| [357fba] | 1 | /* | 
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|  | 2 | * tesselation.hpp | 
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|  | 3 | * | 
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|  | 4 | *  The tesselation class is meant to contain the envelope (concave, convex or neither) of a set of Vectors. As we actually mean this stuff for atoms, we have to encapsulate it all a bit. | 
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|  | 5 | * | 
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|  | 6 | *  Created on: Aug 3, 2009 | 
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|  | 7 | *      Author: heber | 
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|  | 8 | */ | 
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|  | 9 |  | 
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|  | 10 | #ifndef TESSELATION_HPP_ | 
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|  | 11 | #define TESSELATION_HPP_ | 
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|  | 12 |  | 
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|  | 13 | using namespace std; | 
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|  | 14 |  | 
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| [f66195] | 15 | /*********************************************** includes ***********************************/ | 
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|  | 16 |  | 
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| [357fba] | 17 | // include config.h | 
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|  | 18 | #ifdef HAVE_CONFIG_H | 
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|  | 19 | #include <config.h> | 
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|  | 20 | #endif | 
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|  | 21 |  | 
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|  | 22 | #include <map> | 
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|  | 23 | #include <list> | 
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| [7c14ec] | 24 | #include <set> | 
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| [856098] | 25 | #include <stack> | 
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| [357fba] | 26 |  | 
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| [6b919f8] | 27 | #include "atom_particleinfo.hpp" | 
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| [4455f4] | 28 | #include "helpers.hpp" | 
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| [6b919f8] | 29 | #include "vector.hpp" | 
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| [357fba] | 30 |  | 
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| [f66195] | 31 | /****************************************** forward declarations *****************************/ | 
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|  | 32 |  | 
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| [357fba] | 33 | class BoundaryPointSet; | 
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|  | 34 | class BoundaryLineSet; | 
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|  | 35 | class BoundaryTriangleSet; | 
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| [f66195] | 36 | class LinkedCell; | 
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| [357fba] | 37 | class TesselPoint; | 
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|  | 38 | class PointCloud; | 
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|  | 39 | class Tesselation; | 
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|  | 40 |  | 
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| [f66195] | 41 | /********************************************** definitions *********************************/ | 
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|  | 42 |  | 
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| [57066a] | 43 | #define DoTecplotOutput 1 | 
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|  | 44 | #define DoRaster3DOutput 1 | 
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|  | 45 | #define DoVRMLOutput 1 | 
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|  | 46 | #define TecplotSuffix ".dat" | 
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|  | 47 | #define Raster3DSuffix ".r3d" | 
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|  | 48 | #define VRMLSUffix ".wrl" | 
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|  | 49 |  | 
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| [fad93c] | 50 | #define ParallelEpsilon 1e-3 | 
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|  | 51 |  | 
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| [357fba] | 52 | // ======================================================= some template functions ========================================= | 
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|  | 53 |  | 
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| [c15ca2] | 54 | #define IndexToIndex map <int, int> | 
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|  | 55 |  | 
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| [357fba] | 56 | #define PointMap map < int, class BoundaryPointSet * > | 
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| [262bae] | 57 | #define PointSet set < class BoundaryPointSet * > | 
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|  | 58 | #define PointList list < class BoundaryPointSet * > | 
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| [357fba] | 59 | #define PointPair pair < int, class BoundaryPointSet * > | 
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|  | 60 | #define PointTestPair pair < PointMap::iterator, bool > | 
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| [262bae] | 61 |  | 
