| [bcf653] | 1 | /*
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 | 2 |  * Project: MoleCuilder
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 | 3 |  * Description: creates and alters molecular systems
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 | 4 |  * Copyright (C)  2010 University of Bonn. All rights reserved.
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 | 5 |  * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
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 | 6 |  */
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 | 7 | 
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| [45ef76] | 8 | /*
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 | 9 |  * LineUnittest.cpp
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 | 10 |  *
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 | 11 |  *  Created on: May 27, 2010
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 | 12 |  *      Author: crueger
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 | 13 |  */
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 | 14 | 
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| [bf3817] | 15 | // include config.h
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 | 16 | #ifdef HAVE_CONFIG_H
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 | 17 | #include <config.h>
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 | 18 | #endif
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 | 19 | 
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| [45ef76] | 20 | #include "LineUnittest.hpp"
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 | 21 | 
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| [57f243] | 22 | #include "LinearAlgebra/Vector.hpp"
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| [45ef76] | 23 | #include "Exceptions/LinearDependenceException.hpp"
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 | 24 | #include "Exceptions/SkewException.hpp"
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 | 25 | 
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 | 26 | #include <cppunit/CompilerOutputter.h>
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 | 27 | #include <cppunit/extensions/TestFactoryRegistry.h>
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 | 28 | #include <cppunit/ui/text/TestRunner.h>
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 | 29 | 
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 | 30 | #include <iostream>
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| [3dcb1f] | 31 | #include <cmath>
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| [45ef76] | 32 | 
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 | 33 | using namespace std;
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 | 34 | 
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 | 35 | #ifdef HAVE_TESTRUNNER
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 | 36 | #include "UnitTestMain.hpp"
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 | 37 | #endif /*HAVE_TESTRUNNER*/
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 | 38 | 
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 | 39 | CPPUNIT_TEST_SUITE_REGISTRATION( LineUnittest );
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 | 40 | 
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 | 41 | void LineUnittest::setUp(){
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 | 42 |   // three lines along the axes
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| [407782] | 43 |   la1 = new Line(zeroVec,unitVec[0]);
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 | 44 |   la2 = new Line(zeroVec,unitVec[1]);
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 | 45 |   la3 = new Line(zeroVec,unitVec[2]);
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| [45ef76] | 46 | 
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 | 47 |   // the lines along the planes defined by two coordinate axes
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| [407782] | 48 |   lp1 = new Line(unitVec[0],unitVec[0]-unitVec[1]);
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 | 49 |   lp2 = new Line(unitVec[1],unitVec[1]-unitVec[2]);
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 | 50 |   lp3 = new Line(unitVec[2],unitVec[2]-unitVec[0]);
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| [45ef76] | 51 | }
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 | 52 | void LineUnittest::tearDown(){
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 | 53 |   delete la1;
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 | 54 |   delete la2;
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 | 55 |   delete la3;
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 | 56 | 
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 | 57 |   delete lp1;
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 | 58 |   delete lp2;
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 | 59 |   delete lp3;
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 | 60 | }
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 | 61 | 
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 | 62 | void LineUnittest::constructionErrorTest(){
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 | 63 |   // test some constructions
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 | 64 | 
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 | 65 |   // direction+origin should never fail
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| [407782] | 66 |   CPPUNIT_ASSERT_NO_THROW(Line(zeroVec,unitVec[0]));
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 | 67 |   CPPUNIT_ASSERT_NO_THROW(Line(zeroVec,unitVec[1]));
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 | 68 |   CPPUNIT_ASSERT_NO_THROW(Line(zeroVec,unitVec[2]));
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| [45ef76] | 69 | 
