ForceAnnealing_goodresults
        ForceAnnealing_tocheck
      
      
        
          | Last change
 on this file since 485eea was             caece4, checked in by Frederik Heber <heber@…>, 11 years ago | 
        
          | 
Enhanced documentation significantly.
 went through all of the constructs and updated each.
enhanced documentation ofr Fragmentation::FragmentMolecule().
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 set to                 100644 | 
        
          | File size:
            1.5 KB | 
      
      
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| [ce133f] | 1 | /* | 
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|  | 2 | * Project: MoleCuilder | 
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|  | 3 | * Description: creates and alters molecular systems | 
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|  | 4 | * Copyright (C)  2010 University of Bonn. All rights reserved. | 
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|  | 5 | * Please see the LICENSE file or "Copyright notice" in builder.cpp for details. | 
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|  | 6 | */ | 
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|  | 7 |  | 
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|  | 8 | /** | 
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| [19bc74] | 9 | * \file shapes.dox | 
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| [ce133f] | 10 | * | 
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| [19bc74] | 11 | * Created on: Oct 28, 2011 | 
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| [ce133f] | 12 | *    Author: heber | 
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|  | 13 | */ | 
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| [750cff] | 14 |  | 
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|  | 15 | /** \page shapes Shapes | 
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|  | 16 | * | 
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|  | 17 | * Shapes are present for denoting a specific region of the simulation domain. | 
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| [eee1b7] | 18 | * There are four primitive types present: | 
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| [750cff] | 19 | *  - Sphere | 
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|  | 20 | *  - Ellipsoid | 
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|  | 21 | *  - Cuboid | 
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| [eee1b7] | 22 | *  - Cylinder | 
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| [750cff] | 23 | * | 
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| [eee1b7] | 24 | * Note that all may be modified (shrink/grow, rotate, morph) via an arbitrary | 
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| [750cff] | 25 | * matrix. | 
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|  | 26 | * | 
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|  | 27 | * The shapes are for the moment only used within \ref descriptors to specify | 
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|  | 28 | * a specific subset of atoms, here that reside in a certain region of the | 
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|  | 29 | * simulation domain. | 
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|  | 30 | * | 
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|  | 31 | * \todo There is a certain relation between Tesselation and Shape. Hence, later | 
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|  | 32 | * Tesselation shall itself be a Shape, i.e. that describes a certain region in | 
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|  | 33 | * space, here via a tesselated mesh. | 
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|  | 34 | * | 
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| [caece4] | 35 | * \section shapes-constructive-geometry Constructive Geometry | 
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|  | 36 | * | 
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| [750cff] | 37 | * Again, Shapes can be joined via boolean operators: | 
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|  | 38 | * - add | 
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|  | 39 | * - or | 
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|  | 40 | * - not | 
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|  | 41 | * | 
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| [caece4] | 42 | * And thus are a very powerful concept called constructive geometry. | 
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| [750cff] | 43 | * | 
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|  | 44 | * E.g. a shape can be used like this | 
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|  | 45 | * \code | 
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|  | 46 | * Cuboid(Vector(0,0,0), Vector(2,2,2)) && !Sphere(Vector(1,1,1), 1.) | 
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|  | 47 | * \endcode | 
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| [eee1b7] | 48 | * which would match any object within the cuboid from (0,0,0) to (2,2,2) | 
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| [750cff] | 49 | * that is not in the unit sphere at (1,1,1). | 
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|  | 50 | * | 
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|  | 51 | * | 
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| [caece4] | 52 | * \date 2014-03-10 | 
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| [750cff] | 53 | * | 
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|  | 54 | */ | 
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