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| [357fba] | 62 | #define CandidateList list <class CandidateForTesselation *> | 
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| [1e168b] | 63 | #define CandidateMap map <class BoundaryLineSet *, class CandidateForTesselation *> | 
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| [357fba] | 64 |  | 
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|  | 65 | #define LineMap multimap < int, class BoundaryLineSet * > | 
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| [262bae] | 66 | #define LineSet set < class BoundaryLineSet * > | 
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|  | 67 | #define LineList list < class BoundaryLineSet * > | 
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| [357fba] | 68 | #define LinePair pair < int, class BoundaryLineSet * > | 
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|  | 69 | #define LineTestPair pair < LineMap::iterator, bool > | 
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|  | 70 |  | 
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|  | 71 | #define TriangleMap map < int, class BoundaryTriangleSet * > | 
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| [262bae] | 72 | #define TriangleSet set < class BoundaryTriangleSet * > | 
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|  | 73 | #define TriangleList list < class BoundaryTriangleSet * > | 
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| [357fba] | 74 | #define TrianglePair pair < int, class BoundaryTriangleSet * > | 
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|  | 75 | #define TriangleTestPair pair < TrianglePair::iterator, bool > | 
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|  | 76 |  | 
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| [262bae] | 77 | #define PolygonMap map < int, class BoundaryPolygonSet * > | 
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|  | 78 | #define PolygonSet set < class BoundaryPolygonSet * > | 
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|  | 79 | #define PolygonList list < class BoundaryPolygonSet * > | 
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|  | 80 |  | 
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| [97498a] | 81 | #define DistanceToPointMap multimap <double, class BoundaryPointSet * > | 
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|  | 82 | #define DistanceToPointPair pair <double, class BoundaryPointSet * > | 
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| [c15ca2] | 83 |  | 
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| [357fba] | 84 | #define DistanceMultiMap multimap <double, pair < PointMap::iterator, PointMap::iterator> > | 
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|  | 85 | #define DistanceMultiMapPair pair <double, pair < PointMap::iterator, PointMap::iterator> > | 
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|  | 86 |  | 
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| [f67b6e] | 87 | #define TesselPointList list <TesselPoint *> | 
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| [262bae] | 88 | #define TesselPointSet set <TesselPoint *> | 
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| [f67b6e] | 89 |  | 
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| [f66195] | 90 | /********************************************** declarations *******************************/ | 
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| [357fba] | 91 |  | 
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|  | 92 | template <typename T> void SetEndpointsOrdered(T endpoints[2], T endpoint1, T endpoint2) | 
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|  | 93 | { | 
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|  | 94 | if (endpoint1->Nr < endpoint2->Nr) { | 
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|  | 95 | endpoints[0] = endpoint1; | 
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|  | 96 | endpoints[1] = endpoint2; | 
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|  | 97 | } else { | 
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|  | 98 | endpoints[0] = endpoint2; | 
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|  | 99 | endpoints[1] = endpoint1; | 
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|  | 100 | } | 
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|  | 101 | }; | 
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|  | 102 |  | 
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|  | 103 | // ======================================================== class BoundaryPointSet ========================================= | 
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|  | 104 |  | 
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|  | 105 | class BoundaryPointSet { | 
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|  | 106 | public: | 
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|  | 107 | BoundaryPointSet(); | 
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| [9473f6] | 108 | BoundaryPointSet(TesselPoint * const Walker); | 
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| [357fba] | 109 | ~BoundaryPointSet(); | 
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|  | 110 |  | 
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| [9473f6] | 111 | void AddLine(BoundaryLineSet * const line); | 
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| [357fba] | 112 |  | 
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|  | 113 | LineMap lines; | 
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|  | 114 | int LinesCount; | 
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|  | 115 | TesselPoint *node; | 
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| [16d866] | 116 | double value; | 