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 | 70 |   // two points fails if both points are the same
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| [407782] | 71 |   CPPUNIT_ASSERT_NO_THROW(makeLineThrough(unitVec[0],unitVec[1]));
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 | 72 |   CPPUNIT_ASSERT_NO_THROW(makeLineThrough(unitVec[1],unitVec[2]));
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 | 73 |   CPPUNIT_ASSERT_NO_THROW(makeLineThrough(unitVec[2],unitVec[0]));
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| [45ef76] | 74 |   // for zerovectors
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| [407782] | 75 |   CPPUNIT_ASSERT_NO_THROW(makeLineThrough(unitVec[0],zeroVec));
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 | 76 |   CPPUNIT_ASSERT_NO_THROW(makeLineThrough(unitVec[1],zeroVec));
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 | 77 |   CPPUNIT_ASSERT_NO_THROW(makeLineThrough(unitVec[2],zeroVec));
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| [45ef76] | 78 |   // now we pass two times the same point
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 | 79 |   CPPUNIT_ASSERT_THROW(makeLineThrough(zeroVec,zeroVec),LinearDependenceException);
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| [407782] | 80 |   CPPUNIT_ASSERT_THROW(makeLineThrough(unitVec[0],unitVec[0]),LinearDependenceException);
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 | 81 |   CPPUNIT_ASSERT_THROW(makeLineThrough(unitVec[1],unitVec[1]),LinearDependenceException);
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 | 82 |   CPPUNIT_ASSERT_THROW(makeLineThrough(unitVec[2],unitVec[2]),LinearDependenceException);
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| [45ef76] | 83 | 
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 | 84 | }
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 | 85 | 
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 | 86 | bool testDirection(const Vector &dir1,const Vector &dir2){
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 | 87 |   return (dir1==dir2) || (dir1==-1*dir2);
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 | 88 | }
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 | 89 | 
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 | 90 | void LineUnittest::constructionResultTest(){
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 | 91 |   // test all directions
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| [407782] | 92 |   CPPUNIT_ASSERT(testDirection(la1->getDirection(),unitVec[0]));
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 | 93 |   CPPUNIT_ASSERT(testDirection(la2->getDirection(),unitVec[1]));
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 | 94 |   CPPUNIT_ASSERT(testDirection(la3->getDirection(),unitVec[2]));
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| [45ef76] | 95 | 
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 | 96 |   // test origins
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 | 97 |   CPPUNIT_ASSERT_EQUAL(la1->getOrigin(),zeroVec);
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 | 98 |   CPPUNIT_ASSERT_EQUAL(la2->getOrigin(),zeroVec);
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 | 99 |   CPPUNIT_ASSERT_EQUAL(la2->getOrigin(),zeroVec);
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 | 100 | 
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 | 101 |   // test if desired points are on the lines
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 | 102 |   CPPUNIT_ASSERT(la1->isContained(zeroVec));
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 | 103 |   CPPUNIT_ASSERT(la2->isContained(zeroVec));
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 | 104 |   CPPUNIT_ASSERT(la3->isContained(zeroVec));
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 | 105 | 
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| [407782] | 106 |   CPPUNIT_ASSERT(la1->isContained(unitVec[0]));
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 | 107 |   CPPUNIT_ASSERT(la2->isContained(unitVec[1]));
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 | 108 |   CPPUNIT_ASSERT(la3->isContained(unitVec[2]));
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| [45ef76] | 109 | 
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| [407782] | 110 |   CPPUNIT_ASSERT(lp1->isContained(unitVec[0]));
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 | 111 |   CPPUNIT_ASSERT(lp2->isContained(unitVec[1]));
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 | 112 |   CPPUNIT_ASSERT(lp3->isContained(unitVec[2]));
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| [45ef76] | 113 | 
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| [407782] | 114 |   CPPUNIT_ASSERT(lp1->isContained(unitVec[1]));
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 | 115 |   CPPUNIT_ASSERT(lp2->isContained(unitVec[2]));
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 | 116 |   CPPUNIT_ASSERT(lp3->isContained(unitVec[0]));
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| [45ef76] | 117 | }
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 | 118 | 
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 | 119 | void LineUnittest::isContainedTest(){
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 | 120 |   // Zerovector on the axes lines
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 | 121 |   CPPUNIT_ASSERT(la1->isContained(zeroVec));
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 | 122 |   CPPUNIT_ASSERT(la2->isContained(zeroVec));
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 | 123 |   CPPUNIT_ASSERT(la3->isContained(zeroVec));
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 | 124 | 
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 | 125 |   // multiples of the second support vector
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| [407782] | 126 |   CPPUNIT_ASSERT(la1->isContained(unitVec[0]));
