| [bcf653] | 1 | /*
 | 
|---|
 | 2 |  * Project: MoleCuilder
 | 
|---|
 | 3 |  * Description: creates and alters molecular systems
 | 
|---|
 | 4 |  * Copyright (C)  2010 University of Bonn. All rights reserved.
 | 
|---|
 | 5 |  * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
 | 
|---|
 | 6 |  */
 | 
|---|
 | 7 | 
 | 
|---|
| [fa5a6a] | 8 | /*
 | 
|---|
 | 9 |  * PlaneUnittest.cpp
 | 
|---|
 | 10 |  *
 | 
|---|
 | 11 |  *  Created on: Apr 30, 2010
 | 
|---|
 | 12 |  *      Author: crueger
 | 
|---|
 | 13 |  */
 | 
|---|
 | 14 | 
 | 
|---|
| [bf3817] | 15 | // include config.h
 | 
|---|
 | 16 | #ifdef HAVE_CONFIG_H
 | 
|---|
 | 17 | #include <config.h>
 | 
|---|
 | 18 | #endif
 | 
|---|
 | 19 | 
 | 
|---|
| [fa5a6a] | 20 | #include "PlaneUnittest.hpp"
 | 
|---|
 | 21 | 
 | 
|---|
 | 22 | #include <cppunit/CompilerOutputter.h>
 | 
|---|
 | 23 | #include <cppunit/extensions/TestFactoryRegistry.h>
 | 
|---|
 | 24 | #include <cppunit/ui/text/TestRunner.h>
 | 
|---|
 | 25 | 
 | 
|---|
| [3dcb1f] | 26 | #include <cmath>
 | 
|---|
 | 27 | 
 | 
|---|
| [fa5a6a] | 28 | #ifdef HAVE_TESTRUNNER
 | 
|---|
 | 29 | #include "UnitTestMain.hpp"
 | 
|---|
 | 30 | #endif /*HAVE_TESTRUNNER*/
 | 
|---|
 | 31 | 
 | 
|---|
| [57f243] | 32 | #include "LinearAlgebra/Vector.hpp"
 | 
|---|
 | 33 | #include "LinearAlgebra/Line.hpp"
 | 
|---|
| [fa5a6a] | 34 | 
 | 
|---|
 | 35 | CPPUNIT_TEST_SUITE_REGISTRATION( PlaneUnittest );
 | 
|---|
 | 36 | 
 | 
|---|
 | 37 | void PlaneUnittest::setUp(){
 | 
|---|
| [407782] | 38 |   p1 = new Plane(unitVec[0],unitVec[1],unitVec[2]);
 | 
|---|
 | 39 |   p2 = new Plane(unitVec[0],unitVec[1],zeroVec);
 | 
|---|
 | 40 |   p3 = new Plane(unitVec[0],zeroVec,unitVec[2]);
 | 
|---|
 | 41 |   p4 = new Plane(zeroVec,unitVec[1],unitVec[2]);
 | 
|---|
| [fa5a6a] | 42 | }
 | 
|---|
 | 43 | 
 | 
|---|
 | 44 | void PlaneUnittest::tearDown(){
 | 
|---|
 | 45 |   delete p1;
 | 
|---|
 | 46 |   delete p2;
 | 
|---|
 | 47 |   delete p3;
 | 
|---|
 | 48 |   delete p4;
 | 
|---|
 | 49 | }
 | 
|---|
 | 50 | 
 | 
|---|
 | 51 | void PlaneUnittest::constructionErrorTest(){
 | 
|---|
 | 52 |   // try several method of construction..
