| 1 | /*
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| 2 |  * TesselationHelpers.cpp
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| 3 |  *
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| 4 |  *  Created on: Aug 3, 2009
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| 5 |  *      Author: heber
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| 6 |  */
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| 7 | 
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| 8 | #include <fstream>
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| 9 | 
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| 10 | #include "linkedcell.hpp"
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| 11 | #include "tesselation.hpp"
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| 12 | #include "tesselationhelpers.hpp"
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| 13 | #include "vector.hpp"
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| 14 | #include "verbose.hpp"
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| 15 | 
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| 16 | double DetGet(gsl_matrix *A, int inPlace) {
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| 17 |   /*
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| 18 |   inPlace = 1 => A is replaced with the LU decomposed copy.
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| 19 |   inPlace = 0 => A is retained, and a copy is used for LU.
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| 20 |   */
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| 21 | 
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| 22 |   double det;
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| 23 |   int signum;
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| 24 |   gsl_permutation *p = gsl_permutation_alloc(A->size1);
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| 25 |   gsl_matrix *tmpA;
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| 26 | 
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| 27 |   if (inPlace)
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| 28 |   tmpA = A;
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| 29 |   else {
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| 30 |   gsl_matrix *tmpA = gsl_matrix_alloc(A->size1, A->size2);
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| 31 |   gsl_matrix_memcpy(tmpA , A);
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| 32 |   }
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| 33 | 
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| 34 | 
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| 35 |   gsl_linalg_LU_decomp(tmpA , p , &signum);
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| 36 |   det = gsl_linalg_LU_det(tmpA , signum);
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| 37 |   gsl_permutation_free(p);
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| 38 |   if (! inPlace)
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| 39 |   gsl_matrix_free(tmpA);
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| 40 | 
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| 41 |   return det;
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| 42 | };
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| 43 | 
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| 44 | void GetSphere(Vector *center, Vector &a, Vector &b, Vector &c, double RADIUS)
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| 45 | {
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| 46 |   gsl_matrix *A = gsl_matrix_calloc(3,3);
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| 47 |   double m11, m12, m13, m14;
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| 48 | 
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| 49 |   for(int i=0;i<3;i++) {
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| 50 |     gsl_matrix_set(A, i, 0, a.x[i]);
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| 51 |     gsl_matrix_set(A, i, 1, b.x[i]);
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| 52 |     gsl_matrix_set(A, i, 2, c.x[i]);
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| 53 |   }
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| 54 |   m11 = DetGet(A, 1);
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| 55 | 
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| 56 |   for(int i=0;i<3;i++) {
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| 57 |     gsl_matrix_set(A, i, 0, a.x[i]*a.x[i] + b.x[i]*b.x[i] + c.x[i]*c.x[i]);
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| 58 |     gsl_matrix_set(A, i, 1, b.x[i]);
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| 59 |     gsl_matrix_set(A, i, 2, c.x[i]);
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| 60 |   }
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| 61 |   m12 = DetGet(A, 1);
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| 62 | 
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| 63 |   for(int i=0;i<3;i++) {
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| 64 |     gsl_matrix_set(A, i, 0, a.x[i]*a.x[i] + b.x[i]*b.x[i] + c.x[i]*c.x[i]);
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| 65 |     gsl_matrix_set(A, i, 1, a.x[i]);
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| 66 |     gsl_matrix_set(A, i, 2, c.x[i]);
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| 67 |   }
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| 68 |   m13 = DetGet(A, 1);
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| 69 | 
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| 70 |   for(int i=0;i<3;i++) {
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| 71 |     gsl_matrix_set(A, i, 0, a.x[i]*a.x[i] + b.x[i]*b.x[i] + c.x[i]*c.x[i]);
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| 72 |     gsl_matrix_set(A, i, 1, a.x[i]);
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| 73 |     gsl_matrix_set(A, i, 2, b.x[i]);
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| 74 |   }
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| 75 |   m14 = DetGet(A, 1);
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| 76 | 
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| 77 |   if (fabs(m11) < MYEPSILON)
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| 78 |     cerr << "ERROR: three points are colinear." << endl;
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| 79 | 
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| 80 |   center->x[0] =  0.5 * m12/ m11;
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| 81 |   center->x[1] = -0.5 * m13/ m11;
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| 82 |   center->x[2] =  0.5 * m14/ m11;
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| 83 | 
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| 84 |   if (fabs(a.Distance(center) - RADIUS) > MYEPSILON)
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| 85 |     cerr << "ERROR: The given center is further way by " << fabs(a.Distance(center) - RADIUS) << " from a than RADIUS." << endl;
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| 86 | 
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| 87 |   gsl_matrix_free(A);
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| 88 | };
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| 89 | 
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| 90 | 
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| 91 | 
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| 92 | /**
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| 93 |  * Function returns center of sphere with RADIUS, which rests on points a, b, c
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| 94 |  * @param Center this vector will be used for return
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| 95 |  * @param a vector first point of triangle
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| 96 |  * @param b vector second point of triangle
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| 97 |  * @param c vector third point of triangle
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| 98 |  * @param *Umkreismittelpunkt new cneter point of circumference
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| 99 |  * @param Direction vector indicates up/down
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| 100 |  * @param AlternativeDirection vecotr, needed in case the triangles have 90 deg angle
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| 101 |  * @param Halfplaneindicator double indicates whether Direction is up or down
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| 102 |  * @param AlternativeIndicator doube indicates in case of orthogonal triangles which direction of AlternativeDirection is suitable
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| 103 |  * @param alpha double angle at a
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| 104 |  * @param beta double, angle at b
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| 105 |  * @param gamma, double, angle at c
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| 106 |  * @param Radius, double
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| 107 |  * @param Umkreisradius double radius of circumscribing circle
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| 108 |  */
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| 109 | void GetCenterOfSphere(Vector* Center, Vector a, Vector b, Vector c, Vector *NewUmkreismittelpunkt, Vector* Direction, Vector* AlternativeDirection,
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| 110 |     double HalfplaneIndicator, double AlternativeIndicator, double alpha, double beta, double gamma, double RADIUS, double Umkreisradius)
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| 111 | {
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| 112 |   Vector TempNormal, helper;
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| 113 |   double Restradius;
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| 114 |   Vector OtherCenter;
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| 115 |   cout << Verbose(3) << "Begin of GetCenterOfSphere.\n";
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| 116 |   Center->Zero();
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| 117 |   helper.CopyVector(&a);
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| 118 |   helper.Scale(sin(2.*alpha));
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| 119 |   Center->AddVector(&helper);
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| 120 |   helper.CopyVector(&b);
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| 121 |   helper.Scale(sin(2.*beta));
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| 122 |   Center->AddVector(&helper);
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| 123 |   helper.CopyVector(&c);
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| 124 |   helper.Scale(sin(2.*gamma));
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| 125 |   Center->AddVector(&helper);
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| 126 |   //*Center = a * sin(2.*alpha) + b * sin(2.*beta) + c * sin(2.*gamma) ;
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| 127 |   Center->Scale(1./(sin(2.*alpha) + sin(2.*beta) + sin(2.*gamma)));
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| 128 |   NewUmkreismittelpunkt->CopyVector(Center);
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| 129 |   cout << Verbose(4) << "Center of new circumference is " << *NewUmkreismittelpunkt << ".\n";
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| 130 |   // Here we calculated center of circumscribing circle, using barycentric coordinates
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| 131 |   cout << Verbose(4) << "Center of circumference is " << *Center << " in direction " << *Direction << ".\n";
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| 132 | 
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| 133 |   TempNormal.CopyVector(&a);
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| 134 |   TempNormal.SubtractVector(&b);
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| 135 |   helper.CopyVector(&a);
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| 136 |   helper.SubtractVector(&c);
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| 137 |   TempNormal.VectorProduct(&helper);
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| 138 |   if (fabs(HalfplaneIndicator) < MYEPSILON)
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| 139 |     {
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| 140 |       if ((TempNormal.ScalarProduct(AlternativeDirection) <0 and AlternativeIndicator >0) or (TempNormal.ScalarProduct(AlternativeDirection) >0 and AlternativeIndicator <0))
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| 141 |         {
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| 142 |           TempNormal.Scale(-1);
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| 143 |         }
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| 144 |     }
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| 145 |   else
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| 146 |     {
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| 147 |       if (TempNormal.ScalarProduct(Direction)<0 && HalfplaneIndicator >0 || TempNormal.ScalarProduct(Direction)>0 && HalfplaneIndicator<0)
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| 148 |         {
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| 149 |           TempNormal.Scale(-1);
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| 150 |         }
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| 151 |     }
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| 152 | 
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| 153 |   TempNormal.Normalize();
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| 154 |   Restradius = sqrt(RADIUS*RADIUS - Umkreisradius*Umkreisradius);
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| 155 |   cout << Verbose(4) << "Height of center of circumference to center of sphere is " << Restradius << ".\n";
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| 156 |   TempNormal.Scale(Restradius);
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| 157 |   cout << Verbose(4) << "Shift vector to sphere of circumference is " << TempNormal << ".\n";
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| 158 | 
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| 159 |   Center->AddVector(&TempNormal);
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| 160 |   cout << Verbose(0) << "Center of sphere of circumference is " << *Center << ".\n";
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| 161 |   GetSphere(&OtherCenter, a, b, c, RADIUS);
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| 162 |   cout << Verbose(0) << "OtherCenter of sphere of circumference is " << OtherCenter << ".\n";
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| 163 |   cout << Verbose(3) << "End of GetCenterOfSphere.\n";
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| 164 | };
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| 165 | 
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| 166 | 
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| 167 | /** Constructs the center of the circumcircle defined by three points \a *a, \a *b and \a *c.