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 | 127 |   CPPUNIT_ASSERT(la2->isContained(unitVec[1]));
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 | 128 |   CPPUNIT_ASSERT(la3->isContained(unitVec[2]));
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| [45ef76] | 129 | 
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| [407782] | 130 |   CPPUNIT_ASSERT(la1->isContained(2*unitVec[0]));
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 | 131 |   CPPUNIT_ASSERT(la2->isContained(2*unitVec[1]));
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 | 132 |   CPPUNIT_ASSERT(la3->isContained(2*unitVec[2]));
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| [45ef76] | 133 | 
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| [407782] | 134 |   CPPUNIT_ASSERT(la1->isContained(3*unitVec[0]));
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 | 135 |   CPPUNIT_ASSERT(la2->isContained(3*unitVec[1]));
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 | 136 |   CPPUNIT_ASSERT(la3->isContained(3*unitVec[2]));
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| [45ef76] | 137 | 
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 | 138 |   // negative multiples
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| [407782] | 139 |   CPPUNIT_ASSERT(la1->isContained(-1*unitVec[0]));
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 | 140 |   CPPUNIT_ASSERT(la2->isContained(-1*unitVec[1]));
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 | 141 |   CPPUNIT_ASSERT(la3->isContained(-1*unitVec[2]));
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| [45ef76] | 142 | 
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| [407782] | 143 |   CPPUNIT_ASSERT(la1->isContained(-2*unitVec[0]));
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 | 144 |   CPPUNIT_ASSERT(la2->isContained(-2*unitVec[1]));
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 | 145 |   CPPUNIT_ASSERT(la3->isContained(-2*unitVec[2]));
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| [45ef76] | 146 | 
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 | 147 |   // points that should not be on the lines
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| [407782] | 148 |   CPPUNIT_ASSERT(!la1->isContained(unitVec[1]));
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 | 149 |   CPPUNIT_ASSERT(!la2->isContained(unitVec[2]));
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 | 150 |   CPPUNIT_ASSERT(!la3->isContained(unitVec[0]));
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| [45ef76] | 151 | 
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| [407782] | 152 |   CPPUNIT_ASSERT(!la1->isContained(2*unitVec[1]));
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 | 153 |   CPPUNIT_ASSERT(!la2->isContained(2*unitVec[2]));
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 | 154 |   CPPUNIT_ASSERT(!la3->isContained(2*unitVec[0]));
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| [45ef76] | 155 | 
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| [407782] | 156 |   CPPUNIT_ASSERT(!la1->isContained(-1*unitVec[1]));
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 | 157 |   CPPUNIT_ASSERT(!la2->isContained(-1*unitVec[2]));
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 | 158 |   CPPUNIT_ASSERT(!la3->isContained(-1*unitVec[0]));
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| [45ef76] | 159 | 
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 | 160 |   // For the plane lines
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| [407782] | 161 |   CPPUNIT_ASSERT(lp1->isContained(unitVec[0]));
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 | 162 |   CPPUNIT_ASSERT(lp2->isContained(unitVec[1]));
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 | 163 |   CPPUNIT_ASSERT(lp3->isContained(unitVec[2]));
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| [45ef76] | 164 | 
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| [407782] | 165 |   CPPUNIT_ASSERT(lp1->isContained(unitVec[1]));
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 | 166 |   CPPUNIT_ASSERT(lp2->isContained(unitVec[2]));
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 | 167 |   CPPUNIT_ASSERT(lp3->isContained(unitVec[0]));
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| [45ef76] | 168 | 
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| [407782] | 169 |   CPPUNIT_ASSERT(lp1->isContained(unitVec[0]+2*(unitVec[0]-unitVec[1])));
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 | 170 |   CPPUNIT_ASSERT(lp2->isContained(unitVec[1]+2*(unitVec[1]-unitVec[2])));
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 | 171 |   CPPUNIT_ASSERT(lp3->isContained(unitVec[2]+2*(unitVec[2]-unitVec[0])));
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| [45ef76] | 172 | 
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| [407782] | 173 |   CPPUNIT_ASSERT(lp1->isContained(unitVec[0]-2*(unitVec[0]-unitVec[1])));
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 | 174 |   CPPUNIT_ASSERT(lp2->isContained(unitVec[1]-2*(unitVec[1]-unitVec[2])));
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 | 175 |   CPPUNIT_ASSERT(lp3->isContained(unitVec[2]-2*(unitVec[2]-unitVec[0])));
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| [45ef76] | 176 | }
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 | 177 | 
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 | 178 | void LineUnittest::intersectionTest(){
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 | 179 |   Vector fixture;
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 | 180 | 
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 | 181 |   // intersection of the axis lines
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 | 182 |   fixture = la1->getIntersection(*la2);
