| [fa5a6a] | 1 | /* | 
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|  | 2 | * PlaneUnittest.cpp | 
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|  | 3 | * | 
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|  | 4 | *  Created on: Apr 30, 2010 | 
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|  | 5 | *      Author: crueger | 
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|  | 6 | */ | 
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|  | 7 |  | 
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|  | 8 | #include "PlaneUnittest.hpp" | 
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|  | 9 |  | 
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|  | 10 | #include <cppunit/CompilerOutputter.h> | 
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|  | 11 | #include <cppunit/extensions/TestFactoryRegistry.h> | 
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|  | 12 | #include <cppunit/ui/text/TestRunner.h> | 
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|  | 13 |  | 
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| [3dcb1f] | 14 | #include <cmath> | 
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|  | 15 |  | 
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| [fa5a6a] | 16 | #ifdef HAVE_TESTRUNNER | 
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|  | 17 | #include "UnitTestMain.hpp" | 
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|  | 18 | #endif /*HAVE_TESTRUNNER*/ | 
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|  | 19 |  | 
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|  | 20 | #include "vector.hpp" | 
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| [27ac00] | 21 | #include "Line.hpp" | 
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| [fa5a6a] | 22 |  | 
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|  | 23 | CPPUNIT_TEST_SUITE_REGISTRATION( PlaneUnittest ); | 
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|  | 24 |  | 
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|  | 25 | void PlaneUnittest::setUp(){ | 
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|  | 26 | p1 = new Plane(e1,e2,e3); | 
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|  | 27 | p2 = new Plane(e1,e2,zeroVec); | 
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|  | 28 | p3 = new Plane(e1,zeroVec,e3); | 
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|  | 29 | p4 = new Plane(zeroVec,e2,e3); | 
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|  | 30 | } | 
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|  | 31 |  | 
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|  | 32 | void PlaneUnittest::tearDown(){ | 
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|  | 33 | delete p1; | 
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|  | 34 | delete p2; | 
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|  | 35 | delete p3; | 
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|  | 36 | delete p4; | 
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|  | 37 | } | 
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|  | 38 |  | 
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|  | 39 | void PlaneUnittest::constructionErrorTest(){ | 
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|  | 40 | // try several method of construction.. | 
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|  | 41 | // see if error checking works | 
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|  | 42 |  | 
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|  | 43 | // three points | 
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|  | 44 | CPPUNIT_ASSERT_NO_THROW(Plane(e1,e2,e3)); | 
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|  | 45 | // when only two points are differnt this gives an error | 
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|  | 46 | CPPUNIT_ASSERT_THROW(Plane(e1,e2,e2),LinearDependenceException); | 
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|  | 47 | // same with only one point | 
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|  | 48 | CPPUNIT_ASSERT_THROW(Plane(e1,e1,e1),LinearDependenceException); | 
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|  | 49 |  | 
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|  | 50 | // use two vector giving two directions | 
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|  | 51 | CPPUNIT_ASSERT_NO_THROW(Plane(e1,e2,0)); | 
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|  | 52 | // and again this is actually only one vector | 
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|  | 53 | CPPUNIT_ASSERT_THROW(Plane(e1,e1,0),LinearDependenceException); | 
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|  | 54 | // Zero vector does not give a good direction | 
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|  | 55 | CPPUNIT_ASSERT_THROW(Plane(e1,zeroVec,0),ZeroVectorException); | 
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|  | 56 |  | 
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|  | 57 | // use a normalvector and an scalar offset | 
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|  | 58 | CPPUNIT_ASSERT_NO_THROW(Plane(e1,0)); | 
