source: src/builder_init.cpp@ 6bbdfb

Last change on this file since 6bbdfb was 748fc7, checked in by Frederik Heber <heber@…>, 11 years ago

libMolecuilder is now a shared library.

  • linking error Vector::IsZero(double) with molecuilder(gui), related to libMolecuilderShapes was the root cause for this change. Again, it was not deducible why this error occured:
  • probably (me tired of these obfuscated linker errors ...) faulted because libMolecuilder is convenience lib while libMolecuilderUI and ..QtUI are shared and deps did not get passed along properly (by libtool) (e.g. ldd showed libMolecuilderShapes prior to libLinearAlgebra, containing said function Vector::IsZero(double), but I cannot influence this ordering and it should not even matter (dynamic linking).)
  • some cleanup in builder_init.cpp (no more loading of BondGraph from file named "\n".
  • TESTFIX: libMolecuilder.so added to all unittests, required for e.g. World::purgeInstance() ... and sometimes added libMolecuilderUI.so because libMolecuilder pulled them in due to static entities ... sigh.
  • removed all src object files from unittest .._SOURCES. This caused distclean faults "thanks" to new subdir-objects (automake).
  • Property mode set to 100644
File size: 4.8 KB
Line 
1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
4 * Copyright (C) 2010-2012 University of Bonn. All rights reserved.
5 *
6 *
7 * This file is part of MoleCuilder.
8 *
9 * MoleCuilder is free software: you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation, either version 2 of the License, or
12 * (at your option) any later version.
13 *
14 * MoleCuilder is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
18 *
19 * You should have received a copy of the GNU General Public License
20 * along with MoleCuilder. If not, see <http://www.gnu.org/licenses/>.
21 */
22
23/*
24 * builder_init.cpp
25 *
26 * Created on: Dec 15, 2010
27 * Author: heber
28 */
29
30// include config.h
31#ifdef HAVE_CONFIG_H
32#include <config.h>
33#endif
34
35// boost::python uses placement new which is incompatible with MemDebug.
36#ifdef HAVE_PYTHON
37#include "Python/PythonScripting.hpp"
38#endif
39
40#include "CodePatterns/MemDebug.hpp"
41
42#include <boost/filesystem.hpp>
43#include <fstream>
44#include <iomanip>
45#include <iostream>
46#include <iterator>
47#include <string>
48
49#include "Actions/ActionExceptions.hpp"
50
51#include "builder_init.hpp"
52#include "cleanUp.hpp"
53
54#include "CodePatterns/Log.hpp"
55
56//#include "Graph/BondGraph.hpp"
57
58#include "UIElements/UIFactory.hpp"
59#include "UIElements/CommandLineUI/CommandLineParser.hpp"
60#include "UIElements/CommandLineUI/CommandLineUIFactory.hpp"
61#ifdef USE_GUI_QT
62#include "UIElements/Qt4/QtUIFactory.hpp"
63#endif
64#include "UIElements/TextUI/TextUIFactory.hpp"
65#include "UIElements/MainWindow.hpp"
66
67#include "version.h"
68
69#include <boost/filesystem.hpp>
70
71/** Print some initial information output the program.
72 *
73 */
74void ProgramHeader()
75{
76 // print version check and copyright notice
77 cout << MOLECUILDERVERSION << endl;
78 cout << "MoleCuilder comes with ABSOLUTELY NO WARRANTY; for details type" << endl;
79 cout << "`molecuilder --warranty'." << endl;
80 cout << "MoleCuilder - to create and alter molecular systems." << endl;
81 cout << "Copyright (C) 2008-2012 University Bonn. All rights reserved." << endl;
82 cout << "Copyright (C) 2013 Frederik Heber. All rights reserved." << endl;
83 cout << "This is free software, and you are welcome to redistribute it under" << endl;
84 cout << "certain conditions; type `molecuilder --help-redistribute' for details" << endl;
85 cout << endl;
86}
87
88/** General stuff to intialize before UI.
89 *
90 */
91void initGeneral()
92{
93 // while we are non interactive, we want to abort from asserts
94 ASSERT_DO(Assert::Abort);
95 ASSERT_HOOK(dumpMemory);
96
97 ProgramHeader();
98
99 setVerbosity(1);
100
101 // from this moment on, we need to be sure to deeinitialize in the correct order
102 // this is handled by the cleanup function
103 atexit(cleanUp);
104}
105
106/** Initialize specific UIFactory.
107 *
108 * @param argc argument count
109 * @param argv argument array
110 */
111void initUI(int argc, char **argv)
112{
113 //std::string BondGraphFileName("\n");
114 // Parse command line options and if present create respective UI
115 // construct bond graph
116 //if (boost::filesystem::exists(BondGraphFileName)) {
117 // std::ifstream input(BondGraphFileName.c_str());
118 // if ((input.good()) && (World::getInstance().getBondGraph()->LoadBondLengthTable(input))) {
119 // LOG(0, "Bond length table loaded successfully.");
120 // } else {
121 // ELOG(1, "Bond length table loading failed.");
122 // }
123 // input.close();
124 //}
125
126 // if we have python, autoexecute a molecuilder script in current folder
127#ifdef HAVE_PYTHON
128 const std::string pythonfilename_string("./molecuilder.py");
129 executePythonScript(pythonfilename_string);
130#endif
131
132 // handle remaining arguments by CommandLineParser
133 if (argc>1) {
134 LOG(0, "Setting UI to CommandLine.");
135 CommandLineParser::getInstance().InitializeCommandArguments();
136 CommandLineParser::getInstance().Run(argc,argv);
137 UIFactory::registerFactory(new CommandLineUIFactory::description());
138 UIFactory::makeUserInterface("CommandLine");
139 } else {
140 // In the interactive mode, we can leave the user the choice in case of error
141 ASSERT_DO(Assert::Ask);
142 #ifdef USE_GUI_QT
143 LOG(0, "Setting UI to Qt4.");
144 UIFactory::registerFactory(new QtUIFactory::description());
145 UIFactory::makeUserInterface("Qt4");
146 #else
147 LOG(0, "Setting UI to Text.");
148 cout << MOLECUILDERVERSION << endl;
149 UIFactory::registerFactory(new TextUIFactory::description());
150 UIFactory::makeUserInterface("Text");
151 #endif
152 }
153}
154
155/** Create MainWindow and displays.
156 * I.e. here all the Actions are parsed and done.
157 */
158void doUI()
159{
160 MainWindow *mainWindow = UIFactory::getInstance().makeMainWindow();
161 mainWindow->display();
162 delete mainWindow;
163}
164
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