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| [357fba] | 117 | int Nr; | 
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|  | 118 | }; | 
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|  | 119 |  | 
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| [776b64] | 120 | ostream & operator << (ostream &ost, const BoundaryPointSet &a); | 
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| [357fba] | 121 |  | 
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|  | 122 | // ======================================================== class BoundaryLineSet ========================================== | 
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|  | 123 |  | 
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|  | 124 | class BoundaryLineSet { | 
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|  | 125 | public: | 
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|  | 126 | BoundaryLineSet(); | 
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| [9473f6] | 127 | BoundaryLineSet(BoundaryPointSet * const Point[2], const int number); | 
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|  | 128 | BoundaryLineSet(BoundaryPointSet * const Point1, BoundaryPointSet * const Point2, const int number); | 
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| [357fba] | 129 | ~BoundaryLineSet(); | 
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|  | 130 |  | 
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| [9473f6] | 131 | void AddTriangle(BoundaryTriangleSet * const triangle); | 
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|  | 132 | bool IsConnectedTo(const BoundaryLineSet * const line) const; | 
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|  | 133 | bool ContainsBoundaryPoint(const BoundaryPointSet * const point) const; | 
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|  | 134 | bool CheckConvexityCriterion() const; | 
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|  | 135 | class BoundaryPointSet *GetOtherEndpoint(const BoundaryPointSet * const point) const; | 
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| [357fba] | 136 |  | 
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|  | 137 | class BoundaryPointSet *endpoints[2]; | 
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|  | 138 | TriangleMap triangles; | 
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|  | 139 | int Nr; | 
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| [1e168b] | 140 | bool skipped; | 
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| [357fba] | 141 | }; | 
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|  | 142 |  | 
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| [776b64] | 143 | ostream & operator << (ostream &ost, const BoundaryLineSet &a); | 
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| [357fba] | 144 |  | 
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|  | 145 | // ======================================================== class BoundaryTriangleSet ======================================= | 
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|  | 146 |  | 
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|  | 147 | class BoundaryTriangleSet { | 
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|  | 148 | public: | 
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|  | 149 | BoundaryTriangleSet(); | 
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| [9473f6] | 150 | BoundaryTriangleSet(class BoundaryLineSet * const line[3], const int number); | 
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| [357fba] | 151 | ~BoundaryTriangleSet(); | 
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|  | 152 |  | 
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| [9473f6] | 153 | void GetNormalVector(const Vector &NormalVector); | 
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|  | 154 | void GetCenter(Vector * const center) const; | 
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|  | 155 | bool GetIntersectionInsideTriangle(const Vector * const MolCenter, const Vector * const x, Vector * const Intersection) const; | 
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|  | 156 | double GetClosestPointInsideTriangle(const Vector * const x, Vector * const ClosestPoint) const; | 
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|  | 157 | bool ContainsBoundaryLine(const BoundaryLineSet * const line) const; | 
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|  | 158 | bool ContainsBoundaryPoint(const BoundaryPointSet * const point) const; | 
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|  | 159 | bool ContainsBoundaryPoint(const TesselPoint * const point) const; | 
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|  | 160 | class BoundaryPointSet *GetThirdEndpoint(const BoundaryLineSet * const line) const; | 
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|  | 161 | bool IsPresentTupel(const BoundaryPointSet * const Points[3]) const; | 
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|  | 162 | bool IsPresentTupel(const BoundaryTriangleSet * const T) const; | 
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| [357fba] | 163 |  | 
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|  | 164 | class BoundaryPointSet *endpoints[3]; | 
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|  | 165 | class BoundaryLineSet *lines[3]; | 
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|  | 166 | Vector NormalVector; | 
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| [b998c3] | 167 | Vector SphereCenter; | 
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| [357fba] | 168 | int Nr; | 
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|  | 169 | }; | 