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|  | 59 | // The zero vector is no good as a normalvector | 
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|  | 60 | CPPUNIT_ASSERT_THROW(Plane(zeroVec,0),ZeroVectorException); | 
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|  | 61 |  | 
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|  | 62 | // use a normalvector and an offset vector | 
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|  | 63 | CPPUNIT_ASSERT_NO_THROW(Plane(e1,zeroVec)); | 
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|  | 64 | // and the bad zeroVector again | 
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|  | 65 | CPPUNIT_ASSERT_THROW(Plane(zeroVec,zeroVec),ZeroVectorException); | 
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|  | 66 | } | 
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|  | 67 |  | 
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|  | 68 |  | 
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|  | 69 | // we need to test normals independent of the direction | 
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|  | 70 | bool testNormal(const Vector &normal1, const Vector &normal2){ | 
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|  | 71 | return (normal1==normal2) || (normal1==-1*normal2); | 
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|  | 72 | } | 
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|  | 73 |  | 
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|  | 74 | void PlaneUnittest::constructionResultTest(){ | 
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|  | 75 | { | 
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|  | 76 | // construct with three points on plane | 
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|  | 77 | Plane p1(e1,e2,zeroVec); | 
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|  | 78 | CPPUNIT_ASSERT(testNormal(e3,p1.getNormal())); | 
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|  | 79 | CPPUNIT_ASSERT_EQUAL(0.,p1.getOffset()); | 
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|  | 80 |  | 
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|  | 81 | Plane p2(e1,e3,zeroVec); | 
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|  | 82 | CPPUNIT_ASSERT(testNormal(e2,p2.getNormal())); | 
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|  | 83 | CPPUNIT_ASSERT_EQUAL(0.,p2.getOffset()); | 
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|  | 84 |  | 
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|  | 85 | Plane p3(e2,e3,zeroVec); | 
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|  | 86 | CPPUNIT_ASSERT(testNormal(e1,p3.getNormal())); | 
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|  | 87 | CPPUNIT_ASSERT_EQUAL(0.,p3.getOffset()); | 
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|  | 88 | } | 
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|  | 89 | { | 
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|  | 90 | // construct with two directions + offset | 
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|  | 91 | Plane p1(e1,e2,0); | 
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|  | 92 | CPPUNIT_ASSERT(testNormal(e3,p1.getNormal())); | 
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|  | 93 | CPPUNIT_ASSERT_EQUAL(0.,p1.getOffset()); | 
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|  | 94 |  | 
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|  | 95 | Plane p2(e1,e3,0); | 
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|  | 96 | CPPUNIT_ASSERT(testNormal(e2,p2.getNormal())); | 
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|  | 97 | CPPUNIT_ASSERT_EQUAL(0.,p2.getOffset()); | 
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|  | 98 |  | 
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|  | 99 | Plane p3(e2,e3,0); | 
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|  | 100 | CPPUNIT_ASSERT(testNormal(e1,p3.getNormal())); | 
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|  | 101 | CPPUNIT_ASSERT_EQUAL(0.,p3.getOffset()); | 
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|  | 102 | } | 
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|  | 103 | } | 
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|  | 104 |  | 
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|  | 105 | void PlaneUnittest::pointsTest(){ | 
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|  | 106 | std::vector<Vector> points1 = p1->getPointsOnPlane(); | 
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|  | 107 | CPPUNIT_ASSERT(p1->isContained(points1[0])); | 
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|  | 108 | CPPUNIT_ASSERT(p1->isContained(points1[1])); | 
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|  | 109 | CPPUNIT_ASSERT(p1->isContained(points1[2])); | 
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|  | 110 | // check that the three points differ | 
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|  | 111 | CPPUNIT_ASSERT(points1[0]!=points1[1]); | 
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|  | 112 | CPPUNIT_ASSERT(points1[0]!=points1[2]); | 
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|  | 113 | CPPUNIT_ASSERT(points1[1]!=points1[2]); | 