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| 168 |  * \param *Center new center on return
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| 169 |  * \param *a first point
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| 170 |  * \param *b second point
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| 171 |  * \param *c third point
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| 172 |  */
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| 173 | void GetCenterofCircumcircle(Vector *Center, Vector *a, Vector *b, Vector *c)
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| 174 | {
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| 175 |   Vector helper;
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| 176 |   double alpha, beta, gamma;
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| 177 |   Vector SideA, SideB, SideC;
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| 178 |   SideA.CopyVector(b);
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| 179 |   SideA.SubtractVector(c);
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| 180 |   SideB.CopyVector(c);
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| 181 |   SideB.SubtractVector(a);
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| 182 |   SideC.CopyVector(a);
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| 183 |   SideC.SubtractVector(b);
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| 184 |   alpha = M_PI - SideB.Angle(&SideC);
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| 185 |   beta = M_PI - SideC.Angle(&SideA);
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| 186 |   gamma = M_PI - SideA.Angle(&SideB);
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| 187 |   //cout << Verbose(3) << "INFO: alpha = " << alpha/M_PI*180. << ", beta = " << beta/M_PI*180. << ", gamma = " << gamma/M_PI*180. << "." << endl;
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| 188 |   if (fabs(M_PI - alpha - beta - gamma) > HULLEPSILON)
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| 189 |     cerr << "GetCenterofCircumcircle: Sum of angles " << (alpha+beta+gamma)/M_PI*180. << " > 180 degrees by " << fabs(M_PI - alpha - beta - gamma)/M_PI*180. << "!" << endl;
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| 190 | 
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| 191 |   Center->Zero();
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| 192 |   helper.CopyVector(a);
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| 193 |   helper.Scale(sin(2.*alpha));
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| 194 |   Center->AddVector(&helper);
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| 195 |   helper.CopyVector(b);
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| 196 |   helper.Scale(sin(2.*beta));
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| 197 |   Center->AddVector(&helper);
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| 198 |   helper.CopyVector(c);
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| 199 |   helper.Scale(sin(2.*gamma));
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| 200 |   Center->AddVector(&helper);
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| 201 |   Center->Scale(1./(sin(2.*alpha) + sin(2.*beta) + sin(2.*gamma)));
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| 202 | };
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| 203 | 
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| 204 | /** Returns the parameter "path length" for a given \a NewSphereCenter relative to \a OldSphereCenter on a circle on the plane \a CirclePlaneNormal with center \a CircleCenter and radius \a CircleRadius.
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| 205 |  * Test whether the \a NewSphereCenter is really on the given plane and in distance \a CircleRadius from \a CircleCenter.
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| 206 |  * It calculates the angle, making it unique on [0,2.*M_PI) by comparing to SearchDirection.
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| 207 |  * Also the new center is invalid if it the same as the old one and does not lie right above (\a NormalVector) the base line (\a CircleCenter).
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| 208 |  * \param CircleCenter Center of the parameter circle
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| 209 |  * \param CirclePlaneNormal normal vector to plane of the parameter circle
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| 210 |  * \param CircleRadius radius of the parameter circle
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| 211 |  * \param NewSphereCenter new center of a circumcircle
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| 212 |  * \param OldSphereCenter old center of a circumcircle, defining the zero "path length" on the parameter circle
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| 213 |  * \param NormalVector normal vector
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| 214 |  * \param SearchDirection search direction to make angle unique on return.
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| 215 |  * \return Angle between \a NewSphereCenter and \a OldSphereCenter relative to \a CircleCenter, 2.*M_PI if one test fails
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| 216 |  */
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| 217 | double GetPathLengthonCircumCircle(Vector &CircleCenter, Vector &CirclePlaneNormal, double CircleRadius, Vector &NewSphereCenter, Vector &OldSphereCenter, Vector &NormalVector, Vector &SearchDirection)
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| 218 | {
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| 219 |   Vector helper;
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| 220 |   double radius, alpha;
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| 221 | 
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| 222 |   helper.CopyVector(&NewSphereCenter);
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| 223 |   // test whether new center is on the parameter circle's plane
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| 224 |   if (fabs(helper.ScalarProduct(&CirclePlaneNormal)) > HULLEPSILON) {
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| 225 |     cerr << "ERROR: Something's very wrong here: NewSphereCenter is not on the band's plane as desired by " <<fabs(helper.ScalarProduct(&CirclePlaneNormal))  << "!" << endl;
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| 226 |     helper.ProjectOntoPlane(&CirclePlaneNormal);
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| 227 |   }
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| 228 |   radius = helper.ScalarProduct(&helper);
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| 229 |   // test whether the new center vector has length of CircleRadius
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| 230 |   if (fabs(radius - CircleRadius) > HULLEPSILON)
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| 231 |     cerr << Verbose(1) << "ERROR: The projected center of the new sphere has radius " << radius << " instead of " << CircleRadius << "." << endl;
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| 232 |   alpha = helper.Angle(&OldSphereCenter);
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| 233 |   // make the angle unique by checking the halfplanes/search direction
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| 234 |   if (helper.ScalarProduct(&SearchDirection) < -HULLEPSILON)  // acos is not unique on [0, 2.*M_PI), hence extra check to decide between two half intervals
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| 235 |     alpha = 2.*M_PI - alpha;
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| 236 |   //cout << Verbose(2) << "INFO: RelativeNewSphereCenter is " << helper << ", RelativeOldSphereCenter is " << OldSphereCenter << " and resulting angle is " << alpha << "." << endl;
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| 237 |   radius = helper.Distance(&OldSphereCenter);
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| 238 |   helper.ProjectOntoPlane(&NormalVector);
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| 239 |   // check whether new center is somewhat away or at least right over the current baseline to prevent intersecting triangles
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| 240 |   if ((radius > HULLEPSILON) || (helper.Norm() < HULLEPSILON)) {
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| 241 |     //cout << Verbose(2) << "INFO: Distance between old and new center is " << radius << " and between new center and baseline center is " << helper.Norm() << "." << endl;
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| 242 |     return alpha;
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| 243 |   } else {
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| 244 |     //cout << Verbose(1) << "INFO: NewSphereCenter " << helper << " is too close to OldSphereCenter" << OldSphereCenter << "." << endl;
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| 245 |     return 2.*M_PI;
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| 246 |   }
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| 247 | };
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| 248 | 
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| 249 | struct Intersection {
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| 250 |   Vector x1;
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| 251 |   Vector x2;
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| 252 |   Vector x3;
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| 253 |   Vector x4;
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| 254 | };
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| 255 | 
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| 256 | /**
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| 257 |  * Intersection calculation function.