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|  | 170 |  | 
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| [776b64] | 171 | ostream & operator << (ostream &ost, const BoundaryTriangleSet &a); | 
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| [357fba] | 172 |  | 
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| [262bae] | 173 |  | 
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|  | 174 | // ======================================================== class BoundaryTriangleSet ======================================= | 
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|  | 175 |  | 
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|  | 176 | /** Set of BoundaryPointSet. | 
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|  | 177 | * This is just meant as a container for a group of endpoints, extending the node, line, triangle concept. However, this has | 
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|  | 178 | * only marginally something to do with the tesselation. Hence, there is no incorporation into the bookkeeping of the Tesselation | 
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|  | 179 | * class (i.e. no allocation, no deletion). | 
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|  | 180 | * \note we assume that the set of endpoints reside (more or less) on a plane. | 
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|  | 181 | */ | 
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|  | 182 | class BoundaryPolygonSet { | 
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|  | 183 | public: | 
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|  | 184 | BoundaryPolygonSet(); | 
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|  | 185 | ~BoundaryPolygonSet(); | 
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|  | 186 |  | 
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|  | 187 | Vector * GetNormalVector(const Vector &NormalVector) const; | 
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|  | 188 | void GetCenter(Vector *center) const; | 
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|  | 189 | bool ContainsBoundaryLine(const BoundaryLineSet * const line) const; | 
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|  | 190 | bool ContainsBoundaryPoint(const BoundaryPointSet * const point) const; | 
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|  | 191 | bool ContainsBoundaryPoint(const TesselPoint * const point) const; | 
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|  | 192 | bool ContainsBoundaryTriangle(const BoundaryTriangleSet * const point) const; | 
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|  | 193 | bool ContainsPresentTupel(const BoundaryPointSet * const * Points, const int dim) const; | 
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|  | 194 | bool ContainsPresentTupel(const BoundaryPolygonSet * const P) const; | 
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|  | 195 | bool ContainsPresentTupel(const PointSet &endpoints) const; | 
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| [856098] | 196 | TriangleSet * GetAllContainedTrianglesFromEndpoints() const; | 
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| [262bae] | 197 | bool FillPolygonFromTrianglesOfLine(const BoundaryLineSet * const line); | 
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|  | 198 |  | 
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|  | 199 | PointSet endpoints; | 
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|  | 200 | int Nr; | 
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|  | 201 | }; | 
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|  | 202 |  | 
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|  | 203 | ostream & operator << (ostream &ost, const BoundaryPolygonSet &a); | 
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|  | 204 |  | 
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| [357fba] | 205 | // =========================================================== class TESSELPOINT =========================================== | 
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|  | 206 |  | 
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|  | 207 | /** Is a single point of the set of Vectors, also a super-class to be inherited and and its functions to be implemented. | 
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|  | 208 | */ | 
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| [4455f4] | 209 | class TesselPoint : virtual public ParticleInfo { | 
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| [357fba] | 210 | public: | 
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|  | 211 | TesselPoint(); | 
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| [5c7bf8] | 212 | virtual ~TesselPoint(); | 
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| [357fba] | 213 |  | 
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|  | 214 | Vector *node;   // pointer to position of the dot in space | 
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| [5c7bf8] | 215 |  | 
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|  | 216 | virtual ostream & operator << (ostream &ost); | 
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| [357fba] | 217 | }; | 
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|  | 218 |  | 
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|  | 219 | ostream & operator << (ostream &ost, const TesselPoint &a); | 
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|  | 220 |  | 
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|  | 221 | // =========================================================== class POINTCLOUD ============================================ | 
