[357fba] | 1 | /*
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| 2 | * tesselation.hpp
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| 3 | *
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| 4 | * The tesselation class is meant to contain the envelope (concave, convex or neither) of a set of Vectors. As we actually mean this stuff for atoms, we have to encapsulate it all a bit.
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| 5 | *
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| 6 | * Created on: Aug 3, 2009
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| 7 | * Author: heber
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| 8 | */
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| 9 |
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| 10 | #ifndef TESSELATION_HPP_
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| 11 | #define TESSELATION_HPP_
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| 12 |
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| 13 | using namespace std;
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| 14 |
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[f66195] | 15 | /*********************************************** includes ***********************************/
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| 16 |
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[357fba] | 17 | // include config.h
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| 18 | #ifdef HAVE_CONFIG_H
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| 19 | #include <config.h>
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| 20 | #endif
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| 21 |
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| 22 | #include <map>
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| 23 | #include <list>
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[7c14ec] | 24 | #include <set>
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[856098] | 25 | #include <stack>
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[357fba] | 26 |
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[6b919f8] | 27 | #include "atom_particleinfo.hpp"
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[4455f4] | 28 | #include "helpers.hpp"
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[6b919f8] | 29 | #include "vector.hpp"
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[357fba] | 30 |
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[f66195] | 31 | /****************************************** forward declarations *****************************/
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| 32 |
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[357fba] | 33 | class BoundaryPointSet;
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| 34 | class BoundaryLineSet;
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| 35 | class BoundaryTriangleSet;
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[f66195] | 36 | class LinkedCell;
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[357fba] | 37 | class TesselPoint;
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| 38 | class PointCloud;
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| 39 | class Tesselation;
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| 40 |
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[f66195] | 41 | /********************************************** definitions *********************************/
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| 42 |
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[57066a] | 43 | #define DoTecplotOutput 1
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| 44 | #define DoRaster3DOutput 1
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| 45 | #define DoVRMLOutput 1
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| 46 | #define TecplotSuffix ".dat"
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| 47 | #define Raster3DSuffix ".r3d"
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| 48 | #define VRMLSUffix ".wrl"
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| 49 |
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[fad93c] | 50 | #define ParallelEpsilon 1e-3
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| 51 |
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[357fba] | 52 | // ======================================================= some template functions =========================================
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| 53 |
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| 54 | #define PointMap map < int, class BoundaryPointSet * >
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[262bae] | 55 | #define PointSet set < class BoundaryPointSet * >
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| 56 | #define PointList list < class BoundaryPointSet * >
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[357fba] | 57 | #define PointPair pair < int, class BoundaryPointSet * >
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| 58 | #define PointTestPair pair < PointMap::iterator, bool >
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[262bae] | 59 |
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[357fba] | 60 | #define CandidateList list <class CandidateForTesselation *>
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[1e168b] | 61 | #define CandidateMap map <class BoundaryLineSet *, class CandidateForTesselation *>
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[357fba] | 62 |
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| 63 | #define LineMap multimap < int, class BoundaryLineSet * >
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[262bae] | 64 | #define LineSet set < class BoundaryLineSet * >
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| 65 | #define LineList list < class BoundaryLineSet * >
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[357fba] | 66 | #define LinePair pair < int, class BoundaryLineSet * >
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| 67 | #define LineTestPair pair < LineMap::iterator, bool >
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| 68 |
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| 69 | #define TriangleMap map < int, class BoundaryTriangleSet * >
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[262bae] | 70 | #define TriangleSet set < class BoundaryTriangleSet * >
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| 71 | #define TriangleList list < class BoundaryTriangleSet * >
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[357fba] | 72 | #define TrianglePair pair < int, class BoundaryTriangleSet * >
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| 73 | #define TriangleTestPair pair < TrianglePair::iterator, bool >
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| 74 |
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[262bae] | 75 | #define PolygonMap map < int, class BoundaryPolygonSet * >
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| 76 | #define PolygonSet set < class BoundaryPolygonSet * >
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| 77 | #define PolygonList list < class BoundaryPolygonSet * >
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| 78 |
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[357fba] | 79 | #define DistanceMultiMap multimap <double, pair < PointMap::iterator, PointMap::iterator> >
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| 80 | #define DistanceMultiMapPair pair <double, pair < PointMap::iterator, PointMap::iterator> >
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| 81 |
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[f67b6e] | 82 | #define TesselPointList list <TesselPoint *>
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[262bae] | 83 | #define TesselPointSet set <TesselPoint *>
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[f67b6e] | 84 |