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|  | 114 |  | 
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|  | 115 |  | 
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|  | 116 | std::vector<Vector> points2 = p2->getPointsOnPlane(); | 
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|  | 117 | CPPUNIT_ASSERT(p2->isContained(points2[0])); | 
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|  | 118 | CPPUNIT_ASSERT(p2->isContained(points2[1])); | 
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|  | 119 | CPPUNIT_ASSERT(p2->isContained(points2[2])); | 
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|  | 120 | // check that the three points differ | 
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|  | 121 | CPPUNIT_ASSERT(points2[0]!=points2[1]); | 
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|  | 122 | CPPUNIT_ASSERT(points2[0]!=points2[2]); | 
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|  | 123 | CPPUNIT_ASSERT(points2[1]!=points2[2]); | 
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|  | 124 |  | 
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|  | 125 | std::vector<Vector> points3 = p3->getPointsOnPlane(); | 
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|  | 126 | CPPUNIT_ASSERT(p3->isContained(points3[0])); | 
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|  | 127 | CPPUNIT_ASSERT(p3->isContained(points3[1])); | 
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|  | 128 | CPPUNIT_ASSERT(p3->isContained(points3[2])); | 
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|  | 129 | // check that the three points differ | 
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|  | 130 | CPPUNIT_ASSERT(points3[0]!=points3[1]); | 
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|  | 131 | CPPUNIT_ASSERT(points3[0]!=points3[2]); | 
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|  | 132 | CPPUNIT_ASSERT(points3[1]!=points3[2]); | 
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|  | 133 |  | 
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|  | 134 | std::vector<Vector> points4 = p4->getPointsOnPlane(); | 
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|  | 135 | CPPUNIT_ASSERT(p4->isContained(points4[0])); | 
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|  | 136 | CPPUNIT_ASSERT(p4->isContained(points4[1])); | 
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|  | 137 | CPPUNIT_ASSERT(p4->isContained(points4[2])); | 
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|  | 138 | // check that the three points differ | 
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|  | 139 | CPPUNIT_ASSERT(points4[0]!=points4[1]); | 
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|  | 140 | CPPUNIT_ASSERT(points4[0]!=points4[2]); | 
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|  | 141 | CPPUNIT_ASSERT(points4[1]!=points4[2]); | 
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|  | 142 | } | 
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|  | 143 |  | 
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|  | 144 |  | 
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|  | 145 | void PlaneUnittest::operationsTest(){ | 
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|  | 146 | { | 
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|  | 147 | Vector t = (1./3.)*(e1+e2+e3); | 
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|  | 148 | CPPUNIT_ASSERT(fabs(p1->distance(zeroVec)-t.Norm()) < MYEPSILON); | 
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|  | 149 | CPPUNIT_ASSERT_EQUAL(t,p1->getClosestPoint(zeroVec)); | 
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|  | 150 | } | 
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|  | 151 |  | 
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|  | 152 | CPPUNIT_ASSERT(fabs(p2->distance(e3)-1) < MYEPSILON); | 
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|  | 153 | CPPUNIT_ASSERT_EQUAL(zeroVec,p2->getClosestPoint(e3)); | 
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|  | 154 | CPPUNIT_ASSERT(fabs(p3->distance(e2)-1) < MYEPSILON); | 
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|  | 155 | CPPUNIT_ASSERT_EQUAL(zeroVec,p3->getClosestPoint(e2)); | 
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|  | 156 | CPPUNIT_ASSERT(fabs(p4->distance(e1)-1) < MYEPSILON); | 
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|  | 157 | CPPUNIT_ASSERT_EQUAL(zeroVec,p4->getClosestPoint(e1)); | 
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| [ccf826] | 158 | } | 
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| [fa5a6a] | 159 |  | 
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| [ccf826] | 160 | void PlaneUnittest::mirrorTest(){ | 
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|  | 161 | Vector fixture; | 
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|  | 162 |  | 
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|  | 163 | // some Vectors that lie on the planes | 
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|  | 164 | fixture = p1->mirrorVector(e1); | 
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|  | 165 | CPPUNIT_ASSERT_EQUAL(fixture,e1); | 