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|  | 222 |  | 
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|  | 223 | /** Super-class for all point clouds structures, also molecules. They have to inherit this structure and implement the virtual function to access the Vectors. | 
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|  | 224 | * This basically encapsulates a list structure. | 
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|  | 225 | */ | 
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|  | 226 | class PointCloud { | 
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|  | 227 | public: | 
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|  | 228 | PointCloud(); | 
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| [ab1932] | 229 | virtual ~PointCloud(); | 
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| [357fba] | 230 |  | 
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| [6a7f78c] | 231 | virtual const char * const GetName() const { return "unknown"; }; | 
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| [e138de] | 232 | virtual Vector *GetCenter() const { return NULL; }; | 
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| [776b64] | 233 | virtual TesselPoint *GetPoint() const { return NULL; }; | 
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|  | 234 | virtual TesselPoint *GetTerminalPoint() const { return NULL; }; | 
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| [71b20e] | 235 | virtual int GetMaxId() const { return 0; }; | 
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| [776b64] | 236 | virtual void GoToNext() const {}; | 
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|  | 237 | virtual void GoToPrevious() const {}; | 
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|  | 238 | virtual void GoToFirst() const {}; | 
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|  | 239 | virtual void GoToLast() const {}; | 
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| [6a7f78c] | 240 | virtual bool IsEmpty() const { return true; }; | 
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|  | 241 | virtual bool IsEnd() const { return true; }; | 
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| [357fba] | 242 | }; | 
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|  | 243 |  | 
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|  | 244 | // ======================================================== class CandidateForTesselation ========================================= | 
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|  | 245 |  | 
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|  | 246 | class CandidateForTesselation { | 
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|  | 247 | public : | 
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| [1e168b] | 248 | CandidateForTesselation(BoundaryLineSet* currentBaseLine); | 
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| [357fba] | 249 | CandidateForTesselation(TesselPoint* candidate, BoundaryLineSet* currentBaseLine, Vector OptCandidateCenter, Vector OtherOptCandidateCenter); | 
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|  | 250 | ~CandidateForTesselation(); | 
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|  | 251 |  | 
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| [f67b6e] | 252 | TesselPointList pointlist; | 
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| [357fba] | 253 | BoundaryLineSet *BaseLine; | 
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|  | 254 | Vector OptCenter; | 
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|  | 255 | Vector OtherOptCenter; | 
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| [1e168b] | 256 | double ShortestAngle; | 
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|  | 257 | double OtherShortestAngle; | 
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| [357fba] | 258 | }; | 
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|  | 259 |  | 
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| [1e168b] | 260 | ostream & operator <<(ostream &ost, const  CandidateForTesselation &a); | 
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|  | 261 |  | 
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| [357fba] | 262 | // =========================================================== class TESSELATION =========================================== | 
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|  | 263 |  | 
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|  | 264 | /** Contains the envelope to a PointCloud. | 
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|  | 265 | */ | 
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| [5c7bf8] | 266 | class Tesselation : public PointCloud { | 
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| [357fba] | 267 | public: | 
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|  | 268 |  | 
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|  | 269 | Tesselation(); | 
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| [5c7bf8] | 270 | virtual ~Tesselation(); | 
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| [357fba] | 271 |  | 
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| [776b64] | 272 | void AddTesselationPoint(TesselPoint* Candidate, const int n); | 
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| [f1ef60a] | 273 | void SetTesselationPoint(TesselPoint* Candidate, const int n) const; | 
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| [776b64] | 274 | void AddTesselationLine(class BoundaryPointSet *a, class BoundaryPointSet *b, const int n); | 
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|  | 275 | void AlwaysAddTesselationTriangleLine(class BoundaryPointSet *a, class BoundaryPointSet *b, const int n); | 
