| 1 | /*
 | 
|---|
| 2 |  * Project: MoleCuilder
 | 
|---|
| 3 |  * Description: creates and alters molecular systems
 | 
|---|
| 4 |  * Copyright (C)  2010 University of Bonn. All rights reserved.
 | 
|---|
| 5 |  * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
 | 
|---|
| 6 |  */
 | 
|---|
| 7 | 
 | 
|---|
| 8 | /*
 | 
|---|
| 9 |  * PlaneUnittest.cpp
 | 
|---|
| 10 |  *
 | 
|---|
| 11 |  *  Created on: Apr 30, 2010
 | 
|---|
| 12 |  *      Author: crueger
 | 
|---|
| 13 |  */
 | 
|---|
| 14 | 
 | 
|---|
| 15 | // include config.h
 | 
|---|
| 16 | #ifdef HAVE_CONFIG_H
 | 
|---|
| 17 | #include <config.h>
 | 
|---|
| 18 | #endif
 | 
|---|
| 19 | 
 | 
|---|
| 20 | #include "PlaneUnittest.hpp"
 | 
|---|
| 21 | 
 | 
|---|
| 22 | #include <cppunit/CompilerOutputter.h>
 | 
|---|
| 23 | #include <cppunit/extensions/TestFactoryRegistry.h>
 | 
|---|
| 24 | #include <cppunit/ui/text/TestRunner.h>
 | 
|---|
| 25 | 
 | 
|---|
| 26 | #include <cmath>
 | 
|---|
| 27 | 
 | 
|---|
| 28 | #ifdef HAVE_TESTRUNNER
 | 
|---|
| 29 | #include "UnitTestMain.hpp"
 | 
|---|
| 30 | #endif /*HAVE_TESTRUNNER*/
 | 
|---|
| 31 | 
 | 
|---|
| 32 | #include "LinearAlgebra/Vector.hpp"
 | 
|---|
| 33 | #include "LinearAlgebra/Line.hpp"
 | 
|---|
| 34 | 
 | 
|---|
| 35 | CPPUNIT_TEST_SUITE_REGISTRATION( PlaneUnittest );
 | 
|---|
| 36 | 
 | 
|---|
| 37 | void PlaneUnittest::setUp(){
 | 
|---|
| 38 |   p1 = new Plane(e1,e2,e3);
 | 
|---|
| 39 |   p2 = new Plane(e1,e2,zeroVec);
 | 
|---|
| 40 |   p3 = new Plane(e1,zeroVec,e3);
 | 
|---|
| 41 |   p4 = new Plane(zeroVec,e2,e3);
 | 
|---|
| 42 | }
 | 
|---|
| 43 | 
 | 
|---|
| 44 | void PlaneUnittest::tearDown(){
 | 
|---|
| 45 |   delete p1;
 | 
|---|
| 46 |   delete p2;
 | 
|---|
| 47 |   delete p3;
 | 
|---|
| 48 |   delete p4;
 | 
|---|
| 49 | }
 | 
|---|
| 50 | 
 | 
|---|
| 51 | void PlaneUnittest::constructionErrorTest(){
 | 
|---|
| 52 |   // try several method of construction..