 | 
|---|
 | 53 |   // see if error checking works
 | 
|---|
 | 54 | 
 | 
|---|
 | 55 |   // three points
 | 
|---|
| [407782] | 56 |   CPPUNIT_ASSERT_NO_THROW(Plane(unitVec[0],unitVec[1],unitVec[2]));
 | 
|---|
| [fa5a6a] | 57 |   // when only two points are differnt this gives an error
 | 
|---|
| [407782] | 58 |   CPPUNIT_ASSERT_THROW(Plane(unitVec[0],unitVec[1],unitVec[1]),LinearDependenceException);
 | 
|---|
| [fa5a6a] | 59 |   // same with only one point
 | 
|---|
| [407782] | 60 |   CPPUNIT_ASSERT_THROW(Plane(unitVec[0],unitVec[0],unitVec[0]),LinearDependenceException);
 | 
|---|
| [fa5a6a] | 61 | 
 | 
|---|
 | 62 |   // use two vector giving two directions
 | 
|---|
| [407782] | 63 |   CPPUNIT_ASSERT_NO_THROW(Plane(unitVec[0],unitVec[1],0));
 | 
|---|
| [fa5a6a] | 64 |   // and again this is actually only one vector
 | 
|---|
| [407782] | 65 |   CPPUNIT_ASSERT_THROW(Plane(unitVec[0],unitVec[0],0),LinearDependenceException);
 | 
|---|
| [fa5a6a] | 66 |   // Zero vector does not give a good direction
 | 
|---|
| [407782] | 67 |   CPPUNIT_ASSERT_THROW(Plane(unitVec[0],zeroVec,0),ZeroVectorException);
 | 
|---|
| [fa5a6a] | 68 | 
 | 
|---|
 | 69 |   // use a normalvector and an scalar offset
 | 
|---|
| [407782] | 70 |   CPPUNIT_ASSERT_NO_THROW(Plane(unitVec[0],0));
 | 
|---|
| [fa5a6a] | 71 |   // The zero vector is no good as a normalvector
 | 
|---|
 | 72 |   CPPUNIT_ASSERT_THROW(Plane(zeroVec,0),ZeroVectorException);
 | 
|---|
 | 73 | 
 | 
|---|
 | 74 |   // use a normalvector and an offset vector
 | 
|---|
| [407782] | 75 |   CPPUNIT_ASSERT_NO_THROW(Plane(unitVec[0],zeroVec));
 | 
|---|
| [fa5a6a] | 76 |   // and the bad zeroVector again
 | 
|---|
 | 77 |   CPPUNIT_ASSERT_THROW(Plane(zeroVec,zeroVec),ZeroVectorException);
 | 
|---|
 | 78 | }
 | 
|---|
 | 79 | 
 | 
|---|
 | 80 | 
 | 
|---|
 | 81 | // we need to test normals independent of the direction
 | 
|---|
 | 82 | bool testNormal(const Vector &normal1, const Vector &normal2){
 | 
|---|
 | 83 |   return (normal1==normal2) || (normal1==-1*normal2);
 | 
|---|
 | 84 | }
 | 
|---|
 | 85 | 
 | 
|---|
 | 86 | void PlaneUnittest::constructionResultTest(){
 | 
|---|
 | 87 |   {
 | 
|---|
 | 88 |     // construct with three points on plane
 | 
|---|
| [407782] | 89 |     Plane p1(unitVec[0],unitVec[1],zeroVec);
 | 
|---|
 | 90 |     CPPUNIT_ASSERT(testNormal(unitVec[2],p1.getNormal()));
 | 
|---|
| [fa5a6a] | 91 |     CPPUNIT_ASSERT_EQUAL(0.,p1.getOffset());
 | 
|---|
 | 92 | 
 | 
|---|
| [407782] | 93 |     Plane p2(unitVec[0],unitVec[2],zeroVec);
 | 
|---|
 | 94 |     CPPUNIT_ASSERT(testNormal(unitVec[1],p2.getNormal()));
 | 
|---|
| [fa5a6a] | 95 |     CPPUNIT_ASSERT_EQUAL(0.,p2.getOffset());
