| 1 | /*
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| 2 |  * Project: MoleCuilder
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| 3 |  * Description: creates and alters molecular systems
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| 4 |  * Copyright (C)  2010 University of Bonn. All rights reserved.
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| 5 |  * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
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| 6 |  */
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| 7 | 
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| 8 | /*
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| 9 |  * builder_init.cpp
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| 10 |  *
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| 11 |  *  Created on: Dec 15, 2010
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| 12 |  *      Author: heber
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| 13 |  */
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| 14 | 
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| 15 | // include config.h
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| 16 | #ifdef HAVE_CONFIG_H
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| 17 | #include <config.h>
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| 18 | #endif
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| 19 | 
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| 20 | #include "CodePatterns/MemDebug.hpp"
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| 21 | 
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| 22 | #include <iostream>
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| 23 | 
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| 24 | #include "Graph/BondGraph.hpp"
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| 25 | #include "config.hpp"
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| 26 | #include "CodePatterns/Log.hpp"
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| 27 | #include "molecule.hpp"
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| 28 | #include "periodentafel.hpp"
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| 29 | #include "tesselationhelpers.hpp"
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| 30 | #include "UIElements/UIFactory.hpp"
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| 31 | #include "UIElements/Menu/MenuDescription.hpp"
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| 32 | #include "UIElements/TextUI/TextUIFactory.hpp"
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| 33 | #include "UIElements/CommandLineUI/CommandLineUIFactory.hpp"
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| 34 | #include "UIElements/CommandLineUI/CommandLineParser.hpp"
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| 35 | #ifdef USE_GUI_QT
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| 36 | #include "UIElements/Qt4/QtUIFactory.hpp"
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| 37 | #endif
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| 38 | #include "UIElements/MainWindow.hpp"
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| 39 | #include "UIElements/Dialog.hpp"
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| 40 | //#include "Menu/ActionMenuItem.hpp"
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| 41 | #include "CodePatterns/Verbose.hpp"
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| 42 | #include "World.hpp"
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| 43 | 
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| 44 | #include "Actions/ActionExceptions.hpp"
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| 45 | #include "Actions/ActionHistory.hpp"
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| 46 | #include "Actions/ActionRegistry.hpp"
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| 47 | 
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| 48 | #include "RandomNumbers/RandomNumberDistributionFactory.hpp"
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| 49 | #include "RandomNumbers/RandomNumberEngineFactory.hpp"
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| 50 | #include "RandomNumbers/RandomNumberGeneratorFactory.hpp"
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| 51 | 
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| 52 | #include "Parser/ChangeTracker.hpp"
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| 53 | #include "Parser/FormatParserStorage.hpp"
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| 54 | 
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| 55 | #include "UIElements/UIFactory.hpp"
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| 56 | #include "UIElements/TextUI/TextUIFactory.hpp"
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| 57 | #include "UIElements/CommandLineUI/CommandLineUIFactory.hpp"
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| 58 | #include "UIElements/MainWindow.hpp"
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| 59 | #include "UIElements/Dialog.hpp"
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| 60 | 
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| 61 | #include "version.h"
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| 62 | 
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| 63 | #include "builder_init.hpp"
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| 64 | 
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| 65 | /** Print some initial information output the program.
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| 66 |  *
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| 67 |  */
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| 68 | void ProgramHeader()
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| 69 | {
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| 70 |   // print version check and copyright notice
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| 71 |   cout << MOLECUILDERVERSION << endl;
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| 72 |   cout << "MoleCuilder comes with ABSOLUTELY NO WARRANTY; for details type" << endl;
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| 73 |   cout << "`molecuilder --warranty'." << endl;
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| 74 |   cout << "`MoleCuilder - to create and alter molecular systems." << endl;
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| 75 |   cout << "Copyright (C) 2010  University Bonn. All rights reserved." << endl;
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| 76 |   cout << endl;
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| 77 | }
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| 78 | 
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| 79 | /** General stuff to intialize before UI.
