| [357fba] | 1 | /*
 | 
|---|
 | 2 |  * tesselation.cpp
 | 
|---|
 | 3 |  *
 | 
|---|
 | 4 |  *  Created on: Aug 3, 2009
 | 
|---|
 | 5 |  *      Author: heber
 | 
|---|
 | 6 |  */
 | 
|---|
 | 7 | 
 | 
|---|
| [112b09] | 8 | #include "Helpers/MemDebug.hpp"
 | 
|---|
 | 9 | 
 | 
|---|
| [f66195] | 10 | #include <fstream>
 | 
|---|
 | 11 | 
 | 
|---|
| [a2028e] | 12 | #include "helpers.hpp"
 | 
|---|
| [f67b6e] | 13 | #include "info.hpp"
 | 
|---|
| [57066a] | 14 | #include "linkedcell.hpp"
 | 
|---|
| [e138de] | 15 | #include "log.hpp"
 | 
|---|
| [357fba] | 16 | #include "tesselation.hpp"
 | 
|---|
| [57066a] | 17 | #include "tesselationhelpers.hpp"
 | 
|---|
| [8db598] | 18 | #include "triangleintersectionlist.hpp"
 | 
|---|
| [57066a] | 19 | #include "vector.hpp"
 | 
|---|
| [643e76] | 20 | #include "Line.hpp"
 | 
|---|
| [0a4f7f] | 21 | #include "vector_ops.hpp"
 | 
|---|
| [f66195] | 22 | #include "verbose.hpp"
 | 
|---|
| [0a4f7f] | 23 | #include "Plane.hpp"
 | 
|---|
 | 24 | #include "Exceptions/LinearDependenceException.hpp"
 | 
|---|
| [d4c9ae] | 25 | #include "Helpers/Assert.hpp"
 | 
|---|
| [57066a] | 26 | 
 | 
|---|
 | 27 | class molecule;
 | 
|---|
| [357fba] | 28 | 
 | 
|---|
 | 29 | // ======================================== Points on Boundary =================================
 | 
|---|
 | 30 | 
 | 
|---|
| [16d866] | 31 | /** Constructor of BoundaryPointSet.
 | 
|---|
 | 32 |  */
 | 
|---|
| [1e168b] | 33 | BoundaryPointSet::BoundaryPointSet() :
 | 
|---|
| [6613ec] | 34 |   LinesCount(0), value(0.), Nr(-1)
 | 
|---|
| [357fba] | 35 | {
 | 
|---|
| [6613ec] | 36 |   Info FunctionInfo(__func__);
 | 
|---|
| [a67d19] | 37 |   DoLog(1) && (Log() << Verbose(1) << "Adding noname." << endl);
 | 
|---|
| [6613ec] | 38 | }
 | 
|---|
 | 39 | ;
 | 
|---|
| [357fba] | 40 | 
 | 
|---|
| [16d866] | 41 | /** Constructor of BoundaryPointSet with Tesselpoint.
 | 
|---|
 | 42 |  * \param *Walker TesselPoint this boundary point represents
 | 
|---|
 | 43 |  */
 | 
|---|
| [9473f6] | 44 | BoundaryPointSet::BoundaryPointSet(TesselPoint * const Walker) :
 | 
|---|
| [6613ec] | 45 |   LinesCount(0), node(Walker), value(0.), Nr(Walker->nr)
 | 
|---|
| [357fba] | 46 | {
 | 
|---|
| [6613ec] | 47 |   Info FunctionInfo(__func__);
 | 
|---|
| [a67d19] | 48 |   DoLog(1) && (Log() << Verbose(1) << "Adding Node " << *Walker << endl);
 | 
|---|
| [6613ec] | 49 | }
 | 
|---|
 | 50 | ;
 | 
|---|
| [357fba] | 51 | 
 | 
|---|
| [16d866] | 52 | /** Destructor of BoundaryPointSet.
 | 
|---|
 | 53 |  * Sets node to NULL to avoid removing the original, represented TesselPoint.
 | 
|---|
 | 54 |  * \note When removing point from a class Tesselation, use RemoveTesselationPoint()
 | 
|---|
 | 55 |  */
 | 
|---|
| [357fba] | 56 | BoundaryPointSet::~BoundaryPointSet()
 | 
|---|
 | 57 | {
 | 
|---|
| [6613ec] | 58 |   Info FunctionInfo(__func__);
 | 
|---|
| [f67b6e] | 59 |   //Log() << Verbose(0) << "Erasing point nr. " << Nr << "." << endl;
 | 
|---|
| [357fba] | 60 |   if (!lines.empty())
 | 
|---|
| [6613ec] | 61 |     DoeLog(2) && (eLog() << Verbose(2) << "Memory Leak! I " << *this << " am still connected to some lines." << endl);
 | 
|---|
| [357fba] | 62 |   node = NULL;
 | 
|---|
| [6613ec] | 63 | }
 | 
|---|
 | 64 | ;
 | 
|---|
| [357fba] | 65 | 
 | 
|---|
| [16d866] | 66 | /** Add a line to the LineMap of this point.
 | 
|---|
 | 67 |  * \param *line line to add
 | 
|---|
 | 68 |  */
 | 
|---|
| [9473f6] | 69 | void BoundaryPointSet::AddLine(BoundaryLineSet * const line)
 | 
|---|
| [357fba] | 70 | {
 | 
|---|
| [6613ec] | 71 |   Info FunctionInfo(__func__);
 | 
|---|
| [a67d19] | 72 |   DoLog(1) && (Log() << Verbose(1) << "Adding " << *this << " to line " << *line << "." << endl);
 | 
|---|
| [6613ec] | 73 |   if (line->endpoints[0] == this) {
 | 
|---|
 | 74 |     lines.insert(LinePair(line->endpoints[1]->Nr, line));
 | 
|---|
 | 75 |   } else {
 | 
|---|
 | 76 |     lines.insert(LinePair(line->endpoints[0]->Nr, line));
 | 
|---|
 | 77 |   }
 | 
|---|
| [357fba] | 78 |   LinesCount++;
 | 
|---|
| [6613ec] | 79 | }
 | 
|---|
 | 80 | ;
 | 
|---|
| [357fba] | 81 | 
 | 
|---|
| [16d866] | 82 | /** output operator for BoundaryPointSet.
 | 
|---|
 | 83 |  * \param &ost output stream
 | 
|---|
 | 84 |  * \param &a boundary point
 | 
|---|
 | 85 |  */
 | 
|---|
| [776b64] | 86 | ostream & operator <<(ostream &ost, const BoundaryPointSet &a)
 | 
|---|
| [357fba] | 87 | {
 | 
|---|
| [68f03d] | 88 |   ost << "[" << a.Nr << "|" << a.node->getName() << " at " << *a.node->node << "]";
 | 
|---|
| [357fba] | 89 |   return ost;
 | 
|---|
 | 90 | }
 | 
|---|
 | 91 | ;
 | 
|---|
 | 92 | 
 | 
|---|
 | 93 | // ======================================== Lines on Boundary =================================
 | 
|---|
 | 94 | 
 | 
|---|
| [16d866] | 95 | /** Constructor of BoundaryLineSet.
 | 
|---|
 | 96 |  */
 | 
|---|
| [1e168b] | 97 | BoundaryLineSet::BoundaryLineSet() :
 | 
|---|
| [6613ec] | 98 |   Nr(-1)
 | 
|---|
| [357fba] | 99 | {
 | 
|---|
| [6613ec] | 100 |   Info FunctionInfo(__func__);
 | 
|---|
| [357fba] | 101 |   for (int i = 0; i < 2; i++)
 | 
|---|
 | 102 |     endpoints[i] = NULL;
 | 
|---|
| [6613ec] | 103 | }
 | 
|---|
 | 104 | ;
 | 
|---|
| [357fba] | 105 | 
 | 
|---|
| [16d866] | 106 | /** Constructor of BoundaryLineSet with two endpoints.
 | 
|---|
 | 107 |  * Adds line automatically to each endpoints' LineMap
 | 
|---|
 | 108 |  * \param *Point[2] array of two boundary points
 | 
|---|
 | 109 |  * \param number number of the list
 | 
|---|
 | 110 |  */
 | 
|---|
| [9473f6] | 111 | BoundaryLineSet::BoundaryLineSet(BoundaryPointSet * const Point[2], const int number)
 | 
|---|
| [357fba] | 112 | {
 | 
|---|
| [6613ec] | 113 |   Info FunctionInfo(__func__);
 | 
|---|
| [357fba] | 114 |   // set number
 | 
|---|
 | 115 |   Nr = number;
 | 
|---|
 | 116 |   // set endpoints in ascending order
 | 
|---|
 | 117 |   SetEndpointsOrdered(endpoints, Point[0], Point[1]);
 | 
|---|
 | 118 |   // add this line to the hash maps of both endpoints
 | 
|---|
 | 119 |   Point[0]->AddLine(this); //Taken out, to check whether we can avoid unwanted double adding.
 | 
|---|
 | 120 |   Point[1]->AddLine(this); //
 | 
|---|
| [1e168b] | 121 |   // set skipped to false
 | 
|---|
 | 122 |   skipped = false;
 | 
|---|
| [357fba] | 123 |   // clear triangles list
 | 
|---|
| [a67d19] | 124 |   DoLog(0) && (Log() << Verbose(0) << "New Line with endpoints " << *this << "." << endl);
 | 
|---|
| [6613ec] | 125 | }
 | 
|---|
 | 126 | ;
 | 
|---|
| [357fba] | 127 | 
 | 
|---|
| [9473f6] | 128 | /** Constructor of BoundaryLineSet with two endpoints.
 | 
|---|
 | 129 |  * Adds line automatically to each endpoints' LineMap
 | 
|---|
 | 130 |  * \param *Point1 first boundary point
 | 
|---|
 | 131 |  * \param *Point2 second boundary point
 | 
|---|
 | 132 |  * \param number number of the list
 | 
|---|
 | 133 |  */
 | 
|---|
 | 134 | BoundaryLineSet::BoundaryLineSet(BoundaryPointSet * const Point1, BoundaryPointSet * const Point2, const int number)
 | 
|---|
 | 135 | {
 | 
|---|
 | 136 |   Info FunctionInfo(__func__);
 | 
|---|
 | 137 |   // set number
 | 
|---|
 | 138 |   Nr = number;
 | 
|---|
 | 139 |   // set endpoints in ascending order
 | 
|---|
 | 140 |   SetEndpointsOrdered(endpoints, Point1, Point2);
 | 
|---|
 | 141 |   // add this line to the hash maps of both endpoints
 | 
|---|
 | 142 |   Point1->AddLine(this); //Taken out, to check whether we can avoid unwanted double adding.
 | 
|---|
 | 143 |   Point2->AddLine(this); //
 | 
|---|
 | 144 |   // set skipped to false
 | 
|---|
 | 145 |   skipped = false;
 | 
|---|
 | 146 |   // clear triangles list
 | 
|---|
| [a67d19] | 147 |   DoLog(0) && (Log() << Verbose(0) << "New Line with endpoints " << *this << "." << endl);
 | 
|---|
| [6613ec] | 148 | }
 | 
|---|
 | 149 | ;
 | 
|---|
| [9473f6] | 150 | 
 | 
|---|
| [16d866] | 151 | /** Destructor for BoundaryLineSet.
 | 
|---|
 | 152 |  * Removes itself from each endpoints' LineMap, calling RemoveTrianglePoint() when point not connected anymore.
 | 
|---|
 | 153 |  * \note When removing lines from a class Tesselation, use RemoveTesselationLine()
 | 
|---|
 | 154 |  */
 | 
|---|
| [357fba] | 155 | BoundaryLineSet::~BoundaryLineSet()
 | 
|---|
 | 156 | {
 | 
|---|
| [6613ec] | 157 |   Info FunctionInfo(__func__);
 | 
|---|
| [357fba] | 158 |   int Numbers[2];
 | 
|---|
| [16d866] | 159 | 
 | 
|---|
 | 160 |   // get other endpoint number of finding copies of same line
 | 
|---|
 | 161 |   if (endpoints[1] != NULL)
 | 
|---|
 | 162 |     Numbers[0] = endpoints[1]->Nr;
 | 
|---|
 | 163 |   else
 | 
|---|
 | 164 |     Numbers[0] = -1;
 | 
|---|
 | 165 |   if (endpoints[0] != NULL)
 | 
|---|
 | 166 |     Numbers[1] = endpoints[0]->Nr;
 | 
|---|
 | 167 |   else
 | 
|---|
 | 168 |     Numbers[1] = -1;
 | 
|---|
 | 169 | 
 | 
|---|
| [357fba] | 170 |   for (int i = 0; i < 2; i++) {
 | 
|---|
| [16d866] | 171 |     if (endpoints[i] != NULL) {
 | 
|---|
 | 172 |       if (Numbers[i] != -1) { // as there may be multiple lines with same endpoints, we have to go through each and find in the endpoint's line list this line set
 | 
|---|
 | 173 |         pair<LineMap::iterator, LineMap::iterator> erasor = endpoints[i]->lines.equal_range(Numbers[i]);
 | 
|---|
 | 174 |         for (LineMap::iterator Runner = erasor.first; Runner != erasor.second; Runner++)
 | 
|---|
 | 175 |           if ((*Runner).second == this) {
 | 
|---|
| [f67b6e] | 176 |             //Log() << Verbose(0) << "Removing Line Nr. " << Nr << " in boundary point " << *endpoints[i] << "." << endl;
 | 
|---|
| [16d866] | 177 |             endpoints[i]->lines.erase(Runner);
 | 
|---|
 | 178 |             break;
 | 
|---|
 | 179 |           }
 | 
|---|
 | 180 |       } else { // there's just a single line left
 | 
|---|
| [57066a] | 181 |         if (endpoints[i]->lines.erase(Nr)) {
 | 
|---|
| [f67b6e] | 182 |           //Log() << Verbose(0) << "Removing Line Nr. " << Nr << " in boundary point " << *endpoints[i] << "." << endl;
 | 
|---|
| [57066a] | 183 |         }
 | 
|---|
| [357fba] | 184 |       }
 | 
|---|
| [16d866] | 185 |       if (endpoints[i]->lines.empty()) {
 | 
|---|
| [f67b6e] | 186 |         //Log() << Verbose(0) << *endpoints[i] << " has no more lines it's attached to, erasing." << endl;
 | 
|---|
| [16d866] | 187 |         if (endpoints[i] != NULL) {
 | 
|---|
| [6613ec] | 188 |           delete (endpoints[i]);
 | 
|---|
| [16d866] | 189 |           endpoints[i] = NULL;
 | 
|---|
 | 190 |         }
 | 
|---|
 | 191 |       }
 | 
|---|
 | 192 |     }
 | 
|---|
| [357fba] | 193 |   }
 | 
|---|
 | 194 |   if (!triangles.empty())
 | 
|---|
| [6613ec] | 195 |     DoeLog(2) && (eLog() << Verbose(2) << "Memory Leak! I " << *this << " am still connected to some triangles." << endl);
 | 
|---|
 | 196 | }
 | 
|---|
 | 197 | ;
 | 
|---|
| [357fba] | 198 | 
 | 
|---|
| [16d866] | 199 | /** Add triangle to TriangleMap of this boundary line.
 | 
|---|
 | 200 |  * \param *triangle to add
 | 
|---|
 | 201 |  */
 | 
|---|
| [9473f6] | 202 | void BoundaryLineSet::AddTriangle(BoundaryTriangleSet * const triangle)
 | 
|---|
| [357fba] | 203 | {
 | 
|---|
| [6613ec] | 204 |   Info FunctionInfo(__func__);
 | 
|---|
| [a67d19] | 205 |   DoLog(0) && (Log() << Verbose(0) << "Add " << triangle->Nr << " to line " << *this << "." << endl);
 | 
|---|
| [357fba] | 206 |   triangles.insert(TrianglePair(triangle->Nr, triangle));
 | 
|---|
| [6613ec] | 207 | }
 | 
|---|
 | 208 | ;
 | 
|---|
| [357fba] | 209 | 
 | 
|---|
 | 210 | /** Checks whether we have a common endpoint with given \a *line.
 | 
|---|
 | 211 |  * \param *line other line to test
 | 
|---|
 | 212 |  * \return true - common endpoint present, false - not connected
 | 
|---|
 | 213 |  */
 | 
|---|
| [9473f6] | 214 | bool BoundaryLineSet::IsConnectedTo(const BoundaryLineSet * const line) const
 | 
|---|
| [357fba] | 215 | {
 | 
|---|
| [6613ec] | 216 |   Info FunctionInfo(__func__);
 | 
|---|
| [357fba] | 217 |   if ((endpoints[0] == line->endpoints[0]) || (endpoints[1] == line->endpoints[0]) || (endpoints[0] == line->endpoints[1]) || (endpoints[1] == line->endpoints[1]))
 | 
|---|
 | 218 |     return true;
 | 
|---|
 | 219 |   else
 | 
|---|
 | 220 |     return false;
 | 
|---|
| [6613ec] | 221 | }
 | 
|---|
 | 222 | ;
 | 
|---|
| [357fba] | 223 | 
 | 
|---|
 | 224 | /** Checks whether the adjacent triangles of a baseline are convex or not.
 | 
|---|
| [57066a] | 225 |  * We sum the two angles of each height vector with respect to the center of the baseline.
 | 
|---|
| [357fba] | 226 |  * If greater/equal M_PI than we are convex.
 | 
|---|
 | 227 |  * \param *out output stream for debugging
 | 
|---|
 | 228 |  * \return true - triangles are convex, false - concave or less than two triangles connected
 | 
|---|
 | 229 |  */
 | 
|---|
| [9473f6] | 230 | bool BoundaryLineSet::CheckConvexityCriterion() const
 | 
|---|
| [357fba] | 231 | {
 | 
|---|
| [6613ec] | 232 |   Info FunctionInfo(__func__);
 | 
|---|
| [5c7bf8] | 233 |   Vector BaseLineCenter, BaseLineNormal, BaseLine, helper[2], NormalCheck;
 | 
|---|
| [357fba] | 234 |   // get the two triangles
 | 
|---|
| [5c7bf8] | 235 |   if (triangles.size() != 2) {
 | 
|---|
| [6613ec] | 236 |     DoeLog(0) && (eLog() << Verbose(0) << "Baseline " << *this << " is connected to less than two triangles, Tesselation incomplete!" << endl);
 | 
|---|
| [1d9b7aa] | 237 |     return true;
 | 
|---|
| [357fba] | 238 |   }
 | 
|---|
| [5c7bf8] | 239 |   // check normal vectors
 | 
|---|
| [357fba] | 240 |   // have a normal vector on the base line pointing outwards
 | 
|---|
| [f67b6e] | 241 |   //Log() << Verbose(0) << "INFO: " << *this << " has vectors at " << *(endpoints[0]->node->node) << " and at " << *(endpoints[1]->node->node) << "." << endl;
 | 
|---|
| [273382] | 242 |   BaseLineCenter = (1./2.)*((*endpoints[0]->node->node) + (*endpoints[1]->node->node));
 | 
|---|
 | 243 |   BaseLine = (*endpoints[0]->node->node) - (*endpoints[1]->node->node);
 | 
|---|
| [8cbb97] | 244 | 
 | 
|---|
| [f67b6e] | 245 |   //Log() << Verbose(0) << "INFO: Baseline is " << BaseLine << " and its center is at " << BaseLineCenter << "." << endl;
 | 
|---|
| [357fba] | 246 | 
 | 
|---|
| [62bb91] | 247 |   BaseLineNormal.Zero();
 | 
|---|
| [5c7bf8] | 248 |   NormalCheck.Zero();
 | 
|---|
 | 249 |   double sign = -1.;
 | 
|---|
| [6613ec] | 250 |   int i = 0;
 | 
|---|
| [62bb91] | 251 |   class BoundaryPointSet *node = NULL;
 | 
|---|
| [6613ec] | 252 |   for (TriangleMap::const_iterator runner = triangles.begin(); runner != triangles.end(); runner++) {
 | 
|---|
| [f67b6e] | 253 |     //Log() << Verbose(0) << "INFO: NormalVector of " << *(runner->second) << " is " << runner->second->NormalVector << "." << endl;
 | 
|---|
| [273382] | 254 |     NormalCheck += runner->second->NormalVector;
 | 
|---|
 | 255 |     NormalCheck *= sign;
 | 
|---|
| [5c7bf8] | 256 |     sign = -sign;
 | 
|---|
| [57066a] | 257 |     if (runner->second->NormalVector.NormSquared() > MYEPSILON)
 | 
|---|
| [273382] | 258 |       BaseLineNormal = runner->second->NormalVector;   // yes, copy second on top of first
 | 
|---|
| [57066a] | 259 |     else {
 | 
|---|
| [6613ec] | 260 |       DoeLog(0) && (eLog() << Verbose(0) << "Triangle " << *runner->second << " has zero normal vector!" << endl);
 | 
|---|
| [57066a] | 261 |     }
 | 
|---|
| [62bb91] | 262 |     node = runner->second->GetThirdEndpoint(this);
 | 
|---|
 | 263 |     if (node != NULL) {
 | 
|---|
| [f67b6e] | 264 |       //Log() << Verbose(0) << "INFO: Third node for triangle " << *(runner->second) << " is " << *node << " at " << *(node->node->node) << "." << endl;
 | 
|---|
| [273382] | 265 |       helper[i] = (*node->node->node) - BaseLineCenter;
 | 
|---|
| [0a4f7f] | 266 |       helper[i].MakeNormalTo(BaseLine);  // we want to compare the triangle's heights' angles!
 | 
|---|
| [f67b6e] | 267 |       //Log() << Verbose(0) << "INFO: Height vector with respect to baseline is " << helper[i] << "." << endl;
 | 
|---|
| [62bb91] | 268 |       i++;
 | 
|---|
 | 269 |     } else {
 | 
|---|
| [6613ec] | 270 |       DoeLog(1) && (eLog() << Verbose(1) << "I cannot find third node in triangle, something's wrong." << endl);
 | 
|---|
| [62bb91] | 271 |       return true;
 | 
|---|
 | 272 |     }
 | 
|---|
 | 273 |   }
 | 
|---|
| [f67b6e] | 274 |   //Log() << Verbose(0) << "INFO: BaselineNormal is " << BaseLineNormal << "." << endl;
 | 
|---|
| [5c7bf8] | 275 |   if (NormalCheck.NormSquared() < MYEPSILON) {
 | 
|---|
| [a67d19] | 276 |     DoLog(0) && (Log() << Verbose(0) << "ACCEPT: Normalvectors of both triangles are the same: convex." << endl);
 | 
|---|
| [5c7bf8] | 277 |     return true;
 | 
|---|
| [62bb91] | 278 |   }
 | 
|---|
| [57066a] | 279 |   BaseLineNormal.Scale(-1.);
 | 
|---|
| [f1cccd] | 280 |   double angle = GetAngle(helper[0], helper[1], BaseLineNormal);
 | 
|---|
| [1d9b7aa] | 281 |   if ((angle - M_PI) > -MYEPSILON) {
 | 
|---|
| [a67d19] | 282 |     DoLog(0) && (Log() << Verbose(0) << "ACCEPT: Angle is greater than pi: convex." << endl);
 | 
|---|
| [357fba] | 283 |     return true;
 | 
|---|
| [1d9b7aa] | 284 |   } else {
 | 
|---|
| [a67d19] | 285 |     DoLog(0) && (Log() << Verbose(0) << "REJECT: Angle is less than pi: concave." << endl);
 | 
|---|
| [357fba] | 286 |     return false;
 | 
|---|
| [1d9b7aa] | 287 |   }
 | 
|---|
| [357fba] | 288 | }
 | 
|---|
 | 289 | 
 | 
|---|
 | 290 | /** Checks whether point is any of the two endpoints this line contains.
 | 
|---|
 | 291 |  * \param *point point to test
 | 
|---|
 | 292 |  * \return true - point is of the line, false - is not
 | 
|---|
 | 293 |  */
 | 
|---|
| [9473f6] | 294 | bool BoundaryLineSet::ContainsBoundaryPoint(const BoundaryPointSet * const point) const
 | 
|---|
| [357fba] | 295 | {
 | 
|---|
| [6613ec] | 296 |   Info FunctionInfo(__func__);
 | 
|---|
 | 297 |   for (int i = 0; i < 2; i++)
 | 
|---|
| [357fba] | 298 |     if (point == endpoints[i])
 | 
|---|
 | 299 |       return true;
 | 
|---|
 | 300 |   return false;
 | 
|---|
| [6613ec] | 301 | }
 | 
|---|
 | 302 | ;
 | 
|---|
| [357fba] | 303 | 
 | 
|---|
| [62bb91] | 304 | /** Returns other endpoint of the line.
 | 
|---|
 | 305 |  * \param *point other endpoint
 | 
|---|
 | 306 |  * \return NULL - if endpoint not contained in BoundaryLineSet, or pointer to BoundaryPointSet otherwise
 | 
|---|
 | 307 |  */
 | 
|---|
| [9473f6] | 308 | class BoundaryPointSet *BoundaryLineSet::GetOtherEndpoint(const BoundaryPointSet * const point) const
 | 
|---|
| [62bb91] | 309 | {
 | 
|---|
| [6613ec] | 310 |   Info FunctionInfo(__func__);
 | 
|---|
| [62bb91] | 311 |   if (endpoints[0] == point)
 | 
|---|
 | 312 |     return endpoints[1];
 | 
|---|
 | 313 |   else if (endpoints[1] == point)
 | 
|---|
 | 314 |     return endpoints[0];
 | 
|---|
 | 315 |   else
 | 
|---|
 | 316 |     return NULL;
 | 
|---|
| [6613ec] | 317 | }
 | 
|---|
 | 318 | ;
 | 
|---|
| [62bb91] | 319 | 
 | 
|---|
| [16d866] | 320 | /** output operator for BoundaryLineSet.
 | 
|---|
 | 321 |  * \param &ost output stream
 | 
|---|
 | 322 |  * \param &a boundary line
 | 
|---|
 | 323 |  */
 | 
|---|
| [6613ec] | 324 | ostream & operator <<(ostream &ost, const BoundaryLineSet &a)
 | 
|---|
| [357fba] | 325 | {
 | 
|---|
| [68f03d] | 326 |   ost << "[" << a.Nr << "|" << a.endpoints[0]->node->getName() << " at " << *a.endpoints[0]->node->node << "," << a.endpoints[1]->node->getName() << " at " << *a.endpoints[1]->node->node << "]";
 | 
|---|
| [357fba] | 327 |   return ost;
 | 
|---|
| [6613ec] | 328 | }
 | 
|---|
 | 329 | ;
 | 
|---|
| [357fba] | 330 | 
 | 
|---|
 | 331 | // ======================================== Triangles on Boundary =================================
 | 
|---|
 | 332 | 
 | 
|---|
| [16d866] | 333 | /** Constructor for BoundaryTriangleSet.
 | 
|---|
 | 334 |  */
 | 
|---|
| [1e168b] | 335 | BoundaryTriangleSet::BoundaryTriangleSet() :
 | 
|---|
 | 336 |   Nr(-1)
 | 
|---|
| [357fba] | 337 | {
 | 
|---|
| [6613ec] | 338 |   Info FunctionInfo(__func__);
 | 
|---|
 | 339 |   for (int i = 0; i < 3; i++) {
 | 
|---|
 | 340 |     endpoints[i] = NULL;
 | 
|---|
 | 341 |     lines[i] = NULL;
 | 
|---|
 | 342 |   }
 | 
|---|
 | 343 | }
 | 
|---|
 | 344 | ;
 | 
|---|
| [357fba] | 345 | 
 | 
|---|
| [16d866] | 346 | /** Constructor for BoundaryTriangleSet with three lines.
 | 
|---|
 | 347 |  * \param *line[3] lines that make up the triangle
 | 
|---|
 | 348 |  * \param number number of triangle
 | 
|---|
 | 349 |  */
 | 
|---|
| [9473f6] | 350 | BoundaryTriangleSet::BoundaryTriangleSet(class BoundaryLineSet * const line[3], const int number) :
 | 
|---|
| [1e168b] | 351 |   Nr(number)
 | 
|---|
| [357fba] | 352 | {
 | 
|---|
| [6613ec] | 353 |   Info FunctionInfo(__func__);
 | 
|---|
| [357fba] | 354 |   // set number
 | 
|---|
 | 355 |   // set lines
 | 
|---|
| [f67b6e] | 356 |   for (int i = 0; i < 3; i++) {
 | 
|---|
 | 357 |     lines[i] = line[i];
 | 
|---|
 | 358 |     lines[i]->AddTriangle(this);
 | 
|---|
 | 359 |   }
 | 
|---|
| [357fba] | 360 |   // get ascending order of endpoints
 | 
|---|
| [f67b6e] | 361 |   PointMap OrderMap;
 | 
|---|
| [a7b761b] | 362 |   for (int i = 0; i < 3; i++) {
 | 
|---|
| [357fba] | 363 |     // for all three lines
 | 
|---|
| [f67b6e] | 364 |     for (int j = 0; j < 2; j++) { // for both endpoints
 | 
|---|
| [6613ec] | 365 |       OrderMap.insert(pair<int, class BoundaryPointSet *> (line[i]->endpoints[j]->Nr, line[i]->endpoints[j]));
 | 
|---|
| [f67b6e] | 366 |       // and we don't care whether insertion fails
 | 
|---|
 | 367 |     }
 | 
|---|
| [a7b761b] | 368 |   }
 | 
|---|
| [357fba] | 369 |   // set endpoints
 | 
|---|
 | 370 |   int Counter = 0;
 | 
|---|
| [a67d19] | 371 |   DoLog(0) && (Log() << Verbose(0) << "New triangle " << Nr << " with end points: " << endl);
 | 
|---|
| [f67b6e] | 372 |   for (PointMap::iterator runner = OrderMap.begin(); runner != OrderMap.end(); runner++) {
 | 
|---|
 | 373 |     endpoints[Counter] = runner->second;
 | 
|---|
| [a67d19] | 374 |     DoLog(0) && (Log() << Verbose(0) << " " << *endpoints[Counter] << endl);
 | 
|---|
| [f67b6e] | 375 |     Counter++;
 | 
|---|
 | 376 |   }
 | 
|---|
| [8d2772] | 377 |   ASSERT(Counter >= 3,"We have a triangle with only two distinct endpoints!");
 | 
|---|
| [16d866] | 378 | };
 | 
|---|
| [357fba] | 379 | 
 | 
|---|
 | 380 | 
 | 
|---|
| [16d866] | 381 | /** Destructor of BoundaryTriangleSet.
 | 
|---|
 | 382 |  * Removes itself from each of its lines' LineMap and removes them if necessary.
 | 
|---|
 | 383 |  * \note When removing triangles from a class Tesselation, use RemoveTesselationTriangle()
 | 
|---|
 | 384 |  */
 | 
|---|
| [357fba] | 385 | BoundaryTriangleSet::~BoundaryTriangleSet()
 | 
|---|
 | 386 | {
 | 
|---|
| [6613ec] | 387 |   Info FunctionInfo(__func__);
 | 
|---|
| [357fba] | 388 |   for (int i = 0; i < 3; i++) {
 | 
|---|
| [16d866] | 389 |     if (lines[i] != NULL) {
 | 
|---|
| [57066a] | 390 |       if (lines[i]->triangles.erase(Nr)) {
 | 
|---|
| [f67b6e] | 391 |         //Log() << Verbose(0) << "Triangle Nr." << Nr << " erased in line " << *lines[i] << "." << endl;
 | 
|---|
| [57066a] | 392 |       }
 | 
|---|
| [16d866] | 393 |       if (lines[i]->triangles.empty()) {
 | 
|---|
| [6613ec] | 394 |         //Log() << Verbose(0) << *lines[i] << " is no more attached to any triangle, erasing." << endl;
 | 
|---|
 | 395 |         delete (lines[i]);
 | 
|---|
 | 396 |         lines[i] = NULL;
 | 
|---|
| [16d866] | 397 |       }
 | 
|---|
 | 398 |     }
 | 
|---|
| [357fba] | 399 |   }
 | 
|---|
| [f67b6e] | 400 |   //Log() << Verbose(0) << "Erasing triangle Nr." << Nr << " itself." << endl;
 | 
|---|
| [6613ec] | 401 | }
 | 
|---|
 | 402 | ;
 | 
|---|
| [357fba] | 403 | 
 | 
|---|
 | 404 | /** Calculates the normal vector for this triangle.
 | 
|---|
 | 405 |  * Is made unique by comparison with \a OtherVector to point in the other direction.
 | 
|---|
 | 406 |  * \param &OtherVector direction vector to make normal vector unique.
 | 
|---|
 | 407 |  */
 | 
|---|
| [9473f6] | 408 | void BoundaryTriangleSet::GetNormalVector(const Vector &OtherVector)
 | 
|---|
| [357fba] | 409 | {
 | 
|---|
| [6613ec] | 410 |   Info FunctionInfo(__func__);
 | 
|---|
| [357fba] | 411 |   // get normal vector
 | 
|---|
| [0a4f7f] | 412 |   NormalVector = Plane(*(endpoints[0]->node->node),
 | 
|---|
 | 413 |                        *(endpoints[1]->node->node),
 | 
|---|
 | 414 |                        *(endpoints[2]->node->node)).getNormal();
 | 
|---|
| [357fba] | 415 | 
 | 
|---|
 | 416 |   // make it always point inward (any offset vector onto plane projected onto normal vector suffices)
 | 
|---|
| [273382] | 417 |   if (NormalVector.ScalarProduct(OtherVector) > 0.)
 | 
|---|
| [357fba] | 418 |     NormalVector.Scale(-1.);
 | 
|---|
| [a67d19] | 419 |   DoLog(1) && (Log() << Verbose(1) << "Normal Vector is " << NormalVector << "." << endl);
 | 
|---|
| [6613ec] | 420 | }
 | 
|---|
 | 421 | ;
 | 
|---|
| [357fba] | 422 | 
 | 
|---|
| [97498a] | 423 | /** Finds the point on the triangle \a *BTS through which the line defined by \a *MolCenter and \a *x crosses.
 | 
|---|
| [357fba] | 424 |  * We call Vector::GetIntersectionWithPlane() to receive the intersection point with the plane
 | 
|---|
| [9473f6] | 425 |  * Thus we test if it's really on the plane and whether it's inside the triangle on the plane or not.
 | 
|---|
| [7dea7c] | 426 |  * The latter is done as follows: We calculate the cross point of one of the triangle's baseline with the line
 | 
|---|
 | 427 |  * given by the intersection and the third basepoint. Then, we check whether it's on the baseline (i.e. between
 | 
|---|
 | 428 |  * the first two basepoints) or not.
 | 
|---|
| [357fba] | 429 |  * \param *out output stream for debugging
 | 
|---|
 | 430 |  * \param *MolCenter offset vector of line
 | 
|---|
 | 431 |  * \param *x second endpoint of line, minus \a *MolCenter is directional vector of line
 | 
|---|
 | 432 |  * \param *Intersection intersection on plane on return
 | 
|---|
 | 433 |  * \return true - \a *Intersection contains intersection on plane defined by triangle, false - zero vector if outside of triangle.
 | 
|---|
 | 434 |  */
 | 
|---|
| [8cbb97] | 435 | 
 | 
|---|
| [9473f6] | 436 | bool BoundaryTriangleSet::GetIntersectionInsideTriangle(const Vector * const MolCenter, const Vector * const x, Vector * const Intersection) const
 | 
|---|
| [357fba] | 437 | {
 | 
|---|
| [fee69b] | 438 |   Info FunctionInfo(__func__);
 | 
|---|
| [357fba] | 439 |   Vector CrossPoint;
 | 
|---|
 | 440 |   Vector helper;
 | 
|---|
 | 441 | 
 | 
|---|
| [0a4f7f] | 442 |   try {
 | 
|---|
| [27ac00] | 443 |     Line centerLine = makeLineThrough(*MolCenter, *x);
 | 
|---|
 | 444 |     *Intersection = Plane(NormalVector, *(endpoints[0]->node->node)).GetIntersection(centerLine);
 | 
|---|
| [357fba] | 445 | 
 | 
|---|
| [215df0] | 446 |     DoLog(1) && (Log() << Verbose(1) << "INFO: Triangle is " << *this << "." << endl);
 | 
|---|
 | 447 |     DoLog(1) && (Log() << Verbose(1) << "INFO: Line is from " << *MolCenter << " to " << *x << "." << endl);
 | 
|---|
 | 448 |     DoLog(1) && (Log() << Verbose(1) << "INFO: Intersection is " << *Intersection << "." << endl);
 | 
|---|
| [97498a] | 449 | 
 | 
|---|
| [215df0] | 450 |     if (Intersection->DistanceSquared(*endpoints[0]->node->node) < MYEPSILON) {
 | 
|---|
 | 451 |       DoLog(1) && (Log() << Verbose(1) << "Intersection coindices with first endpoint." << endl);
 | 
|---|
 | 452 |       return true;
 | 
|---|
 | 453 |     }   else if (Intersection->DistanceSquared(*endpoints[1]->node->node) < MYEPSILON) {
 | 
|---|
 | 454 |       DoLog(1) && (Log() << Verbose(1) << "Intersection coindices with second endpoint." << endl);
 | 
|---|
 | 455 |       return true;
 | 
|---|
 | 456 |     }   else if (Intersection->DistanceSquared(*endpoints[2]->node->node) < MYEPSILON) {
 | 
|---|
 | 457 |       DoLog(1) && (Log() << Verbose(1) << "Intersection coindices with third endpoint." << endl);
 | 
|---|
 | 458 |       return true;
 | 
|---|
 | 459 |     }
 | 
|---|
 | 460 |     // Calculate cross point between one baseline and the line from the third endpoint to intersection
 | 
|---|
 | 461 |     int i = 0;
 | 
|---|
 | 462 |     do {
 | 
|---|
| [643e76] | 463 |       Line line1 = makeLineThrough(*(endpoints[i%3]->node->node),*(endpoints[(i+1)%3]->node->node));
 | 
|---|
 | 464 |       Line line2 = makeLineThrough(*(endpoints[(i+2)%3]->node->node),*Intersection);
 | 
|---|
 | 465 |       CrossPoint = line1.getIntersection(line2);
 | 
|---|
| [273382] | 466 |       helper = (*endpoints[(i+1)%3]->node->node) - (*endpoints[i%3]->node->node);
 | 
|---|
 | 467 |       CrossPoint -= (*endpoints[i%3]->node->node);  // cross point was returned as absolute vector
 | 
|---|
 | 468 |       const double s = CrossPoint.ScalarProduct(helper)/helper.NormSquared();
 | 
|---|
| [a67d19] | 469 |       DoLog(1) && (Log() << Verbose(1) << "INFO: Factor s is " << s << "." << endl);
 | 
|---|
| [fee69b] | 470 |       if ((s < -MYEPSILON) || ((s-1.) > MYEPSILON)) {
 | 
|---|
| [a67d19] | 471 |         DoLog(1) && (Log() << Verbose(1) << "INFO: Crosspoint " << CrossPoint << "outside of triangle." << endl);
 | 
|---|
| [215df0] | 472 |         return false;
 | 
|---|
| [fee69b] | 473 |       }
 | 
|---|
| [5c7bf8] | 474 |       i++;
 | 
|---|
| [215df0] | 475 |     } while (i < 3);
 | 
|---|
| [a67d19] | 476 |     DoLog(1) && (Log() << Verbose(1) << "INFO: Crosspoint " << CrossPoint << " inside of triangle." << endl);
 | 
|---|
| [357fba] | 477 |     return true;
 | 
|---|
| [215df0] | 478 |   }
 | 
|---|
 | 479 |   catch (MathException &excp) {
 | 
|---|
 | 480 |     Log() << Verbose(1) << excp;
 | 
|---|
 | 481 |     DoeLog(1) && (eLog() << Verbose(1) << "Alas! Intersection with plane failed - at least numerically - the intersection is not on the plane!" << endl);
 | 
|---|
| [357fba] | 482 |     return false;
 | 
|---|
 | 483 |   }
 | 
|---|
| [6613ec] | 484 | }
 | 
|---|
 | 485 | ;
 | 
|---|
| [357fba] | 486 | 
 | 
|---|
| [8db598] | 487 | /** Finds the point on the triangle to the point \a *x.
 | 
|---|
 | 488 |  * We call Vector::GetIntersectionWithPlane() with \a * and the center of the triangle to receive an intersection point.
 | 
|---|
 | 489 |  * Then we check the in-plane part (the part projected down onto plane). We check whether it crosses one of the
 | 
|---|
 | 490 |  * boundary lines. If it does, we return this intersection as closest point, otherwise the projected point down.
 | 
|---|
| [9473f6] | 491 |  * Thus we test if it's really on the plane and whether it's inside the triangle on the plane or not.
 | 
|---|
 | 492 |  * The latter is done as follows: We calculate the cross point of one of the triangle's baseline with the line
 | 
|---|
 | 493 |  * given by the intersection and the third basepoint. Then, we check whether it's on the baseline (i.e. between
 | 
|---|
 | 494 |  * the first two basepoints) or not.
 | 
|---|
 | 495 |  * \param *x point
 | 
|---|
 | 496 |  * \param *ClosestPoint desired closest point inside triangle to \a *x, is absolute vector
 | 
|---|
 | 497 |  * \return Distance squared between \a *x and closest point inside triangle
 | 
|---|
 | 498 |  */
 | 
|---|
 | 499 | double BoundaryTriangleSet::GetClosestPointInsideTriangle(const Vector * const x, Vector * const ClosestPoint) const
 | 
|---|
 | 500 | {
 | 
|---|
 | 501 |   Info FunctionInfo(__func__);
 | 
|---|
 | 502 |   Vector Direction;
 | 
|---|
 | 503 | 
 | 
|---|
 | 504 |   // 1. get intersection with plane
 | 
|---|
| [a67d19] | 505 |   DoLog(1) && (Log() << Verbose(1) << "INFO: Looking for closest point of triangle " << *this << " to " << *x << "." << endl);
 | 
|---|
| [9473f6] | 506 |   GetCenter(&Direction);
 | 
|---|
| [0a4f7f] | 507 |   try {
 | 
|---|
| [27ac00] | 508 |     Line l = makeLineThrough(*x, Direction);
 | 
|---|
 | 509 |     *ClosestPoint = Plane(NormalVector, *(endpoints[0]->node->node)).GetIntersection(l);
 | 
|---|
| [0a4f7f] | 510 |   }
 | 
|---|
| [27ac00] | 511 |   catch (MathException &excp) {
 | 
|---|
| [273382] | 512 |     (*ClosestPoint) = (*x);
 | 
|---|
| [9473f6] | 513 |   }
 | 
|---|
 | 514 | 
 | 
|---|
 | 515 |   // 2. Calculate in plane part of line (x, intersection)
 | 
|---|
| [273382] | 516 |   Vector InPlane = (*x) - (*ClosestPoint); // points from plane intersection to straight-down point
 | 
|---|
 | 517 |   InPlane.ProjectOntoPlane(NormalVector);
 | 
|---|
 | 518 |   InPlane += *ClosestPoint;
 | 
|---|
| [9473f6] | 519 | 
 | 
|---|
| [a67d19] | 520 |   DoLog(2) && (Log() << Verbose(2) << "INFO: Triangle is " << *this << "." << endl);
 | 
|---|
 | 521 |   DoLog(2) && (Log() << Verbose(2) << "INFO: Line is from " << Direction << " to " << *x << "." << endl);
 | 
|---|
 | 522 |   DoLog(2) && (Log() << Verbose(2) << "INFO: In-plane part is " << InPlane << "." << endl);
 | 
|---|
| [9473f6] | 523 | 
 | 
|---|
 | 524 |   // Calculate cross point between one baseline and the desired point such that distance is shortest
 | 
|---|
 | 525 |   double ShortestDistance = -1.;
 | 
|---|
 | 526 |   bool InsideFlag = false;
 | 
|---|
 | 527 |   Vector CrossDirection[3];
 | 
|---|
 | 528 |   Vector CrossPoint[3];
 | 
|---|
 | 529 |   Vector helper;
 | 
|---|
| [6613ec] | 530 |   for (int i = 0; i < 3; i++) {
 | 
|---|
| [9473f6] | 531 |     // treat direction of line as normal of a (cut)plane and the desired point x as the plane offset, the intersect line with point
 | 
|---|
| [273382] | 532 |     Direction = (*endpoints[(i+1)%3]->node->node) - (*endpoints[i%3]->node->node);
 | 
|---|
| [9473f6] | 533 |     // calculate intersection, line can never be parallel to Direction (is the same vector as PlaneNormal);
 | 
|---|
| [27ac00] | 534 |     Line l = makeLineThrough(*(endpoints[i%3]->node->node), *(endpoints[(i+1)%3]->node->node));
 | 
|---|
 | 535 |     CrossPoint[i] = Plane(Direction, InPlane).GetIntersection(l);
 | 
|---|
| [273382] | 536 |     CrossDirection[i] = CrossPoint[i] - InPlane;
 | 
|---|
 | 537 |     CrossPoint[i] -= (*endpoints[i%3]->node->node);  // cross point was returned as absolute vector
 | 
|---|
 | 538 |     const double s = CrossPoint[i].ScalarProduct(Direction)/Direction.NormSquared();
 | 
|---|
| [a67d19] | 539 |     DoLog(2) && (Log() << Verbose(2) << "INFO: Factor s is " << s << "." << endl);
 | 
|---|
| [9473f6] | 540 |     if ((s >= -MYEPSILON) && ((s-1.) <= MYEPSILON)) {
 | 
|---|
| [8cbb97] | 541 |           CrossPoint[i] += (*endpoints[i%3]->node->node);  // make cross point absolute again
 | 
|---|
| [a67d19] | 542 |       DoLog(2) && (Log() << Verbose(2) << "INFO: Crosspoint is " << CrossPoint[i] << ", intersecting BoundaryLine between " << *endpoints[i % 3]->node->node << " and " << *endpoints[(i + 1) % 3]->node->node << "." << endl);
 | 
|---|
| [273382] | 543 |       const double distance = CrossPoint[i].DistanceSquared(*x);
 | 
|---|
| [9473f6] | 544 |       if ((ShortestDistance < 0.) || (ShortestDistance > distance)) {
 | 
|---|
 | 545 |         ShortestDistance = distance;
 | 
|---|
| [273382] | 546 |         (*ClosestPoint) = CrossPoint[i];
 | 
|---|
| [9473f6] | 547 |       }
 | 
|---|
 | 548 |     } else
 | 
|---|
 | 549 |       CrossPoint[i].Zero();
 | 
|---|
 | 550 |   }
 | 
|---|
 | 551 |   InsideFlag = true;
 | 
|---|
| [6613ec] | 552 |   for (int i = 0; i < 3; i++) {
 | 
|---|
| [8cbb97] | 553 |     const double sign = CrossDirection[i].ScalarProduct(CrossDirection[(i + 1) % 3]);
 | 
|---|
 | 554 |     const double othersign = CrossDirection[i].ScalarProduct(CrossDirection[(i + 2) % 3]);
 | 
|---|
 | 555 | 
 | 
|---|
| [6613ec] | 556 |     if ((sign > -MYEPSILON) && (othersign > -MYEPSILON)) // have different sign
 | 
|---|
| [9473f6] | 557 |       InsideFlag = false;
 | 
|---|
 | 558 |   }
 | 
|---|
 | 559 |   if (InsideFlag) {
 | 
|---|
| [273382] | 560 |     (*ClosestPoint) = InPlane;
 | 
|---|
 | 561 |     ShortestDistance = InPlane.DistanceSquared(*x);
 | 
|---|
| [6613ec] | 562 |   } else { // also check endnodes
 | 
|---|
 | 563 |     for (int i = 0; i < 3; i++) {
 | 
|---|
| [273382] | 564 |       const double distance = x->DistanceSquared(*endpoints[i]->node->node);
 | 
|---|
| [9473f6] | 565 |       if ((ShortestDistance < 0.) || (ShortestDistance > distance)) {
 | 
|---|
 | 566 |         ShortestDistance = distance;
 | 
|---|
| [273382] | 567 |         (*ClosestPoint) = (*endpoints[i]->node->node);
 | 
|---|
| [9473f6] | 568 |       }
 | 
|---|
 | 569 |     }
 | 
|---|
 | 570 |   }
 | 
|---|
| [a67d19] | 571 |   DoLog(1) && (Log() << Verbose(1) << "INFO: Closest Point is " << *ClosestPoint << " with shortest squared distance is " << ShortestDistance << "." << endl);
 | 
|---|
| [9473f6] | 572 |   return ShortestDistance;
 | 
|---|
| [6613ec] | 573 | }
 | 
|---|
 | 574 | ;
 | 
|---|
| [9473f6] | 575 | 
 | 
|---|
| [357fba] | 576 | /** Checks whether lines is any of the three boundary lines this triangle contains.
 | 
|---|
 | 577 |  * \param *line line to test
 | 
|---|
 | 578 |  * \return true - line is of the triangle, false - is not
 | 
|---|
 | 579 |  */
 | 
|---|
| [9473f6] | 580 | bool BoundaryTriangleSet::ContainsBoundaryLine(const BoundaryLineSet * const line) const
 | 
|---|
| [357fba] | 581 | {
 | 
|---|
| [6613ec] | 582 |   Info FunctionInfo(__func__);
 | 
|---|
 | 583 |   for (int i = 0; i < 3; i++)
 | 
|---|
| [357fba] | 584 |     if (line == lines[i])
 | 
|---|
 | 585 |       return true;
 | 
|---|
 | 586 |   return false;
 | 
|---|
| [6613ec] | 587 | }
 | 
|---|
 | 588 | ;
 | 
|---|
| [357fba] | 589 | 
 | 
|---|
 | 590 | /** Checks whether point is any of the three endpoints this triangle contains.
 | 
|---|
 | 591 |  * \param *point point to test
 | 
|---|
 | 592 |  * \return true - point is of the triangle, false - is not
 | 
|---|
 | 593 |  */
 | 
|---|
| [9473f6] | 594 | bool BoundaryTriangleSet::ContainsBoundaryPoint(const BoundaryPointSet * const point) const
 | 
|---|
| [357fba] | 595 | {
 | 
|---|
| [6613ec] | 596 |   Info FunctionInfo(__func__);
 | 
|---|
 | 597 |   for (int i = 0; i < 3; i++)
 | 
|---|
| [357fba] | 598 |     if (point == endpoints[i])
 | 
|---|
 | 599 |       return true;
 | 
|---|
 | 600 |   return false;
 | 
|---|
| [6613ec] | 601 | }
 | 
|---|
 | 602 | ;
 | 
|---|
| [357fba] | 603 | 
 | 
|---|
| [7dea7c] | 604 | /** Checks whether point is any of the three endpoints this triangle contains.
 | 
|---|
 | 605 |  * \param *point TesselPoint to test
 | 
|---|
 | 606 |  * \return true - point is of the triangle, false - is not
 | 
|---|
 | 607 |  */
 | 
|---|
| [9473f6] | 608 | bool BoundaryTriangleSet::ContainsBoundaryPoint(const TesselPoint * const point) const
 | 
|---|
| [7dea7c] | 609 | {
 | 
|---|
| [6613ec] | 610 |   Info FunctionInfo(__func__);
 | 
|---|
 | 611 |   for (int i = 0; i < 3; i++)
 | 
|---|
| [7dea7c] | 612 |     if (point == endpoints[i]->node)
 | 
|---|
 | 613 |       return true;
 | 
|---|
 | 614 |   return false;
 | 
|---|
| [6613ec] | 615 | }
 | 
|---|
 | 616 | ;
 | 
|---|
| [7dea7c] | 617 | 
 | 
|---|
| [357fba] | 618 | /** Checks whether three given \a *Points coincide with triangle's endpoints.
 | 
|---|
 | 619 |  * \param *Points[3] pointer to BoundaryPointSet
 | 
|---|
 | 620 |  * \return true - is the very triangle, false - is not
 | 
|---|
 | 621 |  */
 | 
|---|
| [9473f6] | 622 | bool BoundaryTriangleSet::IsPresentTupel(const BoundaryPointSet * const Points[3]) const
 | 
|---|
| [357fba] | 623 | {
 | 
|---|
| [6613ec] | 624 |   Info FunctionInfo(__func__);
 | 
|---|
| [a67d19] | 625 |   DoLog(1) && (Log() << Verbose(1) << "INFO: Checking " << Points[0] << "," << Points[1] << "," << Points[2] << " against " << endpoints[0] << "," << endpoints[1] << "," << endpoints[2] << "." << endl);
 | 
|---|
| [6613ec] | 626 |   return (((endpoints[0] == Points[0]) || (endpoints[0] == Points[1]) || (endpoints[0] == Points[2])) && ((endpoints[1] == Points[0]) || (endpoints[1] == Points[1]) || (endpoints[1] == Points[2])) && ((endpoints[2] == Points[0]) || (endpoints[2] == Points[1]) || (endpoints[2] == Points[2])
 | 
|---|
 | 627 | 
 | 
|---|
 | 628 |   ));
 | 
|---|
 | 629 | }
 | 
|---|
 | 630 | ;
 | 
|---|
| [357fba] | 631 | 
 | 
|---|
| [57066a] | 632 | /** Checks whether three given \a *Points coincide with triangle's endpoints.
 | 
|---|
 | 633 |  * \param *Points[3] pointer to BoundaryPointSet
 | 
|---|
 | 634 |  * \return true - is the very triangle, false - is not
 | 
|---|
 | 635 |  */
 | 
|---|
| [9473f6] | 636 | bool BoundaryTriangleSet::IsPresentTupel(const BoundaryTriangleSet * const T) const
 | 
|---|
| [57066a] | 637 | {
 | 
|---|
| [6613ec] | 638 |   Info FunctionInfo(__func__);
 | 
|---|
 | 639 |   return (((endpoints[0] == T->endpoints[0]) || (endpoints[0] == T->endpoints[1]) || (endpoints[0] == T->endpoints[2])) && ((endpoints[1] == T->endpoints[0]) || (endpoints[1] == T->endpoints[1]) || (endpoints[1] == T->endpoints[2])) && ((endpoints[2] == T->endpoints[0]) || (endpoints[2] == T->endpoints[1]) || (endpoints[2] == T->endpoints[2])
 | 
|---|
 | 640 | 
 | 
|---|
 | 641 |   ));
 | 
|---|
 | 642 | }
 | 
|---|
 | 643 | ;
 | 
|---|
| [57066a] | 644 | 
 | 
|---|
| [62bb91] | 645 | /** Returns the endpoint which is not contained in the given \a *line.
 | 
|---|
 | 646 |  * \param *line baseline defining two endpoints
 | 
|---|
 | 647 |  * \return pointer third endpoint or NULL if line does not belong to triangle.
 | 
|---|
 | 648 |  */
 | 
|---|
| [9473f6] | 649 | class BoundaryPointSet *BoundaryTriangleSet::GetThirdEndpoint(const BoundaryLineSet * const line) const
 | 
|---|
| [62bb91] | 650 | {
 | 
|---|
| [6613ec] | 651 |   Info FunctionInfo(__func__);
 | 
|---|
| [62bb91] | 652 |   // sanity check
 | 
|---|
 | 653 |   if (!ContainsBoundaryLine(line))
 | 
|---|
 | 654 |     return NULL;
 | 
|---|
| [6613ec] | 655 |   for (int i = 0; i < 3; i++)
 | 
|---|
| [62bb91] | 656 |     if (!line->ContainsBoundaryPoint(endpoints[i]))
 | 
|---|
 | 657 |       return endpoints[i];
 | 
|---|
 | 658 |   // actually, that' impossible :)
 | 
|---|
 | 659 |   return NULL;
 | 
|---|
| [6613ec] | 660 | }
 | 
|---|
 | 661 | ;
 | 
|---|
| [62bb91] | 662 | 
 | 
|---|
 | 663 | /** Calculates the center point of the triangle.
 | 
|---|
 | 664 |  * Is third of the sum of all endpoints.
 | 
|---|
 | 665 |  * \param *center central point on return.
 | 
|---|
 | 666 |  */
 | 
|---|
| [9473f6] | 667 | void BoundaryTriangleSet::GetCenter(Vector * const center) const
 | 
|---|
| [62bb91] | 668 | {
 | 
|---|
| [6613ec] | 669 |   Info FunctionInfo(__func__);
 | 
|---|
| [62bb91] | 670 |   center->Zero();
 | 
|---|
| [6613ec] | 671 |   for (int i = 0; i < 3; i++)
 | 
|---|
| [273382] | 672 |     (*center) += (*endpoints[i]->node->node);
 | 
|---|
| [6613ec] | 673 |   center->Scale(1. / 3.);
 | 
|---|
| [a67d19] | 674 |   DoLog(1) && (Log() << Verbose(1) << "INFO: Center is at " << *center << "." << endl);
 | 
|---|
| [62bb91] | 675 | }
 | 
|---|
 | 676 | 
 | 
|---|
| [d4c9ae] | 677 | /**
 | 
|---|
 | 678 |  * gets the Plane defined by the three triangle Basepoints
 | 
|---|
 | 679 |  */
 | 
|---|
 | 680 | Plane BoundaryTriangleSet::getPlane() const{
 | 
|---|
 | 681 |   ASSERT(endpoints[0] && endpoints[1] && endpoints[2], "Triangle not fully defined");
 | 
|---|
 | 682 | 
 | 
|---|
 | 683 |   return Plane(*endpoints[0]->node->node,
 | 
|---|
 | 684 |                *endpoints[1]->node->node,
 | 
|---|
 | 685 |                *endpoints[2]->node->node);
 | 
|---|
 | 686 | }
 | 
|---|
 | 687 | 
 | 
|---|
| [8f215d] | 688 | Vector BoundaryTriangleSet::getEndpoint(int i) const{
 | 
|---|
 | 689 |   ASSERT(i>=0 && i<3,"Index of Endpoint out of Range");
 | 
|---|
 | 690 | 
 | 
|---|
 | 691 |   return *endpoints[i]->node->node;
 | 
|---|
 | 692 | }
 | 
|---|
 | 693 | 
 | 
|---|
 | 694 | string BoundaryTriangleSet::getEndpointName(int i) const{
 | 
|---|
 | 695 |   ASSERT(i>=0 && i<3,"Index of Endpoint out of Range");
 | 
|---|
 | 696 | 
 | 
|---|
 | 697 |   return endpoints[i]->node->getName();
 | 
|---|
 | 698 | }
 | 
|---|
 | 699 | 
 | 
|---|
| [16d866] | 700 | /** output operator for BoundaryTriangleSet.