 | 
|---|
 | 96 | 
 | 
|---|
| [407782] | 97 |     Plane p3(unitVec[1],unitVec[2],zeroVec);
 | 
|---|
 | 98 |     CPPUNIT_ASSERT(testNormal(unitVec[0],p3.getNormal()));
 | 
|---|
| [fa5a6a] | 99 |     CPPUNIT_ASSERT_EQUAL(0.,p3.getOffset());
 | 
|---|
 | 100 |   }
 | 
|---|
 | 101 |   {
 | 
|---|
 | 102 |     // construct with two directions + offset
 | 
|---|
| [407782] | 103 |     Plane p1(unitVec[0],unitVec[1],0);
 | 
|---|
 | 104 |     CPPUNIT_ASSERT(testNormal(unitVec[2],p1.getNormal()));
 | 
|---|
| [fa5a6a] | 105 |     CPPUNIT_ASSERT_EQUAL(0.,p1.getOffset());
 | 
|---|
 | 106 | 
 | 
|---|
| [407782] | 107 |     Plane p2(unitVec[0],unitVec[2],0);
 | 
|---|
 | 108 |     CPPUNIT_ASSERT(testNormal(unitVec[1],p2.getNormal()));
 | 
|---|
| [fa5a6a] | 109 |     CPPUNIT_ASSERT_EQUAL(0.,p2.getOffset());
 | 
|---|
 | 110 | 
 | 
|---|
| [407782] | 111 |     Plane p3(unitVec[1],unitVec[2],0);
 | 
|---|
 | 112 |     CPPUNIT_ASSERT(testNormal(unitVec[0],p3.getNormal()));
 | 
|---|
| [fa5a6a] | 113 |     CPPUNIT_ASSERT_EQUAL(0.,p3.getOffset());
 | 
|---|
 | 114 |   }
 | 
|---|
 | 115 | }
 | 
|---|
 | 116 | 
 | 
|---|
 | 117 | void PlaneUnittest::pointsTest(){
 | 
|---|
 | 118 |   std::vector<Vector> points1 = p1->getPointsOnPlane();
 | 
|---|
 | 119 |   CPPUNIT_ASSERT(p1->isContained(points1[0]));
 | 
|---|
 | 120 |   CPPUNIT_ASSERT(p1->isContained(points1[1]));
 | 
|---|
 | 121 |   CPPUNIT_ASSERT(p1->isContained(points1[2]));
 | 
|---|
 | 122 |   // check that the three points differ
 | 
|---|
 | 123 |   CPPUNIT_ASSERT(points1[0]!=points1[1]);
 | 
|---|
 | 124 |   CPPUNIT_ASSERT(points1[0]!=points1[2]);
 | 
|---|
 | 125 |   CPPUNIT_ASSERT(points1[1]!=points1[2]);
 | 
|---|
 | 126 | 
 | 
|---|
 | 127 | 
 | 
|---|
 | 128 |   std::vector<Vector> points2 = p2->getPointsOnPlane();
 | 
|---|
 | 129 |   CPPUNIT_ASSERT(p2->isContained(points2[0]));
 | 
|---|
 | 130 |   CPPUNIT_ASSERT(p2->isContained(points2[1]));
 | 
|---|
 | 131 |   CPPUNIT_ASSERT(p2->isContained(points2[2]));
 | 
|---|
 | 132 |   // check that the three points differ
 | 
|---|
 | 133 |   CPPUNIT_ASSERT(points2[0]!=points2[1]);
 | 
|---|
 | 134 |   CPPUNIT_ASSERT(points2[0]!=points2[2]);
 | 
|---|
 | 135 |   CPPUNIT_ASSERT(points2[1]!=points2[2]);
 | 
|---|
 | 136 | 
 | 
|---|
 | 137 |   std::vector<Vector> points3 = p3->getPointsOnPlane();
 | 
|---|
 | 138 |   CPPUNIT_ASSERT(p3->isContained(points3[0]));
 | 
|---|
 | 139 |   CPPUNIT_ASSERT(p3->isContained(points3[1]));
 | 
|---|
 | 140 |   CPPUNIT_ASSERT(p3->isContained(points3[2]));
 | 
|---|
 | 141 |   // check that the three points differ
 | 
|---|
 | 142 |   CPPUNIT_ASSERT(points3[0]!=points3[1]);
