| 1 | #include "boundary.hpp" | 
|---|
| 2 | #include "linkedcell.hpp" | 
|---|
| 3 | #include "molecules.hpp" | 
|---|
| 4 | #include <gsl/gsl_matrix.h> | 
|---|
| 5 | #include <gsl/gsl_linalg.h> | 
|---|
| 6 | #include <gsl/gsl_multimin.h> | 
|---|
| 7 | #include <gsl/gsl_permutation.h> | 
|---|
| 8 |  | 
|---|
| 9 | #define DEBUG 1 | 
|---|
| 10 | #define DoSingleStepOutput 1 | 
|---|
| 11 | #define DoTecplotOutput 1 | 
|---|
| 12 | #define DoRaster3DOutput 1 | 
|---|
| 13 | #define DoVRMLOutput 1 | 
|---|
| 14 | #define TecplotSuffix ".dat" | 
|---|
| 15 | #define Raster3DSuffix ".r3d" | 
|---|
| 16 | #define VRMLSUffix ".wrl" | 
|---|
| 17 | #define HULLEPSILON 1e-7 | 
|---|
| 18 |  | 
|---|
| 19 | // ======================================== Points on Boundary ================================= | 
|---|
| 20 |  | 
|---|
| 21 | BoundaryPointSet::BoundaryPointSet() | 
|---|
| 22 | { | 
|---|
| 23 | LinesCount = 0; | 
|---|
| 24 | Nr = -1; | 
|---|
| 25 | } | 
|---|
| 26 | ; | 
|---|
| 27 |  | 
|---|
| 28 | BoundaryPointSet::BoundaryPointSet(atom *Walker) | 
|---|
| 29 | { | 
|---|
| 30 | node = Walker; | 
|---|
| 31 | LinesCount = 0; | 
|---|
| 32 | Nr = Walker->nr; | 
|---|
| 33 | } | 
|---|
| 34 | ; | 
|---|
| 35 |  | 
|---|
| 36 | BoundaryPointSet::~BoundaryPointSet() | 
|---|
| 37 | { | 
|---|
| 38 | cout << Verbose(5) << "Erasing point nr. " << Nr << "." << endl; | 
|---|
| 39 | if (!lines.empty()) | 
|---|
| 40 | cerr << "WARNING: Memory Leak! I " << *this << " am still connected to some lines." << endl; | 
|---|
| 41 | node = NULL; | 
|---|
| 42 | } | 
|---|
| 43 | ; | 
|---|
| 44 |  | 
|---|
| 45 | void BoundaryPointSet::AddLine(class BoundaryLineSet *line) | 
|---|
| 46 | { | 
|---|
| 47 | cout << Verbose(6) << "Adding " << *this << " to line " << *line << "." | 
|---|
| 48 | << endl; | 
|---|
| 49 | if (line->endpoints[0] == this) | 
|---|
| 50 | { | 
|---|
| 51 | lines.insert(LinePair(line->endpoints[1]->Nr, line)); | 
|---|
| 52 | } | 
|---|
| 53 | else | 
|---|
| 54 | { | 
|---|
| 55 | lines.insert(LinePair(line->endpoints[0]->Nr, line)); | 
|---|
| 56 | } | 
|---|
| 57 | LinesCount++; | 
|---|
| 58 | } | 
|---|
| 59 | ; | 
|---|
| 60 |  | 
|---|
| 61 | ostream & | 
|---|
| 62 | operator <<(ostream &ost, BoundaryPointSet &a) | 
|---|
| 63 | { | 
|---|
| 64 | ost << "[" << a.Nr << "|" << a.node->Name << "]"; | 
|---|
| 65 | return ost; | 
|---|
| 66 | } | 
|---|
| 67 | ; | 
|---|
| 68 |  | 
|---|
| 69 | // ======================================== Lines on Boundary ================================= | 
|---|
| 70 |  | 
|---|
| 71 | BoundaryLineSet::BoundaryLineSet() | 
|---|
| 72 | { | 
|---|
| 73 | for (int i = 0; i < 2; i++) | 
|---|
| 74 | endpoints[i] = NULL; | 
|---|
| 75 | TrianglesCount = 0; | 
|---|
| 76 | Nr = -1; | 
|---|
| 77 | } | 
|---|
| 78 | ; | 
|---|
| 79 |  | 
|---|
| 80 | BoundaryLineSet::BoundaryLineSet(class BoundaryPointSet *Point[2], int number) | 
|---|
| 81 | { | 
|---|
| 82 | // set number | 
|---|
| 83 | Nr = number; | 
|---|
| 84 | // set endpoints in ascending order | 
|---|
| 85 | SetEndpointsOrdered(endpoints, Point[0], Point[1]); | 
|---|
| 86 | // add this line to the hash maps of both endpoints | 
|---|
| 87 | Point[0]->AddLine(this); //Taken out, to check whether we can avoid unwanted double adding. | 
|---|
| 88 | Point[1]->AddLine(this); // | 
|---|
| 89 | // clear triangles list | 
|---|
| 90 | TrianglesCount = 0; | 
|---|
| 91 | cout << Verbose(5) << "New Line with endpoints " << *this << "." << endl; | 
|---|
| 92 | } | 
|---|
| 93 | ; | 
|---|
| 94 |  | 
|---|
| 95 | BoundaryLineSet::~BoundaryLineSet() | 
|---|
| 96 | { | 
|---|
| 97 | int Numbers[2]; | 
|---|
| 98 | Numbers[0] = endpoints[1]->Nr; | 
|---|
| 99 | Numbers[1] = endpoints[0]->Nr; | 
|---|
| 100 | for (int i = 0; i < 2; i++) { | 
|---|
| 101 | cout << Verbose(5) << "Erasing Line Nr. " << Nr << " in boundary point " << *endpoints[i] << "." << endl; | 
|---|
| 102 | endpoints[i]->lines.erase(Numbers[i]); | 
|---|
| 103 | if (endpoints[i]->lines.empty()) { | 
|---|
| 104 | cout << Verbose(5) << *endpoints[i] << " has no more lines it's attached to, erasing." << endl; | 
|---|
| 105 | if (endpoints[i] != NULL) { | 
|---|
| 106 | delete(endpoints[i]); | 
|---|
| 107 | endpoints[i] = NULL; | 
|---|
| 108 | } else | 
|---|
| 109 | cerr << "ERROR: Endpoint " << i << " has already been free'd." << endl; | 
|---|
| 110 | } else | 
|---|
| 111 | cout << Verbose(5) << *endpoints[i] << " has still lines it's attached to." << endl; | 
|---|
| 112 | } | 
|---|
| 113 | if (!triangles.empty()) | 
|---|
| 114 | cerr << "WARNING: Memory Leak! I " << *this << " am still connected to some triangles." << endl; | 
|---|
| 115 | } | 
|---|
| 116 | ; | 
|---|
| 117 |  | 
|---|
| 118 | void | 
|---|
| 119 | BoundaryLineSet::AddTriangle(class BoundaryTriangleSet *triangle) | 
|---|
| 120 | { | 
|---|
| 121 | cout << Verbose(6) << "Add " << triangle->Nr << " to line " << *this << "." | 
|---|
| 122 | << endl; | 
|---|
| 123 | triangles.insert(TrianglePair(triangle->Nr, triangle)); | 
|---|
| 124 | TrianglesCount++; | 
|---|
| 125 | } | 
|---|
| 126 | ; | 
|---|
| 127 |  | 
|---|
| 128 | ostream & | 
|---|
| 129 | operator <<(ostream &ost, BoundaryLineSet &a) | 
|---|
| 130 | { | 
|---|
| 131 | ost << "[" << a.Nr << "|" << a.endpoints[0]->node->Name << "," | 
|---|
| 132 | << a.endpoints[1]->node->Name << "]"; | 
|---|
| 133 | return ost; | 
|---|
| 134 | } | 
|---|
| 135 | ; | 
|---|
| 136 |  | 
|---|
| 137 | // ======================================== Triangles on Boundary ================================= | 
|---|
| 138 |  | 
|---|
| 139 |  | 
|---|
| 140 | BoundaryTriangleSet::BoundaryTriangleSet() | 
|---|
| 141 | { | 
|---|
| 142 | for (int i = 0; i < 3; i++) | 
|---|
| 143 | { | 
|---|
| 144 | endpoints[i] = NULL; | 
|---|
| 145 | lines[i] = NULL; | 
|---|
| 146 | } | 
|---|
| 147 | Nr = -1; | 
|---|
| 148 | } | 
|---|
| 149 | ; | 
|---|
| 150 |  | 
|---|
| 151 | BoundaryTriangleSet::BoundaryTriangleSet(class BoundaryLineSet *line[3], int number) | 
|---|
| 152 | { | 
|---|
| 153 | // set number | 
|---|
| 154 | Nr = number; | 
|---|
| 155 | // set lines | 
|---|
| 156 | cout << Verbose(5) << "New triangle " << Nr << ":" << endl; | 
|---|
| 157 | for (int i = 0; i < 3; i++) | 
|---|
| 158 | { | 
|---|
| 159 | lines[i] = line[i]; | 
|---|
| 160 | lines[i]->AddTriangle(this); | 
|---|
| 161 | } | 
|---|
| 162 | // get ascending order of endpoints | 
|---|
| 163 | map<int, class BoundaryPointSet *> OrderMap; | 
|---|
| 164 | for (int i = 0; i < 3; i++) | 
|---|
| 165 | // for all three lines | 
|---|
| 166 | for (int j = 0; j < 2; j++) | 
|---|
| 167 | { // for both endpoints | 
|---|
| 168 | OrderMap.insert(pair<int, class BoundaryPointSet *> ( | 
|---|
| 169 | line[i]->endpoints[j]->Nr, line[i]->endpoints[j])); | 
|---|
| 170 | // and we don't care whether insertion fails | 
|---|
| 171 | } | 
|---|
| 172 | // set endpoints | 
|---|
| 173 | int Counter = 0; | 
|---|
| 174 | cout << Verbose(6) << " with end points "; | 
|---|
| 175 | for (map<int, class BoundaryPointSet *>::iterator runner = OrderMap.begin(); runner | 
|---|
| 176 | != OrderMap.end(); runner++) | 
|---|
| 177 | { | 
|---|
| 178 | endpoints[Counter] = runner->second; | 
|---|
| 179 | cout << " " << *endpoints[Counter]; | 
|---|
| 180 | Counter++; | 
|---|
| 181 | } | 
|---|
| 182 | if (Counter < 3) | 
|---|
| 183 | { | 
|---|
| 184 | cerr << "ERROR! We have a triangle with only two distinct endpoints!" | 
|---|
| 185 | << endl; | 
|---|
| 186 | //exit(1); | 
|---|
| 187 | } | 
|---|
| 188 | cout << "." << endl; | 
|---|
| 189 | } | 
|---|
| 190 | ; | 
|---|
| 191 |  | 
|---|
| 192 | BoundaryTriangleSet::~BoundaryTriangleSet() | 
|---|
| 193 | { | 
|---|
| 194 | for (int i = 0; i < 3; i++) { | 
|---|
| 195 | cout << Verbose(5) << "Erasing triangle Nr." << Nr << endl; | 
|---|
| 196 | lines[i]->triangles.erase(Nr); | 
|---|
| 197 | if (lines[i]->triangles.empty()) { | 
|---|
| 198 | cout << Verbose(5) << *lines[i] << " is no more attached to any triangle, erasing." << endl; | 
|---|
| 199 | if (lines[i] != NULL) { | 
|---|
| 200 | delete (lines[i]); | 
|---|
| 201 | lines[i] = NULL; | 
|---|
| 202 | } else | 
|---|
| 203 | cerr << "ERROR: This line " << i << " has already been free'd." << endl; | 
|---|
| 204 | } else | 
|---|
| 205 | cout << Verbose(5) << *lines[i] << " is still attached to a triangle." << endl; | 
|---|
| 206 | } | 
|---|
| 207 | } | 
|---|
| 208 | ; | 
|---|
| 209 |  | 
|---|
| 210 | void | 
|---|
| 211 | BoundaryTriangleSet::GetNormalVector(Vector &OtherVector) | 
|---|
| 212 | { | 
|---|
| 213 | // get normal vector | 
|---|
| 214 | NormalVector.MakeNormalVector(&endpoints[0]->node->x, &endpoints[1]->node->x, | 
|---|
| 215 | &endpoints[2]->node->x); | 
|---|
| 216 |  | 
|---|
| 217 | // make it always point inward (any offset vector onto plane projected onto normal vector suffices) | 
|---|
| 218 | if (NormalVector.Projection(&OtherVector) > 0) | 
|---|
| 219 | NormalVector.Scale(-1.); | 
|---|
| 220 | } | 
|---|
| 221 | ; | 
|---|
| 222 |  | 
|---|
| 223 | ostream & | 
|---|
| 224 | operator <<(ostream &ost, BoundaryTriangleSet &a) | 
|---|
| 225 | { | 
|---|
| 226 | ost << "[" << a.Nr << "|" << a.endpoints[0]->node->Name << "," | 
|---|
| 227 | << a.endpoints[1]->node->Name << "," << a.endpoints[2]->node->Name << "]"; | 
|---|
| 228 | return ost; | 
|---|
| 229 | } | 
|---|
| 230 | ; | 
|---|
| 231 |  | 
|---|
| 232 |  | 
|---|
| 233 | // ============================ CandidateForTesselation ============================= | 
|---|
| 234 |  | 
|---|
| 235 | CandidateForTesselation::CandidateForTesselation( | 
|---|
| 236 | atom *candidate, BoundaryLineSet* line, Vector OptCandidateCenter, Vector OtherOptCandidateCenter | 
|---|
| 237 | ) { | 
|---|
| 238 | point = candidate; | 
|---|
| 239 | BaseLine = line; | 
|---|
| 240 | OptCenter.CopyVector(&OptCandidateCenter); | 
|---|
| 241 | OtherOptCenter.CopyVector(&OtherOptCandidateCenter); | 
|---|
| 242 | } | 
|---|
| 243 |  | 
|---|
| 244 | CandidateForTesselation::~CandidateForTesselation() { | 
|---|
| 245 | point = NULL; | 
|---|
| 246 | } | 
|---|
| 247 |  | 
|---|
| 248 | // ========================================== F U N C T I O N S ================================= | 
|---|
| 249 |  | 
|---|
| 250 | /** Finds the endpoint two lines are sharing. | 
|---|
| 251 | * \param *line1 first line | 
|---|
| 252 | * \param *line2 second line | 
|---|
| 253 | * \return point which is shared or NULL if none | 
|---|
| 254 | */ | 
|---|
| 255 | class BoundaryPointSet * | 
|---|
| 256 | GetCommonEndpoint(class BoundaryLineSet * line1, class BoundaryLineSet * line2) | 
|---|
| 257 | { | 
|---|
| 258 | class BoundaryLineSet * lines[2] = | 
|---|
| 259 | { line1, line2 }; | 
|---|
| 260 | class BoundaryPointSet *node = NULL; | 
|---|
| 261 | map<int, class BoundaryPointSet *> OrderMap; | 
|---|
| 262 | pair<map<int, class BoundaryPointSet *>::iterator, bool> OrderTest; | 
|---|
| 263 | for (int i = 0; i < 2; i++) | 
|---|
| 264 | // for both lines | 
|---|
| 265 | for (int j = 0; j < 2; j++) | 
|---|
| 266 | { // for both endpoints | 
|---|
| 267 | OrderTest = OrderMap.insert(pair<int, class BoundaryPointSet *> ( | 
|---|
| 268 | lines[i]->endpoints[j]->Nr, lines[i]->endpoints[j])); | 
|---|
| 269 | if (!OrderTest.second) | 
|---|
| 270 | { // if insertion fails, we have common endpoint | 
|---|
| 271 | node = OrderTest.first->second; | 
|---|
| 272 | cout << Verbose(5) << "Common endpoint of lines " << *line1 | 
|---|
| 273 | << " and " << *line2 << " is: " << *node << "." << endl; | 
|---|
| 274 | j = 2; | 
|---|
| 275 | i = 2; | 
|---|
| 276 | break; | 
|---|
| 277 | } | 
|---|
| 278 | } | 
|---|
| 279 | return node; | 
|---|
| 280 | } | 
|---|
| 281 | ; | 
|---|
| 282 |  | 
|---|
| 283 | /** Determines the boundary points of a cluster. | 
|---|
| 284 | * Does a projection per axis onto the orthogonal plane, transforms into spherical coordinates, sorts them by the angle | 
|---|
| 285 | * and looks at triples: if the middle has less a distance than the allowed maximum height of the triangle formed by the plane's | 
|---|
| 286 | * center and first and last point in the triple, it is thrown out. | 
|---|
| 287 | * \param *out output stream for debugging | 
|---|
| 288 | * \param *mol molecule structure representing the cluster | 
|---|
| 289 | */ | 
|---|
| 290 | Boundaries * | 
|---|
| 291 | GetBoundaryPoints(ofstream *out, molecule *mol) | 
|---|
| 292 | { | 
|---|
| 293 | atom *Walker = NULL; | 
|---|
| 294 | PointMap PointsOnBoundary; | 
|---|
| 295 | LineMap LinesOnBoundary; | 
|---|
| 296 | TriangleMap TrianglesOnBoundary; | 
|---|
| 297 |  | 
|---|
| 298 | *out << Verbose(1) << "Finding all boundary points." << endl; | 
|---|
| 299 | Boundaries *BoundaryPoints = new Boundaries[NDIM]; // first is alpha, second is (r, nr) | 
|---|
| 300 | BoundariesTestPair BoundaryTestPair; | 
|---|
| 301 | Vector AxisVector, AngleReferenceVector, AngleReferenceNormalVector; | 
|---|
| 302 | double radius, angle; | 
|---|
| 303 | // 3a. Go through every axis | 
|---|
| 304 | for (int axis = 0; axis < NDIM; axis++) | 
|---|
| 305 | { | 
|---|
| 306 | AxisVector.Zero(); | 
|---|
| 307 | AngleReferenceVector.Zero(); | 
|---|
| 308 | AngleReferenceNormalVector.Zero(); | 
|---|
| 309 | AxisVector.x[axis] = 1.; | 
|---|
| 310 | AngleReferenceVector.x[(axis + 1) % NDIM] = 1.; | 
|---|
| 311 | AngleReferenceNormalVector.x[(axis + 2) % NDIM] = 1.; | 
|---|
| 312 | //    *out << Verbose(1) << "Axisvector is "; | 
|---|
| 313 | //    AxisVector.Output(out); | 
|---|
| 314 | //    *out << " and AngleReferenceVector is "; | 
|---|
| 315 | //    AngleReferenceVector.Output(out); | 
|---|
| 316 | //    *out << "." << endl; | 
|---|
| 317 | //    *out << " and AngleReferenceNormalVector is "; | 
|---|
| 318 | //    AngleReferenceNormalVector.Output(out); | 
|---|
| 319 | //    *out << "." << endl; | 
|---|
| 320 | // 3b. construct set of all points, transformed into cylindrical system and with left and right neighbours | 
|---|
| 321 | Walker = mol->start; | 
|---|
| 322 | while (Walker->next != mol->end) | 
|---|
| 323 | { | 
|---|
| 324 | Walker = Walker->next; | 
|---|
| 325 | Vector ProjectedVector; | 
|---|
| 326 | ProjectedVector.CopyVector(&Walker->x); | 
|---|
| 327 | ProjectedVector.ProjectOntoPlane(&AxisVector); | 
|---|
| 328 | // correct for negative side | 
|---|
| 329 | //if (Projection(y) < 0) | 
|---|
| 330 | //angle = 2.*M_PI - angle; | 
|---|
| 331 | radius = ProjectedVector.Norm(); | 
|---|
| 332 | if (fabs(radius) > MYEPSILON) | 
|---|
| 333 | angle = ProjectedVector.Angle(&AngleReferenceVector); | 
|---|
| 334 | else | 
|---|
| 335 | angle = 0.; // otherwise it's a vector in Axis Direction and unimportant for boundary issues | 
|---|
| 336 |  | 
|---|
| 337 | //*out << "Checking sign in quadrant : " << ProjectedVector.Projection(&AngleReferenceNormalVector) << "." << endl; | 
|---|
| 338 | if (ProjectedVector.Projection(&AngleReferenceNormalVector) > 0) | 
|---|
| 339 | { | 
|---|
| 340 | angle = 2. * M_PI - angle; | 
|---|
| 341 | } | 
|---|
| 342 | //*out << Verbose(2) << "Inserting " << *Walker << ": (r, alpha) = (" << radius << "," << angle << "): "; | 
|---|
| 343 | //ProjectedVector.Output(out); | 
|---|
| 344 | //*out << endl; | 
|---|
| 345 | BoundaryTestPair = BoundaryPoints[axis].insert(BoundariesPair(angle, | 
|---|
| 346 | DistancePair (radius, Walker))); | 
|---|
| 347 | if (BoundaryTestPair.second) | 
|---|
| 348 | { // successfully inserted | 
|---|
| 349 | } | 
|---|
| 350 | else | 
|---|
| 351 | { // same point exists, check first r, then distance of original vectors to center of gravity | 
|---|
| 352 | *out << Verbose(2) | 
|---|
| 353 | << "Encountered two vectors whose projection onto axis " | 
|---|
| 354 | << axis << " is equal: " << endl; | 
|---|
| 355 | *out << Verbose(2) << "Present vector: "; | 
|---|
| 356 | BoundaryTestPair.first->second.second->x.Output(out); | 
|---|
| 357 | *out << endl; | 
|---|
| 358 | *out << Verbose(2) << "New vector: "; | 
|---|
| 359 | Walker->x.Output(out); | 
|---|
| 360 | *out << endl; | 
|---|
| 361 | double tmp = ProjectedVector.Norm(); | 
|---|
| 362 | if (tmp > BoundaryTestPair.first->second.first) | 
|---|
| 363 | { | 
|---|
| 364 | BoundaryTestPair.first->second.first = tmp; | 
|---|
| 365 | BoundaryTestPair.first->second.second = Walker; | 
|---|
| 366 | *out << Verbose(2) << "Keeping new vector." << endl; | 
|---|
| 367 | } | 
|---|
| 368 | else if (tmp == BoundaryTestPair.first->second.first) | 
|---|
| 369 | { | 
|---|
| 370 | if (BoundaryTestPair.first->second.second->x.ScalarProduct( | 
|---|
| 371 | &BoundaryTestPair.first->second.second->x) | 
|---|
| 372 | < Walker->x.ScalarProduct(&Walker->x)) | 
|---|
| 373 | { // Norm() does a sqrt, which makes it a lot slower | 
|---|
| 374 | BoundaryTestPair.first->second.second = Walker; | 
|---|
| 375 | *out << Verbose(2) << "Keeping new vector." << endl; | 
|---|
| 376 | } | 
|---|
| 377 | else | 
|---|
| 378 | { | 
|---|
| 379 | *out << Verbose(2) << "Keeping present vector." << endl; | 
|---|
| 380 | } | 
|---|
| 381 | } | 
|---|
| 382 | else | 
|---|
| 383 | { | 
|---|
| 384 | *out << Verbose(2) << "Keeping present vector." << endl; | 
|---|
| 385 | } | 
|---|
| 386 | } | 
|---|
| 387 | } | 
|---|
| 388 | // printing all inserted for debugging | 
|---|
| 389 | //    { | 
|---|
| 390 | //      *out << Verbose(2) << "Printing list of candidates for axis " << axis << " which we have inserted so far." << endl; | 
|---|
| 391 | //      int i=0; | 
|---|
| 392 | //      for(Boundaries::iterator runner = BoundaryPoints[axis].begin(); runner != BoundaryPoints[axis].end(); runner++) { | 
|---|
| 393 | //        if (runner != BoundaryPoints[axis].begin()) | 
|---|
| 394 | //          *out << ", " << i << ": " << *runner->second.second; | 
|---|
| 395 | //        else | 
|---|
| 396 | //          *out << i << ": " << *runner->second.second; | 
|---|
| 397 | //        i++; | 
|---|
| 398 | //      } | 
|---|
| 399 | //      *out << endl; | 
|---|
| 400 | //    } | 
|---|
| 401 | // 3c. throw out points whose distance is less than the mean of left and right neighbours | 
|---|
| 402 | bool flag = false; | 
|---|
| 403 | do | 
|---|
| 404 | { // do as long as we still throw one out per round | 
|---|
| 405 | *out << Verbose(1) | 
|---|
| 406 | << "Looking for candidates to kick out by convex condition ... " | 
|---|
| 407 | << endl; | 
|---|
| 408 | flag = false; | 
|---|
| 409 | Boundaries::iterator left = BoundaryPoints[axis].end(); | 
|---|
| 410 | Boundaries::iterator right = BoundaryPoints[axis].end(); | 
|---|
| 411 | for (Boundaries::iterator runner = BoundaryPoints[axis].begin(); runner | 
|---|
| 412 | != BoundaryPoints[axis].end(); runner++) | 
|---|
| 413 | { | 
|---|
| 414 | // set neighbours correctly | 
|---|
| 415 | if (runner == BoundaryPoints[axis].begin()) | 
|---|
| 416 | { | 
|---|
| 417 | left = BoundaryPoints[axis].end(); | 
|---|
| 418 | } | 
|---|
| 419 | else | 
|---|
| 420 | { | 
|---|
| 421 | left = runner; | 
|---|
| 422 | } | 
|---|
| 423 | left--; | 
|---|
| 424 | right = runner; | 
|---|
| 425 | right++; | 
|---|
| 426 | if (right == BoundaryPoints[axis].end()) | 
|---|
| 427 | { | 
|---|
| 428 | right = BoundaryPoints[axis].begin(); | 
|---|
| 429 | } | 
|---|
| 430 | // check distance | 
|---|
| 431 |  | 
|---|
| 432 | // construct the vector of each side of the triangle on the projected plane (defined by normal vector AxisVector) | 
|---|
| 433 | { | 
|---|
| 434 | Vector SideA, SideB, SideC, SideH; | 
|---|
| 435 | SideA.CopyVector(&left->second.second->x); | 
|---|
| 436 | SideA.ProjectOntoPlane(&AxisVector); | 
|---|
| 437 | //          *out << "SideA: "; | 
|---|
| 438 | //          SideA.Output(out); | 
|---|
| 439 | //          *out << endl; | 
|---|
| 440 |  | 
|---|
| 441 | SideB.CopyVector(&right->second.second->x); | 
|---|
| 442 | SideB.ProjectOntoPlane(&AxisVector); | 
|---|
| 443 | //          *out << "SideB: "; | 
|---|
| 444 | //          SideB.Output(out); | 
|---|
| 445 | //          *out << endl; | 
|---|
| 446 |  | 
|---|
| 447 | SideC.CopyVector(&left->second.second->x); | 
|---|
| 448 | SideC.SubtractVector(&right->second.second->x); | 
|---|
| 449 | SideC.ProjectOntoPlane(&AxisVector); | 
|---|
| 450 | //          *out << "SideC: "; | 
|---|
| 451 | //          SideC.Output(out); | 
|---|
| 452 | //          *out << endl; | 
|---|
| 453 |  | 
|---|
| 454 | SideH.CopyVector(&runner->second.second->x); | 
|---|
| 455 | SideH.ProjectOntoPlane(&AxisVector); | 
|---|
| 456 | //          *out << "SideH: "; | 
|---|
| 457 | //          SideH.Output(out); | 
|---|
| 458 | //          *out << endl; | 
|---|
| 459 |  | 
|---|
| 460 | // calculate each length | 
|---|
| 461 | double a = SideA.Norm(); | 
|---|
| 462 | //double b = SideB.Norm(); | 
|---|
| 463 | //double c = SideC.Norm(); | 
|---|
| 464 | double h = SideH.Norm(); | 
|---|
| 465 | // calculate the angles | 
|---|
| 466 | double alpha = SideA.Angle(&SideH); | 
|---|
| 467 | double beta = SideA.Angle(&SideC); | 
|---|
| 468 | double gamma = SideB.Angle(&SideH); | 
|---|
| 469 | double delta = SideC.Angle(&SideH); | 
|---|
| 470 | double MinDistance = a * sin(beta) / (sin(delta)) * (((alpha | 
|---|
| 471 | < M_PI / 2.) || (gamma < M_PI / 2.)) ? 1. : -1.); | 
|---|