 | 
|---|
| 53 |   // see if error checking works
 | 
|---|
| 54 | 
 | 
|---|
| 55 |   // three points
 | 
|---|
| 56 |   CPPUNIT_ASSERT_NO_THROW(Plane(e1,e2,e3));
 | 
|---|
| 57 |   // when only two points are differnt this gives an error
 | 
|---|
| 58 |   CPPUNIT_ASSERT_THROW(Plane(e1,e2,e2),LinearDependenceException);
 | 
|---|
| 59 |   // same with only one point
 | 
|---|
| 60 |   CPPUNIT_ASSERT_THROW(Plane(e1,e1,e1),LinearDependenceException);
 | 
|---|
| 61 | 
 | 
|---|
| 62 |   // use two vector giving two directions
 | 
|---|
| 63 |   CPPUNIT_ASSERT_NO_THROW(Plane(e1,e2,0));
 | 
|---|
| 64 |   // and again this is actually only one vector
 | 
|---|
| 65 |   CPPUNIT_ASSERT_THROW(Plane(e1,e1,0),LinearDependenceException);
 | 
|---|
| 66 |   // Zero vector does not give a good direction
 | 
|---|
| 67 |   CPPUNIT_ASSERT_THROW(Plane(e1,zeroVec,0),ZeroVectorException);
 | 
|---|
| 68 | 
 | 
|---|
| 69 |   // use a normalvector and an scalar offset
 | 
|---|
| 70 |   CPPUNIT_ASSERT_NO_THROW(Plane(e1,0));
 | 
|---|
| 71 |   // The zero vector is no good as a normalvector
 | 
|---|
| 72 |   CPPUNIT_ASSERT_THROW(Plane(zeroVec,0),ZeroVectorException);
 | 
|---|
| 73 | 
 | 
|---|
| 74 |   // use a normalvector and an offset vector
 | 
|---|
| 75 |   CPPUNIT_ASSERT_NO_THROW(Plane(e1,zeroVec));
 | 
|---|
| 76 |   // and the bad zeroVector again
 | 
|---|
| 77 |   CPPUNIT_ASSERT_THROW(Plane(zeroVec,zeroVec),ZeroVectorException);
 | 
|---|
| 78 | }
 | 
|---|
| 79 | 
 | 
|---|
| 80 | 
 | 
|---|
| 81 | // we need to test normals independent of the direction
 | 
|---|
| 82 | bool testNormal(const Vector &normal1, const Vector &normal2){
 | 
|---|
| 83 |   return (normal1==normal2) || (normal1==-1*normal2);
 | 
|---|
| 84 | }
 | 
|---|
| 85 | 
 | 
|---|
| 86 | void PlaneUnittest::constructionResultTest(){
 | 
|---|
| 87 |   {
 | 
|---|
| 88 |     // construct with three points on plane
 | 
|---|
| 89 |     Plane p1(e1,e2,zeroVec);
 | 
|---|
| 90 |     CPPUNIT_ASSERT(testNormal(e3,p1.getNormal()));
 | 
|---|
| 91 |     CPPUNIT_ASSERT_EQUAL(0.,p1.getOffset());
 | 
|---|
| 92 | 
 | 
|---|
| 93 |     Plane p2(e1,e3,zeroVec);
 | 
|---|
| 94 |     CPPUNIT_ASSERT(testNormal(e2,p2.getNormal()));
 | 
|---|
| 95 |     CPPUNIT_ASSERT_EQUAL(0.,p2.getOffset());
 | 
|---|
| 96 | 
 | 
|---|
| 97 |     Plane p3(e2,e3,zeroVec);
 | 
|---|
| 98 |     CPPUNIT_ASSERT(testNormal(e1,p3.getNormal()));
 | 
|---|
| 99 |     CPPUNIT_ASSERT_EQUAL(0.,p3.getOffset());
 | 
|---|
| 100 |   }
 | 
|---|
| 101 |   {
 | 
|---|
| 102 |     // construct with two directions + offset
 | 
|---|
| 103 |     Plane p1(e1,e2,0);
 | 
|---|
| 104 |     CPPUNIT_ASSERT(testNormal(e3,p1.getNormal()));
 | 
|---|
| 105 |     CPPUNIT_ASSERT_EQUAL(0.,p1.getOffset());
 | 
|---|
| 106 | 
 | 
|---|
| 107 |     Plane p2(e1,e3,0);
 | 
|---|
| 108 |     CPPUNIT_ASSERT(testNormal(e2,p2.getNormal()));
 | 
|---|
| 109 |     CPPUNIT_ASSERT_EQUAL(0.,p2.getOffset());
 | 
|---|
| 110 | 
 | 
|---|
| 111 |     Plane p3(e2,e3,0);
 | 
|---|
| 112 |     CPPUNIT_ASSERT(testNormal(e1,p3.getNormal()));
 | 
|---|
| 113 |     CPPUNIT_ASSERT_EQUAL(0.,p3.getOffset());
