| 1 | /* | 
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| 2 | * tesselation.hpp | 
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| 3 | * | 
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| 4 | *  The tesselation class is meant to contain the envelope (concave, convex or neither) of a set of Vectors. As we actually mean this stuff for atoms, we have to encapsulate it all a bit. | 
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| 5 | * | 
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| 6 | *  Created on: Aug 3, 2009 | 
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| 7 | *      Author: heber | 
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| 8 | */ | 
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| 9 |  | 
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| 10 | #ifndef TESSELATION_HPP_ | 
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| 11 | #define TESSELATION_HPP_ | 
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| 12 |  | 
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| 13 | using namespace std; | 
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| 14 |  | 
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| 15 | // include config.h | 
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| 16 | #ifdef HAVE_CONFIG_H | 
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| 17 | #include <config.h> | 
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| 18 | #endif | 
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| 19 |  | 
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| 20 | #include <map> | 
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| 21 | #include <list> | 
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| 22 | #include <set> | 
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| 23 |  | 
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| 24 |  | 
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| 25 | #include "helpers.hpp" | 
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| 26 | #include "linkedcell.hpp" | 
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| 27 | #include "tesselationhelpers.hpp" | 
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| 28 | #include "vector.hpp" | 
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| 29 |  | 
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| 30 | class BoundaryPointSet; | 
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| 31 | class BoundaryLineSet; | 
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| 32 | class BoundaryTriangleSet; | 
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| 33 | class TesselPoint; | 
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| 34 | class PointCloud; | 
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| 35 | class Tesselation; | 
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| 36 |  | 
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| 37 | // ======================================================= some template functions ========================================= | 
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| 38 |  | 
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| 39 | #define PointMap map < int, class BoundaryPointSet * > | 
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| 40 | #define PointPair pair < int, class BoundaryPointSet * > | 
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| 41 | #define PointTestPair pair < PointMap::iterator, bool > | 
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| 42 | #define CandidateList list <class CandidateForTesselation *> | 
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| 43 |  | 
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| 44 | #define LineMap multimap < int, class BoundaryLineSet * > | 
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| 45 | #define LinePair pair < int, class BoundaryLineSet * > | 
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| 46 | #define LineTestPair pair < LineMap::iterator, bool > | 
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| 47 |  | 
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| 48 | #define TriangleMap map < int, class BoundaryTriangleSet * > | 
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| 49 | #define TrianglePair pair < int, class BoundaryTriangleSet * > | 
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| 50 | #define TriangleTestPair pair < TrianglePair::iterator, bool > | 
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| 51 |  | 
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| 52 | #define DistanceMultiMap multimap <double, pair < PointMap::iterator, PointMap::iterator> > | 
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| 53 | #define DistanceMultiMapPair pair <double, pair < PointMap::iterator, PointMap::iterator> > | 
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| 54 |  | 
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| 55 |  | 
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| 56 |  | 
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| 57 | template <typename T> void SetEndpointsOrdered(T endpoints[2], T endpoint1, T endpoint2) | 
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| 58 | { | 
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| 59 | if (endpoint1->Nr < endpoint2->Nr) { | 
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| 60 | endpoints[0] = endpoint1; | 
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| 61 | endpoints[1] = endpoint2; | 
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| 62 | } else { | 
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| 63 | endpoints[0] = endpoint2; | 
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| 64 | endpoints[1] = endpoint1; | 
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| 65 | } | 
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| 66 | }; | 
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| 67 |  | 
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| 68 | // ======================================================== class BoundaryPointSet ========================================= | 
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| 69 |  | 
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| 70 | class BoundaryPointSet { | 
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| 71 | public: | 
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| 72 | BoundaryPointSet(); | 
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| 73 | BoundaryPointSet(TesselPoint *Walker); | 
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| 74 | ~BoundaryPointSet(); | 
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| 75 |  | 
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| 76 | void AddLine(class BoundaryLineSet *line); | 
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| 77 |  | 
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| 78 | LineMap lines; | 
