[342f33f] | 1 | #ifndef VECTOR_HPP_
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| 2 | #define VECTOR_HPP_
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| 3 |
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[357fba] | 4 | using namespace std;
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| 5 |
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[f66195] | 6 | /*********************************************** includes ***********************************/
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| 7 |
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| 8 | // include config.h
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| 9 | #ifdef HAVE_CONFIG_H
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| 10 | #include <config.h>
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| 11 | #endif
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[357fba] | 12 |
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[c75de1] | 13 | #include <iostream>
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[54a746] | 14 | #include <gsl/gsl_vector.h>
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| 15 | #include <gsl/gsl_multimin.h>
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| 16 |
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[1bd79e] | 17 | #include <memory>
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[45ef76] | 18 | #include <vector>
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[1bd79e] | 19 |
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[f66195] | 20 | #include "defs.hpp"
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[1513a74] | 21 | #include "Space.hpp"
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[f66195] | 22 |
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| 23 | /********************************************** declarations *******************************/
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[7d96c6] | 24 |
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[45ef76] | 25 | class Vector;
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[325390] | 26 | class Matrix;
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[45ef76] | 27 |
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| 28 | typedef std::vector<Vector> pointset;
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| 29 |
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[342f33f] | 30 | /** Single vector.
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| 31 | * basically, just a x[3] but with helpful functions
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| 32 | */
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[1513a74] | 33 | class Vector : public Space{
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[325390] | 34 | friend Vector operator*(const Matrix&,const Vector&);
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[1bd79e] | 35 | public:
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[042f82] | 36 | Vector();
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[fb73b8] | 37 | Vector(const double x1, const double x2, const double x3);
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[0a4f7f] | 38 | Vector(const Vector& src);
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[72e7fa] | 39 | virtual ~Vector();
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| 40 |
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[1bd79e] | 41 | // Method implemented by forwarding to the Representation
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| 42 |
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[753f02] | 43 | double DistanceSquared(const Vector &y) const;
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[d4c9ae] | 44 | double DistanceToSpace(const Space& space) const;
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[753f02] | 45 | double PeriodicDistance(const Vector &y, const double * const cell_size) const;
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| 46 | double PeriodicDistanceSquared(const Vector &y, const double * const cell_size) const;
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| 47 | double ScalarProduct(const Vector &y) const;
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| 48 | double Angle(const Vector &y) const;
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[54a746] | 49 | bool IsZero() const;
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| 50 | bool IsOne() const;
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[753f02] | 51 | bool IsNormalTo(const Vector &normal) const;
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| 52 | bool IsEqualTo(const Vector &a) const;
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| 53 |
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| 54 | void AddVector(const Vector &y);
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| 55 | void SubtractVector(const Vector &y);
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| 56 | void VectorProduct(const Vector &y);
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| 57 | void ProjectOntoPlane(const Vector &y);
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| 58 | void ProjectIt(const Vector &y);
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| 59 | Vector Projection(const Vector &y) const;
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| 60 | void ScaleAll(const double *factor);
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[776b64] | 61 | void Scale(const double factor);
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[c94eeb] | 62 | void MatrixMultiplication(const Matrix &M);
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[753f02] | 63 | bool InverseMatrixMultiplication(const double * const M);
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[e138de] | 64 | void KeepPeriodic(const double * const matrix);
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[753f02] | 65 | bool GetOneNormalVector(const Vector &x1);
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| 66 | bool MakeNormalTo(const Vector &y1);
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[776b64] | 67 | bool IsInParallelepiped(const Vector &offset, const double * const parallelepiped) const;
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| 68 | void WrapPeriodically(const double * const M, const double * const Minv);
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[45ef76] | 69 | std::pair<Vector,Vector> partition(const Vector&) const;
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| 70 | std::pair<pointset,Vector> partition(const pointset&) const;
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[2ededc2] | 71 |
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[0a4f7f] | 72 | // Accessors ussually come in pairs... and sometimes even more than that
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[753f02] | 73 | double& operator[](size_t i);
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| 74 | const double& operator[](size_t i) const;
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[1bd79e] | 75 | double& at(size_t i);
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| 76 | const double& at(size_t i) const;
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[0a4f7f] | 77 |
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| 78 | // Assignment operator
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[753f02] | 79 | Vector &operator=(const Vector& src);
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[0a4f7f] | 80 |
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| 81 | // Access to internal structure
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[0c7ed8] | 82 | gsl_vector* get();
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[72e7fa] | 83 |
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[1bd79e] | 84 | // Methods that are derived directly from other methods
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| 85 | double Norm() const;
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| 86 | double NormSquared() const;
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| 87 | void Normalize();
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| 88 | void Zero();
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| 89 | void One(const double one);
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| 90 | void LinearCombinationOfVectors(const Vector &x1, const Vector &x2, const Vector &x3, const double * const factors);
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| 91 |
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[72e7fa] | 92 | // operators for mathematical operations
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| 93 | bool operator==(const Vector& b) const;
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[fa5a6a] | 94 | bool operator!=(const Vector& b) const;
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[72e7fa] | 95 | const Vector& operator+=(const Vector& b);
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| 96 | const Vector& operator-=(const Vector& b);
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| 97 | Vector const operator+(const Vector& b) const;
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| 98 | Vector const operator-(const Vector& b) const;
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[325390] | 99 | Vector& operator*=(const Matrix&);
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[0a4f7f] | 100 |
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[1513a74] | 101 | // Methods inherited from Space
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| 102 | virtual double distance(const Vector &point) const;
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| 103 | virtual Vector getClosestPoint(const Vector &point) const;
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| 104 |
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[1bd79e] | 105 | protected:
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| 106 |
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[0a4f7f] | 107 | private:
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[325390] | 108 | Vector(gsl_vector *);
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[0c7ed8] | 109 | gsl_vector *content;
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[0a4f7f] | 110 |
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[342f33f] | 111 | };
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| 112 |
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[005e18] | 113 | // some commonly used and fixed vectors
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| 114 | const extern Vector zeroVec;
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| 115 | const extern Vector e1;
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| 116 | const extern Vector e2;
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| 117 | const extern Vector e3;
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| 118 |
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[9c20aa] | 119 | ostream & operator << (ostream& ost, const Vector &m);
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[b84d5d] | 120 | const Vector& operator*=(Vector& a, const double m);
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| 121 | Vector const operator*(const Vector& a, const double m);
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| 122 | Vector const operator*(const double m, const Vector& a);
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[325390] | 123 | Vector operator*(const Matrix&,const Vector&);
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| 124 |
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[342f33f] | 125 |
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| 126 | #endif /*VECTOR_HPP_*/
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