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| [16d866] | 276 | void AddTesselationTriangle(); | 
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| [776b64] | 277 | void AddTesselationTriangle(const int nr); | 
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| [f67b6e] | 278 | void AddCandidateTriangle(CandidateForTesselation CandidateLine); | 
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| [16d866] | 279 | void RemoveTesselationTriangle(class BoundaryTriangleSet *triangle); | 
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|  | 280 | void RemoveTesselationLine(class BoundaryLineSet *line); | 
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|  | 281 | void RemoveTesselationPoint(class BoundaryPointSet *point); | 
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|  | 282 |  | 
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| [357fba] | 283 |  | 
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|  | 284 | // concave envelope | 
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| [e138de] | 285 | void FindStartingTriangle(const double RADIUS, const LinkedCell *LC); | 
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| [776b64] | 286 | void FindSecondPointForTesselation(class TesselPoint* a, Vector Oben, class TesselPoint*& OptCandidate, double Storage[3], double RADIUS, const LinkedCell *LC); | 
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| [f67b6e] | 287 | void FindThirdPointForTesselation(Vector &NormalVector, Vector &SearchDirection, Vector &OldSphereCenter, CandidateForTesselation &CandidateLine, const class TesselPoint  * const ThirdNode, const double RADIUS, const LinkedCell *LC) const; | 
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| [1e168b] | 288 | bool FindNextSuitableTriangle(CandidateForTesselation &CandidateLine, BoundaryTriangleSet &T, const double& RADIUS, const LinkedCell *LC); | 
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| [f1ef60a] | 289 | int CheckPresenceOfTriangle(class TesselPoint *Candidates[3]) const; | 
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| [e138de] | 290 | class BoundaryTriangleSet * GetPresentTriangle(TesselPoint *Candidates[3]); | 
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| [357fba] | 291 |  | 
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|  | 292 | // convex envelope | 
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| [e138de] | 293 | void TesselateOnBoundary(const PointCloud * const cloud); | 
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|  | 294 | void GuessStartingTriangle(); | 
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|  | 295 | bool InsertStraddlingPoints(const PointCloud *cloud, const LinkedCell *LC); | 
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|  | 296 | double RemovePointFromTesselatedSurface(class BoundaryPointSet *point); | 
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|  | 297 | class BoundaryLineSet * FlipBaseline(class BoundaryLineSet *Base); | 
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|  | 298 | double PickFarthestofTwoBaselines(class BoundaryLineSet *Base); | 
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|  | 299 | class BoundaryPointSet *IsConvexRectangle(class BoundaryLineSet *Base); | 
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| [57066a] | 300 | map<int, int> * FindAllDegeneratedTriangles(); | 
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|  | 301 | map<int, int> * FindAllDegeneratedLines(); | 
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| [7c14ec] | 302 | void RemoveDegeneratedTriangles(); | 
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| [e138de] | 303 | void AddBoundaryPointByDegeneratedTriangle(class TesselPoint *point, LinkedCell *LC); | 
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| [262bae] | 304 | int CorrectAllDegeneratedPolygons(); | 
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| [16d866] | 305 |  | 
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| [e138de] | 306 | set<TesselPoint*> * GetAllConnectedPoints(const TesselPoint* const Point) const; | 
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|  | 307 | set<BoundaryTriangleSet*> *GetAllTriangles(const BoundaryPointSet * const Point) const; | 
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|  | 308 | list<list<TesselPoint*> *> * GetPathsOfConnectedPoints(const TesselPoint* const Point) const; | 
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|  | 309 | list<list<TesselPoint*> *> * GetClosedPathsOfConnectedPoints(const TesselPoint* const Point) const; | 
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| [27bd2f] | 310 | list<TesselPoint*> * GetCircleOfSetOfPoints(set<TesselPoint*> *SetOfNeighbours, const TesselPoint* const Point, const Vector * const Reference = NULL) const; | 
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| [71b20e] | 311 | list<TesselPoint*> * GetCircleOfConnectedTriangles(set<TesselPoint*> *SetOfNeighbours, const TesselPoint* const Point, const Vector * const Reference) const; | 
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| [776b64] | 312 | class BoundaryPointSet *GetCommonEndpoint(const BoundaryLineSet * line1, const BoundaryLineSet * line2) const; | 
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|  | 313 | list<BoundaryTriangleSet*> *FindTriangles(const TesselPoint* const Points[3]) const; | 
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| [e138de] | 314 | list<BoundaryTriangleSet*> * FindClosestTrianglesToPoint(const Vector *x, const LinkedCell* LC) const; | 
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|  | 315 | class BoundaryTriangleSet * FindClosestTriangleToPoint(const Vector *x, const LinkedCell* LC) const; | 