 | 
|---|
 | 701 |  * \param &ost output stream
 | 
|---|
 | 702 |  * \param &a boundary triangle
 | 
|---|
 | 703 |  */
 | 
|---|
| [776b64] | 704 | ostream &operator <<(ostream &ost, const BoundaryTriangleSet &a)
 | 
|---|
| [357fba] | 705 | {
 | 
|---|
| [8f215d] | 706 |   ost << "[" << a.Nr << "|" << a.getEndpointName(0) << "," << a.getEndpointName(1) << "," << a.getEndpointName(2) << "]";
 | 
|---|
| [6613ec] | 707 |   //  ost << "[" << a.Nr << "|" << a.endpoints[0]->node->Name << " at " << *a.endpoints[0]->node->node << ","
 | 
|---|
 | 708 |   //      << a.endpoints[1]->node->Name << " at " << *a.endpoints[1]->node->node << "," << a.endpoints[2]->node->Name << " at " << *a.endpoints[2]->node->node << "]";
 | 
|---|
| [357fba] | 709 |   return ost;
 | 
|---|
| [6613ec] | 710 | }
 | 
|---|
 | 711 | ;
 | 
|---|
| [357fba] | 712 | 
 | 
|---|
| [262bae] | 713 | // ======================================== Polygons on Boundary =================================
 | 
|---|
 | 714 | 
 | 
|---|
 | 715 | /** Constructor for BoundaryPolygonSet.
 | 
|---|
 | 716 |  */
 | 
|---|
 | 717 | BoundaryPolygonSet::BoundaryPolygonSet() :
 | 
|---|
 | 718 |   Nr(-1)
 | 
|---|
 | 719 | {
 | 
|---|
 | 720 |   Info FunctionInfo(__func__);
 | 
|---|
| [6613ec] | 721 | }
 | 
|---|
 | 722 | ;
 | 
|---|
| [262bae] | 723 | 
 | 
|---|
 | 724 | /** Destructor of BoundaryPolygonSet.
 | 
|---|
 | 725 |  * Just clears endpoints.
 | 
|---|
 | 726 |  * \note When removing triangles from a class Tesselation, use RemoveTesselationTriangle()
 | 
|---|
 | 727 |  */
 | 
|---|
 | 728 | BoundaryPolygonSet::~BoundaryPolygonSet()
 | 
|---|
 | 729 | {
 | 
|---|
 | 730 |   Info FunctionInfo(__func__);
 | 
|---|
 | 731 |   endpoints.clear();
 | 
|---|
| [a67d19] | 732 |   DoLog(1) && (Log() << Verbose(1) << "Erasing polygon Nr." << Nr << " itself." << endl);
 | 
|---|
| [6613ec] | 733 | }
 | 
|---|
 | 734 | ;
 | 
|---|
| [262bae] | 735 | 
 | 
|---|
 | 736 | /** Calculates the normal vector for this triangle.
 | 
|---|
 | 737 |  * Is made unique by comparison with \a OtherVector to point in the other direction.
 | 
|---|
 | 738 |  * \param &OtherVector direction vector to make normal vector unique.
 | 
|---|
 | 739 |  * \return allocated vector in normal direction
 | 
|---|
 | 740 |  */
 | 
|---|
 | 741 | Vector * BoundaryPolygonSet::GetNormalVector(const Vector &OtherVector) const
 | 
|---|
 | 742 | {
 | 
|---|
 | 743 |   Info FunctionInfo(__func__);
 | 
|---|
 | 744 |   // get normal vector
 | 
|---|
 | 745 |   Vector TemporaryNormal;
 | 
|---|
 | 746 |   Vector *TotalNormal = new Vector;
 | 
|---|
 | 747 |   PointSet::const_iterator Runner[3];
 | 
|---|
| [6613ec] | 748 |   for (int i = 0; i < 3; i++) {
 | 
|---|
| [262bae] | 749 |     Runner[i] = endpoints.begin();
 | 
|---|
| [6613ec] | 750 |     for (int j = 0; j < i; j++) { // go as much further
 | 
|---|
| [262bae] | 751 |       Runner[i]++;
 | 
|---|
 | 752 |       if (Runner[i] == endpoints.end()) {
 | 
|---|
| [6613ec] | 753 |         DoeLog(0) && (eLog() << Verbose(0) << "There are less than three endpoints in the polygon!" << endl);
 | 
|---|
| [262bae] | 754 |         performCriticalExit();
 | 
|---|
 | 755 |       }
 | 
|---|
 | 756 |     }
 | 
|---|
 | 757 |   }
 | 
|---|
 | 758 |   TotalNormal->Zero();
 | 
|---|
| [6613ec] | 759 |   int counter = 0;
 | 
|---|
 | 760 |   for (; Runner[2] != endpoints.end();) {
 | 
|---|
| [0a4f7f] | 761 |     TemporaryNormal = Plane(*((*Runner[0])->node->node),
 | 
|---|
 | 762 |                             *((*Runner[1])->node->node),
 | 
|---|
 | 763 |                             *((*Runner[2])->node->node)).getNormal();
 | 
|---|
| [6613ec] | 764 |     for (int i = 0; i < 3; i++) // increase each of them
 | 
|---|
| [262bae] | 765 |       Runner[i]++;
 | 
|---|
| [273382] | 766 |     (*TotalNormal) += TemporaryNormal;
 | 
|---|
| [262bae] | 767 |   }
 | 
|---|
| [6613ec] | 768 |   TotalNormal->Scale(1. / (double) counter);
 | 
|---|
| [262bae] | 769 | 
 | 
|---|
 | 770 |   // make it always point inward (any offset vector onto plane projected onto normal vector suffices)
 | 
|---|
| [273382] | 771 |   if (TotalNormal->ScalarProduct(OtherVector) > 0.)
 | 
|---|
| [262bae] | 772 |     TotalNormal->Scale(-1.);
 | 
|---|
| [a67d19] | 773 |   DoLog(1) && (Log() << Verbose(1) << "Normal Vector is " << *TotalNormal << "." << endl);
 | 
|---|
| [262bae] | 774 | 
 | 
|---|
 | 775 |   return TotalNormal;
 | 
|---|
| [6613ec] | 776 | }
 | 
|---|
 | 777 | ;
 | 
|---|
| [262bae] | 778 | 
 | 
|---|
 | 779 | /** Calculates the center point of the triangle.
 | 
|---|
 | 780 |  * Is third of the sum of all endpoints.
 | 
|---|
 | 781 |  * \param *center central point on return.
 | 
|---|
 | 782 |  */
 | 
|---|
 | 783 | void BoundaryPolygonSet::GetCenter(Vector * const center) const
 | 
|---|
 | 784 | {
 | 
|---|
 | 785 |   Info FunctionInfo(__func__);
 | 
|---|
 | 786 |   center->Zero();
 | 
|---|
 | 787 |   int counter = 0;
 | 
|---|
 | 788 |   for(PointSet::const_iterator Runner = endpoints.begin(); Runner != endpoints.end(); Runner++) {
 | 
|---|
| [273382] | 789 |     (*center) += (*(*Runner)->node->node);
 | 
|---|
| [262bae] | 790 |     counter++;
 | 
|---|
 | 791 |   }
 | 
|---|
| [6613ec] | 792 |   center->Scale(1. / (double) counter);
 | 
|---|
| [a67d19] | 793 |   DoLog(1) && (Log() << Verbose(1) << "Center is at " << *center << "." << endl);
 | 
|---|
| [262bae] | 794 | }
 | 
|---|
 | 795 | 
 | 
|---|
 | 796 | /** Checks whether the polygons contains all three endpoints of the triangle.
 | 
|---|
 | 797 |  * \param *triangle triangle to test
 | 
|---|
 | 798 |  * \return true - triangle is contained polygon, false - is not
 | 
|---|
 | 799 |  */
 | 
|---|
 | 800 | bool BoundaryPolygonSet::ContainsBoundaryTriangle(const BoundaryTriangleSet * const triangle) const
 | 
|---|
 | 801 | {
 | 
|---|
 | 802 |   Info FunctionInfo(__func__);
 | 
|---|
 | 803 |   return ContainsPresentTupel(triangle->endpoints, 3);
 | 
|---|
| [6613ec] | 804 | }
 | 
|---|
 | 805 | ;
 | 
|---|
| [262bae] | 806 | 
 | 
|---|
 | 807 | /** Checks whether the polygons contains both endpoints of the line.
 | 
|---|
 | 808 |  * \param *line line to test
 | 
|---|
 | 809 |  * \return true - line is of the triangle, false - is not
 | 
|---|
 | 810 |  */
 | 
|---|
 | 811 | bool BoundaryPolygonSet::ContainsBoundaryLine(const BoundaryLineSet * const line) const
 | 
|---|
 | 812 | {
 | 
|---|
| [856098] | 813 |   Info FunctionInfo(__func__);
 | 
|---|
| [262bae] | 814 |   return ContainsPresentTupel(line->endpoints, 2);
 | 
|---|
| [6613ec] | 815 | }
 | 
|---|
 | 816 | ;
 | 
|---|
| [262bae] | 817 | 
 | 
|---|
 | 818 | /** Checks whether point is any of the three endpoints this triangle contains.
 | 
|---|
 | 819 |  * \param *point point to test
 | 
|---|
 | 820 |  * \return true - point is of the triangle, false - is not
 | 
|---|
 | 821 |  */
 | 
|---|
 | 822 | bool BoundaryPolygonSet::ContainsBoundaryPoint(const BoundaryPointSet * const point) const
 | 
|---|
 | 823 | {
 | 
|---|
 | 824 |   Info FunctionInfo(__func__);
 | 
|---|
| [6613ec] | 825 |   for (PointSet::const_iterator Runner = endpoints.begin(); Runner != endpoints.end(); Runner++) {
 | 
|---|
| [a67d19] | 826 |     DoLog(0) && (Log() << Verbose(0) << "Checking against " << **Runner << endl);
 | 
|---|
| [856098] | 827 |     if (point == (*Runner)) {
 | 
|---|
| [a67d19] | 828 |       DoLog(0) && (Log() << Verbose(0) << " Contained." << endl);
 | 
|---|
| [262bae] | 829 |       return true;
 | 
|---|
| [856098] | 830 |     }
 | 
|---|
 | 831 |   }
 | 
|---|
| [a67d19] | 832 |   DoLog(0) && (Log() << Verbose(0) << " Not contained." << endl);
 | 
|---|
| [262bae] | 833 |   return false;
 | 
|---|
| [6613ec] | 834 | }
 | 
|---|
 | 835 | ;
 | 
|---|
| [262bae] | 836 | 
 | 
|---|
 | 837 | /** Checks whether point is any of the three endpoints this triangle contains.
 | 
|---|
 | 838 |  * \param *point TesselPoint to test
 | 
|---|
 | 839 |  * \return true - point is of the triangle, false - is not
 | 
|---|
 | 840 |  */
 | 
|---|
 | 841 | bool BoundaryPolygonSet::ContainsBoundaryPoint(const TesselPoint * const point) const
 | 
|---|
 | 842 | {
 | 
|---|
 | 843 |   Info FunctionInfo(__func__);
 | 
|---|
| [6613ec] | 844 |   for (PointSet::const_iterator Runner = endpoints.begin(); Runner != endpoints.end(); Runner++)
 | 
|---|
| [856098] | 845 |     if (point == (*Runner)->node) {
 | 
|---|
| [a67d19] | 846 |       DoLog(0) && (Log() << Verbose(0) << " Contained." << endl);
 | 
|---|
| [262bae] | 847 |       return true;
 | 
|---|
| [856098] | 848 |     }
 | 
|---|
| [a67d19] | 849 |   DoLog(0) && (Log() << Verbose(0) << " Not contained." << endl);
 | 
|---|
| [262bae] | 850 |   return false;
 | 
|---|
| [6613ec] | 851 | }
 | 
|---|
 | 852 | ;
 | 
|---|
| [262bae] | 853 | 
 | 
|---|
 | 854 | /** Checks whether given array of \a *Points coincide with polygons's endpoints.
 | 
|---|
 | 855 |  * \param **Points pointer to an array of BoundaryPointSet
 | 
|---|
 | 856 |  * \param dim dimension of array
 | 
|---|
 | 857 |  * \return true - set of points is contained in polygon, false - is not
 | 
|---|
 | 858 |  */
 | 
|---|
 | 859 | bool BoundaryPolygonSet::ContainsPresentTupel(const BoundaryPointSet * const * Points, const int dim) const
 | 
|---|
 | 860 | {
 | 
|---|
| [856098] | 861 |   Info FunctionInfo(__func__);
 | 
|---|
| [262bae] | 862 |   int counter = 0;
 | 
|---|
| [a67d19] | 863 |   DoLog(1) && (Log() << Verbose(1) << "Polygon is " << *this << endl);
 | 
|---|
| [6613ec] | 864 |   for (int i = 0; i < dim; i++) {
 | 
|---|
| [a67d19] | 865 |     DoLog(1) && (Log() << Verbose(1) << " Testing endpoint " << *Points[i] << endl);
 | 
|---|
| [856098] | 866 |     if (ContainsBoundaryPoint(Points[i])) {
 | 
|---|
| [262bae] | 867 |       counter++;
 | 
|---|
| [856098] | 868 |     }
 | 
|---|
 | 869 |   }
 | 
|---|
| [262bae] | 870 | 
 | 
|---|
 | 871 |   if (counter == dim)
 | 
|---|
 | 872 |     return true;
 | 
|---|
 | 873 |   else
 | 
|---|
 | 874 |     return false;
 | 
|---|
| [6613ec] | 875 | }
 | 
|---|
 | 876 | ;
 | 
|---|
| [262bae] | 877 | 
 | 
|---|
 | 878 | /** Checks whether given PointList coincide with polygons's endpoints.
 | 
|---|
 | 879 |  * \param &endpoints PointList
 | 
|---|
 | 880 |  * \return true - set of points is contained in polygon, false - is not
 | 
|---|
 | 881 |  */
 | 
|---|
 | 882 | bool BoundaryPolygonSet::ContainsPresentTupel(const PointSet &endpoints) const
 | 
|---|
 | 883 | {
 | 
|---|
| [856098] | 884 |   Info FunctionInfo(__func__);
 | 
|---|
| [262bae] | 885 |   size_t counter = 0;
 | 
|---|
| [a67d19] | 886 |   DoLog(1) && (Log() << Verbose(1) << "Polygon is " << *this << endl);
 | 
|---|
| [6613ec] | 887 |   for (PointSet::const_iterator Runner = endpoints.begin(); Runner != endpoints.end(); Runner++) {
 | 
|---|
| [a67d19] | 888 |     DoLog(1) && (Log() << Verbose(1) << " Testing endpoint " << **Runner << endl);
 | 
|---|
| [262bae] | 889 |     if (ContainsBoundaryPoint(*Runner))
 | 
|---|
 | 890 |       counter++;
 | 
|---|
 | 891 |   }
 | 
|---|
 | 892 | 
 | 
|---|
 | 893 |   if (counter == endpoints.size())
 | 
|---|
 | 894 |     return true;
 | 
|---|
 | 895 |   else
 | 
|---|
 | 896 |     return false;
 | 
|---|
| [6613ec] | 897 | }
 | 
|---|
 | 898 | ;
 | 
|---|
| [262bae] | 899 | 
 | 
|---|
 | 900 | /** Checks whether given set of \a *Points coincide with polygons's endpoints.
 | 
|---|
 | 901 |  * \param *P pointer to BoundaryPolygonSet
 | 
|---|
 | 902 |  * \return true - is the very triangle, false - is not
 | 
|---|
 | 903 |  */
 | 
|---|
 | 904 | bool BoundaryPolygonSet::ContainsPresentTupel(const BoundaryPolygonSet * const P) const
 | 
|---|
 | 905 | {
 | 
|---|
| [6613ec] | 906 |   return ContainsPresentTupel((const PointSet) P->endpoints);
 | 
|---|
 | 907 | }
 | 
|---|
 | 908 | ;
 | 
|---|
| [262bae] | 909 | 
 | 
|---|
 | 910 | /** Gathers all the endpoints' triangles in a unique set.
 | 
|---|
 | 911 |  * \return set of all triangles
 | 
|---|
 | 912 |  */
 | 
|---|
| [856098] | 913 | TriangleSet * BoundaryPolygonSet::GetAllContainedTrianglesFromEndpoints() const
 | 
|---|
| [262bae] | 914 | {
 | 
|---|
 | 915 |   Info FunctionInfo(__func__);
 | 
|---|
| [6613ec] | 916 |   pair<TriangleSet::iterator, bool> Tester;
 | 
|---|
| [262bae] | 917 |   TriangleSet *triangles = new TriangleSet;
 | 
|---|
 | 918 | 
 | 
|---|
| [6613ec] | 919 |   for (PointSet::const_iterator Runner = endpoints.begin(); Runner != endpoints.end(); Runner++)
 | 
|---|
 | 920 |     for (LineMap::const_iterator Walker = (*Runner)->lines.begin(); Walker != (*Runner)->lines.end(); Walker++)
 | 
|---|
 | 921 |       for (TriangleMap::const_iterator Sprinter = (Walker->second)->triangles.begin(); Sprinter != (Walker->second)->triangles.end(); Sprinter++) {
 | 
|---|
| [856098] | 922 |         //Log() << Verbose(0) << " Testing triangle " << *(Sprinter->second) << endl;
 | 
|---|
 | 923 |         if (ContainsBoundaryTriangle(Sprinter->second)) {
 | 
|---|
 | 924 |           Tester = triangles->insert(Sprinter->second);
 | 
|---|
 | 925 |           if (Tester.second)
 | 
|---|
| [a67d19] | 926 |             DoLog(0) && (Log() << Verbose(0) << "Adding triangle " << *(Sprinter->second) << endl);
 | 
|---|
| [856098] | 927 |         }
 | 
|---|
 | 928 |       }
 | 
|---|
| [262bae] | 929 | 
 | 
|---|
| [a67d19] | 930 |   DoLog(1) && (Log() << Verbose(1) << "The Polygon of " << endpoints.size() << " endpoints has " << triangles->size() << " unique triangles in total." << endl);
 | 
|---|
| [262bae] | 931 |   return triangles;
 | 
|---|
| [6613ec] | 932 | }
 | 
|---|
 | 933 | ;
 | 
|---|
| [262bae] | 934 | 
 | 
|---|
 | 935 | /** Fills the endpoints of this polygon from the triangles attached to \a *line.
 | 
|---|
 | 936 |  * \param *line lines with triangles attached
 | 
|---|
| [856098] | 937 |  * \return true - polygon contains endpoints, false - line was NULL
 | 
|---|
| [262bae] | 938 |  */
 | 
|---|
 | 939 | bool BoundaryPolygonSet::FillPolygonFromTrianglesOfLine(const BoundaryLineSet * const line)
 | 
|---|
 | 940 | {
 | 
|---|
| [856098] | 941 |   Info FunctionInfo(__func__);
 | 
|---|
| [6613ec] | 942 |   pair<PointSet::iterator, bool> Tester;
 | 
|---|
| [856098] | 943 |   if (line == NULL)
 | 
|---|
 | 944 |     return false;
 | 
|---|
| [a67d19] | 945 |   DoLog(1) && (Log() << Verbose(1) << "Filling polygon from line " << *line << endl);
 | 
|---|
| [6613ec] | 946 |   for (TriangleMap::const_iterator Runner = line->triangles.begin(); Runner != line->triangles.end(); Runner++) {
 | 
|---|
 | 947 |     for (int i = 0; i < 3; i++) {
 | 
|---|
| [856098] | 948 |       Tester = endpoints.insert((Runner->second)->endpoints[i]);
 | 
|---|
 | 949 |       if (Tester.second)
 | 
|---|
| [a67d19] | 950 |         DoLog(1) && (Log() << Verbose(1) << "  Inserting endpoint " << *((Runner->second)->endpoints[i]) << endl);
 | 
|---|
| [856098] | 951 |     }
 | 
|---|
| [262bae] | 952 |   }
 | 
|---|
 | 953 | 
 | 
|---|
| [856098] | 954 |   return true;
 | 
|---|
| [6613ec] | 955 | }
 | 
|---|
 | 956 | ;
 | 
|---|
| [262bae] | 957 | 
 | 
|---|
 | 958 | /** output operator for BoundaryPolygonSet.
 | 
|---|
 | 959 |  * \param &ost output stream
 | 
|---|
 | 960 |  * \param &a boundary polygon
 | 
|---|
 | 961 |  */
 | 
|---|
 | 962 | ostream &operator <<(ostream &ost, const BoundaryPolygonSet &a)
 | 
|---|
 | 963 | {
 | 
|---|
 | 964 |   ost << "[" << a.Nr << "|";
 | 
|---|
| [6613ec] | 965 |   for (PointSet::const_iterator Runner = a.endpoints.begin(); Runner != a.endpoints.end();) {
 | 
|---|
| [68f03d] | 966 |     ost << (*Runner)->node->getName();
 | 
|---|
| [6613ec] | 967 |     Runner++;
 | 
|---|
 | 968 |     if (Runner != a.endpoints.end())
 | 
|---|
 | 969 |       ost << ",";
 | 
|---|
| [262bae] | 970 |   }
 | 
|---|
| [6613ec] | 971 |   ost << "]";
 | 
|---|
| [262bae] | 972 |   return ost;
 | 
|---|
| [6613ec] | 973 | }
 | 
|---|
 | 974 | ;
 | 
|---|
| [262bae] | 975 | 
 | 
|---|
| [357fba] | 976 | // =========================================================== class TESSELPOINT ===========================================
 | 
|---|
 | 977 | 
 | 
|---|
 | 978 | /** Constructor of class TesselPoint.
 | 
|---|
 | 979 |  */
 | 
|---|
 | 980 | TesselPoint::TesselPoint()
 | 
|---|
 | 981 | {
 | 
|---|
| [244a84] | 982 |   //Info FunctionInfo(__func__);
 | 
|---|
| [357fba] | 983 |   node = NULL;
 | 
|---|
 | 984 |   nr = -1;
 | 
|---|
| [6613ec] | 985 | }
 | 
|---|
 | 986 | ;
 | 
|---|
| [357fba] | 987 | 
 | 
|---|
 | 988 | /** Destructor for class TesselPoint.
 | 
|---|
 | 989 |  */
 | 
|---|
 | 990 | TesselPoint::~TesselPoint()
 | 
|---|
 | 991 | {
 | 
|---|
| [244a84] | 992 |   //Info FunctionInfo(__func__);
 | 
|---|
| [6613ec] | 993 | }
 | 
|---|
 | 994 | ;
 | 
|---|
| [357fba] | 995 | 
 | 
|---|
 | 996 | /** Prints LCNode to screen.
 | 
|---|
 | 997 |  */
 | 
|---|
| [6613ec] | 998 | ostream & operator <<(ostream &ost, const TesselPoint &a)
 | 
|---|
| [357fba] | 999 | {
 | 
|---|
| [68f03d] | 1000 |   ost << "[" << a.getName() << "|" << *a.node << "]";
 | 
|---|
| [357fba] | 1001 |   return ost;
 | 
|---|
| [6613ec] | 1002 | }
 | 
|---|
 | 1003 | ;
 | 
|---|
| [357fba] | 1004 | 
 | 
|---|
| [5c7bf8] | 1005 | /** Prints LCNode to screen.
 | 
|---|
 | 1006 |  */
 | 
|---|
| [6613ec] | 1007 | ostream & TesselPoint::operator <<(ostream &ost)
 | 
|---|
| [5c7bf8] | 1008 | {
 | 
|---|
| [6613ec] | 1009 |   Info FunctionInfo(__func__);
 | 
|---|
| [27bd2f] | 1010 |   ost << "[" << (nr) << "|" << this << "]";
 | 
|---|
| [5c7bf8] | 1011 |   return ost;
 | 
|---|
| [6613ec] | 1012 | }
 | 
|---|
 | 1013 | ;
 | 
|---|
| [357fba] | 1014 | 
 | 
|---|
 | 1015 | // =========================================================== class POINTCLOUD ============================================
 | 
|---|
 | 1016 | 
 | 
|---|
 | 1017 | /** Constructor of class PointCloud.
 | 
|---|
 | 1018 |  */
 | 
|---|
 | 1019 | PointCloud::PointCloud()
 | 
|---|
 | 1020 | {
 | 
|---|
| [6613ec] | 1021 |   //Info FunctionInfo(__func__);
 | 
|---|
 | 1022 | }
 | 
|---|
 | 1023 | ;
 | 
|---|
| [357fba] | 1024 | 
 | 
|---|
 | 1025 | /** Destructor for class PointCloud.
 | 
|---|
 | 1026 |  */
 | 
|---|
 | 1027 | PointCloud::~PointCloud()
 | 
|---|
 | 1028 | {
 | 
|---|
| [6613ec] | 1029 |   //Info FunctionInfo(__func__);
 | 
|---|
 | 1030 | }
 | 
|---|
 | 1031 | ;
 | 
|---|
| [357fba] | 1032 | 
 | 
|---|
 | 1033 | // ============================ CandidateForTesselation =============================
 | 
|---|
 | 1034 | 
 | 
|---|
 | 1035 | /** Constructor of class CandidateForTesselation.
 | 
|---|
 | 1036 |  */
 | 
|---|
| [6613ec] | 1037 | CandidateForTesselation::CandidateForTesselation(BoundaryLineSet* line) :
 | 
|---|
 | 1038 |   BaseLine(line), ThirdPoint(NULL), T(NULL), ShortestAngle(2. * M_PI), OtherShortestAngle(2. * M_PI)
 | 
|---|
| [1e168b] | 1039 | {
 | 
|---|
| [6613ec] | 1040 |   Info FunctionInfo(__func__);
 | 
|---|
 | 1041 | }
 | 
|---|
 | 1042 | ;
 | 
|---|
| [1e168b] | 1043 | 
 | 
|---|
 | 1044 | /** Constructor of class CandidateForTesselation.
 | 
|---|
 | 1045 |  */
 | 
|---|
| [6613ec] | 1046 | CandidateForTesselation::CandidateForTesselation(TesselPoint *candidate, BoundaryLineSet* line, BoundaryPointSet* point, Vector OptCandidateCenter, Vector OtherOptCandidateCenter) :
 | 
|---|
 | 1047 |   BaseLine(line), ThirdPoint(point), T(NULL), ShortestAngle(2. * M_PI), OtherShortestAngle(2. * M_PI)
 | 
|---|
| [1e168b] | 1048 | {
 | 
|---|
| [f67b6e] | 1049 |         Info FunctionInfo(__func__);
 | 
|---|
| [273382] | 1050 |   OptCenter = OptCandidateCenter;
 | 
|---|
 | 1051 |   OtherOptCenter = OtherOptCandidateCenter;
 | 
|---|
| [357fba] | 1052 | };
 | 
|---|
 | 1053 | 
 | 
|---|
 | 1054 | 
 | 
|---|
 | 1055 | /** Destructor for class CandidateForTesselation.
 | 
|---|
 | 1056 |  */
 | 
|---|
| [6613ec] | 1057 | CandidateForTesselation::~CandidateForTesselation()
 | 
|---|
 | 1058 | {
 | 
|---|
 | 1059 | }
 | 
|---|
 | 1060 | ;
 | 
|---|
| [357fba] | 1061 | 
 | 
|---|
| [734816] | 1062 | /** Checks validity of a given sphere of a candidate line.
 | 
|---|
 | 1063 |  * Sphere must touch all candidates and the baseline endpoints and there must be no other atoms inside.
 | 
|---|
 | 1064 |  * \param RADIUS radius of sphere
 | 
|---|
 | 1065 |  * \param *LC LinkedCell structure with other atoms
 | 
|---|
 | 1066 |  * \return true - sphere is valid, false - sphere contains other points
 | 
|---|
 | 1067 |  */
 | 
|---|
 | 1068 | bool CandidateForTesselation::CheckValidity(const double RADIUS, const LinkedCell *LC) const
 | 
|---|
 | 1069 | {
 | 
|---|
| [09898c] | 1070 |   Info FunctionInfo(__func__);
 | 
|---|
 | 1071 | 
 | 
|---|
| [6613ec] | 1072 |   const double radiusSquared = RADIUS * RADIUS;
 | 
|---|
| [734816] | 1073 |   list<const Vector *> VectorList;
 | 
|---|
 | 1074 |   VectorList.push_back(&OptCenter);
 | 
|---|
| [09898c] | 1075 |   //VectorList.push_back(&OtherOptCenter);  // don't check the other (wrong) center
 | 
|---|
| [734816] | 1076 | 
 | 
|---|
| [09898c] | 1077 |   if (!pointlist.empty())
 | 
|---|
| [6613ec] | 1078 |     DoLog(1) && (Log() << Verbose(1) << "INFO: Checking whether sphere contains candidate list and baseline " << *BaseLine->endpoints[0] << "<->" << *BaseLine->endpoints[1] << " only ..." << endl);
 | 
|---|
| [09898c] | 1079 |   else
 | 
|---|
 | 1080 |     DoLog(1) && (Log() << Verbose(1) << "INFO: Checking whether sphere with no candidates contains baseline " << *BaseLine->endpoints[0] << "<->" << *BaseLine->endpoints[1] << " only ..." << endl);
 | 
|---|
| [734816] | 1081 |   // check baseline for OptCenter and OtherOptCenter being on sphere's surface
 | 
|---|
 | 1082 |   for (list<const Vector *>::const_iterator VRunner = VectorList.begin(); VRunner != VectorList.end(); ++VRunner) {
 | 
|---|
| [6613ec] | 1083 |     for (int i = 0; i < 2; i++) {
 | 
|---|
| [8cbb97] | 1084 |       const double distance = fabs((*VRunner)->DistanceSquared(*BaseLine->endpoints[i]->node->node) - radiusSquared);
 | 
|---|
| [f07f86d] | 1085 |       if (distance > HULLEPSILON) {
 | 
|---|
| [6613ec] | 1086 |         DoeLog(1) && (eLog() << Verbose(1) << "Endpoint " << *BaseLine->endpoints[i] << " is out of sphere at " << *(*VRunner) << " by " << distance << "." << endl);
 | 
|---|
| [734816] | 1087 |         return false;
 | 
|---|
 | 1088 |       }
 | 
|---|
| [f07f86d] | 1089 |     }
 | 
|---|
| [734816] | 1090 |   }
 | 
|---|
 | 1091 | 
 | 
|---|
 | 1092 |   // check Candidates for OptCenter and OtherOptCenter being on sphere's surface
 | 
|---|
| [6613ec] | 1093 |   for (TesselPointList::const_iterator Runner = pointlist.begin(); Runner != pointlist.end(); ++Runner) {
 | 
|---|
| [734816] | 1094 |     const TesselPoint *Walker = *Runner;
 | 
|---|
 | 1095 |     for (list<const Vector *>::const_iterator VRunner = VectorList.begin(); VRunner != VectorList.end(); ++VRunner) {
 | 
|---|
| [8cbb97] | 1096 |       const double distance = fabs((*VRunner)->DistanceSquared(*Walker->node) - radiusSquared);
 | 
|---|
| [f07f86d] | 1097 |       if (distance > HULLEPSILON) {
 | 
|---|
| [6613ec] | 1098 |         DoeLog(1) && (eLog() << Verbose(1) << "Candidate " << *Walker << " is out of sphere at " << *(*VRunner) << " by " << distance << "." << endl);
 | 
|---|
| [734816] | 1099 |         return false;
 | 
|---|
| [6613ec] | 1100 |       } else {
 | 
|---|
| [a67d19] | 1101 |         DoLog(1) && (Log() << Verbose(1) << "Candidate " << *Walker << " is inside by " << distance << "." << endl);
 | 
|---|
| [734816] | 1102 |       }
 | 
|---|
 | 1103 |     }
 | 
|---|
 | 1104 |   }
 | 
|---|
 | 1105 | 
 | 
|---|
| [09898c] | 1106 |   DoLog(1) && (Log() << Verbose(1) << "INFO: Checking whether sphere contains no others points ..." << endl);
 | 
|---|
| [734816] | 1107 |   bool flag = true;
 | 
|---|
 | 1108 |   for (list<const Vector *>::const_iterator VRunner = VectorList.begin(); VRunner != VectorList.end(); ++VRunner) {
 | 
|---|
 | 1109 |     // get all points inside the sphere
 | 
|---|
 | 1110 |     TesselPointList *ListofPoints = LC->GetPointsInsideSphere(RADIUS, (*VRunner));
 | 
|---|
| [6613ec] | 1111 | 
 | 
|---|
| [a67d19] | 1112 |     DoLog(1) && (Log() << Verbose(1) << "The following atoms are inside sphere at " << OtherOptCenter << ":" << endl);
 | 
|---|
| [6613ec] | 1113 |     for (TesselPointList::const_iterator Runner = ListofPoints->begin(); Runner != ListofPoints->end(); ++Runner)
 | 
|---|
| [1513a74] | 1114 |       DoLog(1) && (Log() << Verbose(1) << "  " << *(*Runner) << " with distance " << (*Runner)->node->distance(OtherOptCenter) << "." << endl);
 | 
|---|
| [6613ec] | 1115 | 
 | 
|---|
| [734816] | 1116 |     // remove baseline's endpoints and candidates
 | 
|---|
| [6613ec] | 1117 |     for (int i = 0; i < 2; i++) {
 | 
|---|
| [a67d19] | 1118 |       DoLog(1) && (Log() << Verbose(1) << "INFO: removing baseline tesselpoint " << *BaseLine->endpoints[i]->node << "." << endl);
 | 
|---|
| [734816] | 1119 |       ListofPoints->remove(BaseLine->endpoints[i]->node);
 | 
|---|
| [6613ec] | 1120 |     }
 | 
|---|
 | 1121 |     for (TesselPointList::const_iterator Runner = pointlist.begin(); Runner != pointlist.end(); ++Runner) {
 | 
|---|
| [a67d19] | 1122 |       DoLog(1) && (Log() << Verbose(1) << "INFO: removing candidate tesselpoint " << *(*Runner) << "." << endl);
 | 
|---|
| [734816] | 1123 |       ListofPoints->remove(*Runner);
 | 
|---|
| [6613ec] | 1124 |     }
 | 
|---|
| [734816] | 1125 |     if (!ListofPoints->empty()) {
 | 
|---|
| [6613ec] | 1126 |       DoeLog(1) && (eLog() << Verbose(1) << "CheckValidity: There are still " << ListofPoints->size() << " points inside the sphere." << endl);
 | 
|---|
| [734816] | 1127 |       flag = false;
 | 
|---|
| [09898c] | 1128 |       DoeLog(1) && (eLog() << Verbose(1) << "External atoms inside of sphere at " << *(*VRunner) << ":" << endl);
 | 
|---|
 | 1129 |       for (TesselPointList::const_iterator Runner = ListofPoints->begin(); Runner != ListofPoints->end(); ++Runner)
 | 
|---|
 | 1130 |         DoeLog(1) && (eLog() << Verbose(1) << "  " << *(*Runner) << endl);
 | 
|---|
| [734816] | 1131 |     }
 | 
|---|
| [6613ec] | 1132 |     delete (ListofPoints);
 | 
|---|
| [09898c] | 1133 | 
 | 
|---|
 | 1134 |     // check with animate_sphere.tcl VMD script
 | 
|---|
 | 1135 |     if (ThirdPoint != NULL) {
 | 
|---|
| [8cbb97] | 1136 |       DoLog(1) && (Log() << Verbose(1) << "Check by: animate_sphere 0 " << BaseLine->endpoints[0]->Nr + 1 << " " << BaseLine->endpoints[1]->Nr + 1 << " " << ThirdPoint->Nr + 1 << " " << RADIUS << " " << OldCenter[0] << " " << OldCenter[1] << " " << OldCenter[2] << " " << (*VRunner)->at(0) << " " << (*VRunner)->at(1) << " " << (*VRunner)->at(2) << endl);
 | 
|---|
| [09898c] | 1137 |     } else {
 | 
|---|
| [a67d19] | 1138 |       DoLog(1) && (Log() << Verbose(1) << "Check by: ... missing third point ..." << endl);
 | 
|---|
| [8cbb97] | 1139 |       DoLog(1) && (Log() << Verbose(1) << "Check by: animate_sphere 0 " << BaseLine->endpoints[0]->Nr + 1 << " " << BaseLine->endpoints[1]->Nr + 1 << " ??? " << RADIUS << " " << OldCenter[0] << " " << OldCenter[1] << " " << OldCenter[2] << " " << (*VRunner)->at(0) << " " << (*VRunner)->at(1) << " " << (*VRunner)->at(2) << endl);
 | 
|---|
| [09898c] | 1140 |     }
 | 
|---|
| [734816] | 1141 |   }
 | 
|---|
 | 1142 |   return flag;
 | 
|---|
| [6613ec] | 1143 | }
 | 
|---|
 | 1144 | ;
 | 
|---|
| [357fba] | 1145 | 
 | 
|---|
| [1e168b] | 1146 | /** output operator for CandidateForTesselation.
 | 
|---|
 | 1147 |  * \param &ost output stream
 | 
|---|
 | 1148 |  * \param &a boundary line
 | 
|---|
 | 1149 |  */
 | 
|---|
| [6613ec] | 1150 | ostream & operator <<(ostream &ost, const CandidateForTesselation &a)
 | 
|---|
| [1e168b] | 1151 | {
 | 
|---|
| [68f03d] | 1152 |   ost << "[" << a.BaseLine->Nr << "|" << a.BaseLine->endpoints[0]->node->getName() << "," << a.BaseLine->endpoints[1]->node->getName() << "] with ";
 | 
|---|
| [f67b6e] | 1153 |   if (a.pointlist.empty())
 | 
|---|
| [1e168b] | 1154 |     ost << "no candidate.";
 | 
|---|
| [f67b6e] | 1155 |   else {
 | 
|---|
 | 1156 |     ost << "candidate";
 | 
|---|
 | 1157 |     if (a.pointlist.size() != 1)
 | 
|---|
 | 1158 |       ost << "s ";
 | 
|---|
 | 1159 |     else
 | 
|---|
 | 1160 |       ost << " ";
 | 
|---|
 | 1161 |     for (TesselPointList::const_iterator Runner = a.pointlist.begin(); Runner != a.pointlist.end(); Runner++)
 | 
|---|
 | 1162 |       ost << *(*Runner) << " ";
 | 
|---|
| [6613ec] | 1163 |     ost << " at angle " << (a.ShortestAngle) << ".";
 | 
|---|
| [f67b6e] | 1164 |   }
 | 
|---|
| [1e168b] | 1165 | 
 | 
|---|
 | 1166 |   return ost;
 | 
|---|
| [6613ec] | 1167 | }
 | 
|---|
 | 1168 | ;
 | 
|---|
| [1e168b] | 1169 | 
 | 
|---|
| [357fba] | 1170 | // =========================================================== class TESSELATION ===========================================
 | 
|---|
 | 1171 | 
 | 
|---|
 | 1172 | /** Constructor of class Tesselation.
 | 
|---|
 | 1173 |  */
 | 
|---|
| [1e168b] | 1174 | Tesselation::Tesselation() :
 | 
|---|
| [6613ec] | 1175 |   PointsOnBoundaryCount(0), LinesOnBoundaryCount(0), TrianglesOnBoundaryCount(0), LastTriangle(NULL), TriangleFilesWritten(0), InternalPointer(PointsOnBoundary.begin())
 | 
|---|
| [357fba] | 1176 | {
 | 
|---|
| [6613ec] | 1177 |   Info FunctionInfo(__func__);
 | 
|---|
| [357fba] | 1178 | }
 | 
|---|
 | 1179 | ;
 | 
|---|
 | 1180 | 
 | 
|---|
 | 1181 | /** Destructor of class Tesselation.
 | 
|---|
 | 1182 |  * We have to free all points, lines and triangles.
 | 
|---|
 | 1183 |  */
 | 
|---|
 | 1184 | Tesselation::~Tesselation()
 | 
|---|
 | 1185 | {
 | 
|---|
| [6613ec] | 1186 |   Info FunctionInfo(__func__);
 | 
|---|
| [a67d19] | 1187 |   DoLog(0) && (Log() << Verbose(0) << "Free'ing TesselStruct ... " << endl);
 | 
|---|
| [357fba] | 1188 |   for (TriangleMap::iterator runner = TrianglesOnBoundary.begin(); runner != TrianglesOnBoundary.end(); runner++) {
 | 
|---|
 | 1189 |     if (runner->second != NULL) {
 | 
|---|
 | 1190 |       delete (runner->second);
 | 
|---|
 | 1191 |       runner->second = NULL;
 | 
|---|
 | 1192 |     } else
 | 
|---|
| [6613ec] | 1193 |       DoeLog(1) && (eLog() << Verbose(1) << "The triangle " << runner->first << " has already been free'd." << endl);
 | 
|---|
| [357fba] | 1194 |   }
 | 
|---|
| [a67d19] | 1195 |   DoLog(0) && (Log() << Verbose(0) << "This envelope was written to file " << TriangleFilesWritten << " times(s)." << endl);
 | 
|---|
| [357fba] | 1196 | }
 | 
|---|
 | 1197 | ;
 | 
|---|
 | 1198 | 
 | 
|---|
| [5c7bf8] | 1199 | /** PointCloud implementation of GetCenter
 | 
|---|
 | 1200 |  * Uses PointsOnBoundary and STL stuff.
 | 
|---|
| [6613ec] | 1201 |  */
 | 
|---|
| [776b64] | 1202 | Vector * Tesselation::GetCenter(ofstream *out) const
 | 
|---|
| [5c7bf8] | 1203 | {
 | 
|---|
| [6613ec] | 1204 |   Info FunctionInfo(__func__);
 | 
|---|
 | 1205 |   Vector *Center = new Vector(0., 0., 0.);
 | 
|---|
 | 1206 |   int num = 0;
 | 
|---|
| [5c7bf8] | 1207 |   for (GoToFirst(); (!IsEnd()); GoToNext()) {
 | 
|---|
| [273382] | 1208 |     (*Center) += (*GetPoint()->node);
 | 
|---|
| [5c7bf8] | 1209 |     num++;
 | 
|---|
 | 1210 |   }
 | 
|---|
| [6613ec] | 1211 |   Center->Scale(1. / num);
 | 
|---|
| [5c7bf8] | 1212 |   return Center;
 | 
|---|
| [6613ec] | 1213 | }
 | 
|---|
 | 1214 | ;
 | 
|---|
| [5c7bf8] | 1215 | 
 | 
|---|
 | 1216 | /** PointCloud implementation of GoPoint
 | 
|---|
 | 1217 |  * Uses PointsOnBoundary and STL stuff.
 | 
|---|
| [6613ec] | 1218 |  */
 | 
|---|
| [776b64] | 1219 | TesselPoint * Tesselation::GetPoint() const
 | 
|---|
| [5c7bf8] | 1220 | {
 | 
|---|
| [6613ec] | 1221 |   Info FunctionInfo(__func__);
 | 
|---|
| [5c7bf8] | 1222 |   return (InternalPointer->second->node);
 | 
|---|
| [6613ec] | 1223 | }
 | 
|---|
 | 1224 | ;
 | 
|---|
| [5c7bf8] | 1225 | 
 | 
|---|
 | 1226 | /** PointCloud implementation of GoToNext.
 | 
|---|
 | 1227 |  * Uses PointsOnBoundary and STL stuff.
 | 
|---|
| [6613ec] | 1228 |  */
 | 
|---|
| [776b64] | 1229 | void Tesselation::GoToNext() const
 | 
|---|
| [5c7bf8] | 1230 | {
 | 
|---|
| [6613ec] | 1231 |   Info FunctionInfo(__func__);
 | 
|---|
| [5c7bf8] | 1232 |   if (InternalPointer != PointsOnBoundary.end())
 | 
|---|
 | 1233 |     InternalPointer++;
 | 
|---|
| [6613ec] | 1234 | }
 | 
|---|
 | 1235 | ;
 | 
|---|
| [5c7bf8] | 1236 | 
 | 
|---|
 | 1237 | /** PointCloud implementation of GoToFirst.
 | 
|---|
 | 1238 |  * Uses PointsOnBoundary and STL stuff.
 | 
|---|
| [6613ec] | 1239 |  */
 | 
|---|
| [776b64] | 1240 | void Tesselation::GoToFirst() const
 | 
|---|
| [5c7bf8] | 1241 | {
 | 
|---|
| [6613ec] | 1242 |   Info FunctionInfo(__func__);
 | 
|---|
| [5c7bf8] | 1243 |   InternalPointer = PointsOnBoundary.begin();
 | 
|---|
| [6613ec] | 1244 | }
 | 
|---|
 | 1245 | ;
 | 
|---|
| [5c7bf8] | 1246 | 
 | 
|---|
 | 1247 | /** PointCloud implementation of IsEmpty.
 | 
|---|
 | 1248 |  * Uses PointsOnBoundary and STL stuff.
 | 
|---|
| [6613ec] | 1249 |  */
 | 
|---|
| [776b64] | 1250 | bool Tesselation::IsEmpty() const
 | 
|---|
| [5c7bf8] | 1251 | {
 | 
|---|
| [6613ec] | 1252 |   Info FunctionInfo(__func__);
 | 
|---|
| [5c7bf8] | 1253 |   return (PointsOnBoundary.empty());
 | 
|---|
| [6613ec] | 1254 | }
 | 
|---|
 | 1255 | ;
 | 
|---|
| [5c7bf8] | 1256 | 
 | 
|---|
 | 1257 | /** PointCloud implementation of IsLast.
 | 
|---|
 | 1258 |  * Uses PointsOnBoundary and STL stuff.
 | 
|---|
| [6613ec] | 1259 |  */
 | 
|---|
| [776b64] | 1260 | bool Tesselation::IsEnd() const
 | 
|---|
| [5c7bf8] | 1261 | {
 | 
|---|
| [6613ec] | 1262 |   Info FunctionInfo(__func__);
 | 
|---|
| [5c7bf8] | 1263 |   return (InternalPointer == PointsOnBoundary.end());
 | 
|---|
| [6613ec] | 1264 | }
 | 
|---|
 | 1265 | ;
 | 
|---|
| [5c7bf8] | 1266 | 
 | 
|---|
| [357fba] | 1267 | /** Gueses first starting triangle of the convex envelope.
 | 
|---|
 | 1268 |  * We guess the starting triangle by taking the smallest distance between two points and looking for a fitting third.
 | 
|---|
 | 1269 |  * \param *out output stream for debugging
 | 
|---|
 | 1270 |  * \param PointsOnBoundary set of boundary points defining the convex envelope of the cluster
 | 
|---|
 | 1271 |  */
 | 
|---|
| [244a84] | 1272 | void Tesselation::GuessStartingTriangle()
 | 
|---|
| [357fba] | 1273 | {
 | 
|---|
| [6613ec] | 1274 |   Info FunctionInfo(__func__);
 | 
|---|
| [357fba] | 1275 |   // 4b. create a starting triangle
 | 
|---|
 | 1276 |   // 4b1. create all distances
 | 
|---|
 | 1277 |   DistanceMultiMap DistanceMMap;
 | 
|---|
 | 1278 |   double distance, tmp;
 | 
|---|
 | 1279 |   Vector PlaneVector, TrialVector;
 | 
|---|
 | 1280 |   PointMap::iterator A, B, C; // three nodes of the first triangle
 | 
|---|
 | 1281 |   A = PointsOnBoundary.begin(); // the first may be chosen arbitrarily
 | 
|---|
 | 1282 | 
 | 
|---|
 | 1283 |   // with A chosen, take each pair B,C and sort
 | 
|---|
| [6613ec] | 1284 |   if (A != PointsOnBoundary.end()) {
 | 
|---|
 | 1285 |     B = A;
 | 
|---|
 | 1286 |     B++;
 | 
|---|
 | 1287 |     for (; B != PointsOnBoundary.end(); B++) {
 | 
|---|
 | 1288 |       C = B;
 | 
|---|
 | 1289 |       C++;
 | 
|---|
 | 1290 |       for (; C != PointsOnBoundary.end(); C++) {
 | 
|---|
| [8cbb97] | 1291 |         tmp = A->second->node->node->DistanceSquared(*B->second->node->node);
 | 
|---|
| [6613ec] | 1292 |         distance = tmp * tmp;
 | 
|---|
| [8cbb97] | 1293 |         tmp = A->second->node->node->DistanceSquared(*C->second->node->node);
 | 
|---|
| [6613ec] | 1294 |         distance += tmp * tmp;
 | 
|---|
| [8cbb97] | 1295 |         tmp = B->second->node->node->DistanceSquared(*C->second->node->node);
 | 
|---|
| [6613ec] | 1296 |         distance += tmp * tmp;
 | 
|---|
 | 1297 |         DistanceMMap.insert(DistanceMultiMapPair(distance, pair<PointMap::iterator, PointMap::iterator> (B, C)));
 | 
|---|
 | 1298 |       }
 | 
|---|
| [357fba] | 1299 |     }
 | 
|---|
| [6613ec] | 1300 |   }
 | 
|---|
| [357fba] | 1301 |   //    // listing distances
 | 
|---|
| [e138de] | 1302 |   //    Log() << Verbose(1) << "Listing DistanceMMap:";
 | 
|---|
| [357fba] | 1303 |   //    for(DistanceMultiMap::iterator runner = DistanceMMap.begin(); runner != DistanceMMap.end(); runner++) {
 | 
|---|
| [e138de] | 1304 |   //      Log() << Verbose(0) << " " << runner->first << "(" << *runner->second.first->second << ", " << *runner->second.second->second << ")";
 | 
|---|
| [357fba] | 1305 |   //    }
 | 
|---|
| [e138de] | 1306 |   //    Log() << Verbose(0) << endl;
 | 
|---|
| [357fba] | 1307 |   // 4b2. pick three baselines forming a triangle
 | 
|---|
 | 1308 |   // 1. we take from the smallest sum of squared distance as the base line BC (with peak A) onward as the triangle candidate
 | 
|---|
 | 1309 |   DistanceMultiMap::iterator baseline = DistanceMMap.begin();
 | 
|---|
| [6613ec] | 1310 |   for (; baseline != DistanceMMap.end(); baseline++) {
 | 
|---|
 | 1311 |     // we take from the smallest sum of squared distance as the base line BC (with peak A) onward as the triangle candidate
 | 
|---|
 | 1312 |     // 2. next, we have to check whether all points reside on only one side of the triangle
 | 
|---|
 | 1313 |     // 3. construct plane vector
 | 
|---|
| [8cbb97] | 1314 |     PlaneVector = Plane(*A->second->node->node,
 | 
|---|
 | 1315 |                         *baseline->second.first->second->node->node,
 | 
|---|
 | 1316 |                         *baseline->second.second->second->node->node).getNormal();
 | 
|---|
| [a67d19] | 1317 |     DoLog(2) && (Log() << Verbose(2) << "Plane vector of candidate triangle is " << PlaneVector << endl);
 | 
|---|
| [6613ec] | 1318 |     // 4. loop over all points
 | 
|---|
 | 1319 |     double sign = 0.;
 | 
|---|
 | 1320 |     PointMap::iterator checker = PointsOnBoundary.begin();
 | 
|---|
 | 1321 |     for (; checker != PointsOnBoundary.end(); checker++) {
 | 
|---|
 | 1322 |       // (neglecting A,B,C)
 | 
|---|
 | 1323 |       if ((checker == A) || (checker == baseline->second.first) || (checker == baseline->second.second))
 | 
|---|
 | 1324 |         continue;
 | 
|---|
 | 1325 |       // 4a. project onto plane vector
 | 
|---|
| [8cbb97] | 1326 |       TrialVector = (*checker->second->node->node);
 | 
|---|
 | 1327 |       TrialVector.SubtractVector(*A->second->node->node);
 | 
|---|
 | 1328 |       distance = TrialVector.ScalarProduct(PlaneVector);
 | 
|---|
| [6613ec] | 1329 |       if (fabs(distance) < 1e-4) // we need to have a small epsilon around 0 which is still ok
 | 
|---|
 | 1330 |         continue;
 | 
|---|
| [68f03d] | 1331 |       DoLog(2) && (Log() << Verbose(2) << "Projection of " << checker->second->node->getName() << " yields distance of " << distance << "." << endl);
 | 
|---|
| [6613ec] | 1332 |       tmp = distance / fabs(distance);
 | 
|---|
 | 1333 |       // 4b. Any have different sign to than before? (i.e. would lie outside convex hull with this starting triangle)
 | 
|---|
 | 1334 |       if ((sign != 0) && (tmp != sign)) {
 | 
|---|
 | 1335 |         // 4c. If so, break 4. loop and continue with next candidate in 1. loop
 | 
|---|
| [68f03d] | 1336 |         DoLog(2) && (Log() << Verbose(2) << "Current candidates: " << A->second->node->getName() << "," << baseline->second.first->second->node->getName() << "," << baseline->second.second->second->node->getName() << " leaves " << checker->second->node->getName() << " outside the convex hull." << endl);
 | 
|---|
| [6613ec] | 1337 |         break;
 | 
|---|
 | 1338 |       } else { // note the sign for later
 | 
|---|
| [68f03d] | 1339 |         DoLog(2) && (Log() << Verbose(2) << "Current candidates: " << A->second->node->getName() << "," << baseline->second.first->second->node->getName() << "," << baseline->second.second->second->node->getName() << " leave " << checker->second->node->getName() << " inside the convex hull." << endl);
 | 
|---|
| [6613ec] | 1340 |         sign = tmp;
 | 
|---|
 | 1341 |       }
 | 
|---|
 | 1342 |       // 4d. Check whether the point is inside the triangle (check distance to each node
 | 
|---|
| [8cbb97] | 1343 |       tmp = checker->second->node->node->DistanceSquared(*A->second->node->node);
 | 
|---|
| [6613ec] | 1344 |       int innerpoint = 0;
 | 
|---|
| [8cbb97] | 1345 |       if ((tmp < A->second->node->node->DistanceSquared(*baseline->second.first->second->node->node)) && (tmp < A->second->node->node->DistanceSquared(*baseline->second.second->second->node->node)))
 | 
|---|
| [6613ec] | 1346 |         innerpoint++;
 | 
|---|
| [8cbb97] | 1347 |       tmp = checker->second->node->node->DistanceSquared(*baseline->second.first->second->node->node);
 | 
|---|
 | 1348 |       if ((tmp < baseline->second.first->second->node->node->DistanceSquared(*A->second->node->node)) && (tmp < baseline->second.first->second->node->node->DistanceSquared(*baseline->second.second->second->node->node)))
 | 
|---|
| [6613ec] | 1349 |         innerpoint++;
 | 
|---|
| [8cbb97] | 1350 |       tmp = checker->second->node->node->DistanceSquared(*baseline->second.second->second->node->node);
 | 
|---|
 | 1351 |       if ((tmp < baseline->second.second->second->node->node->DistanceSquared(*baseline->second.first->second->node->node)) && (tmp < baseline->second.second->second->node->node->DistanceSquared(*A->second->node->node)))
 | 
|---|
| [6613ec] | 1352 |         innerpoint++;
 | 
|---|
 | 1353 |       // 4e. If so, break 4. loop and continue with next candidate in 1. loop
 | 
|---|
 | 1354 |       if (innerpoint == 3)
 | 
|---|
 | 1355 |         break;
 | 
|---|
| [357fba] | 1356 |     }
 | 
|---|
| [6613ec] | 1357 |     // 5. come this far, all on same side? Then break 1. loop and construct triangle
 | 
|---|
 | 1358 |     if (checker == PointsOnBoundary.end()) {
 | 
|---|
| [a67d19] | 1359 |       DoLog(2) && (Log() << Verbose(2) << "Looks like we have a candidate!" << endl);
 | 
|---|
| [6613ec] | 1360 |       break;
 | 
|---|
| [357fba] | 1361 |     }
 | 
|---|
| [6613ec] | 1362 |   }
 | 
|---|
 | 1363 |   if (baseline != DistanceMMap.end()) {
 | 
|---|
 | 1364 |     BPS[0] = baseline->second.first->second;
 | 
|---|
 | 1365 |     BPS[1] = baseline->second.second->second;
 | 
|---|
 | 1366 |     BLS[0] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount);
 | 
|---|
 | 1367 |     BPS[0] = A->second;
 | 
|---|
 | 1368 |     BPS[1] = baseline->second.second->second;
 | 
|---|
 | 1369 |     BLS[1] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount);
 | 
|---|
 | 1370 |     BPS[0] = baseline->second.first->second;
 | 
|---|
 | 1371 |     BPS[1] = A->second;
 | 
|---|
 | 1372 |     BLS[2] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount);
 | 
|---|
 | 1373 | 
 | 
|---|
 | 1374 |     // 4b3. insert created triangle
 | 
|---|
 | 1375 |     BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount);
 | 
|---|
 | 1376 |     TrianglesOnBoundary.insert(TrianglePair(TrianglesOnBoundaryCount, BTS));
 | 
|---|
 | 1377 |     TrianglesOnBoundaryCount++;
 | 
|---|
 | 1378 |     for (int i = 0; i < NDIM; i++) {
 | 
|---|
 | 1379 |       LinesOnBoundary.insert(LinePair(LinesOnBoundaryCount, BTS->lines[i]));
 | 
|---|
 | 1380 |       LinesOnBoundaryCount++;
 | 
|---|
| [357fba] | 1381 |     }
 | 
|---|
| [6613ec] | 1382 | 
 | 
|---|
| [a67d19] | 1383 |     DoLog(1) && (Log() << Verbose(1) << "Starting triangle is " << *BTS << "." << endl);
 | 
|---|
| [6613ec] | 1384 |   } else {
 | 
|---|
 | 1385 |     DoeLog(0) && (eLog() << Verbose(0) << "No starting triangle found." << endl);
 | 
|---|
 | 1386 |   }
 | 
|---|
| [357fba] | 1387 | }
 | 
|---|
 | 1388 | ;
 | 
|---|
 | 1389 | 
 | 
|---|
 | 1390 | /** Tesselates the convex envelope of a cluster from a single starting triangle.