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|  | 166 | fixture = p1->mirrorVector(e2); | 
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|  | 167 | CPPUNIT_ASSERT_EQUAL(fixture,e2); | 
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|  | 168 | fixture = p1->mirrorVector(e3); | 
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|  | 169 | CPPUNIT_ASSERT_EQUAL(fixture,e3); | 
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|  | 170 |  | 
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|  | 171 | fixture = p2->mirrorVector(zeroVec); | 
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|  | 172 | CPPUNIT_ASSERT_EQUAL(fixture,zeroVec); | 
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|  | 173 | fixture = p2->mirrorVector(e1); | 
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|  | 174 | CPPUNIT_ASSERT_EQUAL(fixture,e1); | 
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|  | 175 | fixture = p2->mirrorVector(e2); | 
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|  | 176 | CPPUNIT_ASSERT_EQUAL(fixture,e2); | 
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|  | 177 |  | 
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|  | 178 | fixture = p3->mirrorVector(zeroVec); | 
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|  | 179 | CPPUNIT_ASSERT_EQUAL(fixture,zeroVec); | 
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|  | 180 | fixture = p3->mirrorVector(e1); | 
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|  | 181 | CPPUNIT_ASSERT_EQUAL(fixture,e1); | 
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|  | 182 | fixture = p3->mirrorVector(e3); | 
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|  | 183 | CPPUNIT_ASSERT_EQUAL(fixture,e3); | 
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|  | 184 |  | 
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|  | 185 | fixture = p4->mirrorVector(zeroVec); | 
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|  | 186 | CPPUNIT_ASSERT_EQUAL(fixture,zeroVec); | 
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|  | 187 | fixture = p4->mirrorVector(e2); | 
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|  | 188 | CPPUNIT_ASSERT_EQUAL(fixture,e2); | 
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|  | 189 | fixture = p4->mirrorVector(e3); | 
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|  | 190 | CPPUNIT_ASSERT_EQUAL(fixture,e3); | 
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|  | 191 |  | 
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|  | 192 | // some Vectors outside of the planes | 
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|  | 193 | { | 
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|  | 194 | Vector t = (2./3.)*(e1+e2+e3); | 
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|  | 195 | fixture = p1->mirrorVector(zeroVec); | 
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|  | 196 | CPPUNIT_ASSERT_EQUAL(fixture,t); | 
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|  | 197 | } | 
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| [fa5a6a] | 198 |  | 
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| [ccf826] | 199 | fixture = p2->mirrorVector(e3); | 
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|  | 200 | CPPUNIT_ASSERT_EQUAL(fixture,-1*e3); | 
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|  | 201 | fixture = p3->mirrorVector(e2); | 
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|  | 202 | CPPUNIT_ASSERT_EQUAL(fixture,-1*e2); | 
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|  | 203 | fixture = p4->mirrorVector(e1); | 
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|  | 204 | CPPUNIT_ASSERT_EQUAL(fixture,-1*e1); | 
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| [fa5a6a] | 205 | } | 
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| [27ac00] | 206 |  | 
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|  | 207 | void PlaneUnittest::LineIntersectionTest(){ | 
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|  | 208 | Vector fixture; | 
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|  | 209 | // plane at (0,0,0) normal to (1,0,0) cuts line from (0,0,0) to (2,1,0) at ??? | 
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|  | 210 | Line l1 = makeLineThrough(zeroVec,Vector(2,1,0)); | 
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|  | 211 | CPPUNIT_ASSERT_NO_THROW(fixture = Plane(e1, zeroVec).GetIntersection(l1) ); | 
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|  | 212 | CPPUNIT_ASSERT_EQUAL( zeroVec, fixture ); | 
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|  | 213 |  | 
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|  | 214 | // plane at (2,1,0) normal to (0,1,0) cuts line from (1,0,0) to (0,1,1) at ??? | 
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|  | 215 | Line l2 = makeLineThrough(e1,Vector(0,1,1)); | 
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|  | 216 | CPPUNIT_ASSERT_NO_THROW(fixture = Plane(e2, Vector(2,1,0)).GetIntersection(l2) ); | 
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|  | 217 | CPPUNIT_ASSERT_EQUAL( Vector(0., 1., 1.), fixture ); | 
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|  | 218 | } | 
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