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| 258 |  *
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| 259 |  * @param x to find the result for
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| 260 |  * @param function parameter
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| 261 |  */
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| 262 | double MinIntersectDistance(const gsl_vector * x, void *params)
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| 263 | {
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| 264 |   double retval = 0;
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| 265 |   struct Intersection *I = (struct Intersection *)params;
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| 266 |   Vector intersection;
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| 267 |   Vector SideA,SideB,HeightA, HeightB;
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| 268 |   for (int i=0;i<NDIM;i++)
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| 269 |     intersection.x[i] = gsl_vector_get(x, i);
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| 270 | 
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| 271 |   SideA.CopyVector(&(I->x1));
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| 272 |   SideA.SubtractVector(&I->x2);
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| 273 |   HeightA.CopyVector(&intersection);
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| 274 |   HeightA.SubtractVector(&I->x1);
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| 275 |   HeightA.ProjectOntoPlane(&SideA);
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| 276 | 
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| 277 |   SideB.CopyVector(&I->x3);
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| 278 |   SideB.SubtractVector(&I->x4);
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| 279 |   HeightB.CopyVector(&intersection);
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| 280 |   HeightB.SubtractVector(&I->x3);
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| 281 |   HeightB.ProjectOntoPlane(&SideB);
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| 282 | 
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| 283 |   retval = HeightA.ScalarProduct(&HeightA) + HeightB.ScalarProduct(&HeightB);
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| 284 |   //cout << Verbose(2) << "MinIntersectDistance called, result: " << retval << endl;
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| 285 | 
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| 286 |   return retval;
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| 287 | };
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| 288 | 
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| 289 | 
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| 290 | /**
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| 291 |  * Calculates whether there is an intersection between two lines. The first line
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| 292 |  * always goes through point 1 and point 2 and the second line is given by the
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| 293 |  * connection between point 4 and point 5.
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| 294 |  *
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| 295 |  * @param point 1 of line 1
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| 296 |  * @param point 2 of line 1
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| 297 |  * @param point 1 of line 2
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| 298 |  * @param point 2 of line 2
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| 299 |  *
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| 300 |  * @return true if there is an intersection between the given lines, false otherwise
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| 301 |  */
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| 302 | bool existsIntersection(Vector point1, Vector point2, Vector point3, Vector point4)
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| 303 | {
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| 304 |   bool result;
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| 305 | 
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| 306 |   struct Intersection par;
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| 307 |     par.x1.CopyVector(&point1);
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| 308 |     par.x2.CopyVector(&point2);
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| 309 |     par.x3.CopyVector(&point3);
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| 310 |     par.x4.CopyVector(&point4);
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| 311 | 
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| 312 |     const gsl_multimin_fminimizer_type *T = gsl_multimin_fminimizer_nmsimplex;
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| 313 |     gsl_multimin_fminimizer *s = NULL;
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| 314 |     gsl_vector *ss, *x;
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| 315 |     gsl_multimin_function minexFunction;
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| 316 | 
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| 317 |     size_t iter = 0;
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| 318 |     int status;
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| 319 |     double size;
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| 320 | 
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| 321 |     /* Starting point */
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| 322 |     x = gsl_vector_alloc(NDIM);
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| 323 |     gsl_vector_set(x, 0, point1.x[0]);
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| 324 |     gsl_vector_set(x, 1, point1.x[1]);
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| 325 |     gsl_vector_set(x, 2, point1.x[2]);
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| 326 | 
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| 327 |     /* Set initial step sizes to 1 */
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| 328 |     ss = gsl_vector_alloc(NDIM);
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| 329 |     gsl_vector_set_all(ss, 1.0);
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| 330 | 
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| 331 |     /* Initialize method and iterate */
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| 332 |     minexFunction.n = NDIM;
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| 333 |     minexFunction.f = &MinIntersectDistance;
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| 334 |     minexFunction.params = (void *)∥
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| 335 | 
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| 336 |     s = gsl_multimin_fminimizer_alloc(T, NDIM);
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| 337 |     gsl_multimin_fminimizer_set(s, &minexFunction, x, ss);
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| 338 | 
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| 339 |     do {
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| 340 |         iter++;
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| 341 |         status = gsl_multimin_fminimizer_iterate(s);
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| 342 | 
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| 343 |         if (status) {
 | 
|---|
| 344 |           break;
 | 
|---|
| 345 |         }
 | 
|---|
| 346 | 
 | 
|---|
| 347 |         size = gsl_multimin_fminimizer_size(s);
 | 
|---|
| 348 |         status = gsl_multimin_test_size(size, 1e-2);
 | 
|---|
| 349 | 
 | 
|---|
| 350 |         if (status == GSL_SUCCESS) {
 | 
|---|
| 351 |           cout << Verbose(2) << "converged to minimum" <<  endl;
 | 
|---|
| 352 |         }
 | 
|---|
| 353 |     } while (status == GSL_CONTINUE && iter < 100);
 | 
|---|
| 354 | 
 | 
|---|
| 355 |     // check whether intersection is in between or not
 | 
|---|
| 356 |   Vector intersection, SideA, SideB, HeightA, HeightB;
 | 
|---|
| 357 |   double t1, t2;
 | 
|---|
| 358 |   for (int i = 0; i < NDIM; i++) {
 | 
|---|
| 359 |     intersection.x[i] = gsl_vector_get(s->x, i);
 | 
|---|
| 360 |   }
 | 
|---|
| 361 | 
 | 
|---|
| 362 |   SideA.CopyVector(&par.x2);
 | 
|---|
| 363 |   SideA.SubtractVector(&par.x1);
 | 
|---|
| 364 |   HeightA.CopyVector(&intersection);
 | 
|---|
| 365 |   HeightA.SubtractVector(&par.x1);
 | 
|---|
| 366 | 
 | 
|---|
| 367 |   t1 = HeightA.ScalarProduct(&SideA)/SideA.ScalarProduct(&SideA);
 | 
|---|
| 368 | 
 | 
|---|
| 369 |   SideB.CopyVector(&par.x4);
 | 
|---|
| 370 |   SideB.SubtractVector(&par.x3);
 | 
|---|
| 371 |   HeightB.CopyVector(&intersection);
 | 
|---|
| 372 |   HeightB.SubtractVector(&par.x3);
 | 
|---|
| 373 | 
 | 
|---|
| 374 |   t2 = HeightB.ScalarProduct(&SideB)/SideB.ScalarProduct(&SideB);
 | 
|---|
| 375 | 
 | 
|---|
| 376 |   cout << Verbose(2) << "Intersection " << intersection << " is at "
 | 
|---|
| 377 |     << t1 << " for (" << point1 << "," << point2 << ") and at "
 | 
|---|
| 378 |     << t2 << " for (" << point3 << "," << point4 << "): ";
 | 
|---|
| 379 | 
 | 
|---|
| 380 |   if (((t1 >= 0) && (t1 <= 1)) && ((t2 >= 0) && (t2 <= 1))) {
 | 
|---|
| 381 |     cout << "true intersection." << endl;
 | 
|---|
| 382 |     result = true;
 | 
|---|
| 383 |   } else {
 | 
|---|
| 384 |     cout << "intersection out of region of interest." << endl;
 | 
|---|
| 385 |     result = false;
 | 
|---|
| 386 |   }
 | 
|---|
| 387 | 
 | 
|---|
| 388 |   // free minimizer stuff
 | 
|---|
| 389 |     gsl_vector_free(x);
 | 
|---|
| 390 |     gsl_vector_free(ss);
 | 
|---|
| 391 |     gsl_multimin_fminimizer_free(s);
 | 
|---|
| 392 | 
 | 
|---|
| 393 |   return result;
 | 
|---|
| 394 | };
 | 
|---|
| 395 | 
 | 
|---|
| 396 | /** Gets the angle between a point and a reference relative to the provided center.
 | 
|---|
| 397 |  * We have two shanks point and reference between which the angle is calculated
 | 
|---|
| 398 |  * and by scalar product with OrthogonalVector we decide the interval.
