| [342f33f] | 1 | #ifndef VECTOR_HPP_ | 
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|  | 2 | #define VECTOR_HPP_ | 
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|  | 3 |  | 
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| [357fba] | 4 | using namespace std; | 
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|  | 5 |  | 
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| [f66195] | 6 | /*********************************************** includes ***********************************/ | 
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|  | 7 |  | 
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|  | 8 | // include config.h | 
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|  | 9 | #ifdef HAVE_CONFIG_H | 
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|  | 10 | #include <config.h> | 
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|  | 11 | #endif | 
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| [357fba] | 12 |  | 
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| [c75de1] | 13 | #include <iostream> | 
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| [54a746] | 14 | #include <gsl/gsl_vector.h> | 
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|  | 15 | #include <gsl/gsl_multimin.h> | 
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|  | 16 |  | 
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| [1bd79e] | 17 | #include <memory> | 
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|  | 18 |  | 
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| [f66195] | 19 | #include "defs.hpp" | 
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| [1513a74] | 20 | #include "Space.hpp" | 
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| [f66195] | 21 |  | 
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|  | 22 | /********************************************** declarations *******************************/ | 
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| [7d96c6] | 23 |  | 
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| [342f33f] | 24 | /** Single vector. | 
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|  | 25 | * basically, just a x[3] but with helpful functions | 
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|  | 26 | */ | 
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| [1513a74] | 27 | class Vector : public Space{ | 
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| [72e7fa] | 28 | protected: | 
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|  | 29 | // this struct is used to indicate calls to the Baseconstructor from inside vectors. | 
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|  | 30 | struct Baseconstructor{}; | 
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| [1bd79e] | 31 | public: | 
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| [6ac7ee] | 32 |  | 
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| [042f82] | 33 | Vector(); | 
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| [fb73b8] | 34 | Vector(const double x1, const double x2, const double x3); | 
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| [0a4f7f] | 35 | Vector(const Vector& src); | 
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| [72e7fa] | 36 | virtual ~Vector(); | 
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|  | 37 |  | 
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| [1bd79e] | 38 | // Method implemented by forwarding to the Representation | 
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|  | 39 |  | 
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| [753f02] | 40 | double DistanceSquared(const Vector &y) const; | 
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| [8cbb97] | 41 | Vector GetDistanceVectorToPlane(const Vector &PlaneNormal, const Vector &PlaneOffset) const; | 
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| [753f02] | 42 | double DistanceToPlane(const Vector &PlaneNormal, const Vector &PlaneOffset) const; | 
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|  | 43 | double PeriodicDistance(const Vector &y, const double * const cell_size) const; | 
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|  | 44 | double PeriodicDistanceSquared(const Vector &y, const double * const cell_size) const; | 
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|  | 45 | double ScalarProduct(const Vector &y) const; | 
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|  | 46 | double Angle(const Vector &y) const; | 
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| [54a746] | 47 | bool IsZero() const; | 
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|  | 48 | bool IsOne() const; | 
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| [753f02] | 49 | bool IsNormalTo(const Vector &normal) const; | 
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|  | 50 | bool IsEqualTo(const Vector &a) const; | 
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|  | 51 |  | 
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|  | 52 | void AddVector(const Vector &y); | 
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|  | 53 | void SubtractVector(const Vector &y); | 
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|  | 54 | void VectorProduct(const Vector &y); | 
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|  | 55 | void ProjectOntoPlane(const Vector &y); | 
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|  | 56 | void ProjectIt(const Vector &y); | 
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|  | 57 | Vector Projection(const Vector &y) const; | 
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|  | 58 | void Mirror(const Vector &x); | 
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|  | 59 | void ScaleAll(const double *factor); | 
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| [776b64] | 60 | void Scale(const double factor); | 
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|  | 61 | void MatrixMultiplication(const double * const M); | 
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| [753f02] | 62 | bool InverseMatrixMultiplication(const double * const M); | 
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| [e138de] | 63 | void KeepPeriodic(const double * const matrix); | 
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| [753f02] | 64 | bool GetOneNormalVector(const Vector &x1); | 
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|  | 65 | bool MakeNormalTo(const Vector &y1); | 
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| [776b64] | 66 | bool IsInParallelepiped(const Vector &offset, const double * const parallelepiped) const; | 
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|  | 67 | void WrapPeriodically(const double * const M, const double * const Minv); | 
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| [2ededc2] | 68 |  | 
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| [0a4f7f] | 69 | // Accessors ussually come in pairs... and sometimes even more than that | 
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| [753f02] | 70 | double& operator[](size_t i); | 
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|  | 71 | const double& operator[](size_t i) const; | 
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| [1bd79e] | 72 | double& at(size_t i); | 
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|  | 73 | const double& at(size_t i) const; | 
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| [0a4f7f] | 74 |  | 
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|  | 75 | // Assignment operator | 
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| [753f02] | 76 | Vector &operator=(const Vector& src); | 
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| [0a4f7f] | 77 |  | 
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|  | 78 | // Access to internal structure | 
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| [753f02] | 79 | double* get(); | 
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| [72e7fa] | 80 |  | 
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| [1bd79e] | 81 | // Methods that are derived directly from other methods | 
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|  | 82 | double Norm() const; | 
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|  | 83 | double NormSquared() const; | 
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|  | 84 | void Normalize(); | 
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|  | 85 | void Zero(); | 
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|  | 86 | void One(const double one); | 
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|  | 87 | void LinearCombinationOfVectors(const Vector &x1, const Vector &x2, const Vector &x3, const double * const factors); | 
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|  | 88 |  | 
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| [72e7fa] | 89 | // operators for mathematical operations | 
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|  | 90 | bool operator==(const Vector& b) const; | 
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| [fa5a6a] | 91 | bool operator!=(const Vector& b) const; | 
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| [72e7fa] | 92 | const Vector& operator+=(const Vector& b); | 
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|  | 93 | const Vector& operator-=(const Vector& b); | 
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|  | 94 | Vector const operator+(const Vector& b) const; | 
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|  | 95 | Vector const operator-(const Vector& b) const; | 
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| [0a4f7f] | 96 |  | 
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| [1513a74] | 97 | // Methods inherited from Space | 
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|  | 98 | virtual double distance(const Vector &point) const; | 
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|  | 99 | virtual Vector getClosestPoint(const Vector &point) const; | 
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|  | 100 |  | 
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| [1bd79e] | 101 | protected: | 
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|  | 102 |  | 
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| [0a4f7f] | 103 | private: | 
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| [753f02] | 104 | double x[NDIM]; | 
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| [0a4f7f] | 105 |  | 
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| [342f33f] | 106 | }; | 
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|  | 107 |  | 
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| [005e18] | 108 | // some commonly used and fixed vectors | 
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|  | 109 | const extern Vector zeroVec; | 
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|  | 110 | const extern Vector e1; | 
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|  | 111 | const extern Vector e2; | 
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|  | 112 | const extern Vector e3; | 
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|  | 113 |  | 
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| [9c20aa] | 114 | ostream & operator << (ostream& ost, const Vector &m); | 
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| [b84d5d] | 115 | const Vector& operator*=(Vector& a, const double m); | 
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|  | 116 | Vector const operator*(const Vector& a, const double m); | 
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|  | 117 | Vector const operator*(const double m, const Vector& a); | 
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| [342f33f] | 118 |  | 
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|  | 119 | #endif /*VECTOR_HPP_*/ | 
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