 | 
|---|
 | 143 |   CPPUNIT_ASSERT(points3[0]!=points3[2]);
 | 
|---|
 | 144 |   CPPUNIT_ASSERT(points3[1]!=points3[2]);
 | 
|---|
 | 145 | 
 | 
|---|
 | 146 |   std::vector<Vector> points4 = p4->getPointsOnPlane();
 | 
|---|
 | 147 |   CPPUNIT_ASSERT(p4->isContained(points4[0]));
 | 
|---|
 | 148 |   CPPUNIT_ASSERT(p4->isContained(points4[1]));
 | 
|---|
 | 149 |   CPPUNIT_ASSERT(p4->isContained(points4[2]));
 | 
|---|
 | 150 |   // check that the three points differ
 | 
|---|
 | 151 |   CPPUNIT_ASSERT(points4[0]!=points4[1]);
 | 
|---|
 | 152 |   CPPUNIT_ASSERT(points4[0]!=points4[2]);
 | 
|---|
 | 153 |   CPPUNIT_ASSERT(points4[1]!=points4[2]);
 | 
|---|
 | 154 | }
 | 
|---|
 | 155 | 
 | 
|---|
 | 156 | 
 | 
|---|
 | 157 | void PlaneUnittest::operationsTest(){
 | 
|---|
 | 158 |   {
 | 
|---|
| [407782] | 159 |     Vector t = (1./3.)*(unitVec[0]+unitVec[1]+unitVec[2]);
 | 
|---|
| [fa5a6a] | 160 |     CPPUNIT_ASSERT(fabs(p1->distance(zeroVec)-t.Norm()) < MYEPSILON);
 | 
|---|
 | 161 |     CPPUNIT_ASSERT_EQUAL(t,p1->getClosestPoint(zeroVec));
 | 
|---|
 | 162 |   }
 | 
|---|
 | 163 | 
 | 
|---|
| [407782] | 164 |   CPPUNIT_ASSERT(fabs(p2->distance(unitVec[2])-1) < MYEPSILON);
 | 
|---|
 | 165 |   CPPUNIT_ASSERT_EQUAL(zeroVec,p2->getClosestPoint(unitVec[2]));
 | 
|---|
 | 166 |   CPPUNIT_ASSERT(fabs(p3->distance(unitVec[1])-1) < MYEPSILON);
 | 
|---|
 | 167 |   CPPUNIT_ASSERT_EQUAL(zeroVec,p3->getClosestPoint(unitVec[1]));
 | 
|---|
 | 168 |   CPPUNIT_ASSERT(fabs(p4->distance(unitVec[0])-1) < MYEPSILON);
 | 
|---|
 | 169 |   CPPUNIT_ASSERT_EQUAL(zeroVec,p4->getClosestPoint(unitVec[0]));
 | 
|---|
| [ccf826] | 170 | }
 | 
|---|
| [fa5a6a] | 171 | 
 | 
|---|
| [ccf826] | 172 | void PlaneUnittest::mirrorTest(){
 | 
|---|
 | 173 |   Vector fixture;
 | 
|---|
 | 174 | 
 | 
|---|
 | 175 |   // some Vectors that lie on the planes
 | 
|---|
| [407782] | 176 |   fixture = p1->mirrorVector(unitVec[0]);
 | 
|---|
 | 177 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]);
 | 
|---|
 | 178 |   fixture = p1->mirrorVector(unitVec[1]);
 | 
|---|
 | 179 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]);
 | 
|---|
 | 180 |   fixture = p1->mirrorVector(unitVec[2]);
 | 
|---|
 | 181 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]);
 | 
|---|
| [ccf826] | 182 | 
 | 
|---|
 | 183 |   fixture = p2->mirrorVector(zeroVec);
 | 
|---|
 | 184 |   CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
 | 
|---|
| [407782] | 185 |   fixture = p2->mirrorVector(unitVec[0]);
 | 
|---|
 | 186 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]);
 | 
|---|
 | 187 |   fixture = p2->mirrorVector(unitVec[1]);
 | 
|---|
