| 1 | /* | 
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| 2 | * Project: MoleCuilder | 
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| 3 | * Description: creates and alters molecular systems | 
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| 4 | * Copyright (C)  2010 University of Bonn. All rights reserved. | 
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| 5 | * Please see the LICENSE file or "Copyright notice" in builder.cpp for details. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | /** | 
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| 9 | * \file future.dox | 
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| 10 | * | 
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| 11 | * Created on: Nov 03, 2011 | 
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| 12 | *    Author: heber | 
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| 13 | */ | 
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| 14 |  | 
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| 15 | /** | 
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| 16 | * \page future What's to come up next code-wise | 
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| 17 | * | 
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| 18 | * \section future-refactoring Refactoring the code | 
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| 19 | * | 
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| 20 | * Here is a list of what pieces of the code should be refactored to make them | 
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| 21 | * easier to use: | 
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| 22 | * - Fragmentation and related classes: Just generate the keysets and have a | 
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| 23 | *  pool of hydrogen atoms that are re-used when creating and writing | 
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| 24 | *  fragments. Add and re-add messes up the Id's of the Atom's. | 
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| 25 | * - Tesselation and related classes: Especially, the removing and adding of | 
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| 26 | *  nodes is not fully (and correctly) implemented, see the regression tests | 
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| 27 | *  on convex(!) envelopes (non-convex are working). | 
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| 28 | * - all internal, non-atom related information of FormatParser's should be | 
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| 29 | *  stored in FormatParserParameters (e.g. AtomData line of tremolo) | 
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| 30 | * | 
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| 31 | * \section future-extension Extending the code | 
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| 32 | * | 
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| 33 | * Here the list of what should be implemented to make the code more powerful | 
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| 34 | * and just makes sense given the current constructs. | 
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| 35 | * - LinkedCell should be owned by the World and internally, such that one | 
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| 36 | *  simply may access nearest neighbors (e.g. via Selection of a sphere) but in | 
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| 37 | * \f$ {\cal O}(N) \f$ and not naively \f${\cal} (N^2)\f$. | 
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| 38 | * - LinkedCell should be updateable. Thus it could listen to World's | 
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| 39 | *  notifications when World::AtomInserted or World::AtomRemoved and update. | 
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| 40 | *  Hence, it would always be up-to-date. Combined with the Cachable pattern in | 
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| 41 | *  CodePatterns realizing lazy evaluation (http://en.wikipedia.org/wiki/Lazy_evaluation), | 
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| 42 | *  i.e. when many updates have gathered, we rather re-create the linked cell | 
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| 43 | *  structure, this can easily be made very convenient, fast, and powerful. | 
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| 44 | * - BondGraph should be updataeable. As above it should listen the Worlds' | 
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| 45 | *  notifications and so on (also Cachable ...) | 
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| 46 | * - Tesselation should be a Shape: Such that it can be used for Fillings. | 
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| 47 | * - Tesselation should be loadable/storable from/to file: One the one hand | 
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| 48 | *  this could mean \ref serialization but rather \b .3ds or another file | 
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| 49 | *  format such that structures can filled with some external program and | 
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| 50 | *  filled with a certain algorithm later-on. | 
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| 51 | * - Tesselation: Extend such that the created surface can be pushed away from | 
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| 52 | *  the atoms to resemble the molecular surface (http://en.wikipedia.org/wiki/Molecular_surface) | 
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| 53 | * - all Actions regarding Filling: Filling should be generalized as to get a | 
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| 54 | *  shape and vector of atoms and to do something with it. Especially, not a | 
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| 55 | *  new Action but a token that just tells how to fill and a factory pattern | 
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| 56 | *  behind it that spits out the algorithm how to do it. | 
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| 57 | * | 
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| 58 | * | 
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| 59 | * \date 2011-11-03 | 
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| 60 | * | 
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| 61 | */ | 
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