| [bcf653] | 1 | /* | 
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|  | 2 | * Project: MoleCuilder | 
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|  | 3 | * Description: creates and alters molecular systems | 
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|  | 4 | * Copyright (C)  2010 University of Bonn. All rights reserved. | 
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|  | 5 | * Please see the LICENSE file or "Copyright notice" in builder.cpp for details. | 
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|  | 6 | */ | 
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|  | 7 |  | 
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| [e9c677] | 8 | /* | 
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| [f844ef] | 9 | * Tesselation_BoundaryTriangleUnitTest.cpp | 
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| [e9c677] | 10 | * | 
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|  | 11 | *  Created on: Jan 13, 2010 | 
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|  | 12 | *      Author: heber | 
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|  | 13 | */ | 
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|  | 14 |  | 
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| [bf3817] | 15 | // include config.h | 
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|  | 16 | #ifdef HAVE_CONFIG_H | 
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|  | 17 | #include <config.h> | 
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|  | 18 | #endif | 
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|  | 19 |  | 
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| [e9c677] | 20 | using namespace std; | 
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|  | 21 |  | 
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|  | 22 | #include <cppunit/CompilerOutputter.h> | 
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|  | 23 | #include <cppunit/extensions/TestFactoryRegistry.h> | 
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|  | 24 | #include <cppunit/ui/text/TestRunner.h> | 
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|  | 25 |  | 
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|  | 26 | #include <cstring> | 
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| [d74077] | 27 | #include <iostream> | 
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| [e9c677] | 28 |  | 
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| [255829] | 29 | #include "CodePatterns/Log.hpp" | 
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| [e4fe8d] | 30 | #include "Helpers/defs.hpp" | 
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| [d74077] | 31 | #include "TesselPoint.hpp" | 
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|  | 32 | #include "BoundaryPointSet.hpp" | 
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|  | 33 | #include "BoundaryLineSet.hpp" | 
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|  | 34 | #include "BoundaryTriangleSet.hpp" | 
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|  | 35 | #include "CandidateForTesselation.hpp" | 
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| [f844ef] | 36 |  | 
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|  | 37 | #include "Tesselation_BoundaryTriangleUnitTest.hpp" | 
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| [e9c677] | 38 |  | 
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| [9b6b2f] | 39 | #ifdef HAVE_TESTRUNNER | 
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|  | 40 | #include "UnitTestMain.hpp" | 
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|  | 41 | #endif /*HAVE_TESTRUNNER*/ | 
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|  | 42 |  | 
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| [88b400] | 43 | const double TesselationBoundaryTriangleTest::SPHERERADIUS=2.; | 
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| [e9c677] | 44 |  | 
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|  | 45 | /********************************************** Test classes **************************************/ | 
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|  | 46 |  | 
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|  | 47 | // Registers the fixture into the 'registry' | 
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|  | 48 | CPPUNIT_TEST_SUITE_REGISTRATION( TesselationBoundaryTriangleTest ); | 
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|  | 49 |  | 
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|  | 50 |  | 
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|  | 51 | void TesselationBoundaryTriangleTest::setUp() | 
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|  | 52 | { | 
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|  | 53 | setVerbosity(5); | 
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|  | 54 |  | 
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|  | 55 | // create nodes | 
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| [5c8592] | 56 | tesselpoints[0] = new TesselPoint; | 
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| [d74077] | 57 | tesselpoints[0]->setPosition(Vector(0., 0., 0.)); | 
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| [68f03d] | 58 | tesselpoints[0]->setName("1"); | 
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| [a479fa] | 59 | tesselpoints[0]->setNr(1); | 
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| [5c8592] | 60 | points[0] = new BoundaryPointSet(tesselpoints[0]); | 
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|  | 61 | tesselpoints[1] = new TesselPoint; | 
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| [d74077] | 62 | tesselpoints[1]->setPosition(Vector(0., 1., 0.)); | 
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| [68f03d] | 63 | tesselpoints[1]->setName("2"); | 
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| [a479fa] | 64 | tesselpoints[1]->setNr(2); | 
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| [5c8592] | 65 | points[1] = new BoundaryPointSet(tesselpoints[1]); | 
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|  | 66 | tesselpoints[2] = new TesselPoint; | 
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| [d74077] | 67 | tesselpoints[2]->setPosition(Vector(1., 0., 0.)); | 
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| [68f03d] | 68 | tesselpoints[2]->setName("3"); | 
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| [a479fa] | 69 | tesselpoints[2]->setNr(3); | 
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| [5c8592] | 70 | points[2] = new BoundaryPointSet(tesselpoints[2] ); | 
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| [e9c677] | 71 |  | 
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|  | 72 | // create line | 
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|  | 73 | lines[0] = new BoundaryLineSet(points[0], points[1], 0); | 
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|  | 74 | lines[1] = new BoundaryLineSet(points[1], points[2], 1); | 
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|  | 75 | lines[2] = new BoundaryLineSet(points[0], points[2], 2); | 
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|  | 76 |  | 
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|  | 77 | // create triangle | 
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|  | 78 | triangle = new BoundaryTriangleSet(lines, 0); | 