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 | 183 |   CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
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 | 184 |   fixture = la2->getIntersection(*la3);
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 | 185 |   CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
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 | 186 |   fixture = la3->getIntersection(*la1);
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 | 187 |   CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
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 | 188 | 
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 | 189 |   // axes and plane lines
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 | 190 |   fixture = la1->getIntersection(*lp1);
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| [407782] | 191 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]);
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| [45ef76] | 192 |   fixture = la2->getIntersection(*lp2);
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| [407782] | 193 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]);
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| [45ef76] | 194 |   fixture = la3->getIntersection(*lp3);
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| [407782] | 195 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]);
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| [45ef76] | 196 | 
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 | 197 |   fixture = la1->getIntersection(*lp3);
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| [407782] | 198 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]);
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| [45ef76] | 199 |   fixture = la2->getIntersection(*lp1);
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| [407782] | 200 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]);
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| [45ef76] | 201 |   fixture = la3->getIntersection(*lp2);
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| [407782] | 202 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]);
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| [45ef76] | 203 | 
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 | 204 |   // two plane lines
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 | 205 |   fixture = lp1->getIntersection(*lp2);
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| [407782] | 206 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]);
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| [45ef76] | 207 |   fixture = lp2->getIntersection(*lp3);
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| [407782] | 208 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]);
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| [45ef76] | 209 |   fixture = lp3->getIntersection(*lp1);
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| [407782] | 210 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]);
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| [45ef76] | 211 | 
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 | 212 |   // When we have two times the same line, we check if the point is on the line
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 | 213 |   fixture = la1->getIntersection(*la1);
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 | 214 |   CPPUNIT_ASSERT(la1->isContained(fixture));
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 | 215 |   fixture = la2->getIntersection(*la2);
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 | 216 |   CPPUNIT_ASSERT(la2->isContained(fixture));
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 | 217 |   fixture = la3->getIntersection(*la3);
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 | 218 |   CPPUNIT_ASSERT(la3->isContained(fixture));
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 | 219 | 
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 | 220 |   fixture = lp1->getIntersection(*lp1);
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 | 221 |   CPPUNIT_ASSERT(lp1->isContained(fixture));
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 | 222 |   fixture = lp2->getIntersection(*lp2);
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 | 223 |   CPPUNIT_ASSERT(lp2->isContained(fixture));
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 | 224 |   fixture = lp3->getIntersection(*lp3);
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 | 225 |   CPPUNIT_ASSERT(lp3->isContained(fixture));
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 | 226 | 
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 | 227 |   // lines that are askew should produce an Error
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 | 228 |   CPPUNIT_ASSERT_THROW(lp1->getIntersection(*la3),SkewException);
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 | 229 |   CPPUNIT_ASSERT_THROW(lp2->getIntersection(*la1),SkewException);
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 | 230 |   CPPUNIT_ASSERT_THROW(lp3->getIntersection(*la2),SkewException);
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 | 231 | 
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 | 232 |   CPPUNIT_ASSERT_THROW(la1->getIntersection(*lp2),SkewException);
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 | 233 |   CPPUNIT_ASSERT_THROW(la2->getIntersection(*lp3),SkewException);
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 | 234 |   CPPUNIT_ASSERT_THROW(la3->getIntersection(*lp1),SkewException);
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 | 235 | }
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| [42a101] | 236 | 
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 | 237 | void LineUnittest::rotationTest(){
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 | 238 |   Vector fixture;
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 | 239 | 