 | 
|---|
 | 1391 |  * The starting triangle is made out of three baselines. Each line in the final tesselated cluster may belong to at most
 | 
|---|
 | 1392 |  * 2 triangles. Hence, we go through all current lines:
 | 
|---|
 | 1393 |  * -# if the lines contains to only one triangle
 | 
|---|
 | 1394 |  * -# We search all points in the boundary
 | 
|---|
 | 1395 |  *    -# if the triangle is in forward direction of the baseline (at most 90 degrees angle between vector orthogonal to
 | 
|---|
 | 1396 |  *       baseline in triangle plane pointing out of the triangle and normal vector of new triangle)
 | 
|---|
 | 1397 |  *    -# if the triangle with the baseline and the current point has the smallest of angles (comparison between normal vectors)
 | 
|---|
 | 1398 |  *    -# then we have a new triangle, whose baselines we again add (or increase their TriangleCount)
 | 
|---|
 | 1399 |  * \param *out output stream for debugging
 | 
|---|
 | 1400 |  * \param *configuration for IsAngstroem
 | 
|---|
 | 1401 |  * \param *cloud cluster of points
 | 
|---|
 | 1402 |  */
 | 
|---|
| [e138de] | 1403 | void Tesselation::TesselateOnBoundary(const PointCloud * const cloud)
 | 
|---|
| [357fba] | 1404 | {
 | 
|---|
| [6613ec] | 1405 |   Info FunctionInfo(__func__);
 | 
|---|
| [357fba] | 1406 |   bool flag;
 | 
|---|
 | 1407 |   PointMap::iterator winner;
 | 
|---|
 | 1408 |   class BoundaryPointSet *peak = NULL;
 | 
|---|
 | 1409 |   double SmallestAngle, TempAngle;
 | 
|---|
 | 1410 |   Vector NormalVector, VirtualNormalVector, CenterVector, TempVector, helper, PropagationVector, *Center = NULL;
 | 
|---|
 | 1411 |   LineMap::iterator LineChecker[2];
 | 
|---|
 | 1412 | 
 | 
|---|
| [e138de] | 1413 |   Center = cloud->GetCenter();
 | 
|---|
| [357fba] | 1414 |   // create a first tesselation with the given BoundaryPoints
 | 
|---|
 | 1415 |   do {
 | 
|---|
 | 1416 |     flag = false;
 | 
|---|
 | 1417 |     for (LineMap::iterator baseline = LinesOnBoundary.begin(); baseline != LinesOnBoundary.end(); baseline++)
 | 
|---|
| [5c7bf8] | 1418 |       if (baseline->second->triangles.size() == 1) {
 | 
|---|
| [357fba] | 1419 |         // 5a. go through each boundary point if not _both_ edges between either endpoint of the current line and this point exist (and belong to 2 triangles)
 | 
|---|
 | 1420 |         SmallestAngle = M_PI;
 | 
|---|
 | 1421 | 
 | 
|---|
 | 1422 |         // get peak point with respect to this base line's only triangle
 | 
|---|
 | 1423 |         BTS = baseline->second->triangles.begin()->second; // there is only one triangle so far
 | 
|---|
| [a67d19] | 1424 |         DoLog(0) && (Log() << Verbose(0) << "Current baseline is between " << *(baseline->second) << "." << endl);
 | 
|---|
| [357fba] | 1425 |         for (int i = 0; i < 3; i++)
 | 
|---|
 | 1426 |           if ((BTS->endpoints[i] != baseline->second->endpoints[0]) && (BTS->endpoints[i] != baseline->second->endpoints[1]))
 | 
|---|
 | 1427 |             peak = BTS->endpoints[i];
 | 
|---|
| [a67d19] | 1428 |         DoLog(1) && (Log() << Verbose(1) << " and has peak " << *peak << "." << endl);
 | 
|---|
| [357fba] | 1429 | 
 | 
|---|
 | 1430 |         // prepare some auxiliary vectors
 | 
|---|
 | 1431 |         Vector BaseLineCenter, BaseLine;
 | 
|---|
| [273382] | 1432 |         BaseLineCenter = 0.5 * ((*baseline->second->endpoints[0]->node->node) +
 | 
|---|
 | 1433 |                                 (*baseline->second->endpoints[1]->node->node));
 | 
|---|
 | 1434 |         BaseLine = (*baseline->second->endpoints[0]->node->node) - (*baseline->second->endpoints[1]->node->node);
 | 
|---|
| [357fba] | 1435 | 
 | 
|---|
 | 1436 |         // offset to center of triangle
 | 
|---|
 | 1437 |         CenterVector.Zero();
 | 
|---|
 | 1438 |         for (int i = 0; i < 3; i++)
 | 
|---|
| [8f215d] | 1439 |           CenterVector += BTS->getEndpoint(i);
 | 
|---|
| [357fba] | 1440 |         CenterVector.Scale(1. / 3.);
 | 
|---|
| [a67d19] | 1441 |         DoLog(2) && (Log() << Verbose(2) << "CenterVector of base triangle is " << CenterVector << endl);
 | 
|---|
| [357fba] | 1442 | 
 | 
|---|
 | 1443 |         // normal vector of triangle
 | 
|---|
| [273382] | 1444 |         NormalVector = (*Center) - CenterVector;
 | 
|---|
| [357fba] | 1445 |         BTS->GetNormalVector(NormalVector);
 | 
|---|
| [273382] | 1446 |         NormalVector = BTS->NormalVector;
 | 
|---|
| [a67d19] | 1447 |         DoLog(2) && (Log() << Verbose(2) << "NormalVector of base triangle is " << NormalVector << endl);
 | 
|---|
| [357fba] | 1448 | 
 | 
|---|
 | 1449 |         // vector in propagation direction (out of triangle)
 | 
|---|
 | 1450 |         // project center vector onto triangle plane (points from intersection plane-NormalVector to plane-CenterVector intersection)
 | 
|---|
| [0a4f7f] | 1451 |         PropagationVector = Plane(BaseLine, NormalVector,0).getNormal();
 | 
|---|
| [273382] | 1452 |         TempVector = CenterVector - (*baseline->second->endpoints[0]->node->node); // TempVector is vector on triangle plane pointing from one baseline egde towards center!
 | 
|---|
| [f67b6e] | 1453 |         //Log() << Verbose(0) << "Projection of propagation onto temp: " << PropagationVector.Projection(&TempVector) << "." << endl;
 | 
|---|
| [273382] | 1454 |         if (PropagationVector.ScalarProduct(TempVector) > 0) // make sure normal propagation vector points outward from baseline
 | 
|---|
| [357fba] | 1455 |           PropagationVector.Scale(-1.);
 | 
|---|
| [a67d19] | 1456 |         DoLog(2) && (Log() << Verbose(2) << "PropagationVector of base triangle is " << PropagationVector << endl);
 | 
|---|
| [357fba] | 1457 |         winner = PointsOnBoundary.end();
 | 
|---|
 | 1458 | 
 | 
|---|
 | 1459 |         // loop over all points and calculate angle between normal vector of new and present triangle
 | 
|---|
 | 1460 |         for (PointMap::iterator target = PointsOnBoundary.begin(); target != PointsOnBoundary.end(); target++) {
 | 
|---|
 | 1461 |           if ((target->second != baseline->second->endpoints[0]) && (target->second != baseline->second->endpoints[1])) { // don't take the same endpoints
 | 
|---|
| [a67d19] | 1462 |             DoLog(1) && (Log() << Verbose(1) << "Target point is " << *(target->second) << ":" << endl);
 | 
|---|
| [357fba] | 1463 | 
 | 
|---|
 | 1464 |             // first check direction, so that triangles don't intersect
 | 
|---|
| [273382] | 1465 |             VirtualNormalVector = (*target->second->node->node) - BaseLineCenter;
 | 
|---|
| [8cbb97] | 1466 |             VirtualNormalVector.ProjectOntoPlane(NormalVector);
 | 
|---|
| [273382] | 1467 |             TempAngle = VirtualNormalVector.Angle(PropagationVector);
 | 
|---|
| [a67d19] | 1468 |             DoLog(2) && (Log() << Verbose(2) << "VirtualNormalVector is " << VirtualNormalVector << " and PropagationVector is " << PropagationVector << "." << endl);
 | 
|---|
| [6613ec] | 1469 |             if (TempAngle > (M_PI / 2.)) { // no bends bigger than Pi/2 (90 degrees)
 | 
|---|
| [a67d19] | 1470 |               DoLog(2) && (Log() << Verbose(2) << "Angle on triangle plane between propagation direction and base line to " << *(target->second) << " is " << TempAngle << ", bad direction!" << endl);
 | 
|---|
| [357fba] | 1471 |               continue;
 | 
|---|
 | 1472 |             } else
 | 
|---|
| [a67d19] | 1473 |               DoLog(2) && (Log() << Verbose(2) << "Angle on triangle plane between propagation direction and base line to " << *(target->second) << " is " << TempAngle << ", good direction!" << endl);
 | 
|---|
| [357fba] | 1474 | 
 | 
|---|
 | 1475 |             // check first and second endpoint (if any connecting line goes to target has at least not more than 1 triangle)
 | 
|---|
 | 1476 |             LineChecker[0] = baseline->second->endpoints[0]->lines.find(target->first);
 | 
|---|
 | 1477 |             LineChecker[1] = baseline->second->endpoints[1]->lines.find(target->first);
 | 
|---|
| [5c7bf8] | 1478 |             if (((LineChecker[0] != baseline->second->endpoints[0]->lines.end()) && (LineChecker[0]->second->triangles.size() == 2))) {
 | 
|---|
| [a67d19] | 1479 |               DoLog(2) && (Log() << Verbose(2) << *(baseline->second->endpoints[0]) << " has line " << *(LineChecker[0]->second) << " to " << *(target->second) << " as endpoint with " << LineChecker[0]->second->triangles.size() << " triangles." << endl);
 | 
|---|
| [357fba] | 1480 |               continue;
 | 
|---|
 | 1481 |             }
 | 
|---|
| [5c7bf8] | 1482 |             if (((LineChecker[1] != baseline->second->endpoints[1]->lines.end()) && (LineChecker[1]->second->triangles.size() == 2))) {
 | 
|---|
| [a67d19] | 1483 |               DoLog(2) && (Log() << Verbose(2) << *(baseline->second->endpoints[1]) << " has line " << *(LineChecker[1]->second) << " to " << *(target->second) << " as endpoint with " << LineChecker[1]->second->triangles.size() << " triangles." << endl);
 | 
|---|
| [357fba] | 1484 |               continue;
 | 
|---|
 | 1485 |             }
 | 
|---|
 | 1486 | 
 | 
|---|
 | 1487 |             // check whether the envisaged triangle does not already exist (if both lines exist and have same endpoint)
 | 
|---|
 | 1488 |             if ((((LineChecker[0] != baseline->second->endpoints[0]->lines.end()) && (LineChecker[1] != baseline->second->endpoints[1]->lines.end()) && (GetCommonEndpoint(LineChecker[0]->second, LineChecker[1]->second) == peak)))) {
 | 
|---|
| [a67d19] | 1489 |               DoLog(4) && (Log() << Verbose(4) << "Current target is peak!" << endl);
 | 
|---|
| [357fba] | 1490 |               continue;
 | 
|---|
 | 1491 |             }
 | 
|---|
 | 1492 | 
 | 
|---|
 | 1493 |             // check for linear dependence
 | 
|---|
| [273382] | 1494 |             TempVector = (*baseline->second->endpoints[0]->node->node) - (*target->second->node->node);
 | 
|---|
 | 1495 |             helper = (*baseline->second->endpoints[1]->node->node) - (*target->second->node->node);
 | 
|---|
 | 1496 |             helper.ProjectOntoPlane(TempVector);
 | 
|---|
| [357fba] | 1497 |             if (fabs(helper.NormSquared()) < MYEPSILON) {
 | 
|---|
| [a67d19] | 1498 |               DoLog(2) && (Log() << Verbose(2) << "Chosen set of vectors is linear dependent." << endl);
 | 
|---|
| [357fba] | 1499 |               continue;
 | 
|---|
 | 1500 |             }
 | 
|---|
 | 1501 | 
 | 
|---|
 | 1502 |             // in case NOT both were found, create virtually this triangle, get its normal vector, calculate angle
 | 
|---|
 | 1503 |             flag = true;
 | 
|---|
| [0a4f7f] | 1504 |             VirtualNormalVector = Plane(*(baseline->second->endpoints[0]->node->node),
 | 
|---|
 | 1505 |                                         *(baseline->second->endpoints[1]->node->node),
 | 
|---|
 | 1506 |                                         *(target->second->node->node)).getNormal();
 | 
|---|
| [273382] | 1507 |             TempVector = (1./3.) * ((*baseline->second->endpoints[0]->node->node) +
 | 
|---|
 | 1508 |                                     (*baseline->second->endpoints[1]->node->node) +
 | 
|---|
 | 1509 |                                     (*target->second->node->node));
 | 
|---|
 | 1510 |             TempVector -= (*Center);
 | 
|---|
| [357fba] | 1511 |             // make it always point outward
 | 
|---|
| [273382] | 1512 |             if (VirtualNormalVector.ScalarProduct(TempVector) < 0)
 | 
|---|
| [357fba] | 1513 |               VirtualNormalVector.Scale(-1.);
 | 
|---|
 | 1514 |             // calculate angle
 | 
|---|
| [273382] | 1515 |             TempAngle = NormalVector.Angle(VirtualNormalVector);
 | 
|---|
| [a67d19] | 1516 |             DoLog(2) && (Log() << Verbose(2) << "NormalVector is " << VirtualNormalVector << " and the angle is " << TempAngle << "." << endl);
 | 
|---|
| [357fba] | 1517 |             if ((SmallestAngle - TempAngle) > MYEPSILON) { // set to new possible winner
 | 
|---|
 | 1518 |               SmallestAngle = TempAngle;
 | 
|---|
 | 1519 |               winner = target;
 | 
|---|
| [a67d19] | 1520 |               DoLog(2) && (Log() << Verbose(2) << "New winner " << *winner->second->node << " due to smaller angle between normal vectors." << endl);
 | 
|---|
| [357fba] | 1521 |             } else if (fabs(SmallestAngle - TempAngle) < MYEPSILON) { // check the angle to propagation, both possible targets are in one plane! (their normals have same angle)
 | 
|---|
 | 1522 |               // hence, check the angles to some normal direction from our base line but in this common plane of both targets...
 | 
|---|
| [273382] | 1523 |               helper = (*target->second->node->node) - BaseLineCenter;
 | 
|---|
 | 1524 |               helper.ProjectOntoPlane(BaseLine);
 | 
|---|
| [357fba] | 1525 |               // ...the one with the smaller angle is the better candidate
 | 
|---|
| [273382] | 1526 |               TempVector = (*target->second->node->node) - BaseLineCenter;
 | 
|---|
 | 1527 |               TempVector.ProjectOntoPlane(VirtualNormalVector);
 | 
|---|
 | 1528 |               TempAngle = TempVector.Angle(helper);
 | 
|---|
 | 1529 |               TempVector = (*winner->second->node->node) - BaseLineCenter;
 | 
|---|
 | 1530 |               TempVector.ProjectOntoPlane(VirtualNormalVector);
 | 
|---|
 | 1531 |               if (TempAngle < TempVector.Angle(helper)) {
 | 
|---|
 | 1532 |                 TempAngle = NormalVector.Angle(VirtualNormalVector);
 | 
|---|
| [357fba] | 1533 |                 SmallestAngle = TempAngle;
 | 
|---|
 | 1534 |                 winner = target;
 | 
|---|
| [a67d19] | 1535 |                 DoLog(2) && (Log() << Verbose(2) << "New winner " << *winner->second->node << " due to smaller angle " << TempAngle << " to propagation direction." << endl);
 | 
|---|
| [357fba] | 1536 |               } else
 | 
|---|
| [a67d19] | 1537 |                 DoLog(2) && (Log() << Verbose(2) << "Keeping old winner " << *winner->second->node << " due to smaller angle to propagation direction." << endl);
 | 
|---|
| [357fba] | 1538 |             } else
 | 
|---|
| [a67d19] | 1539 |               DoLog(2) && (Log() << Verbose(2) << "Keeping old winner " << *winner->second->node << " due to smaller angle between normal vectors." << endl);
 | 
|---|
| [357fba] | 1540 |           }
 | 
|---|
 | 1541 |         } // end of loop over all boundary points
 | 
|---|
 | 1542 | 
 | 
|---|
 | 1543 |         // 5b. The point of the above whose triangle has the greatest angle with the triangle the current line belongs to (it only belongs to one, remember!): New triangle
 | 
|---|
 | 1544 |         if (winner != PointsOnBoundary.end()) {
 | 
|---|
| [a67d19] | 1545 |           DoLog(0) && (Log() << Verbose(0) << "Winning target point is " << *(winner->second) << " with angle " << SmallestAngle << "." << endl);
 | 
|---|
| [357fba] | 1546 |           // create the lins of not yet present
 | 
|---|
 | 1547 |           BLS[0] = baseline->second;
 | 
|---|
 | 1548 |           // 5c. add lines to the line set if those were new (not yet part of a triangle), delete lines that belong to two triangles)
 | 
|---|
 | 1549 |           LineChecker[0] = baseline->second->endpoints[0]->lines.find(winner->first);
 | 
|---|
 | 1550 |           LineChecker[1] = baseline->second->endpoints[1]->lines.find(winner->first);
 | 
|---|
 | 1551 |           if (LineChecker[0] == baseline->second->endpoints[0]->lines.end()) { // create
 | 
|---|
 | 1552 |             BPS[0] = baseline->second->endpoints[0];
 | 
|---|
 | 1553 |             BPS[1] = winner->second;
 | 
|---|
 | 1554 |             BLS[1] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount);
 | 
|---|
 | 1555 |             LinesOnBoundary.insert(LinePair(LinesOnBoundaryCount, BLS[1]));
 | 
|---|
 | 1556 |             LinesOnBoundaryCount++;
 | 
|---|
 | 1557 |           } else
 | 
|---|
 | 1558 |             BLS[1] = LineChecker[0]->second;
 | 
|---|
 | 1559 |           if (LineChecker[1] == baseline->second->endpoints[1]->lines.end()) { // create
 | 
|---|
 | 1560 |             BPS[0] = baseline->second->endpoints[1];
 | 
|---|
 | 1561 |             BPS[1] = winner->second;
 | 
|---|
 | 1562 |             BLS[2] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount);
 | 
|---|
 | 1563 |             LinesOnBoundary.insert(LinePair(LinesOnBoundaryCount, BLS[2]));
 | 
|---|
 | 1564 |             LinesOnBoundaryCount++;
 | 
|---|
 | 1565 |           } else
 | 
|---|
 | 1566 |             BLS[2] = LineChecker[1]->second;
 | 
|---|
 | 1567 |           BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount);
 | 
|---|
| [62bb91] | 1568 |           BTS->GetCenter(&helper);
 | 
|---|
| [273382] | 1569 |           helper -= (*Center);
 | 
|---|
 | 1570 |           helper *= -1;
 | 
|---|
| [62bb91] | 1571 |           BTS->GetNormalVector(helper);
 | 
|---|
| [357fba] | 1572 |           TrianglesOnBoundary.insert(TrianglePair(TrianglesOnBoundaryCount, BTS));
 | 
|---|
 | 1573 |           TrianglesOnBoundaryCount++;
 | 
|---|
 | 1574 |         } else {
 | 
|---|
| [6613ec] | 1575 |           DoeLog(2) && (eLog() << Verbose(2) << "I could not determine a winner for this baseline " << *(baseline->second) << "." << endl);
 | 
|---|
| [357fba] | 1576 |         }
 | 
|---|
 | 1577 | 
 | 
|---|
 | 1578 |         // 5d. If the set of lines is not yet empty, go to 5. and continue
 | 
|---|
 | 1579 |       } else
 | 
|---|
| [a67d19] | 1580 |         DoLog(0) && (Log() << Verbose(0) << "Baseline candidate " << *(baseline->second) << " has a triangle count of " << baseline->second->triangles.size() << "." << endl);
 | 
|---|
| [357fba] | 1581 |   } while (flag);
 | 
|---|
 | 1582 | 
 | 
|---|
 | 1583 |   // exit
 | 
|---|
| [6613ec] | 1584 |   delete (Center);
 | 
|---|
 | 1585 | }
 | 
|---|
 | 1586 | ;
 | 
|---|
| [357fba] | 1587 | 
 | 
|---|
| [62bb91] | 1588 | /** Inserts all points outside of the tesselated surface into it by adding new triangles.
 | 
|---|
| [357fba] | 1589 |  * \param *out output stream for debugging
 | 
|---|
 | 1590 |  * \param *cloud cluster of points
 | 
|---|
| [62bb91] | 1591 |  * \param *LC LinkedCell structure to find nearest point quickly
 | 
|---|
| [357fba] | 1592 |  * \return true - all straddling points insert, false - something went wrong
 | 
|---|
 | 1593 |  */
 | 
|---|
| [e138de] | 1594 | bool Tesselation::InsertStraddlingPoints(const PointCloud *cloud, const LinkedCell *LC)
 | 
|---|
| [357fba] | 1595 | {
 | 
|---|
| [6613ec] | 1596 |   Info FunctionInfo(__func__);
 | 
|---|
| [5c7bf8] | 1597 |   Vector Intersection, Normal;
 | 
|---|
| [357fba] | 1598 |   TesselPoint *Walker = NULL;
 | 
|---|
| [e138de] | 1599 |   Vector *Center = cloud->GetCenter();
 | 
|---|
| [c15ca2] | 1600 |   TriangleList *triangles = NULL;
 | 
|---|
| [7dea7c] | 1601 |   bool AddFlag = false;
 | 
|---|
 | 1602 |   LinkedCell *BoundaryPoints = NULL;
 | 
|---|
| [62bb91] | 1603 | 
 | 
|---|
| [357fba] | 1604 |   cloud->GoToFirst();
 | 
|---|
| [7dea7c] | 1605 |   BoundaryPoints = new LinkedCell(this, 5.);
 | 
|---|
| [6613ec] | 1606 |   while (!cloud->IsEnd()) { // we only have to go once through all points, as boundary can become only bigger
 | 
|---|
| [7dea7c] | 1607 |     if (AddFlag) {
 | 
|---|
| [6613ec] | 1608 |       delete (BoundaryPoints);
 | 
|---|
| [7dea7c] | 1609 |       BoundaryPoints = new LinkedCell(this, 5.);
 | 
|---|
 | 1610 |       AddFlag = false;
 | 
|---|
 | 1611 |     }
 | 
|---|
| [357fba] | 1612 |     Walker = cloud->GetPoint();
 | 
|---|
| [a67d19] | 1613 |     DoLog(0) && (Log() << Verbose(0) << "Current point is " << *Walker << "." << endl);
 | 
|---|
| [357fba] | 1614 |     // get the next triangle
 | 
|---|
| [c15ca2] | 1615 |     triangles = FindClosestTrianglesToVector(Walker->node, BoundaryPoints);
 | 
|---|
| [7dea7c] | 1616 |     BTS = triangles->front();
 | 
|---|
 | 1617 |     if ((triangles == NULL) || (BTS->ContainsBoundaryPoint(Walker))) {
 | 
|---|
| [a67d19] | 1618 |       DoLog(0) && (Log() << Verbose(0) << "No triangles found, probably a tesselation point itself." << endl);
 | 
|---|
| [62bb91] | 1619 |       cloud->GoToNext();
 | 
|---|
 | 1620 |       continue;
 | 
|---|
 | 1621 |     } else {
 | 
|---|
| [357fba] | 1622 |     }
 | 
|---|
| [a67d19] | 1623 |     DoLog(0) && (Log() << Verbose(0) << "Closest triangle is " << *BTS << "." << endl);
 | 
|---|
| [357fba] | 1624 |     // get the intersection point
 | 
|---|
| [e138de] | 1625 |     if (BTS->GetIntersectionInsideTriangle(Center, Walker->node, &Intersection)) {
 | 
|---|
| [a67d19] | 1626 |       DoLog(0) && (Log() << Verbose(0) << "We have an intersection at " << Intersection << "." << endl);
 | 
|---|
| [357fba] | 1627 |       // we have the intersection, check whether in- or outside of boundary
 | 
|---|
| [273382] | 1628 |       if ((Center->DistanceSquared(*Walker->node) - Center->DistanceSquared(Intersection)) < -MYEPSILON) {
 | 
|---|
| [357fba] | 1629 |         // inside, next!
 | 
|---|
| [a67d19] | 1630 |         DoLog(0) && (Log() << Verbose(0) << *Walker << " is inside wrt triangle " << *BTS << "." << endl);
 | 
|---|
| [357fba] | 1631 |       } else {
 | 
|---|
 | 1632 |         // outside!
 | 
|---|
| [a67d19] | 1633 |         DoLog(0) && (Log() << Verbose(0) << *Walker << " is outside wrt triangle " << *BTS << "." << endl);
 | 
|---|
| [357fba] | 1634 |         class BoundaryLineSet *OldLines[3], *NewLines[3];
 | 
|---|
 | 1635 |         class BoundaryPointSet *OldPoints[3], *NewPoint;
 | 
|---|
 | 1636 |         // store the three old lines and old points
 | 
|---|
| [6613ec] | 1637 |         for (int i = 0; i < 3; i++) {
 | 
|---|
| [357fba] | 1638 |           OldLines[i] = BTS->lines[i];
 | 
|---|
 | 1639 |           OldPoints[i] = BTS->endpoints[i];
 | 
|---|
 | 1640 |         }
 | 
|---|
| [273382] | 1641 |         Normal = BTS->NormalVector;
 | 
|---|
| [357fba] | 1642 |         // add Walker to boundary points
 | 
|---|
| [a67d19] | 1643 |         DoLog(0) && (Log() << Verbose(0) << "Adding " << *Walker << " to BoundaryPoints." << endl);
 | 
|---|
| [7dea7c] | 1644 |         AddFlag = true;
 | 
|---|
| [6613ec] | 1645 |         if (AddBoundaryPoint(Walker, 0))
 | 
|---|
| [357fba] | 1646 |           NewPoint = BPS[0];
 | 
|---|
 | 1647 |         else
 | 
|---|
 | 1648 |           continue;
 | 
|---|
 | 1649 |         // remove triangle
 | 
|---|
| [a67d19] | 1650 |         DoLog(0) && (Log() << Verbose(0) << "Erasing triangle " << *BTS << "." << endl);
 | 
|---|
| [357fba] | 1651 |         TrianglesOnBoundary.erase(BTS->Nr);
 | 
|---|
| [6613ec] | 1652 |         delete (BTS);
 | 
|---|
| [357fba] | 1653 |         // create three new boundary lines
 | 
|---|
| [6613ec] | 1654 |         for (int i = 0; i < 3; i++) {
 | 
|---|
| [357fba] | 1655 |           BPS[0] = NewPoint;
 | 
|---|
 | 1656 |           BPS[1] = OldPoints[i];
 | 
|---|
 | 1657 |           NewLines[i] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount);
 | 
|---|
| [a67d19] | 1658 |           DoLog(1) && (Log() << Verbose(1) << "Creating new line " << *NewLines[i] << "." << endl);
 | 
|---|
| [357fba] | 1659 |           LinesOnBoundary.insert(LinePair(LinesOnBoundaryCount, NewLines[i])); // no need for check for unique insertion as BPS[0] is definitely a new one
 | 
|---|
 | 1660 |           LinesOnBoundaryCount++;
 | 
|---|
 | 1661 |         }
 | 
|---|
 | 1662 |         // create three new triangle with new point
 | 
|---|
| [6613ec] | 1663 |         for (int i = 0; i < 3; i++) { // find all baselines
 | 
|---|
| [357fba] | 1664 |           BLS[0] = OldLines[i];
 | 
|---|
 | 1665 |           int n = 1;
 | 
|---|
| [6613ec] | 1666 |           for (int j = 0; j < 3; j++) {
 | 
|---|
| [357fba] | 1667 |             if (NewLines[j]->IsConnectedTo(BLS[0])) {
 | 
|---|
| [6613ec] | 1668 |               if (n > 2) {
 | 
|---|
 | 1669 |                 DoeLog(2) && (eLog() << Verbose(2) << BLS[0] << " connects to all of the new lines?!" << endl);
 | 
|---|
| [357fba] | 1670 |                 return false;
 | 
|---|
 | 1671 |               } else
 | 
|---|
 | 1672 |                 BLS[n++] = NewLines[j];
 | 
|---|
 | 1673 |             }
 | 
|---|
 | 1674 |           }
 | 
|---|
 | 1675 |           // create the triangle
 | 
|---|
 | 1676 |           BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount);
 | 
|---|
| [5c7bf8] | 1677 |           Normal.Scale(-1.);
 | 
|---|
 | 1678 |           BTS->GetNormalVector(Normal);
 | 
|---|
 | 1679 |           Normal.Scale(-1.);
 | 
|---|
| [a67d19] | 1680 |           DoLog(0) && (Log() << Verbose(0) << "Created new triangle " << *BTS << "." << endl);
 | 
|---|
| [357fba] | 1681 |           TrianglesOnBoundary.insert(TrianglePair(TrianglesOnBoundaryCount, BTS));
 | 
|---|
 | 1682 |           TrianglesOnBoundaryCount++;
 | 
|---|
 | 1683 |         }
 | 
|---|
 | 1684 |       }
 | 
|---|
 | 1685 |     } else { // something is wrong with FindClosestTriangleToPoint!
 | 
|---|
| [6613ec] | 1686 |       DoeLog(1) && (eLog() << Verbose(1) << "The closest triangle did not produce an intersection!" << endl);
 | 
|---|
| [357fba] | 1687 |       return false;
 | 
|---|
 | 1688 |     }
 | 
|---|
 | 1689 |     cloud->GoToNext();
 | 
|---|
 | 1690 |   }
 | 
|---|
 | 1691 | 
 | 
|---|
 | 1692 |   // exit
 | 
|---|
| [6613ec] | 1693 |   delete (Center);
 | 
|---|
| [357fba] | 1694 |   return true;
 | 
|---|
| [6613ec] | 1695 | }
 | 
|---|
 | 1696 | ;
 | 
|---|
| [357fba] | 1697 | 
 | 
|---|
| [16d866] | 1698 | /** Adds a point to the tesselation::PointsOnBoundary list.
 | 
|---|
| [62bb91] | 1699 |  * \param *Walker point to add
 | 
|---|
| [08ef35] | 1700 |  * \param n TesselStruct::BPS index to put pointer into
 | 
|---|
 | 1701 |  * \return true - new point was added, false - point already present
 | 
|---|
| [357fba] | 1702 |  */
 | 
|---|
| [776b64] | 1703 | bool Tesselation::AddBoundaryPoint(TesselPoint * Walker, const int n)
 | 
|---|
| [357fba] | 1704 | {
 | 
|---|
| [6613ec] | 1705 |   Info FunctionInfo(__func__);
 | 
|---|
| [357fba] | 1706 |   PointTestPair InsertUnique;
 | 
|---|
| [08ef35] | 1707 |   BPS[n] = new class BoundaryPointSet(Walker);
 | 
|---|
 | 1708 |   InsertUnique = PointsOnBoundary.insert(PointPair(Walker->nr, BPS[n]));
 | 
|---|
 | 1709 |   if (InsertUnique.second) { // if new point was not present before, increase counter
 | 
|---|
| [357fba] | 1710 |     PointsOnBoundaryCount++;
 | 
|---|
| [08ef35] | 1711 |     return true;
 | 
|---|
 | 1712 |   } else {
 | 
|---|
| [6613ec] | 1713 |     delete (BPS[n]);
 | 
|---|
| [08ef35] | 1714 |     BPS[n] = InsertUnique.first->second;
 | 
|---|
 | 1715 |     return false;
 | 
|---|
| [357fba] | 1716 |   }
 | 
|---|
 | 1717 | }
 | 
|---|
 | 1718 | ;
 | 
|---|
 | 1719 | 
 | 
|---|
 | 1720 | /** Adds point to Tesselation::PointsOnBoundary if not yet present.
 | 
|---|
 | 1721 |  * Tesselation::TPS is set to either this new BoundaryPointSet or to the existing one of not unique.
 | 
|---|
 | 1722 |  * @param Candidate point to add
 | 
|---|
 | 1723 |  * @param n index for this point in Tesselation::TPS array
 | 
|---|
 | 1724 |  */
 | 
|---|
| [776b64] | 1725 | void Tesselation::AddTesselationPoint(TesselPoint* Candidate, const int n)
 | 
|---|
| [357fba] | 1726 | {
 | 
|---|
| [6613ec] | 1727 |   Info FunctionInfo(__func__);
 | 
|---|
| [357fba] | 1728 |   PointTestPair InsertUnique;
 | 
|---|
 | 1729 |   TPS[n] = new class BoundaryPointSet(Candidate);
 | 
|---|
 | 1730 |   InsertUnique = PointsOnBoundary.insert(PointPair(Candidate->nr, TPS[n]));
 | 
|---|
 | 1731 |   if (InsertUnique.second) { // if new point was not present before, increase counter
 | 
|---|
 | 1732 |     PointsOnBoundaryCount++;
 | 
|---|
 | 1733 |   } else {
 | 
|---|
 | 1734 |     delete TPS[n];
 | 
|---|
| [a67d19] | 1735 |     DoLog(0) && (Log() << Verbose(0) << "Node " << *((InsertUnique.first)->second->node) << " is already present in PointsOnBoundary." << endl);
 | 
|---|
| [357fba] | 1736 |     TPS[n] = (InsertUnique.first)->second;
 | 
|---|
 | 1737 |   }
 | 
|---|
 | 1738 | }
 | 
|---|
 | 1739 | ;
 | 
|---|
 | 1740 | 
 | 
|---|
| [f1ef60a] | 1741 | /** Sets point to a present Tesselation::PointsOnBoundary.
 | 
|---|
 | 1742 |  * Tesselation::TPS is set to the existing one or NULL if not found.
 | 
|---|
 | 1743 |  * @param Candidate point to set to
 | 
|---|
 | 1744 |  * @param n index for this point in Tesselation::TPS array
 | 
|---|
 | 1745 |  */
 | 
|---|
 | 1746 | void Tesselation::SetTesselationPoint(TesselPoint* Candidate, const int n) const
 | 
|---|
 | 1747 | {
 | 
|---|
| [6613ec] | 1748 |   Info FunctionInfo(__func__);
 | 
|---|
| [f1ef60a] | 1749 |   PointMap::const_iterator FindPoint = PointsOnBoundary.find(Candidate->nr);
 | 
|---|
 | 1750 |   if (FindPoint != PointsOnBoundary.end())
 | 
|---|
 | 1751 |     TPS[n] = FindPoint->second;
 | 
|---|
 | 1752 |   else
 | 
|---|
 | 1753 |     TPS[n] = NULL;
 | 
|---|
| [6613ec] | 1754 | }
 | 
|---|
 | 1755 | ;
 | 
|---|
| [f1ef60a] | 1756 | 
 | 
|---|
| [357fba] | 1757 | /** Function tries to add line from current Points in BPS to BoundaryLineSet.
 | 
|---|
 | 1758 |  * If successful it raises the line count and inserts the new line into the BLS,
 | 
|---|
 | 1759 |  * if unsuccessful, it writes the line which had been present into the BLS, deleting the new constructed one.
 | 
|---|
| [f07f86d] | 1760 |  * @param *OptCenter desired OptCenter if there are more than one candidate line
 | 
|---|
| [d5fea7] | 1761 |  * @param *candidate third point of the triangle to be, for checking between multiple open line candidates
 | 
|---|
| [357fba] | 1762 |  * @param *a first endpoint
 | 
|---|
 | 1763 |  * @param *b second endpoint
 | 
|---|
 | 1764 |  * @param n index of Tesselation::BLS giving the line with both endpoints
 | 
|---|
 | 1765 |  */
 | 
|---|
| [6613ec] | 1766 | void Tesselation::AddTesselationLine(const Vector * const OptCenter, const BoundaryPointSet * const candidate, class BoundaryPointSet *a, class BoundaryPointSet *b, const int n)
 | 
|---|
 | 1767 | {
 | 
|---|
| [357fba] | 1768 |   bool insertNewLine = true;
 | 
|---|
| [b998c3] | 1769 |   LineMap::iterator FindLine = a->lines.find(b->node->nr);
 | 
|---|
| [d5fea7] | 1770 |   BoundaryLineSet *WinningLine = NULL;
 | 
|---|
| [b998c3] | 1771 |   if (FindLine != a->lines.end()) {
 | 
|---|
| [a67d19] | 1772 |     DoLog(1) && (Log() << Verbose(1) << "INFO: There is at least one line between " << *a << " and " << *b << ": " << *(FindLine->second) << "." << endl);
 | 
|---|
| [b998c3] | 1773 | 
 | 
|---|
| [6613ec] | 1774 |     pair<LineMap::iterator, LineMap::iterator> FindPair;
 | 
|---|
| [357fba] | 1775 |     FindPair = a->lines.equal_range(b->node->nr);
 | 
|---|
 | 1776 | 
 | 
|---|
| [6613ec] | 1777 |     for (FindLine = FindPair.first; (FindLine != FindPair.second) && (insertNewLine); FindLine++) {
 | 
|---|
| [a67d19] | 1778 |       DoLog(1) && (Log() << Verbose(1) << "INFO: Checking line " << *(FindLine->second) << " ..." << endl);
 | 
|---|
| [357fba] | 1779 |       // If there is a line with less than two attached triangles, we don't need a new line.
 | 
|---|
| [d5fea7] | 1780 |       if (FindLine->second->triangles.size() == 1) {
 | 
|---|
 | 1781 |         CandidateMap::iterator Finder = OpenLines.find(FindLine->second);
 | 
|---|
| [f07f86d] | 1782 |         if (!Finder->second->pointlist.empty())
 | 
|---|
| [a67d19] | 1783 |           DoLog(1) && (Log() << Verbose(1) << "INFO: line " << *(FindLine->second) << " is open with candidate " << **(Finder->second->pointlist.begin()) << "." << endl);
 | 
|---|
| [f07f86d] | 1784 |         else
 | 
|---|
| [a67d19] | 1785 |           DoLog(1) && (Log() << Verbose(1) << "INFO: line " << *(FindLine->second) << " is open with no candidate." << endl);
 | 
|---|
| [f07f86d] | 1786 |         // get open line
 | 
|---|
| [6613ec] | 1787 |         for (TesselPointList::const_iterator CandidateChecker = Finder->second->pointlist.begin(); CandidateChecker != Finder->second->pointlist.end(); ++CandidateChecker) {
 | 
|---|
| [8cbb97] | 1788 |           if ((*(CandidateChecker) == candidate->node) && (OptCenter == NULL || OptCenter->DistanceSquared(Finder->second->OptCenter) < MYEPSILON )) { // stop searching if candidate matches
 | 
|---|
| [b0a5f1] | 1789 |             DoLog(1) && (Log() << Verbose(1) << "ACCEPT: Candidate " << *(*CandidateChecker) << " has the right center " << Finder->second->OptCenter << "." << endl);
 | 
|---|
| [6613ec] | 1790 |             insertNewLine = false;
 | 
|---|
 | 1791 |             WinningLine = FindLine->second;
 | 
|---|
 | 1792 |             break;
 | 
|---|
| [b0a5f1] | 1793 |           } else {
 | 
|---|
 | 1794 |             DoLog(1) && (Log() << Verbose(1) << "REJECT: Candidate " << *(*CandidateChecker) << "'s center " << Finder->second->OptCenter << " does not match desired on " << *OptCenter << "." << endl);
 | 
|---|
| [6613ec] | 1795 |           }
 | 
|---|
| [856098] | 1796 |         }
 | 
|---|
| [357fba] | 1797 |       }
 | 
|---|
 | 1798 |     }
 | 
|---|
 | 1799 |   }
 | 
|---|
 | 1800 | 
 | 
|---|
 | 1801 |   if (insertNewLine) {
 | 
|---|
| [474961] | 1802 |     AddNewTesselationTriangleLine(a, b, n);
 | 
|---|
| [d5fea7] | 1803 |   } else {
 | 
|---|
 | 1804 |     AddExistingTesselationTriangleLine(WinningLine, n);
 | 
|---|
| [357fba] | 1805 |   }
 | 
|---|
 | 1806 | }
 | 
|---|
 | 1807 | ;
 | 
|---|
 | 1808 | 
 | 
|---|
 | 1809 | /**
 | 
|---|
 | 1810 |  * Adds lines from each of the current points in the BPS to BoundaryLineSet.
 | 
|---|
 | 1811 |  * Raises the line count and inserts the new line into the BLS.
 | 
|---|
 | 1812 |  *
 | 
|---|
 | 1813 |  * @param *a first endpoint
 | 
|---|
 | 1814 |  * @param *b second endpoint
 | 
|---|
 | 1815 |  * @param n index of Tesselation::BLS giving the line with both endpoints
 | 
|---|
 | 1816 |  */
 | 
|---|
| [474961] | 1817 | void Tesselation::AddNewTesselationTriangleLine(class BoundaryPointSet *a, class BoundaryPointSet *b, const int n)
 | 
|---|
| [357fba] | 1818 | {
 | 
|---|
| [6613ec] | 1819 |   Info FunctionInfo(__func__);
 | 
|---|
| [a67d19] | 1820 |   DoLog(0) && (Log() << Verbose(0) << "Adding open line [" << LinesOnBoundaryCount << "|" << *(a->node) << " and " << *(b->node) << "." << endl);
 | 
|---|
| [357fba] | 1821 |   BPS[0] = a;
 | 
|---|
 | 1822 |   BPS[1] = b;
 | 
|---|
| [6613ec] | 1823 |   BLS[n] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount); // this also adds the line to the local maps
 | 
|---|
| [357fba] | 1824 |   // add line to global map
 | 
|---|
 | 1825 |   LinesOnBoundary.insert(LinePair(LinesOnBoundaryCount, BLS[n]));
 | 
|---|
 | 1826 |   // increase counter
 | 
|---|
 | 1827 |   LinesOnBoundaryCount++;
 | 
|---|
| [1e168b] | 1828 |   // also add to open lines
 | 
|---|
 | 1829 |   CandidateForTesselation *CFT = new CandidateForTesselation(BLS[n]);
 | 
|---|
| [6613ec] | 1830 |   OpenLines.insert(pair<BoundaryLineSet *, CandidateForTesselation *> (BLS[n], CFT));
 | 
|---|
 | 1831 | }
 | 
|---|
 | 1832 | ;
 | 
|---|
| [357fba] | 1833 | 
 | 
|---|
| [474961] | 1834 | /** Uses an existing line for a new triangle.
 | 
|---|
 | 1835 |  * Sets Tesselation::BLS[\a n] and removes the lines from Tesselation::OpenLines.
 | 
|---|
 | 1836 |  * \param *FindLine the line to add
 | 
|---|
 | 1837 |  * \param n index of the line to set in Tesselation::BLS
 | 
|---|
 | 1838 |  */
 | 
|---|
 | 1839 | void Tesselation::AddExistingTesselationTriangleLine(class BoundaryLineSet *Line, int n)
 | 
|---|
 | 1840 | {
 | 
|---|
 | 1841 |   Info FunctionInfo(__func__);
 | 
|---|
| [a67d19] | 1842 |   DoLog(0) && (Log() << Verbose(0) << "Using existing line " << *Line << endl);
 | 
|---|
| [474961] | 1843 | 
 | 
|---|
 | 1844 |   // set endpoints and line
 | 
|---|
 | 1845 |   BPS[0] = Line->endpoints[0];
 | 
|---|
 | 1846 |   BPS[1] = Line->endpoints[1];
 | 
|---|
 | 1847 |   BLS[n] = Line;
 | 
|---|
 | 1848 |   // remove existing line from OpenLines
 | 
|---|
 | 1849 |   CandidateMap::iterator CandidateLine = OpenLines.find(BLS[n]);
 | 
|---|
 | 1850 |   if (CandidateLine != OpenLines.end()) {
 | 
|---|
| [a67d19] | 1851 |     DoLog(1) && (Log() << Verbose(1) << " Removing line from OpenLines." << endl);
 | 
|---|
| [6613ec] | 1852 |     delete (CandidateLine->second);
 | 
|---|
| [474961] | 1853 |     OpenLines.erase(CandidateLine);
 | 
|---|
 | 1854 |   } else {
 | 
|---|
| [6613ec] | 1855 |     DoeLog(1) && (eLog() << Verbose(1) << "Line exists and is attached to less than two triangles, but not in OpenLines!" << endl);
 | 
|---|
| [474961] | 1856 |   }
 | 
|---|
| [6613ec] | 1857 | }
 | 
|---|
 | 1858 | ;
 | 
|---|
| [357fba] | 1859 | 
 | 
|---|
| [7dea7c] | 1860 | /** Function adds triangle to global list.
 | 
|---|
 | 1861 |  * Furthermore, the triangle receives the next free id and id counter \a TrianglesOnBoundaryCount is increased.
 | 
|---|
| [357fba] | 1862 |  */
 | 
|---|
| [16d866] | 1863 | void Tesselation::AddTesselationTriangle()
 | 
|---|
| [357fba] | 1864 | {
 | 
|---|
| [6613ec] | 1865 |   Info FunctionInfo(__func__);
 | 
|---|
| [a67d19] | 1866 |   DoLog(1) && (Log() << Verbose(1) << "Adding triangle to global TrianglesOnBoundary map." << endl);
 | 
|---|
| [357fba] | 1867 | 
 | 
|---|
 | 1868 |   // add triangle to global map
 | 
|---|
 | 1869 |   TrianglesOnBoundary.insert(TrianglePair(TrianglesOnBoundaryCount, BTS));
 | 
|---|
 | 1870 |   TrianglesOnBoundaryCount++;
 | 
|---|
 | 1871 | 
 | 
|---|
| [57066a] | 1872 |   // set as last new triangle
 | 
|---|
 | 1873 |   LastTriangle = BTS;
 | 
|---|
 | 1874 | 
 | 
|---|
| [357fba] | 1875 |   // NOTE: add triangle to local maps is done in constructor of BoundaryTriangleSet
 | 
|---|
| [6613ec] | 1876 | }
 | 
|---|
 | 1877 | ;
 | 
|---|
| [16d866] | 1878 | 
 | 
|---|
| [7dea7c] | 1879 | /** Function adds triangle to global list.
 | 
|---|
 | 1880 |  * Furthermore, the triangle number is set to \a nr.
 | 
|---|
 | 1881 |  * \param nr triangle number
 | 
|---|
 | 1882 |  */
 | 
|---|
| [776b64] | 1883 | void Tesselation::AddTesselationTriangle(const int nr)
 | 
|---|
| [7dea7c] | 1884 | {
 | 
|---|
| [6613ec] | 1885 |   Info FunctionInfo(__func__);
 | 
|---|
| [a67d19] | 1886 |   DoLog(0) && (Log() << Verbose(0) << "Adding triangle to global TrianglesOnBoundary map." << endl);
 | 
|---|
| [7dea7c] | 1887 | 
 | 
|---|
 | 1888 |   // add triangle to global map
 | 
|---|
 | 1889 |   TrianglesOnBoundary.insert(TrianglePair(nr, BTS));
 | 
|---|
 | 1890 | 
 | 
|---|
 | 1891 |   // set as last new triangle
 | 
|---|
 | 1892 |   LastTriangle = BTS;
 | 
|---|
 | 1893 | 
 | 
|---|
 | 1894 |   // NOTE: add triangle to local maps is done in constructor of BoundaryTriangleSet
 | 
|---|
| [6613ec] | 1895 | }
 | 
|---|
 | 1896 | ;
 | 
|---|
| [7dea7c] | 1897 | 
 | 
|---|
| [16d866] | 1898 | /** Removes a triangle from the tesselation.
 | 
|---|
 | 1899 |  * Removes itself from the TriangleMap's of its lines, calls for them RemoveTriangleLine() if they are no more connected.
 | 
|---|
 | 1900 |  * Removes itself from memory.
 | 
|---|
 | 1901 |  * \param *triangle to remove
 | 
|---|
 | 1902 |  */
 | 
|---|
 | 1903 | void Tesselation::RemoveTesselationTriangle(class BoundaryTriangleSet *triangle)
 | 
|---|
 | 1904 | {
 | 
|---|
| [6613ec] | 1905 |   Info FunctionInfo(__func__);
 | 
|---|
| [16d866] | 1906 |   if (triangle == NULL)
 | 
|---|
 | 1907 |     return;
 | 
|---|
 | 1908 |   for (int i = 0; i < 3; i++) {
 | 
|---|
 | 1909 |     if (triangle->lines[i] != NULL) {
 | 
|---|
| [a67d19] | 1910 |       DoLog(0) && (Log() << Verbose(0) << "Removing triangle Nr." << triangle->Nr << " in line " << *triangle->lines[i] << "." << endl);
 | 
|---|
| [16d866] | 1911 |       triangle->lines[i]->triangles.erase(triangle->Nr);
 | 
|---|
 | 1912 |       if (triangle->lines[i]->triangles.empty()) {
 | 
|---|
| [a67d19] | 1913 |         DoLog(0) && (Log() << Verbose(0) << *triangle->lines[i] << " is no more attached to any triangle, erasing." << endl);
 | 
|---|
| [6613ec] | 1914 |         RemoveTesselationLine(triangle->lines[i]);
 | 
|---|
| [065e82] | 1915 |       } else {
 | 
|---|
| [accebe] | 1916 |         DoLog(0) && (Log() << Verbose(0) << *triangle->lines[i] << " is still attached to another triangle: " << endl);
 | 
|---|
| [6613ec] | 1917 |         OpenLines.insert(pair<BoundaryLineSet *, CandidateForTesselation *> (triangle->lines[i], NULL));
 | 
|---|
 | 1918 |         for (TriangleMap::iterator TriangleRunner = triangle->lines[i]->triangles.begin(); TriangleRunner != triangle->lines[i]->triangles.end(); TriangleRunner++)
 | 
|---|
| [accebe] | 1919 |           DoLog(0) && (Log() << Verbose(0) << "\t[" << (TriangleRunner->second)->Nr << "|" << *((TriangleRunner->second)->endpoints[0]) << ", " << *((TriangleRunner->second)->endpoints[1]) << ", " << *((TriangleRunner->second)->endpoints[2]) << "] \t");
 | 
|---|
| [a67d19] | 1920 |         DoLog(0) && (Log() << Verbose(0) << endl);
 | 
|---|
| [6613ec] | 1921 |         //        for (int j=0;j<2;j++) {
 | 
|---|
 | 1922 |         //          Log() << Verbose(0) << "Lines of endpoint " << *(triangle->lines[i]->endpoints[j]) << ": ";
 | 
|---|
 | 1923 |         //          for(LineMap::iterator LineRunner = triangle->lines[i]->endpoints[j]->lines.begin(); LineRunner != triangle->lines[i]->endpoints[j]->lines.end(); LineRunner++)
 | 
|---|
 | 1924 |         //            Log() << Verbose(0) << "[" << *(LineRunner->second) << "] \t";
 | 
|---|
 | 1925 |         //          Log() << Verbose(0) << endl;
 | 
|---|
 | 1926 |         //        }
 | 
|---|
| [065e82] | 1927 |       }
 | 
|---|
| [6613ec] | 1928 |       triangle->lines[i] = NULL; // free'd or not: disconnect
 | 
|---|
| [16d866] | 1929 |     } else
 | 
|---|
| [6613ec] | 1930 |       DoeLog(1) && (eLog() << Verbose(1) << "This line " << i << " has already been free'd." << endl);
 | 
|---|
| [16d866] | 1931 |   }
 | 
|---|
 | 1932 | 
 | 
|---|
 | 1933 |   if (TrianglesOnBoundary.erase(triangle->Nr))
 | 
|---|
| [a67d19] | 1934 |     DoLog(0) && (Log() << Verbose(0) << "Removing triangle Nr. " << triangle->Nr << "." << endl);
 | 
|---|
| [6613ec] | 1935 |   delete (triangle);
 | 
|---|
 | 1936 | }
 | 
|---|
 | 1937 | ;
 | 
|---|
| [16d866] | 1938 | 
 | 
|---|
 | 1939 | /** Removes a line from the tesselation.
 | 
|---|
 | 1940 |  * Removes itself from each endpoints' LineMap, then removes itself from global LinesOnBoundary list and free's the line.
 | 
|---|
 | 1941 |  * \param *line line to remove
 | 
|---|
 | 1942 |  */
 | 
|---|
 | 1943 | void Tesselation::RemoveTesselationLine(class BoundaryLineSet *line)
 | 
|---|
 | 1944 | {
 | 
|---|
| [6613ec] | 1945 |   Info FunctionInfo(__func__);
 | 
|---|
| [16d866] | 1946 |   int Numbers[2];
 | 
|---|
 | 1947 | 
 | 
|---|
 | 1948 |   if (line == NULL)
 | 
|---|
 | 1949 |     return;
 | 
|---|
| [065e82] | 1950 |   // get other endpoint number for finding copies of same line
 | 
|---|
| [16d866] | 1951 |   if (line->endpoints[1] != NULL)
 | 
|---|
 | 1952 |     Numbers[0] = line->endpoints[1]->Nr;
 | 
|---|
 | 1953 |   else
 | 
|---|
 | 1954 |     Numbers[0] = -1;
 | 
|---|
 | 1955 |   if (line->endpoints[0] != NULL)
 | 
|---|
 | 1956 |     Numbers[1] = line->endpoints[0]->Nr;
 | 
|---|
 | 1957 |   else
 | 
|---|
 | 1958 |     Numbers[1] = -1;
 | 
|---|
 | 1959 | 
 | 
|---|
 | 1960 |   for (int i = 0; i < 2; i++) {
 | 
|---|
 | 1961 |     if (line->endpoints[i] != NULL) {
 | 
|---|
 | 1962 |       if (Numbers[i] != -1) { // as there may be multiple lines with same endpoints, we have to go through each and find in the endpoint's line list this line set
 | 
|---|
 | 1963 |         pair<LineMap::iterator, LineMap::iterator> erasor = line->endpoints[i]->lines.equal_range(Numbers[i]);
 | 
|---|
 | 1964 |         for (LineMap::iterator Runner = erasor.first; Runner != erasor.second; Runner++)
 | 
|---|
 | 1965 |           if ((*Runner).second == line) {
 | 
|---|
| [a67d19] | 1966 |             DoLog(0) && (Log() << Verbose(0) << "Removing Line Nr. " << line->Nr << " in boundary point " << *line->endpoints[i] << "." << endl);
 | 
|---|
| [16d866] | 1967 |             line->endpoints[i]->lines.erase(Runner);
 | 
|---|
 | 1968 |             break;
 | 
|---|
 | 1969 |           }
 | 
|---|
 | 1970 |       } else { // there's just a single line left
 | 
|---|
 | 1971 |         if (line->endpoints[i]->lines.erase(line->Nr))
 | 
|---|
| [a67d19] | 1972 |           DoLog(0) && (Log() << Verbose(0) << "Removing Line Nr. " << line->Nr << " in boundary point " << *line->endpoints[i] << "." << endl);
 | 
|---|
| [16d866] | 1973 |       }
 | 
|---|
 | 1974 |       if (line->endpoints[i]->lines.empty()) {
 | 
|---|
| [a67d19] | 1975 |         DoLog(0) && (Log() << Verbose(0) << *line->endpoints[i] << " has no more lines it's attached to, erasing." << endl);
 | 
|---|
| [16d866] | 1976 |         RemoveTesselationPoint(line->endpoints[i]);
 | 
|---|
| [065e82] | 1977 |       } else {
 | 
|---|
| [a67d19] | 1978 |         DoLog(0) && (Log() << Verbose(0) << *line->endpoints[i] << " has still lines it's attached to: ");
 | 
|---|
| [6613ec] | 1979 |         for (LineMap::iterator LineRunner = line->endpoints[i]->lines.begin(); LineRunner != line->endpoints[i]->lines.end(); LineRunner++)
 | 
|---|
| [a67d19] | 1980 |           DoLog(0) && (Log() << Verbose(0) << "[" << *(LineRunner->second) << "] \t");
 | 
|---|
 | 1981 |         DoLog(0) && (Log() << Verbose(0) << endl);
 | 
|---|
| [065e82] | 1982 |       }
 | 
|---|
| [6613ec] | 1983 |       line->endpoints[i] = NULL; // free'd or not: disconnect
 | 
|---|
| [16d866] | 1984 |     } else
 | 
|---|
| [6613ec] | 1985 |       DoeLog(1) && (eLog() << Verbose(1) << "Endpoint " << i << " has already been free'd." << endl);
 | 
|---|
| [16d866] | 1986 |   }
 | 
|---|
 | 1987 |   if (!line->triangles.empty())
 | 
|---|
| [6613ec] | 1988 |     DoeLog(2) && (eLog() << Verbose(2) << "Memory Leak! I " << *line << " am still connected to some triangles." << endl);
 | 
|---|
| [16d866] | 1989 | 
 | 
|---|
 | 1990 |   if (LinesOnBoundary.erase(line->Nr))
 | 
|---|
| [a67d19] | 1991 |     DoLog(0) && (Log() << Verbose(0) << "Removing line Nr. " << line->Nr << "." << endl);
 | 
|---|
| [6613ec] | 1992 |   delete (line);
 | 
|---|
 | 1993 | }
 | 
|---|
 | 1994 | ;
 | 
|---|
| [16d866] | 1995 | 
 | 
|---|
 | 1996 | /** Removes a point from the tesselation.
 | 
|---|
 | 1997 |  * Checks whether there are still lines connected, removes from global PointsOnBoundary list, then free's the point.