| 472 | //          *out << Verbose(2) << " I calculated: a = " << a << ", h = " << h << ", beta(" << left->second.second->Name << "," << left->second.second->Name << "-" << right->second.second->Name << ") = " << beta << ", delta(" << left->second.second->Name << "," << runner->second.second->Name << ") = " << delta << ", Min = " << MinDistance << "." << endl; | 
|---|
| 473 | //*out << Verbose(1) << "Checking CoG distance of runner " << *runner->second.second << " " << h << " against triangle's side length spanned by (" << *left->second.second << "," << *right->second.second << ") of " << MinDistance << "." << endl; | 
|---|
| 474 | if ((fabs(h / fabs(h) - MinDistance / fabs(MinDistance)) | 
|---|
| 475 | < MYEPSILON) && (h < MinDistance)) | 
|---|
| 476 | { | 
|---|
| 477 | // throw out point | 
|---|
| 478 | //*out << Verbose(1) << "Throwing out " << *runner->second.second << "." << endl; | 
|---|
| 479 | BoundaryPoints[axis].erase(runner); | 
|---|
| 480 | flag = true; | 
|---|
| 481 | } | 
|---|
| 482 | } | 
|---|
| 483 | } | 
|---|
| 484 | } | 
|---|
| 485 | while (flag); | 
|---|
| 486 | } | 
|---|
| 487 | return BoundaryPoints; | 
|---|
| 488 | } | 
|---|
| 489 | ; | 
|---|
| 490 |  | 
|---|
| 491 | /** Determines greatest diameters of a cluster defined by its convex envelope. | 
|---|
| 492 | * Looks at lines parallel to one axis and where they intersect on the projected planes | 
|---|
| 493 | * \param *out output stream for debugging | 
|---|
| 494 | * \param *BoundaryPoints NDIM set of boundary points defining the convex envelope on each projected plane | 
|---|
| 495 | * \param *mol molecule structure representing the cluster | 
|---|
| 496 | * \param IsAngstroem whether we have angstroem or atomic units | 
|---|
| 497 | * \return NDIM array of the diameters | 
|---|
| 498 | */ | 
|---|
| 499 | double * | 
|---|
| 500 | GetDiametersOfCluster(ofstream *out, Boundaries *BoundaryPtr, molecule *mol, | 
|---|
| 501 | bool IsAngstroem) | 
|---|
| 502 | { | 
|---|
| 503 | // get points on boundary of NULL was given as parameter | 
|---|
| 504 | bool BoundaryFreeFlag = false; | 
|---|
| 505 | Boundaries *BoundaryPoints = BoundaryPtr; | 
|---|
| 506 | if (BoundaryPoints == NULL) | 
|---|
| 507 | { | 
|---|
| 508 | BoundaryFreeFlag = true; | 
|---|
| 509 | BoundaryPoints = GetBoundaryPoints(out, mol); | 
|---|
| 510 | } | 
|---|
| 511 | else | 
|---|
| 512 | { | 
|---|
| 513 | *out << Verbose(1) << "Using given boundary points set." << endl; | 
|---|
| 514 | } | 
|---|
| 515 | // determine biggest "diameter" of cluster for each axis | 
|---|
| 516 | Boundaries::iterator Neighbour, OtherNeighbour; | 
|---|
| 517 | double *GreatestDiameter = new double[NDIM]; | 
|---|
| 518 | for (int i = 0; i < NDIM; i++) | 
|---|
| 519 | GreatestDiameter[i] = 0.; | 
|---|
| 520 | double OldComponent, tmp, w1, w2; | 
|---|
| 521 | Vector DistanceVector, OtherVector; | 
|---|
| 522 | int component, Othercomponent; | 
|---|
| 523 | for (int axis = 0; axis < NDIM; axis++) | 
|---|
| 524 | { // regard each projected plane | 
|---|
| 525 | //*out << Verbose(1) << "Current axis is " << axis << "." << endl; | 
|---|
| 526 | for (int j = 0; j < 2; j++) | 
|---|
| 527 | { // and for both axis on the current plane | 
|---|
| 528 | component = (axis + j + 1) % NDIM; | 
|---|
| 529 | Othercomponent = (axis + 1 + ((j + 1) & 1)) % NDIM; | 
|---|
| 530 | //*out << Verbose(1) << "Current component is " << component << ", Othercomponent is " << Othercomponent << "." << endl; | 
|---|
| 531 | for (Boundaries::iterator runner = BoundaryPoints[axis].begin(); runner | 
|---|
| 532 | != BoundaryPoints[axis].end(); runner++) | 
|---|
| 533 | { | 
|---|
| 534 | //*out << Verbose(2) << "Current runner is " << *(runner->second.second) << "." << endl; | 
|---|
| 535 | // seek for the neighbours pair where the Othercomponent sign flips | 
|---|
| 536 | Neighbour = runner; | 
|---|
| 537 | Neighbour++; | 
|---|
| 538 | if (Neighbour == BoundaryPoints[axis].end()) // make it wrap around | 
|---|
| 539 | Neighbour = BoundaryPoints[axis].begin(); | 
|---|
| 540 | DistanceVector.CopyVector(&runner->second.second->x); | 
|---|
| 541 | DistanceVector.SubtractVector(&Neighbour->second.second->x); | 
|---|
| 542 | do | 
|---|
| 543 | { // seek for neighbour pair where it flips | 
|---|
| 544 | OldComponent = DistanceVector.x[Othercomponent]; | 
|---|
| 545 | Neighbour++; | 
|---|
| 546 | if (Neighbour == BoundaryPoints[axis].end()) // make it wrap around | 
|---|
| 547 | Neighbour = BoundaryPoints[axis].begin(); | 
|---|
| 548 | DistanceVector.CopyVector(&runner->second.second->x); | 
|---|
| 549 | DistanceVector.SubtractVector(&Neighbour->second.second->x); | 
|---|
| 550 | //*out << Verbose(3) << "OldComponent is " << OldComponent << ", new one is " << DistanceVector.x[Othercomponent] << "." << endl; | 
|---|
| 551 | } | 
|---|
| 552 | while ((runner != Neighbour) && (fabs(OldComponent / fabs( | 
|---|
| 553 | OldComponent) - DistanceVector.x[Othercomponent] / fabs( | 
|---|
| 554 | DistanceVector.x[Othercomponent])) < MYEPSILON)); // as long as sign does not flip | 
|---|
| 555 | if (runner != Neighbour) | 
|---|
| 556 | { | 
|---|
| 557 | OtherNeighbour = Neighbour; | 
|---|
| 558 | if (OtherNeighbour == BoundaryPoints[axis].begin()) // make it wrap around | 
|---|
| 559 | OtherNeighbour = BoundaryPoints[axis].end(); | 
|---|
| 560 | OtherNeighbour--; | 
|---|
| 561 | //*out << Verbose(2) << "The pair, where the sign of OtherComponent flips, is: " << *(Neighbour->second.second) << " and " << *(OtherNeighbour->second.second) << "." << endl; | 
|---|
| 562 | // now we have found the pair: Neighbour and OtherNeighbour | 
|---|
| 563 | OtherVector.CopyVector(&runner->second.second->x); | 
|---|
| 564 | OtherVector.SubtractVector(&OtherNeighbour->second.second->x); | 
|---|
| 565 | //*out << Verbose(2) << "Distances to Neighbour and OtherNeighbour are " << DistanceVector.x[component] << " and " << OtherVector.x[component] << "." << endl; | 
|---|
| 566 | //*out << Verbose(2) << "OtherComponents to Neighbour and OtherNeighbour are " << DistanceVector.x[Othercomponent] << " and " << OtherVector.x[Othercomponent] << "." << endl; | 
|---|
| 567 | // do linear interpolation between points (is exact) to extract exact intersection between Neighbour and OtherNeighbour | 
|---|
| 568 | w1 = fabs(OtherVector.x[Othercomponent]); | 
|---|
| 569 | w2 = fabs(DistanceVector.x[Othercomponent]); | 
|---|
| 570 | tmp = fabs((w1 * DistanceVector.x[component] + w2 | 
|---|
| 571 | * OtherVector.x[component]) / (w1 + w2)); | 
|---|
| 572 | // mark if it has greater diameter | 
|---|
| 573 | //*out << Verbose(2) << "Comparing current greatest " << GreatestDiameter[component] << " to new " << tmp << "." << endl; | 
|---|
| 574 | GreatestDiameter[component] = (GreatestDiameter[component] | 
|---|
| 575 | > tmp) ? GreatestDiameter[component] : tmp; | 
|---|
| 576 | } //else | 
|---|
| 577 | //*out << Verbose(2) << "Saw no sign flip, probably top or bottom node." << endl; | 
|---|
| 578 | } | 
|---|
| 579 | } | 
|---|
| 580 | } | 
|---|
| 581 | *out << Verbose(0) << "RESULT: The biggest diameters are " | 
|---|
| 582 | << GreatestDiameter[0] << " and " << GreatestDiameter[1] << " and " | 
|---|
| 583 | << GreatestDiameter[2] << " " << (IsAngstroem ? "angstrom" | 
|---|
| 584 | : "atomiclength") << "." << endl; | 
|---|
| 585 |  | 
|---|
| 586 | // free reference lists | 
|---|
| 587 | if (BoundaryFreeFlag) | 
|---|
| 588 | delete[] (BoundaryPoints); | 
|---|
| 589 |  | 
|---|
| 590 | return GreatestDiameter; | 
|---|
| 591 | } | 
|---|
| 592 | ; | 
|---|
| 593 |  | 
|---|
| 594 | /** Creates the objects in a VRML file. | 
|---|
| 595 | * \param *out output stream for debugging | 
|---|
| 596 | * \param *vrmlfile output stream for tecplot data | 
|---|
| 597 | * \param *Tess Tesselation structure with constructed triangles | 
|---|
| 598 | * \param *mol molecule structure with atom positions | 
|---|
| 599 | */ | 
|---|
| 600 | void write_vrml_file(ofstream *out, ofstream *vrmlfile, class Tesselation *Tess, class molecule *mol) | 
|---|
| 601 | { | 
|---|
| 602 | atom *Walker = mol->start; | 
|---|
| 603 | bond *Binder = mol->first; | 
|---|
| 604 | int i; | 
|---|
| 605 | Vector *center = mol->DetermineCenterOfAll(out); | 
|---|
| 606 | if (vrmlfile != NULL) { | 
|---|
| 607 | //cout << Verbose(1) << "Writing Raster3D file ... "; | 
|---|
| 608 | *vrmlfile << "#VRML V2.0 utf8" << endl; | 
|---|
| 609 | *vrmlfile << "#Created by molecuilder" << endl; | 
|---|
| 610 | *vrmlfile << "#All atoms as spheres" << endl; | 
|---|
| 611 | while (Walker->next != mol->end) { | 
|---|
| 612 | Walker = Walker->next; | 
|---|
| 613 | *vrmlfile << "Sphere {" << endl << "  "; // 2 is sphere type | 
|---|
| 614 | for (i=0;i<NDIM;i++) | 
|---|
| 615 | *vrmlfile << Walker->x.x[i]+center->x[i] << " "; | 
|---|
| 616 | *vrmlfile << "\t0.1\t1. 1. 1." << endl; // radius 0.05 and white as colour | 
|---|
| 617 | } | 
|---|
| 618 |  | 
|---|
| 619 | *vrmlfile << "# All bonds as vertices" << endl; | 
|---|
| 620 | while (Binder->next != mol->last) { | 
|---|
| 621 | Binder = Binder->next; | 
|---|
| 622 | *vrmlfile << "3" << endl << "  "; // 2 is round-ended cylinder type | 
|---|
| 623 | for (i=0;i<NDIM;i++) | 
|---|
| 624 | *vrmlfile << Binder->leftatom->x.x[i]+center->x[i] << " "; | 
|---|
| 625 | *vrmlfile << "\t0.03\t"; | 
|---|
| 626 | for (i=0;i<NDIM;i++) | 
|---|
| 627 | *vrmlfile << Binder->rightatom->x.x[i]+center->x[i] << " "; | 
|---|
| 628 | *vrmlfile << "\t0.03\t0. 0. 1." << endl; // radius 0.05 and blue as colour | 
|---|
| 629 | } | 
|---|
| 630 |  | 
|---|
| 631 | *vrmlfile << "# All tesselation triangles" << endl; | 
|---|
| 632 | for (TriangleMap::iterator TriangleRunner = Tess->TrianglesOnBoundary.begin(); TriangleRunner != Tess->TrianglesOnBoundary.end(); TriangleRunner++) { | 
|---|
| 633 | *vrmlfile << "1" << endl << "  "; // 1 is triangle type | 
|---|
| 634 | for (i=0;i<3;i++) { // print each node | 
|---|
| 635 | for (int j=0;j<NDIM;j++)  // and for each node all NDIM coordinates | 
|---|
| 636 | *vrmlfile << TriangleRunner->second->endpoints[i]->node->x.x[j]+center->x[j] << " "; | 
|---|
| 637 | *vrmlfile << "\t"; | 
|---|
| 638 | } | 
|---|
| 639 | *vrmlfile << "1. 0. 0." << endl;  // red as colour | 
|---|
| 640 | *vrmlfile << "18" << endl << "  0.5 0.5 0.5" << endl; // 18 is transparency type for previous object | 
|---|
| 641 | } | 
|---|
| 642 | } else { | 
|---|
| 643 | cerr << "ERROR: Given vrmlfile is " << vrmlfile << "." << endl; | 
|---|
| 644 | } | 
|---|
| 645 | delete(center); | 
|---|
| 646 | }; | 
|---|
| 647 |  | 
|---|
| 648 | /** Creates the objects in a raster3d file (renderable with a header.r3d). | 
|---|
| 649 | * \param *out output stream for debugging | 
|---|
| 650 | * \param *rasterfile output stream for tecplot data | 
|---|
| 651 | * \param *Tess Tesselation structure with constructed triangles | 
|---|
| 652 | * \param *mol molecule structure with atom positions | 
|---|
| 653 | */ | 
|---|
| 654 | void write_raster3d_file(ofstream *out, ofstream *rasterfile, class Tesselation *Tess, class molecule *mol) | 
|---|
| 655 | { | 
|---|
| 656 | atom *Walker = mol->start; | 
|---|
| 657 | bond *Binder = mol->first; | 
|---|
| 658 | int i; | 
|---|
| 659 | Vector *center = mol->DetermineCenterOfAll(out); | 
|---|
| 660 | if (rasterfile != NULL) { | 
|---|
| 661 | //cout << Verbose(1) << "Writing Raster3D file ... "; | 
|---|
| 662 | *rasterfile << "# Raster3D object description, created by MoleCuilder" << endl; | 
|---|
| 663 | *rasterfile << "@header.r3d" << endl; | 
|---|
| 664 | *rasterfile << "# All atoms as spheres" << endl; | 
|---|
| 665 | while (Walker->next != mol->end) { | 
|---|
| 666 | Walker = Walker->next; | 
|---|
| 667 | *rasterfile << "2" << endl << "  ";  // 2 is sphere type | 
|---|
| 668 | for (i=0;i<NDIM;i++) | 
|---|
| 669 | *rasterfile << Walker->x.x[i]+center->x[i] << " "; | 
|---|
| 670 | *rasterfile << "\t0.1\t1. 1. 1." << endl; // radius 0.05 and white as colour | 
|---|
| 671 | } | 
|---|
| 672 |  | 
|---|
| 673 | *rasterfile << "# All bonds as vertices" << endl; | 
|---|
| 674 | while (Binder->next != mol->last) { | 
|---|
| 675 | Binder = Binder->next; | 
|---|
| 676 | *rasterfile << "3" << endl << "  ";  // 2 is round-ended cylinder type | 
|---|
| 677 | for (i=0;i<NDIM;i++) | 
|---|
| 678 | *rasterfile << Binder->leftatom->x.x[i]+center->x[i] << " "; | 
|---|
| 679 | *rasterfile << "\t0.03\t"; | 
|---|
| 680 | for (i=0;i<NDIM;i++) | 
|---|
| 681 | *rasterfile << Binder->rightatom->x.x[i]+center->x[i] << " "; | 
|---|
| 682 | *rasterfile << "\t0.03\t0. 0. 1." << endl; // radius 0.05 and blue as colour | 
|---|
| 683 | } | 
|---|
| 684 |  | 
|---|
| 685 | *rasterfile << "# All tesselation triangles" << endl; | 
|---|
| 686 | *rasterfile << "8\n  25. -1.   1. 1. 1.   0.0    0 0 0 2\n  SOLID     1.0 0.0 0.0\n  BACKFACE  0.3 0.3 1.0   0 0\n"; | 
|---|
| 687 | for (TriangleMap::iterator TriangleRunner = Tess->TrianglesOnBoundary.begin(); TriangleRunner != Tess->TrianglesOnBoundary.end(); TriangleRunner++) { | 
|---|
| 688 | *rasterfile << "1" << endl << "  ";  // 1 is triangle type | 
|---|
| 689 | for (i=0;i<3;i++) {  // print each node | 
|---|
| 690 | for (int j=0;j<NDIM;j++)  // and for each node all NDIM coordinates | 
|---|
| 691 | *rasterfile << TriangleRunner->second->endpoints[i]->node->x.x[j]+center->x[j] << " "; | 
|---|
| 692 | *rasterfile << "\t"; | 
|---|
| 693 | } | 
|---|
| 694 | *rasterfile << "1. 0. 0." << endl;  // red as colour | 
|---|
| 695 | //*rasterfile << "18" << endl << "  0.5 0.5 0.5" << endl;  // 18 is transparency type for previous object | 
|---|
| 696 | } | 
|---|
| 697 | *rasterfile << "9\n  terminating special property\n"; | 
|---|
| 698 | } else { | 
|---|
| 699 | cerr << "ERROR: Given rasterfile is " << rasterfile << "." << endl; | 
|---|
| 700 | } | 
|---|
| 701 | delete(center); | 
|---|
| 702 | }; | 
|---|
| 703 |  | 
|---|
| 704 | /** This function creates the tecplot file, displaying the tesselation of the hull. | 
|---|
| 705 | * \param *out output stream for debugging | 
|---|
| 706 | * \param *tecplot output stream for tecplot data | 
|---|
| 707 | * \param N arbitrary number to differentiate various zones in the tecplot format | 
|---|
| 708 | */ | 
|---|
| 709 | void | 
|---|
| 710 | write_tecplot_file(ofstream *out, ofstream *tecplot, | 
|---|
| 711 | class Tesselation *TesselStruct, class molecule *mol, int N) | 
|---|
| 712 | { | 
|---|
| 713 | if (tecplot != NULL) | 
|---|
| 714 | { | 
|---|
| 715 | *tecplot << "TITLE = \"3D CONVEX SHELL\"" << endl; | 
|---|
| 716 | *tecplot << "VARIABLES = \"X\" \"Y\" \"Z\"" << endl; | 
|---|
| 717 | *tecplot << "ZONE T=\"TRIANGLES" << N << "\", N=" | 
|---|
| 718 | << TesselStruct->PointsOnBoundaryCount << ", E=" | 
|---|
| 719 | << TesselStruct->TrianglesOnBoundaryCount | 
|---|
| 720 | << ", DATAPACKING=POINT, ZONETYPE=FETRIANGLE" << endl; | 
|---|
| 721 | int *LookupList = new int[mol->AtomCount]; | 
|---|
| 722 | for (int i = 0; i < mol->AtomCount; i++) | 
|---|
| 723 | LookupList[i] = -1; | 
|---|
| 724 |  | 
|---|
| 725 | // print atom coordinates | 
|---|
| 726 | *out << Verbose(2) << "The following triangles were created:"; | 
|---|
| 727 | int Counter = 1; | 
|---|
| 728 | atom *Walker = NULL; | 
|---|
| 729 | for (PointMap::iterator target = TesselStruct->PointsOnBoundary.begin(); target | 
|---|
| 730 | != TesselStruct->PointsOnBoundary.end(); target++) | 
|---|
| 731 | { | 
|---|
| 732 | Walker = target->second->node; | 
|---|
| 733 | LookupList[Walker->nr] = Counter++; | 
|---|
| 734 | *tecplot << Walker->x.x[0] << " " << Walker->x.x[1] << " " | 
|---|
| 735 | << Walker->x.x[2] << " " << endl; | 
|---|
| 736 | } | 
|---|
| 737 | *tecplot << endl; | 
|---|
| 738 | // print connectivity | 
|---|
| 739 | for (TriangleMap::iterator runner = | 
|---|
| 740 | TesselStruct->TrianglesOnBoundary.begin(); runner | 
|---|
| 741 | != TesselStruct->TrianglesOnBoundary.end(); runner++) | 
|---|
| 742 | { | 
|---|
| 743 | *out << " " << runner->second->endpoints[0]->node->Name << "<->" | 
|---|
| 744 | << runner->second->endpoints[1]->node->Name << "<->" | 
|---|
| 745 | << runner->second->endpoints[2]->node->Name; | 
|---|
| 746 | *tecplot << LookupList[runner->second->endpoints[0]->node->nr] << " " | 
|---|
| 747 | << LookupList[runner->second->endpoints[1]->node->nr] << " " | 
|---|
| 748 | << LookupList[runner->second->endpoints[2]->node->nr] << endl; | 
|---|
| 749 | } | 
|---|
| 750 | delete[] (LookupList); | 
|---|
| 751 | *out << endl; | 
|---|
| 752 | } | 
|---|
| 753 | } | 
|---|
| 754 |  | 
|---|
| 755 | /** Determines the volume of a cluster. | 
|---|
| 756 | * Determines first the convex envelope, then tesselates it and calculates its volume. | 
|---|
| 757 | * \param *out output stream for debugging | 
|---|
| 758 | * \param *filename filename prefix for output of vertex data | 
|---|
| 759 | * \param *configuration needed for path to store convex envelope file | 
|---|
| 760 | * \param *BoundaryPoints NDIM set of boundary points on the projected plane per axis, on return if desired | 
|---|
| 761 | * \param *mol molecule structure representing the cluster | 
|---|
| 762 | * \return determined volume of the cluster in cubed config:GetIsAngstroem() | 
|---|
| 763 | */ | 
|---|
| 764 | double | 
|---|
| 765 | VolumeOfConvexEnvelope(ofstream *out, const char *filename, config *configuration, | 
|---|
| 766 | Boundaries *BoundaryPtr, molecule *mol) | 
|---|
| 767 | { | 
|---|
| 768 | bool IsAngstroem = configuration->GetIsAngstroem(); | 
|---|
| 769 | atom *Walker = NULL; | 
|---|
| 770 | struct Tesselation *TesselStruct = new Tesselation; | 
|---|
| 771 | bool BoundaryFreeFlag = false; | 
|---|
| 772 | Boundaries *BoundaryPoints = BoundaryPtr; | 
|---|
| 773 | double volume = 0.; | 
|---|
| 774 | double PyramidVolume = 0.; | 
|---|
| 775 | double G, h; | 
|---|
| 776 | Vector x, y; | 
|---|
| 777 | double a, b, c; | 
|---|
| 778 |  | 
|---|
| 779 | //Find_non_convex_border(out, tecplot, *TesselStruct, mol); // Is now called from command line. | 
|---|
| 780 |  | 
|---|
| 781 | // 1. calculate center of gravity | 
|---|
| 782 | *out << endl; | 
|---|
| 783 | Vector *CenterOfGravity = mol->DetermineCenterOfGravity(out); | 
|---|
| 784 |  | 
|---|
| 785 | // 2. translate all points into CoG | 
|---|
| 786 | *out << Verbose(1) << "Translating system to Center of Gravity." << endl; | 
|---|
| 787 | Walker = mol->start; | 
|---|
| 788 | while (Walker->next != mol->end) | 
|---|
| 789 | { | 
|---|
| 790 | Walker = Walker->next; | 
|---|
| 791 | Walker->x.Translate(CenterOfGravity); | 
|---|
| 792 | } | 
|---|
| 793 |  | 
|---|
| 794 | // 3. Find all points on the boundary | 
|---|
| 795 | if (BoundaryPoints == NULL) | 
|---|
| 796 | { | 
|---|
| 797 | BoundaryFreeFlag = true; | 
|---|
| 798 | BoundaryPoints = GetBoundaryPoints(out, mol); | 
|---|
| 799 | } | 
|---|
| 800 | else | 
|---|
| 801 | { | 
|---|
| 802 | *out << Verbose(1) << "Using given boundary points set." << endl; | 
|---|
| 803 | } | 
|---|
| 804 |  | 
|---|
| 805 | // 4. fill the boundary point list | 
|---|
| 806 | for (int axis = 0; axis < NDIM; axis++) | 
|---|
| 807 | for (Boundaries::iterator runner = BoundaryPoints[axis].begin(); runner | 
|---|
| 808 | != BoundaryPoints[axis].end(); runner++) | 
|---|
| 809 | { | 
|---|
| 810 | TesselStruct->AddPoint(runner->second.second); | 
|---|
| 811 | } | 
|---|
| 812 |  | 
|---|
| 813 | *out << Verbose(2) << "I found " << TesselStruct->PointsOnBoundaryCount | 
|---|
| 814 | << " points on the convex boundary." << endl; | 
|---|
| 815 | // now we have the whole set of edge points in the BoundaryList | 
|---|
| 816 |  | 
|---|
| 817 | // listing for debugging | 
|---|
| 818 | //  *out << Verbose(1) << "Listing PointsOnBoundary:"; | 
|---|
| 819 | //  for(PointMap::iterator runner = PointsOnBoundary.begin(); runner != PointsOnBoundary.end(); runner++) { | 
|---|
| 820 | //    *out << " " << *runner->second; | 
|---|
| 821 | //  } | 
|---|
| 822 | //  *out << endl; | 
|---|
| 823 |  | 
|---|
| 824 | // 5a. guess starting triangle | 
|---|
| 825 | TesselStruct->GuessStartingTriangle(out); | 
|---|
| 826 |  | 
|---|
| 827 | // 5b. go through all lines, that are not yet part of two triangles (only of one so far) | 
|---|
| 828 | TesselStruct->TesselateOnBoundary(out, configuration, mol); | 
|---|
| 829 |  | 
|---|
| 830 | *out << Verbose(2) << "I created " << TesselStruct->TrianglesOnBoundaryCount | 
|---|
| 831 | << " triangles with " << TesselStruct->LinesOnBoundaryCount | 
|---|
| 832 | << " lines and " << TesselStruct->PointsOnBoundaryCount << " points." | 
|---|
| 833 | << endl; | 
|---|
| 834 |  | 
|---|
| 835 | // 6a. Every triangle forms a pyramid with the center of gravity as its peak, sum up the volumes | 
|---|
| 836 | *out << Verbose(1) | 
|---|
| 837 | << "Calculating the volume of the pyramids formed out of triangles and center of gravity." | 
|---|
| 838 | << endl; | 
|---|
| 839 | for (TriangleMap::iterator runner = TesselStruct->TrianglesOnBoundary.begin(); runner | 
|---|
| 840 | != TesselStruct->TrianglesOnBoundary.end(); runner++) | 
|---|
| 841 | { // go through every triangle, calculate volume of its pyramid with CoG as peak | 
|---|
| 842 | x.CopyVector(&runner->second->endpoints[0]->node->x); | 
|---|
| 843 | x.SubtractVector(&runner->second->endpoints[1]->node->x); | 
|---|
| 844 | y.CopyVector(&runner->second->endpoints[0]->node->x); | 
|---|
| 845 | y.SubtractVector(&runner->second->endpoints[2]->node->x); | 
|---|
| 846 | a = sqrt(runner->second->endpoints[0]->node->x.DistanceSquared( | 
|---|
| 847 | &runner->second->endpoints[1]->node->x)); | 
|---|