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 | 240 |   // rotate zero Vector along the axes lines by various degrees
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 | 241 |   fixture = la1->rotateVector(zeroVec,1.);
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 | 242 |   CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
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 | 243 |   fixture = la2->rotateVector(zeroVec,1.);
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 | 244 |   CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
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 | 245 |   fixture = la3->rotateVector(zeroVec,1.);
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 | 246 |   CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
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 | 247 | 
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 | 248 |   fixture = la1->rotateVector(zeroVec,2.);
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 | 249 |   CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
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 | 250 |   fixture = la2->rotateVector(zeroVec,2.);
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 | 251 |   CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
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 | 252 |   fixture = la3->rotateVector(zeroVec,2.);
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 | 253 |   CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
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 | 254 | 
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 | 255 |   // rotate vectors on the axis around their lines
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| [407782] | 256 |   fixture = la1->rotateVector(unitVec[0],1.);
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 | 257 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]);
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 | 258 |   fixture = la2->rotateVector(unitVec[1],1.);
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 | 259 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]);
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 | 260 |   fixture = la3->rotateVector(unitVec[2],1.);
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 | 261 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]);
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 | 262 | 
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 | 263 |   fixture = la1->rotateVector(unitVec[0],2.);
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 | 264 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]);
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 | 265 |   fixture = la2->rotateVector(unitVec[1],2.);
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 | 266 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]);
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 | 267 |   fixture = la3->rotateVector(unitVec[2],2.);
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 | 268 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]);
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| [42a101] | 269 | 
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 | 270 |   // more vectors on the axis
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| [407782] | 271 |   fixture = la1->rotateVector(2*unitVec[0],1.);
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 | 272 |   CPPUNIT_ASSERT_EQUAL(fixture,2*unitVec[0]);
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 | 273 |   fixture = la2->rotateVector(2*unitVec[1],1.);
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 | 274 |   CPPUNIT_ASSERT_EQUAL(fixture,2*unitVec[1]);
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 | 275 |   fixture = la3->rotateVector(2*unitVec[2],1.);
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 | 276 |   CPPUNIT_ASSERT_EQUAL(fixture,2*unitVec[2]);
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 | 277 | 
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 | 278 |   fixture = la1->rotateVector(2*unitVec[0],2.);
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 | 279 |   CPPUNIT_ASSERT_EQUAL(fixture,2*unitVec[0]);
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 | 280 |   fixture = la2->rotateVector(2*unitVec[1],2.);
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 | 281 |   CPPUNIT_ASSERT_EQUAL(fixture,2*unitVec[1]);
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 | 282 |   fixture = la3->rotateVector(2*unitVec[2],2.);
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 | 283 |   CPPUNIT_ASSERT_EQUAL(fixture,2*unitVec[2]);
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| [42a101] | 284 | 
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 | 285 |   // negative factors
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| [407782] | 286 |   fixture = la1->rotateVector(-1*unitVec[0],1.);
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 | 287 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[0]);
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 | 288 |   fixture = la2->rotateVector(-1*unitVec[1],1.);
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 | 289 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[1]);
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 | 290 |   fixture = la3->rotateVector(-1*unitVec[2],1.);
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 | 291 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[2]);
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| [42a101] | 292 | 
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| [407782] | 293 |   fixture = la1->rotateVector(-1*unitVec[0],2.);
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 | 294 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[0]);
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 | 295 |   fixture = la2->rotateVector(-1*unitVec[1],2.);