 | 
|---|
 | 1998 |  * \note If a point should be removed, while keep the tesselated surface intact (i.e. closed), use RemovePointFromTesselatedSurface()
 | 
|---|
 | 1999 |  * \param *point point to remove
 | 
|---|
 | 2000 |  */
 | 
|---|
 | 2001 | void Tesselation::RemoveTesselationPoint(class BoundaryPointSet *point)
 | 
|---|
 | 2002 | {
 | 
|---|
| [6613ec] | 2003 |   Info FunctionInfo(__func__);
 | 
|---|
| [16d866] | 2004 |   if (point == NULL)
 | 
|---|
 | 2005 |     return;
 | 
|---|
 | 2006 |   if (PointsOnBoundary.erase(point->Nr))
 | 
|---|
| [a67d19] | 2007 |     DoLog(0) && (Log() << Verbose(0) << "Removing point Nr. " << point->Nr << "." << endl);
 | 
|---|
| [6613ec] | 2008 |   delete (point);
 | 
|---|
 | 2009 | }
 | 
|---|
 | 2010 | ;
 | 
|---|
| [f07f86d] | 2011 | 
 | 
|---|
 | 2012 | /** Checks validity of a given sphere of a candidate line.
 | 
|---|
 | 2013 |  * \sa CandidateForTesselation::CheckValidity(), which is more evolved.
 | 
|---|
| [6613ec] | 2014 |  * We check CandidateForTesselation::OtherOptCenter
 | 
|---|
 | 2015 |  * \param &CandidateLine contains other degenerated candidates which we have to subtract as well
 | 
|---|
| [f07f86d] | 2016 |  * \param RADIUS radius of sphere
 | 
|---|
 | 2017 |  * \param *LC LinkedCell structure with other atoms
 | 
|---|
 | 2018 |  * \return true - candidate triangle is degenerated, false - candidate triangle is not degenerated
 | 
|---|
 | 2019 |  */
 | 
|---|
| [6613ec] | 2020 | bool Tesselation::CheckDegeneracy(CandidateForTesselation &CandidateLine, const double RADIUS, const LinkedCell *LC) const
 | 
|---|
| [f07f86d] | 2021 | {
 | 
|---|
 | 2022 |   Info FunctionInfo(__func__);
 | 
|---|
 | 2023 | 
 | 
|---|
 | 2024 |   DoLog(1) && (Log() << Verbose(1) << "INFO: Checking whether sphere contains no others points ..." << endl);
 | 
|---|
 | 2025 |   bool flag = true;
 | 
|---|
 | 2026 | 
 | 
|---|
| [8cbb97] | 2027 |   DoLog(1) && (Log() << Verbose(1) << "Check by: draw sphere {" << CandidateLine.OtherOptCenter[0] << " " << CandidateLine.OtherOptCenter[1] << " " << CandidateLine.OtherOptCenter[2] << "} radius " << RADIUS << " resolution 30" << endl);
 | 
|---|
| [f07f86d] | 2028 |   // get all points inside the sphere
 | 
|---|
| [6613ec] | 2029 |   TesselPointList *ListofPoints = LC->GetPointsInsideSphere(RADIUS, &CandidateLine.OtherOptCenter);
 | 
|---|
| [f07f86d] | 2030 | 
 | 
|---|
| [a67d19] | 2031 |   DoLog(1) && (Log() << Verbose(1) << "The following atoms are inside sphere at " << CandidateLine.OtherOptCenter << ":" << endl);
 | 
|---|
| [f07f86d] | 2032 |   for (TesselPointList::const_iterator Runner = ListofPoints->begin(); Runner != ListofPoints->end(); ++Runner)
 | 
|---|
| [1513a74] | 2033 |     DoLog(1) && (Log() << Verbose(1) << "  " << *(*Runner) << " with distance " << (*Runner)->node->distance(CandidateLine.OtherOptCenter) << "." << endl);
 | 
|---|
| [f07f86d] | 2034 | 
 | 
|---|
 | 2035 |   // remove triangles's endpoints
 | 
|---|
| [6613ec] | 2036 |   for (int i = 0; i < 2; i++)
 | 
|---|
 | 2037 |     ListofPoints->remove(CandidateLine.BaseLine->endpoints[i]->node);
 | 
|---|
 | 2038 | 
 | 
|---|
 | 2039 |   // remove other candidates
 | 
|---|
 | 2040 |   for (TesselPointList::const_iterator Runner = CandidateLine.pointlist.begin(); Runner != CandidateLine.pointlist.end(); ++Runner)
 | 
|---|
 | 2041 |     ListofPoints->remove(*Runner);
 | 
|---|
| [f07f86d] | 2042 | 
 | 
|---|
 | 2043 |   // check for other points
 | 
|---|
 | 2044 |   if (!ListofPoints->empty()) {
 | 
|---|
| [a67d19] | 2045 |     DoLog(1) && (Log() << Verbose(1) << "CheckDegeneracy: There are still " << ListofPoints->size() << " points inside the sphere." << endl);
 | 
|---|
| [f07f86d] | 2046 |     flag = false;
 | 
|---|
| [a67d19] | 2047 |     DoLog(1) && (Log() << Verbose(1) << "External atoms inside of sphere at " << CandidateLine.OtherOptCenter << ":" << endl);
 | 
|---|
| [f07f86d] | 2048 |     for (TesselPointList::const_iterator Runner = ListofPoints->begin(); Runner != ListofPoints->end(); ++Runner)
 | 
|---|
| [1513a74] | 2049 |       DoLog(1) && (Log() << Verbose(1) << "  " << *(*Runner) << " with distance " << (*Runner)->node->distance(CandidateLine.OtherOptCenter) << "." << endl);
 | 
|---|
| [f07f86d] | 2050 |   }
 | 
|---|
| [6613ec] | 2051 |   delete (ListofPoints);
 | 
|---|
| [f07f86d] | 2052 | 
 | 
|---|
 | 2053 |   return flag;
 | 
|---|
| [6613ec] | 2054 | }
 | 
|---|
 | 2055 | ;
 | 
|---|
| [357fba] | 2056 | 
 | 
|---|
| [62bb91] | 2057 | /** Checks whether the triangle consisting of the three points is already present.
 | 
|---|
| [357fba] | 2058 |  * Searches for the points in Tesselation::PointsOnBoundary and checks their
 | 
|---|
 | 2059 |  * lines. If any of the three edges already has two triangles attached, false is
 | 
|---|
 | 2060 |  * returned.
 | 
|---|
 | 2061 |  * \param *out output stream for debugging
 | 
|---|
 | 2062 |  * \param *Candidates endpoints of the triangle candidate
 | 
|---|
 | 2063 |  * \return integer 0 if no triangle exists, 1 if one triangle exists, 2 if two
 | 
|---|
 | 2064 |  *                 triangles exist which is the maximum for three points
 | 
|---|
 | 2065 |  */
 | 
|---|
| [f1ef60a] | 2066 | int Tesselation::CheckPresenceOfTriangle(TesselPoint *Candidates[3]) const
 | 
|---|
 | 2067 | {
 | 
|---|
| [6613ec] | 2068 |   Info FunctionInfo(__func__);
 | 
|---|
| [357fba] | 2069 |   int adjacentTriangleCount = 0;
 | 
|---|
 | 2070 |   class BoundaryPointSet *Points[3];
 | 
|---|
 | 2071 | 
 | 
|---|
 | 2072 |   // builds a triangle point set (Points) of the end points
 | 
|---|
 | 2073 |   for (int i = 0; i < 3; i++) {
 | 
|---|
| [f1ef60a] | 2074 |     PointMap::const_iterator FindPoint = PointsOnBoundary.find(Candidates[i]->nr);
 | 
|---|
| [357fba] | 2075 |     if (FindPoint != PointsOnBoundary.end()) {
 | 
|---|
 | 2076 |       Points[i] = FindPoint->second;
 | 
|---|
 | 2077 |     } else {
 | 
|---|
 | 2078 |       Points[i] = NULL;
 | 
|---|
 | 2079 |     }
 | 
|---|
 | 2080 |   }
 | 
|---|
 | 2081 | 
 | 
|---|
 | 2082 |   // checks lines between the points in the Points for their adjacent triangles
 | 
|---|
 | 2083 |   for (int i = 0; i < 3; i++) {
 | 
|---|
 | 2084 |     if (Points[i] != NULL) {
 | 
|---|
 | 2085 |       for (int j = i; j < 3; j++) {
 | 
|---|
 | 2086 |         if (Points[j] != NULL) {
 | 
|---|
| [f1ef60a] | 2087 |           LineMap::const_iterator FindLine = Points[i]->lines.find(Points[j]->node->nr);
 | 
|---|
| [357fba] | 2088 |           for (; (FindLine != Points[i]->lines.end()) && (FindLine->first == Points[j]->node->nr); FindLine++) {
 | 
|---|
 | 2089 |             TriangleMap *triangles = &FindLine->second->triangles;
 | 
|---|
| [a67d19] | 2090 |             DoLog(1) && (Log() << Verbose(1) << "Current line is " << FindLine->first << ": " << *(FindLine->second) << " with triangles " << triangles << "." << endl);
 | 
|---|
| [f1ef60a] | 2091 |             for (TriangleMap::const_iterator FindTriangle = triangles->begin(); FindTriangle != triangles->end(); FindTriangle++) {
 | 
|---|
| [357fba] | 2092 |               if (FindTriangle->second->IsPresentTupel(Points)) {
 | 
|---|
 | 2093 |                 adjacentTriangleCount++;
 | 
|---|
 | 2094 |               }
 | 
|---|
 | 2095 |             }
 | 
|---|
| [a67d19] | 2096 |             DoLog(1) && (Log() << Verbose(1) << "end." << endl);
 | 
|---|
| [357fba] | 2097 |           }
 | 
|---|
 | 2098 |           // Only one of the triangle lines must be considered for the triangle count.
 | 
|---|
| [f67b6e] | 2099 |           //Log() << Verbose(0) << "Found " << adjacentTriangleCount << " adjacent triangles for the point set." << endl;
 | 
|---|
| [065e82] | 2100 |           //return adjacentTriangleCount;
 | 
|---|
| [357fba] | 2101 |         }
 | 
|---|
 | 2102 |       }
 | 
|---|
 | 2103 |     }
 | 
|---|
 | 2104 |   }
 | 
|---|
 | 2105 | 
 | 
|---|
| [a67d19] | 2106 |   DoLog(0) && (Log() << Verbose(0) << "Found " << adjacentTriangleCount << " adjacent triangles for the point set." << endl);
 | 
|---|
| [357fba] | 2107 |   return adjacentTriangleCount;
 | 
|---|
| [6613ec] | 2108 | }
 | 
|---|
 | 2109 | ;
 | 
|---|
| [357fba] | 2110 | 
 | 
|---|
| [065e82] | 2111 | /** Checks whether the triangle consisting of the three points is already present.
 | 
|---|
 | 2112 |  * Searches for the points in Tesselation::PointsOnBoundary and checks their
 | 
|---|
 | 2113 |  * lines. If any of the three edges already has two triangles attached, false is
 | 
|---|
 | 2114 |  * returned.
 | 
|---|
 | 2115 |  * \param *out output stream for debugging
 | 
|---|
 | 2116 |  * \param *Candidates endpoints of the triangle candidate
 | 
|---|
 | 2117 |  * \return NULL - none found or pointer to triangle
 | 
|---|
 | 2118 |  */
 | 
|---|
| [e138de] | 2119 | class BoundaryTriangleSet * Tesselation::GetPresentTriangle(TesselPoint *Candidates[3])
 | 
|---|
| [065e82] | 2120 | {
 | 
|---|
| [6613ec] | 2121 |   Info FunctionInfo(__func__);
 | 
|---|
| [065e82] | 2122 |   class BoundaryTriangleSet *triangle = NULL;
 | 
|---|
 | 2123 |   class BoundaryPointSet *Points[3];
 | 
|---|
 | 2124 | 
 | 
|---|
 | 2125 |   // builds a triangle point set (Points) of the end points
 | 
|---|
 | 2126 |   for (int i = 0; i < 3; i++) {
 | 
|---|
 | 2127 |     PointMap::iterator FindPoint = PointsOnBoundary.find(Candidates[i]->nr);
 | 
|---|
 | 2128 |     if (FindPoint != PointsOnBoundary.end()) {
 | 
|---|
 | 2129 |       Points[i] = FindPoint->second;
 | 
|---|
 | 2130 |     } else {
 | 
|---|
 | 2131 |       Points[i] = NULL;
 | 
|---|
 | 2132 |     }
 | 
|---|
 | 2133 |   }
 | 
|---|
 | 2134 | 
 | 
|---|
 | 2135 |   // checks lines between the points in the Points for their adjacent triangles
 | 
|---|
 | 2136 |   for (int i = 0; i < 3; i++) {
 | 
|---|
 | 2137 |     if (Points[i] != NULL) {
 | 
|---|
 | 2138 |       for (int j = i; j < 3; j++) {
 | 
|---|
 | 2139 |         if (Points[j] != NULL) {
 | 
|---|
 | 2140 |           LineMap::iterator FindLine = Points[i]->lines.find(Points[j]->node->nr);
 | 
|---|
 | 2141 |           for (; (FindLine != Points[i]->lines.end()) && (FindLine->first == Points[j]->node->nr); FindLine++) {
 | 
|---|
 | 2142 |             TriangleMap *triangles = &FindLine->second->triangles;
 | 
|---|
 | 2143 |             for (TriangleMap::iterator FindTriangle = triangles->begin(); FindTriangle != triangles->end(); FindTriangle++) {
 | 
|---|
 | 2144 |               if (FindTriangle->second->IsPresentTupel(Points)) {
 | 
|---|
 | 2145 |                 if ((triangle == NULL) || (triangle->Nr > FindTriangle->second->Nr))
 | 
|---|
 | 2146 |                   triangle = FindTriangle->second;
 | 
|---|
 | 2147 |               }
 | 
|---|
 | 2148 |             }
 | 
|---|
 | 2149 |           }
 | 
|---|
 | 2150 |           // Only one of the triangle lines must be considered for the triangle count.
 | 
|---|
| [f67b6e] | 2151 |           //Log() << Verbose(0) << "Found " << adjacentTriangleCount << " adjacent triangles for the point set." << endl;
 | 
|---|
| [065e82] | 2152 |           //return adjacentTriangleCount;
 | 
|---|
 | 2153 |         }
 | 
|---|
 | 2154 |       }
 | 
|---|
 | 2155 |     }
 | 
|---|
 | 2156 |   }
 | 
|---|
 | 2157 | 
 | 
|---|
 | 2158 |   return triangle;
 | 
|---|
| [6613ec] | 2159 | }
 | 
|---|
 | 2160 | ;
 | 
|---|
| [357fba] | 2161 | 
 | 
|---|
| [f1cccd] | 2162 | /** Finds the starting triangle for FindNonConvexBorder().
 | 
|---|
 | 2163 |  * Looks at the outermost point per axis, then FindSecondPointForTesselation()
 | 
|---|
 | 2164 |  * for the second and FindNextSuitablePointViaAngleOfSphere() for the third
 | 
|---|
| [357fba] | 2165 |  * point are called.
 | 
|---|
 | 2166 |  * \param *out output stream for debugging
 | 
|---|
 | 2167 |  * \param RADIUS radius of virtual rolling sphere
 | 
|---|
 | 2168 |  * \param *LC LinkedCell structure with neighbouring TesselPoint's
 | 
|---|
| [ce70970] | 2169 |  * \return true - a starting triangle has been created, false - no valid triple of points found
 | 
|---|
| [357fba] | 2170 |  */
 | 
|---|
| [ce70970] | 2171 | bool Tesselation::FindStartingTriangle(const double RADIUS, const LinkedCell *LC)
 | 
|---|
| [357fba] | 2172 | {
 | 
|---|
| [6613ec] | 2173 |   Info FunctionInfo(__func__);
 | 
|---|
| [357fba] | 2174 |   int i = 0;
 | 
|---|
| [62bb91] | 2175 |   TesselPoint* MaxPoint[NDIM];
 | 
|---|
| [7273fc] | 2176 |   TesselPoint* Temporary;
 | 
|---|
| [f1cccd] | 2177 |   double maxCoordinate[NDIM];
 | 
|---|
| [f07f86d] | 2178 |   BoundaryLineSet *BaseLine = NULL;
 | 
|---|
| [357fba] | 2179 |   Vector helper;
 | 
|---|
 | 2180 |   Vector Chord;
 | 
|---|
 | 2181 |   Vector SearchDirection;
 | 
|---|
| [6613ec] | 2182 |   Vector CircleCenter; // center of the circle, i.e. of the band of sphere's centers
 | 
|---|
| [b998c3] | 2183 |   Vector CirclePlaneNormal; // normal vector defining the plane this circle lives in
 | 
|---|
 | 2184 |   Vector SphereCenter;
 | 
|---|
 | 2185 |   Vector NormalVector;
 | 
|---|
| [357fba] | 2186 | 
 | 
|---|
| [b998c3] | 2187 |   NormalVector.Zero();
 | 
|---|
| [357fba] | 2188 | 
 | 
|---|
 | 2189 |   for (i = 0; i < 3; i++) {
 | 
|---|
| [62bb91] | 2190 |     MaxPoint[i] = NULL;
 | 
|---|
| [f1cccd] | 2191 |     maxCoordinate[i] = -1;
 | 
|---|
| [357fba] | 2192 |   }
 | 
|---|
 | 2193 | 
 | 
|---|
| [62bb91] | 2194 |   // 1. searching topmost point with respect to each axis
 | 
|---|
| [6613ec] | 2195 |   for (int i = 0; i < NDIM; i++) { // each axis
 | 
|---|
 | 2196 |     LC->n[i] = LC->N[i] - 1; // current axis is topmost cell
 | 
|---|
 | 2197 |     for (LC->n[(i + 1) % NDIM] = 0; LC->n[(i + 1) % NDIM] < LC->N[(i + 1) % NDIM]; LC->n[(i + 1) % NDIM]++)
 | 
|---|
 | 2198 |       for (LC->n[(i + 2) % NDIM] = 0; LC->n[(i + 2) % NDIM] < LC->N[(i + 2) % NDIM]; LC->n[(i + 2) % NDIM]++) {
 | 
|---|
| [734816] | 2199 |         const LinkedCell::LinkedNodes *List = LC->GetCurrentCell();
 | 
|---|
| [f67b6e] | 2200 |         //Log() << Verbose(1) << "Current cell is " << LC->n[0] << ", " << LC->n[1] << ", " << LC->n[2] << " with No. " << LC->index << "." << endl;
 | 
|---|
| [357fba] | 2201 |         if (List != NULL) {
 | 
|---|
| [6613ec] | 2202 |           for (LinkedCell::LinkedNodes::const_iterator Runner = List->begin(); Runner != List->end(); Runner++) {
 | 
|---|
| [0a4f7f] | 2203 |             if ((*Runner)->node->at(i) > maxCoordinate[i]) {
 | 
|---|
| [a67d19] | 2204 |               DoLog(1) && (Log() << Verbose(1) << "New maximal for axis " << i << " node is " << *(*Runner) << " at " << *(*Runner)->node << "." << endl);
 | 
|---|
| [0a4f7f] | 2205 |               maxCoordinate[i] = (*Runner)->node->at(i);
 | 
|---|
| [62bb91] | 2206 |               MaxPoint[i] = (*Runner);
 | 
|---|
| [357fba] | 2207 |             }
 | 
|---|
 | 2208 |           }
 | 
|---|
 | 2209 |         } else {
 | 
|---|
| [6613ec] | 2210 |           DoeLog(1) && (eLog() << Verbose(1) << "The current cell " << LC->n[0] << "," << LC->n[1] << "," << LC->n[2] << " is invalid!" << endl);
 | 
|---|
| [357fba] | 2211 |         }
 | 
|---|
 | 2212 |       }
 | 
|---|
 | 2213 |   }
 | 
|---|
 | 2214 | 
 | 
|---|
| [a67d19] | 2215 |   DoLog(1) && (Log() << Verbose(1) << "Found maximum coordinates: ");
 | 
|---|
| [6613ec] | 2216 |   for (int i = 0; i < NDIM; i++)
 | 
|---|
| [a67d19] | 2217 |     DoLog(0) && (Log() << Verbose(0) << i << ": " << *MaxPoint[i] << "\t");
 | 
|---|
 | 2218 |   DoLog(0) && (Log() << Verbose(0) << endl);
 | 
|---|
| [357fba] | 2219 | 
 | 
|---|
 | 2220 |   BTS = NULL;
 | 
|---|
| [6613ec] | 2221 |   for (int k = 0; k < NDIM; k++) {
 | 
|---|
| [b998c3] | 2222 |     NormalVector.Zero();
 | 
|---|
| [0a4f7f] | 2223 |     NormalVector[k] = 1.;
 | 
|---|
| [f07f86d] | 2224 |     BaseLine = new BoundaryLineSet();
 | 
|---|
 | 2225 |     BaseLine->endpoints[0] = new BoundaryPointSet(MaxPoint[k]);
 | 
|---|
| [a67d19] | 2226 |     DoLog(0) && (Log() << Verbose(0) << "Coordinates of start node at " << *BaseLine->endpoints[0]->node << "." << endl);
 | 
|---|
| [357fba] | 2227 | 
 | 
|---|
 | 2228 |     double ShortestAngle;
 | 
|---|
 | 2229 |     ShortestAngle = 999999.; // This will contain the angle, which will be always positive (when looking for second point), when looking for third point this will be the quadrant.
 | 
|---|
 | 2230 | 
 | 
|---|
| [cfe56d] | 2231 |     Temporary = NULL;
 | 
|---|
| [f07f86d] | 2232 |     FindSecondPointForTesselation(BaseLine->endpoints[0]->node, NormalVector, Temporary, &ShortestAngle, RADIUS, LC); // we give same point as next candidate as its bonds are looked into in find_second_...
 | 
|---|
| [711ac2] | 2233 |     if (Temporary == NULL) {
 | 
|---|
 | 2234 |       // have we found a second point?
 | 
|---|
 | 2235 |       delete BaseLine;
 | 
|---|
| [357fba] | 2236 |       continue;
 | 
|---|
| [711ac2] | 2237 |     }
 | 
|---|
| [f07f86d] | 2238 |     BaseLine->endpoints[1] = new BoundaryPointSet(Temporary);
 | 
|---|
| [357fba] | 2239 | 
 | 
|---|
| [b998c3] | 2240 |     // construct center of circle
 | 
|---|
| [8cbb97] | 2241 |     CircleCenter = 0.5 * ((*BaseLine->endpoints[0]->node->node) + (*BaseLine->endpoints[1]->node->node));
 | 
|---|
| [b998c3] | 2242 | 
 | 
|---|
 | 2243 |     // construct normal vector of circle
 | 
|---|
| [8cbb97] | 2244 |     CirclePlaneNormal = (*BaseLine->endpoints[0]->node->node) - (*BaseLine->endpoints[1]->node->node);
 | 
|---|
| [357fba] | 2245 | 
 | 
|---|
| [b998c3] | 2246 |     double radius = CirclePlaneNormal.NormSquared();
 | 
|---|
| [6613ec] | 2247 |     double CircleRadius = sqrt(RADIUS * RADIUS - radius / 4.);
 | 
|---|
| [b998c3] | 2248 | 
 | 
|---|
| [273382] | 2249 |     NormalVector.ProjectOntoPlane(CirclePlaneNormal);
 | 
|---|
| [b998c3] | 2250 |     NormalVector.Normalize();
 | 
|---|
| [6613ec] | 2251 |     ShortestAngle = 2. * M_PI; // This will indicate the quadrant.
 | 
|---|
| [b998c3] | 2252 | 
 | 
|---|
| [273382] | 2253 |     SphereCenter = (CircleRadius * NormalVector) +  CircleCenter;
 | 
|---|
| [b998c3] | 2254 |     // Now, NormalVector and SphereCenter are two orthonormalized vectors in the plane defined by CirclePlaneNormal (not normalized)
 | 
|---|
| [357fba] | 2255 | 
 | 
|---|
 | 2256 |     // look in one direction of baseline for initial candidate
 | 
|---|
| [0a4f7f] | 2257 |     SearchDirection = Plane(CirclePlaneNormal, NormalVector,0).getNormal();  // whether we look "left" first or "right" first is not important ...
 | 
|---|
| [357fba] | 2258 | 
 | 
|---|
| [5c7bf8] | 2259 |     // adding point 1 and point 2 and add the line between them
 | 
|---|
| [a67d19] | 2260 |     DoLog(0) && (Log() << Verbose(0) << "Coordinates of start node at " << *BaseLine->endpoints[0]->node << "." << endl);
 | 
|---|
 | 2261 |     DoLog(0) && (Log() << Verbose(0) << "Found second point is at " << *BaseLine->endpoints[1]->node << ".\n");
 | 
|---|
| [357fba] | 2262 | 
 | 
|---|
| [f67b6e] | 2263 |     //Log() << Verbose(1) << "INFO: OldSphereCenter is at " << helper << ".\n";
 | 
|---|
| [f07f86d] | 2264 |     CandidateForTesselation OptCandidates(BaseLine);
 | 
|---|
| [b998c3] | 2265 |     FindThirdPointForTesselation(NormalVector, SearchDirection, SphereCenter, OptCandidates, NULL, RADIUS, LC);
 | 
|---|
| [a67d19] | 2266 |     DoLog(0) && (Log() << Verbose(0) << "List of third Points is:" << endl);
 | 
|---|
| [f67b6e] | 2267 |     for (TesselPointList::iterator it = OptCandidates.pointlist.begin(); it != OptCandidates.pointlist.end(); it++) {
 | 
|---|
| [a67d19] | 2268 |       DoLog(0) && (Log() << Verbose(0) << " " << *(*it) << endl);
 | 
|---|
| [357fba] | 2269 |     }
 | 
|---|
| [f07f86d] | 2270 |     if (!OptCandidates.pointlist.empty()) {
 | 
|---|
 | 2271 |       BTS = NULL;
 | 
|---|
 | 2272 |       AddCandidatePolygon(OptCandidates, RADIUS, LC);
 | 
|---|
 | 2273 |     } else {
 | 
|---|
 | 2274 |       delete BaseLine;
 | 
|---|
 | 2275 |       continue;
 | 
|---|
| [357fba] | 2276 |     }
 | 
|---|
 | 2277 | 
 | 
|---|
| [711ac2] | 2278 |     if (BTS != NULL) { // we have created one starting triangle
 | 
|---|
 | 2279 |       delete BaseLine;
 | 
|---|
| [357fba] | 2280 |       break;
 | 
|---|
| [711ac2] | 2281 |     } else {
 | 
|---|
| [357fba] | 2282 |       // remove all candidates from the list and then the list itself
 | 
|---|
| [7273fc] | 2283 |       OptCandidates.pointlist.clear();
 | 
|---|
| [357fba] | 2284 |     }
 | 
|---|
| [f07f86d] | 2285 |     delete BaseLine;
 | 
|---|
| [357fba] | 2286 |   }
 | 
|---|
| [ce70970] | 2287 | 
 | 
|---|
 | 2288 |   return (BTS != NULL);
 | 
|---|
| [6613ec] | 2289 | }
 | 
|---|
 | 2290 | ;
 | 
|---|
| [357fba] | 2291 | 
 | 
|---|
| [f1ef60a] | 2292 | /** Checks for a given baseline and a third point candidate whether baselines of the found triangle don't have even better candidates.
 | 
|---|
 | 2293 |  * This is supposed to prevent early closing of the tesselation.
 | 
|---|
| [f67b6e] | 2294 |  * \param CandidateLine CandidateForTesselation with baseline and shortestangle , i.e. not \a *OptCandidate
 | 
|---|
| [f1ef60a] | 2295 |  * \param *ThirdNode third point in triangle, not in BoundaryLineSet::endpoints
 | 
|---|
 | 2296 |  * \param RADIUS radius of sphere
 | 
|---|
 | 2297 |  * \param *LC LinkedCell structure
 | 
|---|
 | 2298 |  * \return true - there is a better candidate (smaller angle than \a ShortestAngle), false - no better TesselPoint candidate found
 | 
|---|
 | 2299 |  */
 | 
|---|
| [f67b6e] | 2300 | //bool Tesselation::HasOtherBaselineBetterCandidate(CandidateForTesselation &CandidateLine, const TesselPoint * const ThirdNode, double RADIUS, const LinkedCell * const LC) const
 | 
|---|
 | 2301 | //{
 | 
|---|
 | 2302 | //      Info FunctionInfo(__func__);
 | 
|---|
 | 2303 | //  bool result = false;
 | 
|---|
 | 2304 | //  Vector CircleCenter;
 | 
|---|
 | 2305 | //  Vector CirclePlaneNormal;
 | 
|---|
 | 2306 | //  Vector OldSphereCenter;
 | 
|---|
 | 2307 | //  Vector SearchDirection;
 | 
|---|
 | 2308 | //  Vector helper;
 | 
|---|
 | 2309 | //  TesselPoint *OtherOptCandidate = NULL;
 | 
|---|
 | 2310 | //  double OtherShortestAngle = 2.*M_PI; // This will indicate the quadrant.
 | 
|---|
 | 2311 | //  double radius, CircleRadius;
 | 
|---|
 | 2312 | //  BoundaryLineSet *Line = NULL;
 | 
|---|
 | 2313 | //  BoundaryTriangleSet *T = NULL;
 | 
|---|
 | 2314 | //
 | 
|---|
 | 2315 | //  // check both other lines
 | 
|---|
 | 2316 | //  PointMap::const_iterator FindPoint = PointsOnBoundary.find(ThirdNode->nr);
 | 
|---|
 | 2317 | //  if (FindPoint != PointsOnBoundary.end()) {
 | 
|---|
 | 2318 | //    for (int i=0;i<2;i++) {
 | 
|---|
 | 2319 | //      LineMap::const_iterator FindLine = (FindPoint->second)->lines.find(BaseRay->endpoints[0]->node->nr);
 | 
|---|
 | 2320 | //      if (FindLine != (FindPoint->second)->lines.end()) {
 | 
|---|
 | 2321 | //        Line = FindLine->second;
 | 
|---|
 | 2322 | //        Log() << Verbose(0) << "Found line " << *Line << "." << endl;
 | 
|---|
 | 2323 | //        if (Line->triangles.size() == 1) {
 | 
|---|
 | 2324 | //          T = Line->triangles.begin()->second;
 | 
|---|
 | 2325 | //          // construct center of circle
 | 
|---|
 | 2326 | //          CircleCenter.CopyVector(Line->endpoints[0]->node->node);
 | 
|---|
 | 2327 | //          CircleCenter.AddVector(Line->endpoints[1]->node->node);
 | 
|---|
 | 2328 | //          CircleCenter.Scale(0.5);
 | 
|---|
 | 2329 | //
 | 
|---|
 | 2330 | //          // construct normal vector of circle
 | 
|---|
 | 2331 | //          CirclePlaneNormal.CopyVector(Line->endpoints[0]->node->node);
 | 
|---|
 | 2332 | //          CirclePlaneNormal.SubtractVector(Line->endpoints[1]->node->node);
 | 
|---|
 | 2333 | //
 | 
|---|
 | 2334 | //          // calculate squared radius of circle
 | 
|---|
 | 2335 | //          radius = CirclePlaneNormal.ScalarProduct(&CirclePlaneNormal);
 | 
|---|
 | 2336 | //          if (radius/4. < RADIUS*RADIUS) {
 | 
|---|
 | 2337 | //            CircleRadius = RADIUS*RADIUS - radius/4.;
 | 
|---|
 | 2338 | //            CirclePlaneNormal.Normalize();
 | 
|---|
 | 2339 | //            //Log() << Verbose(1) << "INFO: CircleCenter is at " << CircleCenter << ", CirclePlaneNormal is " << CirclePlaneNormal << " with circle radius " << sqrt(CircleRadius) << "." << endl;
 | 
|---|
 | 2340 | //
 | 
|---|
 | 2341 | //            // construct old center
 | 
|---|
 | 2342 | //            GetCenterofCircumcircle(&OldSphereCenter, *T->endpoints[0]->node->node, *T->endpoints[1]->node->node, *T->endpoints[2]->node->node);
 | 
|---|
 | 2343 | //            helper.CopyVector(&T->NormalVector);  // normal vector ensures that this is correct center of the two possible ones
 | 
|---|
 | 2344 | //            radius = Line->endpoints[0]->node->node->DistanceSquared(&OldSphereCenter);
 | 
|---|
 | 2345 | //            helper.Scale(sqrt(RADIUS*RADIUS - radius));
 | 
|---|
 | 2346 | //            OldSphereCenter.AddVector(&helper);
 | 
|---|
 | 2347 | //            OldSphereCenter.SubtractVector(&CircleCenter);
 | 
|---|
 | 2348 | //            //Log() << Verbose(1) << "INFO: OldSphereCenter is at " << OldSphereCenter << "." << endl;
 | 
|---|
 | 2349 | //
 | 
|---|
 | 2350 | //            // construct SearchDirection
 | 
|---|
 | 2351 | //            SearchDirection.MakeNormalVector(&T->NormalVector, &CirclePlaneNormal);
 | 
|---|
 | 2352 | //            helper.CopyVector(Line->endpoints[0]->node->node);
 | 
|---|
 | 2353 | //            helper.SubtractVector(ThirdNode->node);
 | 
|---|
 | 2354 | //            if (helper.ScalarProduct(&SearchDirection) < -HULLEPSILON)// ohoh, SearchDirection points inwards!
 | 
|---|
 | 2355 | //              SearchDirection.Scale(-1.);
 | 
|---|
 | 2356 | //            SearchDirection.ProjectOntoPlane(&OldSphereCenter);
 | 
|---|
 | 2357 | //            SearchDirection.Normalize();
 | 
|---|
 | 2358 | //            Log() << Verbose(1) << "INFO: SearchDirection is " << SearchDirection << "." << endl;
 | 
|---|
 | 2359 | //            if (fabs(OldSphereCenter.ScalarProduct(&SearchDirection)) > HULLEPSILON) {
 | 
|---|
 | 2360 | //              // rotated the wrong way!
 | 
|---|
| [58ed4a] | 2361 | //              DoeLog(1) && (eLog()<< Verbose(1) << "SearchDirection and RelativeOldSphereCenter are still not orthogonal!" << endl);
 | 
|---|
| [f67b6e] | 2362 | //            }
 | 
|---|
 | 2363 | //
 | 
|---|
 | 2364 | //            // add third point
 | 
|---|
 | 2365 | //            FindThirdPointForTesselation(T->NormalVector, SearchDirection, OldSphereCenter, OptCandidates, ThirdNode, RADIUS, LC);
 | 
|---|
 | 2366 | //            for (TesselPointList::iterator it = OptCandidates.pointlist.begin(); it != OptCandidates.pointlist.end(); ++it) {
 | 
|---|
 | 2367 | //              if (((*it) == BaseRay->endpoints[0]->node) || ((*it) == BaseRay->endpoints[1]->node)) // skip if it's the same triangle than suggested
 | 
|---|
 | 2368 | //                continue;
 | 
|---|
 | 2369 | //              Log() << Verbose(0) << " Third point candidate is " << (*it)
 | 
|---|
 | 2370 | //              << " with circumsphere's center at " << (*it)->OptCenter << "." << endl;
 | 
|---|
 | 2371 | //              Log() << Verbose(0) << " Baseline is " << *BaseRay << endl;
 | 
|---|
 | 2372 | //
 | 
|---|
 | 2373 | //              // check whether all edges of the new triangle still have space for one more triangle (i.e. TriangleCount <2)
 | 
|---|
 | 2374 | //              TesselPoint *PointCandidates[3];
 | 
|---|
 | 2375 | //              PointCandidates[0] = (*it);
 | 
|---|
 | 2376 | //              PointCandidates[1] = BaseRay->endpoints[0]->node;
 | 
|---|
 | 2377 | //              PointCandidates[2] = BaseRay->endpoints[1]->node;
 | 
|---|
 | 2378 | //              bool check=false;
 | 
|---|
 | 2379 | //              int existentTrianglesCount = CheckPresenceOfTriangle(PointCandidates);
 | 
|---|
 | 2380 | //              // If there is no triangle, add it regularly.
 | 
|---|
 | 2381 | //              if (existentTrianglesCount == 0) {
 | 
|---|
 | 2382 | //                SetTesselationPoint((*it), 0);
 | 
|---|
 | 2383 | //                SetTesselationPoint(BaseRay->endpoints[0]->node, 1);
 | 
|---|
 | 2384 | //                SetTesselationPoint(BaseRay->endpoints[1]->node, 2);
 | 
|---|
 | 2385 | //
 | 
|---|
 | 2386 | //                if (CheckLineCriteriaForDegeneratedTriangle((const BoundaryPointSet ** const )TPS)) {
 | 
|---|
 | 2387 | //                  OtherOptCandidate = (*it);
 | 
|---|
 | 2388 | //                  check = true;
 | 
|---|
 | 2389 | //                }
 | 
|---|
 | 2390 | //              } else if ((existentTrianglesCount >= 1) && (existentTrianglesCount <= 3)) { // If there is a planar region within the structure, we need this triangle a second time.
 | 
|---|
 | 2391 | //                SetTesselationPoint((*it), 0);
 | 
|---|
 | 2392 | //                SetTesselationPoint(BaseRay->endpoints[0]->node, 1);
 | 
|---|
 | 2393 | //                SetTesselationPoint(BaseRay->endpoints[1]->node, 2);
 | 
|---|
 | 2394 | //
 | 
|---|
 | 2395 | //                // We demand that at most one new degenerate line is created and that this line also already exists (which has to be the case due to existentTrianglesCount == 1)
 | 
|---|
 | 2396 | //                // i.e. at least one of the three lines must be present with TriangleCount <= 1
 | 
|---|
 | 2397 | //                if (CheckLineCriteriaForDegeneratedTriangle((const BoundaryPointSet ** const)TPS)) {
 | 
|---|
 | 2398 | //                  OtherOptCandidate = (*it);
 | 
|---|
 | 2399 | //                  check = true;
 | 
|---|
 | 2400 | //                }
 | 
|---|
 | 2401 | //              }
 | 
|---|
 | 2402 | //
 | 
|---|
 | 2403 | //              if (check) {
 | 
|---|
 | 2404 | //                if (ShortestAngle > OtherShortestAngle) {
 | 
|---|
 | 2405 | //                  Log() << Verbose(0) << "There is a better candidate than " << *ThirdNode << " with " << ShortestAngle << " from baseline " << *Line << ": " << *OtherOptCandidate << " with " << OtherShortestAngle << "." << endl;
 | 
|---|
 | 2406 | //                  result = true;
 | 
|---|
 | 2407 | //                  break;
 | 
|---|
 | 2408 | //                }
 | 
|---|
 | 2409 | //              }
 | 
|---|
 | 2410 | //            }
 | 
|---|
 | 2411 | //            delete(OptCandidates);
 | 
|---|
 | 2412 | //            if (result)
 | 
|---|
 | 2413 | //              break;
 | 
|---|
 | 2414 | //          } else {
 | 
|---|
 | 2415 | //            Log() << Verbose(0) << "Circumcircle for base line " << *Line << " and base triangle " << T << " is too big!" << endl;
 | 
|---|
 | 2416 | //          }
 | 
|---|
 | 2417 | //        } else {
 | 
|---|
| [58ed4a] | 2418 | //          DoeLog(2) && (eLog()<< Verbose(2) << "Baseline is connected to two triangles already?" << endl);
 | 
|---|
| [f67b6e] | 2419 | //        }
 | 
|---|
 | 2420 | //      } else {
 | 
|---|
 | 2421 | //        Log() << Verbose(1) << "No present baseline between " << BaseRay->endpoints[0] << " and candidate " << *ThirdNode << "." << endl;
 | 
|---|
 | 2422 | //      }
 | 
|---|
 | 2423 | //    }
 | 
|---|
 | 2424 | //  } else {
 | 
|---|
| [58ed4a] | 2425 | //    DoeLog(1) && (eLog()<< Verbose(1) << "Could not find the TesselPoint " << *ThirdNode << "." << endl);
 | 
|---|
| [f67b6e] | 2426 | //  }
 | 
|---|
 | 2427 | //
 | 
|---|
 | 2428 | //  return result;
 | 
|---|
 | 2429 | //};
 | 
|---|
| [357fba] | 2430 | 
 | 
|---|
 | 2431 | /** This function finds a triangle to a line, adjacent to an existing one.
 | 
|---|
 | 2432 |  * @param out output stream for debugging
 | 
|---|
| [1e168b] | 2433 |  * @param CandidateLine current cadndiate baseline to search from
 | 
|---|
| [357fba] | 2434 |  * @param T current triangle which \a Line is edge of
 | 
|---|
 | 2435 |  * @param RADIUS radius of the rolling ball
 | 
|---|
 | 2436 |  * @param N number of found triangles
 | 
|---|
| [62bb91] | 2437 |  * @param *LC LinkedCell structure with neighbouring points
 | 
|---|
| [357fba] | 2438 |  */
 | 
|---|
| [f07f86d] | 2439 | bool Tesselation::FindNextSuitableTriangle(CandidateForTesselation &CandidateLine, const BoundaryTriangleSet &T, const double& RADIUS, const LinkedCell *LC)
 | 
|---|
| [357fba] | 2440 | {
 | 
|---|
| [6613ec] | 2441 |   Info FunctionInfo(__func__);
 | 
|---|
| [357fba] | 2442 |   Vector CircleCenter;
 | 
|---|
 | 2443 |   Vector CirclePlaneNormal;
 | 
|---|
| [b998c3] | 2444 |   Vector RelativeSphereCenter;
 | 
|---|
| [357fba] | 2445 |   Vector SearchDirection;
 | 
|---|
 | 2446 |   Vector helper;
 | 
|---|
| [09898c] | 2447 |   BoundaryPointSet *ThirdPoint = NULL;
 | 
|---|
| [357fba] | 2448 |   LineMap::iterator testline;
 | 
|---|
 | 2449 |   double radius, CircleRadius;
 | 
|---|
 | 2450 | 
 | 
|---|
| [6613ec] | 2451 |   for (int i = 0; i < 3; i++)
 | 
|---|
| [09898c] | 2452 |     if ((T.endpoints[i] != CandidateLine.BaseLine->endpoints[0]) && (T.endpoints[i] != CandidateLine.BaseLine->endpoints[1])) {
 | 
|---|
 | 2453 |       ThirdPoint = T.endpoints[i];
 | 
|---|
| [b998c3] | 2454 |       break;
 | 
|---|
 | 2455 |     }
 | 
|---|
| [a67d19] | 2456 |   DoLog(0) && (Log() << Verbose(0) << "Current baseline is " << *CandidateLine.BaseLine << " with ThirdPoint " << *ThirdPoint << " of triangle " << T << "." << endl);
 | 
|---|
| [09898c] | 2457 | 
 | 
|---|
 | 2458 |   CandidateLine.T = &T;
 | 
|---|
| [357fba] | 2459 | 
 | 
|---|
 | 2460 |   // construct center of circle
 | 
|---|
| [273382] | 2461 |   CircleCenter = 0.5 * ((*CandidateLine.BaseLine->endpoints[0]->node->node) +
 | 
|---|
 | 2462 |                         (*CandidateLine.BaseLine->endpoints[1]->node->node));
 | 
|---|
| [357fba] | 2463 | 
 | 
|---|
 | 2464 |   // construct normal vector of circle
 | 
|---|
| [273382] | 2465 |   CirclePlaneNormal = (*CandidateLine.BaseLine->endpoints[0]->node->node) -
 | 
|---|
 | 2466 |                       (*CandidateLine.BaseLine->endpoints[1]->node->node);
 | 
|---|
| [357fba] | 2467 | 
 | 
|---|
 | 2468 |   // calculate squared radius of circle
 | 
|---|
| [273382] | 2469 |   radius = CirclePlaneNormal.ScalarProduct(CirclePlaneNormal);
 | 
|---|
| [6613ec] | 2470 |   if (radius / 4. < RADIUS * RADIUS) {
 | 
|---|
| [b998c3] | 2471 |     // construct relative sphere center with now known CircleCenter
 | 
|---|
| [273382] | 2472 |     RelativeSphereCenter = T.SphereCenter - CircleCenter;
 | 
|---|
| [b998c3] | 2473 | 
 | 
|---|
| [6613ec] | 2474 |     CircleRadius = RADIUS * RADIUS - radius / 4.;
 | 
|---|
| [357fba] | 2475 |     CirclePlaneNormal.Normalize();
 | 
|---|
| [a67d19] | 2476 |     DoLog(1) && (Log() << Verbose(1) << "INFO: CircleCenter is at " << CircleCenter << ", CirclePlaneNormal is " << CirclePlaneNormal << " with circle radius " << sqrt(CircleRadius) << "." << endl);
 | 
|---|
| [357fba] | 2477 | 
 | 
|---|
| [a67d19] | 2478 |     DoLog(1) && (Log() << Verbose(1) << "INFO: OldSphereCenter is at " << T.SphereCenter << "." << endl);
 | 
|---|
| [b998c3] | 2479 | 
 | 
|---|
 | 2480 |     // construct SearchDirection and an "outward pointer"
 | 
|---|
| [0a4f7f] | 2481 |     SearchDirection = Plane(RelativeSphereCenter, CirclePlaneNormal,0).getNormal();
 | 
|---|
| [8cbb97] | 2482 |     helper = CircleCenter - (*ThirdPoint->node->node);
 | 
|---|
| [273382] | 2483 |     if (helper.ScalarProduct(SearchDirection) < -HULLEPSILON)// ohoh, SearchDirection points inwards!
 | 
|---|
| [357fba] | 2484 |       SearchDirection.Scale(-1.);
 | 
|---|
| [a67d19] | 2485 |     DoLog(1) && (Log() << Verbose(1) << "INFO: SearchDirection is " << SearchDirection << "." << endl);
 | 
|---|
| [273382] | 2486 |     if (fabs(RelativeSphereCenter.ScalarProduct(SearchDirection)) > HULLEPSILON) {
 | 
|---|
| [357fba] | 2487 |       // rotated the wrong way!
 | 
|---|
| [6613ec] | 2488 |       DoeLog(1) && (eLog() << Verbose(1) << "SearchDirection and RelativeOldSphereCenter are still not orthogonal!" << endl);
 | 
|---|
| [357fba] | 2489 |     }
 | 
|---|
 | 2490 | 
 | 
|---|
 | 2491 |     // add third point
 | 
|---|
| [09898c] | 2492 |     FindThirdPointForTesselation(T.NormalVector, SearchDirection, T.SphereCenter, CandidateLine, ThirdPoint, RADIUS, LC);
 | 
|---|
| [357fba] | 2493 | 
 | 
|---|
 | 2494 |   } else {
 | 
|---|
| [a67d19] | 2495 |     DoLog(0) && (Log() << Verbose(0) << "Circumcircle for base line " << *CandidateLine.BaseLine << " and base triangle " << T << " is too big!" << endl);
 | 
|---|
| [357fba] | 2496 |   }
 | 
|---|
 | 2497 | 
 | 
|---|
| [f67b6e] | 2498 |   if (CandidateLine.pointlist.empty()) {
 | 
|---|
| [6613ec] | 2499 |     DoeLog(2) && (eLog() << Verbose(2) << "Could not find a suitable candidate." << endl);
 | 
|---|
| [357fba] | 2500 |     return false;
 | 
|---|
 | 2501 |   }
 | 
|---|
| [a67d19] | 2502 |   DoLog(0) && (Log() << Verbose(0) << "Third Points are: " << endl);
 | 
|---|
| [f67b6e] | 2503 |   for (TesselPointList::iterator it = CandidateLine.pointlist.begin(); it != CandidateLine.pointlist.end(); ++it) {
 | 
|---|
| [a67d19] | 2504 |     DoLog(0) && (Log() << Verbose(0) << " " << *(*it) << endl);
 | 
|---|
| [357fba] | 2505 |   }
 | 
|---|
 | 2506 | 
 | 
|---|
| [f67b6e] | 2507 |   return true;
 | 
|---|
| [6613ec] | 2508 | }
 | 
|---|
 | 2509 | ;
 | 
|---|
| [f67b6e] | 2510 | 
 | 
|---|
| [6613ec] | 2511 | /** Walks through Tesselation::OpenLines() and finds candidates for newly created ones.
 | 
|---|
 | 2512 |  * \param *&LCList atoms in LinkedCell list
 | 
|---|
 | 2513 |  * \param RADIUS radius of the virtual sphere
 | 
|---|
 | 2514 |  * \return true - for all open lines without candidates so far, a candidate has been found,
 | 
|---|
 | 2515 |  *         false - at least one open line without candidate still
 | 
|---|
 | 2516 |  */
 | 
|---|
 | 2517 | bool Tesselation::FindCandidatesforOpenLines(const double RADIUS, const LinkedCell *&LCList)
 | 
|---|
 | 2518 | {
 | 
|---|
 | 2519 |   bool TesselationFailFlag = true;
 | 
|---|
 | 2520 |   CandidateForTesselation *baseline = NULL;
 | 
|---|
 | 2521 |   BoundaryTriangleSet *T = NULL;
 | 
|---|
 | 2522 | 
 | 
|---|
 | 2523 |   for (CandidateMap::iterator Runner = OpenLines.begin(); Runner != OpenLines.end(); Runner++) {
 | 
|---|
 | 2524 |     baseline = Runner->second;
 | 
|---|
 | 2525 |     if (baseline->pointlist.empty()) {
 | 
|---|
| [6d574a] | 2526 |       ASSERT((baseline->BaseLine->triangles.size() == 1),"Open line without exactly one attached triangle");
 | 
|---|
| [6613ec] | 2527 |       T = (((baseline->BaseLine->triangles.begin()))->second);
 | 
|---|
| [a67d19] | 2528 |       DoLog(1) && (Log() << Verbose(1) << "Finding best candidate for open line " << *baseline->BaseLine << " of triangle " << *T << endl);
 | 
|---|
| [6613ec] | 2529 |       TesselationFailFlag = TesselationFailFlag && FindNextSuitableTriangle(*baseline, *T, RADIUS, LCList); //the line is there, so there is a triangle, but only one.
 | 
|---|
 | 2530 |     }
 | 
|---|
 | 2531 |   }
 | 
|---|
 | 2532 |   return TesselationFailFlag;
 | 
|---|
 | 2533 | }
 | 
|---|
 | 2534 | ;
 | 
|---|
| [357fba] | 2535 | 
 | 
|---|
| [1e168b] | 2536 | /** Adds the present line and candidate point from \a &CandidateLine to the Tesselation.
 | 
|---|
| [f67b6e] | 2537 |  * \param CandidateLine triangle to add
 | 
|---|
| [474961] | 2538 |  * \param RADIUS Radius of sphere
 | 
|---|
 | 2539 |  * \param *LC LinkedCell structure
 | 
|---|
 | 2540 |  * \NOTE we need the copy operator here as the original CandidateForTesselation is removed in
 | 
|---|
 | 2541 |  * AddTesselationLine() in AddCandidateTriangle()
 | 
|---|
| [1e168b] | 2542 |  */
 | 
|---|
| [474961] | 2543 | void Tesselation::AddCandidatePolygon(CandidateForTesselation CandidateLine, const double RADIUS, const LinkedCell *LC)
 | 
|---|
| [1e168b] | 2544 | {
 | 
|---|
| [ebb50e] | 2545 |   Info FunctionInfo(__func__);
 | 
|---|
| [1e168b] | 2546 |   Vector Center;
 | 
|---|
| [27bd2f] | 2547 |   TesselPoint * const TurningPoint = CandidateLine.BaseLine->endpoints[0]->node;
 | 
|---|
| [09898c] | 2548 |   TesselPointList::iterator Runner;
 | 
|---|
 | 2549 |   TesselPointList::iterator Sprinter;
 | 
|---|
| [27bd2f] | 2550 | 
 | 
|---|
 | 2551 |   // fill the set of neighbours
 | 
|---|
| [c15ca2] | 2552 |   TesselPointSet SetOfNeighbours;
 | 
|---|
| [8d2772] | 2553 | 
 | 
|---|
| [27bd2f] | 2554 |   SetOfNeighbours.insert(CandidateLine.BaseLine->endpoints[1]->node);
 | 
|---|
 | 2555 |   for (TesselPointList::iterator Runner = CandidateLine.pointlist.begin(); Runner != CandidateLine.pointlist.end(); Runner++)
 | 
|---|
 | 2556 |     SetOfNeighbours.insert(*Runner);
 | 
|---|
| [c15ca2] | 2557 |   TesselPointList *connectedClosestPoints = GetCircleOfSetOfPoints(&SetOfNeighbours, TurningPoint, CandidateLine.BaseLine->endpoints[1]->node->node);
 | 
|---|
| [27bd2f] | 2558 | 
 | 
|---|
| [a67d19] | 2559 |   DoLog(0) && (Log() << Verbose(0) << "List of Candidates for Turning Point " << *TurningPoint << ":" << endl);
 | 
|---|
| [c15ca2] | 2560 |   for (TesselPointList::iterator TesselRunner = connectedClosestPoints->begin(); TesselRunner != connectedClosestPoints->end(); ++TesselRunner)
 | 
|---|
| [a67d19] | 2561 |     DoLog(0) && (Log() << Verbose(0) << " " << **TesselRunner << endl);
 | 
|---|
| [09898c] | 2562 | 
 | 
|---|
 | 2563 |   // go through all angle-sorted candidates (in degenerate n-nodes case we may have to add multiple triangles)
 | 
|---|
 | 2564 |   Runner = connectedClosestPoints->begin();
 | 
|---|
 | 2565 |   Sprinter = Runner;
 | 
|---|
| [27bd2f] | 2566 |   Sprinter++;
 | 
|---|
| [6613ec] | 2567 |   while (Sprinter != connectedClosestPoints->end()) {
 | 
|---|
| [a67d19] | 2568 |     DoLog(0) && (Log() << Verbose(0) << "Current Runner is " << *(*Runner) << " and sprinter is " << *(*Sprinter) << "." << endl);
 | 
|---|
| [f67b6e] | 2569 | 
 | 
|---|
| [f07f86d] | 2570 |     AddTesselationPoint(TurningPoint, 0);
 | 
|---|
 | 2571 |     AddTesselationPoint(*Runner, 1);
 | 
|---|
 | 2572 |     AddTesselationPoint(*Sprinter, 2);
 | 
|---|
| [1e168b] | 2573 | 
 | 
|---|
| [6613ec] | 2574 |     AddCandidateTriangle(CandidateLine, Opt);
 | 
|---|
| [1e168b] | 2575 | 
 | 
|---|
| [27bd2f] | 2576 |     Runner = Sprinter;
 | 
|---|
 | 2577 |     Sprinter++;
 | 
|---|
| [6613ec] | 2578 |     if (Sprinter != connectedClosestPoints->end()) {
 | 
|---|
 | 2579 |       // fill the internal open lines with its respective candidate (otherwise lines in degenerate case are not picked)
 | 
|---|
| [f04f11] | 2580 |       FindDegeneratedCandidatesforOpenLines(*Sprinter, &CandidateLine.OptCenter); // Assume BTS contains last triangle
 | 
|---|
| [a67d19] | 2581 |       DoLog(0) && (Log() << Verbose(0) << " There are still more triangles to add." << endl);
 | 
|---|
| [6613ec] | 2582 |     }
 | 
|---|
 | 2583 |     // pick candidates for other open lines as well
 | 
|---|
 | 2584 |     FindCandidatesforOpenLines(RADIUS, LC);
 | 
|---|
 | 2585 | 
 | 
|---|
| [f07f86d] | 2586 |     // check whether we add a degenerate or a normal triangle
 | 
|---|
| [6613ec] | 2587 |     if (CheckDegeneracy(CandidateLine, RADIUS, LC)) {
 | 
|---|
| [f07f86d] | 2588 |       // add normal and degenerate triangles
 | 
|---|
| [a67d19] | 2589 |       DoLog(1) && (Log() << Verbose(1) << "Triangle of endpoints " << *TPS[0] << "," << *TPS[1] << " and " << *TPS[2] << " is degenerated, adding both sides." << endl);
 | 
|---|
| [6613ec] | 2590 |       AddCandidateTriangle(CandidateLine, OtherOpt);
 | 
|---|
 | 2591 | 
 | 
|---|
 | 2592 |       if (Sprinter != connectedClosestPoints->end()) {
 | 
|---|
 | 2593 |         // fill the internal open lines with its respective candidate (otherwise lines in degenerate case are not picked)
 | 
|---|
 | 2594 |         FindDegeneratedCandidatesforOpenLines(*Sprinter, &CandidateLine.OtherOptCenter);
 | 
|---|
 | 2595 |       }
 | 
|---|
 | 2596 |       // pick candidates for other open lines as well
 | 
|---|
 | 2597 |       FindCandidatesforOpenLines(RADIUS, LC);
 | 
|---|
| [474961] | 2598 |     }
 | 
|---|
| [6613ec] | 2599 |   }
 | 
|---|
 | 2600 |   delete (connectedClosestPoints);
 | 
|---|
 | 2601 | };
 | 
|---|
| [474961] | 2602 | 
 | 
|---|
| [6613ec] | 2603 | /** for polygons (multiple candidates for a baseline) sets internal edges to the correct next candidate.
 | 
|---|
 | 2604 |  * \param *Sprinter next candidate to which internal open lines are set
 | 
|---|
 | 2605 |  * \param *OptCenter OptCenter for this candidate
 | 
|---|
 | 2606 |  */
 | 
|---|
 | 2607 | void Tesselation::FindDegeneratedCandidatesforOpenLines(TesselPoint * const Sprinter, const Vector * const OptCenter)
 | 
|---|
 | 2608 | {
 | 
|---|
 | 2609 |   Info FunctionInfo(__func__);
 | 
|---|
 | 2610 | 
 | 
|---|
 | 2611 |   pair<LineMap::iterator, LineMap::iterator> FindPair = TPS[0]->lines.equal_range(TPS[2]->node->nr);
 | 
|---|
 | 2612 |   for (LineMap::const_iterator FindLine = FindPair.first; FindLine != FindPair.second; FindLine++) {
 | 
|---|
| [a67d19] | 2613 |     DoLog(1) && (Log() << Verbose(1) << "INFO: Checking line " << *(FindLine->second) << " ..." << endl);
 | 
|---|
| [6613ec] | 2614 |     // If there is a line with less than two attached triangles, we don't need a new line.