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| 80 |  *
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| 81 |  */
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| 82 | void initGeneral()
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| 83 | {
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| 84 |   // while we are non interactive, we want to abort from asserts
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| 85 |   ASSERT_DO(Assert::Abort);
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| 86 |   ASSERT_HOOK(dumpMemory);
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| 87 | 
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| 88 |   ProgramHeader();
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| 89 | 
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| 90 |   setVerbosity(1);
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| 91 |   // need to init the history before any action is created
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| 92 |   ActionHistory::init();
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| 93 | 
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| 94 |   // from this moment on, we need to be sure to deeinitialize in the correct order
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| 95 |   // this is handled by the cleanup function
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| 96 |   atexit(cleanUp);
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| 97 | }
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| 98 | 
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| 99 | /** Initialize specific UIFactory.
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| 100 |  *
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| 101 |  * @param argc argument count
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| 102 |  * @param argv argument array
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| 103 |  */
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| 104 | void initUI(int argc, char **argv)
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| 105 | {
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| 106 |   std::string BondGraphFileName("\n");
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| 107 |   // Parse command line options and if present create respective UI
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| 108 |   // construct bond graph
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| 109 |   if (boost::filesystem::exists(BondGraphFileName)) {
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| 110 |     std::ifstream input(BondGraphFileName.c_str());
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| 111 |     if ((input.good()) && (World::getInstance().getBondGraph()->LoadBondLengthTable(input))) {
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| 112 |       DoLog(0) && (Log() << Verbose(0) << "Bond length table loaded successfully." << endl);
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| 113 |     } else {
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| 114 |       DoeLog(1) && (eLog()<< Verbose(1) << "Bond length table loading failed." << endl);
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| 115 |     }
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| 116 |     input.close();
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| 117 |   }
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| 118 |   // handle remaining arguments by CommandLineParser
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| 119 |   if (argc>1) {
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| 120 |     DoLog(0) && (Log() << Verbose(0) << "Setting UI to CommandLine." << endl);
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| 121 |     CommandLineParser::getInstance().InitializeCommandArguments();
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| 122 |     CommandLineParser::getInstance().Run(argc,argv);
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| 123 |     UIFactory::registerFactory(new CommandLineUIFactory::description());
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| 124 |     UIFactory::makeUserInterface("CommandLine");
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| 125 |   } else {
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| 126 |     // In the interactive mode, we can leave the user the choice in case of error
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| 127 |     ASSERT_DO(Assert::Ask);
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| 128 |     #ifdef USE_GUI_QT
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| 129 |       DoLog(0) && (Log() << Verbose(0) << "Setting UI to Qt4." << endl);
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| 130 |       UIFactory::registerFactory(new QtUIFactory::description());
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| 131 |       UIFactory::makeUserInterface("Qt4");
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| 132 |     #else
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| 133 |       DoLog(0) && (Log() << Verbose(0) << "Setting UI to Text." << endl);
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| 134 |       cout << MOLECUILDERVERSION << endl;
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| 135 |       UIFactory::registerFactory(new TextUIFactory::description());
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| 136 |       UIFactory::makeUserInterface("Text");
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| 137 |     #endif
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| 138 |   }
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| 139 | }
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| 140 | 
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| 141 | /** Create MainWindow and displays.
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| 142 |  * I.e. here all the Actions are parsed and done.
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| 143 |  */
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| 144 | void doUI()
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| 145 | {
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| 146 |   MainWindow *mainWindow = UIFactory::getInstance().makeMainWindow();
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| 147 |   try {
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| 148 |     mainWindow->display();
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| 149 |   } catch(ActionFailureException &e) {
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| 150 |     std::cerr << "Action " << *boost::get_error_info<ActionNameString>(e) << " has failed." << std::endl;
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| 151 |     World::getInstance().setExitFlag(5);
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| 152 |   }
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| 153 |   delete mainWindow;
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| 154 | }
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| 155 | 
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| 156 | 
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| 157 | /** In this function all dynamicly allocated member variables to static/global
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| 158 |  * variables are added to the ignore list of Memory/MemDebug.