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[f66195] | 85 | /********************************************** declarations *******************************/
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[357fba] | 86 |
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| 87 | template <typename T> void SetEndpointsOrdered(T endpoints[2], T endpoint1, T endpoint2)
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| 88 | {
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| 89 | if (endpoint1->Nr < endpoint2->Nr) {
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| 90 | endpoints[0] = endpoint1;
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| 91 | endpoints[1] = endpoint2;
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| 92 | } else {
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| 93 | endpoints[0] = endpoint2;
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| 94 | endpoints[1] = endpoint1;
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| 95 | }
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| 96 | };
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| 97 |
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| 98 | // ======================================================== class BoundaryPointSet =========================================
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| 99 |
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| 100 | class BoundaryPointSet {
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| 101 | public:
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| 102 | BoundaryPointSet();
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[776b64] | 103 | BoundaryPointSet(TesselPoint * Walker);
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[357fba] | 104 | ~BoundaryPointSet();
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| 105 |
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| 106 | void AddLine(class BoundaryLineSet *line);
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| 107 |
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| 108 | LineMap lines;
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| 109 | int LinesCount;
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| 110 | TesselPoint *node;
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[16d866] | 111 | double value;
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[357fba] | 112 | int Nr;
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| 113 | };
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| 114 |
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[776b64] | 115 | ostream & operator << (ostream &ost, const BoundaryPointSet &a);
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[357fba] | 116 |
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| 117 | // ======================================================== class BoundaryLineSet ==========================================
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| 118 |
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| 119 | class BoundaryLineSet {
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| 120 | public:
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| 121 | BoundaryLineSet();
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[776b64] | 122 | BoundaryLineSet(class BoundaryPointSet *Point[2], const int number);
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[357fba] | 123 | ~BoundaryLineSet();
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| 124 |
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| 125 | void AddTriangle(class BoundaryTriangleSet *triangle);
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| 126 | bool IsConnectedTo(class BoundaryLineSet *line);
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| 127 | bool ContainsBoundaryPoint(class BoundaryPointSet *point);
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[e138de] | 128 | bool CheckConvexityCriterion();
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[62bb91] | 129 | class BoundaryPointSet *GetOtherEndpoint(class BoundaryPointSet *);
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[357fba] | 130 |
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| 131 | class BoundaryPointSet *endpoints[2];
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| 132 | TriangleMap triangles;
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| 133 | int Nr;
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[1e168b] | 134 | bool skipped;
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[357fba] | 135 | };
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| 136 |
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[776b64] | 137 | ostream & operator << (ostream &ost, const BoundaryLineSet &a);
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[357fba] | 138 |
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| 139 | // ======================================================== class BoundaryTriangleSet =======================================
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| 140 |
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| 141 | class BoundaryTriangleSet {
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| 142 | public:
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| 143 | BoundaryTriangleSet();
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| 144 | BoundaryTriangleSet(class BoundaryLineSet *line[3], int number);
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| 145 | ~BoundaryTriangleSet();
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| 146 |
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| 147 | void GetNormalVector(Vector &NormalVector);
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[57066a] | 148 | void GetCenter(Vector *center);
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[e138de] | 149 | bool GetIntersectionInsideTriangle(Vector *MolCenter, Vector *x, Vector *Intersection);
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[357fba] | 150 | bool ContainsBoundaryLine(class BoundaryLineSet *line);
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| 151 | bool ContainsBoundaryPoint(class BoundaryPointSet *point);
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[7dea7c] | 152 | bool ContainsBoundaryPoint(class TesselPoint *point);
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[62bb91] | 153 | class BoundaryPointSet *GetThirdEndpoint(class BoundaryLineSet *line);
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[357fba] | 154 | bool IsPresentTupel(class BoundaryPointSet *Points[3]);
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[57066a] | 155 | bool IsPresentTupel(class BoundaryTriangleSet *T);
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[357fba] | 156 |
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| 157 | class BoundaryPointSet *endpoints[3];
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| 158 | class BoundaryLineSet *lines[3];
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| 159 | Vector NormalVector;
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[b998c3] | 160 | Vector SphereCenter;
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[357fba] | 161 | int Nr;
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| 162 | };
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| 163 |
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[776b64] | 164 | ostream & operator << (ostream &ost, const BoundaryTriangleSet &a);
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[357fba] | 165 |
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[262bae] | 166 |
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| 167 | // ======================================================== class BoundaryTriangleSet =======================================
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| 168 |
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| 169 | /** Set of BoundaryPointSet.