 | 
|---|
 | 2615 |     if (FindLine->second->triangles.size() == 1) {
 | 
|---|
 | 2616 |       CandidateMap::iterator Finder = OpenLines.find(FindLine->second);
 | 
|---|
 | 2617 |       if (!Finder->second->pointlist.empty())
 | 
|---|
| [a67d19] | 2618 |         DoLog(1) && (Log() << Verbose(1) << "INFO: line " << *(FindLine->second) << " is open with candidate " << **(Finder->second->pointlist.begin()) << "." << endl);
 | 
|---|
| [6613ec] | 2619 |       else {
 | 
|---|
| [a67d19] | 2620 |         DoLog(1) && (Log() << Verbose(1) << "INFO: line " << *(FindLine->second) << " is open with no candidate, setting to next Sprinter" << (*Sprinter) << endl);
 | 
|---|
| [f04f11] | 2621 |         Finder->second->T = BTS;  // is last triangle
 | 
|---|
| [6613ec] | 2622 |         Finder->second->pointlist.push_back(Sprinter);
 | 
|---|
 | 2623 |         Finder->second->ShortestAngle = 0.;
 | 
|---|
| [8cbb97] | 2624 |         Finder->second->OptCenter = *OptCenter;
 | 
|---|
| [6613ec] | 2625 |       }
 | 
|---|
 | 2626 |     }
 | 
|---|
| [f67b6e] | 2627 |   }
 | 
|---|
| [1e168b] | 2628 | };
 | 
|---|
 | 2629 | 
 | 
|---|
| [f07f86d] | 2630 | /** If a given \a *triangle is degenerated, this adds both sides.
 | 
|---|
| [474961] | 2631 |  * i.e. the triangle with same BoundaryPointSet's but NormalVector in opposite direction.
 | 
|---|
| [f07f86d] | 2632 |  * Note that endpoints are stored in Tesselation::TPS
 | 
|---|
 | 2633 |  * \param CandidateLine CanddiateForTesselation structure for the desired BoundaryLine
 | 
|---|
| [474961] | 2634 |  * \param RADIUS radius of sphere
 | 
|---|
 | 2635 |  * \param *LC pointer to LinkedCell structure
 | 
|---|
 | 2636 |  */
 | 
|---|
| [711ac2] | 2637 | void Tesselation::AddDegeneratedTriangle(CandidateForTesselation &CandidateLine, const double RADIUS, const LinkedCell *LC)
 | 
|---|
| [474961] | 2638 | {
 | 
|---|
 | 2639 |   Info FunctionInfo(__func__);
 | 
|---|
| [f07f86d] | 2640 |   Vector Center;
 | 
|---|
 | 2641 |   CandidateMap::const_iterator CandidateCheck = OpenLines.end();
 | 
|---|
| [711ac2] | 2642 |   BoundaryTriangleSet *triangle = NULL;
 | 
|---|
| [f07f86d] | 2643 | 
 | 
|---|
| [711ac2] | 2644 |   /// 1. Create or pick the lines for the first triangle
 | 
|---|
| [a67d19] | 2645 |   DoLog(0) && (Log() << Verbose(0) << "INFO: Creating/Picking lines for first triangle ..." << endl);
 | 
|---|
| [6613ec] | 2646 |   for (int i = 0; i < 3; i++) {
 | 
|---|
| [711ac2] | 2647 |     BLS[i] = NULL;
 | 
|---|
| [a67d19] | 2648 |     DoLog(0) && (Log() << Verbose(0) << "Current line is between " << *TPS[(i + 0) % 3] << " and " << *TPS[(i + 1) % 3] << ":" << endl);
 | 
|---|
| [6613ec] | 2649 |     AddTesselationLine(&CandidateLine.OptCenter, TPS[(i + 2) % 3], TPS[(i + 0) % 3], TPS[(i + 1) % 3], i);
 | 
|---|
| [474961] | 2650 |   }
 | 
|---|
| [f07f86d] | 2651 | 
 | 
|---|
| [711ac2] | 2652 |   /// 2. create the first triangle and NormalVector and so on
 | 
|---|
| [a67d19] | 2653 |   DoLog(0) && (Log() << Verbose(0) << "INFO: Adding first triangle with center at " << CandidateLine.OptCenter << " ..." << endl);
 | 
|---|
| [f07f86d] | 2654 |   BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount);
 | 
|---|
 | 2655 |   AddTesselationTriangle();
 | 
|---|
| [711ac2] | 2656 | 
 | 
|---|
| [f07f86d] | 2657 |   // create normal vector
 | 
|---|
 | 2658 |   BTS->GetCenter(&Center);
 | 
|---|
| [8cbb97] | 2659 |   Center -= CandidateLine.OptCenter;
 | 
|---|
 | 2660 |   BTS->SphereCenter = CandidateLine.OptCenter;
 | 
|---|
| [f07f86d] | 2661 |   BTS->GetNormalVector(Center);
 | 
|---|
 | 2662 |   // give some verbose output about the whole procedure
 | 
|---|
 | 2663 |   if (CandidateLine.T != NULL)
 | 
|---|
| [a67d19] | 2664 |     DoLog(0) && (Log() << Verbose(0) << "--> New triangle with " << *BTS << " and normal vector " << BTS->NormalVector << ", from " << *CandidateLine.T << " and angle " << CandidateLine.ShortestAngle << "." << endl);
 | 
|---|
| [f07f86d] | 2665 |   else
 | 
|---|
| [a67d19] | 2666 |     DoLog(0) && (Log() << Verbose(0) << "--> New starting triangle with " << *BTS << " and normal vector " << BTS->NormalVector << " and no top triangle." << endl);
 | 
|---|
| [f07f86d] | 2667 |   triangle = BTS;
 | 
|---|
 | 2668 | 
 | 
|---|
| [711ac2] | 2669 |   /// 3. Gather candidates for each new line
 | 
|---|
| [a67d19] | 2670 |   DoLog(0) && (Log() << Verbose(0) << "INFO: Adding candidates to new lines ..." << endl);
 | 
|---|
| [6613ec] | 2671 |   for (int i = 0; i < 3; i++) {
 | 
|---|
| [a67d19] | 2672 |     DoLog(0) && (Log() << Verbose(0) << "Current line is between " << *TPS[(i + 0) % 3] << " and " << *TPS[(i + 1) % 3] << ":" << endl);
 | 
|---|
| [f07f86d] | 2673 |     CandidateCheck = OpenLines.find(BLS[i]);
 | 
|---|
 | 2674 |     if ((CandidateCheck != OpenLines.end()) && (CandidateCheck->second->pointlist.empty())) {
 | 
|---|
 | 2675 |       if (CandidateCheck->second->T == NULL)
 | 
|---|
 | 2676 |         CandidateCheck->second->T = triangle;
 | 
|---|
 | 2677 |       FindNextSuitableTriangle(*(CandidateCheck->second), *CandidateCheck->second->T, RADIUS, LC);
 | 
|---|
| [474961] | 2678 |     }
 | 
|---|
| [f07f86d] | 2679 |   }
 | 
|---|
| [d5fea7] | 2680 | 
 | 
|---|
| [711ac2] | 2681 |   /// 4. Create or pick the lines for the second triangle
 | 
|---|
| [a67d19] | 2682 |   DoLog(0) && (Log() << Verbose(0) << "INFO: Creating/Picking lines for second triangle ..." << endl);
 | 
|---|
| [6613ec] | 2683 |   for (int i = 0; i < 3; i++) {
 | 
|---|
| [a67d19] | 2684 |     DoLog(0) && (Log() << Verbose(0) << "Current line is between " << *TPS[(i + 0) % 3] << " and " << *TPS[(i + 1) % 3] << ":" << endl);
 | 
|---|
| [6613ec] | 2685 |     AddTesselationLine(&CandidateLine.OtherOptCenter, TPS[(i + 2) % 3], TPS[(i + 0) % 3], TPS[(i + 1) % 3], i);
 | 
|---|
| [474961] | 2686 |   }
 | 
|---|
| [f07f86d] | 2687 | 
 | 
|---|
| [711ac2] | 2688 |   /// 5. create the second triangle and NormalVector and so on
 | 
|---|
| [a67d19] | 2689 |   DoLog(0) && (Log() << Verbose(0) << "INFO: Adding second triangle with center at " << CandidateLine.OtherOptCenter << " ..." << endl);
 | 
|---|
| [f07f86d] | 2690 |   BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount);
 | 
|---|
 | 2691 |   AddTesselationTriangle();
 | 
|---|
| [711ac2] | 2692 | 
 | 
|---|
| [8cbb97] | 2693 |   BTS->SphereCenter = CandidateLine.OtherOptCenter;
 | 
|---|
| [f07f86d] | 2694 |   // create normal vector in other direction
 | 
|---|
| [8cbb97] | 2695 |   BTS->GetNormalVector(triangle->NormalVector);
 | 
|---|
| [f07f86d] | 2696 |   BTS->NormalVector.Scale(-1.);
 | 
|---|
 | 2697 |   // give some verbose output about the whole procedure
 | 
|---|
 | 2698 |   if (CandidateLine.T != NULL)
 | 
|---|
| [a67d19] | 2699 |     DoLog(0) && (Log() << Verbose(0) << "--> New degenerate triangle with " << *BTS << " and normal vector " << BTS->NormalVector << ", from " << *CandidateLine.T << " and angle " << CandidateLine.ShortestAngle << "." << endl);
 | 
|---|
| [f07f86d] | 2700 |   else
 | 
|---|
| [a67d19] | 2701 |     DoLog(0) && (Log() << Verbose(0) << "--> New degenerate starting triangle with " << *BTS << " and normal vector " << BTS->NormalVector << " and no top triangle." << endl);
 | 
|---|
| [f07f86d] | 2702 | 
 | 
|---|
| [711ac2] | 2703 |   /// 6. Adding triangle to new lines
 | 
|---|
| [a67d19] | 2704 |   DoLog(0) && (Log() << Verbose(0) << "INFO: Adding second triangles to new lines ..." << endl);
 | 
|---|
| [6613ec] | 2705 |   for (int i = 0; i < 3; i++) {
 | 
|---|
| [a67d19] | 2706 |     DoLog(0) && (Log() << Verbose(0) << "Current line is between " << *TPS[(i + 0) % 3] << " and " << *TPS[(i + 1) % 3] << ":" << endl);
 | 
|---|
| [711ac2] | 2707 |     CandidateCheck = OpenLines.find(BLS[i]);
 | 
|---|
 | 2708 |     if ((CandidateCheck != OpenLines.end()) && (CandidateCheck->second->pointlist.empty())) {
 | 
|---|
 | 2709 |       if (CandidateCheck->second->T == NULL)
 | 
|---|
 | 2710 |         CandidateCheck->second->T = BTS;
 | 
|---|
 | 2711 |     }
 | 
|---|
 | 2712 |   }
 | 
|---|
| [6613ec] | 2713 | }
 | 
|---|
 | 2714 | ;
 | 
|---|
| [474961] | 2715 | 
 | 
|---|
 | 2716 | /** Adds a triangle to the Tesselation structure from three given TesselPoint's.
 | 
|---|
| [f07f86d] | 2717 |  * Note that endpoints are in Tesselation::TPS.
 | 
|---|
 | 2718 |  * \param CandidateLine CandidateForTesselation structure contains other information
 | 
|---|
| [6613ec] | 2719 |  * \param type which opt center to add (i.e. which side) and thus which NormalVector to take
 | 
|---|
| [474961] | 2720 |  */
 | 
|---|
| [6613ec] | 2721 | void Tesselation::AddCandidateTriangle(CandidateForTesselation &CandidateLine, enum centers type)
 | 
|---|
| [474961] | 2722 | {
 | 
|---|
 | 2723 |   Info FunctionInfo(__func__);
 | 
|---|
| [f07f86d] | 2724 |   Vector Center;
 | 
|---|
| [6613ec] | 2725 |   Vector *OptCenter = (type == Opt) ? &CandidateLine.OptCenter : &CandidateLine.OtherOptCenter;
 | 
|---|
| [474961] | 2726 | 
 | 
|---|
 | 2727 |   // add the lines
 | 
|---|
| [6613ec] | 2728 |   AddTesselationLine(OptCenter, TPS[2], TPS[0], TPS[1], 0);
 | 
|---|
 | 2729 |   AddTesselationLine(OptCenter, TPS[1], TPS[0], TPS[2], 1);
 | 
|---|
 | 2730 |   AddTesselationLine(OptCenter, TPS[0], TPS[1], TPS[2], 2);
 | 
|---|
| [474961] | 2731 | 
 | 
|---|
 | 2732 |   // add the triangles
 | 
|---|
 | 2733 |   BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount);
 | 
|---|
 | 2734 |   AddTesselationTriangle();
 | 
|---|
| [f07f86d] | 2735 | 
 | 
|---|
 | 2736 |   // create normal vector
 | 
|---|
 | 2737 |   BTS->GetCenter(&Center);
 | 
|---|
| [8cbb97] | 2738 |   Center.SubtractVector(*OptCenter);
 | 
|---|
 | 2739 |   BTS->SphereCenter = *OptCenter;
 | 
|---|
| [f07f86d] | 2740 |   BTS->GetNormalVector(Center);
 | 
|---|
 | 2741 | 
 | 
|---|
 | 2742 |   // give some verbose output about the whole procedure
 | 
|---|
 | 2743 |   if (CandidateLine.T != NULL)
 | 
|---|
| [a67d19] | 2744 |     DoLog(0) && (Log() << Verbose(0) << "--> New" << ((type == OtherOpt) ? " degenerate " : " ") << "triangle with " << *BTS << " and normal vector " << BTS->NormalVector << ", from " << *CandidateLine.T << " and angle " << CandidateLine.ShortestAngle << "." << endl);
 | 
|---|
| [f07f86d] | 2745 |   else
 | 
|---|
| [a67d19] | 2746 |     DoLog(0) && (Log() << Verbose(0) << "--> New" << ((type == OtherOpt) ? " degenerate " : " ") << "starting triangle with " << *BTS << " and normal vector " << BTS->NormalVector << " and no top triangle." << endl);
 | 
|---|
| [6613ec] | 2747 | }
 | 
|---|
 | 2748 | ;
 | 
|---|
| [474961] | 2749 | 
 | 
|---|
| [16d866] | 2750 | /** Checks whether the quadragon of the two triangles connect to \a *Base is convex.
 | 
|---|
 | 2751 |  * We look whether the closest point on \a *Base with respect to the other baseline is outside
 | 
|---|
 | 2752 |  * of the segment formed by both endpoints (concave) or not (convex).
 | 
|---|
 | 2753 |  * \param *out output stream for debugging
 | 
|---|
 | 2754 |  * \param *Base line to be flipped
 | 
|---|
| [57066a] | 2755 |  * \return NULL - convex, otherwise endpoint that makes it concave
 | 
|---|
| [16d866] | 2756 |  */
 | 
|---|
| [e138de] | 2757 | class BoundaryPointSet *Tesselation::IsConvexRectangle(class BoundaryLineSet *Base)
 | 
|---|
| [16d866] | 2758 | {
 | 
|---|
| [6613ec] | 2759 |   Info FunctionInfo(__func__);
 | 
|---|
| [16d866] | 2760 |   class BoundaryPointSet *Spot = NULL;
 | 
|---|
 | 2761 |   class BoundaryLineSet *OtherBase;
 | 
|---|
| [0077b5] | 2762 |   Vector *ClosestPoint;
 | 
|---|
| [16d866] | 2763 | 
 | 
|---|
| [6613ec] | 2764 |   int m = 0;
 | 
|---|
 | 2765 |   for (TriangleMap::iterator runner = Base->triangles.begin(); runner != Base->triangles.end(); runner++)
 | 
|---|
 | 2766 |     for (int j = 0; j < 3; j++) // all of their endpoints and baselines
 | 
|---|
| [16d866] | 2767 |       if (!Base->ContainsBoundaryPoint(runner->second->endpoints[j])) // and neither of its endpoints
 | 
|---|
 | 2768 |         BPS[m++] = runner->second->endpoints[j];
 | 
|---|
| [6613ec] | 2769 |   OtherBase = new class BoundaryLineSet(BPS, -1);
 | 
|---|
| [16d866] | 2770 | 
 | 
|---|
| [a67d19] | 2771 |   DoLog(1) && (Log() << Verbose(1) << "INFO: Current base line is " << *Base << "." << endl);
 | 
|---|
 | 2772 |   DoLog(1) && (Log() << Verbose(1) << "INFO: Other base line is " << *OtherBase << "." << endl);
 | 
|---|
| [16d866] | 2773 | 
 | 
|---|
 | 2774 |   // get the closest point on each line to the other line
 | 
|---|
| [e138de] | 2775 |   ClosestPoint = GetClosestPointBetweenLine(Base, OtherBase);
 | 
|---|
| [16d866] | 2776 | 
 | 
|---|
 | 2777 |   // delete the temporary other base line
 | 
|---|
| [6613ec] | 2778 |   delete (OtherBase);
 | 
|---|
| [16d866] | 2779 | 
 | 
|---|
 | 2780 |   // get the distance vector from Base line to OtherBase line
 | 
|---|
| [0077b5] | 2781 |   Vector DistanceToIntersection[2], BaseLine;
 | 
|---|
 | 2782 |   double distance[2];
 | 
|---|
| [273382] | 2783 |   BaseLine = (*Base->endpoints[1]->node->node) - (*Base->endpoints[0]->node->node);
 | 
|---|
| [6613ec] | 2784 |   for (int i = 0; i < 2; i++) {
 | 
|---|
| [273382] | 2785 |     DistanceToIntersection[i] = (*ClosestPoint) - (*Base->endpoints[i]->node->node);
 | 
|---|
 | 2786 |     distance[i] = BaseLine.ScalarProduct(DistanceToIntersection[i]);
 | 
|---|
| [16d866] | 2787 |   }
 | 
|---|
| [6613ec] | 2788 |   delete (ClosestPoint);
 | 
|---|
 | 2789 |   if ((distance[0] * distance[1]) > 0) { // have same sign?
 | 
|---|
| [a67d19] | 2790 |     DoLog(1) && (Log() << Verbose(1) << "REJECT: Both SKPs have same sign: " << distance[0] << " and " << distance[1] << ". " << *Base << "' rectangle is concave." << endl);
 | 
|---|
| [0077b5] | 2791 |     if (distance[0] < distance[1]) {
 | 
|---|
 | 2792 |       Spot = Base->endpoints[0];
 | 
|---|
 | 2793 |     } else {
 | 
|---|
 | 2794 |       Spot = Base->endpoints[1];
 | 
|---|
 | 2795 |     }
 | 
|---|
| [16d866] | 2796 |     return Spot;
 | 
|---|
| [6613ec] | 2797 |   } else { // different sign, i.e. we are in between
 | 
|---|
| [a67d19] | 2798 |     DoLog(0) && (Log() << Verbose(0) << "ACCEPT: Rectangle of triangles of base line " << *Base << " is convex." << endl);
 | 
|---|
| [16d866] | 2799 |     return NULL;
 | 
|---|
 | 2800 |   }
 | 
|---|
 | 2801 | 
 | 
|---|
| [6613ec] | 2802 | }
 | 
|---|
 | 2803 | ;
 | 
|---|
| [16d866] | 2804 | 
 | 
|---|
| [776b64] | 2805 | void Tesselation::PrintAllBoundaryPoints(ofstream *out) const
 | 
|---|
| [0077b5] | 2806 | {
 | 
|---|
| [6613ec] | 2807 |   Info FunctionInfo(__func__);
 | 
|---|
| [0077b5] | 2808 |   // print all lines
 | 
|---|
| [a67d19] | 2809 |   DoLog(0) && (Log() << Verbose(0) << "Printing all boundary points for debugging:" << endl);
 | 
|---|
| [6613ec] | 2810 |   for (PointMap::const_iterator PointRunner = PointsOnBoundary.begin(); PointRunner != PointsOnBoundary.end(); PointRunner++)
 | 
|---|
| [a67d19] | 2811 |     DoLog(0) && (Log() << Verbose(0) << *(PointRunner->second) << endl);
 | 
|---|
| [6613ec] | 2812 | }
 | 
|---|
 | 2813 | ;
 | 
|---|
| [0077b5] | 2814 | 
 | 
|---|
| [776b64] | 2815 | void Tesselation::PrintAllBoundaryLines(ofstream *out) const
 | 
|---|
| [0077b5] | 2816 | {
 | 
|---|
| [6613ec] | 2817 |   Info FunctionInfo(__func__);
 | 
|---|
| [0077b5] | 2818 |   // print all lines
 | 
|---|
| [a67d19] | 2819 |   DoLog(0) && (Log() << Verbose(0) << "Printing all boundary lines for debugging:" << endl);
 | 
|---|
| [776b64] | 2820 |   for (LineMap::const_iterator LineRunner = LinesOnBoundary.begin(); LineRunner != LinesOnBoundary.end(); LineRunner++)
 | 
|---|
| [a67d19] | 2821 |     DoLog(0) && (Log() << Verbose(0) << *(LineRunner->second) << endl);
 | 
|---|
| [6613ec] | 2822 | }
 | 
|---|
 | 2823 | ;
 | 
|---|
| [0077b5] | 2824 | 
 | 
|---|
| [776b64] | 2825 | void Tesselation::PrintAllBoundaryTriangles(ofstream *out) const
 | 
|---|
| [0077b5] | 2826 | {
 | 
|---|
| [6613ec] | 2827 |   Info FunctionInfo(__func__);
 | 
|---|
| [0077b5] | 2828 |   // print all triangles
 | 
|---|
| [a67d19] | 2829 |   DoLog(0) && (Log() << Verbose(0) << "Printing all boundary triangles for debugging:" << endl);
 | 
|---|
| [776b64] | 2830 |   for (TriangleMap::const_iterator TriangleRunner = TrianglesOnBoundary.begin(); TriangleRunner != TrianglesOnBoundary.end(); TriangleRunner++)
 | 
|---|
| [a67d19] | 2831 |     DoLog(0) && (Log() << Verbose(0) << *(TriangleRunner->second) << endl);
 | 
|---|
| [6613ec] | 2832 | }
 | 
|---|
 | 2833 | ;
 | 
|---|
| [357fba] | 2834 | 
 | 
|---|
| [16d866] | 2835 | /** For a given boundary line \a *Base and its two triangles, picks the central baseline that is "higher".
 | 
|---|
| [357fba] | 2836 |  * \param *out output stream for debugging
 | 
|---|
| [16d866] | 2837 |  * \param *Base line to be flipped
 | 
|---|
| [57066a] | 2838 |  * \return volume change due to flipping (0 - then no flipped occured)
 | 
|---|
| [357fba] | 2839 |  */
 | 
|---|
| [e138de] | 2840 | double Tesselation::PickFarthestofTwoBaselines(class BoundaryLineSet *Base)
 | 
|---|
| [357fba] | 2841 | {
 | 
|---|
| [6613ec] | 2842 |   Info FunctionInfo(__func__);
 | 
|---|
| [16d866] | 2843 |   class BoundaryLineSet *OtherBase;
 | 
|---|
 | 2844 |   Vector *ClosestPoint[2];
 | 
|---|
| [57066a] | 2845 |   double volume;
 | 
|---|
| [16d866] | 2846 | 
 | 
|---|
| [6613ec] | 2847 |   int m = 0;
 | 
|---|
 | 2848 |   for (TriangleMap::iterator runner = Base->triangles.begin(); runner != Base->triangles.end(); runner++)
 | 
|---|
 | 2849 |     for (int j = 0; j < 3; j++) // all of their endpoints and baselines
 | 
|---|
| [16d866] | 2850 |       if (!Base->ContainsBoundaryPoint(runner->second->endpoints[j])) // and neither of its endpoints
 | 
|---|
 | 2851 |         BPS[m++] = runner->second->endpoints[j];
 | 
|---|
| [6613ec] | 2852 |   OtherBase = new class BoundaryLineSet(BPS, -1);
 | 
|---|
| [62bb91] | 2853 | 
 | 
|---|
| [a67d19] | 2854 |   DoLog(0) && (Log() << Verbose(0) << "INFO: Current base line is " << *Base << "." << endl);
 | 
|---|
 | 2855 |   DoLog(0) && (Log() << Verbose(0) << "INFO: Other base line is " << *OtherBase << "." << endl);
 | 
|---|
| [62bb91] | 2856 | 
 | 
|---|
| [16d866] | 2857 |   // get the closest point on each line to the other line
 | 
|---|
| [e138de] | 2858 |   ClosestPoint[0] = GetClosestPointBetweenLine(Base, OtherBase);
 | 
|---|
 | 2859 |   ClosestPoint[1] = GetClosestPointBetweenLine(OtherBase, Base);
 | 
|---|
| [16d866] | 2860 | 
 | 
|---|
 | 2861 |   // get the distance vector from Base line to OtherBase line
 | 
|---|
| [273382] | 2862 |   Vector Distance = (*ClosestPoint[1]) - (*ClosestPoint[0]);
 | 
|---|
| [16d866] | 2863 | 
 | 
|---|
| [57066a] | 2864 |   // calculate volume
 | 
|---|
| [c0f6c6] | 2865 |   volume = CalculateVolumeofGeneralTetraeder(*Base->endpoints[1]->node->node, *OtherBase->endpoints[0]->node->node, *OtherBase->endpoints[1]->node->node, *Base->endpoints[0]->node->node);
 | 
|---|
| [57066a] | 2866 | 
 | 
|---|
| [0077b5] | 2867 |   // delete the temporary other base line and the closest points
 | 
|---|
| [6613ec] | 2868 |   delete (ClosestPoint[0]);
 | 
|---|
 | 2869 |   delete (ClosestPoint[1]);
 | 
|---|
 | 2870 |   delete (OtherBase);
 | 
|---|
| [16d866] | 2871 | 
 | 
|---|
 | 2872 |   if (Distance.NormSquared() < MYEPSILON) { // check for intersection
 | 
|---|
| [a67d19] | 2873 |     DoLog(0) && (Log() << Verbose(0) << "REJECT: Both lines have an intersection: Nothing to do." << endl);
 | 
|---|
| [16d866] | 2874 |     return false;
 | 
|---|
 | 2875 |   } else { // check for sign against BaseLineNormal
 | 
|---|
 | 2876 |     Vector BaseLineNormal;
 | 
|---|
| [5c7bf8] | 2877 |     BaseLineNormal.Zero();
 | 
|---|
 | 2878 |     if (Base->triangles.size() < 2) {
 | 
|---|
| [6613ec] | 2879 |       DoeLog(1) && (eLog() << Verbose(1) << "Less than two triangles are attached to this baseline!" << endl);
 | 
|---|
| [57066a] | 2880 |       return 0.;
 | 
|---|
| [5c7bf8] | 2881 |     }
 | 
|---|
 | 2882 |     for (TriangleMap::iterator runner = Base->triangles.begin(); runner != Base->triangles.end(); runner++) {
 | 
|---|
| [8cbb97] | 2883 |     DoLog(1) && (Log() << Verbose(1) << "INFO: Adding NormalVector " << runner->second->NormalVector << " of triangle " << *(runner->second) << "." << endl);
 | 
|---|
| [273382] | 2884 |       BaseLineNormal += (runner->second->NormalVector);
 | 
|---|
| [5c7bf8] | 2885 |     }
 | 
|---|
| [6613ec] | 2886 |     BaseLineNormal.Scale(1. / 2.);
 | 
|---|
| [357fba] | 2887 | 
 | 
|---|
| [273382] | 2888 |     if (Distance.ScalarProduct(BaseLineNormal) > MYEPSILON) { // Distance points outwards, hence OtherBase higher than Base -> flip
 | 
|---|
| [a67d19] | 2889 |       DoLog(0) && (Log() << Verbose(0) << "ACCEPT: Other base line would be higher: Flipping baseline." << endl);
 | 
|---|
| [57066a] | 2890 |       // calculate volume summand as a general tetraeder
 | 
|---|
 | 2891 |       return volume;
 | 
|---|
| [6613ec] | 2892 |     } else { // Base higher than OtherBase -> do nothing
 | 
|---|
| [a67d19] | 2893 |       DoLog(0) && (Log() << Verbose(0) << "REJECT: Base line is higher: Nothing to do." << endl);
 | 
|---|
| [57066a] | 2894 |       return 0.;
 | 
|---|
| [16d866] | 2895 |     }
 | 
|---|
 | 2896 |   }
 | 
|---|
| [6613ec] | 2897 | }
 | 
|---|
 | 2898 | ;
 | 
|---|
| [357fba] | 2899 | 
 | 
|---|
| [16d866] | 2900 | /** For a given baseline and its two connected triangles, flips the baseline.
 | 
|---|
 | 2901 |  * I.e. we create the new baseline between the other two endpoints of these four
 | 
|---|
 | 2902 |  * endpoints and reconstruct the two triangles accordingly.
 | 
|---|
 | 2903 |  * \param *out output stream for debugging
 | 
|---|
 | 2904 |  * \param *Base line to be flipped
 | 
|---|
| [57066a] | 2905 |  * \return pointer to allocated new baseline - flipping successful, NULL - something went awry
 | 
|---|
| [16d866] | 2906 |  */
 | 
|---|
| [e138de] | 2907 | class BoundaryLineSet * Tesselation::FlipBaseline(class BoundaryLineSet *Base)
 | 
|---|
| [16d866] | 2908 | {
 | 
|---|
| [6613ec] | 2909 |   Info FunctionInfo(__func__);
 | 
|---|
| [16d866] | 2910 |   class BoundaryLineSet *OldLines[4], *NewLine;
 | 
|---|
 | 2911 |   class BoundaryPointSet *OldPoints[2];
 | 
|---|
 | 2912 |   Vector BaseLineNormal;
 | 
|---|
 | 2913 |   int OldTriangleNrs[2], OldBaseLineNr;
 | 
|---|
| [6613ec] | 2914 |   int i, m;
 | 
|---|
| [16d866] | 2915 | 
 | 
|---|
 | 2916 |   // calculate NormalVector for later use
 | 
|---|
 | 2917 |   BaseLineNormal.Zero();
 | 
|---|
 | 2918 |   if (Base->triangles.size() < 2) {
 | 
|---|
| [6613ec] | 2919 |     DoeLog(1) && (eLog() << Verbose(1) << "Less than two triangles are attached to this baseline!" << endl);
 | 
|---|
| [57066a] | 2920 |     return NULL;
 | 
|---|
| [16d866] | 2921 |   }
 | 
|---|
 | 2922 |   for (TriangleMap::iterator runner = Base->triangles.begin(); runner != Base->triangles.end(); runner++) {
 | 
|---|
| [a67d19] | 2923 |     DoLog(1) && (Log() << Verbose(1) << "INFO: Adding NormalVector " << runner->second->NormalVector << " of triangle " << *(runner->second) << "." << endl);
 | 
|---|
| [273382] | 2924 |     BaseLineNormal += (runner->second->NormalVector);
 | 
|---|
| [16d866] | 2925 |   }
 | 
|---|
| [6613ec] | 2926 |   BaseLineNormal.Scale(-1. / 2.); // has to point inside for BoundaryTriangleSet::GetNormalVector()
 | 
|---|
| [16d866] | 2927 | 
 | 
|---|
 | 2928 |   // get the two triangles
 | 
|---|
 | 2929 |   // gather four endpoints and four lines
 | 
|---|
| [6613ec] | 2930 |   for (int j = 0; j < 4; j++)
 | 
|---|
| [16d866] | 2931 |     OldLines[j] = NULL;
 | 
|---|
| [6613ec] | 2932 |   for (int j = 0; j < 2; j++)
 | 
|---|
| [16d866] | 2933 |     OldPoints[j] = NULL;
 | 
|---|
| [6613ec] | 2934 |   i = 0;
 | 
|---|
 | 2935 |   m = 0;
 | 
|---|
| [a67d19] | 2936 |   DoLog(0) && (Log() << Verbose(0) << "The four old lines are: ");
 | 
|---|
| [6613ec] | 2937 |   for (TriangleMap::iterator runner = Base->triangles.begin(); runner != Base->triangles.end(); runner++)
 | 
|---|
 | 2938 |     for (int j = 0; j < 3; j++) // all of their endpoints and baselines
 | 
|---|
| [16d866] | 2939 |       if (runner->second->lines[j] != Base) { // pick not the central baseline
 | 
|---|
 | 2940 |         OldLines[i++] = runner->second->lines[j];
 | 
|---|
| [a67d19] | 2941 |         DoLog(0) && (Log() << Verbose(0) << *runner->second->lines[j] << "\t");
 | 
|---|
| [357fba] | 2942 |       }
 | 
|---|
| [a67d19] | 2943 |   DoLog(0) && (Log() << Verbose(0) << endl);
 | 
|---|
 | 2944 |   DoLog(0) && (Log() << Verbose(0) << "The two old points are: ");
 | 
|---|
| [6613ec] | 2945 |   for (TriangleMap::iterator runner = Base->triangles.begin(); runner != Base->triangles.end(); runner++)
 | 
|---|
 | 2946 |     for (int j = 0; j < 3; j++) // all of their endpoints and baselines
 | 
|---|
| [16d866] | 2947 |       if (!Base->ContainsBoundaryPoint(runner->second->endpoints[j])) { // and neither of its endpoints
 | 
|---|
 | 2948 |         OldPoints[m++] = runner->second->endpoints[j];
 | 
|---|
| [a67d19] | 2949 |         DoLog(0) && (Log() << Verbose(0) << *runner->second->endpoints[j] << "\t");
 | 
|---|
| [16d866] | 2950 |       }
 | 
|---|
| [a67d19] | 2951 |   DoLog(0) && (Log() << Verbose(0) << endl);
 | 
|---|
| [16d866] | 2952 | 
 | 
|---|
 | 2953 |   // check whether everything is in place to create new lines and triangles
 | 
|---|
| [6613ec] | 2954 |   if (i < 4) {
 | 
|---|
 | 2955 |     DoeLog(1) && (eLog() << Verbose(1) << "We have not gathered enough baselines!" << endl);
 | 
|---|
| [57066a] | 2956 |     return NULL;
 | 
|---|
| [16d866] | 2957 |   }
 | 
|---|
| [6613ec] | 2958 |   for (int j = 0; j < 4; j++)
 | 
|---|
| [16d866] | 2959 |     if (OldLines[j] == NULL) {
 | 
|---|
| [6613ec] | 2960 |       DoeLog(1) && (eLog() << Verbose(1) << "We have not gathered enough baselines!" << endl);
 | 
|---|
| [57066a] | 2961 |       return NULL;
 | 
|---|
| [16d866] | 2962 |     }
 | 
|---|
| [6613ec] | 2963 |   for (int j = 0; j < 2; j++)
 | 
|---|
| [16d866] | 2964 |     if (OldPoints[j] == NULL) {
 | 
|---|
| [6613ec] | 2965 |       DoeLog(1) && (eLog() << Verbose(1) << "We have not gathered enough endpoints!" << endl);
 | 
|---|
| [57066a] | 2966 |       return NULL;
 | 
|---|
| [357fba] | 2967 |     }
 | 
|---|
| [16d866] | 2968 | 
 | 
|---|
 | 2969 |   // remove triangles and baseline removes itself
 | 
|---|
| [a67d19] | 2970 |   DoLog(0) && (Log() << Verbose(0) << "INFO: Deleting baseline " << *Base << " from global list." << endl);
 | 
|---|
| [16d866] | 2971 |   OldBaseLineNr = Base->Nr;
 | 
|---|
| [6613ec] | 2972 |   m = 0;
 | 
|---|
| [accebe] | 2973 |   // first obtain all triangle to delete ... (otherwise we pull the carpet (Base) from under the for-loop's feet)
 | 
|---|
 | 2974 |   list <BoundaryTriangleSet *> TrianglesOfBase;
 | 
|---|
 | 2975 |   for (TriangleMap::iterator runner = Base->triangles.begin(); runner != Base->triangles.end(); ++runner)
 | 
|---|
 | 2976 |     TrianglesOfBase.push_back(runner->second);
 | 
|---|
 | 2977 |   // .. then delete each triangle (which deletes the line as well)
 | 
|---|
 | 2978 |   for (list <BoundaryTriangleSet *>::iterator runner = TrianglesOfBase.begin(); !TrianglesOfBase.empty(); runner = TrianglesOfBase.begin()) {
 | 
|---|
 | 2979 |     DoLog(0) && (Log() << Verbose(0) << "INFO: Deleting triangle " << *(*runner) << "." << endl);
 | 
|---|
 | 2980 |     OldTriangleNrs[m++] = (*runner)->Nr;
 | 
|---|
 | 2981 |     RemoveTesselationTriangle((*runner));
 | 
|---|
 | 2982 |     TrianglesOfBase.erase(runner);
 | 
|---|
| [16d866] | 2983 |   }
 | 
|---|
 | 2984 | 
 | 
|---|
 | 2985 |   // construct new baseline (with same number as old one)
 | 
|---|
 | 2986 |   BPS[0] = OldPoints[0];
 | 
|---|
 | 2987 |   BPS[1] = OldPoints[1];
 | 
|---|
 | 2988 |   NewLine = new class BoundaryLineSet(BPS, OldBaseLineNr);
 | 
|---|
 | 2989 |   LinesOnBoundary.insert(LinePair(OldBaseLineNr, NewLine)); // no need for check for unique insertion as NewLine is definitely a new one
 | 
|---|
| [a67d19] | 2990 |   DoLog(0) && (Log() << Verbose(0) << "INFO: Created new baseline " << *NewLine << "." << endl);
 | 
|---|
| [16d866] | 2991 | 
 | 
|---|
 | 2992 |   // construct new triangles with flipped baseline
 | 
|---|
| [6613ec] | 2993 |   i = -1;
 | 
|---|
| [16d866] | 2994 |   if (OldLines[0]->IsConnectedTo(OldLines[2]))
 | 
|---|
| [6613ec] | 2995 |     i = 2;
 | 
|---|
| [16d866] | 2996 |   if (OldLines[0]->IsConnectedTo(OldLines[3]))
 | 
|---|
| [6613ec] | 2997 |     i = 3;
 | 
|---|
 | 2998 |   if (i != -1) {
 | 
|---|
| [16d866] | 2999 |     BLS[0] = OldLines[0];
 | 
|---|
 | 3000 |     BLS[1] = OldLines[i];
 | 
|---|
 | 3001 |     BLS[2] = NewLine;
 | 
|---|
 | 3002 |     BTS = new class BoundaryTriangleSet(BLS, OldTriangleNrs[0]);
 | 
|---|
 | 3003 |     BTS->GetNormalVector(BaseLineNormal);
 | 
|---|
| [7dea7c] | 3004 |     AddTesselationTriangle(OldTriangleNrs[0]);
 | 
|---|
| [a67d19] | 3005 |     DoLog(0) && (Log() << Verbose(0) << "INFO: Created new triangle " << *BTS << "." << endl);
 | 
|---|
| [16d866] | 3006 | 
 | 
|---|
| [6613ec] | 3007 |     BLS[0] = (i == 2 ? OldLines[3] : OldLines[2]);
 | 
|---|
| [16d866] | 3008 |     BLS[1] = OldLines[1];
 | 
|---|
 | 3009 |     BLS[2] = NewLine;
 | 
|---|
 | 3010 |     BTS = new class BoundaryTriangleSet(BLS, OldTriangleNrs[1]);
 | 
|---|
 | 3011 |     BTS->GetNormalVector(BaseLineNormal);
 | 
|---|
| [7dea7c] | 3012 |     AddTesselationTriangle(OldTriangleNrs[1]);
 | 
|---|
| [a67d19] | 3013 |     DoLog(0) && (Log() << Verbose(0) << "INFO: Created new triangle " << *BTS << "." << endl);
 | 
|---|
| [16d866] | 3014 |   } else {
 | 
|---|
| [6613ec] | 3015 |     DoeLog(0) && (eLog() << Verbose(0) << "The four old lines do not connect, something's utterly wrong here!" << endl);
 | 
|---|
| [57066a] | 3016 |     return NULL;
 | 
|---|
| [357fba] | 3017 |   }
 | 
|---|
| [16d866] | 3018 | 
 | 
|---|
| [57066a] | 3019 |   return NewLine;
 | 
|---|
| [6613ec] | 3020 | }
 | 
|---|
 | 3021 | ;
 | 
|---|
| [16d866] | 3022 | 
 | 
|---|
| [357fba] | 3023 | /** Finds the second point of starting triangle.
 | 
|---|
 | 3024 |  * \param *a first node
 | 
|---|
 | 3025 |  * \param Oben vector indicating the outside
 | 
|---|
| [f1cccd] | 3026 |  * \param OptCandidate reference to recommended candidate on return
 | 
|---|
| [357fba] | 3027 |  * \param Storage[3] array storing angles and other candidate information
 | 
|---|
 | 3028 |  * \param RADIUS radius of virtual sphere
 | 
|---|
| [62bb91] | 3029 |  * \param *LC LinkedCell structure with neighbouring points
 | 
|---|
| [357fba] | 3030 |  */
 | 
|---|
| [776b64] | 3031 | void Tesselation::FindSecondPointForTesselation(TesselPoint* a, Vector Oben, TesselPoint*& OptCandidate, double Storage[3], double RADIUS, const LinkedCell *LC)
 | 
|---|
| [357fba] | 3032 | {
 | 
|---|
| [6613ec] | 3033 |   Info FunctionInfo(__func__);
 | 
|---|
| [357fba] | 3034 |   Vector AngleCheck;
 | 
|---|
| [57066a] | 3035 |   class TesselPoint* Candidate = NULL;
 | 
|---|
| [776b64] | 3036 |   double norm = -1.;
 | 
|---|
 | 3037 |   double angle = 0.;
 | 
|---|
 | 3038 |   int N[NDIM];
 | 
|---|
 | 3039 |   int Nlower[NDIM];
 | 
|---|
 | 3040 |   int Nupper[NDIM];
 | 
|---|
| [357fba] | 3041 | 
 | 
|---|
| [6613ec] | 3042 |   if (LC->SetIndexToNode(a)) { // get cell for the starting point
 | 
|---|
 | 3043 |     for (int i = 0; i < NDIM; i++) // store indices of this cell
 | 
|---|
| [357fba] | 3044 |       N[i] = LC->n[i];
 | 
|---|
 | 3045 |   } else {
 | 
|---|
| [6613ec] | 3046 |     DoeLog(1) && (eLog() << Verbose(1) << "Point " << *a << " is not found in cell " << LC->index << "." << endl);
 | 
|---|
| [357fba] | 3047 |     return;
 | 
|---|
 | 3048 |   }
 | 
|---|
| [62bb91] | 3049 |   // then go through the current and all neighbouring cells and check the contained points for possible candidates
 | 
|---|
| [6613ec] | 3050 |   for (int i = 0; i < NDIM; i++) {
 | 
|---|
 | 3051 |     Nlower[i] = ((N[i] - 1) >= 0) ? N[i] - 1 : 0;
 | 
|---|
 | 3052 |     Nupper[i] = ((N[i] + 1) < LC->N[i]) ? N[i] + 1 : LC->N[i] - 1;
 | 
|---|
| [357fba] | 3053 |   }
 | 
|---|
| [a67d19] | 3054 |   DoLog(0) && (Log() << Verbose(0) << "LC Intervals from [" << N[0] << "<->" << LC->N[0] << ", " << N[1] << "<->" << LC->N[1] << ", " << N[2] << "<->" << LC->N[2] << "] :" << " [" << Nlower[0] << "," << Nupper[0] << "], " << " [" << Nlower[1] << "," << Nupper[1] << "], " << " [" << Nlower[2] << "," << Nupper[2] << "], " << endl);
 | 
|---|
| [357fba] | 3055 | 
 | 
|---|
 | 3056 |   for (LC->n[0] = Nlower[0]; LC->n[0] <= Nupper[0]; LC->n[0]++)
 | 
|---|
 | 3057 |     for (LC->n[1] = Nlower[1]; LC->n[1] <= Nupper[1]; LC->n[1]++)
 | 
|---|
 | 3058 |       for (LC->n[2] = Nlower[2]; LC->n[2] <= Nupper[2]; LC->n[2]++) {
 | 
|---|
| [734816] | 3059 |         const LinkedCell::LinkedNodes *List = LC->GetCurrentCell();
 | 
|---|
| [f67b6e] | 3060 |         //Log() << Verbose(1) << "Current cell is " << LC->n[0] << ", " << LC->n[1] << ", " << LC->n[2] << " with No. " << LC->index << "." << endl;
 | 
|---|
| [357fba] | 3061 |         if (List != NULL) {
 | 
|---|
| [734816] | 3062 |           for (LinkedCell::LinkedNodes::const_iterator Runner = List->begin(); Runner != List->end(); Runner++) {
 | 
|---|
| [357fba] | 3063 |             Candidate = (*Runner);
 | 
|---|
 | 3064 |             // check if we only have one unique point yet ...
 | 
|---|
 | 3065 |             if (a != Candidate) {
 | 
|---|
 | 3066 |               // Calculate center of the circle with radius RADIUS through points a and Candidate
 | 
|---|
| [f1cccd] | 3067 |               Vector OrthogonalizedOben, aCandidate, Center;
 | 
|---|
| [357fba] | 3068 |               double distance, scaleFactor;
 | 
|---|
 | 3069 | 
 | 
|---|
| [273382] | 3070 |               OrthogonalizedOben = Oben;
 | 
|---|
 | 3071 |               aCandidate = (*a->node) - (*Candidate->node);
 | 
|---|
 | 3072 |               OrthogonalizedOben.ProjectOntoPlane(aCandidate);
 | 
|---|
| [357fba] | 3073 |               OrthogonalizedOben.Normalize();
 | 
|---|
| [f1cccd] | 3074 |               distance = 0.5 * aCandidate.Norm();
 | 
|---|
| [357fba] | 3075 |               scaleFactor = sqrt(((RADIUS * RADIUS) - (distance * distance)));
 | 
|---|
 | 3076 |               OrthogonalizedOben.Scale(scaleFactor);
 | 
|---|
 | 3077 | 
 | 
|---|
| [273382] | 3078 |               Center = 0.5 * ((*Candidate->node) + (*a->node));
 | 
|---|
 | 3079 |               Center += OrthogonalizedOben;
 | 
|---|
| [357fba] | 3080 | 
 | 
|---|
| [273382] | 3081 |               AngleCheck = Center - (*a->node);
 | 
|---|
| [f1cccd] | 3082 |               norm = aCandidate.Norm();
 | 
|---|
| [357fba] | 3083 |               // second point shall have smallest angle with respect to Oben vector
 | 
|---|
| [6613ec] | 3084 |               if (norm < RADIUS * 2.) {
 | 
|---|
| [273382] | 3085 |                 angle = AngleCheck.Angle(Oben);
 | 
|---|
| [357fba] | 3086 |                 if (angle < Storage[0]) {
 | 
|---|
| [f67b6e] | 3087 |                   //Log() << Verbose(1) << "Old values of Storage: %lf %lf \n", Storage[0], Storage[1]);
 | 
|---|
| [a67d19] | 3088 |                   DoLog(1) && (Log() << Verbose(1) << "Current candidate is " << *Candidate << ": Is a better candidate with distance " << norm << " and angle " << angle << " to oben " << Oben << ".\n");
 | 
|---|
| [f1cccd] | 3089 |                   OptCandidate = Candidate;
 | 
|---|
| [357fba] | 3090 |                   Storage[0] = angle;
 | 
|---|
| [f67b6e] | 3091 |                   //Log() << Verbose(1) << "Changing something in Storage: %lf %lf. \n", Storage[0], Storage[2]);
 | 
|---|
| [357fba] | 3092 |                 } else {
 | 
|---|
| [f67b6e] | 3093 |                   //Log() << Verbose(1) << "Current candidate is " << *Candidate << ": Looses with angle " << angle << " to a better candidate " << *OptCandidate << endl;
 | 
|---|
| [357fba] | 3094 |                 }
 | 
|---|
 | 3095 |               } else {
 | 
|---|
| [f67b6e] | 3096 |                 //Log() << Verbose(1) << "Current candidate is " << *Candidate << ": Refused due to Radius " << norm << endl;
 | 
|---|
| [357fba] | 3097 |               }
 | 
|---|
 | 3098 |             } else {
 | 
|---|
| [f67b6e] | 3099 |               //Log() << Verbose(1) << "Current candidate is " << *Candidate << ": Candidate is equal to first endpoint." << *a << "." << endl;
 | 
|---|
| [357fba] | 3100 |             }
 | 
|---|
 | 3101 |           }
 | 
|---|
 | 3102 |         } else {
 | 
|---|
| [a67d19] | 3103 |           DoLog(0) && (Log() << Verbose(0) << "Linked cell list is empty." << endl);
 | 
|---|
| [357fba] | 3104 |         }
 | 
|---|
 | 3105 |       }
 | 
|---|
| [6613ec] | 3106 | }
 | 
|---|
 | 3107 | ;
 | 
|---|
| [357fba] | 3108 | 
 | 
|---|
 | 3109 | /** This recursive function finds a third point, to form a triangle with two given ones.
 | 
|---|
 | 3110 |  * Note that this function is for the starting triangle.
 | 
|---|
 | 3111 |  * The idea is as follows: A sphere with fixed radius is (almost) uniquely defined in space by three points
 | 
|---|
 | 3112 |  * that sit on its boundary. Hence, when two points are given and we look for the (next) third point, then
 | 
|---|
 | 3113 |  * the center of the sphere is still fixed up to a single parameter. The band of possible values
 | 
|---|
 | 3114 |  * describes a circle in 3D-space. The old center of the sphere for the current base triangle gives
 | 
|---|
 | 3115 |  * us the "null" on this circle, the new center of the candidate point will be some way along this
 | 
|---|
 | 3116 |  * circle. The shorter the way the better is the candidate. Note that the direction is clearly given
 | 
|---|
 | 3117 |  * by the normal vector of the base triangle that always points outwards by construction.
 | 
|---|
 | 3118 |  * Hence, we construct a Center of this circle which sits right in the middle of the current base line.
 | 
|---|
 | 3119 |  * We construct the normal vector that defines the plane this circle lies in, it is just in the
 | 
|---|
 | 3120 |  * direction of the baseline. And finally, we need the radius of the circle, which is given by the rest
 | 
|---|
 | 3121 |  * with respect to the length of the baseline and the sphere's fixed \a RADIUS.
 | 
|---|
 | 3122 |  * Note that there is one difficulty: The circumcircle is uniquely defined, but for the circumsphere's center
 | 
|---|
 | 3123 |  * there are two possibilities which becomes clear from the construction as seen below. Hence, we must check
 | 
|---|
 | 3124 |  * both.
 | 
|---|
 | 3125 |  * Note also that the acos() function is not unique on [0, 2.*M_PI). Hence, we need an additional check
 | 
|---|
 | 3126 |  * to decide for one of the two possible angles. Therefore we need a SearchDirection and to make this check
 | 
|---|
 | 3127 |  * sensible we need OldSphereCenter to be orthogonal to it. Either we construct SearchDirection orthogonal
 | 
|---|
 | 3128 |  * right away, or -- what we do here -- we rotate the relative sphere centers such that this orthogonality
 | 
|---|
 | 3129 |  * holds. Then, the normalized projection onto the SearchDirection is either +1 or -1 and thus states whether
 | 
|---|
 | 3130 |  * the angle is uniquely in either (0,M_PI] or [M_PI, 2.*M_PI).
 | 
|---|
| [f1cccd] | 3131 |  * @param NormalVector normal direction of the base triangle (here the unit axis vector, \sa FindStartingTriangle())
 | 
|---|
| [357fba] | 3132 |  * @param SearchDirection general direction where to search for the next point, relative to center of BaseLine
 | 
|---|
 | 3133 |  * @param OldSphereCenter center of sphere for base triangle, relative to center of BaseLine, giving null angle for the parameter circle
 | 
|---|
| [f67b6e] | 3134 |  * @param CandidateLine CandidateForTesselation with the current base line and list of candidates and ShortestAngle
 | 
|---|
| [09898c] | 3135 |  * @param ThirdPoint third point to avoid in search
 | 
|---|
| [357fba] | 3136 |  * @param RADIUS radius of sphere
 | 
|---|
| [62bb91] | 3137 |  * @param *LC LinkedCell structure with neighbouring points
 | 
|---|
| [357fba] | 3138 |  */
 | 
|---|
| [6613ec] | 3139 | void Tesselation::FindThirdPointForTesselation(const Vector &NormalVector, const Vector &SearchDirection, const Vector &OldSphereCenter, CandidateForTesselation &CandidateLine, const class BoundaryPointSet * const ThirdPoint, const double RADIUS, const LinkedCell *LC) const
 | 
|---|
| [357fba] | 3140 | {
 | 
|---|
| [6613ec] | 3141 |   Info FunctionInfo(__func__);
 | 
|---|
 | 3142 |   Vector CircleCenter; // center of the circle, i.e. of the band of sphere's centers
 | 
|---|
| [357fba] | 3143 |   Vector CirclePlaneNormal; // normal vector defining the plane this circle lives in
 | 
|---|
 | 3144 |   Vector SphereCenter;
 | 
|---|
| [6613ec] | 3145 |   Vector NewSphereCenter; // center of the sphere defined by the two points of BaseLine and the one of Candidate, first possibility
 | 
|---|
 | 3146 |   Vector OtherNewSphereCenter; // center of the sphere defined by the two points of BaseLine and the one of Candidate, second possibility
 | 
|---|
 | 3147 |   Vector NewNormalVector; // normal vector of the Candidate's triangle
 | 
|---|
| [357fba] | 3148 |   Vector helper, OptCandidateCenter, OtherOptCandidateCenter;
 | 
|---|
| [b998c3] | 3149 |   Vector RelativeOldSphereCenter;
 | 
|---|
 | 3150 |   Vector NewPlaneCenter;
 | 
|---|
| [357fba] | 3151 |   double CircleRadius; // radius of this circle
 | 
|---|
 | 3152 |   double radius;
 | 
|---|
| [b998c3] | 3153 |   double otherradius;
 | 
|---|
| [357fba] | 3154 |   double alpha, Otheralpha; // angles (i.e. parameter for the circle).
 | 
|---|
 | 3155 |   int N[NDIM], Nlower[NDIM], Nupper[NDIM];
 | 
|---|
 | 3156 |   TesselPoint *Candidate = NULL;
 | 
|---|
 | 3157 | 
 | 
|---|
| [a67d19] | 3158 |   DoLog(1) && (Log() << Verbose(1) << "INFO: NormalVector of BaseTriangle is " << NormalVector << "." << endl);
 | 
|---|
| [357fba] | 3159 | 
 | 
|---|
| [09898c] | 3160 |   // copy old center
 | 
|---|
| [8cbb97] | 3161 |   CandidateLine.OldCenter = OldSphereCenter;
 | 
|---|
| [09898c] | 3162 |   CandidateLine.ThirdPoint = ThirdPoint;
 | 
|---|
 | 3163 |   CandidateLine.pointlist.clear();
 | 
|---|
| [357fba] | 3164 | 
 | 
|---|
 | 3165 |   // construct center of circle
 | 
|---|
| [273382] | 3166 |   CircleCenter = 0.5 * ((*CandidateLine.BaseLine->endpoints[0]->node->node) +
 | 
|---|
 | 3167 |                         (*CandidateLine.BaseLine->endpoints[1]->node->node));
 | 
|---|
| [357fba] | 3168 | 
 | 
|---|
 | 3169 |   // construct normal vector of circle
 | 
|---|
| [273382] | 3170 |   CirclePlaneNormal = (*CandidateLine.BaseLine->endpoints[0]->node->node) -
 | 
|---|
 | 3171 |                       (*CandidateLine.BaseLine->endpoints[1]->node->node);
 | 
|---|
| [357fba] | 3172 | 
 | 
|---|
| [273382] | 3173 |   RelativeOldSphereCenter = OldSphereCenter - CircleCenter;
 | 
|---|
| [b998c3] | 3174 | 
 | 
|---|
| [09898c] | 3175 |   // calculate squared radius TesselPoint *ThirdPoint,f circle
 | 
|---|
| [6613ec] | 3176 |   radius = CirclePlaneNormal.NormSquared() / 4.;
 | 
|---|
 | 3177 |   if (radius < RADIUS * RADIUS) {
 | 
|---|
 | 3178 |     CircleRadius = RADIUS * RADIUS - radius;
 | 
|---|
| [357fba] | 3179 |     CirclePlaneNormal.Normalize();
 | 
|---|
| [a67d19] | 3180 |     DoLog(1) && (Log() << Verbose(1) << "INFO: CircleCenter is at " << CircleCenter << ", CirclePlaneNormal is " << CirclePlaneNormal << " with circle radius " << sqrt(CircleRadius) << "." << endl);
 | 
|---|
| [357fba] | 3181 | 
 | 
|---|
 | 3182 |     // test whether old center is on the band's plane
 | 
|---|
| [273382] | 3183 |     if (fabs(RelativeOldSphereCenter.ScalarProduct(CirclePlaneNormal)) > HULLEPSILON) {
 | 
|---|
| [8cbb97] | 3184 |       DoeLog(1) && (eLog() << Verbose(1) << "Something's very wrong here: RelativeOldSphereCenter is not on the band's plane as desired by " << fabs(RelativeOldSphereCenter.ScalarProduct(CirclePlaneNormal)) << "!" << endl);
 | 
|---|
| [273382] | 3185 |       RelativeOldSphereCenter.ProjectOntoPlane(CirclePlaneNormal);
 | 
|---|
| [357fba] | 3186 |     }
 | 
|---|
| [b998c3] | 3187 |     radius = RelativeOldSphereCenter.NormSquared();
 | 
|---|
| [357fba] | 3188 |     if (fabs(radius - CircleRadius) < HULLEPSILON) {
 | 
|---|
| [a67d19] | 3189 |       DoLog(1) && (Log() << Verbose(1) << "INFO: RelativeOldSphereCenter is at " << RelativeOldSphereCenter << "." << endl);
 | 
|---|
| [357fba] | 3190 | 
 | 
|---|
 | 3191 |       // check SearchDirection
 | 
|---|
| [a67d19] | 3192 |       DoLog(1) && (Log() << Verbose(1) << "INFO: SearchDirection is " << SearchDirection << "." << endl);
 | 
|---|
| [8cbb97] | 3193 |       if (fabs(RelativeOldSphereCenter.ScalarProduct(SearchDirection)) > HULLEPSILON) { // rotated the wrong way!