 | 
|---|
| 399 |  * @param point to calculate the angle for
 | 
|---|
| 400 |  * @param reference to which to calculate the angle
 | 
|---|
| 401 |  * @param OrthogonalVector points in direction of [pi,2pi] interval
 | 
|---|
| 402 |  *
 | 
|---|
| 403 |  * @return angle between point and reference
 | 
|---|
| 404 |  */
 | 
|---|
| 405 | double GetAngle(const Vector &point, const Vector &reference, const Vector OrthogonalVector)
 | 
|---|
| 406 | {
 | 
|---|
| 407 |   if (reference.IsZero())
 | 
|---|
| 408 |     return M_PI;
 | 
|---|
| 409 | 
 | 
|---|
| 410 |   // calculate both angles and correct with in-plane vector
 | 
|---|
| 411 |   if (point.IsZero())
 | 
|---|
| 412 |     return M_PI;
 | 
|---|
| 413 |   double phi = point.Angle(&reference);
 | 
|---|
| 414 |   if (OrthogonalVector.ScalarProduct(&point) > 0) {
 | 
|---|
| 415 |     phi = 2.*M_PI - phi;
 | 
|---|
| 416 |   }
 | 
|---|
| 417 | 
 | 
|---|
| 418 |   cout << Verbose(4) << "INFO: " << point << " has angle " << phi << " with respect to reference " << reference << "." << endl;
 | 
|---|
| 419 | 
 | 
|---|
| 420 |   return phi;
 | 
|---|
| 421 | }
 | 
|---|
| 422 | 
 | 
|---|
| 423 | 
 | 
|---|
| 424 | /** Calculates the volume of a general tetraeder.
 | 
|---|
| 425 |  * \param *a first vector
 | 
|---|
| 426 |  * \param *a first vector
 | 
|---|
| 427 |  * \param *a first vector
 | 
|---|
| 428 |  * \param *a first vector
 | 
|---|
| 429 |  * \return \f$ \frac{1}{6} \cdot ((a-d) \times (a-c) \cdot  (a-b)) \f$
 | 
|---|
| 430 |  */
 | 
|---|
| 431 | double CalculateVolumeofGeneralTetraeder(Vector *a, Vector *b, Vector *c, Vector *d)
 | 
|---|
| 432 | {
 | 
|---|
| 433 |   Vector Point, TetraederVector[3];
 | 
|---|
| 434 |   double volume;
 | 
|---|
| 435 | 
 | 
|---|
| 436 |   TetraederVector[0].CopyVector(a);
 | 
|---|
| 437 |   TetraederVector[1].CopyVector(b);
 | 
|---|
| 438 |   TetraederVector[2].CopyVector(c);
 | 
|---|
| 439 |   for (int j=0;j<3;j++)
 | 
|---|
| 440 |     TetraederVector[j].SubtractVector(d);
 | 
|---|
| 441 |   Point.CopyVector(&TetraederVector[0]);
 | 
|---|
| 442 |   Point.VectorProduct(&TetraederVector[1]);
 | 
|---|
| 443 |   volume = 1./6. * fabs(Point.ScalarProduct(&TetraederVector[2]));
 | 
|---|
| 444 |   return volume;
 | 
|---|
| 445 | };
 | 
|---|
| 446 | 
 | 
|---|
| 447 | 
 | 
|---|
| 448 | /** Checks for a new special triangle whether one of its edges is already present with one one triangle connected.
 | 
|---|
| 449 |  * This enforces that special triangles (i.e. degenerated ones) should at last close the open-edge frontier and not
 | 
|---|
| 450 |  * make it bigger (i.e. closing one (the baseline) and opening two new ones).
 | 
|---|
| 451 |  * \param TPS[3] nodes of the triangle
 | 
|---|
| 452 |  * \return true - there is such a line (i.e. creation of degenerated triangle is valid), false - no such line (don't create)
 | 
|---|
| 453 |  */
 | 
|---|
| 454 | bool CheckLineCriteriaForDegeneratedTriangle(class BoundaryPointSet *nodes[3])
 | 
|---|
| 455 | {
 | 
|---|
| 456 |   bool result = false;
 | 
|---|
| 457 |   int counter = 0;
 | 
|---|
| 458 | 
 | 
|---|
| 459 |   // check all three points
 | 
|---|
| 460 |   for (int i=0;i<3;i++)
 | 
|---|
| 461 |     for (int j=i+1; j<3; j++) {
 | 
|---|
| 462 |       if (nodes[i]->lines.find(nodes[j]->node->nr) != nodes[i]->lines.end()) {  // there already is a line
 | 
|---|
| 463 |         LineMap::iterator FindLine;
 | 
|---|
| 464 |         pair<LineMap::iterator,LineMap::iterator> FindPair;
 | 
|---|
| 465 |         FindPair = nodes[i]->lines.equal_range(nodes[j]->node->nr);
 | 
|---|
| 466 |         for (FindLine = FindPair.first; FindLine != FindPair.second; ++FindLine) {
 | 
|---|
| 467 |           // If there is a line with less than two attached triangles, we don't need a new line.
 | 
|---|
| 468 |           if (FindLine->second->triangles.size() < 2) {
 | 
|---|
| 469 |             counter++;
 | 
|---|
| 470 |             break;  // increase counter only once per edge
 | 
|---|
| 471 |           }
 | 
|---|
| 472 |         }
 | 
|---|
| 473 |       } else { // no line
 | 
|---|
| 474 |         cout << Verbose(1) << "The line between " << *nodes[i] << " and " << *nodes[j] << " is not yet present, hence no need for a degenerate triangle." << endl;
 | 
|---|
| 475 |         result = true;
 | 
|---|
| 476 |       }
 | 
|---|
| 477 |     }
 | 
|---|
| 478 |   if ((!result) && (counter > 1)) {
 | 
|---|
| 479 |     cout << Verbose(2) << "INFO: Degenerate triangle is ok, at least two, here " << counter << ", existing lines are used." << endl;
 | 
|---|
| 480 |     result = true;
 | 
|---|
| 481 |   }
 | 
|---|
| 482 |   return result;
 | 
|---|
| 483 | };
 | 
|---|
| 484 | 
 | 
|---|
| 485 | 
 | 
|---|
| 486 | /** Sort function for the candidate list.
 | 
|---|
| 487 |  */
 | 
|---|
| 488 | bool SortCandidates(CandidateForTesselation* candidate1, CandidateForTesselation* candidate2)
 | 
|---|
| 489 | {
 | 
|---|
| 490 |   Vector BaseLineVector, OrthogonalVector, helper;
 | 
|---|
| 491 |   if (candidate1->BaseLine != candidate2->BaseLine) {  // sanity check
 | 
|---|
| 492 |     cout << Verbose(0) << "ERROR: sortCandidates was called for two different baselines: " << candidate1->BaseLine << " and " << candidate2->BaseLine << "." << endl;
 | 
|---|
| 493 |     //return false;
 | 
|---|
| 494 |     exit(1);
 | 
|---|
| 495 |   }
 | 
|---|
| 496 |   // create baseline vector
 | 
|---|
| 497 |   BaseLineVector.CopyVector(candidate1->BaseLine->endpoints[1]->node->node);
 | 
|---|
| 498 |   BaseLineVector.SubtractVector(candidate1->BaseLine->endpoints[0]->node->node);
 | 
|---|
| 499 |   BaseLineVector.Normalize();
 | 
|---|
| 500 | 
 | 
|---|
| 501 |   // create normal in-plane vector to cope with acos() non-uniqueness on [0,2pi] (note that is pointing in the "right" direction already, hence ">0" test!)