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| 159 |  *
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| 160 |  * Use this to prevent their listing in the Memory::getState() at the end of the
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| 161 |  * program. Check with valgrind that truely no memory leak occurs!
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| 162 |  */
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| 163 | void AddStaticEntitiestoIgnoreList()
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| 164 | {
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| 165 |   // zeroVec and unitVec are global variables (on the stack) but vectorContent
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| 166 |   // within is situated on the heap and has to be ignored
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| 167 |   Memory::ignore(zeroVec.get());
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| 168 |   Memory::ignore(unitVec[0].get());
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| 169 |   Memory::ignore(unitVec[1].get());
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| 170 |   Memory::ignore(unitVec[2].get());
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| 171 | }
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| 172 | 
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| 173 | /** Cleans all singleton instances in an orderly fashion.
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| 174 |  * C++ does not guarantee any specific sequence of removal of single instances
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| 175 |  * which have static/global variables. Some singletons depend on others hence we
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| 176 |  * acertain a specific ordering here, which is is used via the atexit() hook.
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| 177 |  */
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| 178 | void cleanUp()
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| 179 | {
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| 180 |   RandomNumberDistributionFactory::purgeInstance();
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| 181 |   RandomNumberEngineFactory::purgeInstance();
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| 182 |   RandomNumberGeneratorFactory::purgeInstance();
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| 183 |   FormatParserStorage::purgeInstance();
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| 184 |   ChangeTracker::purgeInstance();
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| 185 |   World::purgeInstance();
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| 186 |   MenuDescription::purgeInstance();
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| 187 |   UIFactory::purgeInstance();
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| 188 |   ValueStorage::purgeInstance();
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| 189 |   CommandLineParser::purgeInstance();
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| 190 |   ActionRegistry::purgeInstance();
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| 191 |   OptionRegistry::purgeInstance();
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| 192 |   ActionHistory::purgeInstance();
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| 193 |   // we have to remove these two static as otherwise their boost::shared_ptrs are still present
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| 194 |   Action::removeStaticStateEntities();
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| 195 |   // put some static variables' dynamic contents on the Memory::ignore map to avoid their
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| 196 |   // admonishing lateron
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| 197 |   AddStaticEntitiestoIgnoreList();
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| 198 |   logger::purgeInstance();
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| 199 |   errorLogger::purgeInstance();
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| 200 | #ifdef LOG_OBSERVER
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| 201 |   cout << observerLog().getLog();
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| 202 | #endif
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| 203 |   Memory::getState();
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| 204 | }
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| 205 | 
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| 206 | /** Dump current memory chunks.
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| 207 |  *
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| 208 |  */
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| 209 | void dumpMemory()
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| 210 | {
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| 211 |   ofstream ost("molecuilder.memdump");
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| 212 |   Memory::dumpMemory(ost);
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| 213 | }
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| 214 | 
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| 215 | /** Save the current World to output files and exit.
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| 216 |  *
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| 217 |  * @return retrieved from World::getExitFlag()
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| 218 |  */
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| 219 | int saveAll()
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| 220 | {
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| 221 |   int test[500000];
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| 222 |   for (size_t i=0;i<500000;++i) {
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| 223 |     test[i] = (int)i;
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| 224 |   }
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| 225 |   FormatParserStorage::getInstance().SaveAll();
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| 226 |   ChangeTracker::getInstance().saveStatus();
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| 227 | 
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| 228 |   int ExitFlag = World::getInstance().getExitFlag();
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| 229 |   return (ExitFlag == 1 ? 0 : ExitFlag);
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| 230 | }
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