 | 
|---|
| [6613ec] | 3194 |         DoeLog(1) && (eLog() << Verbose(1) << "SearchDirection and RelativeOldSphereCenter are not orthogonal!" << endl);
 | 
|---|
| [357fba] | 3195 |       }
 | 
|---|
 | 3196 | 
 | 
|---|
| [62bb91] | 3197 |       // get cell for the starting point
 | 
|---|
| [357fba] | 3198 |       if (LC->SetIndexToVector(&CircleCenter)) {
 | 
|---|
| [6613ec] | 3199 |         for (int i = 0; i < NDIM; i++) // store indices of this cell
 | 
|---|
 | 3200 |           N[i] = LC->n[i];
 | 
|---|
| [f67b6e] | 3201 |         //Log() << Verbose(1) << "INFO: Center cell is " << N[0] << ", " << N[1] << ", " << N[2] << " with No. " << LC->index << "." << endl;
 | 
|---|
| [357fba] | 3202 |       } else {
 | 
|---|
| [6613ec] | 3203 |         DoeLog(1) && (eLog() << Verbose(1) << "Vector " << CircleCenter << " is outside of LinkedCell's bounding box." << endl);
 | 
|---|
| [357fba] | 3204 |         return;
 | 
|---|
 | 3205 |       }
 | 
|---|
| [62bb91] | 3206 |       // then go through the current and all neighbouring cells and check the contained points for possible candidates
 | 
|---|
| [f67b6e] | 3207 |       //Log() << Verbose(1) << "LC Intervals:";
 | 
|---|
| [6613ec] | 3208 |       for (int i = 0; i < NDIM; i++) {
 | 
|---|
 | 3209 |         Nlower[i] = ((N[i] - 1) >= 0) ? N[i] - 1 : 0;
 | 
|---|
 | 3210 |         Nupper[i] = ((N[i] + 1) < LC->N[i]) ? N[i] + 1 : LC->N[i] - 1;
 | 
|---|
| [e138de] | 3211 |         //Log() << Verbose(0) << " [" << Nlower[i] << "," << Nupper[i] << "] ";
 | 
|---|
| [357fba] | 3212 |       }
 | 
|---|
| [e138de] | 3213 |       //Log() << Verbose(0) << endl;
 | 
|---|
| [357fba] | 3214 |       for (LC->n[0] = Nlower[0]; LC->n[0] <= Nupper[0]; LC->n[0]++)
 | 
|---|
 | 3215 |         for (LC->n[1] = Nlower[1]; LC->n[1] <= Nupper[1]; LC->n[1]++)
 | 
|---|
 | 3216 |           for (LC->n[2] = Nlower[2]; LC->n[2] <= Nupper[2]; LC->n[2]++) {
 | 
|---|
| [734816] | 3217 |             const LinkedCell::LinkedNodes *List = LC->GetCurrentCell();
 | 
|---|
| [f67b6e] | 3218 |             //Log() << Verbose(1) << "Current cell is " << LC->n[0] << ", " << LC->n[1] << ", " << LC->n[2] << " with No. " << LC->index << "." << endl;
 | 
|---|
| [357fba] | 3219 |             if (List != NULL) {
 | 
|---|
| [734816] | 3220 |               for (LinkedCell::LinkedNodes::const_iterator Runner = List->begin(); Runner != List->end(); Runner++) {
 | 
|---|
| [357fba] | 3221 |                 Candidate = (*Runner);
 | 
|---|
 | 3222 | 
 | 
|---|
 | 3223 |                 // check for three unique points
 | 
|---|
| [a67d19] | 3224 |                 DoLog(2) && (Log() << Verbose(2) << "INFO: Current Candidate is " << *Candidate << " for BaseLine " << *CandidateLine.BaseLine << " with OldSphereCenter " << OldSphereCenter << "." << endl);
 | 
|---|
| [6613ec] | 3225 |                 if ((Candidate != CandidateLine.BaseLine->endpoints[0]->node) && (Candidate != CandidateLine.BaseLine->endpoints[1]->node)) {
 | 
|---|
| [357fba] | 3226 | 
 | 
|---|
| [b998c3] | 3227 |                   // find center on the plane
 | 
|---|
 | 3228 |                   GetCenterofCircumcircle(&NewPlaneCenter, *CandidateLine.BaseLine->endpoints[0]->node->node, *CandidateLine.BaseLine->endpoints[1]->node->node, *Candidate->node);
 | 
|---|
| [a67d19] | 3229 |                   DoLog(1) && (Log() << Verbose(1) << "INFO: NewPlaneCenter is " << NewPlaneCenter << "." << endl);
 | 
|---|
| [357fba] | 3230 | 
 | 
|---|
| [0a4f7f] | 3231 |                   try {
 | 
|---|
 | 3232 |                     NewNormalVector = Plane(*(CandidateLine.BaseLine->endpoints[0]->node->node),
 | 
|---|
| [8cbb97] | 3233 |                                             *(CandidateLine.BaseLine->endpoints[1]->node->node),
 | 
|---|
 | 3234 |                                             *(Candidate->node)).getNormal();
 | 
|---|
| [a67d19] | 3235 |                     DoLog(1) && (Log() << Verbose(1) << "INFO: NewNormalVector is " << NewNormalVector << "." << endl);
 | 
|---|
| [273382] | 3236 |                     radius = CandidateLine.BaseLine->endpoints[0]->node->node->DistanceSquared(NewPlaneCenter);
 | 
|---|
| [a67d19] | 3237 |                     DoLog(1) && (Log() << Verbose(1) << "INFO: CircleCenter is at " << CircleCenter << ", CirclePlaneNormal is " << CirclePlaneNormal << " with circle radius " << sqrt(CircleRadius) << "." << endl);
 | 
|---|
 | 3238 |                     DoLog(1) && (Log() << Verbose(1) << "INFO: SearchDirection is " << SearchDirection << "." << endl);
 | 
|---|
 | 3239 |                     DoLog(1) && (Log() << Verbose(1) << "INFO: Radius of CircumCenterCircle is " << radius << "." << endl);
 | 
|---|
| [6613ec] | 3240 |                     if (radius < RADIUS * RADIUS) {
 | 
|---|
| [273382] | 3241 |                       otherradius = CandidateLine.BaseLine->endpoints[1]->node->node->DistanceSquared(NewPlaneCenter);
 | 
|---|
| [620a3f] | 3242 |                       if (fabs(radius - otherradius) < HULLEPSILON) {
 | 
|---|
 | 3243 |                         // construct both new centers
 | 
|---|
| [8cbb97] | 3244 |                         NewSphereCenter = NewPlaneCenter;
 | 
|---|
 | 3245 |                         OtherNewSphereCenter= NewPlaneCenter;
 | 
|---|
 | 3246 |                         helper = NewNormalVector;
 | 
|---|
| [620a3f] | 3247 |                         helper.Scale(sqrt(RADIUS * RADIUS - radius));
 | 
|---|
 | 3248 |                         DoLog(2) && (Log() << Verbose(2) << "INFO: Distance of NewPlaneCenter " << NewPlaneCenter << " to either NewSphereCenter is " << helper.Norm() << " of vector " << helper << " with sphere radius " << RADIUS << "." << endl);
 | 
|---|
| [8cbb97] | 3249 |                         NewSphereCenter += helper;
 | 
|---|
| [620a3f] | 3250 |                         DoLog(2) && (Log() << Verbose(2) << "INFO: NewSphereCenter is at " << NewSphereCenter << "." << endl);
 | 
|---|
 | 3251 |                         // OtherNewSphereCenter is created by the same vector just in the other direction
 | 
|---|
 | 3252 |                         helper.Scale(-1.);
 | 
|---|
| [8cbb97] | 3253 |                         OtherNewSphereCenter += helper;
 | 
|---|
| [620a3f] | 3254 |                         DoLog(2) && (Log() << Verbose(2) << "INFO: OtherNewSphereCenter is at " << OtherNewSphereCenter << "." << endl);
 | 
|---|
 | 3255 |                         alpha = GetPathLengthonCircumCircle(CircleCenter, CirclePlaneNormal, CircleRadius, NewSphereCenter, OldSphereCenter, NormalVector, SearchDirection);
 | 
|---|
 | 3256 |                         Otheralpha = GetPathLengthonCircumCircle(CircleCenter, CirclePlaneNormal, CircleRadius, OtherNewSphereCenter, OldSphereCenter, NormalVector, SearchDirection);
 | 
|---|
| [b1a6d8] | 3257 |                         if ((ThirdPoint != NULL) && (Candidate == ThirdPoint->node)) { // in that case only the other circlecenter is valid
 | 
|---|
| [8cbb97] | 3258 |                           if (OldSphereCenter.DistanceSquared(NewSphereCenter) < OldSphereCenter.DistanceSquared(OtherNewSphereCenter))
 | 
|---|
| [b1a6d8] | 3259 |                             alpha = Otheralpha;
 | 
|---|
 | 3260 |                         } else
 | 
|---|
 | 3261 |                           alpha = min(alpha, Otheralpha);
 | 
|---|
| [620a3f] | 3262 |                         // if there is a better candidate, drop the current list and add the new candidate
 | 
|---|
 | 3263 |                         // otherwise ignore the new candidate and keep the list
 | 
|---|
 | 3264 |                         if (CandidateLine.ShortestAngle > (alpha - HULLEPSILON)) {
 | 
|---|
 | 3265 |                           if (fabs(alpha - Otheralpha) > MYEPSILON) {
 | 
|---|
| [8cbb97] | 3266 |                             CandidateLine.OptCenter = NewSphereCenter;
 | 
|---|
 | 3267 |                             CandidateLine.OtherOptCenter = OtherNewSphereCenter;
 | 
|---|
| [620a3f] | 3268 |                           } else {
 | 
|---|
| [8cbb97] | 3269 |                             CandidateLine.OptCenter = OtherNewSphereCenter;
 | 
|---|
 | 3270 |                             CandidateLine.OtherOptCenter = NewSphereCenter;
 | 
|---|
| [620a3f] | 3271 |                           }
 | 
|---|
 | 3272 |                           // if there is an equal candidate, add it to the list without clearing the list
 | 
|---|
 | 3273 |                           if ((CandidateLine.ShortestAngle - HULLEPSILON) < alpha) {
 | 
|---|
 | 3274 |                             CandidateLine.pointlist.push_back(Candidate);
 | 
|---|
 | 3275 |                             DoLog(0) && (Log() << Verbose(0) << "ACCEPT: We have found an equally good candidate: " << *(Candidate) << " with " << alpha << " and circumsphere's center at " << CandidateLine.OptCenter << "." << endl);
 | 
|---|
 | 3276 |                           } else {
 | 
|---|
 | 3277 |                             // remove all candidates from the list and then the list itself
 | 
|---|
 | 3278 |                             CandidateLine.pointlist.clear();
 | 
|---|
 | 3279 |                             CandidateLine.pointlist.push_back(Candidate);
 | 
|---|
 | 3280 |                             DoLog(0) && (Log() << Verbose(0) << "ACCEPT: We have found a better candidate: " << *(Candidate) << " with " << alpha << " and circumsphere's center at " << CandidateLine.OptCenter << "." << endl);
 | 
|---|
 | 3281 |                           }
 | 
|---|
 | 3282 |                           CandidateLine.ShortestAngle = alpha;
 | 
|---|
 | 3283 |                           DoLog(0) && (Log() << Verbose(0) << "INFO: There are " << CandidateLine.pointlist.size() << " candidates in the list now." << endl);
 | 
|---|
| [357fba] | 3284 |                         } else {
 | 
|---|
| [620a3f] | 3285 |                           if ((Candidate != NULL) && (CandidateLine.pointlist.begin() != CandidateLine.pointlist.end())) {
 | 
|---|
 | 3286 |                             DoLog(1) && (Log() << Verbose(1) << "REJECT: Old candidate " << *(*CandidateLine.pointlist.begin()) << " with " << CandidateLine.ShortestAngle << " is better than new one " << *Candidate << " with " << alpha << " ." << endl);
 | 
|---|
 | 3287 |                           } else {
 | 
|---|
 | 3288 |                             DoLog(1) && (Log() << Verbose(1) << "REJECT: Candidate " << *Candidate << " with " << alpha << " was rejected." << endl);
 | 
|---|
 | 3289 |                           }
 | 
|---|
| [357fba] | 3290 |                         }
 | 
|---|
 | 3291 |                       } else {
 | 
|---|
| [620a3f] | 3292 |                         DoLog(1) && (Log() << Verbose(1) << "REJECT: Distance to center of circumcircle is not the same from each corner of the triangle: " << fabs(radius - otherradius) << endl);
 | 
|---|
| [357fba] | 3293 |                       }
 | 
|---|
 | 3294 |                     } else {
 | 
|---|
| [a67d19] | 3295 |                       DoLog(1) && (Log() << Verbose(1) << "REJECT: NewSphereCenter " << NewSphereCenter << " for " << *Candidate << " is too far away: " << radius << "." << endl);
 | 
|---|
| [357fba] | 3296 |                     }
 | 
|---|
| [0a4f7f] | 3297 |                   }
 | 
|---|
 | 3298 |                   catch (LinearDependenceException &excp){
 | 
|---|
 | 3299 |                     Log() << Verbose(1) << excp;
 | 
|---|
| [f67b6e] | 3300 |                     Log() << Verbose(1) << "REJECT: Three points from " << *CandidateLine.BaseLine << " and Candidate " << *Candidate << " are linear-dependent." << endl;
 | 
|---|
| [357fba] | 3301 |                   }
 | 
|---|
 | 3302 |                 } else {
 | 
|---|
| [09898c] | 3303 |                   if (ThirdPoint != NULL) {
 | 
|---|
| [a67d19] | 3304 |                     DoLog(1) && (Log() << Verbose(1) << "REJECT: Base triangle " << *CandidateLine.BaseLine << " and " << *ThirdPoint << " contains Candidate " << *Candidate << "." << endl);
 | 
|---|
| [357fba] | 3305 |                   } else {
 | 
|---|
| [a67d19] | 3306 |                     DoLog(1) && (Log() << Verbose(1) << "REJECT: Base triangle " << *CandidateLine.BaseLine << " contains Candidate " << *Candidate << "." << endl);
 | 
|---|
| [357fba] | 3307 |                   }
 | 
|---|
 | 3308 |                 }
 | 
|---|
 | 3309 |               }
 | 
|---|
 | 3310 |             }
 | 
|---|
 | 3311 |           }
 | 
|---|
 | 3312 |     } else {
 | 
|---|
| [6613ec] | 3313 |       DoeLog(1) && (eLog() << Verbose(1) << "The projected center of the old sphere has radius " << radius << " instead of " << CircleRadius << "." << endl);
 | 
|---|
| [357fba] | 3314 |     }
 | 
|---|
 | 3315 |   } else {
 | 
|---|
| [09898c] | 3316 |     if (ThirdPoint != NULL)
 | 
|---|
| [a67d19] | 3317 |       DoLog(1) && (Log() << Verbose(1) << "Circumcircle for base line " << *CandidateLine.BaseLine << " and third node " << *ThirdPoint << " is too big!" << endl);
 | 
|---|
| [357fba] | 3318 |     else
 | 
|---|
| [a67d19] | 3319 |       DoLog(1) && (Log() << Verbose(1) << "Circumcircle for base line " << *CandidateLine.BaseLine << " is too big!" << endl);
 | 
|---|
| [357fba] | 3320 |   }
 | 
|---|
 | 3321 | 
 | 
|---|
| [734816] | 3322 |   DoLog(1) && (Log() << Verbose(1) << "INFO: Sorting candidate list ..." << endl);
 | 
|---|
| [f67b6e] | 3323 |   if (CandidateLine.pointlist.size() > 1) {
 | 
|---|
 | 3324 |     CandidateLine.pointlist.unique();
 | 
|---|
 | 3325 |     CandidateLine.pointlist.sort(); //SortCandidates);
 | 
|---|
| [357fba] | 3326 |   }
 | 
|---|
| [6613ec] | 3327 | 
 | 
|---|
 | 3328 |   if ((!CandidateLine.pointlist.empty()) && (!CandidateLine.CheckValidity(RADIUS, LC))) {
 | 
|---|
 | 3329 |     DoeLog(0) && (eLog() << Verbose(0) << "There were other points contained in the rolling sphere as well!" << endl);
 | 
|---|
 | 3330 |     performCriticalExit();
 | 
|---|
 | 3331 |   }
 | 
|---|
 | 3332 | }
 | 
|---|
 | 3333 | ;
 | 
|---|
| [357fba] | 3334 | 
 | 
|---|
 | 3335 | /** Finds the endpoint two lines are sharing.
 | 
|---|
 | 3336 |  * \param *line1 first line
 | 
|---|
 | 3337 |  * \param *line2 second line
 | 
|---|
 | 3338 |  * \return point which is shared or NULL if none
 | 
|---|
 | 3339 |  */
 | 
|---|
| [776b64] | 3340 | class BoundaryPointSet *Tesselation::GetCommonEndpoint(const BoundaryLineSet * line1, const BoundaryLineSet * line2) const
 | 
|---|
| [357fba] | 3341 | {
 | 
|---|
| [6613ec] | 3342 |   Info FunctionInfo(__func__);
 | 
|---|
| [776b64] | 3343 |   const BoundaryLineSet * lines[2] = { line1, line2 };
 | 
|---|
| [357fba] | 3344 |   class BoundaryPointSet *node = NULL;
 | 
|---|
| [c15ca2] | 3345 |   PointMap OrderMap;
 | 
|---|
 | 3346 |   PointTestPair OrderTest;
 | 
|---|
| [357fba] | 3347 |   for (int i = 0; i < 2; i++)
 | 
|---|
 | 3348 |     // for both lines
 | 
|---|
| [6613ec] | 3349 |     for (int j = 0; j < 2; j++) { // for both endpoints
 | 
|---|
 | 3350 |       OrderTest = OrderMap.insert(pair<int, class BoundaryPointSet *> (lines[i]->endpoints[j]->Nr, lines[i]->endpoints[j]));
 | 
|---|
 | 3351 |       if (!OrderTest.second) { // if insertion fails, we have common endpoint
 | 
|---|
 | 3352 |         node = OrderTest.first->second;
 | 
|---|
| [a67d19] | 3353 |         DoLog(1) && (Log() << Verbose(1) << "Common endpoint of lines " << *line1 << " and " << *line2 << " is: " << *node << "." << endl);
 | 
|---|
| [6613ec] | 3354 |         j = 2;
 | 
|---|
 | 3355 |         i = 2;
 | 
|---|
 | 3356 |         break;
 | 
|---|
| [357fba] | 3357 |       }
 | 
|---|
| [6613ec] | 3358 |     }
 | 
|---|
| [357fba] | 3359 |   return node;
 | 
|---|
| [6613ec] | 3360 | }
 | 
|---|
 | 3361 | ;
 | 
|---|
| [357fba] | 3362 | 
 | 
|---|
| [c15ca2] | 3363 | /** Finds the boundary points that are closest to a given Vector \a *x.
 | 
|---|
| [62bb91] | 3364 |  * \param *out output stream for debugging
 | 
|---|
 | 3365 |  * \param *x Vector to look from
 | 
|---|
| [c15ca2] | 3366 |  * \return map of BoundaryPointSet of closest points sorted by squared distance or NULL.
 | 
|---|
| [62bb91] | 3367 |  */
 | 
|---|
| [97498a] | 3368 | DistanceToPointMap * Tesselation::FindClosestBoundaryPointsToVector(const Vector *x, const LinkedCell* LC) const
 | 
|---|
| [62bb91] | 3369 | {
 | 
|---|
| [c15ca2] | 3370 |   Info FunctionInfo(__func__);
 | 
|---|
| [71b20e] | 3371 |   PointMap::const_iterator FindPoint;
 | 
|---|
 | 3372 |   int N[NDIM], Nlower[NDIM], Nupper[NDIM];
 | 
|---|
| [62bb91] | 3373 | 
 | 
|---|
 | 3374 |   if (LinesOnBoundary.empty()) {
 | 
|---|
| [6613ec] | 3375 |     DoeLog(1) && (eLog() << Verbose(1) << "There is no tesselation structure to compare the point with, please create one first." << endl);
 | 
|---|
| [62bb91] | 3376 |     return NULL;
 | 
|---|
 | 3377 |   }
 | 
|---|
| [71b20e] | 3378 | 
 | 
|---|
 | 3379 |   // gather all points close to the desired one
 | 
|---|
 | 3380 |   LC->SetIndexToVector(x); // ignore status as we calculate bounds below sensibly
 | 
|---|
| [6613ec] | 3381 |   for (int i = 0; i < NDIM; i++) // store indices of this cell
 | 
|---|
| [71b20e] | 3382 |     N[i] = LC->n[i];
 | 
|---|
| [a67d19] | 3383 |   DoLog(1) && (Log() << Verbose(1) << "INFO: Center cell is " << N[0] << ", " << N[1] << ", " << N[2] << " with No. " << LC->index << "." << endl);
 | 
|---|
| [97498a] | 3384 |   DistanceToPointMap * points = new DistanceToPointMap;
 | 
|---|
| [71b20e] | 3385 |   LC->GetNeighbourBounds(Nlower, Nupper);
 | 
|---|
 | 3386 |   //Log() << Verbose(1) << endl;
 | 
|---|
 | 3387 |   for (LC->n[0] = Nlower[0]; LC->n[0] <= Nupper[0]; LC->n[0]++)
 | 
|---|
 | 3388 |     for (LC->n[1] = Nlower[1]; LC->n[1] <= Nupper[1]; LC->n[1]++)
 | 
|---|
 | 3389 |       for (LC->n[2] = Nlower[2]; LC->n[2] <= Nupper[2]; LC->n[2]++) {
 | 
|---|
| [734816] | 3390 |         const LinkedCell::LinkedNodes *List = LC->GetCurrentCell();
 | 
|---|
| [71b20e] | 3391 |         //Log() << Verbose(1) << "The current cell " << LC->n[0] << "," << LC->n[1] << "," << LC->n[2] << endl;
 | 
|---|
 | 3392 |         if (List != NULL) {
 | 
|---|
| [734816] | 3393 |           for (LinkedCell::LinkedNodes::const_iterator Runner = List->begin(); Runner != List->end(); Runner++) {
 | 
|---|
| [71b20e] | 3394 |             FindPoint = PointsOnBoundary.find((*Runner)->nr);
 | 
|---|
| [97498a] | 3395 |             if (FindPoint != PointsOnBoundary.end()) {
 | 
|---|
| [8cbb97] | 3396 |               points->insert(DistanceToPointPair(FindPoint->second->node->node->DistanceSquared(*x), FindPoint->second));
 | 
|---|
| [a67d19] | 3397 |               DoLog(1) && (Log() << Verbose(1) << "INFO: Putting " << *FindPoint->second << " into the list." << endl);
 | 
|---|
| [97498a] | 3398 |             }
 | 
|---|
| [71b20e] | 3399 |           }
 | 
|---|
 | 3400 |         } else {
 | 
|---|
| [6613ec] | 3401 |           DoeLog(1) && (eLog() << Verbose(1) << "The current cell " << LC->n[0] << "," << LC->n[1] << "," << LC->n[2] << " is invalid!" << endl);
 | 
|---|
| [99593f] | 3402 |         }
 | 
|---|
| [57066a] | 3403 |       }
 | 
|---|
| [62bb91] | 3404 | 
 | 
|---|
| [71b20e] | 3405 |   // check whether we found some points
 | 
|---|
| [c15ca2] | 3406 |   if (points->empty()) {
 | 
|---|
| [6613ec] | 3407 |     DoeLog(1) && (eLog() << Verbose(1) << "There is no nearest point: too far away from the surface." << endl);
 | 
|---|
 | 3408 |     delete (points);
 | 
|---|
| [c15ca2] | 3409 |     return NULL;
 | 
|---|
 | 3410 |   }
 | 
|---|
 | 3411 |   return points;
 | 
|---|
| [6613ec] | 3412 | }
 | 
|---|
 | 3413 | ;
 | 
|---|
| [c15ca2] | 3414 | 
 | 
|---|
 | 3415 | /** Finds the boundary line that is closest to a given Vector \a *x.
 | 
|---|
 | 3416 |  * \param *out output stream for debugging
 | 
|---|
 | 3417 |  * \param *x Vector to look from
 | 
|---|
 | 3418 |  * \return closest BoundaryLineSet or NULL in degenerate case.
 | 
|---|
 | 3419 |  */
 | 
|---|
 | 3420 | BoundaryLineSet * Tesselation::FindClosestBoundaryLineToVector(const Vector *x, const LinkedCell* LC) const
 | 
|---|
 | 3421 | {
 | 
|---|
 | 3422 |   Info FunctionInfo(__func__);
 | 
|---|
 | 3423 |   // get closest points
 | 
|---|
| [6613ec] | 3424 |   DistanceToPointMap * points = FindClosestBoundaryPointsToVector(x, LC);
 | 
|---|
| [c15ca2] | 3425 |   if (points == NULL) {
 | 
|---|
| [6613ec] | 3426 |     DoeLog(1) && (eLog() << Verbose(1) << "There is no nearest point: too far away from the surface." << endl);
 | 
|---|
| [71b20e] | 3427 |     return NULL;
 | 
|---|
 | 3428 |   }
 | 
|---|
| [62bb91] | 3429 | 
 | 
|---|
| [71b20e] | 3430 |   // for each point, check its lines, remember closest
 | 
|---|
| [a67d19] | 3431 |   DoLog(1) && (Log() << Verbose(1) << "Finding closest BoundaryLine to " << *x << " ... " << endl);
 | 
|---|
| [71b20e] | 3432 |   BoundaryLineSet *ClosestLine = NULL;
 | 
|---|
 | 3433 |   double MinDistance = -1.;
 | 
|---|
 | 3434 |   Vector helper;
 | 
|---|
 | 3435 |   Vector Center;
 | 
|---|
 | 3436 |   Vector BaseLine;
 | 
|---|
| [97498a] | 3437 |   for (DistanceToPointMap::iterator Runner = points->begin(); Runner != points->end(); Runner++) {
 | 
|---|
| [c15ca2] | 3438 |     for (LineMap::iterator LineRunner = Runner->second->lines.begin(); LineRunner != Runner->second->lines.end(); LineRunner++) {
 | 
|---|
| [71b20e] | 3439 |       // calculate closest point on line to desired point
 | 
|---|
| [273382] | 3440 |       helper = 0.5 * ((*(LineRunner->second)->endpoints[0]->node->node) +
 | 
|---|
 | 3441 |                       (*(LineRunner->second)->endpoints[1]->node->node));
 | 
|---|
 | 3442 |       Center = (*x) - helper;
 | 
|---|
 | 3443 |       BaseLine = (*(LineRunner->second)->endpoints[0]->node->node) -
 | 
|---|
 | 3444 |                  (*(LineRunner->second)->endpoints[1]->node->node);
 | 
|---|
 | 3445 |       Center.ProjectOntoPlane(BaseLine);
 | 
|---|
| [71b20e] | 3446 |       const double distance = Center.NormSquared();
 | 
|---|
 | 3447 |       if ((ClosestLine == NULL) || (distance < MinDistance)) {
 | 
|---|
 | 3448 |         // additionally calculate intersection on line (whether it's on the line section or not)
 | 
|---|
| [273382] | 3449 |         helper = (*x) - (*(LineRunner->second)->endpoints[0]->node->node) - Center;
 | 
|---|
 | 3450 |         const double lengthA = helper.ScalarProduct(BaseLine);
 | 
|---|
 | 3451 |         helper = (*x) - (*(LineRunner->second)->endpoints[1]->node->node) - Center;
 | 
|---|
 | 3452 |         const double lengthB = helper.ScalarProduct(BaseLine);
 | 
|---|
| [6613ec] | 3453 |         if (lengthB * lengthA < 0) { // if have different sign
 | 
|---|
| [71b20e] | 3454 |           ClosestLine = LineRunner->second;
 | 
|---|
 | 3455 |           MinDistance = distance;
 | 
|---|
| [a67d19] | 3456 |           DoLog(1) && (Log() << Verbose(1) << "ACCEPT: New closest line is " << *ClosestLine << " with projected distance " << MinDistance << "." << endl);
 | 
|---|
| [71b20e] | 3457 |         } else {
 | 
|---|
| [a67d19] | 3458 |           DoLog(1) && (Log() << Verbose(1) << "REJECT: Intersection is outside of the line section: " << lengthA << " and " << lengthB << "." << endl);
 | 
|---|
| [71b20e] | 3459 |         }
 | 
|---|
 | 3460 |       } else {
 | 
|---|
| [a67d19] | 3461 |         DoLog(1) && (Log() << Verbose(1) << "REJECT: Point is too further away than present line: " << distance << " >> " << MinDistance << "." << endl);
 | 
|---|
| [71b20e] | 3462 |       }
 | 
|---|
| [99593f] | 3463 |     }
 | 
|---|
| [57066a] | 3464 |   }
 | 
|---|
| [6613ec] | 3465 |   delete (points);
 | 
|---|
| [71b20e] | 3466 |   // check whether closest line is "too close" :), then it's inside
 | 
|---|
 | 3467 |   if (ClosestLine == NULL) {
 | 
|---|
| [a67d19] | 3468 |     DoLog(0) && (Log() << Verbose(0) << "Is the only point, no one else is closeby." << endl);
 | 
|---|
| [62bb91] | 3469 |     return NULL;
 | 
|---|
| [71b20e] | 3470 |   }
 | 
|---|
| [c15ca2] | 3471 |   return ClosestLine;
 | 
|---|
| [6613ec] | 3472 | }
 | 
|---|
 | 3473 | ;
 | 
|---|
| [c15ca2] | 3474 | 
 | 
|---|
 | 3475 | /** Finds the triangle that is closest to a given Vector \a *x.
 | 
|---|
 | 3476 |  * \param *out output stream for debugging
 | 
|---|
 | 3477 |  * \param *x Vector to look from
 | 
|---|
 | 3478 |  * \return BoundaryTriangleSet of nearest triangle or NULL.
 | 
|---|
 | 3479 |  */
 | 
|---|
 | 3480 | TriangleList * Tesselation::FindClosestTrianglesToVector(const Vector *x, const LinkedCell* LC) const
 | 
|---|
 | 3481 | {
 | 
|---|
| [6613ec] | 3482 |   Info FunctionInfo(__func__);
 | 
|---|
 | 3483 |   // get closest points
 | 
|---|
 | 3484 |   DistanceToPointMap * points = FindClosestBoundaryPointsToVector(x, LC);
 | 
|---|
| [c15ca2] | 3485 |   if (points == NULL) {
 | 
|---|
| [6613ec] | 3486 |     DoeLog(1) && (eLog() << Verbose(1) << "There is no nearest point: too far away from the surface." << endl);
 | 
|---|
| [c15ca2] | 3487 |     return NULL;
 | 
|---|
 | 3488 |   }
 | 
|---|
 | 3489 | 
 | 
|---|
 | 3490 |   // for each point, check its lines, remember closest
 | 
|---|
| [a67d19] | 3491 |   DoLog(1) && (Log() << Verbose(1) << "Finding closest BoundaryTriangle to " << *x << " ... " << endl);
 | 
|---|
| [48b47a] | 3492 |   LineSet ClosestLines;
 | 
|---|
| [97498a] | 3493 |   double MinDistance = 1e+16;
 | 
|---|
 | 3494 |   Vector BaseLineIntersection;
 | 
|---|
| [c15ca2] | 3495 |   Vector Center;
 | 
|---|
 | 3496 |   Vector BaseLine;
 | 
|---|
| [97498a] | 3497 |   Vector BaseLineCenter;
 | 
|---|
 | 3498 |   for (DistanceToPointMap::iterator Runner = points->begin(); Runner != points->end(); Runner++) {
 | 
|---|
| [c15ca2] | 3499 |     for (LineMap::iterator LineRunner = Runner->second->lines.begin(); LineRunner != Runner->second->lines.end(); LineRunner++) {
 | 
|---|
| [97498a] | 3500 | 
 | 
|---|
| [273382] | 3501 |       BaseLine = (*(LineRunner->second)->endpoints[0]->node->node) -
 | 
|---|
 | 3502 |                  (*(LineRunner->second)->endpoints[1]->node->node);
 | 
|---|
| [97498a] | 3503 |       const double lengthBase = BaseLine.NormSquared();
 | 
|---|
 | 3504 | 
 | 
|---|
| [273382] | 3505 |       BaseLineIntersection = (*x) - (*(LineRunner->second)->endpoints[0]->node->node);
 | 
|---|
| [97498a] | 3506 |       const double lengthEndA = BaseLineIntersection.NormSquared();
 | 
|---|
 | 3507 | 
 | 
|---|
| [273382] | 3508 |       BaseLineIntersection = (*x) - (*(LineRunner->second)->endpoints[1]->node->node);
 | 
|---|
| [97498a] | 3509 |       const double lengthEndB = BaseLineIntersection.NormSquared();
 | 
|---|
 | 3510 | 
 | 
|---|
| [6613ec] | 3511 |       if ((lengthEndA > lengthBase) || (lengthEndB > lengthBase) || ((lengthEndA < MYEPSILON) || (lengthEndB < MYEPSILON))) { // intersection would be outside, take closer endpoint
 | 
|---|
| [48b47a] | 3512 |         const double lengthEnd = Min(lengthEndA, lengthEndB);
 | 
|---|
 | 3513 |         if (lengthEnd - MinDistance < -MYEPSILON) { // new best line
 | 
|---|
 | 3514 |           ClosestLines.clear();
 | 
|---|
 | 3515 |           ClosestLines.insert(LineRunner->second);
 | 
|---|
 | 3516 |           MinDistance = lengthEnd;
 | 
|---|
| [a67d19] | 3517 |           DoLog(1) && (Log() << Verbose(1) << "ACCEPT: Line " << *LineRunner->second << " to endpoint " << *LineRunner->second->endpoints[0]->node << " is closer with " << lengthEnd << "." << endl);
 | 
|---|
| [6613ec] | 3518 |         } else if (fabs(lengthEnd - MinDistance) < MYEPSILON) { // additional best candidate
 | 
|---|
| [48b47a] | 3519 |           ClosestLines.insert(LineRunner->second);
 | 
|---|
| [a67d19] | 3520 |           DoLog(1) && (Log() << Verbose(1) << "ACCEPT: Line " << *LineRunner->second << " to endpoint " << *LineRunner->second->endpoints[1]->node << " is equally good with " << lengthEnd << "." << endl);
 | 
|---|
| [48b47a] | 3521 |         } else { // line is worse
 | 
|---|
| [a67d19] | 3522 |           DoLog(1) && (Log() << Verbose(1) << "REJECT: Line " << *LineRunner->second << " to either endpoints is further away than present closest line candidate: " << lengthEndA << ", " << lengthEndB << ", and distance is longer than baseline:" << lengthBase << "." << endl);
 | 
|---|
| [97498a] | 3523 |         }
 | 
|---|
 | 3524 |       } else { // intersection is closer, calculate
 | 
|---|
| [c15ca2] | 3525 |         // calculate closest point on line to desired point
 | 
|---|
| [273382] | 3526 |         BaseLineIntersection = (*x) - (*(LineRunner->second)->endpoints[1]->node->node);
 | 
|---|
 | 3527 |         Center = BaseLineIntersection;
 | 
|---|
 | 3528 |         Center.ProjectOntoPlane(BaseLine);
 | 
|---|
 | 3529 |         BaseLineIntersection -= Center;
 | 
|---|
| [97498a] | 3530 |         const double distance = BaseLineIntersection.NormSquared();
 | 
|---|
 | 3531 |         if (Center.NormSquared() > BaseLine.NormSquared()) {
 | 
|---|
| [6613ec] | 3532 |           DoeLog(0) && (eLog() << Verbose(0) << "Algorithmic error: In second case we have intersection outside of baseline!" << endl);
 | 
|---|
| [97498a] | 3533 |         }
 | 
|---|
| [48b47a] | 3534 |         if ((ClosestLines.empty()) || (distance < MinDistance)) {
 | 
|---|
 | 3535 |           ClosestLines.insert(LineRunner->second);
 | 
|---|
| [97498a] | 3536 |           MinDistance = distance;
 | 
|---|
| [a67d19] | 3537 |           DoLog(1) && (Log() << Verbose(1) << "ACCEPT: Intersection in between endpoints, new closest line " << *LineRunner->second << " is " << *ClosestLines.begin() << " with projected distance " << MinDistance << "." << endl);
 | 
|---|
| [c15ca2] | 3538 |         } else {
 | 
|---|
| [a67d19] | 3539 |           DoLog(2) && (Log() << Verbose(2) << "REJECT: Point is further away from line " << *LineRunner->second << " than present closest line: " << distance << " >> " << MinDistance << "." << endl);
 | 
|---|
| [c15ca2] | 3540 |         }
 | 
|---|
 | 3541 |       }
 | 
|---|
 | 3542 |     }
 | 
|---|
 | 3543 |   }
 | 
|---|
| [6613ec] | 3544 |   delete (points);
 | 
|---|
| [c15ca2] | 3545 | 
 | 
|---|
 | 3546 |   // check whether closest line is "too close" :), then it's inside
 | 
|---|
| [48b47a] | 3547 |   if (ClosestLines.empty()) {
 | 
|---|
| [a67d19] | 3548 |     DoLog(0) && (Log() << Verbose(0) << "Is the only point, no one else is closeby." << endl);
 | 
|---|
| [c15ca2] | 3549 |     return NULL;
 | 
|---|
 | 3550 |   }
 | 
|---|
 | 3551 |   TriangleList * candidates = new TriangleList;
 | 
|---|
| [48b47a] | 3552 |   for (LineSet::iterator LineRunner = ClosestLines.begin(); LineRunner != ClosestLines.end(); LineRunner++)
 | 
|---|
 | 3553 |     for (TriangleMap::iterator Runner = (*LineRunner)->triangles.begin(); Runner != (*LineRunner)->triangles.end(); Runner++) {
 | 
|---|
| [6613ec] | 3554 |       candidates->push_back(Runner->second);
 | 
|---|
 | 3555 |     }
 | 
|---|
| [c15ca2] | 3556 |   return candidates;
 | 
|---|
| [6613ec] | 3557 | }
 | 
|---|
 | 3558 | ;
 | 
|---|
| [62bb91] | 3559 | 
 | 
|---|
 | 3560 | /** Finds closest triangle to a point.
 | 
|---|
 | 3561 |  * This basically just takes care of the degenerate case, which is not handled in FindClosestTrianglesToPoint().
 | 
|---|
 | 3562 |  * \param *out output stream for debugging
 | 
|---|
 | 3563 |  * \param *x Vector to look from
 | 
|---|
| [8db598] | 3564 |  * \param &distance contains found distance on return
 | 
|---|
| [62bb91] | 3565 |  * \return list of BoundaryTriangleSet of nearest triangles or NULL.
 | 
|---|
 | 3566 |  */
 | 
|---|
| [c15ca2] | 3567 | class BoundaryTriangleSet * Tesselation::FindClosestTriangleToVector(const Vector *x, const LinkedCell* LC) const
 | 
|---|
| [62bb91] | 3568 | {
 | 
|---|
| [6613ec] | 3569 |   Info FunctionInfo(__func__);
 | 
|---|
| [62bb91] | 3570 |   class BoundaryTriangleSet *result = NULL;
 | 
|---|
| [c15ca2] | 3571 |   TriangleList *triangles = FindClosestTrianglesToVector(x, LC);
 | 
|---|
 | 3572 |   TriangleList candidates;
 | 
|---|
| [57066a] | 3573 |   Vector Center;
 | 
|---|
| [71b20e] | 3574 |   Vector helper;
 | 
|---|
| [62bb91] | 3575 | 
 | 
|---|
| [71b20e] | 3576 |   if ((triangles == NULL) || (triangles->empty()))
 | 
|---|
| [62bb91] | 3577 |     return NULL;
 | 
|---|
 | 3578 | 
 | 
|---|
| [97498a] | 3579 |   // go through all and pick the one with the best alignment to x
 | 
|---|
| [6613ec] | 3580 |   double MinAlignment = 2. * M_PI;
 | 
|---|
| [c15ca2] | 3581 |   for (TriangleList::iterator Runner = triangles->begin(); Runner != triangles->end(); Runner++) {
 | 
|---|
| [71b20e] | 3582 |     (*Runner)->GetCenter(&Center);
 | 
|---|
| [273382] | 3583 |     helper = (*x) - Center;
 | 
|---|
 | 3584 |     const double Alignment = helper.Angle((*Runner)->NormalVector);
 | 
|---|
| [97498a] | 3585 |     if (Alignment < MinAlignment) {
 | 
|---|
 | 3586 |       result = *Runner;
 | 
|---|
 | 3587 |       MinAlignment = Alignment;
 | 
|---|
| [a67d19] | 3588 |       DoLog(1) && (Log() << Verbose(1) << "ACCEPT: Triangle " << *result << " is better aligned with " << MinAlignment << "." << endl);
 | 
|---|
| [71b20e] | 3589 |     } else {
 | 
|---|
| [a67d19] | 3590 |       DoLog(1) && (Log() << Verbose(1) << "REJECT: Triangle " << *result << " is worse aligned with " << MinAlignment << "." << endl);
 | 
|---|
| [57066a] | 3591 |     }
 | 
|---|
 | 3592 |   }
 | 
|---|
| [6613ec] | 3593 |   delete (triangles);
 | 
|---|
| [97498a] | 3594 | 
 | 
|---|
| [62bb91] | 3595 |   return result;
 | 
|---|
| [6613ec] | 3596 | }
 | 
|---|
 | 3597 | ;
 | 
|---|
| [62bb91] | 3598 | 
 | 
|---|
| [9473f6] | 3599 | /** Checks whether the provided Vector is within the Tesselation structure.
 | 
|---|
 | 3600 |  * Basically calls Tesselation::GetDistanceToSurface() and checks the sign of the return value.
 | 
|---|
 | 3601 |  * @param point of which to check the position
 | 
|---|
 | 3602 |  * @param *LC LinkedCell structure
 | 
|---|
 | 3603 |  *
 | 
|---|
 | 3604 |  * @return true if the point is inside the Tesselation structure, false otherwise
 | 
|---|
 | 3605 |  */
 | 
|---|
 | 3606 | bool Tesselation::IsInnerPoint(const Vector &Point, const LinkedCell* const LC) const
 | 
|---|
 | 3607 | {
 | 
|---|
| [8db598] | 3608 |   Info FunctionInfo(__func__);
 | 
|---|
| [6613ec] | 3609 |   TriangleIntersectionList Intersections(&Point, this, LC);
 | 
|---|
| [8db598] | 3610 | 
 | 
|---|
 | 3611 |   return Intersections.IsInside();
 | 
|---|
| [9473f6] | 3612 | }
 | 
|---|
| [6613ec] | 3613 | ;
 | 
|---|
| [9473f6] | 3614 | 
 | 
|---|
 | 3615 | /** Returns the distance to the surface given by the tesselation.
 | 
|---|
| [97498a] | 3616 |  * Calls FindClosestTriangleToVector() and checks whether the resulting triangle's BoundaryTriangleSet#NormalVector points
 | 
|---|
| [9473f6] | 3617 |  * towards or away from the given \a &Point. Additionally, we check whether it's normal to the normal vector, i.e. on the
 | 
|---|
 | 3618 |  * closest triangle's plane. Then, we have to check whether \a Point is inside the triangle or not to determine whether it's
 | 
|---|
 | 3619 |  * an inside or outside point. This is done by calling BoundaryTriangleSet::GetIntersectionInsideTriangle().
 | 
|---|
 | 3620 |  * In the end we additionally find the point on the triangle who was smallest distance to \a Point:
 | 
|---|
 | 3621 |  *  -# Separate distance from point to center in vector in NormalDirection and on the triangle plane.
 | 
|---|
 | 3622 |  *  -# Check whether vector on triangle plane points inside the triangle or crosses triangle bounds.
 | 
|---|
 | 3623 |  *  -# If inside, take it to calculate closest distance
 | 
|---|
 | 3624 |  *  -# If not, take intersection with BoundaryLine as distance
 | 
|---|
 | 3625 |  *
 | 
|---|
 | 3626 |  * @note distance is squared despite it still contains a sign to determine in-/outside!
 | 
|---|
| [62bb91] | 3627 |  *
 | 
|---|
 | 3628 |  * @param point of which to check the position
 | 
|---|
 | 3629 |  * @param *LC LinkedCell structure
 | 
|---|
 | 3630 |  *
 | 
|---|
| [244a84] | 3631 |  * @return >0 if outside, ==0 if on surface, <0 if inside
 | 
|---|
| [62bb91] | 3632 |  */
 | 
|---|
| [244a84] | 3633 | double Tesselation::GetDistanceSquaredToTriangle(const Vector &Point, const BoundaryTriangleSet* const triangle) const
 | 
|---|
| [62bb91] | 3634 | {
 | 
|---|
| [fcad4b] | 3635 |   Info FunctionInfo(__func__);
 | 
|---|
| [57066a] | 3636 |   Vector Center;
 | 
|---|
| [71b20e] | 3637 |   Vector helper;
 | 
|---|
| [97498a] | 3638 |   Vector DistanceToCenter;
 | 
|---|
 | 3639 |   Vector Intersection;
 | 
|---|
| [9473f6] | 3640 |   double distance = 0.;
 | 
|---|
| [57066a] | 3641 | 
 | 
|---|
| [244a84] | 3642 |   if (triangle == NULL) {// is boundary point or only point in point cloud?
 | 
|---|
| [a67d19] | 3643 |     DoLog(1) && (Log() << Verbose(1) << "No triangle given!" << endl);
 | 
|---|
| [244a84] | 3644 |     return -1.;
 | 
|---|
| [71b20e] | 3645 |   } else {
 | 
|---|
| [a67d19] | 3646 |     DoLog(1) && (Log() << Verbose(1) << "INFO: Closest triangle found is " << *triangle << " with normal vector " << triangle->NormalVector << "." << endl);
 | 
|---|
| [57066a] | 3647 |   }
 | 
|---|
 | 3648 | 
 | 
|---|
| [244a84] | 3649 |   triangle->GetCenter(&Center);
 | 
|---|
| [a67d19] | 3650 |   DoLog(2) && (Log() << Verbose(2) << "INFO: Central point of the triangle is " << Center << "." << endl);
 | 
|---|
| [273382] | 3651 |   DistanceToCenter = Center - Point;
 | 
|---|
| [a67d19] | 3652 |   DoLog(2) && (Log() << Verbose(2) << "INFO: Vector from point to test to center is " << DistanceToCenter << "." << endl);
 | 
|---|
| [97498a] | 3653 | 
 | 
|---|
 | 3654 |   // check whether we are on boundary
 | 
|---|
| [273382] | 3655 |   if (fabs(DistanceToCenter.ScalarProduct(triangle->NormalVector)) < MYEPSILON) {
 | 
|---|
| [97498a] | 3656 |     // calculate whether inside of triangle
 | 
|---|
| [273382] | 3657 |     DistanceToCenter = Point + triangle->NormalVector; // points outside
 | 
|---|
 | 3658 |     Center = Point - triangle->NormalVector; // points towards MolCenter
 | 
|---|
| [a67d19] | 3659 |     DoLog(1) && (Log() << Verbose(1) << "INFO: Calling Intersection with " << Center << " and " << DistanceToCenter << "." << endl);
 | 
|---|
| [244a84] | 3660 |     if (triangle->GetIntersectionInsideTriangle(&Center, &DistanceToCenter, &Intersection)) {
 | 
|---|
| [a67d19] | 3661 |       DoLog(1) && (Log() << Verbose(1) << Point << " is inner point: sufficiently close to boundary, " << Intersection << "." << endl);
 | 
|---|
| [9473f6] | 3662 |       return 0.;
 | 
|---|
| [97498a] | 3663 |     } else {
 | 
|---|
| [a67d19] | 3664 |       DoLog(1) && (Log() << Verbose(1) << Point << " is NOT an inner point: on triangle plane but outside of triangle bounds." << endl);
 | 
|---|
| [97498a] | 3665 |       return false;
 | 
|---|
 | 3666 |     }
 | 
|---|
| [57066a] | 3667 |   } else {
 | 
|---|
| [9473f6] | 3668 |     // calculate smallest distance
 | 
|---|
| [244a84] | 3669 |     distance = triangle->GetClosestPointInsideTriangle(&Point, &Intersection);
 | 
|---|
| [a67d19] | 3670 |     DoLog(1) && (Log() << Verbose(1) << "Closest point on triangle is " << Intersection << "." << endl);
 | 
|---|
| [9473f6] | 3671 | 
 | 
|---|
 | 3672 |     // then check direction to boundary
 | 
|---|
| [273382] | 3673 |     if (DistanceToCenter.ScalarProduct(triangle->NormalVector) > MYEPSILON) {
 | 
|---|
| [a67d19] | 3674 |       DoLog(1) && (Log() << Verbose(1) << Point << " is an inner point, " << distance << " below surface." << endl);
 | 
|---|
| [9473f6] | 3675 |       return -distance;
 | 
|---|
 | 3676 |     } else {
 | 
|---|
| [a67d19] | 3677 |       DoLog(1) && (Log() << Verbose(1) << Point << " is NOT an inner point, " << distance << " above surface." << endl);
 | 
|---|
| [9473f6] | 3678 |       return +distance;
 | 
|---|
 | 3679 |     }
 | 
|---|
| [57066a] | 3680 |   }
 | 
|---|
| [6613ec] | 3681 | }
 | 
|---|
 | 3682 | ;
 | 
|---|
| [62bb91] | 3683 | 
 | 
|---|
| [8db598] | 3684 | /** Calculates minimum distance from \a&Point to a tesselated surface.
 | 
|---|
| [244a84] | 3685 |  * Combines \sa FindClosestTrianglesToVector() and \sa GetDistanceSquaredToTriangle().
 | 
|---|
 | 3686 |  * \param &Point point to calculate distance from
 | 
|---|
 | 3687 |  * \param *LC needed for finding closest points fast
 | 
|---|
 | 3688 |  * \return distance squared to closest point on surface
 | 
|---|
 | 3689 |  */
 | 
|---|
| [8db598] | 3690 | double Tesselation::GetDistanceToSurface(const Vector &Point, const LinkedCell* const LC) const
 | 
|---|
| [244a84] | 3691 | {
 | 
|---|
| [8db598] | 3692 |   Info FunctionInfo(__func__);
 | 
|---|
| [6613ec] | 3693 |   TriangleIntersectionList Intersections(&Point, this, LC);
 | 
|---|
| [8db598] | 3694 | 
 | 
|---|
 | 3695 |   return Intersections.GetSmallestDistance();
 | 
|---|
| [6613ec] | 3696 | }
 | 
|---|
 | 3697 | ;
 | 
|---|
| [8db598] | 3698 | 
 | 
|---|
 | 3699 | /** Calculates minimum distance from \a&Point to a tesselated surface.
 | 
|---|
 | 3700 |  * Combines \sa FindClosestTrianglesToVector() and \sa GetDistanceSquaredToTriangle().
 | 
|---|
 | 3701 |  * \param &Point point to calculate distance from
 | 
|---|
 | 3702 |  * \param *LC needed for finding closest points fast
 | 
|---|
 | 3703 |  * \return distance squared to closest point on surface
 | 
|---|
 | 3704 |  */
 | 
|---|
 | 3705 | BoundaryTriangleSet * Tesselation::GetClosestTriangleOnSurface(const Vector &Point, const LinkedCell* const LC) const
 | 
|---|
 | 3706 | {
 | 
|---|
 | 3707 |   Info FunctionInfo(__func__);
 | 
|---|
| [6613ec] | 3708 |   TriangleIntersectionList Intersections(&Point, this, LC);
 | 
|---|
| [8db598] | 3709 | 
 | 
|---|
 | 3710 |   return Intersections.GetClosestTriangle();
 | 
|---|
| [6613ec] | 3711 | }
 | 
|---|
 | 3712 | ;
 | 
|---|
| [244a84] | 3713 | 
 | 
|---|
| [62bb91] | 3714 | /** Gets all points connected to the provided point by triangulation lines.
 | 
|---|
 | 3715 |  *
 | 
|---|
 | 3716 |  * @param *Point of which get all connected points
 | 
|---|
 | 3717 |  *
 | 
|---|
| [065e82] | 3718 |  * @return set of the all points linked to the provided one
 | 
|---|
| [62bb91] | 3719 |  */
 | 
|---|
| [c15ca2] | 3720 | TesselPointSet * Tesselation::GetAllConnectedPoints(const TesselPoint* const Point) const
 | 
|---|
| [62bb91] | 3721 | {
 | 
|---|
| [6613ec] | 3722 |   Info FunctionInfo(__func__);
 | 
|---|
 | 3723 |   TesselPointSet *connectedPoints = new TesselPointSet;
 | 
|---|
| [5c7bf8] | 3724 |   class BoundaryPointSet *ReferencePoint = NULL;
 | 
|---|
| [62bb91] | 3725 |   TesselPoint* current;
 | 
|---|
 | 3726 |   bool takePoint = false;
 | 
|---|
| [5c7bf8] | 3727 |   // find the respective boundary point
 | 
|---|
| [776b64] | 3728 |   PointMap::const_iterator PointRunner = PointsOnBoundary.find(Point->nr);
 | 
|---|
| [5c7bf8] | 3729 |   if (PointRunner != PointsOnBoundary.end()) {
 | 
|---|
 | 3730 |     ReferencePoint = PointRunner->second;
 | 
|---|
 | 3731 |   } else {
 | 
|---|
| [6613ec] | 3732 |     DoeLog(2) && (eLog() << Verbose(2) << "GetAllConnectedPoints() could not find the BoundaryPoint belonging to " << *Point << "." << endl);
 | 
|---|
| [5c7bf8] | 3733 |     ReferencePoint = NULL;
 | 
|---|
 | 3734 |   }
 | 
|---|
| [62bb91] | 3735 | 
 | 
|---|
| [065e82] | 3736 |   // little trick so that we look just through lines connect to the BoundaryPoint
 | 
|---|
| [5c7bf8] | 3737 |   // OR fall-back to look through all lines if there is no such BoundaryPoint
 | 
|---|
| [6613ec] | 3738 |   const LineMap *Lines;
 | 
|---|
 | 3739 |   ;
 | 
|---|
| [5c7bf8] | 3740 |   if (ReferencePoint != NULL)
 | 
|---|
 | 3741 |     Lines = &(ReferencePoint->lines);
 | 
|---|
| [776b64] | 3742 |   else
 | 
|---|
 | 3743 |     Lines = &LinesOnBoundary;
 | 
|---|
 | 3744 |   LineMap::const_iterator findLines = Lines->begin();
 | 
|---|
| [5c7bf8] | 3745 |   while (findLines != Lines->end()) {
 | 
|---|
| [6613ec] | 3746 |     takePoint = false;
 | 
|---|
 | 3747 | 
 | 
|---|
 | 3748 |     if (findLines->second->endpoints[0]->Nr == Point->nr) {
 | 
|---|
 | 3749 |       takePoint = true;
 | 
|---|
 | 3750 |       current = findLines->second->endpoints[1]->node;
 | 
|---|
 | 3751 |     } else if (findLines->second->endpoints[1]->Nr == Point->nr) {
 | 
|---|
 | 3752 |       takePoint = true;
 | 
|---|
 | 3753 |       current = findLines->second->endpoints[0]->node;
 | 
|---|
 | 3754 |     }
 | 
|---|
| [065e82] | 3755 | 
 | 
|---|
| [6613ec] | 3756 |     if (takePoint) {
 | 
|---|
| [a67d19] | 3757 |       DoLog(1) && (Log() << Verbose(1) << "INFO: Endpoint " << *current << " of line " << *(findLines->second) << " is enlisted." << endl);
 | 
|---|
| [6613ec] | 3758 |       connectedPoints->insert(current);
 | 
|---|
 | 3759 |     }
 | 
|---|
| [62bb91] | 3760 | 
 | 
|---|
| [6613ec] | 3761 |     findLines++;
 | 
|---|
| [62bb91] | 3762 |   }
 | 
|---|
 | 3763 | 
 | 
|---|
| [71b20e] | 3764 |   if (connectedPoints->empty()) { // if have not found any points
 | 
|---|
| [6613ec] | 3765 |     DoeLog(1) && (eLog() << Verbose(1) << "We have not found any connected points to " << *Point << "." << endl);
 | 
|---|
| [16d866] | 3766 |     return NULL;
 | 
|---|
 | 3767 |   }
 | 
|---|
| [065e82] | 3768 | 
 | 
|---|
| [16d866] | 3769 |   return connectedPoints;
 | 
|---|
| [6613ec] | 3770 | }
 | 
|---|
 | 3771 | ;
 | 
|---|
| [065e82] | 3772 | 
 | 
|---|
 | 3773 | /** Gets all points connected to the provided point by triangulation lines, ordered such that we have the circle round the point.
 | 
|---|
| [16d866] | 3774 |  * Maps them down onto the plane designated by the axis \a *Point and \a *Reference. The center of all points
 | 
|---|
 | 3775 |  * connected in the tesselation to \a *Point is mapped to spherical coordinates with the zero angle being given
 | 
|---|
 | 3776 |  * by the mapped down \a *Reference. Hence, the biggest and the smallest angles are those of the two shanks of the
 | 
|---|
 | 3777 |  * triangle we are looking for.