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| 79 | int LinesCount; | 
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| 80 | TesselPoint *node; | 
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| 81 | double value; | 
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| 82 | int Nr; | 
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| 83 | }; | 
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| 84 |  | 
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| 85 | ostream & operator << (ostream &ost, BoundaryPointSet &a); | 
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| 86 |  | 
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| 87 | // ======================================================== class BoundaryLineSet ========================================== | 
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| 88 |  | 
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| 89 | class BoundaryLineSet { | 
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| 90 | public: | 
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| 91 | BoundaryLineSet(); | 
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| 92 | BoundaryLineSet(class BoundaryPointSet *Point[2], int number); | 
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| 93 | ~BoundaryLineSet(); | 
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| 94 |  | 
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| 95 | void AddTriangle(class BoundaryTriangleSet *triangle); | 
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| 96 | bool IsConnectedTo(class BoundaryLineSet *line); | 
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| 97 | bool ContainsBoundaryPoint(class BoundaryPointSet *point); | 
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| 98 | bool CheckConvexityCriterion(ofstream *out); | 
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| 99 | class BoundaryPointSet *GetOtherEndpoint(class BoundaryPointSet *); | 
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| 100 |  | 
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| 101 | class BoundaryPointSet *endpoints[2]; | 
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| 102 | TriangleMap triangles; | 
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| 103 | int Nr; | 
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| 104 | }; | 
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| 105 |  | 
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| 106 | ostream & operator << (ostream &ost, BoundaryLineSet &a); | 
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| 107 |  | 
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| 108 | // ======================================================== class BoundaryTriangleSet ======================================= | 
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| 109 |  | 
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| 110 | class BoundaryTriangleSet { | 
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| 111 | public: | 
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| 112 | BoundaryTriangleSet(); | 
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| 113 | BoundaryTriangleSet(class BoundaryLineSet *line[3], int number); | 
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| 114 | ~BoundaryTriangleSet(); | 
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| 115 |  | 
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| 116 | void GetNormalVector(Vector &NormalVector); | 
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| 117 | bool GetIntersectionInsideTriangle(ofstream *out, Vector *MolCenter, Vector *x, Vector *Intersection); | 
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| 118 | bool ContainsBoundaryLine(class BoundaryLineSet *line); | 
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| 119 | bool ContainsBoundaryPoint(class BoundaryPointSet *point); | 
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| 120 | class BoundaryPointSet *GetThirdEndpoint(class BoundaryLineSet *line); | 
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| 121 | bool IsPresentTupel(class BoundaryPointSet *Points[3]); | 
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| 122 | void GetCenter(Vector *center); | 
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| 123 |  | 
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| 124 | class BoundaryPointSet *endpoints[3]; | 
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| 125 | class BoundaryLineSet *lines[3]; | 
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| 126 | Vector NormalVector; | 
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| 127 | int Nr; | 
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| 128 | }; | 
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| 129 |  | 
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| 130 | ostream & operator << (ostream &ost, BoundaryTriangleSet &a); | 
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| 131 |  | 
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| 132 | // =========================================================== class TESSELPOINT =========================================== | 
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| 133 |  | 
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| 134 | /** Is a single point of the set of Vectors, also a super-class to be inherited and and its functions to be implemented. | 
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| 135 | */ | 
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| 136 | class TesselPoint { | 
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| 137 | public: | 
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| 138 | TesselPoint(); | 
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| 139 | virtual ~TesselPoint(); | 
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| 140 |  | 
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| 141 | Vector *node;   // pointer to position of the dot in space | 
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| 142 | int nr;       // index to easierly identify | 
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| 143 | char *Name;   // some name to reference to on output | 
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| 144 |  | 
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| 145 | virtual ostream & operator << (ostream &ost); | 
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| 146 | }; | 
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| 147 |  | 
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| 148 | ostream & operator << (ostream &ost, const TesselPoint &a); | 
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| 149 |  | 
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| 150 | // =========================================================== class POINTCLOUD ============================================ | 
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| 151 |  | 