 | 188 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]);
 | 
|---|
| [ccf826] | 189 | 
 | 
|---|
 | 190 |   fixture = p3->mirrorVector(zeroVec);
 | 
|---|
 | 191 |   CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
 | 
|---|
| [407782] | 192 |   fixture = p3->mirrorVector(unitVec[0]);
 | 
|---|
 | 193 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]);
 | 
|---|
 | 194 |   fixture = p3->mirrorVector(unitVec[2]);
 | 
|---|
 | 195 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]);
 | 
|---|
| [ccf826] | 196 | 
 | 
|---|
 | 197 |   fixture = p4->mirrorVector(zeroVec);
 | 
|---|
 | 198 |   CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
 | 
|---|
| [407782] | 199 |   fixture = p4->mirrorVector(unitVec[1]);
 | 
|---|
 | 200 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]);
 | 
|---|
 | 201 |   fixture = p4->mirrorVector(unitVec[2]);
 | 
|---|
 | 202 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]);
 | 
|---|
| [ccf826] | 203 | 
 | 
|---|
 | 204 |   // some Vectors outside of the planes
 | 
|---|
 | 205 |   {
 | 
|---|
| [407782] | 206 |     Vector t = (2./3.)*(unitVec[0]+unitVec[1]+unitVec[2]);
 | 
|---|
| [ccf826] | 207 |     fixture = p1->mirrorVector(zeroVec);
 | 
|---|
 | 208 |     CPPUNIT_ASSERT_EQUAL(fixture,t);
 | 
|---|
 | 209 |   }
 | 
|---|
| [fa5a6a] | 210 | 
 | 
|---|
| [407782] | 211 |   fixture = p2->mirrorVector(unitVec[2]);
 | 
|---|
 | 212 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[2]);
 | 
|---|
 | 213 |   fixture = p3->mirrorVector(unitVec[1]);
 | 
|---|
 | 214 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[1]);
 | 
|---|
 | 215 |   fixture = p4->mirrorVector(unitVec[0]);
 | 
|---|
 | 216 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[0]);
 | 
|---|
| [fa5a6a] | 217 | }
 | 
|---|
| [27ac00] | 218 | 
 | 
|---|
 | 219 | void PlaneUnittest::LineIntersectionTest(){
 | 
|---|
 | 220 |   Vector fixture;
 | 
|---|
 | 221 |   // plane at (0,0,0) normal to (1,0,0) cuts line from (0,0,0) to (2,1,0) at ???
 | 
|---|
 | 222 |   Line l1 = makeLineThrough(zeroVec,Vector(2,1,0));
 | 
|---|
| [407782] | 223 |   CPPUNIT_ASSERT_NO_THROW(fixture = Plane(unitVec[0], zeroVec).GetIntersection(l1) );
 | 
|---|
| [27ac00] | 224 |   CPPUNIT_ASSERT_EQUAL( zeroVec, fixture );
 | 
|---|
 | 225 | 
 | 
|---|
 | 226 |   // plane at (2,1,0) normal to (0,1,0) cuts line from (1,0,0) to (0,1,1) at ???
 | 
|---|
| [407782] | 227 |   Line l2 = makeLineThrough(unitVec[0],Vector(0,1,1));
 | 
|---|
 | 228 |   CPPUNIT_ASSERT_NO_THROW(fixture = Plane(unitVec[1], Vector(2,1,0)).GetIntersection(l2) );
 | 
|---|
| [27ac00] | 229 |   CPPUNIT_ASSERT_EQUAL( Vector(0., 1., 1.), fixture );
 | 
|---|
 | 230 | }
 | 
|---|