| 848 | b = sqrt(runner->second->endpoints[0]->node->x.DistanceSquared( | 
|---|
| 849 | &runner->second->endpoints[2]->node->x)); | 
|---|
| 850 | c = sqrt(runner->second->endpoints[2]->node->x.DistanceSquared( | 
|---|
| 851 | &runner->second->endpoints[1]->node->x)); | 
|---|
| 852 | G = sqrt(((a + b + c) * (a + b + c) - 2 * (a * a + b * b + c * c)) / 16.); // area of tesselated triangle | 
|---|
| 853 | x.MakeNormalVector(&runner->second->endpoints[0]->node->x, | 
|---|
| 854 | &runner->second->endpoints[1]->node->x, | 
|---|
| 855 | &runner->second->endpoints[2]->node->x); | 
|---|
| 856 | x.Scale(runner->second->endpoints[1]->node->x.Projection(&x)); | 
|---|
| 857 | h = x.Norm(); // distance of CoG to triangle | 
|---|
| 858 | PyramidVolume = (1. / 3.) * G * h; // this formula holds for _all_ pyramids (independent of n-edge base or (not) centered peak) | 
|---|
| 859 | *out << Verbose(2) << "Area of triangle is " << G << " " | 
|---|
| 860 | << (IsAngstroem ? "angstrom" : "atomiclength") << "^2, height is " | 
|---|
| 861 | << h << " and the volume is " << PyramidVolume << " " | 
|---|
| 862 | << (IsAngstroem ? "angstrom" : "atomiclength") << "^3." << endl; | 
|---|
| 863 | volume += PyramidVolume; | 
|---|
| 864 | } | 
|---|
| 865 | *out << Verbose(0) << "RESULT: The summed volume is " << setprecision(10) | 
|---|
| 866 | << volume << " " << (IsAngstroem ? "angstrom" : "atomiclength") << "^3." | 
|---|
| 867 | << endl; | 
|---|
| 868 |  | 
|---|
| 869 | // 7. translate all points back from CoG | 
|---|
| 870 | *out << Verbose(1) << "Translating system back from Center of Gravity." | 
|---|
| 871 | << endl; | 
|---|
| 872 | CenterOfGravity->Scale(-1); | 
|---|
| 873 | Walker = mol->start; | 
|---|
| 874 | while (Walker->next != mol->end) | 
|---|
| 875 | { | 
|---|
| 876 | Walker = Walker->next; | 
|---|
| 877 | Walker->x.Translate(CenterOfGravity); | 
|---|
| 878 | } | 
|---|
| 879 |  | 
|---|
| 880 | // 8. Store triangles in tecplot file | 
|---|
| 881 | string OutputName(filename); | 
|---|
| 882 | OutputName.append(TecplotSuffix); | 
|---|
| 883 | ofstream *tecplot = new ofstream(OutputName.c_str()); | 
|---|
| 884 | write_tecplot_file(out, tecplot, TesselStruct, mol, 0); | 
|---|
| 885 | tecplot->close(); | 
|---|
| 886 | delete(tecplot); | 
|---|
| 887 |  | 
|---|
| 888 | // free reference lists | 
|---|
| 889 | if (BoundaryFreeFlag) | 
|---|
| 890 | delete[] (BoundaryPoints); | 
|---|
| 891 |  | 
|---|
| 892 | return volume; | 
|---|
| 893 | } | 
|---|
| 894 | ; | 
|---|
| 895 |  | 
|---|
| 896 | /** Creates multiples of the by \a *mol given cluster and suspends them in water with a given final density. | 
|---|
| 897 | * We get cluster volume by VolumeOfConvexEnvelope() and its diameters by GetDiametersOfCluster() | 
|---|
| 898 | * \param *out output stream for debugging | 
|---|
| 899 | * \param *configuration needed for path to store convex envelope file | 
|---|
| 900 | * \param *mol molecule structure representing the cluster | 
|---|
| 901 | * \param ClusterVolume guesstimated cluster volume, if equal 0 we used VolumeOfConvexEnvelope() instead. | 
|---|
| 902 | * \param celldensity desired average density in final cell | 
|---|
| 903 | */ | 
|---|
| 904 | void | 
|---|
| 905 | PrepareClustersinWater(ofstream *out, config *configuration, molecule *mol, | 
|---|
| 906 | double ClusterVolume, double celldensity) | 
|---|
| 907 | { | 
|---|
| 908 | // transform to PAS | 
|---|
| 909 | mol->PrincipalAxisSystem(out, true); | 
|---|
| 910 |  | 
|---|
| 911 | // some preparations beforehand | 
|---|
| 912 | bool IsAngstroem = configuration->GetIsAngstroem(); | 
|---|
| 913 | Boundaries *BoundaryPoints = GetBoundaryPoints(out, mol); | 
|---|
| 914 | double clustervolume; | 
|---|
| 915 | if (ClusterVolume == 0) | 
|---|
| 916 | clustervolume = VolumeOfConvexEnvelope(out, NULL, configuration, | 
|---|
| 917 | BoundaryPoints, mol); | 
|---|
| 918 | else | 
|---|
| 919 | clustervolume = ClusterVolume; | 
|---|
| 920 | double *GreatestDiameter = GetDiametersOfCluster(out, BoundaryPoints, mol, | 
|---|
| 921 | IsAngstroem); | 
|---|
| 922 | Vector BoxLengths; | 
|---|
| 923 | int repetition[NDIM] = | 
|---|
| 924 | { 1, 1, 1 }; | 
|---|
| 925 | int TotalNoClusters = 1; | 
|---|
| 926 | for (int i = 0; i < NDIM; i++) | 
|---|
| 927 | TotalNoClusters *= repetition[i]; | 
|---|
| 928 |  | 
|---|
| 929 | // sum up the atomic masses | 
|---|
| 930 | double totalmass = 0.; | 
|---|
| 931 | atom *Walker = mol->start; | 
|---|
| 932 | while (Walker->next != mol->end) | 
|---|
| 933 | { | 
|---|
| 934 | Walker = Walker->next; | 
|---|
| 935 | totalmass += Walker->type->mass; | 
|---|
| 936 | } | 
|---|
| 937 | *out << Verbose(0) << "RESULT: The summed mass is " << setprecision(10) | 
|---|
| 938 | << totalmass << " atomicmassunit." << endl; | 
|---|
| 939 |  | 
|---|
| 940 | *out << Verbose(0) << "RESULT: The average density is " << setprecision(10) | 
|---|
| 941 | << totalmass / clustervolume << " atomicmassunit/" | 
|---|
| 942 | << (IsAngstroem ? "angstrom" : "atomiclength") << "^3." << endl; | 
|---|
| 943 |  | 
|---|
| 944 | // solve cubic polynomial | 
|---|
| 945 | *out << Verbose(1) << "Solving equidistant suspension in water problem ..." | 
|---|
| 946 | << endl; | 
|---|
| 947 | double cellvolume; | 
|---|
| 948 | if (IsAngstroem) | 
|---|
| 949 | cellvolume = (TotalNoClusters * totalmass / SOLVENTDENSITY_A - (totalmass | 
|---|
| 950 | / clustervolume)) / (celldensity - 1); | 
|---|
| 951 | else | 
|---|
| 952 | cellvolume = (TotalNoClusters * totalmass / SOLVENTDENSITY_a0 - (totalmass | 
|---|
| 953 | / clustervolume)) / (celldensity - 1); | 
|---|
| 954 | *out << Verbose(1) << "Cellvolume needed for a density of " << celldensity | 
|---|
| 955 | << " g/cm^3 is " << cellvolume << " " << (IsAngstroem ? "angstrom" | 
|---|
| 956 | : "atomiclength") << "^3." << endl; | 
|---|
| 957 |  | 
|---|
| 958 | double minimumvolume = TotalNoClusters * (GreatestDiameter[0] | 
|---|
| 959 | * GreatestDiameter[1] * GreatestDiameter[2]); | 
|---|
| 960 | *out << Verbose(1) | 
|---|
| 961 | << "Minimum volume of the convex envelope contained in a rectangular box is " | 
|---|
| 962 | << minimumvolume << " atomicmassunit/" << (IsAngstroem ? "angstrom" | 
|---|
| 963 | : "atomiclength") << "^3." << endl; | 
|---|
| 964 | if (minimumvolume > cellvolume) | 
|---|
| 965 | { | 
|---|
| 966 | cerr << Verbose(0) | 
|---|
| 967 | << "ERROR: the containing box already has a greater volume than the envisaged cell volume!" | 
|---|
| 968 | << endl; | 
|---|
| 969 | cout << Verbose(0) | 
|---|
| 970 | << "Setting Box dimensions to minimum possible, the greatest diameters." | 
|---|
| 971 | << endl; | 
|---|
| 972 | for (int i = 0; i < NDIM; i++) | 
|---|
| 973 | BoxLengths.x[i] = GreatestDiameter[i]; | 
|---|
| 974 | mol->CenterEdge(out, &BoxLengths); | 
|---|
| 975 | } | 
|---|
| 976 | else | 
|---|
| 977 | { | 
|---|
| 978 | BoxLengths.x[0] = (repetition[0] * GreatestDiameter[0] + repetition[1] | 
|---|
| 979 | * GreatestDiameter[1] + repetition[2] * GreatestDiameter[2]); | 
|---|
| 980 | BoxLengths.x[1] = (repetition[0] * repetition[1] * GreatestDiameter[0] | 
|---|
| 981 | * GreatestDiameter[1] + repetition[0] * repetition[2] | 
|---|
| 982 | * GreatestDiameter[0] * GreatestDiameter[2] + repetition[1] | 
|---|
| 983 | * repetition[2] * GreatestDiameter[1] * GreatestDiameter[2]); | 
|---|
| 984 | BoxLengths.x[2] = minimumvolume - cellvolume; | 
|---|
| 985 | double x0 = 0., x1 = 0., x2 = 0.; | 
|---|
| 986 | if (gsl_poly_solve_cubic(BoxLengths.x[0], BoxLengths.x[1], | 
|---|
| 987 | BoxLengths.x[2], &x0, &x1, &x2) == 1) // either 1 or 3 on return | 
|---|
| 988 | *out << Verbose(0) << "RESULT: The resulting spacing is: " << x0 | 
|---|
| 989 | << " ." << endl; | 
|---|
| 990 | else | 
|---|
| 991 | { | 
|---|
| 992 | *out << Verbose(0) << "RESULT: The resulting spacings are: " << x0 | 
|---|
| 993 | << " and " << x1 << " and " << x2 << " ." << endl; | 
|---|
| 994 | x0 = x2; // sorted in ascending order | 
|---|
| 995 | } | 
|---|
| 996 |  | 
|---|
| 997 | cellvolume = 1; | 
|---|
| 998 | for (int i = 0; i < NDIM; i++) | 
|---|
| 999 | { | 
|---|
| 1000 | BoxLengths.x[i] = repetition[i] * (x0 + GreatestDiameter[i]); | 
|---|
| 1001 | cellvolume *= BoxLengths.x[i]; | 
|---|
| 1002 | } | 
|---|
| 1003 |  | 
|---|
| 1004 | // set new box dimensions | 
|---|
| 1005 | *out << Verbose(0) << "Translating to box with these boundaries." << endl; | 
|---|
| 1006 | mol->CenterInBox((ofstream *) &cout, &BoxLengths); | 
|---|
| 1007 | } | 
|---|
| 1008 | // update Box of atoms by boundary | 
|---|
| 1009 | mol->SetBoxDimension(&BoxLengths); | 
|---|
| 1010 | *out << Verbose(0) << "RESULT: The resulting cell dimensions are: " | 
|---|
| 1011 | << BoxLengths.x[0] << " and " << BoxLengths.x[1] << " and " | 
|---|
| 1012 | << BoxLengths.x[2] << " with total volume of " << cellvolume << " " | 
|---|
| 1013 | << (IsAngstroem ? "angstrom" : "atomiclength") << "^3." << endl; | 
|---|
| 1014 | } | 
|---|
| 1015 | ; | 
|---|
| 1016 |  | 
|---|
| 1017 | // =========================================================== class TESSELATION =========================================== | 
|---|
| 1018 |  | 
|---|
| 1019 | /** Constructor of class Tesselation. | 
|---|
| 1020 | */ | 
|---|
| 1021 | Tesselation::Tesselation() | 
|---|
| 1022 | { | 
|---|
| 1023 | PointsOnBoundaryCount = 0; | 
|---|
| 1024 | LinesOnBoundaryCount = 0; | 
|---|
| 1025 | TrianglesOnBoundaryCount = 0; | 
|---|
| 1026 | TriangleFilesWritten = 0; | 
|---|
| 1027 | } | 
|---|
| 1028 | ; | 
|---|
| 1029 |  | 
|---|
| 1030 | /** Constructor of class Tesselation. | 
|---|
| 1031 | * We have to free all points, lines and triangles. | 
|---|
| 1032 | */ | 
|---|
| 1033 | Tesselation::~Tesselation() | 
|---|
| 1034 | { | 
|---|
| 1035 | cout << Verbose(1) << "Free'ing TesselStruct ... " << endl; | 
|---|
| 1036 | for (TriangleMap::iterator runner = TrianglesOnBoundary.begin(); runner != TrianglesOnBoundary.end(); runner++) { | 
|---|
| 1037 | if (runner->second != NULL) { | 
|---|
| 1038 | delete (runner->second); | 
|---|
| 1039 | runner->second = NULL; | 
|---|
| 1040 | } else | 
|---|
| 1041 | cerr << "ERROR: The triangle " << runner->first << " has already been free'd." << endl; | 
|---|
| 1042 | } | 
|---|
| 1043 | } | 
|---|
| 1044 | ; | 
|---|
| 1045 |  | 
|---|
| 1046 | /** Gueses first starting triangle of the convex envelope. | 
|---|
| 1047 | * We guess the starting triangle by taking the smallest distance between two points and looking for a fitting third. | 
|---|
| 1048 | * \param *out output stream for debugging | 
|---|
| 1049 | * \param PointsOnBoundary set of boundary points defining the convex envelope of the cluster | 
|---|
| 1050 | */ | 
|---|
| 1051 | void | 
|---|
| 1052 | Tesselation::GuessStartingTriangle(ofstream *out) | 
|---|
| 1053 | { | 
|---|
| 1054 | // 4b. create a starting triangle | 
|---|
| 1055 | // 4b1. create all distances | 
|---|
| 1056 | DistanceMultiMap DistanceMMap; | 
|---|
| 1057 | double distance, tmp; | 
|---|
| 1058 | Vector PlaneVector, TrialVector; | 
|---|
| 1059 | PointMap::iterator A, B, C; // three nodes of the first triangle | 
|---|
| 1060 | A = PointsOnBoundary.begin(); // the first may be chosen arbitrarily | 
|---|
| 1061 |  | 
|---|
| 1062 | // with A chosen, take each pair B,C and sort | 
|---|
| 1063 | if (A != PointsOnBoundary.end()) | 
|---|
| 1064 | { | 
|---|
| 1065 | B = A; | 
|---|
| 1066 | B++; | 
|---|
| 1067 | for (; B != PointsOnBoundary.end(); B++) | 
|---|
| 1068 | { | 
|---|
| 1069 | C = B; | 
|---|
| 1070 | C++; | 
|---|
| 1071 | for (; C != PointsOnBoundary.end(); C++) | 
|---|
| 1072 | { | 
|---|
| 1073 | tmp = A->second->node->x.DistanceSquared(&B->second->node->x); | 
|---|
| 1074 | distance = tmp * tmp; | 
|---|
| 1075 | tmp = A->second->node->x.DistanceSquared(&C->second->node->x); | 
|---|
| 1076 | distance += tmp * tmp; | 
|---|
| 1077 | tmp = B->second->node->x.DistanceSquared(&C->second->node->x); | 
|---|
| 1078 | distance += tmp * tmp; | 
|---|
| 1079 | DistanceMMap.insert(DistanceMultiMapPair(distance, pair< | 
|---|
| 1080 | PointMap::iterator, PointMap::iterator> (B, C))); | 
|---|
| 1081 | } | 
|---|
| 1082 | } | 
|---|
| 1083 | } | 
|---|
| 1084 | //    // listing distances | 
|---|
| 1085 | //    *out << Verbose(1) << "Listing DistanceMMap:"; | 
|---|
| 1086 | //    for(DistanceMultiMap::iterator runner = DistanceMMap.begin(); runner != DistanceMMap.end(); runner++) { | 
|---|
| 1087 | //      *out << " " << runner->first << "(" << *runner->second.first->second << ", " << *runner->second.second->second << ")"; | 
|---|
| 1088 | //    } | 
|---|
| 1089 | //    *out << endl; | 
|---|
| 1090 | // 4b2. pick three baselines forming a triangle | 
|---|
| 1091 | // 1. we take from the smallest sum of squared distance as the base line BC (with peak A) onward as the triangle candidate | 
|---|
| 1092 | DistanceMultiMap::iterator baseline = DistanceMMap.begin(); | 
|---|
| 1093 | for (; baseline != DistanceMMap.end(); baseline++) | 
|---|
| 1094 | { | 
|---|
| 1095 | // we take from the smallest sum of squared distance as the base line BC (with peak A) onward as the triangle candidate | 
|---|
| 1096 | // 2. next, we have to check whether all points reside on only one side of the triangle | 
|---|
| 1097 | // 3. construct plane vector | 
|---|
| 1098 | PlaneVector.MakeNormalVector(&A->second->node->x, | 
|---|
| 1099 | &baseline->second.first->second->node->x, | 
|---|
| 1100 | &baseline->second.second->second->node->x); | 
|---|
| 1101 | *out << Verbose(2) << "Plane vector of candidate triangle is "; | 
|---|
| 1102 | PlaneVector.Output(out); | 
|---|
| 1103 | *out << endl; | 
|---|
| 1104 | // 4. loop over all points | 
|---|
| 1105 | double sign = 0.; | 
|---|
| 1106 | PointMap::iterator checker = PointsOnBoundary.begin(); | 
|---|
| 1107 | for (; checker != PointsOnBoundary.end(); checker++) | 
|---|
| 1108 | { | 
|---|
| 1109 | // (neglecting A,B,C) | 
|---|
| 1110 | if ((checker == A) || (checker == baseline->second.first) || (checker | 
|---|
| 1111 | == baseline->second.second)) | 
|---|
| 1112 | continue; | 
|---|
| 1113 | // 4a. project onto plane vector | 
|---|
| 1114 | TrialVector.CopyVector(&checker->second->node->x); | 
|---|
| 1115 | TrialVector.SubtractVector(&A->second->node->x); | 
|---|
| 1116 | distance = TrialVector.Projection(&PlaneVector); | 
|---|
| 1117 | if (fabs(distance) < 1e-4) // we need to have a small epsilon around 0 which is still ok | 
|---|
| 1118 | continue; | 
|---|
| 1119 | *out << Verbose(3) << "Projection of " << checker->second->node->Name | 
|---|
| 1120 | << " yields distance of " << distance << "." << endl; | 
|---|
| 1121 | tmp = distance / fabs(distance); | 
|---|
| 1122 | // 4b. Any have different sign to than before? (i.e. would lie outside convex hull with this starting triangle) | 
|---|
| 1123 | if ((sign != 0) && (tmp != sign)) | 
|---|
| 1124 | { | 
|---|
| 1125 | // 4c. If so, break 4. loop and continue with next candidate in 1. loop | 
|---|
| 1126 | *out << Verbose(2) << "Current candidates: " | 
|---|
| 1127 | << A->second->node->Name << "," | 
|---|
| 1128 | << baseline->second.first->second->node->Name << "," | 
|---|
| 1129 | << baseline->second.second->second->node->Name << " leave " | 
|---|
| 1130 | << checker->second->node->Name << " outside the convex hull." | 
|---|
| 1131 | << endl; | 
|---|
| 1132 | break; | 
|---|
| 1133 | } | 
|---|
| 1134 | else | 
|---|
| 1135 | { // note the sign for later | 
|---|
| 1136 | *out << Verbose(2) << "Current candidates: " | 
|---|
| 1137 | << A->second->node->Name << "," | 
|---|
| 1138 | << baseline->second.first->second->node->Name << "," | 
|---|
| 1139 | << baseline->second.second->second->node->Name << " leave " | 
|---|
| 1140 | << checker->second->node->Name << " inside the convex hull." | 
|---|
| 1141 | << endl; | 
|---|
| 1142 | sign = tmp; | 
|---|
| 1143 | } | 
|---|
| 1144 | // 4d. Check whether the point is inside the triangle (check distance to each node | 
|---|
| 1145 | tmp = checker->second->node->x.DistanceSquared(&A->second->node->x); | 
|---|
| 1146 | int innerpoint = 0; | 
|---|
| 1147 | if ((tmp < A->second->node->x.DistanceSquared( | 
|---|
| 1148 | &baseline->second.first->second->node->x)) && (tmp | 
|---|
| 1149 | < A->second->node->x.DistanceSquared( | 
|---|
| 1150 | &baseline->second.second->second->node->x))) | 
|---|
| 1151 | innerpoint++; | 
|---|
| 1152 | tmp = checker->second->node->x.DistanceSquared( | 
|---|
| 1153 | &baseline->second.first->second->node->x); | 
|---|
| 1154 | if ((tmp < baseline->second.first->second->node->x.DistanceSquared( | 
|---|
| 1155 | &A->second->node->x)) && (tmp | 
|---|
| 1156 | < baseline->second.first->second->node->x.DistanceSquared( | 
|---|
| 1157 | &baseline->second.second->second->node->x))) | 
|---|
| 1158 | innerpoint++; | 
|---|
| 1159 | tmp = checker->second->node->x.DistanceSquared( | 
|---|
| 1160 | &baseline->second.second->second->node->x); | 
|---|
| 1161 | if ((tmp < baseline->second.second->second->node->x.DistanceSquared( | 
|---|
| 1162 | &baseline->second.first->second->node->x)) && (tmp | 
|---|
| 1163 | < baseline->second.second->second->node->x.DistanceSquared( | 
|---|
| 1164 | &A->second->node->x))) | 
|---|
| 1165 | innerpoint++; | 
|---|
| 1166 | // 4e. If so, break 4. loop and continue with next candidate in 1. loop | 
|---|
| 1167 | if (innerpoint == 3) | 
|---|
| 1168 | break; | 
|---|
| 1169 | } | 
|---|
| 1170 | // 5. come this far, all on same side? Then break 1. loop and construct triangle | 
|---|
| 1171 | if (checker == PointsOnBoundary.end()) | 
|---|
| 1172 | { | 
|---|
| 1173 | *out << "Looks like we have a candidate!" << endl; | 
|---|
| 1174 | break; | 
|---|
| 1175 | } | 
|---|
| 1176 | } | 
|---|
| 1177 | if (baseline != DistanceMMap.end()) | 
|---|
| 1178 | { | 
|---|
| 1179 | BPS[0] = baseline->second.first->second; | 
|---|
| 1180 | BPS[1] = baseline->second.second->second; | 
|---|
| 1181 | BLS[0] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount); | 
|---|
| 1182 | BPS[0] = A->second; | 
|---|
| 1183 | BPS[1] = baseline->second.second->second; | 
|---|
| 1184 | BLS[1] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount); | 
|---|
| 1185 | BPS[0] = baseline->second.first->second; | 
|---|
| 1186 | BPS[1] = A->second; | 
|---|
| 1187 | BLS[2] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount); | 
|---|
| 1188 |  | 
|---|
| 1189 | // 4b3. insert created triangle | 
|---|
| 1190 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount); | 
|---|
| 1191 | TrianglesOnBoundary.insert(TrianglePair(TrianglesOnBoundaryCount, BTS)); | 
|---|
| 1192 | TrianglesOnBoundaryCount++; | 
|---|
| 1193 | for (int i = 0; i < NDIM; i++) | 
|---|
| 1194 | { | 
|---|
| 1195 | LinesOnBoundary.insert(LinePair(LinesOnBoundaryCount, BTS->lines[i])); | 
|---|
| 1196 | LinesOnBoundaryCount++; | 
|---|
| 1197 | } | 
|---|
| 1198 |  | 
|---|
| 1199 | *out << Verbose(1) << "Starting triangle is " << *BTS << "." << endl; | 
|---|
| 1200 | } | 
|---|
| 1201 | else | 
|---|
| 1202 | { | 
|---|
| 1203 | *out << Verbose(1) << "No starting triangle found." << endl; | 
|---|
| 1204 | exit(255); | 
|---|
| 1205 | } | 
|---|
| 1206 | } | 
|---|
| 1207 | ; | 
|---|
| 1208 |  | 
|---|
| 1209 | /** Tesselates the convex envelope of a cluster from a single starting triangle. | 
|---|
| 1210 | * The starting triangle is made out of three baselines. Each line in the final tesselated cluster may belong to at most | 
|---|
| 1211 | * 2 triangles. Hence, we go through all current lines: | 
|---|
| 1212 | * -# if the lines contains to only one triangle | 
|---|
| 1213 | * -# We search all points in the boundary | 
|---|
| 1214 | *    -# if the triangle with the baseline and the current point has the smallest of angles (comparison between normal vectors | 
|---|
| 1215 | *    -# if the triangle is in forward direction of the baseline (at most 90 degrees angle between vector orthogonal to | 
|---|
| 1216 | *       baseline in triangle plane pointing out of the triangle and normal vector of new triangle) | 
|---|
| 1217 | *    -# then we have a new triangle, whose baselines we again add (or increase their TriangleCount) | 
|---|
| 1218 | * \param *out output stream for debugging | 
|---|
| 1219 | * \param *configuration for IsAngstroem | 
|---|
| 1220 | * \param *mol the cluster as a molecule structure | 
|---|
| 1221 | */ | 
|---|
| 1222 | void | 
|---|
| 1223 | Tesselation::TesselateOnBoundary(ofstream *out, config *configuration, | 
|---|
| 1224 | molecule *mol) | 
|---|
| 1225 | { | 
|---|
| 1226 | bool flag; | 
|---|
| 1227 | PointMap::iterator winner; | 
|---|
| 1228 | class BoundaryPointSet *peak = NULL; | 
|---|
| 1229 | double SmallestAngle, TempAngle; | 
|---|
| 1230 | Vector NormalVector, VirtualNormalVector, CenterVector, TempVector, | 
|---|
| 1231 | PropagationVector; | 
|---|
| 1232 | LineMap::iterator LineChecker[2]; | 
|---|
| 1233 | do | 
|---|
| 1234 | { | 
|---|
| 1235 | flag = false; | 
|---|
| 1236 | for (LineMap::iterator baseline = LinesOnBoundary.begin(); baseline | 
|---|
| 1237 | != LinesOnBoundary.end(); baseline++) | 
|---|
| 1238 | if (baseline->second->TrianglesCount == 1) | 
|---|
| 1239 | { | 
|---|
| 1240 | *out << Verbose(2) << "Current baseline is between " | 
|---|
| 1241 | << *(baseline->second) << "." << endl; | 
|---|
| 1242 | // 5a. go through each boundary point if not _both_ edges between either endpoint of the current line and this point exist (and belong to 2 triangles) | 