 | 
|---|
| 502 |   helper.CopyVector(candidate1->BaseLine->endpoints[0]->node->node);
 | 
|---|
| 503 |   helper.SubtractVector(candidate1->point->node);
 | 
|---|
| 504 |   OrthogonalVector.CopyVector(&helper);
 | 
|---|
| 505 |   helper.VectorProduct(&BaseLineVector);
 | 
|---|
| 506 |   OrthogonalVector.SubtractVector(&helper);
 | 
|---|
| 507 |   OrthogonalVector.Normalize();
 | 
|---|
| 508 | 
 | 
|---|
| 509 |   // calculate both angles and correct with in-plane vector
 | 
|---|
| 510 |   helper.CopyVector(candidate1->point->node);
 | 
|---|
| 511 |   helper.SubtractVector(candidate1->BaseLine->endpoints[0]->node->node);
 | 
|---|
| 512 |   double phi = BaseLineVector.Angle(&helper);
 | 
|---|
| 513 |   if (OrthogonalVector.ScalarProduct(&helper) > 0) {
 | 
|---|
| 514 |     phi = 2.*M_PI - phi;
 | 
|---|
| 515 |   }
 | 
|---|
| 516 |   helper.CopyVector(candidate2->point->node);
 | 
|---|
| 517 |   helper.SubtractVector(candidate1->BaseLine->endpoints[0]->node->node);
 | 
|---|
| 518 |   double psi = BaseLineVector.Angle(&helper);
 | 
|---|
| 519 |   if (OrthogonalVector.ScalarProduct(&helper) > 0) {
 | 
|---|
| 520 |     psi = 2.*M_PI - psi;
 | 
|---|
| 521 |   }
 | 
|---|
| 522 | 
 | 
|---|
| 523 |   cout << Verbose(2) << *candidate1->point << " has angle " << phi << endl;
 | 
|---|
| 524 |   cout << Verbose(2) << *candidate2->point << " has angle " << psi << endl;
 | 
|---|
| 525 | 
 | 
|---|
| 526 |   // return comparison
 | 
|---|
| 527 |   return phi < psi;
 | 
|---|
| 528 | };
 | 
|---|
| 529 | 
 | 
|---|
| 530 | /**
 | 
|---|
| 531 |  * Finds the point which is second closest to the provided one.
 | 
|---|
| 532 |  *
 | 
|---|
| 533 |  * @param Point to which to find the second closest other point
 | 
|---|
| 534 |  * @param linked cell structure
 | 
|---|
| 535 |  *
 | 
|---|
| 536 |  * @return point which is second closest to the provided one
 | 
|---|
| 537 |  */
 | 
|---|
| 538 | TesselPoint* FindSecondClosestPoint(const Vector* Point, LinkedCell* LC)
 | 
|---|
| 539 | {
 | 
|---|
| 540 |   LinkedNodes *List = NULL;
 | 
|---|
| 541 |   TesselPoint* closestPoint = NULL;
 | 
|---|
| 542 |   TesselPoint* secondClosestPoint = NULL;
 | 
|---|
| 543 |   double distance = 1e16;
 | 
|---|
| 544 |   double secondDistance = 1e16;
 | 
|---|
| 545 |   Vector helper;
 | 
|---|
| 546 |   int N[NDIM], Nlower[NDIM], Nupper[NDIM];
 | 
|---|
| 547 | 
 | 
|---|
| 548 |   LC->SetIndexToVector(Point); // ignore status as we calculate bounds below sensibly
 | 
|---|
| 549 |   for(int i=0;i<NDIM;i++) // store indices of this cell
 | 
|---|
| 550 |     N[i] = LC->n[i];
 | 
|---|
| 551 |   cout << Verbose(2) << "INFO: Center cell is " << N[0] << ", " << N[1] << ", " << N[2] << " with No. " << LC->index << "." << endl;
 | 
|---|
| 552 | 
 | 
|---|
| 553 |   LC->GetNeighbourBounds(Nlower, Nupper);
 | 
|---|
| 554 |   //cout << endl;
 | 
|---|
| 555 |   for (LC->n[0] = Nlower[0]; LC->n[0] <= Nupper[0]; LC->n[0]++)
 | 
|---|
| 556 |     for (LC->n[1] = Nlower[1]; LC->n[1] <= Nupper[1]; LC->n[1]++)
 | 
|---|
| 557 |       for (LC->n[2] = Nlower[2]; LC->n[2] <= Nupper[2]; LC->n[2]++) {
 | 
|---|
| 558 |         List = LC->GetCurrentCell();
 | 
|---|
| 559 |         //cout << Verbose(3) << "The current cell " << LC->n[0] << "," << LC->n[1] << "," << LC->n[2] << endl;
 | 
|---|
| 560 |         if (List != NULL) {
 | 
|---|
| 561 |           for (LinkedNodes::iterator Runner = List->begin(); Runner != List->end(); Runner++) {
 | 
|---|
| 562 |             helper.CopyVector(Point);
 | 
|---|
| 563 |             helper.SubtractVector((*Runner)->node);
 | 
|---|
| 564 |             double currentNorm = helper. Norm();
 | 
|---|
| 565 |             if (currentNorm < distance) {
 | 
|---|
| 566 |               // remember second point
 | 
|---|
| 567 |               secondDistance = distance;
 | 
|---|
| 568 |               secondClosestPoint = closestPoint;
 | 
|---|
| 569 |               // mark down new closest point
 | 
|---|
| 570 |               distance = currentNorm;
 | 
|---|
| 571 |               closestPoint = (*Runner);
 | 
|---|
| 572 |               //cout << Verbose(2) << "INFO: New Second Nearest Neighbour is " << *secondClosestPoint << "." << endl;
 | 
|---|
| 573 |             }
 | 
|---|
| 574 |           }
 | 
|---|
| 575 |         } else {
 | 
|---|
| 576 |           cerr << "ERROR: The current cell " << LC->n[0] << "," << LC->n[1] << ","
 | 
|---|
| 577 |             << LC->n[2] << " is invalid!" << endl;
 | 
|---|
| 578 |         }
 | 
|---|
| 579 |       }
 | 
|---|
| 580 | 
 | 
|---|
| 581 |   return secondClosestPoint;
 | 
|---|
| 582 | };
 | 
|---|
| 583 | 
 | 
|---|
| 584 | /**
 | 
|---|
| 585 |  * Finds the point which is closest to the provided one.
 | 
|---|
| 586 |  *
 | 
|---|
| 587 |  * @param Point to which to find the closest other point
 | 
|---|
| 588 |  * @param SecondPoint the second closest other point on return, NULL if none found
 | 
|---|
| 589 |  * @param linked cell structure
 | 
|---|
| 590 |  *
 | 
|---|
| 591 |  * @return point which is closest to the provided one, NULL if none found
 | 
|---|
| 592 |  */
 | 
|---|
| 593 | TesselPoint* FindClosestPoint(const Vector* Point, TesselPoint *&SecondPoint, LinkedCell* LC)
 | 
|---|
| 594 | {
 | 
|---|
| 595 |   LinkedNodes *List = NULL;
 | 
|---|
| 596 |   TesselPoint* closestPoint = NULL;
 | 
|---|
| 597 |   SecondPoint = NULL;
 | 
|---|
| 598 |   double distance = 1e16;
 | 
|---|
| 599 |   double secondDistance = 1e16;
 | 
|---|
| 600 |   Vector helper;
 | 
|---|
| 601 |   int N[NDIM], Nlower[NDIM], Nupper[NDIM];
 | 
|---|
| 602 | 
 | 
|---|
| 603 |   LC->SetIndexToVector(Point); // ignore status as we calculate bounds below sensibly
 | 
|---|
| 604 |   for(int i=0;i<NDIM;i++) // store indices of this cell
 | 
|---|
| 605 |     N[i] = LC->n[i];
 | 
|---|
| 606 |   cout << Verbose(3) << "INFO: Center cell is " << N[0] << ", " << N[1] << ", " << N[2] << " with No. " << LC->index << "." << endl;
 | 
|---|
| 607 | 
 | 
|---|
| 608 |   LC->GetNeighbourBounds(Nlower, Nupper);
 | 
|---|
| 609 |   //cout << endl;
 | 
|---|
| 610 |   for (LC->n[0] = Nlower[0]; LC->n[0] <= Nupper[0]; LC->n[0]++)
 | 
|---|
| 611 |     for (LC->n[1] = Nlower[1]; LC->n[1] <= Nupper[1]; LC->n[1]++)
 | 
|---|
| 612 |       for (LC->n[2] = Nlower[2]; LC->n[2] <= Nupper[2]; LC->n[2]++) {
 | 
|---|
| 613 |         List = LC->GetCurrentCell();
 | 
|---|
| 614 |         //cout << Verbose(3) << "The current cell " << LC->n[0] << "," << LC->n[1] << "," << LC->n[2] << endl;
 | 
|---|
| 615 |         if (List != NULL) {
 | 
|---|
| 616 |           for (LinkedNodes::iterator Runner = List->begin(); Runner != List->end(); Runner++) {
 | 
|---|
| 617 |             helper.CopyVector(Point);
 | 
|---|
| 618 |             helper.SubtractVector((*Runner)->node);
 | 
|---|
| 619 |             double currentNorm = helper. Norm();
 | 
|---|
| 620 |             if (currentNorm < distance) {
 | 
|---|
| 621 |               secondDistance = distance;
 | 
|---|
| 622 |               SecondPoint = closestPoint;
 | 
|---|
| 623 |               distance = currentNorm;
 | 
|---|
| 624 |               closestPoint = (*Runner);
 | 
|---|
| 625 |               //cout << Verbose(2) << "INFO: New Nearest Neighbour is " << *closestPoint << "." << endl;
 | 
|---|
| 626 |             } else if (currentNorm < secondDistance) {
 | 
|---|
| 627 |               secondDistance = currentNorm;
 | 
|---|
| 628 |               SecondPoint = (*Runner);
 | 
|---|
| 629 |               //cout << Verbose(2) << "INFO: New Second Nearest Neighbour is " << *SecondPoint << "." << endl;
 | 
|---|
| 630 |             }
 | 
|---|
| 631 |           }
 | 
|---|
| 632 |         } else {
 | 
|---|
| 633 |           cerr << "ERROR: The current cell " << LC->n[0] << "," << LC->n[1] << ","
 | 
|---|
| 634 |             << LC->n[2] << " is invalid!" << endl;
 | 
|---|
| 635 |         }
 | 
|---|
| 636 |       }
 | 
|---|
| 637 |   // output
 | 
|---|
| 638 |   if (closestPoint != NULL) {
 | 
|---|
| 639 |     cout << Verbose(2) << "Closest point is " << *closestPoint;
 | 
|---|
| 640 |     if (SecondPoint != NULL)
 | 
|---|
| 641 |       cout << " and second closest is " << *SecondPoint;
 | 
|---|
| 642 |     cout << "." << endl;
 | 
|---|
| 643 |   }
 | 
|---|
| 644 |   return closestPoint;
 | 
|---|
| 645 | };
 | 
|---|
| 646 | 
 | 
|---|
| 647 | /** Returns the closest point on \a *Base with respect to \a *OtherBase.
