| 1 | /*
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| 2 | * ActionSequenzTest.cpp
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| 3 | *
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| 4 | * Created on: Dec 17, 2009
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| 5 | * Author: crueger
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| 6 | */
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| 7 |
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| 8 | #include <cppunit/CompilerOutputter.h>
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| 9 | #include <cppunit/extensions/TestFactoryRegistry.h>
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| 10 | #include <cppunit/ui/text/TestRunner.h>
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| 11 |
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| 12 | #include "unittests/ActionSequenceTest.hpp"
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| 13 | #include "Actions/Action.hpp"
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| 14 | #include "Actions/ActionSequence.hpp"
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| 15 |
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| 16 | #ifdef HAVE_TESTRUNNER
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| 17 | #include "UnitTestMain.hpp"
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| 18 | #endif /*HAVE_TESTRUNNER*/
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| 19 |
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| 20 | /********************************************** Test classes **************************************/
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| 21 |
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| 22 | // Registers the fixture into the 'registry'
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| 23 | CPPUNIT_TEST_SUITE_REGISTRATION( ActionSequenceTest );
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| 24 |
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| 25 | void setUp();
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| 26 | void tearDown();
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| 27 |
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| 28 | void canUndoTest();
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| 29 |
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| 30 | /* some neccessary stubs for tests */
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| 31 | class canUndoActionStub : public Action
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| 32 | {
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| 33 | public:
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| 34 | canUndoActionStub(): Action("canUndoActionStub",false){}
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| 35 | virtual ~canUndoActionStub(){}
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| 36 |
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| 37 | virtual Action::state_ptr performCall(){
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| 38 | return Action::success;
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| 39 | }
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| 40 | virtual Action::state_ptr performUndo(Action::state_ptr){
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| 41 | return Action::success;
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| 42 | }
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| 43 | virtual Action::state_ptr performRedo(Action::state_ptr){
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| 44 | return Action::success;
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| 45 | }
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| 46 | virtual bool canUndo(){
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| 47 | return true;
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| 48 | }
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| 49 | virtual bool shouldUndo(){
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| 50 | return true;
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| 51 | }
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| 52 | };
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| 53 |
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| 54 | class cannotUndoActionStub : public Action
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| 55 | {
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| 56 | public:
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| 57 | cannotUndoActionStub() : Action("cannotUndoActionStub",false){}
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| 58 | virtual ~cannotUndoActionStub(){}
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| 59 |
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| 60 | virtual Action::state_ptr performCall(){
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| 61 | return Action::success;
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| 62 | }
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| 63 | virtual Action::state_ptr performUndo(Action::state_ptr){
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| 64 | return Action::success;
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| 65 | }
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| 66 | virtual Action::state_ptr performRedo(Action::state_ptr){
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| 67 | return Action::success;
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| 68 | }
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| 69 | virtual bool canUndo(){
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| 70 | return false;
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| 71 | }
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| 72 | virtual bool shouldUndo(){
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| 73 | return true;
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| 74 | }
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| 75 | };
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| 76 |
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| 77 | class wasCalledActionStub : public Action
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| 78 | {
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| 79 | public:
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| 80 | wasCalledActionStub() :
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| 81 | Action("wasCalledActionStub",false),
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| 82 | called(false)
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| 83 | {}
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| 84 | virtual ~wasCalledActionStub(){}
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| 85 |
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| 86 | virtual Action::state_ptr performCall(){
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| 87 | called = true;
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| 88 | return Action::success;
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| 89 | }
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| 90 | virtual Action::state_ptr performUndo(Action::state_ptr){
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| 91 | called = false;
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| 92 | return Action::success;
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| 93 | }
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| 94 | virtual Action::state_ptr performRedo(Action::state_ptr){
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| 95 | called = true;
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| 96 | return Action::success;
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| 97 | }
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| 98 | virtual bool canUndo(){
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| 99 | return true;
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| 100 | }
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| 101 | virtual bool shouldUndo(){
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| 102 | return true;
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| 103 | }
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| 104 | bool wasCalled(){
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| 105 | return called;
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| 106 | }
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| 107 | private:
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| 108 | bool called;
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| 109 | };
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| 110 |
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| 111 | void ActionSequenceTest::setUp(){
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| 112 | // create some necessary stubs used in this test
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| 113 | positive1 = new canUndoActionStub();
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| 114 | positive2 = new canUndoActionStub();
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| 115 | negative1 = new cannotUndoActionStub();
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| 116 | negative2 = new cannotUndoActionStub();
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| 117 |
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| 118 | shouldCall1 = new wasCalledActionStub();
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| 119 | shouldCall2 = new wasCalledActionStub();
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| 120 | shouldNotCall1 = new wasCalledActionStub();