|---|
| 1243 | SmallestAngle = M_PI; | 
|---|
| 1244 | BTS = baseline->second->triangles.begin()->second; // there is only one triangle so far | 
|---|
| 1245 | // get peak point with respect to this base line's only triangle | 
|---|
| 1246 | for (int i = 0; i < 3; i++) | 
|---|
| 1247 | if ((BTS->endpoints[i] != baseline->second->endpoints[0]) | 
|---|
| 1248 | && (BTS->endpoints[i] != baseline->second->endpoints[1])) | 
|---|
| 1249 | peak = BTS->endpoints[i]; | 
|---|
| 1250 | *out << Verbose(3) << " and has peak " << *peak << "." << endl; | 
|---|
| 1251 | // normal vector of triangle | 
|---|
| 1252 | BTS->GetNormalVector(NormalVector); | 
|---|
| 1253 | *out << Verbose(4) << "NormalVector of base triangle is "; | 
|---|
| 1254 | NormalVector.Output(out); | 
|---|
| 1255 | *out << endl; | 
|---|
| 1256 | // offset to center of triangle | 
|---|
| 1257 | CenterVector.Zero(); | 
|---|
| 1258 | for (int i = 0; i < 3; i++) | 
|---|
| 1259 | CenterVector.AddVector(&BTS->endpoints[i]->node->x); | 
|---|
| 1260 | CenterVector.Scale(1. / 3.); | 
|---|
| 1261 | *out << Verbose(4) << "CenterVector of base triangle is "; | 
|---|
| 1262 | CenterVector.Output(out); | 
|---|
| 1263 | *out << endl; | 
|---|
| 1264 | // vector in propagation direction (out of triangle) | 
|---|
| 1265 | // project center vector onto triangle plane (points from intersection plane-NormalVector to plane-CenterVector intersection) | 
|---|
| 1266 | TempVector.CopyVector(&baseline->second->endpoints[0]->node->x); | 
|---|
| 1267 | TempVector.SubtractVector(&baseline->second->endpoints[1]->node->x); | 
|---|
| 1268 | PropagationVector.MakeNormalVector(&TempVector, &NormalVector); | 
|---|
| 1269 | TempVector.CopyVector(&CenterVector); | 
|---|
| 1270 | TempVector.SubtractVector(&baseline->second->endpoints[0]->node->x); // TempVector is vector on triangle plane pointing from one baseline egde towards center! | 
|---|
| 1271 | //*out << Verbose(2) << "Projection of propagation onto temp: " << PropagationVector.Projection(&TempVector) << "." << endl; | 
|---|
| 1272 | if (PropagationVector.Projection(&TempVector) > 0) // make sure normal propagation vector points outward from baseline | 
|---|
| 1273 | PropagationVector.Scale(-1.); | 
|---|
| 1274 | *out << Verbose(4) << "PropagationVector of base triangle is "; | 
|---|
| 1275 | PropagationVector.Output(out); | 
|---|
| 1276 | *out << endl; | 
|---|
| 1277 | winner = PointsOnBoundary.end(); | 
|---|
| 1278 | for (PointMap::iterator target = PointsOnBoundary.begin(); target | 
|---|
| 1279 | != PointsOnBoundary.end(); target++) | 
|---|
| 1280 | if ((target->second != baseline->second->endpoints[0]) | 
|---|
| 1281 | && (target->second != baseline->second->endpoints[1])) | 
|---|
| 1282 | { // don't take the same endpoints | 
|---|
| 1283 | *out << Verbose(3) << "Target point is " << *(target->second) | 
|---|
| 1284 | << ":"; | 
|---|
| 1285 | bool continueflag = true; | 
|---|
| 1286 |  | 
|---|
| 1287 | VirtualNormalVector.CopyVector( | 
|---|
| 1288 | &baseline->second->endpoints[0]->node->x); | 
|---|
| 1289 | VirtualNormalVector.AddVector( | 
|---|
| 1290 | &baseline->second->endpoints[0]->node->x); | 
|---|
| 1291 | VirtualNormalVector.Scale(-1. / 2.); // points now to center of base line | 
|---|
| 1292 | VirtualNormalVector.AddVector(&target->second->node->x); // points from center of base line to target | 
|---|
| 1293 | TempAngle = VirtualNormalVector.Angle(&PropagationVector); | 
|---|
| 1294 | continueflag = continueflag && (TempAngle < (M_PI/2.)); // no bends bigger than Pi/2 (90 degrees) | 
|---|
| 1295 | if (!continueflag) | 
|---|
| 1296 | { | 
|---|
| 1297 | *out << Verbose(4) | 
|---|
| 1298 | << "Angle between propagation direction and base line to " | 
|---|
| 1299 | << *(target->second) << " is " << TempAngle | 
|---|
| 1300 | << ", bad direction!" << endl; | 
|---|
| 1301 | continue; | 
|---|
| 1302 | } | 
|---|
| 1303 | else | 
|---|
| 1304 | *out << Verbose(4) | 
|---|
| 1305 | << "Angle between propagation direction and base line to " | 
|---|
| 1306 | << *(target->second) << " is " << TempAngle | 
|---|
| 1307 | << ", good direction!" << endl; | 
|---|
| 1308 | LineChecker[0] = baseline->second->endpoints[0]->lines.find( | 
|---|
| 1309 | target->first); | 
|---|
| 1310 | LineChecker[1] = baseline->second->endpoints[1]->lines.find( | 
|---|
| 1311 | target->first); | 
|---|
| 1312 | //            if (LineChecker[0] != baseline->second->endpoints[0]->lines.end()) | 
|---|
| 1313 | //              *out << Verbose(4) << *(baseline->second->endpoints[0]) << " has line " << *(LineChecker[0]->second) << " to " << *(target->second) << " as endpoint with " << LineChecker[0]->second->TrianglesCount << " triangles." << endl; | 
|---|
| 1314 | //            else | 
|---|
| 1315 | //              *out << Verbose(4) << *(baseline->second->endpoints[0]) << " has no line to " << *(target->second) << " as endpoint." << endl; | 
|---|
| 1316 | //            if (LineChecker[1] != baseline->second->endpoints[1]->lines.end()) | 
|---|
| 1317 | //              *out << Verbose(4) << *(baseline->second->endpoints[1]) << " has line " << *(LineChecker[1]->second) << " to " << *(target->second) << " as endpoint with " << LineChecker[1]->second->TrianglesCount << " triangles." << endl; | 
|---|
| 1318 | //            else | 
|---|
| 1319 | //              *out << Verbose(4) << *(baseline->second->endpoints[1]) << " has no line to " << *(target->second) << " as endpoint." << endl; | 
|---|
| 1320 | // check first endpoint (if any connecting line goes to target or at least not more than 1) | 
|---|
| 1321 | continueflag = continueflag && (((LineChecker[0] | 
|---|
| 1322 | == baseline->second->endpoints[0]->lines.end()) | 
|---|
| 1323 | || (LineChecker[0]->second->TrianglesCount == 1))); | 
|---|
| 1324 | if (!continueflag) | 
|---|
| 1325 | { | 
|---|
| 1326 | *out << Verbose(4) << *(baseline->second->endpoints[0]) | 
|---|
| 1327 | << " has line " << *(LineChecker[0]->second) | 
|---|
| 1328 | << " to " << *(target->second) | 
|---|
| 1329 | << " as endpoint with " | 
|---|
| 1330 | << LineChecker[0]->second->TrianglesCount | 
|---|
| 1331 | << " triangles." << endl; | 
|---|
| 1332 | continue; | 
|---|
| 1333 | } | 
|---|
| 1334 | // check second endpoint (if any connecting line goes to target or at least not more than 1) | 
|---|
| 1335 | continueflag = continueflag && (((LineChecker[1] | 
|---|
| 1336 | == baseline->second->endpoints[1]->lines.end()) | 
|---|
| 1337 | || (LineChecker[1]->second->TrianglesCount == 1))); | 
|---|
| 1338 | if (!continueflag) | 
|---|
| 1339 | { | 
|---|
| 1340 | *out << Verbose(4) << *(baseline->second->endpoints[1]) | 
|---|
| 1341 | << " has line " << *(LineChecker[1]->second) | 
|---|
| 1342 | << " to " << *(target->second) | 
|---|
| 1343 | << " as endpoint with " | 
|---|
| 1344 | << LineChecker[1]->second->TrianglesCount | 
|---|
| 1345 | << " triangles." << endl; | 
|---|
| 1346 | continue; | 
|---|
| 1347 | } | 
|---|
| 1348 | // check whether the envisaged triangle does not already exist (if both lines exist and have same endpoint) | 
|---|
| 1349 | continueflag = continueflag && (!(((LineChecker[0] | 
|---|
| 1350 | != baseline->second->endpoints[0]->lines.end()) | 
|---|
| 1351 | && (LineChecker[1] | 
|---|
| 1352 | != baseline->second->endpoints[1]->lines.end()) | 
|---|
| 1353 | && (GetCommonEndpoint(LineChecker[0]->second, | 
|---|
| 1354 | LineChecker[1]->second) == peak)))); | 
|---|
| 1355 | if (!continueflag) | 
|---|
| 1356 | { | 
|---|
| 1357 | *out << Verbose(4) << "Current target is peak!" << endl; | 
|---|
| 1358 | continue; | 
|---|
| 1359 | } | 
|---|
| 1360 | // in case NOT both were found | 
|---|
| 1361 | if (continueflag) | 
|---|
| 1362 | { // create virtually this triangle, get its normal vector, calculate angle | 
|---|
| 1363 | flag = true; | 
|---|
| 1364 | VirtualNormalVector.MakeNormalVector( | 
|---|
| 1365 | &baseline->second->endpoints[0]->node->x, | 
|---|
| 1366 | &baseline->second->endpoints[1]->node->x, | 
|---|
| 1367 | &target->second->node->x); | 
|---|
| 1368 | // make it always point inward | 
|---|
| 1369 | if (baseline->second->endpoints[0]->node->x.Projection( | 
|---|
| 1370 | &VirtualNormalVector) > 0) | 
|---|
| 1371 | VirtualNormalVector.Scale(-1.); | 
|---|
| 1372 | // calculate angle | 
|---|
| 1373 | TempAngle = NormalVector.Angle(&VirtualNormalVector); | 
|---|
| 1374 | *out << Verbose(4) << "NormalVector is "; | 
|---|
| 1375 | VirtualNormalVector.Output(out); | 
|---|
| 1376 | *out << " and the angle is " << TempAngle << "." << endl; | 
|---|
| 1377 | if (SmallestAngle > TempAngle) | 
|---|
| 1378 | { // set to new possible winner | 
|---|
| 1379 | SmallestAngle = TempAngle; | 
|---|
| 1380 | winner = target; | 
|---|
| 1381 | } | 
|---|
| 1382 | } | 
|---|
| 1383 | } | 
|---|
| 1384 | // 5b. The point of the above whose triangle has the greatest angle with the triangle the current line belongs to (it only belongs to one, remember!): New triangle | 
|---|
| 1385 | if (winner != PointsOnBoundary.end()) | 
|---|
| 1386 | { | 
|---|
| 1387 | *out << Verbose(2) << "Winning target point is " | 
|---|
| 1388 | << *(winner->second) << " with angle " << SmallestAngle | 
|---|
| 1389 | << "." << endl; | 
|---|
| 1390 | // create the lins of not yet present | 
|---|
| 1391 | BLS[0] = baseline->second; | 
|---|
| 1392 | // 5c. add lines to the line set if those were new (not yet part of a triangle), delete lines that belong to two triangles) | 
|---|
| 1393 | LineChecker[0] = baseline->second->endpoints[0]->lines.find( | 
|---|
| 1394 | winner->first); | 
|---|
| 1395 | LineChecker[1] = baseline->second->endpoints[1]->lines.find( | 
|---|
| 1396 | winner->first); | 
|---|
| 1397 | if (LineChecker[0] | 
|---|
| 1398 | == baseline->second->endpoints[0]->lines.end()) | 
|---|
| 1399 | { // create | 
|---|
| 1400 | BPS[0] = baseline->second->endpoints[0]; | 
|---|
| 1401 | BPS[1] = winner->second; | 
|---|
| 1402 | BLS[1] = new class BoundaryLineSet(BPS, | 
|---|
| 1403 | LinesOnBoundaryCount); | 
|---|
| 1404 | LinesOnBoundary.insert(LinePair(LinesOnBoundaryCount, | 
|---|
| 1405 | BLS[1])); | 
|---|
| 1406 | LinesOnBoundaryCount++; | 
|---|
| 1407 | } | 
|---|
| 1408 | else | 
|---|
| 1409 | BLS[1] = LineChecker[0]->second; | 
|---|
| 1410 | if (LineChecker[1] | 
|---|
| 1411 | == baseline->second->endpoints[1]->lines.end()) | 
|---|
| 1412 | { // create | 
|---|
| 1413 | BPS[0] = baseline->second->endpoints[1]; | 
|---|
| 1414 | BPS[1] = winner->second; | 
|---|
| 1415 | BLS[2] = new class BoundaryLineSet(BPS, | 
|---|
| 1416 | LinesOnBoundaryCount); | 
|---|
| 1417 | LinesOnBoundary.insert(LinePair(LinesOnBoundaryCount, | 
|---|
| 1418 | BLS[2])); | 
|---|
| 1419 | LinesOnBoundaryCount++; | 
|---|
| 1420 | } | 
|---|
| 1421 | else | 
|---|
| 1422 | BLS[2] = LineChecker[1]->second; | 
|---|
| 1423 | BTS = new class BoundaryTriangleSet(BLS, | 
|---|
| 1424 | TrianglesOnBoundaryCount); | 
|---|
| 1425 | TrianglesOnBoundary.insert(TrianglePair( | 
|---|
| 1426 | TrianglesOnBoundaryCount, BTS)); | 
|---|
| 1427 | TrianglesOnBoundaryCount++; | 
|---|
| 1428 | } | 
|---|
| 1429 | else | 
|---|
| 1430 | { | 
|---|
| 1431 | *out << Verbose(1) | 
|---|
| 1432 | << "I could not determine a winner for this baseline " | 
|---|
| 1433 | << *(baseline->second) << "." << endl; | 
|---|
| 1434 | } | 
|---|
| 1435 |  | 
|---|
| 1436 | // 5d. If the set of lines is not yet empty, go to 5. and continue | 
|---|
| 1437 | } | 
|---|
| 1438 | else | 
|---|
| 1439 | *out << Verbose(2) << "Baseline candidate " << *(baseline->second) | 
|---|
| 1440 | << " has a triangle count of " | 
|---|
| 1441 | << baseline->second->TrianglesCount << "." << endl; | 
|---|
| 1442 | } | 
|---|
| 1443 | while (flag); | 
|---|
| 1444 |  | 
|---|
| 1445 | } | 
|---|
| 1446 | ; | 
|---|
| 1447 |  | 
|---|
| 1448 | /** Adds an atom to the tesselation::PointsOnBoundary list. | 
|---|
| 1449 | * \param *Walker atom to add | 
|---|
| 1450 | */ | 
|---|
| 1451 | void | 
|---|
| 1452 | Tesselation::AddPoint(atom *Walker) | 
|---|
| 1453 | { | 
|---|
| 1454 | PointTestPair InsertUnique; | 
|---|
| 1455 | BPS[0] = new class BoundaryPointSet(Walker); | 
|---|
| 1456 | InsertUnique = PointsOnBoundary.insert(PointPair(Walker->nr, BPS[0])); | 
|---|
| 1457 | if (InsertUnique.second) // if new point was not present before, increase counter | 
|---|
| 1458 | PointsOnBoundaryCount++; | 
|---|
| 1459 | } | 
|---|
| 1460 | ; | 
|---|
| 1461 |  | 
|---|
| 1462 | /** Adds point to Tesselation::PointsOnBoundary if not yet present. | 
|---|
| 1463 | * Tesselation::TPS is set to either this new BoundaryPointSet or to the existing one of not unique. | 
|---|
| 1464 | * @param Candidate point to add | 
|---|
| 1465 | * @param n index for this point in Tesselation::TPS array | 
|---|
| 1466 | */ | 
|---|
| 1467 | void | 
|---|
| 1468 | Tesselation::AddTrianglePoint(atom* Candidate, int n) | 
|---|
| 1469 | { | 
|---|
| 1470 | PointTestPair InsertUnique; | 
|---|
| 1471 | TPS[n] = new class BoundaryPointSet(Candidate); | 
|---|
| 1472 | InsertUnique = PointsOnBoundary.insert(PointPair(Candidate->nr, TPS[n])); | 
|---|
| 1473 | if (InsertUnique.second) // if new point was not present before, increase counter | 
|---|
| 1474 | { | 
|---|
| 1475 | PointsOnBoundaryCount++; | 
|---|
| 1476 | } | 
|---|
| 1477 | else | 
|---|
| 1478 | { | 
|---|
| 1479 | delete TPS[n]; | 
|---|
| 1480 | cout << Verbose(2) << "Atom " << *((InsertUnique.first)->second->node) | 
|---|
| 1481 | << " gibt's schon in der PointMap." << endl; | 
|---|
| 1482 | TPS[n] = (InsertUnique.first)->second; | 
|---|
| 1483 | } | 
|---|
| 1484 | } | 
|---|
| 1485 | ; | 
|---|
| 1486 |  | 
|---|
| 1487 | /** Function tries to add line from current Points in BPS to BoundaryLineSet. | 
|---|
| 1488 | * If successful it raises the line count and inserts the new line into the BLS, | 
|---|
| 1489 | * if unsuccessful, it writes the line which had been present into the BLS, deleting the new constructed one. | 
|---|
| 1490 | * @param *a first endpoint | 
|---|
| 1491 | * @param *b second endpoint | 
|---|
| 1492 | * @param n index of Tesselation::BLS giving the line with both endpoints | 
|---|
| 1493 | */ | 
|---|
| 1494 | void Tesselation::AddTriangleLine(class BoundaryPointSet *a, class BoundaryPointSet *b, int n) { | 
|---|
| 1495 | bool insertNewLine = true; | 
|---|
| 1496 |  | 
|---|
| 1497 | if (a->lines.find(b->node->nr) != a->lines.end()) { | 
|---|
| 1498 | LineMap::iterator FindLine; | 
|---|
| 1499 | pair<LineMap::iterator,LineMap::iterator> FindPair; | 
|---|
| 1500 | FindPair = a->lines.equal_range(b->node->nr); | 
|---|
| 1501 |  | 
|---|
| 1502 | for (FindLine = FindPair.first; FindLine != FindPair.second; ++FindLine) { | 
|---|
| 1503 | // If there is a line with less than two attached triangles, we don't need a new line. | 
|---|
| 1504 | if (FindLine->second->TrianglesCount < 2) { | 
|---|
| 1505 | insertNewLine = false; | 
|---|
| 1506 | cout << Verbose(2) | 
|---|
| 1507 | << "Using existing line " << *FindLine->second << endl; | 
|---|
| 1508 |  | 
|---|
| 1509 | BPS[0] = FindLine->second->endpoints[0]; | 
|---|
| 1510 | BPS[1] = FindLine->second->endpoints[1]; | 
|---|
| 1511 | BLS[n] = FindLine->second; | 
|---|
| 1512 |  | 
|---|
| 1513 | break; | 
|---|
| 1514 | } | 
|---|
| 1515 | } | 
|---|
| 1516 | } | 
|---|
| 1517 |  | 
|---|
| 1518 | if (insertNewLine) { | 
|---|
| 1519 | AlwaysAddTriangleLine(a, b, n); | 
|---|
| 1520 | } | 
|---|
| 1521 | } | 
|---|
| 1522 | ; | 
|---|
| 1523 |  | 
|---|
| 1524 | /** | 
|---|
| 1525 | * Adds lines from each of the current points in the BPS to BoundaryLineSet. | 
|---|
| 1526 | * Raises the line count and inserts the new line into the BLS. | 
|---|
| 1527 | * | 
|---|
| 1528 | * @param *a first endpoint | 
|---|
| 1529 | * @param *b second endpoint | 
|---|
| 1530 | * @param n index of Tesselation::BLS giving the line with both endpoints | 
|---|
| 1531 | */ | 
|---|
| 1532 | void Tesselation::AlwaysAddTriangleLine(class BoundaryPointSet *a, class BoundaryPointSet *b, int n) | 
|---|
| 1533 | { | 
|---|
| 1534 | cout << Verbose(2) | 
|---|
| 1535 | << "Adding line which has not been used before between " | 
|---|
| 1536 | << *(a->node) << " and " << *(b->node) << "." << endl; | 
|---|
| 1537 | BPS[0] = a; | 
|---|
| 1538 | BPS[1] = b; | 
|---|
| 1539 | BLS[n] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount); | 
|---|
| 1540 |  | 
|---|
| 1541 | LinesOnBoundary.insert(LinePair(LinesOnBoundaryCount, BLS[n])); | 
|---|
| 1542 | LinesOnBoundaryCount++; | 
|---|
| 1543 | }; | 
|---|
| 1544 |  | 
|---|
| 1545 | /** Function tries to add Triangle just created to Triangle and remarks if already existent (Failure of algorithm). | 
|---|
| 1546 | * Furthermore it adds the triangle to all of its lines, in order to recognize those which are saturated later. | 
|---|
| 1547 | */ | 
|---|
| 1548 | void | 
|---|
| 1549 | Tesselation::AddTriangleToLines() | 
|---|
| 1550 | { | 
|---|
| 1551 |  | 
|---|
| 1552 | cout << Verbose(1) << "Adding triangle to its lines" << endl; | 
|---|
| 1553 | int i = 0; | 
|---|
| 1554 | TrianglesOnBoundary.insert(TrianglePair(TrianglesOnBoundaryCount, BTS)); | 
|---|
| 1555 | TrianglesOnBoundaryCount++; | 
|---|
| 1556 |  | 
|---|
| 1557 | /* | 
|---|
| 1558 | * this is apparently done when constructing triangle | 
|---|
| 1559 |  | 
|---|
| 1560 | for (i=0; i<3; i++) | 
|---|
| 1561 | { | 
|---|
| 1562 | BLS[i]->AddTriangle(BTS); | 
|---|
| 1563 | } | 
|---|
| 1564 | */ | 
|---|
| 1565 | } | 
|---|
| 1566 | ; | 
|---|
| 1567 |  | 
|---|
| 1568 |  | 
|---|
| 1569 | double det_get(gsl_matrix *A, int inPlace) { | 
|---|
| 1570 | /* | 
|---|
| 1571 | inPlace = 1 => A is replaced with the LU decomposed copy. | 
|---|
| 1572 | inPlace = 0 => A is retained, and a copy is used for LU. | 
|---|
| 1573 | */ | 
|---|
| 1574 |  | 
|---|
| 1575 | double det; | 
|---|
| 1576 | int signum; | 
|---|
| 1577 | gsl_permutation *p = gsl_permutation_alloc(A->size1); | 
|---|
| 1578 | gsl_matrix *tmpA; | 
|---|
| 1579 |  | 
|---|
| 1580 | if (inPlace) | 
|---|
| 1581 | tmpA = A; | 
|---|
| 1582 | else { | 
|---|
| 1583 | gsl_matrix *tmpA = gsl_matrix_alloc(A->size1, A->size2); | 
|---|
| 1584 | gsl_matrix_memcpy(tmpA , A); | 
|---|
| 1585 | } | 
|---|
| 1586 |  | 
|---|
| 1587 |  | 
|---|
| 1588 | gsl_linalg_LU_decomp(tmpA , p , &signum); | 
|---|
| 1589 | det = gsl_linalg_LU_det(tmpA , signum); | 
|---|
| 1590 | gsl_permutation_free(p); | 
|---|
| 1591 | if (! inPlace) | 
|---|
| 1592 | gsl_matrix_free(tmpA); | 
|---|
| 1593 |  | 
|---|
| 1594 | return det; | 
|---|
| 1595 | }; | 
|---|
| 1596 |  | 
|---|
| 1597 | void get_sphere(Vector *center, Vector &a, Vector &b, Vector &c, double RADIUS) | 
|---|
| 1598 | { | 
|---|
| 1599 | gsl_matrix *A = gsl_matrix_calloc(3,3); | 
|---|
| 1600 | double m11, m12, m13, m14; | 
|---|
| 1601 |  | 
|---|
| 1602 | for(int i=0;i<3;i++) { | 
|---|
| 1603 | gsl_matrix_set(A, i, 0, a.x[i]); | 
|---|
| 1604 | gsl_matrix_set(A, i, 1, b.x[i]); | 
|---|
| 1605 | gsl_matrix_set(A, i, 2, c.x[i]); | 
|---|
| 1606 | } | 
|---|
| 1607 | m11 = det_get(A, 1); | 
|---|
| 1608 |  | 
|---|
| 1609 | for(int i=0;i<3;i++) { | 
|---|
| 1610 | gsl_matrix_set(A, i, 0, a.x[i]*a.x[i] + b.x[i]*b.x[i] + c.x[i]*c.x[i]); | 
|---|
| 1611 | gsl_matrix_set(A, i, 1, b.x[i]); | 
|---|
| 1612 | gsl_matrix_set(A, i, 2, c.x[i]); | 
|---|
| 1613 | } | 
|---|
| 1614 | m12 = det_get(A, 1); | 
|---|
| 1615 |  | 
|---|
| 1616 | for(int i=0;i<3;i++) { | 
|---|
| 1617 | gsl_matrix_set(A, i, 0, a.x[i]*a.x[i] + b.x[i]*b.x[i] + c.x[i]*c.x[i]); | 
|---|
| 1618 | gsl_matrix_set(A, i, 1, a.x[i]); | 
|---|
| 1619 | gsl_matrix_set(A, i, 2, c.x[i]); | 
|---|
| 1620 | } | 
|---|
| 1621 | m13 = det_get(A, 1); | 
|---|
| 1622 |  | 
|---|
| 1623 | for(int i=0;i<3;i++) { | 
|---|
| 1624 | gsl_matrix_set(A, i, 0, a.x[i]*a.x[i] + b.x[i]*b.x[i] + c.x[i]*c.x[i]); | 
|---|
| 1625 | gsl_matrix_set(A, i, 1, a.x[i]); | 
|---|
| 1626 | gsl_matrix_set(A, i, 2, b.x[i]); | 
|---|
| 1627 | } | 
|---|
| 1628 | m14 = det_get(A, 1); | 
|---|
| 1629 |  | 
|---|
| 1630 | if (fabs(m11) < MYEPSILON) | 
|---|
| 1631 | cerr << "ERROR: three points are colinear." << endl; | 
|---|
| 1632 |  | 
|---|
| 1633 | center->x[0] =  0.5 * m12/ m11; | 
|---|
| 1634 | center->x[1] = -0.5 * m13/ m11; | 
|---|
| 1635 | center->x[2] =  0.5 * m14/ m11; | 
|---|
| 1636 |  | 
|---|
| 1637 | if (fabs(a.Distance(center) - RADIUS) > MYEPSILON) | 
|---|
| 1638 | cerr << "ERROR: The given center is further way by " << fabs(a.Distance(center) - RADIUS) << " from a than RADIUS." << endl; | 
|---|
| 1639 |  | 
|---|
| 1640 | gsl_matrix_free(A); | 
|---|
| 1641 | }; | 
|---|
| 1642 |  | 
|---|
| 1643 |  | 
|---|
| 1644 |  | 
|---|
| 1645 | /** | 
|---|
| 1646 | * Function returns center of sphere with RADIUS, which rests on points a, b, c | 
|---|
| 1647 | * @param Center this vector will be used for return | 
|---|
| 1648 | * @param a vector first point of triangle | 
|---|
| 1649 | * @param b vector second point of triangle | 
|---|
| 1650 | * @param c vector third point of triangle | 
|---|
| 1651 | * @param *Umkreismittelpunkt new cneter point of circumference | 
|---|
| 1652 | * @param Direction vector indicates up/down | 
|---|
| 1653 | * @param AlternativeDirection vecotr, needed in case the triangles have 90 deg angle | 
|---|
| 1654 | * @param Halfplaneindicator double indicates whether Direction is up or down | 
|---|