 | 
|---|
| 648 |  * \param *out output stream for debugging
 | 
|---|
| 649 |  * \param *Base reference line
 | 
|---|
| 650 |  * \param *OtherBase other base line
 | 
|---|
| 651 |  * \return Vector on reference line that has closest distance
 | 
|---|
| 652 |  */
 | 
|---|
| 653 | Vector * GetClosestPointBetweenLine(ofstream *out, class BoundaryLineSet *Base, class BoundaryLineSet *OtherBase)
 | 
|---|
| 654 | {
 | 
|---|
| 655 |   // construct the plane of the two baselines (i.e. take both their directional vectors)
 | 
|---|
| 656 |   Vector Normal;
 | 
|---|
| 657 |   Vector Baseline, OtherBaseline;
 | 
|---|
| 658 |   Baseline.CopyVector(Base->endpoints[1]->node->node);
 | 
|---|
| 659 |   Baseline.SubtractVector(Base->endpoints[0]->node->node);
 | 
|---|
| 660 |   OtherBaseline.CopyVector(OtherBase->endpoints[1]->node->node);
 | 
|---|
| 661 |   OtherBaseline.SubtractVector(OtherBase->endpoints[0]->node->node);
 | 
|---|
| 662 |   Normal.CopyVector(&Baseline);
 | 
|---|
| 663 |   Normal.VectorProduct(&OtherBaseline);
 | 
|---|
| 664 |   Normal.Normalize();
 | 
|---|
| 665 |   *out << Verbose(4) << "First direction is " << Baseline << ", second direction is " << OtherBaseline << ", normal of intersection plane is " << Normal << "." << endl;
 | 
|---|
| 666 | 
 | 
|---|
| 667 |   // project one offset point of OtherBase onto this plane (and add plane offset vector)
 | 
|---|
| 668 |   Vector NewOffset;
 | 
|---|
| 669 |   NewOffset.CopyVector(OtherBase->endpoints[0]->node->node);
 | 
|---|
| 670 |   NewOffset.SubtractVector(Base->endpoints[0]->node->node);
 | 
|---|
| 671 |   NewOffset.ProjectOntoPlane(&Normal);
 | 
|---|
| 672 |   NewOffset.AddVector(Base->endpoints[0]->node->node);
 | 
|---|
| 673 |   Vector NewDirection;
 | 
|---|
| 674 |   NewDirection.CopyVector(&NewOffset);
 | 
|---|
| 675 |   NewDirection.AddVector(&OtherBaseline);
 | 
|---|
| 676 | 
 | 
|---|
| 677 |   // calculate the intersection between this projected baseline and Base
 | 
|---|
| 678 |   Vector *Intersection = new Vector;
 | 
|---|
| 679 |   Intersection->GetIntersectionOfTwoLinesOnPlane(out, Base->endpoints[0]->node->node, Base->endpoints[1]->node->node, &NewOffset, &NewDirection, &Normal);
 | 
|---|
| 680 |   Normal.CopyVector(Intersection);
 | 
|---|
| 681 |   Normal.SubtractVector(Base->endpoints[0]->node->node);
 | 
|---|
| 682 |   *out << Verbose(3) << "Found closest point on " << *Base << " at " << *Intersection << ", factor in line is " << fabs(Normal.ScalarProduct(&Baseline)/Baseline.NormSquared()) << "." << endl;
 | 
|---|
| 683 | 
 | 
|---|
| 684 |   return Intersection;
 | 
|---|
| 685 | };
 | 
|---|
| 686 | 
 | 
|---|
| 687 | /** Returns the distance to the plane defined by \a *triangle
 | 
|---|
| 688 |  * \param *out output stream for debugging
 | 
|---|
| 689 |  * \param *x Vector to calculate distance to
 | 
|---|
| 690 |  * \param *triangle triangle defining plane
 | 
|---|
| 691 |  * \return distance between \a *x and plane defined by \a *triangle, -1 - if something went wrong
 | 
|---|
| 692 |  */
 | 
|---|
| 693 | double DistanceToTrianglePlane(ofstream *out, Vector *x, BoundaryTriangleSet *triangle)
 | 
|---|
| 694 | {
 | 
|---|
| 695 |   double distance = 0.;
 | 
|---|
| 696 |   if (x == NULL) {
 | 
|---|
| 697 |     return -1;
 | 
|---|
| 698 |   }
 | 
|---|
| 699 |   distance = x->DistanceToPlane(out, &triangle->NormalVector, triangle->endpoints[0]->node->node);
 | 
|---|
| 700 |   return distance;
 | 
|---|
| 701 | };
 | 
|---|
| 702 | 
 | 
|---|
| 703 | /** Creates the objects in a VRML file.