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| 170 | * This is just meant as a container for a group of endpoints, extending the node, line, triangle concept. However, this has
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| 171 | * only marginally something to do with the tesselation. Hence, there is no incorporation into the bookkeeping of the Tesselation
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| 172 | * class (i.e. no allocation, no deletion).
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| 173 | * \note we assume that the set of endpoints reside (more or less) on a plane.
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| 174 | */
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| 175 | class BoundaryPolygonSet {
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| 176 | public:
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| 177 | BoundaryPolygonSet();
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| 178 | ~BoundaryPolygonSet();
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| 179 |
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| 180 | Vector * GetNormalVector(const Vector &NormalVector) const;
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| 181 | void GetCenter(Vector *center) const;
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| 182 | bool ContainsBoundaryLine(const BoundaryLineSet * const line) const;
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| 183 | bool ContainsBoundaryPoint(const BoundaryPointSet * const point) const;
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| 184 | bool ContainsBoundaryPoint(const TesselPoint * const point) const;
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| 185 | bool ContainsBoundaryTriangle(const BoundaryTriangleSet * const point) const;
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| 186 | bool ContainsPresentTupel(const BoundaryPointSet * const * Points, const int dim) const;
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| 187 | bool ContainsPresentTupel(const BoundaryPolygonSet * const P) const;
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| 188 | bool ContainsPresentTupel(const PointSet &endpoints) const;
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[856098] | 189 | TriangleSet * GetAllContainedTrianglesFromEndpoints() const;
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[262bae] | 190 | bool FillPolygonFromTrianglesOfLine(const BoundaryLineSet * const line);
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| 191 |
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| 192 | PointSet endpoints;
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| 193 | int Nr;
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| 194 | };
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| 195 |
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| 196 | ostream & operator << (ostream &ost, const BoundaryPolygonSet &a);
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| 197 |
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[357fba] | 198 | // =========================================================== class TESSELPOINT ===========================================
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| 199 |
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| 200 | /** Is a single point of the set of Vectors, also a super-class to be inherited and and its functions to be implemented.
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| 201 | */
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[4455f4] | 202 | class TesselPoint : virtual public ParticleInfo {
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[357fba] | 203 | public:
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| 204 | TesselPoint();
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[5c7bf8] | 205 | virtual ~TesselPoint();
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[357fba] | 206 |
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| 207 | Vector *node; // pointer to position of the dot in space
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[5c7bf8] | 208 |
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| 209 | virtual ostream & operator << (ostream &ost);
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[357fba] | 210 | };
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| 211 |
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| 212 | ostream & operator << (ostream &ost, const TesselPoint &a);
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| 213 |
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| 214 | // =========================================================== class POINTCLOUD ============================================
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| 215 |
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| 216 | /** Super-class for all point clouds structures, also molecules. They have to inherit this structure and implement the virtual function to access the Vectors.
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| 217 | * This basically encapsulates a list structure.
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| 218 | */
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| 219 | class PointCloud {
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| 220 | public:
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| 221 | PointCloud();
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[ab1932] | 222 | virtual ~PointCloud();
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[357fba] | 223 |
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[6a7f78c] | 224 | virtual const char * const GetName() const { return "unknown"; };
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[e138de] | 225 | virtual Vector *GetCenter() const { return NULL; };
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[776b64] | 226 | virtual TesselPoint *GetPoint() const { return NULL; };
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| 227 | virtual TesselPoint *GetTerminalPoint() const { return NULL; };
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| 228 | virtual void GoToNext() const {};
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| 229 | virtual void GoToPrevious() const {};
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| 230 | virtual void GoToFirst() const {};
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| 231 | virtual void GoToLast() const {};
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[6a7f78c] | 232 | virtual bool IsEmpty() const { return true; };
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| 233 | virtual bool IsEnd() const { return true; };
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[357fba] | 234 | };
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| 235 |
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| 236 | // ======================================================== class CandidateForTesselation =========================================
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| 237 |
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| 238 | class CandidateForTesselation {
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| 239 | public :
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[1e168b] | 240 | CandidateForTesselation(BoundaryLineSet* currentBaseLine);
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[357fba] | 241 | CandidateForTesselation(TesselPoint* candidate, BoundaryLineSet* currentBaseLine, Vector OptCandidateCenter, Vector OtherOptCandidateCenter);
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| 242 | ~CandidateForTesselation();
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| 243 |
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[f67b6e] | 244 | TesselPointList pointlist;
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[357fba] | 245 | BoundaryLineSet *BaseLine;
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| 246 | Vector OptCenter;
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| 247 | Vector OtherOptCenter;
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[1e168b] | 248 | double ShortestAngle;
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| 249 | double OtherShortestAngle;
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[357fba] | 250 | };
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| 251 |
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[1e168b] | 252 | ostream & operator <<(ostream &ost, const CandidateForTesselation &a);
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| 253 |
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[357fba] | 254 | // =========================================================== class TESSELATION ===========================================
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| 255 |
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| 256 | /** Contains the envelope to a PointCloud.
