | bool GetOneNormalVector(const Vector &x1);
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| 63 | bool MakeNormalTo(const Vector &y1);
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| 64 | bool IsInParallelepiped(const Vector &offset, const double * const parallelepiped) const;
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| 65 | void WrapPeriodically(const double * const M, const double * const Minv);
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| 66 |
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| 67 | // Accessors ussually come in pairs... and sometimes even more than that
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| 68 | double& operator[](size_t i);
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| 69 | const double& operator[](size_t i) const;
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| 70 | double& at(size_t i);
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| 71 | const double& at(size_t i) const;
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| 72 |
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| 73 | // Assignment operator
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| 74 | Vector &operator=(const Vector& src);
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| 75 |
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| 76 | // Access to internal structure
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| 77 | double* get();
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| 78 |
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| 79 | // Methods that are derived directly from other methods
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| 80 | double Distance(const Vector &y) const;
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| 81 | double Norm() const;
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| 82 | double NormSquared() const;
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| 83 | void Normalize();
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| 84 | void Zero();
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| 85 | void One(const double one);
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| 86 | void LinearCombinationOfVectors(const Vector &x1, const Vector &x2, const Vector &x3, const double * const factors);
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| 87 |
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| 88 | // operators for mathematical operations
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| 89 | bool operator==(const Vector& b) const;
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| 90 | const Vector& operator+=(const Vector& b);
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| 91 | const Vector& operator-=(const Vector& b);
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| 92 | Vector const operator+(const Vector& b) const;
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| 93 | Vector const operator-(const Vector& b) const;
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| 94 |
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| 95 | protected:
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| 96 |
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| 97 | private:
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| 98 | double x[NDIM];
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| 99 |
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| 100 | };
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| 101 |
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| 102 | ostream & operator << (ostream& ost, const Vector &m);
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| 103 | const Vector& operator*=(Vector& a, const double m);
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| 104 | Vector const operator*(const Vector& a, const double m);
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| 105 | Vector const operator*(const double m, const Vector& a);
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| 106 |
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| 107 | #endif /*VECTOR_HPP_*/
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