 | 
|---|
| 704 |  * \param *out output stream for debugging
 | 
|---|
| 705 |  * \param *vrmlfile output stream for tecplot data
 | 
|---|
| 706 |  * \param *Tess Tesselation structure with constructed triangles
 | 
|---|
| 707 |  * \param *mol molecule structure with atom positions
 | 
|---|
| 708 |  */
 | 
|---|
| 709 | void WriteVrmlFile(ofstream *out, ofstream *vrmlfile, class Tesselation *Tess, PointCloud *cloud)
 | 
|---|
| 710 | {
 | 
|---|
| 711 |   TesselPoint *Walker = NULL;
 | 
|---|
| 712 |   int i;
 | 
|---|
| 713 |   Vector *center = cloud->GetCenter(out);
 | 
|---|
| 714 |   if (vrmlfile != NULL) {
 | 
|---|
| 715 |     //cout << Verbose(1) << "Writing Raster3D file ... ";
 | 
|---|
| 716 |     *vrmlfile << "#VRML V2.0 utf8" << endl;
 | 
|---|
| 717 |     *vrmlfile << "#Created by molecuilder" << endl;
 | 
|---|
| 718 |     *vrmlfile << "#All atoms as spheres" << endl;
 | 
|---|
| 719 |     cloud->GoToFirst();
 | 
|---|
| 720 |     while (!cloud->IsEnd()) {
 | 
|---|
| 721 |       Walker = cloud->GetPoint();
 | 
|---|
| 722 |       *vrmlfile << "Sphere {" << endl << "  "; // 2 is sphere type
 | 
|---|
| 723 |       for (i=0;i<NDIM;i++)
 | 
|---|
| 724 |         *vrmlfile << Walker->node->x[i]-center->x[i] << " ";
 | 
|---|
| 725 |       *vrmlfile << "\t0.1\t1. 1. 1." << endl; // radius 0.05 and white as colour
 | 
|---|
| 726 |       cloud->GoToNext();
 | 
|---|
| 727 |     }
 | 
|---|
| 728 | 
 | 
|---|
| 729 |     *vrmlfile << "# All tesselation triangles" << endl;
 | 
|---|
| 730 |     for (TriangleMap::iterator TriangleRunner = Tess->TrianglesOnBoundary.begin(); TriangleRunner != Tess->TrianglesOnBoundary.end(); TriangleRunner++) {
 | 
|---|
| 731 |       *vrmlfile << "1" << endl << "  "; // 1 is triangle type
 | 
|---|
| 732 |       for (i=0;i<3;i++) { // print each node
 | 
|---|
| 733 |         for (int j=0;j<NDIM;j++)  // and for each node all NDIM coordinates
 | 
|---|
| 734 |           *vrmlfile << TriangleRunner->second->endpoints[i]->node->node->x[j]-center->x[j] << " ";
 | 
|---|
| 735 |         *vrmlfile << "\t";
 | 
|---|
| 736 |       }
 | 
|---|
| 737 |       *vrmlfile << "1. 0. 0." << endl;  // red as colour
 | 
|---|
| 738 |       *vrmlfile << "18" << endl << "  0.5 0.5 0.5" << endl; // 18 is transparency type for previous object
 | 
|---|
| 739 |     }
 | 
|---|
| 740 |   } else {
 | 
|---|
| 741 |     cerr << "ERROR: Given vrmlfile is " << vrmlfile << "." << endl;
 | 
|---|
| 742 |   }
 | 
|---|
| 743 |   delete(center);
 | 
|---|
| 744 | };
 | 
|---|
| 745 | 
 | 
|---|
| 746 | /** Writes additionally the current sphere (i.e. the last triangle to file).
 | 
|---|
| 747 |  * \param *out output stream for debugging
 | 
|---|
| 748 |  * \param *rasterfile output stream for tecplot data
 | 
|---|
| 749 |  * \param *Tess Tesselation structure with constructed triangles
 | 
|---|
| 750 |  * \param *mol molecule structure with atom positions
 | 
|---|
| 751 |  */
 | 
|---|
| 752 | void IncludeSphereinRaster3D(ofstream *out, ofstream *rasterfile, class Tesselation *Tess, PointCloud *cloud)
 | 
|---|
| 753 | {
 | 
|---|
| 754 |   Vector helper;
 | 
|---|
| 755 |   // include the current position of the virtual sphere in the temporary raster3d file
 | 
|---|
| 756 |   Vector *center = cloud->GetCenter(out);
 | 
|---|
| 757 |   // make the circumsphere's center absolute again
 | 
|---|
| 758 |   helper.CopyVector(Tess->LastTriangle->endpoints[0]->node->node);
 | 
|---|
| 759 |   helper.AddVector(Tess->LastTriangle->endpoints[1]->node->node);
 | 
|---|
| 760 |   helper.AddVector(Tess->LastTriangle->endpoints[2]->node->node);
 | 
|---|
| 761 |   helper.Scale(1./3.);
 | 
|---|
| 762 |   helper.SubtractVector(center);
 | 
|---|
| 763 |   // and add to file plus translucency object
 | 
|---|
| 764 |   *rasterfile << "# current virtual sphere\n";
 | 
|---|
| 765 |   *rasterfile << "8\n  25.0    0.6     -1.0 -1.0 -1.0     0.2        0 0 0 0\n";
 | 
|---|
| 766 |   *rasterfile << "2\n  " << helper.x[0] << " " << helper.x[1] << " " << helper.x[2] << "\t" << 5. << "\t1 0 0\n";
 | 
|---|
| 767 |   *rasterfile << "9\n  terminating special property\n";
 | 
|---|
| 768 |   delete(center);
 | 
|---|
| 769 | };
 | 
|---|
| 770 | 
 | 
|---|
| 771 | /** Creates the objects in a raster3d file (renderable with a header.r3d).
 | 
|---|
| 772 |  * \param *out output stream for debugging
 | 
|---|
| 773 |  * \param *rasterfile output stream for tecplot data
 | 
|---|
| 774 |  * \param *Tess Tesselation structure with constructed triangles
 | 
|---|
| 775 |  * \param *mol molecule structure with atom positions
 | 
|---|
| 776 |  */
 | 
|---|
| 777 | void WriteRaster3dFile(ofstream *out, ofstream *rasterfile, class Tesselation *Tess, PointCloud *cloud)
 | 
|---|
| 778 | {
 | 
|---|
| 779 |   TesselPoint *Walker = NULL;
 | 
|---|
| 780 |   int i;
 | 
|---|
| 781 |   Vector *center = cloud->GetCenter(out);
 | 
|---|
| 782 |   if (rasterfile != NULL) {
 | 
|---|
| 783 |     //cout << Verbose(1) << "Writing Raster3D file ... ";
 | 
|---|
| 784 |     *rasterfile << "# Raster3D object description, created by MoleCuilder" << endl;
 | 
|---|
| 785 |     *rasterfile << "@header.r3d" << endl;
 | 
|---|
| 786 |     *rasterfile << "# All atoms as spheres" << endl;
 | 
|---|
| 787 |     cloud->GoToFirst();
 | 
|---|
| 788 |     while (!cloud->IsEnd()) {
 | 
|---|
| 789 |       Walker = cloud->GetPoint();
 | 
|---|
| 790 |       *rasterfile << "2" << endl << "  ";  // 2 is sphere type
 | 
|---|
| 791 |       for (i=0;i<NDIM;i++)
 | 
|---|
| 792 |         *rasterfile << Walker->node->x[i]-center->x[i] << " ";
 | 
|---|
| 793 |       *rasterfile << "\t0.1\t1. 1. 1." << endl; // radius 0.05 and white as colour
 | 
|---|
| 794 |       cloud->GoToNext();
 | 
|---|
| 795 |     }
 | 
|---|
| 796 | 
 | 
|---|
| 797 |     *rasterfile << "# All tesselation triangles" << endl;
 | 
|---|
| 798 |     *rasterfile << "8\n  25. -1.   1. 1. 1.   0.0    0 0 0 2\n  SOLID     1.0 0.0 0.0\n  BACKFACE  0.3 0.3 1.0   0 0\n";
 | 
|---|
| 799 |     for (TriangleMap::iterator TriangleRunner = Tess->TrianglesOnBoundary.begin(); TriangleRunner != Tess->TrianglesOnBoundary.end(); TriangleRunner++) {
 | 
|---|
| 800 |       *rasterfile << "1" << endl << "  ";  // 1 is triangle type
 | 
|---|
| 801 |       for (i=0;i<3;i++) {  // print each node
 | 
|---|
| 802 |         for (int j=0;j<NDIM;j++)  // and for each node all NDIM coordinates
 | 
|---|
| 803 |           *rasterfile << TriangleRunner->second->endpoints[i]->node->node->x[j]-center->x[j] << " ";
 | 
|---|
| 804 |         *rasterfile << "\t";
 | 
|---|
| 805 |       }
 | 
|---|
| 806 |       *rasterfile << "1. 0. 0." << endl;  // red as colour
 | 
|---|
| 807 |       //*rasterfile << "18" << endl << "  0.5 0.5 0.5" << endl;  // 18 is transparency type for previous object
 | 
|---|
| 808 |     }
 | 
|---|
| 809 |     *rasterfile << "9\n#  terminating special property\n";
 | 
|---|
| 810 |   } else {
 | 
|---|
| 811 |     cerr << "ERROR: Given rasterfile is " << rasterfile << "." << endl;
 | 
|---|
| 812 |   }
 | 
|---|
| 813 |   IncludeSphereinRaster3D(out, rasterfile, Tess, cloud);
 | 
|---|
| 814 |   delete(center);
 | 
|---|
| 815 | };
 | 
|---|
| 816 | 
 | 
|---|
| 817 | /** This function creates the tecplot file, displaying the tesselation of the hull.