 | 
|---|
| 114 |   }
 | 
|---|
| 115 | }
 | 
|---|
| 116 | 
 | 
|---|
| 117 | void PlaneUnittest::pointsTest(){
 | 
|---|
| 118 |   std::vector<Vector> points1 = p1->getPointsOnPlane();
 | 
|---|
| 119 |   CPPUNIT_ASSERT(p1->isContained(points1[0]));
 | 
|---|
| 120 |   CPPUNIT_ASSERT(p1->isContained(points1[1]));
 | 
|---|
| 121 |   CPPUNIT_ASSERT(p1->isContained(points1[2]));
 | 
|---|
| 122 |   // check that the three points differ
 | 
|---|
| 123 |   CPPUNIT_ASSERT(points1[0]!=points1[1]);
 | 
|---|
| 124 |   CPPUNIT_ASSERT(points1[0]!=points1[2]);
 | 
|---|
| 125 |   CPPUNIT_ASSERT(points1[1]!=points1[2]);
 | 
|---|
| 126 | 
 | 
|---|
| 127 | 
 | 
|---|
| 128 |   std::vector<Vector> points2 = p2->getPointsOnPlane();
 | 
|---|
| 129 |   CPPUNIT_ASSERT(p2->isContained(points2[0]));
 | 
|---|
| 130 |   CPPUNIT_ASSERT(p2->isContained(points2[1]));
 | 
|---|
| 131 |   CPPUNIT_ASSERT(p2->isContained(points2[2]));
 | 
|---|
| 132 |   // check that the three points differ
 | 
|---|
| 133 |   CPPUNIT_ASSERT(points2[0]!=points2[1]);
 | 
|---|
| 134 |   CPPUNIT_ASSERT(points2[0]!=points2[2]);
 | 
|---|
| 135 |   CPPUNIT_ASSERT(points2[1]!=points2[2]);
 | 
|---|
| 136 | 
 | 
|---|
| 137 |   std::vector<Vector> points3 = p3->getPointsOnPlane();
 | 
|---|
| 138 |   CPPUNIT_ASSERT(p3->isContained(points3[0]));
 | 
|---|
| 139 |   CPPUNIT_ASSERT(p3->isContained(points3[1]));
 | 
|---|
| 140 |   CPPUNIT_ASSERT(p3->isContained(points3[2]));
 | 
|---|
| 141 |   // check that the three points differ
 | 
|---|
| 142 |   CPPUNIT_ASSERT(points3[0]!=points3[1]);
 | 
|---|
| 143 |   CPPUNIT_ASSERT(points3[0]!=points3[2]);
 | 
|---|
| 144 |   CPPUNIT_ASSERT(points3[1]!=points3[2]);
 | 
|---|
| 145 | 
 | 
|---|
| 146 |   std::vector<Vector> points4 = p4->getPointsOnPlane();
 | 
|---|
| 147 |   CPPUNIT_ASSERT(p4->isContained(points4[0]));
 | 
|---|
| 148 |   CPPUNIT_ASSERT(p4->isContained(points4[1]));
 | 
|---|
| 149 |   CPPUNIT_ASSERT(p4->isContained(points4[2]));
 | 
|---|
| 150 |   // check that the three points differ
 | 
|---|
| 151 |   CPPUNIT_ASSERT(points4[0]!=points4[1]);
 | 
|---|
| 152 |   CPPUNIT_ASSERT(points4[0]!=points4[2]);
 | 
|---|
| 153 |   CPPUNIT_ASSERT(points4[1]!=points4[2]);
 | 
|---|
| 154 | }
 | 
|---|
| 155 | 
 | 
|---|
| 156 | 
 | 
|---|
| 157 | void PlaneUnittest::operationsTest(){
 | 
|---|
| 158 |   {
 | 
|---|
| 159 |     Vector t = (1./3.)*(e1+e2+e3);
 | 
|---|
| 160 |     CPPUNIT_ASSERT(fabs(p1->distance(zeroVec)-t.Norm()) < MYEPSILON);
 | 
|---|
| 161 |     CPPUNIT_ASSERT_EQUAL(t,p1->getClosestPoint(zeroVec));
 | 
|---|
| 162 |   }
 | 
|---|
| 163 | 
 | 
|---|
| 164 |   CPPUNIT_ASSERT(fabs(p2->distance(e3)-1) < MYEPSILON);
 | 
|---|
| 165 |   CPPUNIT_ASSERT_EQUAL(zeroVec,p2->getClosestPoint(e3));
 | 
|---|
| 166 |   CPPUNIT_ASSERT(fabs(p3->distance(e2)-1) < MYEPSILON);
 | 
|---|
| 167 |   CPPUNIT_ASSERT_EQUAL(zeroVec,p3->getClosestPoint(e2));
 | 
|---|
| 168 |   CPPUNIT_ASSERT(fabs(p4->distance(e1)-1) < MYEPSILON);
 | 
|---|
| 169 |   CPPUNIT_ASSERT_EQUAL(zeroVec,p4->getClosestPoint(e1));
 | 
|---|
| 170 | }
 | 
|---|
| 171 | 