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| 257 | */
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[5c7bf8] | 258 | class Tesselation : public PointCloud {
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[357fba] | 259 | public:
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| 260 |
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| 261 | Tesselation();
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[5c7bf8] | 262 | virtual ~Tesselation();
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[357fba] | 263 |
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[776b64] | 264 | void AddTesselationPoint(TesselPoint* Candidate, const int n);
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[f1ef60a] | 265 | void SetTesselationPoint(TesselPoint* Candidate, const int n) const;
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[776b64] | 266 | void AddTesselationLine(class BoundaryPointSet *a, class BoundaryPointSet *b, const int n);
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| 267 | void AlwaysAddTesselationTriangleLine(class BoundaryPointSet *a, class BoundaryPointSet *b, const int n);
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[16d866] | 268 | void AddTesselationTriangle();
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[776b64] | 269 | void AddTesselationTriangle(const int nr);
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[f67b6e] | 270 | void AddCandidateTriangle(CandidateForTesselation CandidateLine);
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[16d866] | 271 | void RemoveTesselationTriangle(class BoundaryTriangleSet *triangle);
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| 272 | void RemoveTesselationLine(class BoundaryLineSet *line);
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| 273 | void RemoveTesselationPoint(class BoundaryPointSet *point);
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| 274 |
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[357fba] | 275 |
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| 276 | // concave envelope
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[e138de] | 277 | void FindStartingTriangle(const double RADIUS, const LinkedCell *LC);
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[776b64] | 278 | void FindSecondPointForTesselation(class TesselPoint* a, Vector Oben, class TesselPoint*& OptCandidate, double Storage[3], double RADIUS, const LinkedCell *LC);
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[f67b6e] | 279 | void FindThirdPointForTesselation(Vector &NormalVector, Vector &SearchDirection, Vector &OldSphereCenter, CandidateForTesselation &CandidateLine, const class TesselPoint * const ThirdNode, const double RADIUS, const LinkedCell *LC) const;
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[1e168b] | 280 | bool FindNextSuitableTriangle(CandidateForTesselation &CandidateLine, BoundaryTriangleSet &T, const double& RADIUS, const LinkedCell *LC);
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[f1ef60a] | 281 | int CheckPresenceOfTriangle(class TesselPoint *Candidates[3]) const;
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[e138de] | 282 | class BoundaryTriangleSet * GetPresentTriangle(TesselPoint *Candidates[3]);
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[357fba] | 283 |
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| 284 | // convex envelope
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[e138de] | 285 | void TesselateOnBoundary(const PointCloud * const cloud);
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| 286 | void GuessStartingTriangle();
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| 287 | bool InsertStraddlingPoints(const PointCloud *cloud, const LinkedCell *LC);
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| 288 | double RemovePointFromTesselatedSurface(class BoundaryPointSet *point);
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| 289 | class BoundaryLineSet * FlipBaseline(class BoundaryLineSet *Base);
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| 290 | double PickFarthestofTwoBaselines(class BoundaryLineSet *Base);
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| 291 | class BoundaryPointSet *IsConvexRectangle(class BoundaryLineSet *Base);
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[57066a] | 292 | map<int, int> * FindAllDegeneratedTriangles();
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| 293 | map<int, int> * FindAllDegeneratedLines();
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[7c14ec] | 294 | void RemoveDegeneratedTriangles();
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[e138de] | 295 | void AddBoundaryPointByDegeneratedTriangle(class TesselPoint *point, LinkedCell *LC);
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[262bae] | 296 | int CorrectAllDegeneratedPolygons();
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[16d866] | 297 |
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[e138de] | 298 | set<TesselPoint*> * GetAllConnectedPoints(const TesselPoint* const Point) const;
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| 299 | set<BoundaryTriangleSet*> *GetAllTriangles(const BoundaryPointSet * const Point) const;
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| 300 | list<list<TesselPoint*> *> * GetPathsOfConnectedPoints(const TesselPoint* const Point) const;
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| 301 | list<list<TesselPoint*> *> * GetClosedPathsOfConnectedPoints(const TesselPoint* const Point) const;