 | 
|---|
| 818 |  * \param *out output stream for debugging
 | 
|---|
| 819 |  * \param *tecplot output stream for tecplot data
 | 
|---|
| 820 |  * \param N arbitrary number to differentiate various zones in the tecplot format
 | 
|---|
| 821 |  */
 | 
|---|
| 822 | void WriteTecplotFile(ofstream *out, ofstream *tecplot, class Tesselation *TesselStruct, PointCloud *cloud, int N)
 | 
|---|
| 823 | {
 | 
|---|
| 824 |   if ((tecplot != NULL) && (TesselStruct != NULL)) {
 | 
|---|
| 825 |     // write header
 | 
|---|
| 826 |     *tecplot << "TITLE = \"3D CONVEX SHELL\"" << endl;
 | 
|---|
| 827 |     *tecplot << "VARIABLES = \"X\" \"Y\" \"Z\" \"U\"" << endl;
 | 
|---|
| 828 |     *tecplot << "ZONE T=\"" << N << "-";
 | 
|---|
| 829 |     for (int i=0;i<3;i++)
 | 
|---|
| 830 |       *tecplot << (i==0 ? "" : "_") << TesselStruct->LastTriangle->endpoints[i]->node->Name;
 | 
|---|
| 831 |     *tecplot << "\", N=" << TesselStruct->PointsOnBoundary.size() << ", E=" << TesselStruct->TrianglesOnBoundary.size() << ", DATAPACKING=POINT, ZONETYPE=FETRIANGLE" << endl;
 | 
|---|
| 832 |     int i=0;
 | 
|---|
| 833 |     for (cloud->GoToFirst(); !cloud->IsEnd(); cloud->GoToNext(), i++);
 | 
|---|
| 834 |     int *LookupList = new int[i];
 | 
|---|
| 835 |     for (cloud->GoToFirst(), i=0; !cloud->IsEnd(); cloud->GoToNext(), i++)
 | 
|---|
| 836 |       LookupList[i] = -1;
 | 
|---|
| 837 | 
 | 
|---|
| 838 |     // print atom coordinates
 | 
|---|
| 839 |     *out << Verbose(2) << "The following triangles were created:";
 | 
|---|
| 840 |     int Counter = 1;
 | 
|---|
| 841 |     TesselPoint *Walker = NULL;
 | 
|---|
| 842 |     for (PointMap::iterator target = TesselStruct->PointsOnBoundary.begin(); target != TesselStruct->PointsOnBoundary.end(); target++) {
 | 
|---|
| 843 |       Walker = target->second->node;
 | 
|---|
| 844 |       LookupList[Walker->nr] = Counter++;
 | 
|---|
| 845 |       *tecplot << Walker->node->x[0] << " " << Walker->node->x[1] << " " << Walker->node->x[2] << " " << target->second->value << endl;
 | 
|---|
| 846 |     }
 | 
|---|
| 847 |     *tecplot << endl;
 | 
|---|
| 848 |     // print connectivity
 | 
|---|
| 849 |     for (TriangleMap::iterator runner = TesselStruct->TrianglesOnBoundary.begin(); runner != TesselStruct->TrianglesOnBoundary.end(); runner++) {
 | 
|---|
| 850 |       *out << " " << runner->second->endpoints[0]->node->Name << "<->" << runner->second->endpoints[1]->node->Name << "<->" << runner->second->endpoints[2]->node->Name;
 | 
|---|
| 851 |       *tecplot << LookupList[runner->second->endpoints[0]->node->nr] << " " << LookupList[runner->second->endpoints[1]->node->nr] << " " << LookupList[runner->second->endpoints[2]->node->nr] << endl;
 | 
|---|
| 852 |     }
 | 
|---|
| 853 |     delete[] (LookupList);
 | 
|---|
| 854 |     *out << endl;
 | 
|---|
| 855 |   }
 | 
|---|
| 856 | };
 | 
|---|
| 857 | 
 | 
|---|
| 858 | /** Calculates the concavity for each of the BoundaryPointSet's in a Tesselation.
 | 
|---|
| 859 |  * Sets BoundaryPointSet::value equal to the number of connected lines that are not convex.
 | 
|---|
| 860 |  * \param *out output stream for debugging
 | 
|---|
| 861 |  * \param *TesselStruct pointer to Tesselation structure
 | 
|---|
| 862 |  */
 | 
|---|
| 863 | void CalculateConcavityPerBoundaryPoint(ofstream *out, class Tesselation *TesselStruct)
 | 
|---|
| 864 | {
 | 
|---|
| 865 |   class BoundaryPointSet *point = NULL;
 | 
|---|
| 866 |   class BoundaryLineSet *line = NULL;
 | 
|---|
| 867 | 
 | 
|---|
| 868 |   //*out << Verbose(2) << "Begin of CalculateConcavityPerBoundaryPoint" << endl;
 | 
|---|
| 869 |   // calculate remaining concavity
 | 
|---|
| 870 |   for (PointMap::iterator PointRunner = TesselStruct->PointsOnBoundary.begin(); PointRunner != TesselStruct->PointsOnBoundary.end(); PointRunner++) {
 | 
|---|
| 871 |     point = PointRunner->second;
 | 
|---|
| 872 |     *out << Verbose(1) << "INFO: Current point is " << *point << "." << endl;
 | 
|---|
| 873 |     point->value = 0;
 | 
|---|
| 874 |     for (LineMap::iterator LineRunner = point->lines.begin(); LineRunner != point->lines.end(); LineRunner++) {
 | 
|---|
| 875 |       line = LineRunner->second;
 | 
|---|
| 876 |       //*out << Verbose(2) << "INFO: Current line of point " << *point << " is " << *line << "." << endl;
 | 
|---|
| 877 |       if (!line->CheckConvexityCriterion(out))
 | 
|---|
| 878 |         point->value += 1;
 | 
|---|
| 879 |     }
 | 
|---|
| 880 |   }
 | 
|---|
| 881 |   //*out << Verbose(2) << "End of CalculateConcavityPerBoundaryPoint" << endl;
 | 
|---|
| 882 | };
 | 
|---|
| 883 | 
 | 
|---|
| 884 | 
 | 
|---|
| 885 | /** Checks whether each BoundaryLineSet in the Tesselation has two triangles.
 | 
|---|
| 886 |  * \param *out output stream for debugging
 | 
|---|
| 887 |  * \param *TesselStruct
 | 
|---|
| 888 |  * \return true - all have exactly two triangles, false - some not, list is printed to screen
 | 
|---|
| 889 |  */
 | 
|---|
| 890 | bool CheckListOfBaselines(ofstream *out, Tesselation *TesselStruct)
 | 
|---|
| 891 | {
 | 
|---|
| 892 |   LineMap::iterator testline;
 | 
|---|
| 893 |   bool result = false;
 | 
|---|
| 894 |   int counter = 0;
 | 
|---|
| 895 | 
 | 
|---|
| 896 |   *out << Verbose(1) << "Check: List of Baselines with not two connected triangles:" << endl;
 | 
|---|
| 897 |   for (testline = TesselStruct->LinesOnBoundary.begin(); testline != TesselStruct->LinesOnBoundary.end(); testline++) {
 | 
|---|
| 898 |     if (testline->second->triangles.size() != 2) {
 | 
|---|
| 899 |       *out << Verbose(1) << *testline->second << "\t" << testline->second->triangles.size() << endl;
 | 
|---|
| 900 |       counter++;
 | 
|---|
| 901 |     }
 | 
|---|
| 902 |   }
 | 
|---|
| 903 |   if (counter == 0) {
 | 
|---|
| 904 |     *out << Verbose(1) << "None." << endl;
 | 
|---|
| 905 |     result = true;
 | 
|---|
| 906 |   }
 | 
|---|
| 907 |   return result;
 | 
|---|
| 908 | }
 | 
|---|
| 909 | 
 | 
|---|