 | 
|---|
 | 3778 |  *
 | 
|---|
 | 3779 |  * @param *out output stream for debugging
 | 
|---|
| [27bd2f] | 3780 |  * @param *SetOfNeighbours all points for which the angle should be calculated
 | 
|---|
| [16d866] | 3781 |  * @param *Point of which get all connected points
 | 
|---|
| [065e82] | 3782 |  * @param *Reference Reference vector for zero angle or NULL for no preference
 | 
|---|
 | 3783 |  * @return list of the all points linked to the provided one
 | 
|---|
| [16d866] | 3784 |  */
 | 
|---|
| [c15ca2] | 3785 | TesselPointList * Tesselation::GetCircleOfConnectedTriangles(TesselPointSet *SetOfNeighbours, const TesselPoint* const Point, const Vector * const Reference) const
 | 
|---|
| [16d866] | 3786 | {
 | 
|---|
| [6613ec] | 3787 |   Info FunctionInfo(__func__);
 | 
|---|
| [16d866] | 3788 |   map<double, TesselPoint*> anglesOfPoints;
 | 
|---|
| [c15ca2] | 3789 |   TesselPointList *connectedCircle = new TesselPointList;
 | 
|---|
| [71b20e] | 3790 |   Vector PlaneNormal;
 | 
|---|
 | 3791 |   Vector AngleZero;
 | 
|---|
 | 3792 |   Vector OrthogonalVector;
 | 
|---|
 | 3793 |   Vector helper;
 | 
|---|
| [6613ec] | 3794 |   const TesselPoint * const TrianglePoints[3] = { Point, NULL, NULL };
 | 
|---|
| [c15ca2] | 3795 |   TriangleList *triangles = NULL;
 | 
|---|
| [71b20e] | 3796 | 
 | 
|---|
 | 3797 |   if (SetOfNeighbours == NULL) {
 | 
|---|
| [6613ec] | 3798 |     DoeLog(2) && (eLog() << Verbose(2) << "Could not find any connected points!" << endl);
 | 
|---|
 | 3799 |     delete (connectedCircle);
 | 
|---|
| [71b20e] | 3800 |     return NULL;
 | 
|---|
 | 3801 |   }
 | 
|---|
 | 3802 | 
 | 
|---|
 | 3803 |   // calculate central point
 | 
|---|
 | 3804 |   triangles = FindTriangles(TrianglePoints);
 | 
|---|
 | 3805 |   if ((triangles != NULL) && (!triangles->empty())) {
 | 
|---|
| [c15ca2] | 3806 |     for (TriangleList::iterator Runner = triangles->begin(); Runner != triangles->end(); Runner++)
 | 
|---|
| [273382] | 3807 |       PlaneNormal += (*Runner)->NormalVector;
 | 
|---|
| [71b20e] | 3808 |   } else {
 | 
|---|
| [6613ec] | 3809 |     DoeLog(0) && (eLog() << Verbose(0) << "Could not find any triangles for point " << *Point << "." << endl);
 | 
|---|
| [71b20e] | 3810 |     performCriticalExit();
 | 
|---|
 | 3811 |   }
 | 
|---|
| [6613ec] | 3812 |   PlaneNormal.Scale(1.0 / triangles->size());
 | 
|---|
| [a67d19] | 3813 |   DoLog(1) && (Log() << Verbose(1) << "INFO: Calculated PlaneNormal of all circle points is " << PlaneNormal << "." << endl);
 | 
|---|
| [71b20e] | 3814 |   PlaneNormal.Normalize();
 | 
|---|
 | 3815 | 
 | 
|---|
 | 3816 |   // construct one orthogonal vector
 | 
|---|
 | 3817 |   if (Reference != NULL) {
 | 
|---|
| [273382] | 3818 |     AngleZero = (*Reference) - (*Point->node);
 | 
|---|
 | 3819 |     AngleZero.ProjectOntoPlane(PlaneNormal);
 | 
|---|
| [71b20e] | 3820 |   }
 | 
|---|
| [6613ec] | 3821 |   if ((Reference == NULL) || (AngleZero.NormSquared() < MYEPSILON)) {
 | 
|---|
| [a67d19] | 3822 |     DoLog(1) && (Log() << Verbose(1) << "Using alternatively " << *(*SetOfNeighbours->begin())->node << " as angle 0 referencer." << endl);
 | 
|---|
| [273382] | 3823 |     AngleZero = (*(*SetOfNeighbours->begin())->node) - (*Point->node);
 | 
|---|
 | 3824 |     AngleZero.ProjectOntoPlane(PlaneNormal);
 | 
|---|
| [71b20e] | 3825 |     if (AngleZero.NormSquared() < MYEPSILON) {
 | 
|---|
| [6613ec] | 3826 |       DoeLog(0) && (eLog() << Verbose(0) << "CRITIAL: AngleZero is 0 even with alternative reference. The algorithm has to be changed here!" << endl);
 | 
|---|
| [71b20e] | 3827 |       performCriticalExit();
 | 
|---|
 | 3828 |     }
 | 
|---|
 | 3829 |   }
 | 
|---|
| [a67d19] | 3830 |   DoLog(1) && (Log() << Verbose(1) << "INFO: Reference vector on this plane representing angle 0 is " << AngleZero << "." << endl);
 | 
|---|
| [71b20e] | 3831 |   if (AngleZero.NormSquared() > MYEPSILON)
 | 
|---|
| [0a4f7f] | 3832 |     OrthogonalVector = Plane(PlaneNormal, AngleZero,0).getNormal();
 | 
|---|
| [71b20e] | 3833 |   else
 | 
|---|
| [0a4f7f] | 3834 |     OrthogonalVector.MakeNormalTo(PlaneNormal);
 | 
|---|
| [a67d19] | 3835 |   DoLog(1) && (Log() << Verbose(1) << "INFO: OrthogonalVector on plane is " << OrthogonalVector << "." << endl);
 | 
|---|
| [71b20e] | 3836 | 
 | 
|---|
 | 3837 |   // go through all connected points and calculate angle
 | 
|---|
| [c15ca2] | 3838 |   for (TesselPointSet::iterator listRunner = SetOfNeighbours->begin(); listRunner != SetOfNeighbours->end(); listRunner++) {
 | 
|---|
| [273382] | 3839 |     helper = (*(*listRunner)->node) - (*Point->node);
 | 
|---|
 | 3840 |     helper.ProjectOntoPlane(PlaneNormal);
 | 
|---|
| [71b20e] | 3841 |     double angle = GetAngle(helper, AngleZero, OrthogonalVector);
 | 
|---|
| [a67d19] | 3842 |     DoLog(0) && (Log() << Verbose(0) << "INFO: Calculated angle is " << angle << " for point " << **listRunner << "." << endl);
 | 
|---|
| [6613ec] | 3843 |     anglesOfPoints.insert(pair<double, TesselPoint*> (angle, (*listRunner)));
 | 
|---|
| [71b20e] | 3844 |   }
 | 
|---|
 | 3845 | 
 | 
|---|
| [6613ec] | 3846 |   for (map<double, TesselPoint*>::iterator AngleRunner = anglesOfPoints.begin(); AngleRunner != anglesOfPoints.end(); AngleRunner++) {
 | 
|---|
| [71b20e] | 3847 |     connectedCircle->push_back(AngleRunner->second);
 | 
|---|
 | 3848 |   }
 | 
|---|
 | 3849 | 
 | 
|---|
 | 3850 |   return connectedCircle;
 | 
|---|
 | 3851 | }
 | 
|---|
 | 3852 | 
 | 
|---|
 | 3853 | /** Gets all points connected to the provided point by triangulation lines, ordered such that we have the circle round the point.
 | 
|---|
 | 3854 |  * Maps them down onto the plane designated by the axis \a *Point and \a *Reference. The center of all points
 | 
|---|
 | 3855 |  * connected in the tesselation to \a *Point is mapped to spherical coordinates with the zero angle being given
 | 
|---|
 | 3856 |  * by the mapped down \a *Reference. Hence, the biggest and the smallest angles are those of the two shanks of the
 | 
|---|
 | 3857 |  * triangle we are looking for.
 | 
|---|
 | 3858 |  *
 | 
|---|
 | 3859 |  * @param *SetOfNeighbours all points for which the angle should be calculated
 | 
|---|
 | 3860 |  * @param *Point of which get all connected points
 | 
|---|
 | 3861 |  * @param *Reference Reference vector for zero angle or NULL for no preference
 | 
|---|
 | 3862 |  * @return list of the all points linked to the provided one
 | 
|---|
 | 3863 |  */
 | 
|---|
| [c15ca2] | 3864 | TesselPointList * Tesselation::GetCircleOfSetOfPoints(TesselPointSet *SetOfNeighbours, const TesselPoint* const Point, const Vector * const Reference) const
 | 
|---|
| [71b20e] | 3865 | {
 | 
|---|
 | 3866 |   Info FunctionInfo(__func__);
 | 
|---|
 | 3867 |   map<double, TesselPoint*> anglesOfPoints;
 | 
|---|
| [c15ca2] | 3868 |   TesselPointList *connectedCircle = new TesselPointList;
 | 
|---|
| [065e82] | 3869 |   Vector center;
 | 
|---|
 | 3870 |   Vector PlaneNormal;
 | 
|---|
 | 3871 |   Vector AngleZero;
 | 
|---|
 | 3872 |   Vector OrthogonalVector;
 | 
|---|
 | 3873 |   Vector helper;
 | 
|---|
| [62bb91] | 3874 | 
 | 
|---|
| [27bd2f] | 3875 |   if (SetOfNeighbours == NULL) {
 | 
|---|
| [6613ec] | 3876 |     DoeLog(2) && (eLog() << Verbose(2) << "Could not find any connected points!" << endl);
 | 
|---|
 | 3877 |     delete (connectedCircle);
 | 
|---|
| [99593f] | 3878 |     return NULL;
 | 
|---|
 | 3879 |   }
 | 
|---|
| [a2028e] | 3880 | 
 | 
|---|
| [97498a] | 3881 |   // check whether there's something to do
 | 
|---|
 | 3882 |   if (SetOfNeighbours->size() < 3) {
 | 
|---|
 | 3883 |     for (TesselPointSet::iterator TesselRunner = SetOfNeighbours->begin(); TesselRunner != SetOfNeighbours->end(); TesselRunner++)
 | 
|---|
 | 3884 |       connectedCircle->push_back(*TesselRunner);
 | 
|---|
 | 3885 |     return connectedCircle;
 | 
|---|
 | 3886 |   }
 | 
|---|
 | 3887 | 
 | 
|---|
| [a67d19] | 3888 |   DoLog(1) && (Log() << Verbose(1) << "INFO: Point is " << *Point << " and Reference is " << *Reference << "." << endl);
 | 
|---|
| [16d866] | 3889 |   // calculate central point
 | 
|---|
| [97498a] | 3890 |   TesselPointSet::const_iterator TesselA = SetOfNeighbours->begin();
 | 
|---|
 | 3891 |   TesselPointSet::const_iterator TesselB = SetOfNeighbours->begin();
 | 
|---|
 | 3892 |   TesselPointSet::const_iterator TesselC = SetOfNeighbours->begin();
 | 
|---|
 | 3893 |   TesselB++;
 | 
|---|
 | 3894 |   TesselC++;
 | 
|---|
 | 3895 |   TesselC++;
 | 
|---|
 | 3896 |   int counter = 0;
 | 
|---|
 | 3897 |   while (TesselC != SetOfNeighbours->end()) {
 | 
|---|
| [0a4f7f] | 3898 |     helper = Plane(*((*TesselA)->node),
 | 
|---|
 | 3899 |                    *((*TesselB)->node),
 | 
|---|
 | 3900 |                    *((*TesselC)->node)).getNormal();
 | 
|---|
| [a67d19] | 3901 |     DoLog(0) && (Log() << Verbose(0) << "Making normal vector out of " << *(*TesselA) << ", " << *(*TesselB) << " and " << *(*TesselC) << ":" << helper << endl);
 | 
|---|
| [97498a] | 3902 |     counter++;
 | 
|---|
 | 3903 |     TesselA++;
 | 
|---|
 | 3904 |     TesselB++;
 | 
|---|
 | 3905 |     TesselC++;
 | 
|---|
| [273382] | 3906 |     PlaneNormal += helper;
 | 
|---|
| [97498a] | 3907 |   }
 | 
|---|
 | 3908 |   //Log() << Verbose(0) << "Summed vectors " << center << "; number of points " << connectedPoints.size()
 | 
|---|
 | 3909 |   //  << "; scale factor " << counter;
 | 
|---|
| [6613ec] | 3910 |   PlaneNormal.Scale(1.0 / (double) counter);
 | 
|---|
 | 3911 |   //  Log() << Verbose(1) << "INFO: Calculated center of all circle points is " << center << "." << endl;
 | 
|---|
 | 3912 |   //
 | 
|---|
 | 3913 |   //  // projection plane of the circle is at the closes Point and normal is pointing away from center of all circle points
 | 
|---|
 | 3914 |   //  PlaneNormal.CopyVector(Point->node);
 | 
|---|
 | 3915 |   //  PlaneNormal.SubtractVector(¢er);
 | 
|---|
 | 3916 |   //  PlaneNormal.Normalize();
 | 
|---|
| [a67d19] | 3917 |   DoLog(1) && (Log() << Verbose(1) << "INFO: Calculated plane normal of circle is " << PlaneNormal << "." << endl);
 | 
|---|
| [62bb91] | 3918 | 
 | 
|---|
 | 3919 |   // construct one orthogonal vector
 | 
|---|
| [a2028e] | 3920 |   if (Reference != NULL) {
 | 
|---|
| [273382] | 3921 |     AngleZero = (*Reference) - (*Point->node);
 | 
|---|
 | 3922 |     AngleZero.ProjectOntoPlane(PlaneNormal);
 | 
|---|
| [a2028e] | 3923 |   }
 | 
|---|
 | 3924 |   if ((Reference == NULL) || (AngleZero.NormSquared() < MYEPSILON )) {
 | 
|---|
| [a67d19] | 3925 |     DoLog(1) && (Log() << Verbose(1) << "Using alternatively " << *(*SetOfNeighbours->begin())->node << " as angle 0 referencer." << endl);
 | 
|---|
| [273382] | 3926 |     AngleZero = (*(*SetOfNeighbours->begin())->node) - (*Point->node);
 | 
|---|
 | 3927 |     AngleZero.ProjectOntoPlane(PlaneNormal);
 | 
|---|
| [a2028e] | 3928 |     if (AngleZero.NormSquared() < MYEPSILON) {
 | 
|---|
| [6613ec] | 3929 |       DoeLog(0) && (eLog() << Verbose(0) << "CRITIAL: AngleZero is 0 even with alternative reference. The algorithm has to be changed here!" << endl);
 | 
|---|
| [a2028e] | 3930 |       performCriticalExit();
 | 
|---|
 | 3931 |     }
 | 
|---|
 | 3932 |   }
 | 
|---|
| [a67d19] | 3933 |   DoLog(1) && (Log() << Verbose(1) << "INFO: Reference vector on this plane representing angle 0 is " << AngleZero << "." << endl);
 | 
|---|
| [a2028e] | 3934 |   if (AngleZero.NormSquared() > MYEPSILON)
 | 
|---|
| [0a4f7f] | 3935 |     OrthogonalVector = Plane(PlaneNormal, AngleZero,0).getNormal();
 | 
|---|
| [a2028e] | 3936 |   else
 | 
|---|
| [0a4f7f] | 3937 |     OrthogonalVector.MakeNormalTo(PlaneNormal);
 | 
|---|
| [a67d19] | 3938 |   DoLog(1) && (Log() << Verbose(1) << "INFO: OrthogonalVector on plane is " << OrthogonalVector << "." << endl);
 | 
|---|
| [16d866] | 3939 | 
 | 
|---|
| [5c7bf8] | 3940 |   // go through all connected points and calculate angle
 | 
|---|
| [6613ec] | 3941 |   pair<map<double, TesselPoint*>::iterator, bool> InserterTest;
 | 
|---|
| [c15ca2] | 3942 |   for (TesselPointSet::iterator listRunner = SetOfNeighbours->begin(); listRunner != SetOfNeighbours->end(); listRunner++) {
 | 
|---|
| [273382] | 3943 |     helper = (*(*listRunner)->node) - (*Point->node);
 | 
|---|
 | 3944 |     helper.ProjectOntoPlane(PlaneNormal);
 | 
|---|
| [f1cccd] | 3945 |     double angle = GetAngle(helper, AngleZero, OrthogonalVector);
 | 
|---|
| [97498a] | 3946 |     if (angle > M_PI) // the correction is of no use here (and not desired)
 | 
|---|
| [6613ec] | 3947 |       angle = 2. * M_PI - angle;
 | 
|---|
| [a67d19] | 3948 |     DoLog(0) && (Log() << Verbose(0) << "INFO: Calculated angle between " << helper << " and " << AngleZero << " is " << angle << " for point " << **listRunner << "." << endl);
 | 
|---|
| [6613ec] | 3949 |     InserterTest = anglesOfPoints.insert(pair<double, TesselPoint*> (angle, (*listRunner)));
 | 
|---|
| [c15ca2] | 3950 |     if (!InserterTest.second) {
 | 
|---|
| [6613ec] | 3951 |       DoeLog(0) && (eLog() << Verbose(0) << "GetCircleOfSetOfPoints() got two atoms with same angle: " << *((InserterTest.first)->second) << " and " << (*listRunner) << endl);
 | 
|---|
| [c15ca2] | 3952 |       performCriticalExit();
 | 
|---|
 | 3953 |     }
 | 
|---|
| [62bb91] | 3954 |   }
 | 
|---|
 | 3955 | 
 | 
|---|
| [6613ec] | 3956 |   for (map<double, TesselPoint*>::iterator AngleRunner = anglesOfPoints.begin(); AngleRunner != anglesOfPoints.end(); AngleRunner++) {
 | 
|---|
| [065e82] | 3957 |     connectedCircle->push_back(AngleRunner->second);
 | 
|---|
 | 3958 |   }
 | 
|---|
| [62bb91] | 3959 | 
 | 
|---|
| [065e82] | 3960 |   return connectedCircle;
 | 
|---|
 | 3961 | }
 | 
|---|
| [62bb91] | 3962 | 
 | 
|---|
| [065e82] | 3963 | /** Gets all points connected to the provided point by triangulation lines, ordered such that we walk along a closed path.
 | 
|---|
 | 3964 |  *
 | 
|---|
 | 3965 |  * @param *out output stream for debugging
 | 
|---|
 | 3966 |  * @param *Point of which get all connected points
 | 
|---|
 | 3967 |  * @return list of the all points linked to the provided one
 | 
|---|
 | 3968 |  */
 | 
|---|
| [244a84] | 3969 | ListOfTesselPointList * Tesselation::GetPathsOfConnectedPoints(const TesselPoint* const Point) const
 | 
|---|
| [065e82] | 3970 | {
 | 
|---|
| [6613ec] | 3971 |   Info FunctionInfo(__func__);
 | 
|---|
| [065e82] | 3972 |   map<double, TesselPoint*> anglesOfPoints;
 | 
|---|
| [6613ec] | 3973 |   list<TesselPointList *> *ListOfPaths = new list<TesselPointList *> ;
 | 
|---|
| [c15ca2] | 3974 |   TesselPointList *connectedPath = NULL;
 | 
|---|
| [065e82] | 3975 |   Vector center;
 | 
|---|
 | 3976 |   Vector PlaneNormal;
 | 
|---|
 | 3977 |   Vector AngleZero;
 | 
|---|
 | 3978 |   Vector OrthogonalVector;
 | 
|---|
 | 3979 |   Vector helper;
 | 
|---|
 | 3980 |   class BoundaryPointSet *ReferencePoint = NULL;
 | 
|---|
 | 3981 |   class BoundaryPointSet *CurrentPoint = NULL;
 | 
|---|
 | 3982 |   class BoundaryTriangleSet *triangle = NULL;
 | 
|---|
 | 3983 |   class BoundaryLineSet *CurrentLine = NULL;
 | 
|---|
 | 3984 |   class BoundaryLineSet *StartLine = NULL;
 | 
|---|
 | 3985 |   // find the respective boundary point
 | 
|---|
| [776b64] | 3986 |   PointMap::const_iterator PointRunner = PointsOnBoundary.find(Point->nr);
 | 
|---|
| [065e82] | 3987 |   if (PointRunner != PointsOnBoundary.end()) {
 | 
|---|
 | 3988 |     ReferencePoint = PointRunner->second;
 | 
|---|
 | 3989 |   } else {
 | 
|---|
| [6613ec] | 3990 |     DoeLog(1) && (eLog() << Verbose(1) << "GetPathOfConnectedPoints() could not find the BoundaryPoint belonging to " << *Point << "." << endl);
 | 
|---|
| [065e82] | 3991 |     return NULL;
 | 
|---|
 | 3992 |   }
 | 
|---|
 | 3993 | 
 | 
|---|
| [6613ec] | 3994 |   map<class BoundaryLineSet *, bool> TouchedLine;
 | 
|---|
 | 3995 |   map<class BoundaryTriangleSet *, bool> TouchedTriangle;
 | 
|---|
 | 3996 |   map<class BoundaryLineSet *, bool>::iterator LineRunner;
 | 
|---|
 | 3997 |   map<class BoundaryTriangleSet *, bool>::iterator TriangleRunner;
 | 
|---|
| [57066a] | 3998 |   for (LineMap::iterator Runner = ReferencePoint->lines.begin(); Runner != ReferencePoint->lines.end(); Runner++) {
 | 
|---|
| [6613ec] | 3999 |     TouchedLine.insert(pair<class BoundaryLineSet *, bool> (Runner->second, false));
 | 
|---|
| [57066a] | 4000 |     for (TriangleMap::iterator Sprinter = Runner->second->triangles.begin(); Sprinter != Runner->second->triangles.end(); Sprinter++)
 | 
|---|
| [6613ec] | 4001 |       TouchedTriangle.insert(pair<class BoundaryTriangleSet *, bool> (Sprinter->second, false));
 | 
|---|
| [57066a] | 4002 |   }
 | 
|---|
| [065e82] | 4003 |   if (!ReferencePoint->lines.empty()) {
 | 
|---|
 | 4004 |     for (LineMap::iterator runner = ReferencePoint->lines.begin(); runner != ReferencePoint->lines.end(); runner++) {
 | 
|---|
| [57066a] | 4005 |       LineRunner = TouchedLine.find(runner->second);
 | 
|---|
 | 4006 |       if (LineRunner == TouchedLine.end()) {
 | 
|---|
| [6613ec] | 4007 |         DoeLog(1) && (eLog() << Verbose(1) << "I could not find " << *runner->second << " in the touched list." << endl);
 | 
|---|
| [57066a] | 4008 |       } else if (!LineRunner->second) {
 | 
|---|
 | 4009 |         LineRunner->second = true;
 | 
|---|
| [c15ca2] | 4010 |         connectedPath = new TesselPointList;
 | 
|---|
| [065e82] | 4011 |         triangle = NULL;
 | 
|---|
 | 4012 |         CurrentLine = runner->second;
 | 
|---|
 | 4013 |         StartLine = CurrentLine;
 | 
|---|
 | 4014 |         CurrentPoint = CurrentLine->GetOtherEndpoint(ReferencePoint);
 | 
|---|
| [a67d19] | 4015 |         DoLog(1) && (Log() << Verbose(1) << "INFO: Beginning path retrieval at " << *CurrentPoint << " of line " << *CurrentLine << "." << endl);
 | 
|---|
| [065e82] | 4016 |         do {
 | 
|---|
 | 4017 |           // push current one
 | 
|---|
| [a67d19] | 4018 |           DoLog(1) && (Log() << Verbose(1) << "INFO: Putting " << *CurrentPoint << " at end of path." << endl);
 | 
|---|
| [065e82] | 4019 |           connectedPath->push_back(CurrentPoint->node);
 | 
|---|
 | 4020 | 
 | 
|---|
 | 4021 |           // find next triangle
 | 
|---|
| [57066a] | 4022 |           for (TriangleMap::iterator Runner = CurrentLine->triangles.begin(); Runner != CurrentLine->triangles.end(); Runner++) {
 | 
|---|
| [a67d19] | 4023 |             DoLog(1) && (Log() << Verbose(1) << "INFO: Inspecting triangle " << *Runner->second << "." << endl);
 | 
|---|
| [57066a] | 4024 |             if ((Runner->second != triangle)) { // look for first triangle not equal to old one
 | 
|---|
 | 4025 |               triangle = Runner->second;
 | 
|---|
 | 4026 |               TriangleRunner = TouchedTriangle.find(triangle);
 | 
|---|
 | 4027 |               if (TriangleRunner != TouchedTriangle.end()) {
 | 
|---|
 | 4028 |                 if (!TriangleRunner->second) {
 | 
|---|
 | 4029 |                   TriangleRunner->second = true;
 | 
|---|
| [a67d19] | 4030 |                   DoLog(1) && (Log() << Verbose(1) << "INFO: Connecting triangle is " << *triangle << "." << endl);
 | 
|---|
| [57066a] | 4031 |                   break;
 | 
|---|
 | 4032 |                 } else {
 | 
|---|
| [a67d19] | 4033 |                   DoLog(1) && (Log() << Verbose(1) << "INFO: Skipping " << *triangle << ", as we have already visited it." << endl);
 | 
|---|
| [57066a] | 4034 |                   triangle = NULL;
 | 
|---|
 | 4035 |                 }
 | 
|---|
 | 4036 |               } else {
 | 
|---|
| [6613ec] | 4037 |                 DoeLog(1) && (eLog() << Verbose(1) << "I could not find " << *triangle << " in the touched list." << endl);
 | 
|---|
| [57066a] | 4038 |                 triangle = NULL;
 | 
|---|
 | 4039 |               }
 | 
|---|
| [065e82] | 4040 |             }
 | 
|---|
 | 4041 |           }
 | 
|---|
| [57066a] | 4042 |           if (triangle == NULL)
 | 
|---|
 | 4043 |             break;
 | 
|---|
| [065e82] | 4044 |           // find next line
 | 
|---|
| [6613ec] | 4045 |           for (int i = 0; i < 3; i++) {
 | 
|---|
| [065e82] | 4046 |             if ((triangle->lines[i] != CurrentLine) && (triangle->lines[i]->ContainsBoundaryPoint(ReferencePoint))) { // not the current line and still containing Point
 | 
|---|
 | 4047 |               CurrentLine = triangle->lines[i];
 | 
|---|
| [a67d19] | 4048 |               DoLog(1) && (Log() << Verbose(1) << "INFO: Connecting line is " << *CurrentLine << "." << endl);
 | 
|---|
| [065e82] | 4049 |               break;
 | 
|---|
 | 4050 |             }
 | 
|---|
 | 4051 |           }
 | 
|---|
| [57066a] | 4052 |           LineRunner = TouchedLine.find(CurrentLine);
 | 
|---|
 | 4053 |           if (LineRunner == TouchedLine.end())
 | 
|---|
| [6613ec] | 4054 |             DoeLog(1) && (eLog() << Verbose(1) << "I could not find " << *CurrentLine << " in the touched list." << endl);
 | 
|---|
| [065e82] | 4055 |           else
 | 
|---|
| [57066a] | 4056 |             LineRunner->second = true;
 | 
|---|
| [065e82] | 4057 |           // find next point
 | 
|---|
 | 4058 |           CurrentPoint = CurrentLine->GetOtherEndpoint(ReferencePoint);
 | 
|---|
 | 4059 | 
 | 
|---|
 | 4060 |         } while (CurrentLine != StartLine);
 | 
|---|
 | 4061 |         // last point is missing, as it's on start line
 | 
|---|
| [a67d19] | 4062 |         DoLog(1) && (Log() << Verbose(1) << "INFO: Putting " << *CurrentPoint << " at end of path." << endl);
 | 
|---|
| [57066a] | 4063 |         if (StartLine->GetOtherEndpoint(ReferencePoint)->node != connectedPath->back())
 | 
|---|
 | 4064 |           connectedPath->push_back(StartLine->GetOtherEndpoint(ReferencePoint)->node);
 | 
|---|
| [065e82] | 4065 | 
 | 
|---|
 | 4066 |         ListOfPaths->push_back(connectedPath);
 | 
|---|
 | 4067 |       } else {
 | 
|---|
| [a67d19] | 4068 |         DoLog(1) && (Log() << Verbose(1) << "INFO: Skipping " << *runner->second << ", as we have already visited it." << endl);
 | 
|---|
| [065e82] | 4069 |       }
 | 
|---|
 | 4070 |     }
 | 
|---|
 | 4071 |   } else {
 | 
|---|
| [6613ec] | 4072 |     DoeLog(1) && (eLog() << Verbose(1) << "There are no lines attached to " << *ReferencePoint << "." << endl);
 | 
|---|
| [065e82] | 4073 |   }
 | 
|---|
 | 4074 | 
 | 
|---|
 | 4075 |   return ListOfPaths;
 | 
|---|
| [62bb91] | 4076 | }
 | 
|---|
 | 4077 | 
 | 
|---|
| [065e82] | 4078 | /** Gets all closed paths on the circle of points connected to the provided point by triangulation lines, if this very point is removed.
 | 
|---|
 | 4079 |  * From GetPathsOfConnectedPoints() extracts all single loops of intracrossing paths in the list of closed paths.
 | 
|---|
 | 4080 |  * @param *out output stream for debugging
 | 
|---|
 | 4081 |  * @param *Point of which get all connected points
 | 
|---|
 | 4082 |  * @return list of the closed paths
 | 
|---|
 | 4083 |  */
 | 
|---|
| [244a84] | 4084 | ListOfTesselPointList * Tesselation::GetClosedPathsOfConnectedPoints(const TesselPoint* const Point) const
 | 
|---|
| [065e82] | 4085 | {
 | 
|---|
| [6613ec] | 4086 |   Info FunctionInfo(__func__);
 | 
|---|
| [c15ca2] | 4087 |   list<TesselPointList *> *ListofPaths = GetPathsOfConnectedPoints(Point);
 | 
|---|
| [6613ec] | 4088 |   list<TesselPointList *> *ListofClosedPaths = new list<TesselPointList *> ;
 | 
|---|
| [c15ca2] | 4089 |   TesselPointList *connectedPath = NULL;
 | 
|---|
 | 4090 |   TesselPointList *newPath = NULL;
 | 
|---|
| [065e82] | 4091 |   int count = 0;
 | 
|---|
| [c15ca2] | 4092 |   TesselPointList::iterator CircleRunner;
 | 
|---|
 | 4093 |   TesselPointList::iterator CircleStart;
 | 
|---|
| [065e82] | 4094 | 
 | 
|---|
| [6613ec] | 4095 |   for (list<TesselPointList *>::iterator ListRunner = ListofPaths->begin(); ListRunner != ListofPaths->end(); ListRunner++) {
 | 
|---|
| [065e82] | 4096 |     connectedPath = *ListRunner;
 | 
|---|
 | 4097 | 
 | 
|---|
| [a67d19] | 4098 |     DoLog(1) && (Log() << Verbose(1) << "INFO: Current path is " << connectedPath << "." << endl);
 | 
|---|
| [065e82] | 4099 | 
 | 
|---|
 | 4100 |     // go through list, look for reappearance of starting Point and count
 | 
|---|
 | 4101 |     CircleStart = connectedPath->begin();
 | 
|---|
 | 4102 |     // go through list, look for reappearance of starting Point and create list
 | 
|---|
| [c15ca2] | 4103 |     TesselPointList::iterator Marker = CircleStart;
 | 
|---|
| [065e82] | 4104 |     for (CircleRunner = CircleStart; CircleRunner != connectedPath->end(); CircleRunner++) {
 | 
|---|
 | 4105 |       if ((*CircleRunner == *CircleStart) && (CircleRunner != CircleStart)) { // is not the very first point
 | 
|---|
 | 4106 |         // we have a closed circle from Marker to new Marker
 | 
|---|
| [a67d19] | 4107 |         DoLog(1) && (Log() << Verbose(1) << count + 1 << ". closed path consists of: ");
 | 
|---|
| [c15ca2] | 4108 |         newPath = new TesselPointList;
 | 
|---|
 | 4109 |         TesselPointList::iterator CircleSprinter = Marker;
 | 
|---|
| [065e82] | 4110 |         for (; CircleSprinter != CircleRunner; CircleSprinter++) {
 | 
|---|
 | 4111 |           newPath->push_back(*CircleSprinter);
 | 
|---|
| [a67d19] | 4112 |           DoLog(0) && (Log() << Verbose(0) << (**CircleSprinter) << " <-> ");
 | 
|---|
| [065e82] | 4113 |         }
 | 
|---|
| [a67d19] | 4114 |         DoLog(0) && (Log() << Verbose(0) << ".." << endl);
 | 
|---|
| [065e82] | 4115 |         count++;
 | 
|---|
 | 4116 |         Marker = CircleRunner;
 | 
|---|
 | 4117 | 
 | 
|---|
 | 4118 |         // add to list
 | 
|---|
 | 4119 |         ListofClosedPaths->push_back(newPath);
 | 
|---|
 | 4120 |       }
 | 
|---|
 | 4121 |     }
 | 
|---|
 | 4122 |   }
 | 
|---|
| [a67d19] | 4123 |   DoLog(1) && (Log() << Verbose(1) << "INFO: " << count << " closed additional path(s) have been created." << endl);
 | 
|---|
| [065e82] | 4124 | 
 | 
|---|
 | 4125 |   // delete list of paths
 | 
|---|
 | 4126 |   while (!ListofPaths->empty()) {
 | 
|---|
 | 4127 |     connectedPath = *(ListofPaths->begin());
 | 
|---|
 | 4128 |     ListofPaths->remove(connectedPath);
 | 
|---|
| [6613ec] | 4129 |     delete (connectedPath);
 | 
|---|
| [065e82] | 4130 |   }
 | 
|---|
| [6613ec] | 4131 |   delete (ListofPaths);
 | 
|---|
| [065e82] | 4132 | 
 | 
|---|
 | 4133 |   // exit
 | 
|---|
 | 4134 |   return ListofClosedPaths;
 | 
|---|
| [6613ec] | 4135 | }
 | 
|---|
 | 4136 | ;
 | 
|---|
| [065e82] | 4137 | 
 | 
|---|
 | 4138 | /** Gets all belonging triangles for a given BoundaryPointSet.
 | 
|---|
 | 4139 |  * \param *out output stream for debugging
 | 
|---|
 | 4140 |  * \param *Point BoundaryPoint
 | 
|---|
 | 4141 |  * \return pointer to allocated list of triangles
 | 
|---|
 | 4142 |  */
 | 
|---|
| [c15ca2] | 4143 | TriangleSet *Tesselation::GetAllTriangles(const BoundaryPointSet * const Point) const
 | 
|---|
| [065e82] | 4144 | {
 | 
|---|
| [6613ec] | 4145 |   Info FunctionInfo(__func__);
 | 
|---|
 | 4146 |   TriangleSet *connectedTriangles = new TriangleSet;
 | 
|---|
| [065e82] | 4147 | 
 | 
|---|
 | 4148 |   if (Point == NULL) {
 | 
|---|
| [6613ec] | 4149 |     DoeLog(1) && (eLog() << Verbose(1) << "Point given is NULL." << endl);
 | 
|---|
| [065e82] | 4150 |   } else {
 | 
|---|
 | 4151 |     // go through its lines and insert all triangles
 | 
|---|
| [776b64] | 4152 |     for (LineMap::const_iterator LineRunner = Point->lines.begin(); LineRunner != Point->lines.end(); LineRunner++)
 | 
|---|
| [065e82] | 4153 |       for (TriangleMap::iterator TriangleRunner = (LineRunner->second)->triangles.begin(); TriangleRunner != (LineRunner->second)->triangles.end(); TriangleRunner++) {
 | 
|---|
| [6613ec] | 4154 |         connectedTriangles->insert(TriangleRunner->second);
 | 
|---|
 | 4155 |       }
 | 
|---|
| [065e82] | 4156 |   }
 | 
|---|
 | 4157 | 
 | 
|---|
 | 4158 |   return connectedTriangles;
 | 
|---|
| [6613ec] | 4159 | }
 | 
|---|
 | 4160 | ;
 | 
|---|
| [065e82] | 4161 | 
 | 
|---|
| [16d866] | 4162 | /** Removes a boundary point from the envelope while keeping it closed.
 | 
|---|
| [57066a] | 4163 |  * We remove the old triangles connected to the point and re-create new triangles to close the surface following this ansatz:
 | 
|---|
 | 4164 |  *  -# a closed path(s) of boundary points surrounding the point to be removed is constructed
 | 
|---|
 | 4165 |  *  -# on each closed path, we pick three adjacent points, create a triangle with them and subtract the middle point from the path
 | 
|---|
 | 4166 |  *  -# we advance two points (i.e. the next triangle will start at the ending point of the last triangle) and continue as before
 | 
|---|
 | 4167 |  *  -# the surface is closed, when the path is empty
 | 
|---|
 | 4168 |  * Thereby, we (hopefully) make sure that the removed points remains beneath the surface (this is checked via IsInnerPoint eventually).
 | 
|---|
| [16d866] | 4169 |  * \param *out output stream for debugging
 | 
|---|
 | 4170 |  * \param *point point to be removed
 | 
|---|
 | 4171 |  * \return volume added to the volume inside the tesselated surface by the removal
 | 
|---|
 | 4172 |  */
 | 
|---|
| [6613ec] | 4173 | double Tesselation::RemovePointFromTesselatedSurface(class BoundaryPointSet *point)
 | 
|---|
 | 4174 | {
 | 
|---|
| [16d866] | 4175 |   class BoundaryLineSet *line = NULL;
 | 
|---|
 | 4176 |   class BoundaryTriangleSet *triangle = NULL;
 | 
|---|
| [57066a] | 4177 |   Vector OldPoint, NormalVector;
 | 
|---|
| [16d866] | 4178 |   double volume = 0;
 | 
|---|
 | 4179 |   int count = 0;
 | 
|---|
 | 4180 | 
 | 
|---|
| [1d9b7aa] | 4181 |   if (point == NULL) {
 | 
|---|
| [6613ec] | 4182 |     DoeLog(1) && (eLog() << Verbose(1) << "Cannot remove the point " << point << ", it's NULL!" << endl);
 | 
|---|
| [1d9b7aa] | 4183 |     return 0.;
 | 
|---|
 | 4184 |   } else
 | 
|---|
| [a67d19] | 4185 |     DoLog(0) && (Log() << Verbose(0) << "Removing point " << *point << " from tesselated boundary ..." << endl);
 | 
|---|
| [1d9b7aa] | 4186 | 
 | 
|---|
| [16d866] | 4187 |   // copy old location for the volume
 | 
|---|
| [273382] | 4188 |   OldPoint = (*point->node->node);
 | 
|---|
| [16d866] | 4189 | 
 | 
|---|
 | 4190 |   // get list of connected points
 | 
|---|
 | 4191 |   if (point->lines.empty()) {
 | 
|---|
| [6613ec] | 4192 |     DoeLog(1) && (eLog() << Verbose(1) << "Cannot remove the point " << *point << ", it's connected to no lines!" << endl);
 | 
|---|
| [16d866] | 4193 |     return 0.;
 | 
|---|
 | 4194 |   }
 | 
|---|
 | 4195 | 
 | 
|---|
| [c15ca2] | 4196 |   list<TesselPointList *> *ListOfClosedPaths = GetClosedPathsOfConnectedPoints(point->node);
 | 
|---|
 | 4197 |   TesselPointList *connectedPath = NULL;
 | 
|---|
| [065e82] | 4198 | 
 | 
|---|
 | 4199 |   // gather all triangles
 | 
|---|
| [16d866] | 4200 |   for (LineMap::iterator LineRunner = point->lines.begin(); LineRunner != point->lines.end(); LineRunner++)
 | 
|---|
| [6613ec] | 4201 |     count += LineRunner->second->triangles.size();
 | 
|---|
| [c15ca2] | 4202 |   TriangleMap Candidates;
 | 
|---|
| [57066a] | 4203 |   for (LineMap::iterator LineRunner = point->lines.begin(); LineRunner != point->lines.end(); LineRunner++) {
 | 
|---|
| [16d866] | 4204 |     line = LineRunner->second;
 | 
|---|
 | 4205 |     for (TriangleMap::iterator TriangleRunner = line->triangles.begin(); TriangleRunner != line->triangles.end(); TriangleRunner++) {
 | 
|---|
 | 4206 |       triangle = TriangleRunner->second;
 | 
|---|
| [6613ec] | 4207 |       Candidates.insert(TrianglePair(triangle->Nr, triangle));
 | 
|---|
| [16d866] | 4208 |     }
 | 
|---|
 | 4209 |   }
 | 
|---|
 | 4210 | 
 | 
|---|
| [065e82] | 4211 |   // remove all triangles
 | 
|---|
| [6613ec] | 4212 |   count = 0;
 | 
|---|
| [57066a] | 4213 |   NormalVector.Zero();
 | 
|---|
| [c15ca2] | 4214 |   for (TriangleMap::iterator Runner = Candidates.begin(); Runner != Candidates.end(); Runner++) {
 | 
|---|
| [a67d19] | 4215 |     DoLog(1) && (Log() << Verbose(1) << "INFO: Removing triangle " << *(Runner->second) << "." << endl);
 | 
|---|
| [273382] | 4216 |     NormalVector -= Runner->second->NormalVector; // has to point inward
 | 
|---|
| [c15ca2] | 4217 |     RemoveTesselationTriangle(Runner->second);
 | 
|---|
| [065e82] | 4218 |     count++;
 | 
|---|
 | 4219 |   }
 | 
|---|
| [a67d19] | 4220 |   DoLog(1) && (Log() << Verbose(1) << count << " triangles were removed." << endl);
 | 
|---|
| [065e82] | 4221 | 
 | 
|---|
| [c15ca2] | 4222 |   list<TesselPointList *>::iterator ListAdvance = ListOfClosedPaths->begin();
 | 
|---|
 | 4223 |   list<TesselPointList *>::iterator ListRunner = ListAdvance;
 | 
|---|
 | 4224 |   TriangleMap::iterator NumberRunner = Candidates.begin();
 | 
|---|
 | 4225 |   TesselPointList::iterator StartNode, MiddleNode, EndNode;
 | 
|---|
| [57066a] | 4226 |   double angle;
 | 
|---|
 | 4227 |   double smallestangle;
 | 
|---|
 | 4228 |   Vector Point, Reference, OrthogonalVector;
 | 
|---|
| [6613ec] | 4229 |   if (count > 2) { // less than three triangles, then nothing will be created
 | 
|---|
| [065e82] | 4230 |     class TesselPoint *TriangleCandidates[3];
 | 
|---|
 | 4231 |     count = 0;
 | 
|---|
| [6613ec] | 4232 |     for (; ListRunner != ListOfClosedPaths->end(); ListRunner = ListAdvance) { // go through all closed paths
 | 
|---|
| [065e82] | 4233 |       if (ListAdvance != ListOfClosedPaths->end())
 | 
|---|
 | 4234 |         ListAdvance++;
 | 
|---|
 | 4235 | 
 | 
|---|
 | 4236 |       connectedPath = *ListRunner;
 | 
|---|
 | 4237 |       // re-create all triangles by going through connected points list
 | 
|---|
| [c15ca2] | 4238 |       LineList NewLines;
 | 
|---|
| [6613ec] | 4239 |       for (; !connectedPath->empty();) {
 | 
|---|
| [57066a] | 4240 |         // search middle node with widest angle to next neighbours
 | 
|---|
 | 4241 |         EndNode = connectedPath->end();
 | 
|---|
 | 4242 |         smallestangle = 0.;
 | 
|---|
 | 4243 |         for (MiddleNode = connectedPath->begin(); MiddleNode != connectedPath->end(); MiddleNode++) {
 | 
|---|
| [a67d19] | 4244 |           DoLog(1) && (Log() << Verbose(1) << "INFO: MiddleNode is " << **MiddleNode << "." << endl);
 | 
|---|
| [57066a] | 4245 |           // construct vectors to next and previous neighbour
 | 
|---|
 | 4246 |           StartNode = MiddleNode;
 | 
|---|
 | 4247 |           if (StartNode == connectedPath->begin())
 | 
|---|
 | 4248 |             StartNode = connectedPath->end();
 | 
|---|
 | 4249 |           StartNode--;
 | 
|---|
| [e138de] | 4250 |           //Log() << Verbose(3) << "INFO: StartNode is " << **StartNode << "." << endl;
 | 
|---|
| [273382] | 4251 |           Point = (*(*StartNode)->node) - (*(*MiddleNode)->node);
 | 
|---|
| [57066a] | 4252 |           StartNode = MiddleNode;
 | 
|---|
 | 4253 |           StartNode++;
 | 
|---|
 | 4254 |           if (StartNode == connectedPath->end())
 | 
|---|
 | 4255 |             StartNode = connectedPath->begin();
 | 
|---|
| [e138de] | 4256 |           //Log() << Verbose(3) << "INFO: EndNode is " << **StartNode << "." << endl;
 | 
|---|
| [273382] | 4257 |           Reference = (*(*StartNode)->node) - (*(*MiddleNode)->node);
 | 
|---|
 | 4258 |           OrthogonalVector = (*(*MiddleNode)->node) - OldPoint;
 | 
|---|
| [0a4f7f] | 4259 |           OrthogonalVector.MakeNormalTo(Reference);
 | 
|---|
| [57066a] | 4260 |           angle = GetAngle(Point, Reference, OrthogonalVector);
 | 
|---|
 | 4261 |           //if (angle < M_PI)  // no wrong-sided triangles, please?
 | 
|---|
| [6613ec] | 4262 |           if (fabs(angle - M_PI) < fabs(smallestangle - M_PI)) { // get straightest angle (i.e. construct those triangles with smallest area first)
 | 
|---|
 | 4263 |             smallestangle = angle;
 | 
|---|
 | 4264 |             EndNode = MiddleNode;
 | 
|---|
 | 4265 |           }
 | 
|---|
| [57066a] | 4266 |         }
 | 
|---|
 | 4267 |         MiddleNode = EndNode;
 | 
|---|
 | 4268 |         if (MiddleNode == connectedPath->end()) {
 | 
|---|
| [6613ec] | 4269 |           DoeLog(0) && (eLog() << Verbose(0) << "CRITICAL: Could not find a smallest angle!" << endl);
 | 
|---|
| [f67b6e] | 4270 |           performCriticalExit();
 | 
|---|
| [57066a] | 4271 |         }
 | 
|---|
 | 4272 |         StartNode = MiddleNode;
 | 
|---|
 | 4273 |         if (StartNode == connectedPath->begin())
 | 
|---|
 | 4274 |           StartNode = connectedPath->end();
 | 
|---|
 | 4275 |         StartNode--;
 | 
|---|
 | 4276 |         EndNode++;
 | 
|---|
 | 4277 |         if (EndNode == connectedPath->end())
 | 
|---|
 | 4278 |           EndNode = connectedPath->begin();
 | 
|---|
| [a67d19] | 4279 |         DoLog(2) && (Log() << Verbose(2) << "INFO: StartNode is " << **StartNode << "." << endl);
 | 
|---|
 | 4280 |         DoLog(2) && (Log() << Verbose(2) << "INFO: MiddleNode is " << **MiddleNode << "." << endl);
 | 
|---|
 | 4281 |         DoLog(2) && (Log() << Verbose(2) << "INFO: EndNode is " << **EndNode << "." << endl);
 | 
|---|
| [68f03d] | 4282 |         DoLog(1) && (Log() << Verbose(1) << "INFO: Attempting to create triangle " << (*StartNode)->getName() << ", " << (*MiddleNode)->getName() << " and " << (*EndNode)->getName() << "." << endl);
 | 
|---|
| [57066a] | 4283 |         TriangleCandidates[0] = *StartNode;
 | 
|---|
 | 4284 |         TriangleCandidates[1] = *MiddleNode;
 | 
|---|
 | 4285 |         TriangleCandidates[2] = *EndNode;
 | 
|---|
| [e138de] | 4286 |         triangle = GetPresentTriangle(TriangleCandidates);
 | 
|---|
| [57066a] | 4287 |         if (triangle != NULL) {
 | 
|---|
| [6613ec] | 4288 |           DoeLog(0) && (eLog() << Verbose(0) << "New triangle already present, skipping!" << endl);
 | 
|---|
| [57066a] | 4289 |           StartNode++;
 | 
|---|
 | 4290 |           MiddleNode++;
 | 
|---|
 | 4291 |           EndNode++;
 | 
|---|
 | 4292 |           if (StartNode == connectedPath->end())
 | 
|---|
 | 4293 |             StartNode = connectedPath->begin();
 | 
|---|
 | 4294 |           if (MiddleNode == connectedPath->end())
 | 
|---|
 | 4295 |             MiddleNode = connectedPath->begin();
 | 
|---|
 | 4296 |           if (EndNode == connectedPath->end())
 | 
|---|
 | 4297 |             EndNode = connectedPath->begin();
 | 
|---|
 | 4298 |           continue;
 | 
|---|
 | 4299 |         }
 | 
|---|
| [a67d19] | 4300 |         DoLog(3) && (Log() << Verbose(3) << "Adding new triangle points." << endl);
 | 
|---|
| [57066a] | 4301 |         AddTesselationPoint(*StartNode, 0);
 | 
|---|
 | 4302 |         AddTesselationPoint(*MiddleNode, 1);
 | 
|---|
 | 4303 |         AddTesselationPoint(*EndNode, 2);
 | 
|---|
| [a67d19] | 4304 |         DoLog(3) && (Log() << Verbose(3) << "Adding new triangle lines." << endl);
 | 
|---|
| [f07f86d] | 4305 |         AddTesselationLine(NULL, NULL, TPS[0], TPS[1], 0);
 | 
|---|
 | 4306 |         AddTesselationLine(NULL, NULL, TPS[0], TPS[2], 1);
 | 
|---|
| [57066a] | 4307 |         NewLines.push_back(BLS[1]);
 | 
|---|
| [f07f86d] | 4308 |         AddTesselationLine(NULL, NULL, TPS[1], TPS[2], 2);
 | 
|---|
| [065e82] | 4309 |         BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount);
 | 
|---|
| [57066a] | 4310 |         BTS->GetNormalVector(NormalVector);
 | 
|---|
| [065e82] | 4311 |         AddTesselationTriangle();
 | 
|---|
 | 4312 |         // calculate volume summand as a general tetraeder
 | 
|---|
| [c0f6c6] | 4313 |         volume += CalculateVolumeofGeneralTetraeder(*TPS[0]->node->node, *TPS[1]->node->node, *TPS[2]->node->node, OldPoint);
 | 
|---|
| [065e82] | 4314 |         // advance number
 | 
|---|
 | 4315 |         count++;
 | 
|---|
| [57066a] | 4316 | 
 | 
|---|
 | 4317 |         // prepare nodes for next triangle
 | 
|---|
 | 4318 |         StartNode = EndNode;
 | 
|---|
| [a67d19] | 4319 |         DoLog(2) && (Log() << Verbose(2) << "Removing " << **MiddleNode << " from closed path, remaining points: " << connectedPath->size() << "." << endl);
 | 
|---|
| [57066a] | 4320 |         connectedPath->remove(*MiddleNode); // remove the middle node (it is surrounded by triangles)
 | 
|---|
 | 4321 |         if (connectedPath->size() == 2) { // we are done
 | 
|---|
 | 4322 |           connectedPath->remove(*StartNode); // remove the start node
 | 
|---|
 | 4323 |           connectedPath->remove(*EndNode); // remove the end node
 | 
|---|
 | 4324 |           break;
 | 
|---|
 | 4325 |         } else if (connectedPath->size() < 2) { // something's gone wrong!
 | 
|---|
| [6613ec] | 4326 |           DoeLog(0) && (eLog() << Verbose(0) << "CRITICAL: There are only two endpoints left!" << endl);
 | 
|---|
| [f67b6e] | 4327 |           performCriticalExit();
 | 
|---|
| [57066a] | 4328 |         } else {
 | 
|---|
 | 4329 |           MiddleNode = StartNode;
 | 
|---|
 | 4330 |           MiddleNode++;
 | 
|---|
 | 4331 |           if (MiddleNode == connectedPath->end())
 | 
|---|
 | 4332 |             MiddleNode = connectedPath->begin();
 | 
|---|
 | 4333 |           EndNode = MiddleNode;
 | 
|---|
 | 4334 |           EndNode++;
 | 
|---|
 | 4335 |           if (EndNode == connectedPath->end())
 | 
|---|
 | 4336 |             EndNode = connectedPath->begin();
 | 
|---|
 | 4337 |         }
 | 
|---|
| [065e82] | 4338 |       }
 | 
|---|
| [57066a] | 4339 |       // maximize the inner lines (we preferentially created lines with a huge angle, which is for the tesselation not wanted though useful for the closing)
 | 
|---|
 | 4340 |       if (NewLines.size() > 1) {
 | 
|---|
| [c15ca2] | 4341 |         LineList::iterator Candidate;
 | 
|---|
| [57066a] | 4342 |         class BoundaryLineSet *OtherBase = NULL;
 | 
|---|
 | 4343 |         double tmp, maxgain;
 | 
|---|
 | 4344 |         do {
 | 
|---|
 | 4345 |           maxgain = 0;
 | 
|---|
| [6613ec] | 4346 |           for (LineList::iterator Runner = NewLines.begin(); Runner != NewLines.end(); Runner++) {
 | 
|---|
| [e138de] | 4347 |             tmp = PickFarthestofTwoBaselines(*Runner);
 | 
|---|
| [57066a] | 4348 |             if (maxgain < tmp) {
 | 
|---|
 | 4349 |               maxgain = tmp;
 | 
|---|
 | 4350 |               Candidate = Runner;
 | 
|---|
 | 4351 |             }
 | 
|---|
 | 4352 |           }
 | 
|---|
 | 4353 |           if (maxgain != 0) {
 | 
|---|
 | 4354 |             volume += maxgain;
 | 
|---|
| [a67d19] | 4355 |             DoLog(1) && (Log() << Verbose(1) << "Flipping baseline with highest volume" << **Candidate << "." << endl);
 | 
|---|
| [e138de] | 4356 |             OtherBase = FlipBaseline(*Candidate);
 | 
|---|
| [57066a] | 4357 |             NewLines.erase(Candidate);
 | 
|---|
 | 4358 |             NewLines.push_back(OtherBase);
 | 
|---|
 | 4359 |           }
 | 
|---|
 | 4360 |         } while (maxgain != 0.);
 | 
|---|
 | 4361 |       }
 | 
|---|
 | 4362 | 
 | 
|---|
| [065e82] | 4363 |       ListOfClosedPaths->remove(connectedPath);
 | 
|---|
| [6613ec] | 4364 |       delete (connectedPath);
 | 
|---|
| [16d866] | 4365 |     }
 | 
|---|
| [a67d19] | 4366 |     DoLog(0) && (Log() << Verbose(0) << count << " triangles were created." << endl);
 | 
|---|
| [065e82] | 4367 |   } else {
 | 
|---|
 | 4368 |     while (!ListOfClosedPaths->empty()) {
 | 
|---|
 | 4369 |       ListRunner = ListOfClosedPaths->begin();
 | 
|---|
 | 4370 |       connectedPath = *ListRunner;
 | 
|---|
 | 4371 |       ListOfClosedPaths->remove(connectedPath);
 | 
|---|
| [6613ec] | 4372 |       delete (connectedPath);
 | 
|---|
| [065e82] | 4373 |     }
 | 
|---|
| [a67d19] | 4374 |     DoLog(0) && (Log() << Verbose(0) << "No need to create any triangles." << endl);
 | 
|---|
| [16d866] | 4375 |   }
 | 
|---|
| [6613ec] | 4376 |   delete (ListOfClosedPaths);
 | 
|---|
| [16d866] | 4377 | 
 | 
|---|
| [a67d19] | 4378 |   DoLog(0) && (Log() << Verbose(0) << "Removed volume is " << volume << "." << endl);
 | 
|---|
| [357fba] | 4379 | 
 | 
|---|
| [57066a] | 4380 |   return volume;
 | 
|---|
| [6613ec] | 4381 | }
 | 
|---|
 | 4382 | ;
 | 
|---|
| [ab1932] | 4383 | 
 | 
|---|
 | 4384 | /**
 | 
|---|
| [62bb91] | 4385 |  * Finds triangles belonging to the three provided points.
 | 
|---|
| [ab1932] | 4386 |  *
 | 
|---|
| [71b20e] | 4387 |  * @param *Points[3] list, is expected to contain three points (NULL means wildcard)
 | 
|---|
| [ab1932] | 4388 |  *
 | 
|---|
| [62bb91] | 4389 |  * @return triangles which belong to the provided points, will be empty if there are none,
 | 
|---|
| [ab1932] | 4390 |  *         will usually be one, in case of degeneration, there will be two
 | 
|---|
 | 4391 |  */
 | 
|---|
| [c15ca2] | 4392 | TriangleList *Tesselation::FindTriangles(const TesselPoint* const Points[3]) const
 | 
|---|
| [ab1932] | 4393 | {
 | 
|---|
| [6613ec] | 4394 |   Info FunctionInfo(__func__);
 | 
|---|
 | 4395 |   TriangleList *result = new TriangleList;
 | 
|---|
| [776b64] | 4396 |   LineMap::const_iterator FindLine;
 | 
|---|
 | 4397 |   TriangleMap::const_iterator FindTriangle;
 | 
|---|
| [ab1932] | 4398 |   class BoundaryPointSet *TrianglePoints[3];
 | 
|---|
| [71b20e] | 4399 |   size_t NoOfWildcards = 0;
 | 
|---|
| [ab1932] | 4400 | 
 | 
|---|
 | 4401 |   for (int i = 0; i < 3; i++) {
 | 
|---|
| [71b20e] | 4402 |     if (Points[i] == NULL) {
 | 
|---|
 | 4403 |       NoOfWildcards++;
 | 
|---|
| [ab1932] | 4404 |       TrianglePoints[i] = NULL;
 | 
|---|
| [71b20e] | 4405 |     } else {
 | 
|---|
 | 4406 |       PointMap::const_iterator FindPoint = PointsOnBoundary.find(Points[i]->nr);
 | 
|---|
 | 4407 |       if (FindPoint != PointsOnBoundary.end()) {
 | 
|---|
 | 4408 |         TrianglePoints[i] = FindPoint->second;
 | 
|---|
 | 4409 |       } else {
 | 
|---|
 | 4410 |         TrianglePoints[i] = NULL;
 | 
|---|
 | 4411 |       }
 | 
|---|
| [ab1932] | 4412 |     }
 | 
|---|
 | 4413 |   }
 | 
|---|
 | 4414 | 
 | 
|---|
| [71b20e] | 4415 |   switch (NoOfWildcards) {
 | 
|---|
 | 4416 |     case 0: // checks lines between the points in the Points for their adjacent triangles
 | 
|---|
 | 4417 |       for (int i = 0; i < 3; i++) {
 | 
|---|
 | 4418 |         if (TrianglePoints[i] != NULL) {
 | 
|---|
| [6613ec] | 4419 |           for (int j = i + 1; j < 3; j++) {
 | 
|---|
| [71b20e] | 4420 |             if (TrianglePoints[j] != NULL) {
 | 
|---|
 | 4421 |               for (FindLine = TrianglePoints[i]->lines.find(TrianglePoints[j]->node->nr); // is a multimap!