| 1655 | * @param AlternativeIndicator doube indicates in case of orthogonal triangles which direction of AlternativeDirection is suitable | 
|---|
| 1656 | * @param alpha double angle at a | 
|---|
| 1657 | * @param beta double, angle at b | 
|---|
| 1658 | * @param gamma, double, angle at c | 
|---|
| 1659 | * @param Radius, double | 
|---|
| 1660 | * @param Umkreisradius double radius of circumscribing circle | 
|---|
| 1661 | */ | 
|---|
| 1662 | void Get_center_of_sphere(Vector* Center, Vector a, Vector b, Vector c, Vector *NewUmkreismittelpunkt, Vector* Direction, Vector* AlternativeDirection, | 
|---|
| 1663 | double HalfplaneIndicator, double AlternativeIndicator, double alpha, double beta, double gamma, double RADIUS, double Umkreisradius) | 
|---|
| 1664 | { | 
|---|
| 1665 | Vector TempNormal, helper; | 
|---|
| 1666 | double Restradius; | 
|---|
| 1667 | Vector OtherCenter; | 
|---|
| 1668 | cout << Verbose(3) << "Begin of Get_center_of_sphere.\n"; | 
|---|
| 1669 | Center->Zero(); | 
|---|
| 1670 | helper.CopyVector(&a); | 
|---|
| 1671 | helper.Scale(sin(2.*alpha)); | 
|---|
| 1672 | Center->AddVector(&helper); | 
|---|
| 1673 | helper.CopyVector(&b); | 
|---|
| 1674 | helper.Scale(sin(2.*beta)); | 
|---|
| 1675 | Center->AddVector(&helper); | 
|---|
| 1676 | helper.CopyVector(&c); | 
|---|
| 1677 | helper.Scale(sin(2.*gamma)); | 
|---|
| 1678 | Center->AddVector(&helper); | 
|---|
| 1679 | //*Center = a * sin(2.*alpha) + b * sin(2.*beta) + c * sin(2.*gamma) ; | 
|---|
| 1680 | Center->Scale(1./(sin(2.*alpha) + sin(2.*beta) + sin(2.*gamma))); | 
|---|
| 1681 | NewUmkreismittelpunkt->CopyVector(Center); | 
|---|
| 1682 | cout << Verbose(4) << "Center of new circumference is " << *NewUmkreismittelpunkt << ".\n"; | 
|---|
| 1683 | // Here we calculated center of circumscribing circle, using barycentric coordinates | 
|---|
| 1684 | cout << Verbose(4) << "Center of circumference is " << *Center << " in direction " << *Direction << ".\n"; | 
|---|
| 1685 |  | 
|---|
| 1686 | TempNormal.CopyVector(&a); | 
|---|
| 1687 | TempNormal.SubtractVector(&b); | 
|---|
| 1688 | helper.CopyVector(&a); | 
|---|
| 1689 | helper.SubtractVector(&c); | 
|---|
| 1690 | TempNormal.VectorProduct(&helper); | 
|---|
| 1691 | if (fabs(HalfplaneIndicator) < MYEPSILON) | 
|---|
| 1692 | { | 
|---|
| 1693 | if ((TempNormal.ScalarProduct(AlternativeDirection) <0 and AlternativeIndicator >0) or (TempNormal.ScalarProduct(AlternativeDirection) >0 and AlternativeIndicator <0)) | 
|---|
| 1694 | { | 
|---|
| 1695 | TempNormal.Scale(-1); | 
|---|
| 1696 | } | 
|---|
| 1697 | } | 
|---|
| 1698 | else | 
|---|
| 1699 | { | 
|---|
| 1700 | if (TempNormal.ScalarProduct(Direction)<0 && HalfplaneIndicator >0 || TempNormal.ScalarProduct(Direction)>0 && HalfplaneIndicator<0) | 
|---|
| 1701 | { | 
|---|
| 1702 | TempNormal.Scale(-1); | 
|---|
| 1703 | } | 
|---|
| 1704 | } | 
|---|
| 1705 |  | 
|---|
| 1706 | TempNormal.Normalize(); | 
|---|
| 1707 | Restradius = sqrt(RADIUS*RADIUS - Umkreisradius*Umkreisradius); | 
|---|
| 1708 | cout << Verbose(4) << "Height of center of circumference to center of sphere is " << Restradius << ".\n"; | 
|---|
| 1709 | TempNormal.Scale(Restradius); | 
|---|
| 1710 | cout << Verbose(4) << "Shift vector to sphere of circumference is " << TempNormal << ".\n"; | 
|---|
| 1711 |  | 
|---|
| 1712 | Center->AddVector(&TempNormal); | 
|---|
| 1713 | cout << Verbose(0) << "Center of sphere of circumference is " << *Center << ".\n"; | 
|---|
| 1714 | get_sphere(&OtherCenter, a, b, c, RADIUS); | 
|---|
| 1715 | cout << Verbose(0) << "OtherCenter of sphere of circumference is " << OtherCenter << ".\n"; | 
|---|
| 1716 | cout << Verbose(3) << "End of Get_center_of_sphere.\n"; | 
|---|
| 1717 | }; | 
|---|
| 1718 |  | 
|---|
| 1719 |  | 
|---|
| 1720 |  | 
|---|
| 1721 | /** This recursive function finds a third point, to form a triangle with two given ones. | 
|---|
| 1722 | * Two atoms are fixed, a candidate is supplied, additionally two vectors for direction distinction, a Storage area to \ | 
|---|
| 1723 | *  supply results to the calling function, the radius of the sphere which the triangle shall support and the molecule \ | 
|---|
| 1724 | *  upon which we operate. | 
|---|
| 1725 | *  If the candidate is more fitting to support the sphere than the already stored atom is, then we write its general \ | 
|---|
| 1726 | *  direction and angle into Storage. | 
|---|
| 1727 | *  We the determine the recursive level we have reached and if this is not on the threshold yet, call this function again, \ | 
|---|
| 1728 | *  with all neighbours of the candidate. | 
|---|
| 1729 | * @param a first point | 
|---|
| 1730 | * @param b second point | 
|---|
| 1731 | * *param c atom old third point of old triangle | 
|---|
| 1732 | * @param Candidate base point along whose bonds to start looking from | 
|---|
| 1733 | * @param Parent point to avoid during search as its wrong direction | 
|---|
| 1734 | * @param RecursionLevel contains current recursion depth | 
|---|
| 1735 | * @param Chord baseline vector of first and second point | 
|---|
| 1736 | * @param direction1 second in plane vector (along with \a Chord) of the triangle the baseline belongs to | 
|---|
| 1737 | * @param OldNormal normal of the triangle which the baseline belongs to | 
|---|
| 1738 | * @param ReferencePoint Vector of center of circumscribing circle from which we look towards center of sphere | 
|---|
| 1739 | * @param Opt_Candidate candidate reference to return | 
|---|
| 1740 | * @param Storage array containing two angles of current Opt_Candidate | 
|---|
| 1741 | * @param RADIUS radius of ball | 
|---|
| 1742 | * @param mol molecule structure with atoms and bonds | 
|---|
| 1743 | */ | 
|---|
| 1744 | void Tesselation::Find_next_suitable_point_via_Angle_of_Sphere(atom* a, atom* b, atom* c, atom* Candidate, atom* Parent, | 
|---|
| 1745 | int RecursionLevel, Vector *Chord, Vector *direction1, Vector *OldNormal, Vector ReferencePoint, | 
|---|
| 1746 | atom*& Opt_Candidate, double *Storage, const double RADIUS, molecule* mol) | 
|---|
| 1747 | { | 
|---|
| 1748 | cout << Verbose(2) << "Begin of Find_next_suitable_point_via_Angle_of_Sphere, recursion level " << RecursionLevel << ".\n"; | 
|---|
| 1749 | cout << Verbose(3) << "Candidate is "<< *Candidate << endl; | 
|---|
| 1750 | cout << Verbose(4) << "Baseline vector is " << *Chord << "." << endl; | 
|---|
| 1751 | cout << Verbose(4) << "ReferencePoint is " << ReferencePoint << "." << endl; | 
|---|
| 1752 | cout << Verbose(4) << "Normal of base triangle is " << *OldNormal << "." << endl; | 
|---|
| 1753 | cout << Verbose(4) << "Search direction is " << *direction1 << "." << endl; | 
|---|
| 1754 | /* OldNormal is normal vector on the old triangle | 
|---|
| 1755 | * direction1 is normal on the triangle line, from which we come, as well as on OldNormal. | 
|---|
| 1756 | * Chord points from b to a!!! | 
|---|
| 1757 | */ | 
|---|
| 1758 | Vector dif_a; //Vector from a to candidate | 
|---|
| 1759 | Vector dif_b; //Vector from b to candidate | 
|---|
| 1760 | Vector AngleCheck; | 
|---|
| 1761 | Vector TempNormal, Umkreismittelpunkt; | 
|---|
| 1762 | Vector Mittelpunkt; | 
|---|
| 1763 |  | 
|---|
| 1764 | double CurrentEpsilon = 0.1; | 
|---|
| 1765 | double alpha, beta, gamma, SideA, SideB, SideC, sign, Umkreisradius, Restradius, Distance; | 
|---|
| 1766 | double BallAngle, AlternativeSign; | 
|---|
| 1767 | atom *Walker; // variable atom point | 
|---|
| 1768 |  | 
|---|
| 1769 | Vector NewUmkreismittelpunkt; | 
|---|
| 1770 |  | 
|---|
| 1771 | if (a != Candidate and b != Candidate and c != Candidate) { | 
|---|
| 1772 | cout << Verbose(3) << "We have a unique candidate!" << endl; | 
|---|
| 1773 | dif_a.CopyVector(&(a->x)); | 
|---|
| 1774 | dif_a.SubtractVector(&(Candidate->x)); | 
|---|
| 1775 | dif_b.CopyVector(&(b->x)); | 
|---|
| 1776 | dif_b.SubtractVector(&(Candidate->x)); | 
|---|
| 1777 | AngleCheck.CopyVector(&(Candidate->x)); | 
|---|
| 1778 | AngleCheck.SubtractVector(&(a->x)); | 
|---|
| 1779 | AngleCheck.ProjectOntoPlane(Chord); | 
|---|
| 1780 |  | 
|---|
| 1781 | SideA = dif_b.Norm(); | 
|---|
| 1782 | SideB = dif_a.Norm(); | 
|---|
| 1783 | SideC = Chord->Norm(); | 
|---|
| 1784 | //Chord->Scale(-1); | 
|---|
| 1785 |  | 
|---|
| 1786 | alpha = Chord->Angle(&dif_a); | 
|---|
| 1787 | beta = M_PI - Chord->Angle(&dif_b); | 
|---|
| 1788 | gamma = dif_a.Angle(&dif_b); | 
|---|
| 1789 |  | 
|---|
| 1790 | cout << Verbose(2) << "Base triangle has sides " << dif_a << ", " << dif_b << ", " << *Chord << " with angles " << alpha/M_PI*180. << ", " << beta/M_PI*180. << ", " << gamma/M_PI*180. << "." << endl; | 
|---|
| 1791 |  | 
|---|
| 1792 | if (fabs(M_PI - alpha - beta - gamma) > MYEPSILON) { | 
|---|
| 1793 | cerr << Verbose(0) << "WARNING: sum of angles for base triangle " << (alpha + beta + gamma)/M_PI*180. << " != 180.\n"; | 
|---|
| 1794 | cout << Verbose(1) << "Base triangle has sides " << dif_a << ", " << dif_b << ", " << *Chord << " with angles " << alpha/M_PI*180. << ", " << beta/M_PI*180. << ", " << gamma/M_PI*180. << "." << endl; | 
|---|
| 1795 | } | 
|---|
| 1796 |  | 
|---|
| 1797 | if ((M_PI*179./180. > alpha) && (M_PI*179./180. > beta) && (M_PI*179./180. > gamma)) { | 
|---|
| 1798 | Umkreisradius = SideA / 2.0 / sin(alpha); | 
|---|
| 1799 | //cout << Umkreisradius << endl; | 
|---|
| 1800 | //cout << SideB / 2.0 / sin(beta) << endl; | 
|---|
| 1801 | //cout << SideC / 2.0 / sin(gamma) << endl; | 
|---|
| 1802 |  | 
|---|
| 1803 | if (Umkreisradius < RADIUS) { //Checking whether ball will at least rest on points. | 
|---|
| 1804 | cout << Verbose(3) << "Circle of circumference would fit: " << Umkreisradius << " < " << RADIUS << "." << endl; | 
|---|
| 1805 | cout << Verbose(2) << "Candidate is "<< *Candidate << endl; | 
|---|
| 1806 | sign = AngleCheck.ScalarProduct(direction1); | 
|---|
| 1807 | if (fabs(sign)<MYEPSILON) { | 
|---|
| 1808 | if (AngleCheck.ScalarProduct(OldNormal)<0) { | 
|---|
| 1809 | sign =0; | 
|---|
| 1810 | AlternativeSign=1; | 
|---|
| 1811 | } else { | 
|---|
| 1812 | sign =0; | 
|---|
| 1813 | AlternativeSign=-1; | 
|---|
| 1814 | } | 
|---|
| 1815 | } else { | 
|---|
| 1816 | sign /= fabs(sign); | 
|---|
| 1817 | } | 
|---|
| 1818 | if (sign >= 0) { | 
|---|
| 1819 | cout << Verbose(3) << "Candidate is in search direction: " << sign << "." << endl; | 
|---|
| 1820 |  | 
|---|
| 1821 | Get_center_of_sphere(&Mittelpunkt, (a->x), (b->x), (Candidate->x), &NewUmkreismittelpunkt, OldNormal, direction1, sign, AlternativeSign, alpha, beta, gamma, RADIUS, Umkreisradius); | 
|---|
| 1822 |  | 
|---|
| 1823 | Mittelpunkt.SubtractVector(&ReferencePoint); | 
|---|
| 1824 | cout << Verbose(3) << "Reference vector to sphere's center is " << Mittelpunkt << "." << endl; | 
|---|
| 1825 |  | 
|---|
| 1826 | BallAngle = Mittelpunkt.Angle(OldNormal); | 
|---|
| 1827 | cout << Verbose(3) << "Angle between normal of base triangle and center of ball sphere is :" << BallAngle << "." << endl; | 
|---|
| 1828 |  | 
|---|
| 1829 | //cout << "direction1 is " << *direction1 << "." << endl; | 
|---|
| 1830 | //cout << "Mittelpunkt is " << Mittelpunkt << "."<< endl; | 
|---|
| 1831 |  | 
|---|
| 1832 | //cout << Verbose(3) << "BallAngle is " << BallAngle << " Sign is " << sign << endl; | 
|---|
| 1833 |  | 
|---|
| 1834 | NewUmkreismittelpunkt.SubtractVector(&ReferencePoint); | 
|---|
| 1835 |  | 
|---|
| 1836 | if ((Mittelpunkt.ScalarProduct(direction1) >=0) || (fabs(NewUmkreismittelpunkt.Norm()) < MYEPSILON)) { | 
|---|
| 1837 | if (Storage[0]< -1.5) { // first Candidate at all | 
|---|
| 1838 | if (1) {//if (CheckPresenceOfTriangle((ofstream *)&cout,a,b,Candidate)) { | 
|---|
| 1839 | cout << Verbose(2) << "First good candidate is " << *Candidate << " with "; | 
|---|
| 1840 | Opt_Candidate = Candidate; | 
|---|
| 1841 | Storage[0] = sign; | 
|---|
| 1842 | Storage[1] = AlternativeSign; | 
|---|
| 1843 | Storage[2] = BallAngle; | 
|---|
| 1844 | cout << " angle " << Storage[2] << " and Up/Down " | 
|---|
| 1845 | << Storage[0] << endl; | 
|---|
| 1846 | } else | 
|---|
| 1847 | cout << "Candidate " << *Candidate << " does not belong to a valid triangle." << endl; | 
|---|
| 1848 | } else { | 
|---|
| 1849 | if ( Storage[2] > BallAngle) { | 
|---|
| 1850 | if (1) { //if (CheckPresenceOfTriangle((ofstream *)&cout,a,b,Candidate)) { | 
|---|
| 1851 | cout << Verbose(2) << "Next better candidate is " << *Candidate << " with "; | 
|---|
| 1852 | Opt_Candidate = Candidate; | 
|---|
| 1853 | Storage[0] = sign; | 
|---|
| 1854 | Storage[1] = AlternativeSign; | 
|---|
| 1855 | Storage[2] = BallAngle; | 
|---|
| 1856 | cout << " angle " << Storage[2] << " and Up/Down " | 
|---|
| 1857 | << Storage[0] << endl; | 
|---|
| 1858 | } else | 
|---|
| 1859 | cout << "Candidate " << *Candidate << " does not belong to a valid triangle." << endl; | 
|---|
| 1860 | } else { | 
|---|
| 1861 | if (DEBUG) { | 
|---|
| 1862 | cout << Verbose(3) << *Candidate << " looses against better candidate " << *Opt_Candidate << "." << endl; | 
|---|
| 1863 | } | 
|---|
| 1864 | } | 
|---|
| 1865 | } | 
|---|
| 1866 | } else { | 
|---|
| 1867 | if (DEBUG) { | 
|---|
| 1868 | cout << Verbose(3) << *Candidate << " refused due to Up/Down sign which is " << sign << endl; | 
|---|
| 1869 | } | 
|---|
| 1870 | } | 
|---|
| 1871 | } else { | 
|---|
| 1872 | if (DEBUG) { | 
|---|
| 1873 | cout << Verbose(3) << *Candidate << " is not in search direction." << endl; | 
|---|
| 1874 | } | 
|---|
| 1875 | } | 
|---|
| 1876 | } else { | 
|---|
| 1877 | if (DEBUG) { | 
|---|
| 1878 | cout << Verbose(3) << *Candidate << " would have circumference of " << Umkreisradius << " bigger than ball's radius " << RADIUS << "." << endl; | 
|---|
| 1879 | } | 
|---|
| 1880 | } | 
|---|
| 1881 | } else { | 
|---|
| 1882 | if (DEBUG) { | 
|---|
| 1883 | cout << Verbose(0) << "Triangle consisting of " << *Candidate << ", " << *a << " and " << *b << " has an angle >150!" << endl; | 
|---|
| 1884 | } | 
|---|
| 1885 | } | 
|---|
| 1886 | } else { | 
|---|
| 1887 | if (DEBUG) { | 
|---|
| 1888 | cout << Verbose(3) << *Candidate << " is either " << *a << " or " << *b << "." << endl; | 
|---|
| 1889 | } | 
|---|
| 1890 | } | 
|---|
| 1891 |  | 
|---|
| 1892 | if (RecursionLevel < 5) { // Seven is the recursion level threshold. | 
|---|
| 1893 | for (int i = 0; i < mol->NumberOfBondsPerAtom[Candidate->nr]; i++) { // go through all bond | 
|---|
| 1894 | Walker = mol->ListOfBondsPerAtom[Candidate->nr][i]->GetOtherAtom(Candidate); | 
|---|
| 1895 | if (Walker == Parent) { // don't go back the same bond | 
|---|
| 1896 | continue; | 
|---|
| 1897 | } else { | 
|---|
| 1898 | Find_next_suitable_point_via_Angle_of_Sphere(a, b, c, Walker, Candidate, RecursionLevel+1, Chord, direction1, OldNormal, ReferencePoint, Opt_Candidate, Storage, RADIUS, mol); //call function again | 
|---|
| 1899 | } | 
|---|
| 1900 | } | 
|---|
| 1901 | } | 
|---|
| 1902 | cout << Verbose(2) << "End of Find_next_suitable_point_via_Angle_of_Sphere, recursion level " << RecursionLevel << ".\n"; | 
|---|
| 1903 | } | 
|---|
| 1904 | ; | 
|---|
| 1905 |  | 
|---|
| 1906 |  | 
|---|
| 1907 | /** Constructs the center of the circumcircle defined by three points \a *a, \a *b and \a *c. | 
|---|
| 1908 | * \param *Center new center on return | 
|---|
| 1909 | * \param *a first point | 
|---|
| 1910 | * \param *b second point | 
|---|
| 1911 | * \param *c third point | 
|---|
| 1912 | */ | 
|---|
| 1913 | void GetCenterofCircumcircle(Vector *Center, Vector *a, Vector *b, Vector *c) | 
|---|
| 1914 | { | 
|---|
| 1915 | Vector helper; | 
|---|
| 1916 | double alpha, beta, gamma; | 
|---|
| 1917 | Vector SideA, SideB, SideC; | 
|---|
| 1918 | SideA.CopyVector(b); | 
|---|
| 1919 | SideA.SubtractVector(c); | 
|---|
| 1920 | SideB.CopyVector(c); | 
|---|
| 1921 | SideB.SubtractVector(a); | 
|---|
| 1922 | SideC.CopyVector(a); | 
|---|
| 1923 | SideC.SubtractVector(b); | 
|---|
| 1924 | alpha = M_PI - SideB.Angle(&SideC); | 
|---|
| 1925 | beta = M_PI - SideC.Angle(&SideA); | 
|---|
| 1926 | gamma = M_PI - SideA.Angle(&SideB); | 
|---|
| 1927 | cout << Verbose(3) << "INFO: alpha = " << alpha/M_PI*180. << ", beta = " << beta/M_PI*180. << ", gamma = " << gamma/M_PI*180. << "." << endl; | 
|---|
| 1928 | if (fabs(M_PI - alpha - beta - gamma) > HULLEPSILON) | 
|---|
| 1929 | cerr << "Sum of angles " << (alpha+beta+gamma)/M_PI*180. << " > 180 degrees by " << fabs(M_PI - alpha - beta - gamma)/M_PI*180. << "!" << endl; | 
|---|
| 1930 |  | 
|---|
| 1931 | Center->Zero(); | 
|---|
| 1932 | helper.CopyVector(a); | 
|---|
| 1933 | helper.Scale(sin(2.*alpha)); | 
|---|
| 1934 | Center->AddVector(&helper); | 
|---|
| 1935 | helper.CopyVector(b); | 
|---|
| 1936 | helper.Scale(sin(2.*beta)); | 
|---|
| 1937 | Center->AddVector(&helper); | 
|---|
| 1938 | helper.CopyVector(c); | 
|---|
| 1939 | helper.Scale(sin(2.*gamma)); | 
|---|
| 1940 | Center->AddVector(&helper); | 
|---|
| 1941 | Center->Scale(1./(sin(2.*alpha) + sin(2.*beta) + sin(2.*gamma))); | 
|---|
| 1942 | }; | 
|---|
| 1943 |  | 
|---|
| 1944 | /** Returns the parameter "path length" for a given \a NewSphereCenter relative to \a OldSphereCenter on a circle on the plane \a CirclePlaneNormal with center \a CircleCenter and radius \a CircleRadius. | 
|---|
| 1945 | * Test whether the \a NewSphereCenter is really on the given plane and in distance \a CircleRadius from \a CircleCenter. | 
|---|
| 1946 | * It calculates the angle, making it unique on [0,2.*M_PI) by comparing to SearchDirection. | 
|---|
| 1947 | * Also the new center is invalid if it the same as the old one and does not lie right above (\a NormalVector) the base line (\a CircleCenter). | 
|---|
| 1948 | * \param CircleCenter Center of the parameter circle | 
|---|
| 1949 | * \param CirclePlaneNormal normal vector to plane of the parameter circle | 
|---|
| 1950 | * \param CircleRadius radius of the parameter circle | 
|---|
| 1951 | * \param NewSphereCenter new center of a circumcircle | 
|---|
| 1952 | * \param OldSphereCenter old center of a circumcircle, defining the zero "path length" on the parameter circle | 
|---|
| 1953 | * \param NormalVector normal vector | 
|---|
| 1954 | * \param SearchDirection search direction to make angle unique on return. | 
|---|
| 1955 | * \return Angle between \a NewSphereCenter and \a OldSphereCenter relative to \a CircleCenter, 2.*M_PI if one test fails | 
|---|
| 1956 | */ | 
|---|
| 1957 | double GetPathLengthonCircumCircle(Vector &CircleCenter, Vector &CirclePlaneNormal, double CircleRadius, Vector &NewSphereCenter, Vector &OldSphereCenter, Vector &NormalVector, Vector &SearchDirection) | 
|---|
| 1958 | { | 
|---|
| 1959 | Vector helper; | 
|---|
| 1960 | double radius, alpha; | 
|---|
| 1961 |  | 
|---|
| 1962 | helper.CopyVector(&NewSphereCenter); | 
|---|
| 1963 | // test whether new center is on the parameter circle's plane | 
|---|
| 1964 | if (fabs(helper.ScalarProduct(&CirclePlaneNormal)) > HULLEPSILON) { | 
|---|
| 1965 | cerr << "ERROR: Something's very wrong here: NewSphereCenter is not on the band's plane as desired by " <<fabs(helper.ScalarProduct(&CirclePlaneNormal))  << "!" << endl; | 
|---|
| 1966 | helper.ProjectOntoPlane(&CirclePlaneNormal); | 
|---|
| 1967 | } | 
|---|
| 1968 | radius = helper.ScalarProduct(&helper); | 
|---|
| 1969 | // test whether the new center vector has length of CircleRadius | 
|---|
| 1970 | if (fabs(radius - CircleRadius) > HULLEPSILON) | 
|---|
| 1971 | cerr << Verbose(1) << "ERROR: The projected center of the new sphere has radius " << radius << " instead of " << CircleRadius << "." << endl; | 
|---|
| 1972 | alpha = helper.Angle(&OldSphereCenter); | 
|---|
| 1973 | // make the angle unique by checking the halfplanes/search direction | 
|---|
| 1974 | if (helper.ScalarProduct(&SearchDirection) < -HULLEPSILON)  // acos is not unique on [0, 2.*M_PI), hence extra check to decide between two half intervals | 
|---|
| 1975 | alpha = 2.*M_PI - alpha; | 
|---|
| 1976 | cout << Verbose(2) << "INFO: RelativeNewSphereCenter is " << helper << ", RelativeOldSphereCenter is " << OldSphereCenter << " and resulting angle is " << alpha << "." << endl; | 
|---|
| 1977 | radius = helper.Distance(&OldSphereCenter); | 
|---|
| 1978 | helper.ProjectOntoPlane(&NormalVector); | 
|---|
| 1979 | // check whether new center is somewhat away or at least right over the current baseline to prevent intersecting triangles | 
|---|
| 1980 | if ((radius > HULLEPSILON) || (helper.Norm() < HULLEPSILON)) { | 
|---|
| 1981 | cout << Verbose(2) << "INFO: Distance between old and new center is " << radius << " and between new center and baseline center is " << helper.Norm() << "." << endl; | 
|---|
| 1982 | return alpha; | 
|---|
| 1983 | } else { | 
|---|
| 1984 | cout << Verbose(1) << "INFO: NewSphereCenter " << helper << " is too close to OldSphereCenter" << OldSphereCenter << "." << endl; | 
|---|
| 1985 | return 2.*M_PI; | 
|---|
| 1986 | } | 
|---|
| 1987 | }; | 
|---|
| 1988 |  | 
|---|
| 1989 |  | 
|---|
| 1990 | /** This recursive function finds a third point, to form a triangle with two given ones. | 
|---|
| 1991 | * The idea is as follows: A sphere with fixed radius is (almost) uniquely defined in space by three points | 
|---|
| 1992 | * that sit on its boundary. Hence, when two points are given and we look for the (next) third point, then | 
|---|
| 1993 | * the center of the sphere is still fixed up to a single parameter. The band of possible values | 
|---|