 | 
|---|
| 172 | void PlaneUnittest::mirrorTest(){
 | 
|---|
| 173 |   Vector fixture;
 | 
|---|
| 174 | 
 | 
|---|
| 175 |   // some Vectors that lie on the planes
 | 
|---|
| 176 |   fixture = p1->mirrorVector(e1);
 | 
|---|
| 177 |   CPPUNIT_ASSERT_EQUAL(fixture,e1);
 | 
|---|
| 178 |   fixture = p1->mirrorVector(e2);
 | 
|---|
| 179 |   CPPUNIT_ASSERT_EQUAL(fixture,e2);
 | 
|---|
| 180 |   fixture = p1->mirrorVector(e3);
 | 
|---|
| 181 |   CPPUNIT_ASSERT_EQUAL(fixture,e3);
 | 
|---|
| 182 | 
 | 
|---|
| 183 |   fixture = p2->mirrorVector(zeroVec);
 | 
|---|
| 184 |   CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
 | 
|---|
| 185 |   fixture = p2->mirrorVector(e1);
 | 
|---|
| 186 |   CPPUNIT_ASSERT_EQUAL(fixture,e1);
 | 
|---|
| 187 |   fixture = p2->mirrorVector(e2);
 | 
|---|
| 188 |   CPPUNIT_ASSERT_EQUAL(fixture,e2);
 | 
|---|
| 189 | 
 | 
|---|
| 190 |   fixture = p3->mirrorVector(zeroVec);
 | 
|---|
| 191 |   CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
 | 
|---|
| 192 |   fixture = p3->mirrorVector(e1);
 | 
|---|
| 193 |   CPPUNIT_ASSERT_EQUAL(fixture,e1);
 | 
|---|
| 194 |   fixture = p3->mirrorVector(e3);
 | 
|---|
| 195 |   CPPUNIT_ASSERT_EQUAL(fixture,e3);
 | 
|---|
| 196 | 
 | 
|---|
| 197 |   fixture = p4->mirrorVector(zeroVec);
 | 
|---|
| 198 |   CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
 | 
|---|
| 199 |   fixture = p4->mirrorVector(e2);
 | 
|---|
| 200 |   CPPUNIT_ASSERT_EQUAL(fixture,e2);
 | 
|---|
| 201 |   fixture = p4->mirrorVector(e3);
 | 
|---|
| 202 |   CPPUNIT_ASSERT_EQUAL(fixture,e3);
 | 
|---|
| 203 | 
 | 
|---|
| 204 |   // some Vectors outside of the planes
 | 
|---|
| 205 |   {
 | 
|---|
| 206 |     Vector t = (2./3.)*(e1+e2+e3);
 | 
|---|
| 207 |     fixture = p1->mirrorVector(zeroVec);
 | 
|---|
| 208 |     CPPUNIT_ASSERT_EQUAL(fixture,t);
 | 
|---|
| 209 |   }
 | 
|---|
| 210 | 
 | 
|---|
| 211 |   fixture = p2->mirrorVector(e3);
 | 
|---|
| 212 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*e3);
 | 
|---|
| 213 |   fixture = p3->mirrorVector(e2);
 | 
|---|
| 214 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*e2);
 | 
|---|
| 215 |   fixture = p4->mirrorVector(e1);
 | 
|---|
| 216 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*e1);
 | 
|---|
| 217 | }
 | 
|---|
| 218 | 
 | 
|---|
| 219 | void PlaneUnittest::LineIntersectionTest(){
 | 
|---|
| 220 |   Vector fixture;
 | 
|---|
| 221 |   // plane at (0,0,0) normal to (1,0,0) cuts line from (0,0,0) to (2,1,0) at ???
 | 
|---|
| 222 |   Line l1 = makeLineThrough(zeroVec,Vector(2,1,0));
 | 
|---|
| 223 |   CPPUNIT_ASSERT_NO_THROW(fixture = Plane(e1, zeroVec).GetIntersection(l1) );
 | 
|---|
| 224 |   CPPUNIT_ASSERT_EQUAL( zeroVec, fixture );
 | 
|---|
| 225 | 
 | 
|---|
| 226 |   // plane at (2,1,0) normal to (0,1,0) cuts line from (1,0,0) to (0,1,1) at ???
 | 
|---|
| 227 |   Line l2 = makeLineThrough(e1,Vector(0,1,1));
 | 
|---|
| 228 |   CPPUNIT_ASSERT_NO_THROW(fixture = Plane(e2, Vector(2,1,0)).GetIntersection(l2) );
 | 
|---|
| 229 |   CPPUNIT_ASSERT_EQUAL( Vector(0., 1., 1.), fixture );
 | 
|---|
| 230 | }
 | 
|---|