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| 152 | /** Super-class for all point clouds structures, also molecules. They have to inherit this structure and implement the virtual function to access the Vectors. | 
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| 153 | * This basically encapsulates a list structure. | 
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| 154 | */ | 
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| 155 | class PointCloud { | 
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| 156 | public: | 
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| 157 | PointCloud(); | 
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| 158 | virtual ~PointCloud(); | 
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| 159 |  | 
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| 160 | virtual Vector *GetCenter(ofstream *out) { return NULL; }; | 
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| 161 | virtual TesselPoint *GetPoint() { return NULL; }; | 
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| 162 | virtual TesselPoint *GetTerminalPoint() { return NULL; }; | 
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| 163 | virtual void GoToNext() {}; | 
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| 164 | virtual void GoToPrevious() {}; | 
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| 165 | virtual void GoToFirst() {}; | 
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| 166 | virtual void GoToLast() {}; | 
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| 167 | virtual bool IsEmpty() { return false; }; | 
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| 168 | virtual bool IsEnd() { return false; }; | 
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| 169 | }; | 
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| 170 |  | 
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| 171 | // ======================================================== class CandidateForTesselation ========================================= | 
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| 172 |  | 
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| 173 | class CandidateForTesselation { | 
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| 174 | public : | 
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| 175 | CandidateForTesselation(TesselPoint* candidate, BoundaryLineSet* currentBaseLine, Vector OptCandidateCenter, Vector OtherOptCandidateCenter); | 
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| 176 | ~CandidateForTesselation(); | 
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| 177 |  | 
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| 178 | TesselPoint *point; | 
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| 179 | BoundaryLineSet *BaseLine; | 
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| 180 | Vector OptCenter; | 
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| 181 | Vector OtherOptCenter; | 
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| 182 | }; | 
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| 183 |  | 
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| 184 | // =========================================================== class TESSELATION =========================================== | 
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| 185 |  | 
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| 186 | /** Contains the envelope to a PointCloud. | 
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| 187 | */ | 
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| 188 | class Tesselation : public PointCloud { | 
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| 189 | public: | 
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| 190 |  | 
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| 191 | Tesselation(); | 
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| 192 | virtual ~Tesselation(); | 
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| 193 |  | 
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| 194 | void AddTesselationPoint(TesselPoint* Candidate, int n); | 
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| 195 | void AddTesselationLine(class BoundaryPointSet *a, class BoundaryPointSet *b, int n); | 
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| 196 | void AlwaysAddTesselationTriangleLine(class BoundaryPointSet *a, class BoundaryPointSet *b, int n); | 
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| 197 | void AddTesselationTriangle(); | 
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| 198 | void RemoveTesselationTriangle(class BoundaryTriangleSet *triangle); | 
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| 199 | void RemoveTesselationLine(class BoundaryLineSet *line); | 
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| 200 | void RemoveTesselationPoint(class BoundaryPointSet *point); | 
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| 201 |  | 
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| 202 | bool IsInside(Vector *pointer); | 
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| 203 | class BoundaryPointSet *GetCommonEndpoint(class BoundaryLineSet * line1, class BoundaryLineSet * line2); | 
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| 204 |  | 
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| 205 | // concave envelope | 
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| 206 | void FindStartingTriangle(ofstream *out, const double RADIUS, class LinkedCell *LC); | 
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| 207 | void FindSecondPointForTesselation(class TesselPoint* a, class TesselPoint* Candidate, Vector Oben, class TesselPoint*& OptCandidate, double Storage[3], double RADIUS, class LinkedCell *LC); | 
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| 208 | void FindThirdPointForTesselation(Vector NormalVector, Vector SearchDirection, Vector OldSphereCenter, class BoundaryLineSet *BaseLine, class TesselPoint *ThirdNode, CandidateList* &candidates, double *ShortestAngle, const double RADIUS, class LinkedCell *LC); | 
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| 209 | bool FindNextSuitableTriangle(ofstream *out, BoundaryLineSet &Line, BoundaryTriangleSet &T, const double& RADIUS, int N, LinkedCell *LC); | 
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| 210 | int CheckPresenceOfTriangle(ofstream *out, class TesselPoint *Candidates[3]); | 
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| 211 | class BoundaryTriangleSet * GetPresentTriangle(ofstream *out, TesselPoint *Candidates[3]); | 
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| 212 |  | 
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| 213 | // convex envelope | 
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| 214 | void TesselateOnBoundary(ofstream *out, PointCloud *cloud); | 