| 1994 | * describes a circle in 3D-space. The old center of the sphere for the current base triangle gives | 
|---|
| 1995 | * us the "null" on this circle, the new center of the candidate point will be some way along this | 
|---|
| 1996 | * circle. The shorter the way the better is the candidate. Note that the direction is clearly given | 
|---|
| 1997 | * by the normal vector of the base triangle that always points outwards by construction. | 
|---|
| 1998 | * Hence, we construct a Center of this circle which sits right in the middle of the current base line. | 
|---|
| 1999 | * We construct the normal vector that defines the plane this circle lies in, it is just in the | 
|---|
| 2000 | * direction of the baseline. And finally, we need the radius of the circle, which is given by the rest | 
|---|
| 2001 | * with respect to the length of the baseline and the sphere's fixed \a RADIUS. | 
|---|
| 2002 | * Note that there is one difficulty: The circumcircle is uniquely defined, but for the circumsphere's center | 
|---|
| 2003 | * there are two possibilities which becomes clear from the construction as seen below. Hence, we must check | 
|---|
| 2004 | * both. | 
|---|
| 2005 | * Note also that the acos() function is not unique on [0, 2.*M_PI). Hence, we need an additional check | 
|---|
| 2006 | * to decide for one of the two possible angles. Therefore we need a SearchDirection and to make this check | 
|---|
| 2007 | * sensible we need OldSphereCenter to be orthogonal to it. Either we construct SearchDirection orthogonal | 
|---|
| 2008 | * right away, or -- what we do here -- we rotate the relative sphere centers such that this orthogonality | 
|---|
| 2009 | * holds. Then, the normalized projection onto the SearchDirection is either +1 or -1 and thus states whether | 
|---|
| 2010 | * the angle is uniquely in either (0,M_PI] or [M_PI, 2.*M_PI). | 
|---|
| 2011 | * @param BaseTriangle BoundaryTriangleSet of the current base triangle with all three points | 
|---|
| 2012 | * @param BaseLine BoundaryLineSet of BaseTriangle with the current base line | 
|---|
| 2013 | * @param OptCandidate candidate reference on return | 
|---|
| 2014 | * @param OptCandidateCenter candidate's sphere center on return | 
|---|
| 2015 | * @param ShortestAngle the current path length on this circle band for the current Opt_Candidate | 
|---|
| 2016 | * @param RADIUS radius of sphere | 
|---|
| 2017 | * @param *LC LinkedCell structure with neighbouring atoms | 
|---|
| 2018 | */ | 
|---|
| 2019 | // void Find_next_suitable_point(class BoundaryTriangleSet *BaseTriangle, class BoundaryLineSet *BaseLine, atom*& OptCandidate, Vector *OptCandidateCenter, double *ShortestAngle, const double RADIUS, LinkedCell *LC) | 
|---|
| 2020 | // { | 
|---|
| 2021 | //   atom *Walker = NULL; | 
|---|
| 2022 | //   Vector CircleCenter;  // center of the circle, i.e. of the band of sphere's centers | 
|---|
| 2023 | //   Vector CirclePlaneNormal; // normal vector defining the plane this circle lives in | 
|---|
| 2024 | //   Vector OldSphereCenter;   // center of the sphere defined by the three points of BaseTriangle | 
|---|
| 2025 | //   Vector NewSphereCenter;   // center of the sphere defined by the two points of BaseLine and the one of Candidate, first possibility | 
|---|
| 2026 | //   Vector OtherNewSphereCenter;   // center of the sphere defined by the two points of BaseLine and the one of Candidate, second possibility | 
|---|
| 2027 | //   Vector NewNormalVector;   // normal vector of the Candidate's triangle | 
|---|
| 2028 | //   Vector SearchDirection;   // vector that points out of BaseTriangle and is orthonormal to its NormalVector (i.e. the desired direction for the best Candidate) | 
|---|
| 2029 | //   Vector helper; | 
|---|
| 2030 | //   LinkedAtoms *List = NULL; | 
|---|
| 2031 | //   double CircleRadius; // radius of this circle | 
|---|
| 2032 | //   double radius; | 
|---|
| 2033 | //   double alpha, Otheralpha; // angles (i.e. parameter for the circle). | 
|---|
| 2034 | //   double Nullalpha; // angle between OldSphereCenter and NormalVector of base triangle | 
|---|
| 2035 | //   int N[NDIM], Nlower[NDIM], Nupper[NDIM]; | 
|---|
| 2036 | //   atom *Candidate = NULL; | 
|---|
| 2037 | // | 
|---|
| 2038 | //   cout << Verbose(1) << "Begin of Find_next_suitable_point" << endl; | 
|---|
| 2039 | // | 
|---|
| 2040 | //   cout << Verbose(2) << "INFO: NormalVector of BaseTriangle is " << BaseTriangle->NormalVector << "." << endl; | 
|---|
| 2041 | // | 
|---|
| 2042 | //   // construct center of circle | 
|---|
| 2043 | //   CircleCenter.CopyVector(&(BaseLine->endpoints[0]->node->x)); | 
|---|
| 2044 | //   CircleCenter.AddVector(&BaseLine->endpoints[1]->node->x); | 
|---|
| 2045 | //   CircleCenter.Scale(0.5); | 
|---|
| 2046 | // | 
|---|
| 2047 | //   // construct normal vector of circle | 
|---|
| 2048 | //   CirclePlaneNormal.CopyVector(&BaseLine->endpoints[0]->node->x); | 
|---|
| 2049 | //   CirclePlaneNormal.SubtractVector(&BaseLine->endpoints[1]->node->x); | 
|---|
| 2050 | // | 
|---|
| 2051 | //   // calculate squared radius of circle | 
|---|
| 2052 | //   radius = CirclePlaneNormal.ScalarProduct(&CirclePlaneNormal); | 
|---|
| 2053 | //   if (radius/4. < RADIUS*RADIUS) { | 
|---|
| 2054 | //     CircleRadius = RADIUS*RADIUS - radius/4.; | 
|---|
| 2055 | //     CirclePlaneNormal.Normalize(); | 
|---|
| 2056 | //     cout << Verbose(2) << "INFO: CircleCenter is at " << CircleCenter << ", CirclePlaneNormal is " << CirclePlaneNormal << " with circle radius " << sqrt(CircleRadius) << "." << endl; | 
|---|
| 2057 | // | 
|---|
| 2058 | //     // construct old center | 
|---|
| 2059 | //     GetCenterofCircumcircle(&OldSphereCenter, &(BaseTriangle->endpoints[0]->node->x), &(BaseTriangle->endpoints[1]->node->x), &(BaseTriangle->endpoints[2]->node->x)); | 
|---|
| 2060 | //     helper.CopyVector(&BaseTriangle->NormalVector);  // normal vector ensures that this is correct center of the two possible ones | 
|---|
| 2061 | //     radius = BaseLine->endpoints[0]->node->x.DistanceSquared(&OldSphereCenter); | 
|---|
| 2062 | //     helper.Scale(sqrt(RADIUS*RADIUS - radius)); | 
|---|
| 2063 | //     OldSphereCenter.AddVector(&helper); | 
|---|
| 2064 | //     OldSphereCenter.SubtractVector(&CircleCenter); | 
|---|
| 2065 | //     cout << Verbose(2) << "INFO: OldSphereCenter is at " << OldSphereCenter << "." << endl; | 
|---|
| 2066 | // | 
|---|
| 2067 | //     // test whether old center is on the band's plane | 
|---|
| 2068 | //     if (fabs(OldSphereCenter.ScalarProduct(&CirclePlaneNormal)) > HULLEPSILON) { | 
|---|
| 2069 | //       cerr << "ERROR: Something's very wrong here: OldSphereCenter is not on the band's plane as desired by " << fabs(OldSphereCenter.ScalarProduct(&CirclePlaneNormal)) << "!" << endl; | 
|---|
| 2070 | //       OldSphereCenter.ProjectOntoPlane(&CirclePlaneNormal); | 
|---|
| 2071 | //     } | 
|---|
| 2072 | //     radius = OldSphereCenter.ScalarProduct(&OldSphereCenter); | 
|---|
| 2073 | //     if (fabs(radius - CircleRadius) < HULLEPSILON) { | 
|---|
| 2074 | // | 
|---|
| 2075 | //       // construct SearchDirection | 
|---|
| 2076 | //       SearchDirection.MakeNormalVector(&BaseTriangle->NormalVector, &CirclePlaneNormal); | 
|---|
| 2077 | //       helper.CopyVector(&BaseLine->endpoints[0]->node->x); | 
|---|
| 2078 | //       for(int i=0;i<3;i++)  // just take next different endpoint | 
|---|
| 2079 | //         if ((BaseTriangle->endpoints[i]->node != BaseLine->endpoints[0]->node) && (BaseTriangle->endpoints[i]->node != BaseLine->endpoints[1]->node)) { | 
|---|
| 2080 | //           helper.SubtractVector(&BaseTriangle->endpoints[i]->node->x); | 
|---|
| 2081 | //         } | 
|---|
| 2082 | //       if (helper.ScalarProduct(&SearchDirection) < -HULLEPSILON)  // ohoh, SearchDirection points inwards! | 
|---|
| 2083 | //         SearchDirection.Scale(-1.); | 
|---|
| 2084 | //       SearchDirection.ProjectOntoPlane(&OldSphereCenter); | 
|---|
| 2085 | //       SearchDirection.Normalize(); | 
|---|
| 2086 | //       cout << Verbose(2) << "INFO: SearchDirection is " << SearchDirection << "." << endl; | 
|---|
| 2087 | //       if (fabs(OldSphereCenter.ScalarProduct(&SearchDirection)) > HULLEPSILON) {  // rotated the wrong way! | 
|---|
| 2088 | //         cerr << "ERROR: SearchDirection and RelativeOldSphereCenter are still not orthogonal!" << endl; | 
|---|
| 2089 | //       } | 
|---|
| 2090 | // | 
|---|
| 2091 | //       if (LC->SetIndexToVector(&CircleCenter)) {  // get cell for the starting atom | 
|---|
| 2092 | //         for(int i=0;i<NDIM;i++) // store indices of this cell | 
|---|
| 2093 | //           N[i] = LC->n[i]; | 
|---|
| 2094 | //         cout << Verbose(2) << "INFO: Center cell is " << N[0] << ", " << N[1] << ", " << N[2] << " with No. " << LC->index << "." << endl; | 
|---|
| 2095 | //       } else { | 
|---|
| 2096 | //         cerr << "ERROR: Vector " << CircleCenter << " is outside of LinkedCell's bounding box." << endl; | 
|---|
| 2097 | //         return; | 
|---|
| 2098 | //       } | 
|---|
| 2099 | //       // then go through the current and all neighbouring cells and check the contained atoms for possible candidates | 
|---|
| 2100 | //       cout << Verbose(2) << "LC Intervals:"; | 
|---|
| 2101 | //       for (int i=0;i<NDIM;i++) { | 
|---|
| 2102 | //         Nlower[i] = ((N[i]-1) >= 0) ? N[i]-1 : 0; | 
|---|
| 2103 | //         Nupper[i] = ((N[i]+1) < LC->N[i]) ? N[i]+1 : LC->N[i]-1; | 
|---|
| 2104 | //         cout << " [" << Nlower[i] << "," << Nupper[i] << "] "; | 
|---|
| 2105 | //       } | 
|---|
| 2106 | //       cout << endl; | 
|---|
| 2107 | //       for (LC->n[0] = Nlower[0]; LC->n[0] <= Nupper[0]; LC->n[0]++) | 
|---|
| 2108 | //         for (LC->n[1] = Nlower[1]; LC->n[1] <= Nupper[1]; LC->n[1]++) | 
|---|
| 2109 | //           for (LC->n[2] = Nlower[2]; LC->n[2] <= Nupper[2]; LC->n[2]++) { | 
|---|
| 2110 | //             List = LC->GetCurrentCell(); | 
|---|
| 2111 | //             cout << Verbose(2) << "Current cell is " << LC->n[0] << ", " << LC->n[1] << ", " << LC->n[2] << " with No. " << LC->index << "." << endl; | 
|---|
| 2112 | //             if (List != NULL) { | 
|---|
| 2113 | //               for (LinkedAtoms::iterator Runner = List->begin(); Runner != List->end(); Runner++) { | 
|---|
| 2114 | //                 Candidate = (*Runner); | 
|---|
| 2115 | // | 
|---|
| 2116 | //                 // check for three unique points | 
|---|
| 2117 | //                 if ((Candidate != BaseTriangle->endpoints[0]->node) && (Candidate != BaseTriangle->endpoints[1]->node) && (Candidate != BaseTriangle->endpoints[2]->node)) { | 
|---|
| 2118 | //                   cout << Verbose(1) << "INFO: Current Candidate is " << *Candidate << " at " << Candidate->x << "." << endl; | 
|---|
| 2119 | // | 
|---|
| 2120 | //                   // construct both new centers | 
|---|
| 2121 | //                   GetCenterofCircumcircle(&NewSphereCenter, &(BaseLine->endpoints[0]->node->x), &(BaseLine->endpoints[1]->node->x), &(Candidate->x)); | 
|---|
| 2122 | //                   OtherNewSphereCenter.CopyVector(&NewSphereCenter); | 
|---|
| 2123 | // | 
|---|
| 2124 | //                   if ((NewNormalVector.MakeNormalVector(&(BaseLine->endpoints[0]->node->x), &(BaseLine->endpoints[1]->node->x), &(Candidate->x))) && (fabs(NewNormalVector.ScalarProduct(&NewNormalVector)) > HULLEPSILON)) { | 
|---|
| 2125 | //                     helper.CopyVector(&NewNormalVector); | 
|---|
| 2126 | //                     cout << Verbose(2) << "INFO: NewNormalVector is " << NewNormalVector << "." << endl; | 
|---|
| 2127 | //                     radius = BaseLine->endpoints[0]->node->x.DistanceSquared(&NewSphereCenter); | 
|---|
| 2128 | //                     if (radius < RADIUS*RADIUS) { | 
|---|
| 2129 | //                       helper.Scale(sqrt(RADIUS*RADIUS - radius)); | 
|---|
| 2130 | //                       cout << Verbose(3) << "INFO: Distance of NewCircleCenter to NewSphereCenter is " << helper.Norm() << "." << endl; | 
|---|
| 2131 | //                       NewSphereCenter.AddVector(&helper); | 
|---|
| 2132 | //                       NewSphereCenter.SubtractVector(&CircleCenter); | 
|---|
| 2133 | //                       cout << Verbose(2) << "INFO: NewSphereCenter is at " << NewSphereCenter << "." << endl; | 
|---|
| 2134 | // | 
|---|
| 2135 | //                       helper.Scale(-1.); // OtherNewSphereCenter is created by the same vector just in the other direction | 
|---|
| 2136 | //                       OtherNewSphereCenter.AddVector(&helper); | 
|---|
| 2137 | //                       OtherNewSphereCenter.SubtractVector(&CircleCenter); | 
|---|
| 2138 | //                       cout << Verbose(2) << "INFO: OtherNewSphereCenter is at " << OtherNewSphereCenter << "." << endl; | 
|---|
| 2139 | // | 
|---|
| 2140 | //                       // check both possible centers | 
|---|
| 2141 | //                       alpha = GetPathLengthonCircumCircle(CircleCenter, CirclePlaneNormal, CircleRadius, NewSphereCenter, OldSphereCenter, BaseTriangle->NormalVector, SearchDirection); | 
|---|
| 2142 | //                       Otheralpha = GetPathLengthonCircumCircle(CircleCenter, CirclePlaneNormal, CircleRadius, OtherNewSphereCenter, OldSphereCenter, BaseTriangle->NormalVector, SearchDirection); | 
|---|
| 2143 | //                       alpha = min(alpha, Otheralpha); | 
|---|
| 2144 | //                       if (*ShortestAngle > alpha) { | 
|---|
| 2145 | //                           OptCandidate = Candidate; | 
|---|
| 2146 | //                           *ShortestAngle = alpha; | 
|---|
| 2147 | //                           if (alpha != Otheralpha) | 
|---|
| 2148 | //                             OptCandidateCenter->CopyVector(&NewSphereCenter); | 
|---|
| 2149 | //                           else | 
|---|
| 2150 | //                             OptCandidateCenter->CopyVector(&OtherNewSphereCenter); | 
|---|
| 2151 | //                           cout << Verbose(1) << "We have found a better candidate: " << *OptCandidate << " with " << alpha << " and circumsphere's center at " << *OptCandidateCenter << "." << endl; | 
|---|
| 2152 | //                       } else { | 
|---|
| 2153 | //                         if (OptCandidate != NULL) | 
|---|
| 2154 | //                           cout << Verbose(1) << "REJECT: Old candidate: " << *OptCandidate << " is better than " << alpha << " with " << *ShortestAngle << "." << endl; | 
|---|
| 2155 | //                         else | 
|---|
| 2156 | //                           cout << Verbose(2) << "REJECT: Candidate " << *Candidate << " with " << alpha << " was rejected." << endl; | 
|---|
| 2157 | //                       } | 
|---|
| 2158 | // | 
|---|
| 2159 | //                     } else { | 
|---|
| 2160 | //                       cout << Verbose(1) << "REJECT: NewSphereCenter " << NewSphereCenter << " is too far away: " << radius << "." << endl; | 
|---|
| 2161 | //                     } | 
|---|
| 2162 | //                   } else { | 
|---|
| 2163 | //                     cout << Verbose(1) << "REJECT: Three points from " << *BaseLine << " and Candidate " << *Candidate << " are linear-dependent." << endl; | 
|---|
| 2164 | //                   } | 
|---|
| 2165 | //                 } else { | 
|---|
| 2166 | //                   cout << Verbose(1) << "REJECT: Base triangle " << *BaseTriangle << " contains Candidate " << *Candidate << "." << endl; | 
|---|
| 2167 | //                 } | 
|---|
| 2168 | //               } | 
|---|
| 2169 | //             } | 
|---|
| 2170 | //           } | 
|---|
| 2171 | //     } else { | 
|---|
| 2172 | //       cerr << Verbose(1) << "ERROR: The projected center of the old sphere has radius " << radius << " instead of " << CircleRadius << "." << endl; | 
|---|
| 2173 | //     } | 
|---|
| 2174 | //   } else { | 
|---|
| 2175 | //     cout << Verbose(1) << "Circumcircle for base line " << *BaseLine << " and base triangle " << *BaseTriangle << " is too big!" << endl; | 
|---|
| 2176 | //   } | 
|---|
| 2177 | // | 
|---|
| 2178 | //   cout << Verbose(1) << "End of Find_next_suitable_point" << endl; | 
|---|
| 2179 | // }; | 
|---|
| 2180 |  | 
|---|
| 2181 |  | 
|---|
| 2182 | /** Checks whether the triangle consisting of the three atoms is already present. | 
|---|
| 2183 | * Searches for the points in Tesselation::PointsOnBoundary and checks their | 
|---|
| 2184 | * lines. If any of the three edges already has two triangles attached, false is | 
|---|
| 2185 | * returned. | 
|---|
| 2186 | * \param *out output stream for debugging | 
|---|
| 2187 | * \param *Candidates endpoints of the triangle candidate | 
|---|
| 2188 | * \return integer 0 if no triangle exists, 1 if one triangle exists, 2 if two | 
|---|
| 2189 | *                 triangles exist which is the maximum for three points | 
|---|
| 2190 | */ | 
|---|
| 2191 | int Tesselation::CheckPresenceOfTriangle(ofstream *out, atom *Candidates[3]) { | 
|---|
| 2192 | LineMap::iterator FindLine; | 
|---|
| 2193 | PointMap::iterator FindPoint; | 
|---|
| 2194 | TriangleMap::iterator FindTriangle; | 
|---|
| 2195 | int adjacentTriangleCount = 0; | 
|---|
| 2196 | class BoundaryPointSet *Points[3]; | 
|---|
| 2197 |  | 
|---|
| 2198 | *out << Verbose(2) << "Begin of CheckPresenceOfTriangle" << endl; | 
|---|
| 2199 | // builds a triangle point set (Points) of the end points | 
|---|
| 2200 | for (int i = 0; i < 3; i++) { | 
|---|
| 2201 | FindPoint = PointsOnBoundary.find(Candidates[i]->nr); | 
|---|
| 2202 | if (FindPoint != PointsOnBoundary.end()) { | 
|---|
| 2203 | Points[i] = FindPoint->second; | 
|---|
| 2204 | } else { | 
|---|
| 2205 | Points[i] = NULL; | 
|---|
| 2206 | } | 
|---|
| 2207 | } | 
|---|
| 2208 |  | 
|---|
| 2209 | // checks lines between the points in the Points for their adjacent triangles | 
|---|
| 2210 | for (int i = 0; i < 3; i++) { | 
|---|
| 2211 | if (Points[i] != NULL) { | 
|---|
| 2212 | for (int j = i; j < 3; j++) { | 
|---|
| 2213 | if (Points[j] != NULL) { | 
|---|
| 2214 | FindLine = Points[i]->lines.find(Points[j]->node->nr); | 
|---|
| 2215 | if (FindLine != Points[i]->lines.end()) { | 
|---|
| 2216 | for (; FindLine->first == Points[j]->node->nr; FindLine++) { | 
|---|
| 2217 | FindTriangle = FindLine->second->triangles.begin(); | 
|---|
| 2218 | for (; FindTriangle != FindLine->second->triangles.end(); FindTriangle++) { | 
|---|
| 2219 | if (( | 
|---|
| 2220 | (FindTriangle->second->endpoints[0] == Points[0]) | 
|---|
| 2221 | || (FindTriangle->second->endpoints[0] == Points[1]) | 
|---|
| 2222 | || (FindTriangle->second->endpoints[0] == Points[2]) | 
|---|
| 2223 | ) && ( | 
|---|
| 2224 | (FindTriangle->second->endpoints[1] == Points[0]) | 
|---|
| 2225 | || (FindTriangle->second->endpoints[1] == Points[1]) | 
|---|
| 2226 | || (FindTriangle->second->endpoints[1] == Points[2]) | 
|---|
| 2227 | ) && ( | 
|---|
| 2228 | (FindTriangle->second->endpoints[2] == Points[0]) | 
|---|
| 2229 | || (FindTriangle->second->endpoints[2] == Points[1]) | 
|---|
| 2230 | || (FindTriangle->second->endpoints[2] == Points[2]) | 
|---|
| 2231 | ) | 
|---|
| 2232 | ) { | 
|---|
| 2233 | adjacentTriangleCount++; | 
|---|
| 2234 | } | 
|---|
| 2235 | } | 
|---|
| 2236 | } | 
|---|
| 2237 | // Only one of the triangle lines must be considered for the triangle count. | 
|---|
| 2238 | *out << Verbose(2) << "Found " << adjacentTriangleCount << " adjacent triangles for the point set." << endl; | 
|---|
| 2239 | return adjacentTriangleCount; | 
|---|
| 2240 |  | 
|---|
| 2241 | } | 
|---|
| 2242 | } | 
|---|
| 2243 | } | 
|---|
| 2244 | } | 
|---|
| 2245 | } | 
|---|
| 2246 |  | 
|---|
| 2247 | *out << Verbose(2) << "Found " << adjacentTriangleCount << " adjacent triangles for the point set." << endl; | 
|---|
| 2248 | return adjacentTriangleCount; | 
|---|
| 2249 | }; | 
|---|
| 2250 |  | 
|---|
| 2251 | /** This recursive function finds a third point, to form a triangle with two given ones. | 
|---|
| 2252 | * Note that this function is for the starting triangle. | 
|---|
| 2253 | * The idea is as follows: A sphere with fixed radius is (almost) uniquely defined in space by three points | 
|---|
| 2254 | * that sit on its boundary. Hence, when two points are given and we look for the (next) third point, then | 
|---|
| 2255 | * the center of the sphere is still fixed up to a single parameter. The band of possible values | 
|---|
| 2256 | * describes a circle in 3D-space. The old center of the sphere for the current base triangle gives | 
|---|
| 2257 | * us the "null" on this circle, the new center of the candidate point will be some way along this | 
|---|
| 2258 | * circle. The shorter the way the better is the candidate. Note that the direction is clearly given | 
|---|
| 2259 | * by the normal vector of the base triangle that always points outwards by construction. | 
|---|
| 2260 | * Hence, we construct a Center of this circle which sits right in the middle of the current base line. | 
|---|
| 2261 | * We construct the normal vector that defines the plane this circle lies in, it is just in the | 
|---|
| 2262 | * direction of the baseline. And finally, we need the radius of the circle, which is given by the rest | 
|---|
| 2263 | * with respect to the length of the baseline and the sphere's fixed \a RADIUS. | 
|---|
| 2264 | * Note that there is one difficulty: The circumcircle is uniquely defined, but for the circumsphere's center | 
|---|