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 | 296 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[1]);
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 | 297 |   fixture = la3->rotateVector(-1*unitVec[2],2.);
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 | 298 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[2]);
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| [42a101] | 299 | 
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 | 300 | 
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 | 301 | 
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 | 302 |   // now the real rotations
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| [407782] | 303 |   // unitVec[1] around unitVec[0]
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 | 304 |   fixture = la1->rotateVector(unitVec[1],0);
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 | 305 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]);
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 | 306 |   fixture = la1->rotateVector(unitVec[1],1./2.*M_PI);
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 | 307 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[2]);
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 | 308 |   fixture = la1->rotateVector(unitVec[1],M_PI);
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 | 309 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[1]);
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 | 310 |   fixture = la1->rotateVector(unitVec[1],2*M_PI);
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 | 311 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]);
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 | 312 | 
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 | 313 |   // unitVec[2] around unitVec[1]
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 | 314 |   fixture = la2->rotateVector(unitVec[2],0);
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 | 315 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]);
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 | 316 |   fixture = la2->rotateVector(unitVec[2],1./2.*M_PI);
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 | 317 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[0]);
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 | 318 |   fixture = la2->rotateVector(unitVec[2],M_PI);
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 | 319 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[2]);
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 | 320 |   fixture = la2->rotateVector(unitVec[2],2*M_PI);
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 | 321 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]);
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 | 322 | 
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 | 323 |   // unitVec[0] around unitVec[2]
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 | 324 |   fixture = la3->rotateVector(unitVec[0],0);
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 | 325 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]);
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 | 326 |   fixture = la3->rotateVector(unitVec[0],1./2.*M_PI);
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 | 327 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[1]);
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 | 328 |   fixture = la3->rotateVector(unitVec[0],M_PI);
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 | 329 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[0]);
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 | 330 |   fixture = la3->rotateVector(unitVec[0],2*M_PI);
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 | 331 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]);
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| [42a101] | 332 | 
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 | 333 | 
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 | 334 |   // and some rotation around the plane lines
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 | 335 | 
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 | 336 |   // Vectors on the line
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| [407782] | 337 |   fixture = lp1->rotateVector(unitVec[0],1.);
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 | 338 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]);
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 | 339 |   fixture = lp1->rotateVector(unitVec[1],1.);
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 | 340 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]);
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| [42a101] | 341 | 
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| [407782] | 342 |   fixture = lp2->rotateVector(unitVec[1],1.);
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 | 343 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]);
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 | 344 |   fixture = lp2->rotateVector(unitVec[2],1.);
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 | 345 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]);
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| [42a101] | 346 | 
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| [407782] | 347 |   fixture = lp3->rotateVector(unitVec[2],1.);
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 | 348 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]);
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 | 349 |   fixture = lp3->rotateVector(unitVec[0],1.);
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 | 350 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]);
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| [42a101] | 351 | 
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 | 352 |   // the real stuff