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| [241485] | 316 | bool IsInnerPoint(const Vector &Point, const LinkedCell* const LC) const; | 
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| [9473f6] | 317 | double GetDistanceSquaredToSurface(const Vector &Point, const LinkedCell* const LC) const; | 
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| [776b64] | 318 | bool AddBoundaryPoint(TesselPoint * Walker, const int n); | 
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| [97498a] | 319 | DistanceToPointMap * FindClosestBoundaryPointsToVector(const Vector *x, const LinkedCell* LC) const; | 
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| [c15ca2] | 320 | BoundaryLineSet * FindClosestBoundaryLineToVector(const Vector *x, const LinkedCell* LC) const; | 
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|  | 321 | TriangleList * FindClosestTrianglesToVector(const Vector *x, const LinkedCell* LC) const; | 
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|  | 322 | BoundaryTriangleSet* FindClosestTriangleToVector(const Vector *x, const LinkedCell* LC) const; | 
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| [ab1932] | 323 |  | 
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| [0077b5] | 324 | // print for debugging | 
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| [776b64] | 325 | void PrintAllBoundaryPoints(ofstream *out) const; | 
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|  | 326 | void PrintAllBoundaryLines(ofstream *out) const; | 
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|  | 327 | void PrintAllBoundaryTriangles(ofstream *out) const; | 
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| [0077b5] | 328 |  | 
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| [57066a] | 329 | // store envelope in file | 
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| [e138de] | 330 | void Output(const char *filename, const PointCloud * const cloud); | 
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| [0077b5] | 331 |  | 
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| [357fba] | 332 | PointMap PointsOnBoundary; | 
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|  | 333 | LineMap LinesOnBoundary; | 
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| [1e168b] | 334 | CandidateMap OpenLines; | 
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| [357fba] | 335 | TriangleMap TrianglesOnBoundary; | 
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|  | 336 | int PointsOnBoundaryCount; | 
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|  | 337 | int LinesOnBoundaryCount; | 
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|  | 338 | int TrianglesOnBoundaryCount; | 
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|  | 339 |  | 
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| [5c7bf8] | 340 | // PointCloud implementation for PointsOnBoundary | 
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| [776b64] | 341 | virtual Vector *GetCenter(ofstream *out) const; | 
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|  | 342 | virtual TesselPoint *GetPoint() const; | 
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|  | 343 | virtual TesselPoint *GetTerminalPoint() const; | 
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|  | 344 | virtual void GoToNext() const; | 
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|  | 345 | virtual void GoToPrevious() const; | 
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|  | 346 | virtual void GoToFirst() const; | 
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|  | 347 | virtual void GoToLast() const; | 
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|  | 348 | virtual bool IsEmpty() const; | 
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|  | 349 | virtual bool IsEnd() const; | 
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| [5c7bf8] | 350 |  | 
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| [357fba] | 351 | class BoundaryPointSet *BPS[2]; | 
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|  | 352 | class BoundaryLineSet *BLS[3]; | 
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|  | 353 | class BoundaryTriangleSet *BTS; | 
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| [57066a] | 354 | class BoundaryTriangleSet *LastTriangle; | 
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|  | 355 | int TriangleFilesWritten; | 
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| [5c7bf8] | 356 |  | 
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| [08ef35] | 357 | private: | 
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| [f1ef60a] | 358 | mutable class BoundaryPointSet *TPS[3]; //this is a Storage for pointers to triangle points, this and BPS[2] needed due to AddLine restrictions | 
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| [08ef35] | 359 |  | 
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| [776b64] | 360 | mutable PointMap::const_iterator InternalPointer; | 
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| [f1ef60a] | 361 |  | 
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| [f67b6e] | 362 | //bool HasOtherBaselineBetterCandidate(const BoundaryLineSet * const BaseRay, const TesselPoint * const OptCandidate, double ShortestAngle, double RADIUS, const LinkedCell * const LC) const; | 
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| [357fba] | 363 | }; | 
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|  | 364 |  | 
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|  | 365 |  | 
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|  | 366 | #endif /* TESSELATION_HPP_ */ | 
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