 | 
|---|
| [6613ec] | 4422 |               (FindLine != TrianglePoints[i]->lines.end()) && (FindLine->first == TrianglePoints[j]->node->nr); FindLine++) {
 | 
|---|
 | 4423 |                 for (FindTriangle = FindLine->second->triangles.begin(); FindTriangle != FindLine->second->triangles.end(); FindTriangle++) {
 | 
|---|
| [71b20e] | 4424 |                   if (FindTriangle->second->IsPresentTupel(TrianglePoints)) {
 | 
|---|
 | 4425 |                     result->push_back(FindTriangle->second);
 | 
|---|
 | 4426 |                   }
 | 
|---|
 | 4427 |                 }
 | 
|---|
| [ab1932] | 4428 |               }
 | 
|---|
| [71b20e] | 4429 |               // Is it sufficient to consider one of the triangle lines for this.
 | 
|---|
 | 4430 |               return result;
 | 
|---|
| [ab1932] | 4431 |             }
 | 
|---|
 | 4432 |           }
 | 
|---|
 | 4433 |         }
 | 
|---|
 | 4434 |       }
 | 
|---|
| [71b20e] | 4435 |       break;
 | 
|---|
 | 4436 |     case 1: // copy all triangles of the respective line
 | 
|---|
 | 4437 |     {
 | 
|---|
| [6613ec] | 4438 |       int i = 0;
 | 
|---|
| [71b20e] | 4439 |       for (; i < 3; i++)
 | 
|---|
 | 4440 |         if (TrianglePoints[i] == NULL)
 | 
|---|
 | 4441 |           break;
 | 
|---|
| [6613ec] | 4442 |       for (FindLine = TrianglePoints[(i + 1) % 3]->lines.find(TrianglePoints[(i + 2) % 3]->node->nr); // is a multimap!
 | 
|---|
 | 4443 |       (FindLine != TrianglePoints[(i + 1) % 3]->lines.end()) && (FindLine->first == TrianglePoints[(i + 2) % 3]->node->nr); FindLine++) {
 | 
|---|
 | 4444 |         for (FindTriangle = FindLine->second->triangles.begin(); FindTriangle != FindLine->second->triangles.end(); FindTriangle++) {
 | 
|---|
| [71b20e] | 4445 |           if (FindTriangle->second->IsPresentTupel(TrianglePoints)) {
 | 
|---|
 | 4446 |             result->push_back(FindTriangle->second);
 | 
|---|
 | 4447 |           }
 | 
|---|
 | 4448 |         }
 | 
|---|
 | 4449 |       }
 | 
|---|
 | 4450 |       break;
 | 
|---|
 | 4451 |     }
 | 
|---|
 | 4452 |     case 2: // copy all triangles of the respective point
 | 
|---|
 | 4453 |     {
 | 
|---|
| [6613ec] | 4454 |       int i = 0;
 | 
|---|
| [71b20e] | 4455 |       for (; i < 3; i++)
 | 
|---|
 | 4456 |         if (TrianglePoints[i] != NULL)
 | 
|---|
 | 4457 |           break;
 | 
|---|
 | 4458 |       for (LineMap::const_iterator line = TrianglePoints[i]->lines.begin(); line != TrianglePoints[i]->lines.end(); line++)
 | 
|---|
 | 4459 |         for (TriangleMap::const_iterator triangle = line->second->triangles.begin(); triangle != line->second->triangles.end(); triangle++)
 | 
|---|
 | 4460 |           result->push_back(triangle->second);
 | 
|---|
 | 4461 |       result->sort();
 | 
|---|
 | 4462 |       result->unique();
 | 
|---|
 | 4463 |       break;
 | 
|---|
 | 4464 |     }
 | 
|---|
 | 4465 |     case 3: // copy all triangles
 | 
|---|
 | 4466 |     {
 | 
|---|
 | 4467 |       for (TriangleMap::const_iterator triangle = TrianglesOnBoundary.begin(); triangle != TrianglesOnBoundary.end(); triangle++)
 | 
|---|
 | 4468 |         result->push_back(triangle->second);
 | 
|---|
 | 4469 |       break;
 | 
|---|
| [ab1932] | 4470 |     }
 | 
|---|
| [71b20e] | 4471 |     default:
 | 
|---|
| [6613ec] | 4472 |       DoeLog(0) && (eLog() << Verbose(0) << "Number of wildcards is greater than 3, cannot happen!" << endl);
 | 
|---|
| [71b20e] | 4473 |       performCriticalExit();
 | 
|---|
 | 4474 |       break;
 | 
|---|
| [ab1932] | 4475 |   }
 | 
|---|
 | 4476 | 
 | 
|---|
 | 4477 |   return result;
 | 
|---|
 | 4478 | }
 | 
|---|
 | 4479 | 
 | 
|---|
| [6613ec] | 4480 | struct BoundaryLineSetCompare
 | 
|---|
 | 4481 | {
 | 
|---|
 | 4482 |   bool operator()(const BoundaryLineSet * const a, const BoundaryLineSet * const b)
 | 
|---|
 | 4483 |   {
 | 
|---|
| [856098] | 4484 |     int lowerNra = -1;
 | 
|---|
 | 4485 |     int lowerNrb = -1;
 | 
|---|
 | 4486 | 
 | 
|---|
 | 4487 |     if (a->endpoints[0] < a->endpoints[1])
 | 
|---|
 | 4488 |       lowerNra = 0;
 | 
|---|
 | 4489 |     else
 | 
|---|
 | 4490 |       lowerNra = 1;
 | 
|---|
 | 4491 | 
 | 
|---|
 | 4492 |     if (b->endpoints[0] < b->endpoints[1])
 | 
|---|
 | 4493 |       lowerNrb = 0;
 | 
|---|
 | 4494 |     else
 | 
|---|
 | 4495 |       lowerNrb = 1;
 | 
|---|
 | 4496 | 
 | 
|---|
 | 4497 |     if (a->endpoints[lowerNra] < b->endpoints[lowerNrb])
 | 
|---|
 | 4498 |       return true;
 | 
|---|
 | 4499 |     else if (a->endpoints[lowerNra] > b->endpoints[lowerNrb])
 | 
|---|
 | 4500 |       return false;
 | 
|---|
| [6613ec] | 4501 |     else { // both lower-numbered endpoints are the same ...
 | 
|---|
 | 4502 |       if (a->endpoints[(lowerNra + 1) % 2] < b->endpoints[(lowerNrb + 1) % 2])
 | 
|---|
 | 4503 |         return true;
 | 
|---|
 | 4504 |       else if (a->endpoints[(lowerNra + 1) % 2] > b->endpoints[(lowerNrb + 1) % 2])
 | 
|---|
 | 4505 |         return false;
 | 
|---|
| [856098] | 4506 |     }
 | 
|---|
 | 4507 |     return false;
 | 
|---|
| [6613ec] | 4508 |   }
 | 
|---|
 | 4509 |   ;
 | 
|---|
| [856098] | 4510 | };
 | 
|---|
 | 4511 | 
 | 
|---|
 | 4512 | #define UniqueLines set < class BoundaryLineSet *, BoundaryLineSetCompare>
 | 
|---|
 | 4513 | 
 | 
|---|
| [7c14ec] | 4514 | /**
 | 
|---|
| [57066a] | 4515 |  * Finds all degenerated lines within the tesselation structure.
 | 
|---|
| [7c14ec] | 4516 |  *
 | 
|---|
| [57066a] | 4517 |  * @return map of keys of degenerated line pairs, each line occurs twice
 | 
|---|
| [7c14ec] | 4518 |  *         in the list, once as key and once as value
 | 
|---|
 | 4519 |  */
 | 
|---|
| [c15ca2] | 4520 | IndexToIndex * Tesselation::FindAllDegeneratedLines()
 | 
|---|
| [7c14ec] | 4521 | {
 | 
|---|
| [6613ec] | 4522 |   Info FunctionInfo(__func__);
 | 
|---|
 | 4523 |   UniqueLines AllLines;
 | 
|---|
| [c15ca2] | 4524 |   IndexToIndex * DegeneratedLines = new IndexToIndex;
 | 
|---|
| [7c14ec] | 4525 | 
 | 
|---|
 | 4526 |   // sanity check
 | 
|---|
 | 4527 |   if (LinesOnBoundary.empty()) {
 | 
|---|
| [6613ec] | 4528 |     DoeLog(2) && (eLog() << Verbose(2) << "FindAllDegeneratedTriangles() was called without any tesselation structure.");
 | 
|---|
| [57066a] | 4529 |     return DegeneratedLines;
 | 
|---|
| [7c14ec] | 4530 |   }
 | 
|---|
| [57066a] | 4531 |   LineMap::iterator LineRunner1;
 | 
|---|
| [6613ec] | 4532 |   pair<UniqueLines::iterator, bool> tester;
 | 
|---|
| [7c14ec] | 4533 |   for (LineRunner1 = LinesOnBoundary.begin(); LineRunner1 != LinesOnBoundary.end(); ++LineRunner1) {
 | 
|---|
| [6613ec] | 4534 |     tester = AllLines.insert(LineRunner1->second);
 | 
|---|
| [856098] | 4535 |     if (!tester.second) { // found degenerated line
 | 
|---|
| [6613ec] | 4536 |       DegeneratedLines->insert(pair<int, int> (LineRunner1->second->Nr, (*tester.first)->Nr));
 | 
|---|
 | 4537 |       DegeneratedLines->insert(pair<int, int> ((*tester.first)->Nr, LineRunner1->second->Nr));
 | 
|---|
| [57066a] | 4538 |     }
 | 
|---|
 | 4539 |   }
 | 
|---|
 | 4540 | 
 | 
|---|
 | 4541 |   AllLines.clear();
 | 
|---|
 | 4542 | 
 | 
|---|
| [a67d19] | 4543 |   DoLog(0) && (Log() << Verbose(0) << "FindAllDegeneratedLines() found " << DegeneratedLines->size() << " lines." << endl);
 | 
|---|
| [c15ca2] | 4544 |   IndexToIndex::iterator it;
 | 
|---|
| [856098] | 4545 |   for (it = DegeneratedLines->begin(); it != DegeneratedLines->end(); it++) {
 | 
|---|
 | 4546 |     const LineMap::const_iterator Line1 = LinesOnBoundary.find((*it).first);
 | 
|---|
 | 4547 |     const LineMap::const_iterator Line2 = LinesOnBoundary.find((*it).second);
 | 
|---|
 | 4548 |     if (Line1 != LinesOnBoundary.end() && Line2 != LinesOnBoundary.end())
 | 
|---|
| [a67d19] | 4549 |       DoLog(0) && (Log() << Verbose(0) << *Line1->second << " => " << *Line2->second << endl);
 | 
|---|
| [856098] | 4550 |     else
 | 
|---|
| [6613ec] | 4551 |       DoeLog(1) && (eLog() << Verbose(1) << "Either " << (*it).first << " or " << (*it).second << " are not in LinesOnBoundary!" << endl);
 | 
|---|
| [856098] | 4552 |   }
 | 
|---|
| [57066a] | 4553 | 
 | 
|---|
 | 4554 |   return DegeneratedLines;
 | 
|---|
 | 4555 | }
 | 
|---|
 | 4556 | 
 | 
|---|
 | 4557 | /**
 | 
|---|
 | 4558 |  * Finds all degenerated triangles within the tesselation structure.
 | 
|---|
 | 4559 |  *
 | 
|---|
 | 4560 |  * @return map of keys of degenerated triangle pairs, each triangle occurs twice
 | 
|---|
 | 4561 |  *         in the list, once as key and once as value
 | 
|---|
 | 4562 |  */
 | 
|---|
| [c15ca2] | 4563 | IndexToIndex * Tesselation::FindAllDegeneratedTriangles()
 | 
|---|
| [57066a] | 4564 | {
 | 
|---|
| [6613ec] | 4565 |   Info FunctionInfo(__func__);
 | 
|---|
| [c15ca2] | 4566 |   IndexToIndex * DegeneratedLines = FindAllDegeneratedLines();
 | 
|---|
 | 4567 |   IndexToIndex * DegeneratedTriangles = new IndexToIndex;
 | 
|---|
| [57066a] | 4568 |   TriangleMap::iterator TriangleRunner1, TriangleRunner2;
 | 
|---|
 | 4569 |   LineMap::iterator Liner;
 | 
|---|
 | 4570 |   class BoundaryLineSet *line1 = NULL, *line2 = NULL;
 | 
|---|
 | 4571 | 
 | 
|---|
| [c15ca2] | 4572 |   for (IndexToIndex::iterator LineRunner = DegeneratedLines->begin(); LineRunner != DegeneratedLines->end(); ++LineRunner) {
 | 
|---|
| [57066a] | 4573 |     // run over both lines' triangles
 | 
|---|
 | 4574 |     Liner = LinesOnBoundary.find(LineRunner->first);
 | 
|---|
 | 4575 |     if (Liner != LinesOnBoundary.end())
 | 
|---|
 | 4576 |       line1 = Liner->second;
 | 
|---|
 | 4577 |     Liner = LinesOnBoundary.find(LineRunner->second);
 | 
|---|
 | 4578 |     if (Liner != LinesOnBoundary.end())
 | 
|---|
 | 4579 |       line2 = Liner->second;
 | 
|---|
 | 4580 |     for (TriangleRunner1 = line1->triangles.begin(); TriangleRunner1 != line1->triangles.end(); ++TriangleRunner1) {
 | 
|---|
 | 4581 |       for (TriangleRunner2 = line2->triangles.begin(); TriangleRunner2 != line2->triangles.end(); ++TriangleRunner2) {
 | 
|---|
| [6613ec] | 4582 |         if ((TriangleRunner1->second != TriangleRunner2->second) && (TriangleRunner1->second->IsPresentTupel(TriangleRunner2->second))) {
 | 
|---|
 | 4583 |           DegeneratedTriangles->insert(pair<int, int> (TriangleRunner1->second->Nr, TriangleRunner2->second->Nr));
 | 
|---|
 | 4584 |           DegeneratedTriangles->insert(pair<int, int> (TriangleRunner2->second->Nr, TriangleRunner1->second->Nr));
 | 
|---|
| [7c14ec] | 4585 |         }
 | 
|---|
 | 4586 |       }
 | 
|---|
 | 4587 |     }
 | 
|---|
 | 4588 |   }
 | 
|---|
| [6613ec] | 4589 |   delete (DegeneratedLines);
 | 
|---|
| [7c14ec] | 4590 | 
 | 
|---|
| [a67d19] | 4591 |   DoLog(0) && (Log() << Verbose(0) << "FindAllDegeneratedTriangles() found " << DegeneratedTriangles->size() << " triangles:" << endl);
 | 
|---|
| [c15ca2] | 4592 |   IndexToIndex::iterator it;
 | 
|---|
| [57066a] | 4593 |   for (it = DegeneratedTriangles->begin(); it != DegeneratedTriangles->end(); it++)
 | 
|---|
| [a67d19] | 4594 |     DoLog(0) && (Log() << Verbose(0) << (*it).first << " => " << (*it).second << endl);
 | 
|---|
| [7c14ec] | 4595 | 
 | 
|---|
 | 4596 |   return DegeneratedTriangles;
 | 
|---|
 | 4597 | }
 | 
|---|
 | 4598 | 
 | 
|---|
 | 4599 | /**
 | 
|---|
 | 4600 |  * Purges degenerated triangles from the tesselation structure if they are not
 | 
|---|
 | 4601 |  * necessary to keep a single point within the structure.
 | 
|---|
 | 4602 |  */
 | 
|---|
 | 4603 | void Tesselation::RemoveDegeneratedTriangles()
 | 
|---|
 | 4604 | {
 | 
|---|
| [6613ec] | 4605 |   Info FunctionInfo(__func__);
 | 
|---|
| [c15ca2] | 4606 |   IndexToIndex * DegeneratedTriangles = FindAllDegeneratedTriangles();
 | 
|---|
| [57066a] | 4607 |   TriangleMap::iterator finder;
 | 
|---|
 | 4608 |   BoundaryTriangleSet *triangle = NULL, *partnerTriangle = NULL;
 | 
|---|
| [6613ec] | 4609 |   int count = 0;
 | 
|---|
| [7c14ec] | 4610 | 
 | 
|---|
| [6613ec] | 4611 |   for (IndexToIndex::iterator TriangleKeyRunner = DegeneratedTriangles->begin(); TriangleKeyRunner != DegeneratedTriangles->end(); ++TriangleKeyRunner) {
 | 
|---|
| [57066a] | 4612 |     finder = TrianglesOnBoundary.find(TriangleKeyRunner->first);
 | 
|---|
 | 4613 |     if (finder != TrianglesOnBoundary.end())
 | 
|---|
 | 4614 |       triangle = finder->second;
 | 
|---|
 | 4615 |     else
 | 
|---|
 | 4616 |       break;
 | 
|---|
 | 4617 |     finder = TrianglesOnBoundary.find(TriangleKeyRunner->second);
 | 
|---|
 | 4618 |     if (finder != TrianglesOnBoundary.end())
 | 
|---|
 | 4619 |       partnerTriangle = finder->second;
 | 
|---|
 | 4620 |     else
 | 
|---|
 | 4621 |       break;
 | 
|---|
| [7c14ec] | 4622 | 
 | 
|---|
 | 4623 |     bool trianglesShareLine = false;
 | 
|---|
 | 4624 |     for (int i = 0; i < 3; ++i)
 | 
|---|
 | 4625 |       for (int j = 0; j < 3; ++j)
 | 
|---|
 | 4626 |         trianglesShareLine = trianglesShareLine || triangle->lines[i] == partnerTriangle->lines[j];
 | 
|---|
 | 4627 | 
 | 
|---|
| [6613ec] | 4628 |     if (trianglesShareLine && (triangle->endpoints[1]->LinesCount > 2) && (triangle->endpoints[2]->LinesCount > 2) && (triangle->endpoints[0]->LinesCount > 2)) {
 | 
|---|
| [57066a] | 4629 |       // check whether we have to fix lines
 | 
|---|
 | 4630 |       BoundaryTriangleSet *Othertriangle = NULL;
 | 
|---|
 | 4631 |       BoundaryTriangleSet *OtherpartnerTriangle = NULL;
 | 
|---|
 | 4632 |       TriangleMap::iterator TriangleRunner;
 | 
|---|
 | 4633 |       for (int i = 0; i < 3; ++i)
 | 
|---|
 | 4634 |         for (int j = 0; j < 3; ++j)
 | 
|---|
 | 4635 |           if (triangle->lines[i] != partnerTriangle->lines[j]) {
 | 
|---|
 | 4636 |             // get the other two triangles
 | 
|---|
 | 4637 |             for (TriangleRunner = triangle->lines[i]->triangles.begin(); TriangleRunner != triangle->lines[i]->triangles.end(); ++TriangleRunner)
 | 
|---|
 | 4638 |               if (TriangleRunner->second != triangle) {
 | 
|---|
 | 4639 |                 Othertriangle = TriangleRunner->second;
 | 
|---|
 | 4640 |               }
 | 
|---|
 | 4641 |             for (TriangleRunner = partnerTriangle->lines[i]->triangles.begin(); TriangleRunner != partnerTriangle->lines[i]->triangles.end(); ++TriangleRunner)
 | 
|---|
 | 4642 |               if (TriangleRunner->second != partnerTriangle) {
 | 
|---|
 | 4643 |                 OtherpartnerTriangle = TriangleRunner->second;
 | 
|---|
 | 4644 |               }
 | 
|---|
 | 4645 |             /// interchanges their lines so that triangle->lines[i] == partnerTriangle->lines[j]
 | 
|---|
 | 4646 |             // the line of triangle receives the degenerated ones
 | 
|---|
 | 4647 |             triangle->lines[i]->triangles.erase(Othertriangle->Nr);
 | 
|---|
| [6613ec] | 4648 |             triangle->lines[i]->triangles.insert(TrianglePair(partnerTriangle->Nr, partnerTriangle));
 | 
|---|
 | 4649 |             for (int k = 0; k < 3; k++)
 | 
|---|
| [57066a] | 4650 |               if (triangle->lines[i] == Othertriangle->lines[k]) {
 | 
|---|
 | 4651 |                 Othertriangle->lines[k] = partnerTriangle->lines[j];
 | 
|---|
 | 4652 |                 break;
 | 
|---|
 | 4653 |               }
 | 
|---|
 | 4654 |             // the line of partnerTriangle receives the non-degenerated ones
 | 
|---|
| [6613ec] | 4655 |             partnerTriangle->lines[j]->triangles.erase(partnerTriangle->Nr);
 | 
|---|
 | 4656 |             partnerTriangle->lines[j]->triangles.insert(TrianglePair(Othertriangle->Nr, Othertriangle));
 | 
|---|
| [57066a] | 4657 |             partnerTriangle->lines[j] = triangle->lines[i];
 | 
|---|
 | 4658 |           }
 | 
|---|
 | 4659 | 
 | 
|---|
 | 4660 |       // erase the pair
 | 
|---|
 | 4661 |       count += (int) DegeneratedTriangles->erase(triangle->Nr);
 | 
|---|
| [a67d19] | 4662 |       DoLog(0) && (Log() << Verbose(0) << "RemoveDegeneratedTriangles() removes triangle " << *triangle << "." << endl);
 | 
|---|
| [7c14ec] | 4663 |       RemoveTesselationTriangle(triangle);
 | 
|---|
| [57066a] | 4664 |       count += (int) DegeneratedTriangles->erase(partnerTriangle->Nr);
 | 
|---|
| [a67d19] | 4665 |       DoLog(0) && (Log() << Verbose(0) << "RemoveDegeneratedTriangles() removes triangle " << *partnerTriangle << "." << endl);
 | 
|---|
| [7c14ec] | 4666 |       RemoveTesselationTriangle(partnerTriangle);
 | 
|---|
 | 4667 |     } else {
 | 
|---|
| [a67d19] | 4668 |       DoLog(0) && (Log() << Verbose(0) << "RemoveDegeneratedTriangles() does not remove triangle " << *triangle << " and its partner " << *partnerTriangle << " because it is essential for at" << " least one of the endpoints to be kept in the tesselation structure." << endl);
 | 
|---|
| [7c14ec] | 4669 |     }
 | 
|---|
 | 4670 |   }
 | 
|---|
| [6613ec] | 4671 |   delete (DegeneratedTriangles);
 | 
|---|
| [6a7f78c] | 4672 |   if (count > 0)
 | 
|---|
 | 4673 |     LastTriangle = NULL;
 | 
|---|
| [57066a] | 4674 | 
 | 
|---|
| [a67d19] | 4675 |   DoLog(0) && (Log() << Verbose(0) << "RemoveDegeneratedTriangles() removed " << count << " triangles:" << endl);
 | 
|---|
| [7c14ec] | 4676 | }
 | 
|---|
 | 4677 | 
 | 
|---|
| [57066a] | 4678 | /** Adds an outside Tesselpoint to the envelope via (two) degenerated triangles.
 | 
|---|
 | 4679 |  * We look for the closest point on the boundary, we look through its connected boundary lines and
 | 
|---|
 | 4680 |  * seek the one with the minimum angle between its center point and the new point and this base line.
 | 
|---|
 | 4681 |  * We open up the line by adding a degenerated triangle, whose other side closes the base line again.
 | 
|---|
 | 4682 |  * \param *out output stream for debugging
 | 
|---|
 | 4683 |  * \param *point point to add
 | 
|---|
 | 4684 |  * \param *LC Linked Cell structure to find nearest point
 | 
|---|
| [ab1932] | 4685 |  */
 | 
|---|
| [e138de] | 4686 | void Tesselation::AddBoundaryPointByDegeneratedTriangle(class TesselPoint *point, LinkedCell *LC)
 | 
|---|
| [ab1932] | 4687 | {
 | 
|---|
| [6613ec] | 4688 |   Info FunctionInfo(__func__);
 | 
|---|
| [57066a] | 4689 |   // find nearest boundary point
 | 
|---|
 | 4690 |   class TesselPoint *BackupPoint = NULL;
 | 
|---|
| [71b20e] | 4691 |   class TesselPoint *NearestPoint = FindClosestTesselPoint(point->node, BackupPoint, LC);
 | 
|---|
| [57066a] | 4692 |   class BoundaryPointSet *NearestBoundaryPoint = NULL;
 | 
|---|
 | 4693 |   PointMap::iterator PointRunner;
 | 
|---|
 | 4694 | 
 | 
|---|
 | 4695 |   if (NearestPoint == point)
 | 
|---|
 | 4696 |     NearestPoint = BackupPoint;
 | 
|---|
 | 4697 |   PointRunner = PointsOnBoundary.find(NearestPoint->nr);
 | 
|---|
 | 4698 |   if (PointRunner != PointsOnBoundary.end()) {
 | 
|---|
 | 4699 |     NearestBoundaryPoint = PointRunner->second;
 | 
|---|
 | 4700 |   } else {
 | 
|---|
| [6613ec] | 4701 |     DoeLog(1) && (eLog() << Verbose(1) << "I cannot find the boundary point." << endl);
 | 
|---|
| [57066a] | 4702 |     return;
 | 
|---|
 | 4703 |   }
 | 
|---|
| [68f03d] | 4704 |   DoLog(0) && (Log() << Verbose(0) << "Nearest point on boundary is " << NearestPoint->getName() << "." << endl);
 | 
|---|
| [57066a] | 4705 | 
 | 
|---|
 | 4706 |   // go through its lines and find the best one to split
 | 
|---|
 | 4707 |   Vector CenterToPoint;
 | 
|---|
 | 4708 |   Vector BaseLine;
 | 
|---|
 | 4709 |   double angle, BestAngle = 0.;
 | 
|---|
 | 4710 |   class BoundaryLineSet *BestLine = NULL;
 | 
|---|
 | 4711 |   for (LineMap::iterator Runner = NearestBoundaryPoint->lines.begin(); Runner != NearestBoundaryPoint->lines.end(); Runner++) {
 | 
|---|
| [273382] | 4712 |     BaseLine = (*Runner->second->endpoints[0]->node->node) -
 | 
|---|
 | 4713 |                (*Runner->second->endpoints[1]->node->node);
 | 
|---|
 | 4714 |     CenterToPoint = 0.5 * ((*Runner->second->endpoints[0]->node->node) +
 | 
|---|
 | 4715 |                            (*Runner->second->endpoints[1]->node->node));
 | 
|---|
 | 4716 |     CenterToPoint -= (*point->node);
 | 
|---|
 | 4717 |     angle = CenterToPoint.Angle(BaseLine);
 | 
|---|
| [57066a] | 4718 |     if (fabs(angle - M_PI/2.) < fabs(BestAngle - M_PI/2.)) {
 | 
|---|
 | 4719 |       BestAngle = angle;
 | 
|---|
 | 4720 |       BestLine = Runner->second;
 | 
|---|
 | 4721 |     }
 | 
|---|
| [ab1932] | 4722 |   }
 | 
|---|
 | 4723 | 
 | 
|---|
| [57066a] | 4724 |   // remove one triangle from the chosen line
 | 
|---|
 | 4725 |   class BoundaryTriangleSet *TempTriangle = (BestLine->triangles.begin())->second;
 | 
|---|
 | 4726 |   BestLine->triangles.erase(TempTriangle->Nr);
 | 
|---|
 | 4727 |   int nr = -1;
 | 
|---|
| [6613ec] | 4728 |   for (int i = 0; i < 3; i++) {
 | 
|---|
| [57066a] | 4729 |     if (TempTriangle->lines[i] == BestLine) {
 | 
|---|
 | 4730 |       nr = i;
 | 
|---|
 | 4731 |       break;
 | 
|---|
 | 4732 |     }
 | 
|---|
 | 4733 |   }
 | 
|---|
| [ab1932] | 4734 | 
 | 
|---|
| [57066a] | 4735 |   // create new triangle to connect point (connects automatically with the missing spot of the chosen line)
 | 
|---|
| [a67d19] | 4736 |   DoLog(2) && (Log() << Verbose(2) << "Adding new triangle points." << endl);
 | 
|---|
| [57066a] | 4737 |   AddTesselationPoint((BestLine->endpoints[0]->node), 0);
 | 
|---|
 | 4738 |   AddTesselationPoint((BestLine->endpoints[1]->node), 1);
 | 
|---|
 | 4739 |   AddTesselationPoint(point, 2);
 | 
|---|
| [a67d19] | 4740 |   DoLog(2) && (Log() << Verbose(2) << "Adding new triangle lines." << endl);
 | 
|---|
| [f07f86d] | 4741 |   AddTesselationLine(NULL, NULL, TPS[0], TPS[1], 0);
 | 
|---|
 | 4742 |   AddTesselationLine(NULL, NULL, TPS[0], TPS[2], 1);
 | 
|---|
 | 4743 |   AddTesselationLine(NULL, NULL, TPS[1], TPS[2], 2);
 | 
|---|
| [57066a] | 4744 |   BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount);
 | 
|---|
 | 4745 |   BTS->GetNormalVector(TempTriangle->NormalVector);
 | 
|---|
 | 4746 |   BTS->NormalVector.Scale(-1.);
 | 
|---|
| [a67d19] | 4747 |   DoLog(1) && (Log() << Verbose(1) << "INFO: NormalVector of new triangle is " << BTS->NormalVector << "." << endl);
 | 
|---|
| [57066a] | 4748 |   AddTesselationTriangle();
 | 
|---|
 | 4749 | 
 | 
|---|
 | 4750 |   // create other side of this triangle and close both new sides of the first created triangle
 | 
|---|
| [a67d19] | 4751 |   DoLog(2) && (Log() << Verbose(2) << "Adding new triangle points." << endl);
 | 
|---|
| [57066a] | 4752 |   AddTesselationPoint((BestLine->endpoints[0]->node), 0);
 | 
|---|
 | 4753 |   AddTesselationPoint((BestLine->endpoints[1]->node), 1);
 | 
|---|
 | 4754 |   AddTesselationPoint(point, 2);
 | 
|---|
| [a67d19] | 4755 |   DoLog(2) && (Log() << Verbose(2) << "Adding new triangle lines." << endl);
 | 
|---|
| [f07f86d] | 4756 |   AddTesselationLine(NULL, NULL, TPS[0], TPS[1], 0);
 | 
|---|
 | 4757 |   AddTesselationLine(NULL, NULL, TPS[0], TPS[2], 1);
 | 
|---|
 | 4758 |   AddTesselationLine(NULL, NULL, TPS[1], TPS[2], 2);
 | 
|---|
| [57066a] | 4759 |   BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount);
 | 
|---|
 | 4760 |   BTS->GetNormalVector(TempTriangle->NormalVector);
 | 
|---|
| [a67d19] | 4761 |   DoLog(1) && (Log() << Verbose(1) << "INFO: NormalVector of other new triangle is " << BTS->NormalVector << "." << endl);
 | 
|---|
| [57066a] | 4762 |   AddTesselationTriangle();
 | 
|---|
 | 4763 | 
 | 
|---|
 | 4764 |   // add removed triangle to the last open line of the second triangle
 | 
|---|
| [6613ec] | 4765 |   for (int i = 0; i < 3; i++) { // look for the same line as BestLine (only it's its degenerated companion)
 | 
|---|
| [57066a] | 4766 |     if ((BTS->lines[i]->ContainsBoundaryPoint(BestLine->endpoints[0])) && (BTS->lines[i]->ContainsBoundaryPoint(BestLine->endpoints[1]))) {
 | 
|---|
| [6613ec] | 4767 |       if (BestLine == BTS->lines[i]) {
 | 
|---|
 | 4768 |         DoeLog(0) && (eLog() << Verbose(0) << "BestLine is same as found line, something's wrong here!" << endl);
 | 
|---|
| [f67b6e] | 4769 |         performCriticalExit();
 | 
|---|
| [57066a] | 4770 |       }
 | 
|---|
| [6613ec] | 4771 |       BTS->lines[i]->triangles.insert(pair<int, class BoundaryTriangleSet *> (TempTriangle->Nr, TempTriangle));
 | 
|---|
| [57066a] | 4772 |       TempTriangle->lines[nr] = BTS->lines[i];
 | 
|---|
 | 4773 |       break;
 | 
|---|
 | 4774 |     }
 | 
|---|
 | 4775 |   }
 | 
|---|
| [6613ec] | 4776 | }
 | 
|---|
 | 4777 | ;
 | 
|---|
| [57066a] | 4778 | 
 | 
|---|
 | 4779 | /** Writes the envelope to file.
 | 
|---|
 | 4780 |  * \param *out otuput stream for debugging
 | 
|---|
 | 4781 |  * \param *filename basename of output file
 | 
|---|
 | 4782 |  * \param *cloud PointCloud structure with all nodes
 | 
|---|
 | 4783 |  */
 | 
|---|
| [e138de] | 4784 | void Tesselation::Output(const char *filename, const PointCloud * const cloud)
 | 
|---|
| [57066a] | 4785 | {
 | 
|---|
| [6613ec] | 4786 |   Info FunctionInfo(__func__);
 | 
|---|
| [57066a] | 4787 |   ofstream *tempstream = NULL;
 | 
|---|
 | 4788 |   string NameofTempFile;
 | 
|---|
| [68f03d] | 4789 |   string NumberName;
 | 
|---|
| [57066a] | 4790 | 
 | 
|---|
 | 4791 |   if (LastTriangle != NULL) {
 | 
|---|
| [68f03d] | 4792 |     stringstream sstr;
 | 
|---|
| [8f215d] | 4793 |     sstr << "-"<< TrianglesOnBoundary.size() << "-" << LastTriangle->getEndpointName(0) << "_" << LastTriangle->getEndpointName(1) << "_" << LastTriangle->getEndpointName(2);
 | 
|---|
| [68f03d] | 4794 |     NumberName = sstr.str();
 | 
|---|
| [57066a] | 4795 |     if (DoTecplotOutput) {
 | 
|---|
 | 4796 |       string NameofTempFile(filename);
 | 
|---|
 | 4797 |       NameofTempFile.append(NumberName);
 | 
|---|
| [6613ec] | 4798 |       for (size_t npos = NameofTempFile.find_first_of(' '); npos != string::npos; npos = NameofTempFile.find(' ', npos))
 | 
|---|
 | 4799 |         NameofTempFile.erase(npos, 1);
 | 
|---|
| [57066a] | 4800 |       NameofTempFile.append(TecplotSuffix);
 | 
|---|
| [a67d19] | 4801 |       DoLog(0) && (Log() << Verbose(0) << "Writing temporary non convex hull to file " << NameofTempFile << ".\n");
 | 
|---|
| [57066a] | 4802 |       tempstream = new ofstream(NameofTempFile.c_str(), ios::trunc);
 | 
|---|
| [e138de] | 4803 |       WriteTecplotFile(tempstream, this, cloud, TriangleFilesWritten);
 | 
|---|
| [57066a] | 4804 |       tempstream->close();
 | 
|---|
 | 4805 |       tempstream->flush();
 | 
|---|
| [6613ec] | 4806 |       delete (tempstream);
 | 
|---|
| [57066a] | 4807 |     }
 | 
|---|
 | 4808 | 
 | 
|---|
 | 4809 |     if (DoRaster3DOutput) {
 | 
|---|
 | 4810 |       string NameofTempFile(filename);
 | 
|---|
 | 4811 |       NameofTempFile.append(NumberName);
 | 
|---|
| [6613ec] | 4812 |       for (size_t npos = NameofTempFile.find_first_of(' '); npos != string::npos; npos = NameofTempFile.find(' ', npos))
 | 
|---|
 | 4813 |         NameofTempFile.erase(npos, 1);
 | 
|---|
| [57066a] | 4814 |       NameofTempFile.append(Raster3DSuffix);
 | 
|---|
| [a67d19] | 4815 |       DoLog(0) && (Log() << Verbose(0) << "Writing temporary non convex hull to file " << NameofTempFile << ".\n");
 | 
|---|
| [57066a] | 4816 |       tempstream = new ofstream(NameofTempFile.c_str(), ios::trunc);
 | 
|---|
| [e138de] | 4817 |       WriteRaster3dFile(tempstream, this, cloud);
 | 
|---|
 | 4818 |       IncludeSphereinRaster3D(tempstream, this, cloud);
 | 
|---|
| [57066a] | 4819 |       tempstream->close();
 | 
|---|
 | 4820 |       tempstream->flush();
 | 
|---|
| [6613ec] | 4821 |       delete (tempstream);
 | 
|---|
| [57066a] | 4822 |     }
 | 
|---|
 | 4823 |   }
 | 
|---|
 | 4824 |   if (DoTecplotOutput || DoRaster3DOutput)
 | 
|---|
 | 4825 |     TriangleFilesWritten++;
 | 
|---|
| [6613ec] | 4826 | }
 | 
|---|
 | 4827 | ;
 | 
|---|
| [262bae] | 4828 | 
 | 
|---|
| [6613ec] | 4829 | struct BoundaryPolygonSetCompare
 | 
|---|
 | 4830 | {
 | 
|---|
 | 4831 |   bool operator()(const BoundaryPolygonSet * s1, const BoundaryPolygonSet * s2) const
 | 
|---|
 | 4832 |   {
 | 
|---|
| [856098] | 4833 |     if (s1->endpoints.size() < s2->endpoints.size())
 | 
|---|
 | 4834 |       return true;
 | 
|---|
 | 4835 |     else if (s1->endpoints.size() > s2->endpoints.size())
 | 
|---|
 | 4836 |       return false;
 | 
|---|
 | 4837 |     else { // equality of number of endpoints
 | 
|---|
 | 4838 |       PointSet::const_iterator Walker1 = s1->endpoints.begin();
 | 
|---|
 | 4839 |       PointSet::const_iterator Walker2 = s2->endpoints.begin();
 | 
|---|
 | 4840 |       while ((Walker1 != s1->endpoints.end()) || (Walker2 != s2->endpoints.end())) {
 | 
|---|
 | 4841 |         if ((*Walker1)->Nr < (*Walker2)->Nr)
 | 
|---|
 | 4842 |           return true;
 | 
|---|
 | 4843 |         else if ((*Walker1)->Nr > (*Walker2)->Nr)
 | 
|---|
 | 4844 |           return false;
 | 
|---|
 | 4845 |         Walker1++;
 | 
|---|
 | 4846 |         Walker2++;
 | 
|---|
 | 4847 |       }
 | 
|---|
 | 4848 |       return false;
 | 
|---|
 | 4849 |     }
 | 
|---|
 | 4850 |   }
 | 
|---|
 | 4851 | };
 | 
|---|
 | 4852 | 
 | 
|---|
 | 4853 | #define UniquePolygonSet set < BoundaryPolygonSet *, BoundaryPolygonSetCompare>
 | 
|---|
 | 4854 | 
 | 
|---|
| [262bae] | 4855 | /** Finds all degenerated polygons and calls ReTesselateDegeneratedPolygon()/
 | 
|---|
 | 4856 |  * \return number of polygons found
 | 
|---|
 | 4857 |  */
 | 
|---|
 | 4858 | int Tesselation::CorrectAllDegeneratedPolygons()
 | 
|---|
 | 4859 | {
 | 
|---|
 | 4860 |   Info FunctionInfo(__func__);
 | 
|---|
| [fad93c] | 4861 |   /// 2. Go through all BoundaryPointSet's, check their triangles' NormalVector
 | 
|---|
| [c15ca2] | 4862 |   IndexToIndex *DegeneratedTriangles = FindAllDegeneratedTriangles();
 | 
|---|
| [6613ec] | 4863 |   set<BoundaryPointSet *> EndpointCandidateList;
 | 
|---|
 | 4864 |   pair<set<BoundaryPointSet *>::iterator, bool> InsertionTester;
 | 
|---|
 | 4865 |   pair<map<int, Vector *>::iterator, bool> TriangleInsertionTester;
 | 
|---|
| [fad93c] | 4866 |   for (PointMap::const_iterator Runner = PointsOnBoundary.begin(); Runner != PointsOnBoundary.end(); Runner++) {
 | 
|---|
| [a67d19] | 4867 |     DoLog(0) && (Log() << Verbose(0) << "Current point is " << *Runner->second << "." << endl);
 | 
|---|
| [6613ec] | 4868 |     map<int, Vector *> TriangleVectors;
 | 
|---|
| [fad93c] | 4869 |     // gather all NormalVectors
 | 
|---|
| [a67d19] | 4870 |     DoLog(1) && (Log() << Verbose(1) << "Gathering triangles ..." << endl);
 | 
|---|
| [fad93c] | 4871 |     for (LineMap::const_iterator LineRunner = (Runner->second)->lines.begin(); LineRunner != (Runner->second)->lines.end(); LineRunner++)
 | 
|---|
 | 4872 |       for (TriangleMap::const_iterator TriangleRunner = (LineRunner->second)->triangles.begin(); TriangleRunner != (LineRunner->second)->triangles.end(); TriangleRunner++) {
 | 
|---|
| [b998c3] | 4873 |         if (DegeneratedTriangles->find(TriangleRunner->second->Nr) == DegeneratedTriangles->end()) {
 | 
|---|
| [6613ec] | 4874 |           TriangleInsertionTester = TriangleVectors.insert(pair<int, Vector *> ((TriangleRunner->second)->Nr, &((TriangleRunner->second)->NormalVector)));
 | 
|---|
| [b998c3] | 4875 |           if (TriangleInsertionTester.second)
 | 
|---|
| [a67d19] | 4876 |             DoLog(1) && (Log() << Verbose(1) << " Adding triangle " << *(TriangleRunner->second) << " to triangles to check-list." << endl);
 | 
|---|
| [b998c3] | 4877 |         } else {
 | 
|---|
| [a67d19] | 4878 |           DoLog(1) && (Log() << Verbose(1) << " NOT adding triangle " << *(TriangleRunner->second) << " as it's a simply degenerated one." << endl);
 | 
|---|
| [b998c3] | 4879 |         }
 | 
|---|
| [fad93c] | 4880 |       }
 | 
|---|
 | 4881 |     // check whether there are two that are parallel
 | 
|---|
| [a67d19] | 4882 |     DoLog(1) && (Log() << Verbose(1) << "Finding two parallel triangles ..." << endl);
 | 
|---|
| [6613ec] | 4883 |     for (map<int, Vector *>::iterator VectorWalker = TriangleVectors.begin(); VectorWalker != TriangleVectors.end(); VectorWalker++)
 | 
|---|
 | 4884 |       for (map<int, Vector *>::iterator VectorRunner = VectorWalker; VectorRunner != TriangleVectors.end(); VectorRunner++)
 | 
|---|
| [fad93c] | 4885 |         if (VectorWalker != VectorRunner) { // skip equals
 | 
|---|
| [8cbb97] | 4886 |           const double SCP = VectorWalker->second->ScalarProduct(*VectorRunner->second); // ScalarProduct should result in -1. for degenerated triangles
 | 
|---|
| [a67d19] | 4887 |           DoLog(1) && (Log() << Verbose(1) << "Checking " << *VectorWalker->second << " against " << *VectorRunner->second << ": " << SCP << endl);
 | 
|---|
| [fad93c] | 4888 |           if (fabs(SCP + 1.) < ParallelEpsilon) {
 | 
|---|
 | 4889 |             InsertionTester = EndpointCandidateList.insert((Runner->second));
 | 
|---|
 | 4890 |             if (InsertionTester.second)
 | 
|---|
| [a67d19] | 4891 |               DoLog(0) && (Log() << Verbose(0) << " Adding " << *Runner->second << " to endpoint candidate list." << endl);
 | 
|---|
| [fad93c] | 4892 |             // and break out of both loops
 | 
|---|
 | 4893 |             VectorWalker = TriangleVectors.end();
 | 
|---|
 | 4894 |             VectorRunner = TriangleVectors.end();
 | 
|---|
 | 4895 |             break;
 | 
|---|
 | 4896 |           }
 | 
|---|
 | 4897 |         }
 | 
|---|
 | 4898 |   }
 | 
|---|
| [9d4c20] | 4899 |   delete DegeneratedTriangles;
 | 
|---|
| [856098] | 4900 | 
 | 
|---|
| [fad93c] | 4901 |   /// 3. Find connected endpoint candidates and put them into a polygon
 | 
|---|
 | 4902 |   UniquePolygonSet ListofDegeneratedPolygons;
 | 
|---|
 | 4903 |   BoundaryPointSet *Walker = NULL;
 | 
|---|
 | 4904 |   BoundaryPointSet *OtherWalker = NULL;
 | 
|---|
 | 4905 |   BoundaryPolygonSet *Current = NULL;
 | 
|---|
| [6613ec] | 4906 |   stack<BoundaryPointSet*> ToCheckConnecteds;
 | 
|---|
| [fad93c] | 4907 |   while (!EndpointCandidateList.empty()) {
 | 
|---|
 | 4908 |     Walker = *(EndpointCandidateList.begin());
 | 
|---|
| [6613ec] | 4909 |     if (Current == NULL) { // create a new polygon with current candidate
 | 
|---|
| [a67d19] | 4910 |       DoLog(0) && (Log() << Verbose(0) << "Starting new polygon set at point " << *Walker << endl);
 | 
|---|
| [fad93c] | 4911 |       Current = new BoundaryPolygonSet;
 | 
|---|
 | 4912 |       Current->endpoints.insert(Walker);
 | 
|---|
 | 4913 |       EndpointCandidateList.erase(Walker);
 | 
|---|
 | 4914 |       ToCheckConnecteds.push(Walker);
 | 
|---|
| [856098] | 4915 |     }
 | 
|---|
| [262bae] | 4916 | 
 | 
|---|
| [fad93c] | 4917 |     // go through to-check stack
 | 
|---|
 | 4918 |     while (!ToCheckConnecteds.empty()) {
 | 
|---|
 | 4919 |       Walker = ToCheckConnecteds.top(); // fetch ...
 | 
|---|
 | 4920 |       ToCheckConnecteds.pop(); // ... and remove
 | 
|---|
 | 4921 |       for (LineMap::const_iterator LineWalker = Walker->lines.begin(); LineWalker != Walker->lines.end(); LineWalker++) {
 | 
|---|
 | 4922 |         OtherWalker = (LineWalker->second)->GetOtherEndpoint(Walker);
 | 
|---|
| [a67d19] | 4923 |         DoLog(1) && (Log() << Verbose(1) << "Checking " << *OtherWalker << endl);
 | 
|---|
| [6613ec] | 4924 |         set<BoundaryPointSet *>::iterator Finder = EndpointCandidateList.find(OtherWalker);
 | 
|---|
 | 4925 |         if (Finder != EndpointCandidateList.end()) { // found a connected partner
 | 
|---|
| [a67d19] | 4926 |           DoLog(1) && (Log() << Verbose(1) << " Adding to polygon." << endl);
 | 
|---|
| [fad93c] | 4927 |           Current->endpoints.insert(OtherWalker);
 | 
|---|
| [6613ec] | 4928 |           EndpointCandidateList.erase(Finder); // remove from candidates
 | 
|---|
 | 4929 |           ToCheckConnecteds.push(OtherWalker); // but check its partners too
 | 
|---|
| [856098] | 4930 |         } else {
 | 
|---|
| [a67d19] | 4931 |           DoLog(1) && (Log() << Verbose(1) << " is not connected to " << *Walker << endl);
 | 
|---|
| [856098] | 4932 |         }
 | 
|---|
 | 4933 |       }
 | 
|---|
 | 4934 |     }
 | 
|---|
| [262bae] | 4935 | 
 | 
|---|
| [a67d19] | 4936 |     DoLog(0) && (Log() << Verbose(0) << "Final polygon is " << *Current << endl);
 | 
|---|
| [fad93c] | 4937 |     ListofDegeneratedPolygons.insert(Current);
 | 
|---|
 | 4938 |     Current = NULL;
 | 
|---|
| [262bae] | 4939 |   }
 | 
|---|
 | 4940 | 
 | 
|---|
| [fad93c] | 4941 |   const int counter = ListofDegeneratedPolygons.size();
 | 
|---|
| [262bae] | 4942 | 
 | 
|---|
| [a67d19] | 4943 |   DoLog(0) && (Log() << Verbose(0) << "The following " << counter << " degenerated polygons have been found: " << endl);
 | 
|---|
| [fad93c] | 4944 |   for (UniquePolygonSet::iterator PolygonRunner = ListofDegeneratedPolygons.begin(); PolygonRunner != ListofDegeneratedPolygons.end(); PolygonRunner++)
 | 
|---|
| [a67d19] | 4945 |     DoLog(0) && (Log() << Verbose(0) << " " << **PolygonRunner << endl);
 | 
|---|
| [856098] | 4946 | 
 | 
|---|
| [262bae] | 4947 |   /// 4. Go through all these degenerated polygons
 | 
|---|
| [fad93c] | 4948 |   for (UniquePolygonSet::iterator PolygonRunner = ListofDegeneratedPolygons.begin(); PolygonRunner != ListofDegeneratedPolygons.end(); PolygonRunner++) {
 | 
|---|
| [6613ec] | 4949 |     stack<int> TriangleNrs;
 | 
|---|
| [856098] | 4950 |     Vector NormalVector;
 | 
|---|
| [262bae] | 4951 |     /// 4a. Gather all triangles of this polygon
 | 
|---|
| [856098] | 4952 |     TriangleSet *T = (*PolygonRunner)->GetAllContainedTrianglesFromEndpoints();
 | 
|---|
| [262bae] | 4953 | 
 | 
|---|
| [125b3c] | 4954 |     // check whether number is bigger than 2, otherwise it's just a simply degenerated one and nothing to do.
 | 
|---|
| [b998c3] | 4955 |     if (T->size() == 2) {
 | 
|---|
| [a67d19] | 4956 |       DoLog(1) && (Log() << Verbose(1) << " Skipping degenerated polygon, is just a (already simply degenerated) triangle." << endl);
 | 
|---|
| [6613ec] | 4957 |       delete (T);
 | 
|---|
| [b998c3] | 4958 |       continue;
 | 
|---|
 | 4959 |     }
 | 
|---|
 | 4960 | 
 | 
|---|
| [125b3c] | 4961 |     // check whether number is even
 | 
|---|
 | 4962 |     // If this case occurs, we have to think about it!
 | 
|---|
 | 4963 |     // The Problem is probably due to two degenerated polygons being connected by a bridging, non-degenerated polygon, as somehow one node has
 | 
|---|
 | 4964 |     // connections to either polygon ...
 | 
|---|
 | 4965 |     if (T->size() % 2 != 0) {
 | 
|---|
| [6613ec] | 4966 |       DoeLog(0) && (eLog() << Verbose(0) << " degenerated polygon contains an odd number of triangles, probably contains bridging non-degenerated ones, too!" << endl);
 | 
|---|
| [125b3c] | 4967 |       performCriticalExit();
 | 
|---|
 | 4968 |     }
 | 
|---|
| [6613ec] | 4969 |     TriangleSet::iterator TriangleWalker = T->begin(); // is the inner iterator
 | 
|---|
| [262bae] | 4970 |     /// 4a. Get NormalVector for one side (this is "front")
 | 
|---|
| [273382] | 4971 |     NormalVector = (*TriangleWalker)->NormalVector;
 | 
|---|
| [a67d19] | 4972 |     DoLog(1) && (Log() << Verbose(1) << "\"front\" defining triangle is " << **TriangleWalker << " and Normal vector of \"front\" side is " << NormalVector << endl);
 | 
|---|
| [856098] | 4973 |     TriangleWalker++;
 | 
|---|
 | 4974 |     TriangleSet::iterator TriangleSprinter = TriangleWalker; // is the inner advanced iterator
 | 
|---|
| [262bae] | 4975 |     /// 4b. Remove all triangles whose NormalVector is in opposite direction (i.e. "back")
 | 
|---|
| [856098] | 4976 |     BoundaryTriangleSet *triangle = NULL;
 | 
|---|
 | 4977 |     while (TriangleSprinter != T->end()) {
 | 
|---|
 | 4978 |       TriangleWalker = TriangleSprinter;
 | 
|---|
 | 4979 |       triangle = *TriangleWalker;
 | 
|---|
 | 4980 |       TriangleSprinter++;
 | 
|---|
| [a67d19] | 4981 |       DoLog(1) && (Log() << Verbose(1) << "Current triangle to test for removal: " << *triangle << endl);
 | 
|---|
| [273382] | 4982 |       if (triangle->NormalVector.ScalarProduct(NormalVector) < 0) { // if from other side, then delete and remove from list
 | 
|---|
| [a67d19] | 4983 |         DoLog(1) && (Log() << Verbose(1) << " Removing ... " << endl);
 | 
|---|
| [856098] | 4984 |         TriangleNrs.push(triangle->Nr);
 | 
|---|
| [262bae] | 4985 |         T->erase(TriangleWalker);
 | 
|---|
| [856098] | 4986 |         RemoveTesselationTriangle(triangle);
 | 
|---|
 | 4987 |       } else
 | 
|---|
| [a67d19] | 4988 |         DoLog(1) && (Log() << Verbose(1) << " Keeping ... " << endl);
 | 
|---|
| [262bae] | 4989 |     }
 | 
|---|
 | 4990 |     /// 4c. Copy all "front" triangles but with inverse NormalVector
 | 
|---|
 | 4991 |     TriangleWalker = T->begin();
 | 
|---|
| [6613ec] | 4992 |     while (TriangleWalker != T->end()) { // go through all front triangles
 | 
|---|
| [a67d19] | 4993 |       DoLog(1) && (Log() << Verbose(1) << " Re-creating triangle " << **TriangleWalker << " with NormalVector " << (*TriangleWalker)->NormalVector << endl);
 | 
|---|
| [856098] | 4994 |       for (int i = 0; i < 3; i++)
 | 
|---|
 | 4995 |         AddTesselationPoint((*TriangleWalker)->endpoints[i]->node, i);
 | 
|---|
| [f07f86d] | 4996 |       AddTesselationLine(NULL, NULL, TPS[0], TPS[1], 0);
 | 
|---|
 | 4997 |       AddTesselationLine(NULL, NULL, TPS[0], TPS[2], 1);
 | 
|---|
 | 4998 |       AddTesselationLine(NULL, NULL, TPS[1], TPS[2], 2);
 | 
|---|
| [fad93c] | 4999 |       if (TriangleNrs.empty())
 | 
|---|
| [6613ec] | 5000 |         DoeLog(0) && (eLog() << Verbose(0) << "No more free triangle numbers!" << endl);
 | 
|---|
| [856098] | 5001 |       BTS = new BoundaryTriangleSet(BLS, TriangleNrs.top()); // copy triangle ...
 | 
|---|
 | 5002 |       AddTesselationTriangle(); // ... and add
 | 
|---|
 | 5003 |       TriangleNrs.pop();
 | 
|---|
| [273382] | 5004 |       BTS->NormalVector = -1 * (*TriangleWalker)->NormalVector;
 | 
|---|
| [262bae] | 5005 |       TriangleWalker++;
 | 
|---|
 | 5006 |     }
 | 
|---|
| [856098] | 5007 |     if (!TriangleNrs.empty()) {
 | 
|---|
| [6613ec] | 5008 |       DoeLog(0) && (eLog() << Verbose(0) << "There have been less triangles created than removed!" << endl);
 | 
|---|
| [856098] | 5009 |     }
 | 
|---|
| [6613ec] | 5010 |     delete (T); // remove the triangleset
 | 
|---|
| [262bae] | 5011 |   }
 | 
|---|
| [c15ca2] | 5012 |   IndexToIndex * SimplyDegeneratedTriangles = FindAllDegeneratedTriangles();
 | 
|---|
| [a67d19] | 5013 |   DoLog(0) && (Log() << Verbose(0) << "Final list of simply degenerated triangles found, containing " << SimplyDegeneratedTriangles->size() << " triangles:" << endl);
 | 
|---|
| [c15ca2] | 5014 |   IndexToIndex::iterator it;
 | 
|---|
| [856098] | 5015 |   for (it = SimplyDegeneratedTriangles->begin(); it != SimplyDegeneratedTriangles->end(); it++)
 | 
|---|
| [a67d19] | 5016 |     DoLog(0) && (Log() << Verbose(0) << (*it).first << " => " << (*it).second << endl);
 | 
|---|
| [6613ec] | 5017 |   delete (SimplyDegeneratedTriangles);
 | 
|---|
| [262bae] | 5018 |   /// 5. exit
 | 
|---|
| [856098] | 5019 |   UniquePolygonSet::iterator PolygonRunner;
 | 
|---|
| [fad93c] | 5020 |   while (!ListofDegeneratedPolygons.empty()) {
 | 
|---|
 | 5021 |     PolygonRunner = ListofDegeneratedPolygons.begin();
 | 
|---|
| [6613ec] | 5022 |     delete (*PolygonRunner);
 | 
|---|
| [fad93c] | 5023 |     ListofDegeneratedPolygons.erase(PolygonRunner);
 | 
|---|
| [262bae] | 5024 |   }
 | 
|---|
 | 5025 | 
 | 
|---|
 | 5026 |   return counter;
 | 
|---|
| [6613ec] | 5027 | }
 | 
|---|
 | 5028 | ;
 | 
|---|