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 | 353 |   fixture = lp1->rotateVector(zeroVec,M_PI);
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 | 354 |   CPPUNIT_ASSERT_EQUAL(fixture,Vector(1,1,0));
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 | 355 |   fixture = lp2->rotateVector(zeroVec,M_PI);
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 | 356 |   CPPUNIT_ASSERT_EQUAL(fixture,Vector(0,1,1));
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 | 357 |   fixture = lp3->rotateVector(zeroVec,M_PI);
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 | 358 |   CPPUNIT_ASSERT_EQUAL(fixture,Vector(1,0,1));
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 | 359 | 
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 | 360 |   fixture = lp1->rotateVector(zeroVec,2*M_PI);
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 | 361 |   CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
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 | 362 |   fixture = lp2->rotateVector(zeroVec,2*M_PI);
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 | 363 |   CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
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 | 364 |   fixture = lp3->rotateVector(zeroVec,2*M_PI);
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 | 365 |   CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
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 | 366 | }
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| [f932b7] | 367 | 
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 | 368 | void LineUnittest::sphereIntersectionTest(){
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 | 369 |   {
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 | 370 |     std::vector<Vector> res = la1->getSphereIntersections();
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 | 371 |     CPPUNIT_ASSERT_EQUAL(res.size(),(size_t)2);
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| [407782] | 372 |     CPPUNIT_ASSERT(testDirection(res[0],unitVec[0]));
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 | 373 |     CPPUNIT_ASSERT(testDirection(res[1],unitVec[0]));
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| [f932b7] | 374 |     CPPUNIT_ASSERT(res[0]!=res[1]);
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 | 375 |   }
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 | 376 | 
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 | 377 |   {
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 | 378 |     std::vector<Vector> res = la2->getSphereIntersections();
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 | 379 |     CPPUNIT_ASSERT_EQUAL(res.size(),(size_t)2);
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| [407782] | 380 |     CPPUNIT_ASSERT(testDirection(res[0],unitVec[1]));
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 | 381 |     CPPUNIT_ASSERT(testDirection(res[1],unitVec[1]));
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| [f932b7] | 382 |     CPPUNIT_ASSERT(res[0]!=res[1]);
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 | 383 |   }
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 | 384 | 
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 | 385 |   {
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 | 386 |     std::vector<Vector> res = la3->getSphereIntersections();
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 | 387 |     CPPUNIT_ASSERT_EQUAL(res.size(),(size_t)2);
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| [407782] | 388 |     CPPUNIT_ASSERT(testDirection(res[0],unitVec[2]));
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 | 389 |     CPPUNIT_ASSERT(testDirection(res[1],unitVec[2]));
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| [f932b7] | 390 |     CPPUNIT_ASSERT(res[0]!=res[1]);
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 | 391 |   }
 | 
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 | 392 | 
 | 
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 | 393 |   {
 | 
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 | 394 |     std::vector<Vector> res = lp1->getSphereIntersections();
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 | 395 |     CPPUNIT_ASSERT_EQUAL(res.size(),(size_t)2);
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| [407782] | 396 |     CPPUNIT_ASSERT((res[0]==unitVec[0]) || (res[0]==unitVec[1]));
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 | 397 |     CPPUNIT_ASSERT((res[1]==unitVec[0]) || (res[1]==unitVec[1]));
 | 
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| [f932b7] | 398 |     CPPUNIT_ASSERT(res[0]!=res[1]);
 | 
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 | 399 |   }
 | 
|---|
 | 400 | 
 | 
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 | 401 |   {
 | 
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 | 402 |     std::vector<Vector> res = lp2->getSphereIntersections();
 | 
|---|
 | 403 |     CPPUNIT_ASSERT_EQUAL(res.size(),(size_t)2);
 | 
|---|
| [407782] | 404 |     CPPUNIT_ASSERT((res[0]==unitVec[1]) || (res[0]==unitVec[2]));
 | 
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 | 405 |     CPPUNIT_ASSERT((res[1]==unitVec[1]) || (res[1]==unitVec[2]));
 | 
|---|
| [f932b7] | 406 |     CPPUNIT_ASSERT(res[0]!=res[1]);
 | 
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 | 407 |   }
 | 
|---|
 | 408 | 
 | 
|---|
 | 409 |   {
 | 
|---|
 | 410 |     std::vector<Vector> res = lp3->getSphereIntersections();
 | 
|---|
 | 411 |     CPPUNIT_ASSERT_EQUAL(res.size(),(size_t)2);
 | 
|---|
| [407782] | 412 |     CPPUNIT_ASSERT((res[0]==unitVec[2]) || (res[0]==unitVec[0]));
 | 
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 | 413 |     CPPUNIT_ASSERT((res[1]==unitVec[2]) || (res[1]==unitVec[0]));
 | 
|---|
| [f932b7] | 414 |     CPPUNIT_ASSERT(res[0]!=res[1]);
 | 
|---|
 | 415 |   }
 | 
|---|
 | 416 | }
 | 
|---|