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|  | 79 | triangle->GetNormalVector(Vector(0.,0.,1.)); | 
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|  | 80 | }; | 
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|  | 81 |  | 
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|  | 82 |  | 
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|  | 83 | void TesselationBoundaryTriangleTest::tearDown() | 
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|  | 84 | { | 
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|  | 85 | delete(triangle); | 
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| [5c8592] | 86 | for (int i=0;i<3;++i) { | 
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|  | 87 | // TesselPoint does not delete its vector as it only got a reference | 
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|  | 88 | delete tesselpoints[i]; | 
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|  | 89 | } | 
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| [e9c677] | 90 | logger::purgeInstance(); | 
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|  | 91 | errorLogger::purgeInstance(); | 
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|  | 92 | }; | 
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|  | 93 |  | 
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|  | 94 | /** UnitTest for Tesselation::IsInnerPoint() | 
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|  | 95 | */ | 
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|  | 96 | void TesselationBoundaryTriangleTest::GetClosestPointOnPlaneTest() | 
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|  | 97 | { | 
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|  | 98 | Vector TestIntersection; | 
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|  | 99 | Vector Point; | 
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|  | 100 |  | 
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|  | 101 | // simple test on y line | 
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| [1bd79e] | 102 | Point = Vector(-1.,0.5,0.); | 
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| [d74077] | 103 | CPPUNIT_ASSERT_EQUAL( 1., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) ); | 
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| [1bd79e] | 104 | Point = Vector(0.,0.5,0.); | 
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| [e9c677] | 105 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection ); | 
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| [1bd79e] | 106 | Point = Vector(-4.,0.5,0.); | 
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| [d74077] | 107 | CPPUNIT_ASSERT_EQUAL( 16., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) ); | 
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| [1bd79e] | 108 | Point = Vector(0.,0.5,0.); | 
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| [e9c677] | 109 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection ); | 
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|  | 110 |  | 
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|  | 111 | // simple test on x line | 
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| [1bd79e] | 112 | Point = Vector(0.5,-1.,0.); | 
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| [d74077] | 113 | CPPUNIT_ASSERT_EQUAL( 1., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) ); | 
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| [1bd79e] | 114 | Point = Vector(0.5,0.,0.); | 
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| [e9c677] | 115 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection ); | 
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| [1bd79e] | 116 | Point = Vector(0.5,-6.,0.); | 
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| [d74077] | 117 | CPPUNIT_ASSERT_EQUAL( 36., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) ); | 
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| [1bd79e] | 118 | Point = Vector(0.5,0.,0.); | 
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| [e9c677] | 119 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection ); | 
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|  | 120 |  | 
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|  | 121 | // simple test on slanted line | 
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| [1bd79e] | 122 | Point = Vector(1.,1.,0.); | 
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| [d74077] | 123 | CPPUNIT_ASSERT_EQUAL( 0.5, triangle->GetClosestPointInsideTriangle(Point, TestIntersection) ); | 
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| [1bd79e] | 124 | Point = Vector(0.5,0.5,0.); | 
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| [e9c677] | 125 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection ); | 
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| [1bd79e] | 126 | Point = Vector(5.,5.,0.); | 
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| [d74077] | 127 | CPPUNIT_ASSERT_EQUAL( 40.5, triangle->GetClosestPointInsideTriangle(Point, TestIntersection) ); | 
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| [1bd79e] | 128 | Point = Vector(0.5,0.5,0.); | 
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| [e9c677] | 129 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection ); | 
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|  | 130 |  | 
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|  | 131 | // simple test on first node | 
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| [1bd79e] | 132 | Point = Vector(-1.,-1.,0.); | 
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| [d74077] | 133 | CPPUNIT_ASSERT_EQUAL( 2., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) ); | 
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| [1bd79e] | 134 | Point = Vector(0.,0.,0.); | 
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| [e9c677] | 135 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection ); | 
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|  | 136 |  | 
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|  | 137 | // simple test on second node | 
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| [1bd79e] | 138 | Point = Vector(0.,2.,0.); | 
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| [d74077] | 139 | CPPUNIT_ASSERT_EQUAL( 1., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) ); | 
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| [1bd79e] | 140 | Point = Vector(0.,1.,0.); | 
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| [e9c677] | 141 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection ); | 
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|  | 142 |  | 
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|  | 143 | // simple test on third node | 
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| [1bd79e] | 144 | Point = Vector(2.,0.,0.); | 
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| [d74077] | 145 | CPPUNIT_ASSERT_EQUAL( 1., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) ); | 
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| [1bd79e] | 146 | Point = Vector(1.,0.,0.); | 
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| [e9c677] | 147 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection ); | 
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|  | 148 | }; | 