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| 121 | shouldNotCall2 = new wasCalledActionStub();
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| 122 |
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| 123 | }
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| 124 |
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| 125 | void ActionSequenceTest::tearDown(){
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| 126 | delete positive1;
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| 127 | delete positive2;
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| 128 | delete negative1;
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| 129 | delete negative2;
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| 130 |
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| 131 | delete shouldCall1;
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| 132 | delete shouldCall2;
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| 133 | delete shouldNotCall1;
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| 134 | delete shouldNotCall2;
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| 135 |
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| 136 | }
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| 137 |
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| 138 | void ActionSequenceTest::canUndoTest(){
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| 139 | // first section:
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| 140 | {
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| 141 | // test some combinations
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| 142 | {
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| 143 | ActionSequence *sequence = new ActionSequence();
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| 144 | sequence->addAction(positive1);
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| 145 | sequence->addAction(positive2);
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| 146 | CPPUNIT_ASSERT_EQUAL( true, sequence->canUndo() );
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| 147 | delete sequence;
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| 148 | }
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| 149 | {
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| 150 | ActionSequence *sequence = new ActionSequence();
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| 151 | sequence->addAction(positive1);
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| 152 | sequence->addAction(negative2);
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| 153 | CPPUNIT_ASSERT_EQUAL( false, sequence->canUndo() );
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| 154 | delete sequence;
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| 155 | }
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| 156 | {
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| 157 | ActionSequence *sequence = new ActionSequence();
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| 158 | sequence->addAction(negative1);
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| 159 | sequence->addAction(positive2);
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| 160 | CPPUNIT_ASSERT_EQUAL( false, sequence->canUndo() );
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| 161 | delete sequence;
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| 162 | }
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| 163 | {
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| 164 | ActionSequence *sequence = new ActionSequence();
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| 165 | sequence->addAction(negative1);
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| 166 | sequence->addAction(negative2);
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| 167 | CPPUNIT_ASSERT_EQUAL( false, sequence->canUndo() );
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| 168 | delete sequence;
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| 169 | }
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| 170 | }
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| 171 |
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| 172 | // second section:
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| 173 | {
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| 174 | // empty sequence can be undone
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| 175 | ActionSequence *sequence = new ActionSequence();
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| 176 | CPPUNIT_ASSERT_EQUAL( true, sequence->canUndo() );
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| 177 | // if only a positive action is contained it can be undone
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| 178 | sequence->addAction(positive1);
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| 179 | CPPUNIT_ASSERT_EQUAL( true, sequence->canUndo() );
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| 180 | // the single negative action should block the process
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| 181 | sequence->addAction(negative1);
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| 182 | CPPUNIT_ASSERT_EQUAL( false, sequence->canUndo() );
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| 183 | // after removing the negative action all is well again
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| 184 | sequence->removeLastAction();
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| 185 | CPPUNIT_ASSERT_EQUAL( true, sequence->canUndo() );
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| 186 | delete sequence;
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| 187 | }
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| 188 | }
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| 189 |
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| 190 | void ActionSequenceTest::doesCallTest(){
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| 191 | ActionSequence *sequence = new ActionSequence();
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| 192 | sequence->addAction(shouldCall1);
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| 193 | sequence->addAction(shouldCall2);
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| 194 | sequence->addAction(shouldNotCall1);
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| 195 | sequence->addAction(shouldNotCall2);
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| 196 | sequence->removeLastAction();
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| 197 | sequence->removeLastAction();
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| 198 |
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| 199 | sequence->callAll();
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| 200 |
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| 201 | CPPUNIT_ASSERT_EQUAL(true,shouldCall1->wasCalled());
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| 202 | CPPUNIT_ASSERT_EQUAL(true,shouldCall2->wasCalled());
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| 203 | CPPUNIT_ASSERT_EQUAL(false,shouldNotCall1->wasCalled());
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| 204 | CPPUNIT_ASSERT_EQUAL(false,shouldNotCall2->wasCalled());
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| 205 |
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| 206 | delete sequence;
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| 207 | }
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| 208 |
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| 209 | void ActionSequenceTest::doesUndoTest(){
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| 210 | ActionSequence *sequence = new ActionSequence();
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| 211 | sequence->addAction(shouldNotCall1);
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| 212 | sequence->addAction(shouldNotCall2);
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| 213 | sequence->addAction(shouldCall1);
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| 214 | sequence->addAction(shouldCall2);
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| 215 |
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| 216 | ActionSequence::stateSet states = sequence->callAll();
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| 217 |
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| 218 | sequence->removeLastAction();
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| 219 | sequence->removeLastAction();
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| 220 |
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| 221 | sequence->undoAll(states);
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| 222 |
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| 223 | CPPUNIT_ASSERT_EQUAL(true,shouldCall1->wasCalled());
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| 224 | CPPUNIT_ASSERT_EQUAL(true,shouldCall2->wasCalled());
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| 225 | CPPUNIT_ASSERT_EQUAL(false,shouldNotCall1->wasCalled());
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| 226 | CPPUNIT_ASSERT_EQUAL(false,shouldNotCall2->wasCalled());
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| 227 |
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| 228 | delete sequence;
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| 229 | }
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| 230 |
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| 231 |
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