| 2265 | * there are two possibilities which becomes clear from the construction as seen below. Hence, we must check | 
|---|
| 2266 | * both. | 
|---|
| 2267 | * Note also that the acos() function is not unique on [0, 2.*M_PI). Hence, we need an additional check | 
|---|
| 2268 | * to decide for one of the two possible angles. Therefore we need a SearchDirection and to make this check | 
|---|
| 2269 | * sensible we need OldSphereCenter to be orthogonal to it. Either we construct SearchDirection orthogonal | 
|---|
| 2270 | * right away, or -- what we do here -- we rotate the relative sphere centers such that this orthogonality | 
|---|
| 2271 | * holds. Then, the normalized projection onto the SearchDirection is either +1 or -1 and thus states whether | 
|---|
| 2272 | * the angle is uniquely in either (0,M_PI] or [M_PI, 2.*M_PI). | 
|---|
| 2273 | * @param NormalVector normal direction of the base triangle (here the unit axis vector, \sa Find_starting_triangle()) | 
|---|
| 2274 | * @param SearchDirection general direction where to search for the next point, relative to center of BaseLine | 
|---|
| 2275 | * @param OldSphereCenter center of sphere for base triangle, relative to center of BaseLine, giving null angle for the parameter circle | 
|---|
| 2276 | * @param BaseLine BoundaryLineSet with the current base line | 
|---|
| 2277 | * @param ThirdNode third atom to avoid in search | 
|---|
| 2278 | * @param candidates list of equally good candidates to return | 
|---|
| 2279 | * @param ShortestAngle the current path length on this circle band for the current Opt_Candidate | 
|---|
| 2280 | * @param RADIUS radius of sphere | 
|---|
| 2281 | * @param *LC LinkedCell structure with neighbouring atoms | 
|---|
| 2282 | */ | 
|---|
| 2283 | void Find_third_point_for_Tesselation( | 
|---|
| 2284 | Vector NormalVector, Vector SearchDirection, Vector OldSphereCenter, | 
|---|
| 2285 | class BoundaryLineSet *BaseLine, atom *ThirdNode, CandidateList* &candidates, | 
|---|
| 2286 | double *ShortestAngle, const double RADIUS, LinkedCell *LC | 
|---|
| 2287 | ) { | 
|---|
| 2288 | atom *Walker = NULL; | 
|---|
| 2289 | Vector CircleCenter;  // center of the circle, i.e. of the band of sphere's centers | 
|---|
| 2290 | Vector CirclePlaneNormal; // normal vector defining the plane this circle lives in | 
|---|
| 2291 | Vector SphereCenter; | 
|---|
| 2292 | Vector NewSphereCenter;        // center of the sphere defined by the two points of BaseLine and the one of Candidate, first possibility | 
|---|
| 2293 | Vector OtherNewSphereCenter;   // center of the sphere defined by the two points of BaseLine and the one of Candidate, second possibility | 
|---|
| 2294 | Vector NewNormalVector;   // normal vector of the Candidate's triangle | 
|---|
| 2295 | Vector helper, OptCandidateCenter, OtherOptCandidateCenter; | 
|---|
| 2296 | LinkedAtoms *List = NULL; | 
|---|
| 2297 | double CircleRadius; // radius of this circle | 
|---|
| 2298 | double radius; | 
|---|
| 2299 | double alpha, Otheralpha; // angles (i.e. parameter for the circle). | 
|---|
| 2300 | double Nullalpha; // angle between OldSphereCenter and NormalVector of base triangle | 
|---|
| 2301 | int N[NDIM], Nlower[NDIM], Nupper[NDIM]; | 
|---|
| 2302 | atom *Candidate = NULL; | 
|---|
| 2303 | CandidateForTesselation *optCandidate; | 
|---|
| 2304 |  | 
|---|
| 2305 | cout << Verbose(1) << "Begin of Find_third_point_for_Tesselation" << endl; | 
|---|
| 2306 |  | 
|---|
| 2307 | cout << Verbose(2) << "INFO: NormalVector of BaseTriangle is " << NormalVector << "." << endl; | 
|---|
| 2308 |  | 
|---|
| 2309 | // construct center of circle | 
|---|
| 2310 | CircleCenter.CopyVector(&(BaseLine->endpoints[0]->node->x)); | 
|---|
| 2311 | CircleCenter.AddVector(&BaseLine->endpoints[1]->node->x); | 
|---|
| 2312 | CircleCenter.Scale(0.5); | 
|---|
| 2313 |  | 
|---|
| 2314 | // construct normal vector of circle | 
|---|
| 2315 | CirclePlaneNormal.CopyVector(&BaseLine->endpoints[0]->node->x); | 
|---|
| 2316 | CirclePlaneNormal.SubtractVector(&BaseLine->endpoints[1]->node->x); | 
|---|
| 2317 |  | 
|---|
| 2318 | // calculate squared radius atom *ThirdNode,f circle | 
|---|
| 2319 | radius = CirclePlaneNormal.ScalarProduct(&CirclePlaneNormal); | 
|---|
| 2320 | if (radius/4. < RADIUS*RADIUS) { | 
|---|
| 2321 | CircleRadius = RADIUS*RADIUS - radius/4.; | 
|---|
| 2322 | CirclePlaneNormal.Normalize(); | 
|---|
| 2323 | cout << Verbose(2) << "INFO: CircleCenter is at " << CircleCenter << ", CirclePlaneNormal is " << CirclePlaneNormal << " with circle radius " << sqrt(CircleRadius) << "." << endl; | 
|---|
| 2324 |  | 
|---|
| 2325 | // test whether old center is on the band's plane | 
|---|
| 2326 | if (fabs(OldSphereCenter.ScalarProduct(&CirclePlaneNormal)) > HULLEPSILON) { | 
|---|
| 2327 | cerr << "ERROR: Something's very wrong here: OldSphereCenter is not on the band's plane as desired by " << fabs(OldSphereCenter.ScalarProduct(&CirclePlaneNormal)) << "!" << endl; | 
|---|
| 2328 | OldSphereCenter.ProjectOntoPlane(&CirclePlaneNormal); | 
|---|
| 2329 | } | 
|---|
| 2330 | radius = OldSphereCenter.ScalarProduct(&OldSphereCenter); | 
|---|
| 2331 | if (fabs(radius - CircleRadius) < HULLEPSILON) { | 
|---|
| 2332 |  | 
|---|
| 2333 | // check SearchDirection | 
|---|
| 2334 | cout << Verbose(2) << "INFO: SearchDirection is " << SearchDirection << "." << endl; | 
|---|
| 2335 | if (fabs(OldSphereCenter.ScalarProduct(&SearchDirection)) > HULLEPSILON) {  // rotated the wrong way! | 
|---|
| 2336 | cerr << "ERROR: SearchDirection and RelativeOldSphereCenter are not orthogonal!" << endl; | 
|---|
| 2337 | } | 
|---|
| 2338 |  | 
|---|
| 2339 | // get cell for the starting atom | 
|---|
| 2340 | if (LC->SetIndexToVector(&CircleCenter)) { | 
|---|
| 2341 | for(int i=0;i<NDIM;i++) // store indices of this cell | 
|---|
| 2342 | N[i] = LC->n[i]; | 
|---|
| 2343 | cout << Verbose(2) << "INFO: Center cell is " << N[0] << ", " << N[1] << ", " << N[2] << " with No. " << LC->index << "." << endl; | 
|---|
| 2344 | } else { | 
|---|
| 2345 | cerr << "ERROR: Vector " << CircleCenter << " is outside of LinkedCell's bounding box." << endl; | 
|---|
| 2346 | return; | 
|---|
| 2347 | } | 
|---|
| 2348 | // then go through the current and all neighbouring cells and check the contained atoms for possible candidates | 
|---|
| 2349 | cout << Verbose(2) << "LC Intervals:"; | 
|---|
| 2350 | for (int i=0;i<NDIM;i++) { | 
|---|
| 2351 | Nlower[i] = ((N[i]-1) >= 0) ? N[i]-1 : 0; | 
|---|
| 2352 | Nupper[i] = ((N[i]+1) < LC->N[i]) ? N[i]+1 : LC->N[i]-1; | 
|---|
| 2353 | cout << " [" << Nlower[i] << "," << Nupper[i] << "] "; | 
|---|
| 2354 | } | 
|---|
| 2355 | cout << endl; | 
|---|
| 2356 | for (LC->n[0] = Nlower[0]; LC->n[0] <= Nupper[0]; LC->n[0]++) | 
|---|
| 2357 | for (LC->n[1] = Nlower[1]; LC->n[1] <= Nupper[1]; LC->n[1]++) | 
|---|
| 2358 | for (LC->n[2] = Nlower[2]; LC->n[2] <= Nupper[2]; LC->n[2]++) { | 
|---|
| 2359 | List = LC->GetCurrentCell(); | 
|---|
| 2360 | //cout << Verbose(2) << "Current cell is " << LC->n[0] << ", " << LC->n[1] << ", " << LC->n[2] << " with No. " << LC->index << "." << endl; | 
|---|
| 2361 | if (List != NULL) { | 
|---|
| 2362 | for (LinkedAtoms::iterator Runner = List->begin(); Runner != List->end(); Runner++) { | 
|---|
| 2363 | Candidate = (*Runner); | 
|---|
| 2364 |  | 
|---|
| 2365 | // check for three unique points | 
|---|
| 2366 | cout << Verbose(1) << "INFO: Current Candidate is " << *Candidate << " at " << Candidate->x << "." << endl; | 
|---|
| 2367 | if ((Candidate != BaseLine->endpoints[0]->node) && (Candidate != BaseLine->endpoints[1]->node) ){ | 
|---|
| 2368 |  | 
|---|
| 2369 | // construct both new centers | 
|---|
| 2370 | GetCenterofCircumcircle(&NewSphereCenter, &(BaseLine->endpoints[0]->node->x), &(BaseLine->endpoints[1]->node->x), &(Candidate->x)); | 
|---|
| 2371 | OtherNewSphereCenter.CopyVector(&NewSphereCenter); | 
|---|
| 2372 |  | 
|---|
| 2373 | if ((NewNormalVector.MakeNormalVector(&(BaseLine->endpoints[0]->node->x), &(BaseLine->endpoints[1]->node->x), &(Candidate->x))) | 
|---|
| 2374 | && (fabs(NewNormalVector.ScalarProduct(&NewNormalVector)) > HULLEPSILON) | 
|---|
| 2375 | ) { | 
|---|
| 2376 | helper.CopyVector(&NewNormalVector); | 
|---|
| 2377 | cout << Verbose(2) << "INFO: NewNormalVector is " << NewNormalVector << "." << endl; | 
|---|
| 2378 | radius = BaseLine->endpoints[0]->node->x.DistanceSquared(&NewSphereCenter); | 
|---|
| 2379 | if (radius < RADIUS*RADIUS) { | 
|---|
| 2380 | helper.Scale(sqrt(RADIUS*RADIUS - radius)); | 
|---|
| 2381 | cout << Verbose(2) << "INFO: Distance of NewCircleCenter to NewSphereCenter is " << helper.Norm() << " with sphere radius " << RADIUS << "." << endl; | 
|---|
| 2382 | NewSphereCenter.AddVector(&helper); | 
|---|
| 2383 | NewSphereCenter.SubtractVector(&CircleCenter); | 
|---|
| 2384 | cout << Verbose(2) << "INFO: NewSphereCenter is at " << NewSphereCenter << "." << endl; | 
|---|
| 2385 |  | 
|---|
| 2386 | // OtherNewSphereCenter is created by the same vector just in the other direction | 
|---|
| 2387 | helper.Scale(-1.); | 
|---|
| 2388 | OtherNewSphereCenter.AddVector(&helper); | 
|---|
| 2389 | OtherNewSphereCenter.SubtractVector(&CircleCenter); | 
|---|
| 2390 | cout << Verbose(2) << "INFO: OtherNewSphereCenter is at " << OtherNewSphereCenter << "." << endl; | 
|---|
| 2391 |  | 
|---|
| 2392 | alpha = GetPathLengthonCircumCircle(CircleCenter, CirclePlaneNormal, CircleRadius, NewSphereCenter, OldSphereCenter, NormalVector, SearchDirection); | 
|---|
| 2393 | Otheralpha = GetPathLengthonCircumCircle(CircleCenter, CirclePlaneNormal, CircleRadius, OtherNewSphereCenter, OldSphereCenter, NormalVector, SearchDirection); | 
|---|
| 2394 | alpha = min(alpha, Otheralpha); | 
|---|
| 2395 | // if there is a better candidate, drop the current list and add the new candidate | 
|---|
| 2396 | // otherwise ignore the new candidate and keep the list | 
|---|
| 2397 | if (*ShortestAngle > (alpha - HULLEPSILON)) { | 
|---|
| 2398 | optCandidate = new CandidateForTesselation(Candidate, BaseLine, OptCandidateCenter, OtherOptCandidateCenter); | 
|---|
| 2399 | if (fabs(alpha - Otheralpha) > MYEPSILON) { | 
|---|
| 2400 | optCandidate->OptCenter.CopyVector(&NewSphereCenter); | 
|---|
| 2401 | optCandidate->OtherOptCenter.CopyVector(&OtherNewSphereCenter); | 
|---|
| 2402 | } else { | 
|---|
| 2403 | optCandidate->OptCenter.CopyVector(&OtherNewSphereCenter); | 
|---|
| 2404 | optCandidate->OtherOptCenter.CopyVector(&NewSphereCenter); | 
|---|
| 2405 | } | 
|---|
| 2406 | // if there is an equal candidate, add it to the list without clearing the list | 
|---|
| 2407 | if ((*ShortestAngle - HULLEPSILON) < alpha) { | 
|---|
| 2408 | candidates->push_back(optCandidate); | 
|---|
| 2409 | cout << Verbose(1) << "ACCEPT: We have found an equally good candidate: " << *(optCandidate->point) << " with " | 
|---|
| 2410 | << alpha << " and circumsphere's center at " << optCandidate->OptCenter << "." << endl; | 
|---|
| 2411 | } else { | 
|---|
| 2412 | candidates->clear(); | 
|---|
| 2413 | candidates->push_back(optCandidate); | 
|---|
| 2414 | cout << Verbose(1) << "ACCEPT: We have found a better candidate: " << *(optCandidate->point) << " with " | 
|---|
| 2415 | << alpha << " and circumsphere's center at " << optCandidate->OptCenter << "." << endl; | 
|---|
| 2416 | } | 
|---|
| 2417 | *ShortestAngle = alpha; | 
|---|
| 2418 | cout << Verbose(2) << "INFO: There are " << candidates->size() << " candidates in the list now." << endl; | 
|---|
| 2419 | } else { | 
|---|
| 2420 | if ((optCandidate != NULL) && (optCandidate->point != NULL)) | 
|---|
| 2421 | cout << Verbose(1) << "REJECT: Old candidate: " << *(optCandidate->point) << " is better than " << alpha << " with " << *ShortestAngle << "." << endl; | 
|---|
| 2422 | else | 
|---|
| 2423 | cout << Verbose(2) << "REJECT: Candidate " << *Candidate << " with " << alpha << " was rejected." << endl; | 
|---|
| 2424 | } | 
|---|
| 2425 |  | 
|---|
| 2426 | } else { | 
|---|
| 2427 | cout << Verbose(1) << "REJECT: NewSphereCenter " << NewSphereCenter << " is too far away: " << radius << "." << endl; | 
|---|
| 2428 | } | 
|---|
| 2429 | } else { | 
|---|
| 2430 | cout << Verbose(1) << "REJECT: Three points from " << *BaseLine << " and Candidate " << *Candidate << " are linear-dependent." << endl; | 
|---|
| 2431 | } | 
|---|
| 2432 | } else { | 
|---|
| 2433 | if (ThirdNode != NULL) | 
|---|
| 2434 | cout << Verbose(1) << "REJECT: Base triangle " << *BaseLine << " and " << *ThirdNode << " contains Candidate " << *Candidate << "." << endl; | 
|---|
| 2435 | else | 
|---|
| 2436 | cout << Verbose(1) << "REJECT: Base triangle " << *BaseLine << " contains Candidate " << *Candidate << "." << endl; | 
|---|
| 2437 | } | 
|---|
| 2438 | } | 
|---|
| 2439 | } | 
|---|
| 2440 | } | 
|---|
| 2441 | } else { | 
|---|
| 2442 | cerr << Verbose(1) << "ERROR: The projected center of the old sphere has radius " << radius << " instead of " << CircleRadius << "." << endl; | 
|---|
| 2443 | } | 
|---|
| 2444 | } else { | 
|---|
| 2445 | if (ThirdNode != NULL) | 
|---|
| 2446 | cout << Verbose(1) << "Circumcircle for base line " << *BaseLine << " and third node " << *ThirdNode << " is too big!" << endl; | 
|---|
| 2447 | else | 
|---|
| 2448 | cout << Verbose(1) << "Circumcircle for base line " << *BaseLine << " is too big!" << endl; | 
|---|
| 2449 | } | 
|---|
| 2450 |  | 
|---|
| 2451 | cout << Verbose(1) << "INFO: Sorting candidate list ..." << endl; | 
|---|
| 2452 | if (candidates->size() > 1) { | 
|---|
| 2453 | candidates->unique(); | 
|---|
| 2454 | candidates->sort(sortCandidates); | 
|---|
| 2455 | } | 
|---|
| 2456 |  | 
|---|
| 2457 | cout << Verbose(1) << "End of Find_third_point_for_Tesselation" << endl; | 
|---|
| 2458 | }; | 
|---|
| 2459 |  | 
|---|
| 2460 | /** | 
|---|
| 2461 | * Finds the preferable out of two third-point candidates with equal angles. | 
|---|
| 2462 | * | 
|---|
| 2463 | * @param Candidate - this and the second parameter are evaluated | 
|---|
| 2464 | * @param OptCandidate - this and the second parameter are evaluated | 
|---|
| 2465 | * @param current base line | 
|---|
| 2466 | * @param third node of the base triangle | 
|---|
| 2467 | * @param tesselation object | 
|---|
| 2468 | * | 
|---|
| 2469 | * @return true if Candidate should be taken, false if OptCandidate should be kept | 
|---|
| 2470 | */ | 
|---|
| 2471 | bool Choose_preferable_third_point( | 
|---|
| 2472 | atom *Candidate, atom *OptCandidate, class BoundaryLineSet *BaseLine, | 
|---|
| 2473 | atom *ThirdNode, Tesselation *Tess | 
|---|
| 2474 | ) { | 
|---|
| 2475 | bool takeNewCandidate; | 
|---|
| 2476 |  | 
|---|
| 2477 | ofstream *out = new ofstream(); | 
|---|
| 2478 | atom *Atoms[3]; | 
|---|
| 2479 | bool optCandidateAndBaseLineFormTriangle = (ThirdNode != NULL) && (OptCandidate == ThirdNode); | 
|---|
| 2480 | bool candidateAndBaseLineFormTriangle = (ThirdNode != NULL) && (Candidate == ThirdNode); | 
|---|
| 2481 | Atoms[0] = Candidate; | 
|---|
| 2482 | Atoms[1] = OptCandidate; | 
|---|
| 2483 | Atoms[2] = BaseLine->endpoints[0]->node; | 
|---|
| 2484 | bool candidatesAndBaseLineNode0FormTriangle = (Tess->CheckPresenceOfTriangle(out, Atoms) > 0); | 
|---|
| 2485 | Atoms[0] = Candidate; | 
|---|
| 2486 | Atoms[1] = OptCandidate; | 
|---|
| 2487 | Atoms[2] = BaseLine->endpoints[1]->node; | 
|---|
| 2488 | bool candidatesAndBaseLineNode1FormTriangle = (Tess->CheckPresenceOfTriangle(out, Atoms) > 0); | 
|---|
| 2489 | Vector halfBaseLine; | 
|---|
| 2490 | halfBaseLine.CopyVector(&BaseLine->endpoints[0]->node->x); | 
|---|
| 2491 | halfBaseLine.AddVector(&BaseLine->endpoints[1]->node->x); | 
|---|
| 2492 | halfBaseLine.Scale(0.5); | 
|---|
| 2493 |  | 
|---|
| 2494 | if (optCandidateAndBaseLineFormTriangle) { | 
|---|
| 2495 | takeNewCandidate = (!existsIntersection(Candidate->x, halfBaseLine, OptCandidate->x, BaseLine->endpoints[0]->node->x) | 
|---|
| 2496 | && !existsIntersection(Candidate->x, halfBaseLine, OptCandidate->x, BaseLine->endpoints[1]->node->x)); | 
|---|
| 2497 | } else if (candidateAndBaseLineFormTriangle) { | 
|---|
| 2498 | takeNewCandidate = (existsIntersection(OptCandidate->x, halfBaseLine, Candidate->x, BaseLine->endpoints[0]->node->x) | 
|---|
| 2499 | || existsIntersection(OptCandidate->x, halfBaseLine, Candidate->x, BaseLine->endpoints[1]->node->x)); | 
|---|
| 2500 | } else if (candidatesAndBaseLineNode0FormTriangle) { | 
|---|
| 2501 | takeNewCandidate = !existsIntersection(OptCandidate->x, BaseLine->endpoints[0]->node->x, Candidate->x, halfBaseLine); | 
|---|
| 2502 | } else if (candidatesAndBaseLineNode1FormTriangle) { | 
|---|
| 2503 | takeNewCandidate = !existsIntersection(OptCandidate->x, BaseLine->endpoints[1]->node->x, Candidate->x, halfBaseLine); | 
|---|
| 2504 | } else { | 
|---|
| 2505 | takeNewCandidate = (ThirdNode == NULL) | 
|---|
| 2506 | || ((!existsIntersection(Candidate->x, halfBaseLine, ThirdNode->x, BaseLine->endpoints[0]->node->x) | 
|---|
| 2507 | && !existsIntersection(Candidate->x, halfBaseLine, ThirdNode->x, BaseLine->endpoints[1]->node->x))); | 
|---|
| 2508 | } | 
|---|
| 2509 |  | 
|---|
| 2510 | return takeNewCandidate; | 
|---|
| 2511 | }; | 
|---|
| 2512 |  | 
|---|
| 2513 |  | 
|---|
| 2514 | struct Intersection { | 
|---|
| 2515 | Vector x1; | 
|---|
| 2516 | Vector x2; | 
|---|
| 2517 | Vector x3; | 
|---|
| 2518 | Vector x4; | 
|---|
| 2519 | }; | 
|---|
| 2520 |  | 
|---|
| 2521 | /** | 
|---|
| 2522 | * Intersection calculation function. | 
|---|
| 2523 | * | 
|---|
| 2524 | * @param x to find the result for | 
|---|
| 2525 | * @param function parameter | 
|---|
| 2526 | */ | 
|---|
| 2527 | double MinIntersectDistance(const gsl_vector * x, void *params) { | 
|---|
| 2528 | double retval = 0; | 
|---|
| 2529 | struct Intersection *I = (struct Intersection *)params; | 
|---|
| 2530 | Vector intersection; | 
|---|
| 2531 | Vector SideA,SideB,HeightA, HeightB; | 
|---|
| 2532 | for (int i=0;i<NDIM;i++) | 
|---|
| 2533 | intersection.x[i] = gsl_vector_get(x, i); | 
|---|
| 2534 |  | 
|---|
| 2535 | SideA.CopyVector(&(I->x1)); | 
|---|
| 2536 | SideA.SubtractVector(&I->x2); | 
|---|
| 2537 | HeightA.CopyVector(&intersection); | 
|---|
| 2538 | HeightA.SubtractVector(&I->x1); | 
|---|
| 2539 | HeightA.ProjectOntoPlane(&SideA); | 
|---|
| 2540 |  | 
|---|
| 2541 | SideB.CopyVector(&I->x3); | 
|---|
| 2542 | SideB.SubtractVector(&I->x4); | 
|---|
| 2543 | HeightB.CopyVector(&intersection); | 
|---|
| 2544 | HeightB.SubtractVector(&I->x3); | 
|---|
| 2545 | HeightB.ProjectOntoPlane(&SideB); | 
|---|
| 2546 |  | 
|---|
| 2547 | retval = HeightA.ScalarProduct(&HeightA) + HeightB.ScalarProduct(&HeightB); | 
|---|
| 2548 | //cout << Verbose(2) << "MinIntersectDistance called, result: " << retval << endl; | 
|---|
| 2549 |  | 
|---|
| 2550 | return retval; | 
|---|
| 2551 | }; | 
|---|
| 2552 |  | 
|---|
| 2553 |  | 
|---|
| 2554 | /** | 
|---|
| 2555 | * Calculates whether there is an intersection between two lines. The first line | 
|---|
| 2556 | * always goes through point 1 and point 2 and the second line is given by the | 
|---|
| 2557 | * connection between point 4 and point 5. | 
|---|
| 2558 | * | 
|---|
| 2559 | * @param point 1 of line 1 | 
|---|
| 2560 | * @param point 2 of line 1 | 
|---|
| 2561 | * @param point 1 of line 2 | 
|---|
| 2562 | * @param point 2 of line 2 | 
|---|
| 2563 | * | 
|---|
| 2564 | * @return true if there is an intersection between the given lines, false otherwise | 
|---|
| 2565 | */ | 
|---|
| 2566 | bool existsIntersection(Vector point1, Vector point2, Vector point3, Vector point4) { | 
|---|
| 2567 | bool result; | 
|---|
| 2568 |  | 
|---|
| 2569 | struct Intersection par; | 
|---|
| 2570 | par.x1.CopyVector(&point1); | 
|---|
| 2571 | par.x2.CopyVector(&point2); | 
|---|
| 2572 | par.x3.CopyVector(&point3); | 
|---|
| 2573 | par.x4.CopyVector(&point4); | 
|---|
| 2574 |  | 
|---|
| 2575 | const gsl_multimin_fminimizer_type *T = gsl_multimin_fminimizer_nmsimplex; | 
|---|
| 2576 | gsl_multimin_fminimizer *s = NULL; | 
|---|
| 2577 | gsl_vector *ss, *x; | 
|---|
| 2578 | gsl_multimin_function minex_func; | 
|---|
| 2579 |  | 
|---|
| 2580 | size_t iter = 0; | 
|---|
| 2581 | int status; | 
|---|
| 2582 | double size; | 
|---|
| 2583 |  | 
|---|
| 2584 | /* Starting point */ | 
|---|
| 2585 | x = gsl_vector_alloc(NDIM); | 
|---|
| 2586 | gsl_vector_set(x, 0, point1.x[0]); | 
|---|
| 2587 | gsl_vector_set(x, 1, point1.x[1]); | 
|---|
| 2588 | gsl_vector_set(x, 2, point1.x[2]); | 
|---|
| 2589 |  | 
|---|
| 2590 | /* Set initial step sizes to 1 */ | 
|---|
| 2591 | ss = gsl_vector_alloc(NDIM); | 
|---|
| 2592 | gsl_vector_set_all(ss, 1.0); | 
|---|
| 2593 |  | 
|---|
| 2594 | /* Initialize method and iterate */ | 
|---|
| 2595 | minex_func.n = NDIM; | 
|---|
| 2596 | minex_func.f = &MinIntersectDistance; | 
|---|
| 2597 | minex_func.params = (void *)∥ | 
|---|
| 2598 |  | 
|---|
| 2599 | s = gsl_multimin_fminimizer_alloc(T, NDIM); | 
|---|
| 2600 | gsl_multimin_fminimizer_set(s, &minex_func, x, ss); | 
|---|
| 2601 |  | 
|---|
| 2602 | do { | 
|---|
| 2603 | iter++; | 
|---|
| 2604 | status = gsl_multimin_fminimizer_iterate(s); | 
|---|
| 2605 |  | 
|---|
| 2606 | if (status) { | 
|---|
| 2607 | break; | 
|---|
| 2608 | } | 
|---|
| 2609 |  | 
|---|
| 2610 | size = gsl_multimin_fminimizer_size(s); | 
|---|
| 2611 | status = gsl_multimin_test_size(size, 1e-2); | 
|---|
| 2612 |  | 
|---|
| 2613 | if (status == GSL_SUCCESS) { | 
|---|
| 2614 | cout << Verbose(2) << "converged to minimum" <<  endl; | 