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| 215 | void GuessStartingTriangle(ofstream *out); | 
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| 216 | bool InsertStraddlingPoints(ofstream *out, PointCloud *cloud, LinkedCell *LC); | 
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| 217 | double RemovePointFromTesselatedSurface(ofstream *out, class BoundaryPointSet *point); | 
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| 218 | bool FlipBaseline(ofstream *out, class BoundaryLineSet *Base); | 
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| 219 | bool PickFarthestofTwoBaselines(ofstream *out, class BoundaryLineSet *Base); | 
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| 220 | class BoundaryPointSet *IsConvexRectangle(ofstream *out, class BoundaryLineSet *Base); | 
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| 221 | map<int, int> FindAllDegeneratedTriangles(); | 
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| 222 | void RemoveDegeneratedTriangles(); | 
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| 223 |  | 
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| 224 | set<TesselPoint*> * GetAllConnectedPoints(ofstream *out, TesselPoint* Point); | 
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| 225 | set<BoundaryTriangleSet*> *GetAllTriangles(ofstream *out, class BoundaryPointSet *Point); | 
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| 226 | list<list<TesselPoint*> *> * GetPathsOfConnectedPoints(ofstream *out, TesselPoint* Point); | 
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| 227 | list<list<TesselPoint*> *> * GetClosedPathsOfConnectedPoints(ofstream *out, TesselPoint* Point); | 
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| 228 | list<TesselPoint*> * GetCircleOfConnectedPoints(ofstream *out, TesselPoint* Point, Vector *Reference = NULL); | 
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| 229 | list<BoundaryTriangleSet*> *FindTriangles(TesselPoint* Points[3]); | 
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| 230 | list<BoundaryTriangleSet*> * FindClosestTrianglesToPoint(ofstream *out, Vector *x, LinkedCell* LC); | 
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| 231 | class BoundaryTriangleSet * FindClosestTriangleToPoint(ofstream *out, Vector *x, LinkedCell* LC); | 
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| 232 | bool IsInnerPoint(ofstream *out, Vector Point, LinkedCell* LC); | 
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| 233 | bool IsInnerPoint(ofstream *out, TesselPoint *Point, LinkedCell* LC); | 
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| 234 | bool AddBoundaryPoint(TesselPoint *Walker, int n); | 
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| 235 |  | 
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| 236 | // print for debugging | 
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| 237 | void PrintAllBoundaryPoints(ofstream *out); | 
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| 238 | void PrintAllBoundaryLines(ofstream *out); | 
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| 239 | void PrintAllBoundaryTriangles(ofstream *out); | 
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| 240 |  | 
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| 241 |  | 
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| 242 | PointMap PointsOnBoundary; | 
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| 243 | LineMap LinesOnBoundary; | 
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| 244 | TriangleMap TrianglesOnBoundary; | 
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| 245 | int PointsOnBoundaryCount; | 
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| 246 | int LinesOnBoundaryCount; | 
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| 247 | int TrianglesOnBoundaryCount; | 
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| 248 |  | 
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| 249 | // PointCloud implementation for PointsOnBoundary | 
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| 250 | virtual Vector *GetCenter(ofstream *out); | 
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| 251 | virtual TesselPoint *GetPoint(); | 
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| 252 | virtual TesselPoint *GetTerminalPoint(); | 
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| 253 | virtual void GoToNext(); | 
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| 254 | virtual void GoToPrevious(); | 
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| 255 | virtual void GoToFirst(); | 
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| 256 | virtual void GoToLast(); | 
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| 257 | virtual bool IsEmpty(); | 
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| 258 | virtual bool IsEnd(); | 
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| 259 |  | 
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| 260 | class BoundaryPointSet *BPS[2]; | 
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| 261 | class BoundaryLineSet *BLS[3]; | 
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| 262 | class BoundaryTriangleSet *BTS; | 
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| 263 |  | 
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| 264 | private: | 
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| 265 | class BoundaryPointSet *TPS[3]; //this is a Storage for pointers to triangle points, this and BPS[2] needed due to AddLine restrictions | 
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| 266 |  | 
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| 267 | PointMap::iterator InternalPointer; | 
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| 268 | }; | 
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| 269 |  | 
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| 270 | bool CheckLineCriteriaForDegeneratedTriangle(class BoundaryPointSet *nodes[3]); | 
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| 271 | bool SortCandidates(class CandidateForTesselation* candidate1, class CandidateForTesselation* candidate2); | 
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| 272 | TesselPoint* FindClosestPoint(const Vector* Point, TesselPoint *&SecondPoint, LinkedCell* LC); | 
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| 273 | TesselPoint* FindSecondClosestPoint(const Vector*, LinkedCell*); | 
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| 274 | double GetAngle(const Vector &point, const Vector &reference, const Vector OrthogonalVector); | 
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| 275 | Vector * GetClosestPointBetweenLine(ofstream *out, class BoundaryLineSet *Base, class BoundaryLineSet *OtherBase); | 
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| 276 |  | 
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| 277 | #endif /* TESSELATION_HPP_ */ | 
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