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[27bd2f] | 302 | list<TesselPoint*> * GetCircleOfSetOfPoints(set<TesselPoint*> *SetOfNeighbours, const TesselPoint* const Point, const Vector * const Reference = NULL) const;
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[776b64] | 303 | class BoundaryPointSet *GetCommonEndpoint(const BoundaryLineSet * line1, const BoundaryLineSet * line2) const;
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| 304 | list<BoundaryTriangleSet*> *FindTriangles(const TesselPoint* const Points[3]) const;
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[e138de] | 305 | list<BoundaryTriangleSet*> * FindClosestTrianglesToPoint(const Vector *x, const LinkedCell* LC) const;
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| 306 | class BoundaryTriangleSet * FindClosestTriangleToPoint(const Vector *x, const LinkedCell* LC) const;
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| 307 | bool IsInnerPoint(const Vector &Point, const LinkedCell* const LC) const;
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| 308 | bool IsInnerPoint(const TesselPoint * const Point, const LinkedCell* const LC) const;
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[776b64] | 309 | bool AddBoundaryPoint(TesselPoint * Walker, const int n);
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[ab1932] | 310 |
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[0077b5] | 311 | // print for debugging
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[776b64] | 312 | void PrintAllBoundaryPoints(ofstream *out) const;
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| 313 | void PrintAllBoundaryLines(ofstream *out) const;
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| 314 | void PrintAllBoundaryTriangles(ofstream *out) const;
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[0077b5] | 315 |
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[57066a] | 316 | // store envelope in file
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[e138de] | 317 | void Output(const char *filename, const PointCloud * const cloud);
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[0077b5] | 318 |
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[357fba] | 319 | PointMap PointsOnBoundary;
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| 320 | LineMap LinesOnBoundary;
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[1e168b] | 321 | CandidateMap OpenLines;
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[357fba] | 322 | TriangleMap TrianglesOnBoundary;
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| 323 | int PointsOnBoundaryCount;
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| 324 | int LinesOnBoundaryCount;
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| 325 | int TrianglesOnBoundaryCount;
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| 326 |
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[5c7bf8] | 327 | // PointCloud implementation for PointsOnBoundary
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[776b64] | 328 | virtual Vector *GetCenter(ofstream *out) const;
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| 329 | virtual TesselPoint *GetPoint() const;
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| 330 | virtual TesselPoint *GetTerminalPoint() const;
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| 331 | virtual void GoToNext() const;
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| 332 | virtual void GoToPrevious() const;
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| 333 | virtual void GoToFirst() const;
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| 334 | virtual void GoToLast() const;
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| 335 | virtual bool IsEmpty() const;
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| 336 | virtual bool IsEnd() const;
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[5c7bf8] | 337 |
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[357fba] | 338 | class BoundaryPointSet *BPS[2];
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| 339 | class BoundaryLineSet *BLS[3];
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| 340 | class BoundaryTriangleSet *BTS;
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[57066a] | 341 | class BoundaryTriangleSet *LastTriangle;
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| 342 | int TriangleFilesWritten;
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[5c7bf8] | 343 |
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[08ef35] | 344 | private:
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[f1ef60a] | 345 | mutable class BoundaryPointSet *TPS[3]; //this is a Storage for pointers to triangle points, this and BPS[2] needed due to AddLine restrictions
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[08ef35] | 346 |
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[776b64] | 347 | mutable PointMap::const_iterator InternalPointer;
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[f1ef60a] | 348 |
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[f67b6e] | 349 | //bool HasOtherBaselineBetterCandidate(const BoundaryLineSet * const BaseRay, const TesselPoint * const OptCandidate, double ShortestAngle, double RADIUS, const LinkedCell * const LC) const;
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[357fba] | 350 | };
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| 351 |
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| 352 |
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| 353 | #endif /* TESSELATION_HPP_ */
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