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|  | 149 |  | 
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|  | 150 | /** UnitTest for Tesselation::IsInnerPoint() | 
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|  | 151 | */ | 
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|  | 152 | void TesselationBoundaryTriangleTest::GetClosestPointOffPlaneTest() | 
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|  | 153 | { | 
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|  | 154 | Vector TestIntersection; | 
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|  | 155 | Vector Point; | 
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|  | 156 |  | 
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|  | 157 | // straight down/up | 
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| [1bd79e] | 158 | Point = Vector(1./3.,1./3.,+5.); | 
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| [d74077] | 159 | CPPUNIT_ASSERT_EQUAL( 25. , triangle->GetClosestPointInsideTriangle(Point, TestIntersection) ); | 
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| [1bd79e] | 160 | Point = Vector(1./3.,1./3.,0.); | 
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| [e9c677] | 161 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection ); | 
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| [1bd79e] | 162 | Point = Vector(1./3.,1./3.,-5.); | 
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| [d74077] | 163 | CPPUNIT_ASSERT_EQUAL( 25. , triangle->GetClosestPointInsideTriangle(Point, TestIntersection) ); | 
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| [1bd79e] | 164 | Point = Vector(1./3.,1./3.,0.); | 
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| [e9c677] | 165 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection ); | 
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|  | 166 |  | 
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|  | 167 | // simple test on y line | 
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| [1bd79e] | 168 | Point = Vector(-1.,0.5,+2.); | 
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| [d74077] | 169 | CPPUNIT_ASSERT_EQUAL( 5., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) ); | 
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| [1bd79e] | 170 | Point = Vector(0.,0.5,0.); | 
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| [e9c677] | 171 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection ); | 
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| [1bd79e] | 172 | Point = Vector(-1.,0.5,-3.); | 
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| [d74077] | 173 | CPPUNIT_ASSERT_EQUAL( 10., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) ); | 
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| [1bd79e] | 174 | Point = Vector(0.,0.5,0.); | 
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| [e9c677] | 175 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection ); | 
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|  | 176 |  | 
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|  | 177 | // simple test on x line | 
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| [1bd79e] | 178 | Point = Vector(0.5,-1.,+1.); | 
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| [d74077] | 179 | CPPUNIT_ASSERT_EQUAL( 2., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) ); | 
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| [1bd79e] | 180 | Point = Vector(0.5,0.,0.); | 
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| [e9c677] | 181 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection ); | 
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| [1bd79e] | 182 | Point = Vector(0.5,-1.,-2.); | 
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| [d74077] | 183 | CPPUNIT_ASSERT_EQUAL( 5., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) ); | 
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| [1bd79e] | 184 | Point = Vector(0.5,0.,0.); | 
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| [e9c677] | 185 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection ); | 
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|  | 186 |  | 
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|  | 187 | // simple test on slanted line | 
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| [1bd79e] | 188 | Point = Vector(1.,1.,+3.); | 
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| [d74077] | 189 | CPPUNIT_ASSERT_EQUAL( 9.5, triangle->GetClosestPointInsideTriangle(Point, TestIntersection) ); | 
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| [1bd79e] | 190 | Point = Vector(0.5,0.5,0.); | 
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| [e9c677] | 191 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection ); | 
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| [1bd79e] | 192 | Point = Vector(1.,1.,-4.); | 
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| [d74077] | 193 | CPPUNIT_ASSERT_EQUAL( 16.5, triangle->GetClosestPointInsideTriangle(Point, TestIntersection) ); | 
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| [1bd79e] | 194 | Point = Vector(0.5,0.5,0.); | 
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| [e9c677] | 195 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection ); | 
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|  | 196 |  | 
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|  | 197 | // simple test on first node | 
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| [1bd79e] | 198 | Point = Vector(-1.,-1.,5.); | 
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| [d74077] | 199 | CPPUNIT_ASSERT_EQUAL( 27., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) ); | 
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| [1bd79e] | 200 | Point = Vector(0.,0.,0.); | 
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| [e9c677] | 201 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection ); | 
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|  | 202 |  | 
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|  | 203 | // simple test on second node | 
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| [1bd79e] | 204 | Point = Vector(0.,2.,5.); | 
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| [d74077] | 205 | CPPUNIT_ASSERT_EQUAL( 26., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) ); | 
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| [1bd79e] | 206 | Point = Vector(0.,1.,0.); | 
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| [e9c677] | 207 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection ); | 
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|  | 208 |  | 
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|  | 209 | // simple test on third node | 
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| [1bd79e] | 210 | Point = Vector(2.,0.,5.); | 
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| [d74077] | 211 | CPPUNIT_ASSERT_EQUAL( 26., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) ); | 
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| [1bd79e] | 212 | Point = Vector(1.,0.,0.); | 
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| [e9c677] | 213 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection ); | 
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|  | 214 | }; | 
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