|---|
| 2615 | } | 
|---|
| 2616 | } while (status == GSL_CONTINUE && iter < 100); | 
|---|
| 2617 |  | 
|---|
| 2618 | // check whether intersection is in between or not | 
|---|
| 2619 | Vector intersection, SideA, SideB, HeightA, HeightB; | 
|---|
| 2620 | double t1, t2; | 
|---|
| 2621 | for (int i = 0; i < NDIM; i++) { | 
|---|
| 2622 | intersection.x[i] = gsl_vector_get(s->x, i); | 
|---|
| 2623 | } | 
|---|
| 2624 |  | 
|---|
| 2625 | SideA.CopyVector(&par.x2); | 
|---|
| 2626 | SideA.SubtractVector(&par.x1); | 
|---|
| 2627 | HeightA.CopyVector(&intersection); | 
|---|
| 2628 | HeightA.SubtractVector(&par.x1); | 
|---|
| 2629 |  | 
|---|
| 2630 | t1 = HeightA.Projection(&SideA)/SideA.ScalarProduct(&SideA); | 
|---|
| 2631 |  | 
|---|
| 2632 | SideB.CopyVector(&par.x4); | 
|---|
| 2633 | SideB.SubtractVector(&par.x3); | 
|---|
| 2634 | HeightB.CopyVector(&intersection); | 
|---|
| 2635 | HeightB.SubtractVector(&par.x3); | 
|---|
| 2636 |  | 
|---|
| 2637 | t2 = HeightB.Projection(&SideB)/SideB.ScalarProduct(&SideB); | 
|---|
| 2638 |  | 
|---|
| 2639 | cout << Verbose(2) << "Intersection " << intersection << " is at " | 
|---|
| 2640 | << t1 << " for (" << point1 << "," << point2 << ") and at " | 
|---|
| 2641 | << t2 << " for (" << point3 << "," << point4 << "): "; | 
|---|
| 2642 |  | 
|---|
| 2643 | if (((t1 >= 0) && (t1 <= 1)) && ((t2 >= 0) && (t2 <= 1))) { | 
|---|
| 2644 | cout << "true intersection." << endl; | 
|---|
| 2645 | result = true; | 
|---|
| 2646 | } else { | 
|---|
| 2647 | cout << "intersection out of region of interest." << endl; | 
|---|
| 2648 | result = false; | 
|---|
| 2649 | } | 
|---|
| 2650 |  | 
|---|
| 2651 | // free minimizer stuff | 
|---|
| 2652 | gsl_vector_free(x); | 
|---|
| 2653 | gsl_vector_free(ss); | 
|---|
| 2654 | gsl_multimin_fminimizer_free(s); | 
|---|
| 2655 |  | 
|---|
| 2656 | return result; | 
|---|
| 2657 | } | 
|---|
| 2658 |  | 
|---|
| 2659 | /** Finds the second point of starting triangle. | 
|---|
| 2660 | * \param *a first atom | 
|---|
| 2661 | * \param *Candidate pointer to candidate atom on return | 
|---|
| 2662 | * \param Oben vector indicating the outside | 
|---|
| 2663 | * \param Opt_Candidate reference to recommended candidate on return | 
|---|
| 2664 | * \param Storage[3] array storing angles and other candidate information | 
|---|
| 2665 | * \param RADIUS radius of virtual sphere | 
|---|
| 2666 | * \param *LC LinkedCell structure with neighbouring atoms | 
|---|
| 2667 | */ | 
|---|
| 2668 | void Find_second_point_for_Tesselation(atom* a, atom* Candidate, Vector Oben, atom*& Opt_Candidate, double Storage[3], double RADIUS, LinkedCell *LC) | 
|---|
| 2669 | { | 
|---|
| 2670 | cout << Verbose(2) << "Begin of Find_second_point_for_Tesselation" << endl; | 
|---|
| 2671 | int i; | 
|---|
| 2672 | Vector AngleCheck; | 
|---|
| 2673 | atom* Walker; | 
|---|
| 2674 | double norm = -1., angle; | 
|---|
| 2675 | LinkedAtoms *List = NULL; | 
|---|
| 2676 | int N[NDIM], Nlower[NDIM], Nupper[NDIM]; | 
|---|
| 2677 |  | 
|---|
| 2678 | if (LC->SetIndexToAtom(a)) {  // get cell for the starting atom | 
|---|
| 2679 | for(int i=0;i<NDIM;i++) // store indices of this cell | 
|---|
| 2680 | N[i] = LC->n[i]; | 
|---|
| 2681 | } else { | 
|---|
| 2682 | cerr << "ERROR: Atom " << *a << " is not found in cell " << LC->index << "." << endl; | 
|---|
| 2683 | return; | 
|---|
| 2684 | } | 
|---|
| 2685 | // then go through the current and all neighbouring cells and check the contained atoms for possible candidates | 
|---|
| 2686 | cout << Verbose(2) << "LC Intervals from ["; | 
|---|
| 2687 | for (int i=0;i<NDIM;i++) { | 
|---|
| 2688 | cout << " " << N[i] << "<->" << LC->N[i]; | 
|---|
| 2689 | } | 
|---|
| 2690 | cout << "] :"; | 
|---|
| 2691 | for (int i=0;i<NDIM;i++) { | 
|---|
| 2692 | Nlower[i] = ((N[i]-1) >= 0) ? N[i]-1 : 0; | 
|---|
| 2693 | Nupper[i] = ((N[i]+1) < LC->N[i]) ? N[i]+1 : LC->N[i]-1; | 
|---|
| 2694 | cout << " [" << Nlower[i] << "," << Nupper[i] << "] "; | 
|---|
| 2695 | } | 
|---|
| 2696 | cout << endl; | 
|---|
| 2697 |  | 
|---|
| 2698 |  | 
|---|
| 2699 | for (LC->n[0] = Nlower[0]; LC->n[0] <= Nupper[0]; LC->n[0]++) | 
|---|
| 2700 | for (LC->n[1] = Nlower[1]; LC->n[1] <= Nupper[1]; LC->n[1]++) | 
|---|
| 2701 | for (LC->n[2] = Nlower[2]; LC->n[2] <= Nupper[2]; LC->n[2]++) { | 
|---|
| 2702 | List = LC->GetCurrentCell(); | 
|---|
| 2703 | cout << Verbose(2) << "Current cell is " << LC->n[0] << ", " << LC->n[1] << ", " << LC->n[2] << " with No. " << LC->index << "." << endl; | 
|---|
| 2704 | if (List != NULL) { | 
|---|
| 2705 | for (LinkedAtoms::iterator Runner = List->begin(); Runner != List->end(); Runner++) { | 
|---|
| 2706 | Candidate = (*Runner); | 
|---|
| 2707 | cout << Verbose(2) << "Current candidate is " << *Candidate << ": "; | 
|---|
| 2708 | // check if we only have one unique point yet ... | 
|---|
| 2709 | if (a != Candidate) { | 
|---|
| 2710 | // Calculate center of the circle with radius RADIUS through points a and Candidate | 
|---|
| 2711 | Vector OrthogonalizedOben, a_Candidate, Center; | 
|---|
| 2712 | double distance, scaleFactor; | 
|---|
| 2713 |  | 
|---|
| 2714 | OrthogonalizedOben.CopyVector(&Oben); | 
|---|
| 2715 | a_Candidate.CopyVector(&(a->x)); | 
|---|
| 2716 | a_Candidate.SubtractVector(&(Candidate->x)); | 
|---|
| 2717 | OrthogonalizedOben.ProjectOntoPlane(&a_Candidate); | 
|---|
| 2718 | OrthogonalizedOben.Normalize(); | 
|---|
| 2719 | distance = 0.5 * a_Candidate.Norm(); | 
|---|
| 2720 | scaleFactor = sqrt(((RADIUS * RADIUS) - (distance * distance))); | 
|---|
| 2721 | OrthogonalizedOben.Scale(scaleFactor); | 
|---|
| 2722 |  | 
|---|
| 2723 | Center.CopyVector(&(Candidate->x)); | 
|---|
| 2724 | Center.AddVector(&(a->x)); | 
|---|
| 2725 | Center.Scale(0.5); | 
|---|
| 2726 | Center.AddVector(&OrthogonalizedOben); | 
|---|
| 2727 |  | 
|---|
| 2728 | AngleCheck.CopyVector(&Center); | 
|---|
| 2729 | AngleCheck.SubtractVector(&(a->x)); | 
|---|
| 2730 | norm = a_Candidate.Norm(); | 
|---|
| 2731 | // second point shall have smallest angle with respect to Oben vector | 
|---|
| 2732 | if (norm < RADIUS) { | 
|---|
| 2733 | angle = AngleCheck.Angle(&Oben); | 
|---|
| 2734 | if (angle < Storage[0]) { | 
|---|
| 2735 | //cout << Verbose(1) << "Old values of Storage: %lf %lf \n", Storage[0], Storage[1]); | 
|---|
| 2736 | cout << "Is a better candidate with distance " << norm << " and angle " << angle << " to oben " << Oben << ".\n"; | 
|---|
| 2737 | Opt_Candidate = Candidate; | 
|---|
| 2738 | Storage[0] = angle; | 
|---|
| 2739 | //cout << Verbose(1) << "Changing something in Storage: %lf %lf. \n", Storage[0], Storage[2]); | 
|---|
| 2740 | } else { | 
|---|
| 2741 | cout << "Looses with angle " << angle << " to a better candidate " << *Opt_Candidate << endl; | 
|---|
| 2742 | } | 
|---|
| 2743 | } else { | 
|---|
| 2744 | cout << "Refused due to Radius " << norm << endl; | 
|---|
| 2745 | } | 
|---|
| 2746 | } else { | 
|---|
| 2747 | cout << " Candidate is equal to first endpoint " << *a << "." << endl; | 
|---|
| 2748 | } | 
|---|
| 2749 | } | 
|---|
| 2750 | } else { | 
|---|
| 2751 | cout << "Linked cell list is empty." << endl; | 
|---|
| 2752 | } | 
|---|
| 2753 | } | 
|---|
| 2754 | cout << Verbose(2) << "End of Find_second_point_for_Tesselation" << endl; | 
|---|
| 2755 | }; | 
|---|
| 2756 |  | 
|---|
| 2757 | /** Finds the starting triangle for find_non_convex_border(). | 
|---|
| 2758 | * Looks at the outermost atom per axis, then Find_second_point_for_Tesselation() | 
|---|
| 2759 | * for the second and Find_next_suitable_point_via_Angle_of_Sphere() for the third | 
|---|
| 2760 | * point are called. | 
|---|
| 2761 | * \param RADIUS radius of virtual rolling sphere | 
|---|
| 2762 | * \param *LC LinkedCell structure with neighbouring atoms | 
|---|
| 2763 | */ | 
|---|
| 2764 | void Tesselation::Find_starting_triangle(ofstream *out, molecule *mol, const double RADIUS, LinkedCell *LC) | 
|---|
| 2765 | { | 
|---|
| 2766 | cout << Verbose(1) << "Begin of Find_starting_triangle\n"; | 
|---|
| 2767 | int i = 0; | 
|---|
| 2768 | LinkedAtoms *List = NULL; | 
|---|
| 2769 | atom* Walker; | 
|---|
| 2770 | atom* FirstPoint; | 
|---|
| 2771 | atom* SecondPoint; | 
|---|
| 2772 | atom* MaxAtom[NDIM]; | 
|---|
| 2773 | double max_coordinate[NDIM]; | 
|---|
| 2774 | Vector Oben; | 
|---|
| 2775 | Vector helper; | 
|---|
| 2776 | Vector Chord; | 
|---|
| 2777 | Vector SearchDirection; | 
|---|
| 2778 |  | 
|---|
| 2779 | Oben.Zero(); | 
|---|
| 2780 |  | 
|---|
| 2781 | for (i = 0; i < 3; i++) { | 
|---|
| 2782 | MaxAtom[i] = NULL; | 
|---|
| 2783 | max_coordinate[i] = -1; | 
|---|
| 2784 | } | 
|---|
| 2785 |  | 
|---|
| 2786 | // 1. searching topmost atom with respect to each axis | 
|---|
| 2787 | for (int i=0;i<NDIM;i++) { // each axis | 
|---|
| 2788 | LC->n[i] = LC->N[i]-1; // current axis is topmost cell | 
|---|
| 2789 | for (LC->n[(i+1)%NDIM]=0;LC->n[(i+1)%NDIM]<LC->N[(i+1)%NDIM];LC->n[(i+1)%NDIM]++) | 
|---|
| 2790 | for (LC->n[(i+2)%NDIM]=0;LC->n[(i+2)%NDIM]<LC->N[(i+2)%NDIM];LC->n[(i+2)%NDIM]++) { | 
|---|
| 2791 | List = LC->GetCurrentCell(); | 
|---|
| 2792 | //cout << Verbose(2) << "Current cell is " << LC->n[0] << ", " << LC->n[1] << ", " << LC->n[2] << " with No. " << LC->index << "." << endl; | 
|---|
| 2793 | if (List != NULL) { | 
|---|
| 2794 | for (LinkedAtoms::iterator Runner = List->begin();Runner != List->end();Runner++) { | 
|---|
| 2795 | cout << Verbose(2) << "Current atom is " << *(*Runner) << "." << endl; | 
|---|
| 2796 | if ((*Runner)->x.x[i] > max_coordinate[i]) { | 
|---|
| 2797 | max_coordinate[i] = (*Runner)->x.x[i]; | 
|---|
| 2798 | MaxAtom[i] = (*Runner); | 
|---|
| 2799 | } | 
|---|
| 2800 | } | 
|---|
| 2801 | } else { | 
|---|
| 2802 | cerr << "ERROR: The current cell " << LC->n[0] << "," << LC->n[1] << "," << LC->n[2] << " is invalid!" << endl; | 
|---|
| 2803 | } | 
|---|
| 2804 | } | 
|---|
| 2805 | } | 
|---|
| 2806 |  | 
|---|
| 2807 | cout << Verbose(2) << "Found maximum coordinates: "; | 
|---|
| 2808 | for (int i=0;i<NDIM;i++) | 
|---|
| 2809 | cout << i << ": " << *MaxAtom[i] << "\t"; | 
|---|
| 2810 | cout << endl; | 
|---|
| 2811 | const int k = 1;    // arbitrary choice | 
|---|
| 2812 | Oben.x[k] = 1.; | 
|---|
| 2813 | FirstPoint = MaxAtom[k]; | 
|---|
| 2814 | cout << Verbose(1) << "Coordinates of start atom " << *FirstPoint << " at " << FirstPoint->x << "." << endl; | 
|---|
| 2815 |  | 
|---|
| 2816 | double ShortestAngle; | 
|---|
| 2817 | atom* Opt_Candidate = NULL; | 
|---|
| 2818 | ShortestAngle = 999999.; // This will contain the angle, which will be always positive (when looking for second point), when looking for third point this will be the quadrant. | 
|---|
| 2819 |  | 
|---|
| 2820 | Find_second_point_for_Tesselation(FirstPoint, NULL, Oben, Opt_Candidate, &ShortestAngle, RADIUS, LC); // we give same point as next candidate as its bonds are looked into in find_second_... | 
|---|
| 2821 | SecondPoint = Opt_Candidate; | 
|---|
| 2822 | cout << Verbose(1) << "Found second point is " << *SecondPoint << " at " << SecondPoint->x << ".\n"; | 
|---|
| 2823 |  | 
|---|
| 2824 | helper.CopyVector(&(FirstPoint->x)); | 
|---|
| 2825 | helper.SubtractVector(&(SecondPoint->x)); | 
|---|
| 2826 | helper.Normalize(); | 
|---|
| 2827 | Oben.ProjectOntoPlane(&helper); | 
|---|
| 2828 | Oben.Normalize(); | 
|---|
| 2829 | helper.VectorProduct(&Oben); | 
|---|
| 2830 | ShortestAngle = 2.*M_PI; // This will indicate the quadrant. | 
|---|
| 2831 |  | 
|---|
| 2832 | Chord.CopyVector(&(FirstPoint->x)); // bring into calling function | 
|---|
| 2833 | Chord.SubtractVector(&(SecondPoint->x)); | 
|---|
| 2834 | double radius = Chord.ScalarProduct(&Chord); | 
|---|
| 2835 | double CircleRadius = sqrt(RADIUS*RADIUS - radius/4.); | 
|---|
| 2836 | helper.CopyVector(&Oben); | 
|---|
| 2837 | helper.Scale(CircleRadius); | 
|---|
| 2838 | // Now, oben and helper are two orthonormalized vectors in the plane defined by Chord (not normalized) | 
|---|
| 2839 |  | 
|---|
| 2840 | cout << Verbose(2) << "Looking for third point candidates \n"; | 
|---|
| 2841 | // look in one direction of baseline for initial candidate | 
|---|
| 2842 | CandidateList *Opt_Candidates = new CandidateList(); | 
|---|
| 2843 | SearchDirection.MakeNormalVector(&Chord, &Oben);  // whether we look "left" first or "right" first is not important ... | 
|---|
| 2844 |  | 
|---|
| 2845 | // adding point 1 and point 2 and the line between them | 
|---|
| 2846 | AddTrianglePoint(FirstPoint, 0); | 
|---|
| 2847 | AddTrianglePoint(SecondPoint, 1); | 
|---|
| 2848 | AddTriangleLine(TPS[0], TPS[1], 0); | 
|---|
| 2849 |  | 
|---|
| 2850 | cout << Verbose(1) << "Looking for third point candidates ...\n"; | 
|---|
| 2851 | cout << Verbose(2) << "INFO: OldSphereCenter is at " << helper << ".\n"; | 
|---|
| 2852 | Find_third_point_for_Tesselation( | 
|---|
| 2853 | Oben, SearchDirection, helper, BLS[0], NULL, *&Opt_Candidates, &ShortestAngle, RADIUS, LC | 
|---|
| 2854 | ); | 
|---|
| 2855 | cout << Verbose(1) << "Third Points are "; | 
|---|
| 2856 | CandidateList::iterator it; | 
|---|
| 2857 | for (it = Opt_Candidates->begin(); it != Opt_Candidates->end(); ++it) { | 
|---|
| 2858 | cout << " " << *(*it)->point; | 
|---|
| 2859 | } | 
|---|
| 2860 | cout << endl; | 
|---|
| 2861 |  | 
|---|
| 2862 | for (it = Opt_Candidates->begin(); it != Opt_Candidates->end(); ++it) { | 
|---|
| 2863 | // add third triangle point | 
|---|
| 2864 | AddTrianglePoint((*it)->point, 2); | 
|---|
| 2865 | // add the second and third line | 
|---|
| 2866 | AddTriangleLine(TPS[1], TPS[2], 1); | 
|---|
| 2867 | AddTriangleLine(TPS[0], TPS[2], 2); | 
|---|
| 2868 | // ... and triangles to the Maps of the Tesselation class | 
|---|
| 2869 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount); | 
|---|
| 2870 | AddTriangleToLines(); | 
|---|
| 2871 | // ... and calculate its normal vector (with correct orientation) | 
|---|
| 2872 | (*it)->OptCenter.Scale(-1.); | 
|---|
| 2873 | cout << Verbose(2) << "Anti-Oben is currently " << (*it)->OptCenter << "." << endl; | 
|---|
| 2874 | BTS->GetNormalVector((*it)->OptCenter);  // vector to compare with should point inwards | 
|---|
| 2875 | cout << Verbose(0) << "==> Found starting triangle consists of " << *FirstPoint << ", " << *SecondPoint << " and " | 
|---|
| 2876 | << *(*it)->point << " with normal vector " << BTS->NormalVector << ".\n"; | 
|---|
| 2877 |  | 
|---|
| 2878 | // if we do not reach the end with the next step of iteration, we need to setup a new first line | 
|---|
| 2879 | if (it != Opt_Candidates->end()--) { | 
|---|
| 2880 | FirstPoint = (*it)->BaseLine->endpoints[0]->node; | 
|---|
| 2881 | SecondPoint = (*it)->point; | 
|---|
| 2882 | // adding point 1 and point 2 and the line between them | 
|---|
| 2883 | AddTrianglePoint(FirstPoint, 0); | 
|---|
| 2884 | AddTrianglePoint(SecondPoint, 1); | 
|---|
| 2885 | AddTriangleLine(TPS[0], TPS[1], 0); | 
|---|
| 2886 | } | 
|---|
| 2887 | } | 
|---|
| 2888 | cout << Verbose(2) << "Projection is " << BTS->NormalVector.Projection(&Oben) << "." << endl; | 
|---|
| 2889 | cout << Verbose(1) << "End of Find_starting_triangle\n"; | 
|---|
| 2890 | }; | 
|---|
| 2891 |  | 
|---|
| 2892 | /** This function finds a triangle to a line, adjacent to an existing one. | 
|---|
| 2893 | * @param out output stream for debugging | 
|---|
| 2894 | * @param *mol molecule with Atom's and Bond's | 
|---|
| 2895 | * @param Line current baseline to search from | 
|---|
| 2896 | * @param T current triangle which \a Line is edge of | 
|---|
| 2897 | * @param RADIUS radius of the rolling ball | 
|---|
| 2898 | * @param N number of found triangles | 
|---|
| 2899 | * @param *filename filename base for intermediate envelopes | 
|---|
| 2900 | * @param *LC LinkedCell structure with neighbouring atoms | 
|---|
| 2901 | */ | 
|---|
| 2902 | bool Tesselation::Find_next_suitable_triangle(ofstream *out, | 
|---|
| 2903 | molecule *mol, BoundaryLineSet &Line, BoundaryTriangleSet &T, | 
|---|
| 2904 | const double& RADIUS, int N, const char *tempbasename, LinkedCell *LC) | 
|---|
| 2905 | { | 
|---|
| 2906 | cout << Verbose(1) << "Begin of Find_next_suitable_triangle\n"; | 
|---|
| 2907 | ofstream *tempstream = NULL; | 
|---|
| 2908 | char NumberName[255]; | 
|---|
| 2909 | double tmp; | 
|---|
| 2910 | bool result = true; | 
|---|
| 2911 | CandidateList *Opt_Candidates = new CandidateList(); | 
|---|
| 2912 |  | 
|---|
| 2913 | Vector CircleCenter; | 
|---|
| 2914 | Vector CirclePlaneNormal; | 
|---|
| 2915 | Vector OldSphereCenter; | 
|---|
| 2916 | Vector SearchDirection; | 
|---|
| 2917 | Vector helper; | 
|---|
| 2918 | atom *ThirdNode = NULL; | 
|---|
| 2919 | LineMap::iterator testline; | 
|---|
| 2920 | double ShortestAngle = 2.*M_PI; // This will indicate the quadrant. | 
|---|
| 2921 | double radius, CircleRadius; | 
|---|
| 2922 |  | 
|---|
| 2923 | cout << Verbose(1) << "Current baseline is " << Line << " of triangle " << T << "." << endl; | 
|---|
| 2924 | for (int i=0;i<3;i++) | 
|---|
| 2925 | if ((T.endpoints[i]->node != Line.endpoints[0]->node) && (T.endpoints[i]->node != Line.endpoints[1]->node)) | 
|---|
| 2926 | ThirdNode = T.endpoints[i]->node; | 
|---|
| 2927 |  | 
|---|
| 2928 | // construct center of circle | 
|---|
| 2929 | CircleCenter.CopyVector(&Line.endpoints[0]->node->x); | 
|---|
| 2930 | CircleCenter.AddVector(&Line.endpoints[1]->node->x); | 
|---|
| 2931 | CircleCenter.Scale(0.5); | 
|---|
| 2932 |  | 
|---|
| 2933 | // construct normal vector of circle | 
|---|
| 2934 | CirclePlaneNormal.CopyVector(&Line.endpoints[0]->node->x); | 
|---|
| 2935 | CirclePlaneNormal.SubtractVector(&Line.endpoints[1]->node->x); | 
|---|
| 2936 |  | 
|---|
| 2937 | // calculate squared radius of circle | 
|---|
| 2938 | radius = CirclePlaneNormal.ScalarProduct(&CirclePlaneNormal); | 
|---|
| 2939 | if (radius/4. < RADIUS*RADIUS) { | 
|---|
| 2940 | CircleRadius = RADIUS*RADIUS - radius/4.; | 
|---|
| 2941 | CirclePlaneNormal.Normalize(); | 
|---|
| 2942 | cout << Verbose(2) << "INFO: CircleCenter is at " << CircleCenter << ", CirclePlaneNormal is " << CirclePlaneNormal << " with circle radius " << sqrt(CircleRadius) << "." << endl; | 
|---|
| 2943 |  | 
|---|
| 2944 | // construct old center | 
|---|
| 2945 | GetCenterofCircumcircle(&OldSphereCenter, &(T.endpoints[0]->node->x), &(T.endpoints[1]->node->x), &(T.endpoints[2]->node->x)); | 
|---|
| 2946 | helper.CopyVector(&T.NormalVector);  // normal vector ensures that this is correct center of the two possible ones | 
|---|
| 2947 | radius = Line.endpoints[0]->node->x.DistanceSquared(&OldSphereCenter); | 
|---|
| 2948 | helper.Scale(sqrt(RADIUS*RADIUS - radius)); | 
|---|
| 2949 | OldSphereCenter.AddVector(&helper); | 
|---|
| 2950 | OldSphereCenter.SubtractVector(&CircleCenter); | 
|---|
| 2951 | cout << Verbose(2) << "INFO: OldSphereCenter is at " << OldSphereCenter << "." << endl; | 
|---|
| 2952 |  | 
|---|
| 2953 | // construct SearchDirection | 
|---|
| 2954 | SearchDirection.MakeNormalVector(&T.NormalVector, &CirclePlaneNormal); | 
|---|
| 2955 | helper.CopyVector(&Line.endpoints[0]->node->x); | 
|---|
| 2956 | helper.SubtractVector(&ThirdNode->x); | 
|---|
| 2957 | if (helper.ScalarProduct(&SearchDirection) < -HULLEPSILON)// ohoh, SearchDirection points inwards! | 
|---|
| 2958 | SearchDirection.Scale(-1.); | 
|---|
| 2959 | SearchDirection.ProjectOntoPlane(&OldSphereCenter); | 
|---|
| 2960 | SearchDirection.Normalize(); | 
|---|
| 2961 | cout << Verbose(2) << "INFO: SearchDirection is " << SearchDirection << "." << endl; | 
|---|
| 2962 | if (fabs(OldSphereCenter.ScalarProduct(&SearchDirection)) > HULLEPSILON) { | 
|---|
| 2963 | // rotated the wrong way! | 
|---|
| 2964 | cerr << "ERROR: SearchDirection and RelativeOldSphereCenter are still not orthogonal!" << endl; | 
|---|
| 2965 | } | 
|---|
| 2966 |  | 
|---|
| 2967 | // add third point | 
|---|
| 2968 | cout << Verbose(1) << "Looking for third point candidates for triangle ... " << endl; | 
|---|
| 2969 | Find_third_point_for_Tesselation( | 
|---|
| 2970 | T.NormalVector, SearchDirection, OldSphereCenter, &Line, ThirdNode, Opt_Candidates, | 
|---|
| 2971 | &ShortestAngle, RADIUS, LC | 
|---|
| 2972 | ); | 
|---|
| 2973 |  | 
|---|
| 2974 | } else { | 
|---|
| 2975 | cout << Verbose(1) << "Circumcircle for base line " << Line << " and base triangle " << T << " is too big!" << endl; | 
|---|
| 2976 | } | 
|---|
| 2977 |  | 
|---|
| 2978 | if (Opt_Candidates->begin() == Opt_Candidates->end()) { | 
|---|
| 2979 | cerr << "WARNING: Could not find a suitable candidate." << endl; | 
|---|
| 2980 | return false; | 
|---|
| 2981 | } | 
|---|
| 2982 | cout << Verbose(1) << "Third Points are "; | 
|---|
| 2983 | CandidateList::iterator it; | 
|---|
| 2984 | for (it = Opt_Candidates->begin(); it != Opt_Candidates->end(); ++it) { | 
|---|
| 2985 | cout << " " << *(*it)->point; | 
|---|
| 2986 | } | 
|---|
| 2987 | cout << endl; | 
|---|
| 2988 |  | 
|---|
| 2989 | BoundaryLineSet *BaseRay = &Line; | 
|---|
| 2990 | for (it = Opt_Candidates->begin(); it != Opt_Candidates->end(); ++it) { | 
|---|
| 2991 | cout << Verbose(1) << " Third point candidate is " << *(*it)->point | 
|---|
| 2992 | << " with circumsphere's center at " << (*it)->OptCenter << "." << endl; | 
|---|
| 2993 | cout << Verbose(1) << " Baseline is " << BaseRay << endl; | 
|---|
| 2994 |  | 
|---|
| 2995 | // check whether all edges of the new triangle still have space for one more triangle (i.e. TriangleCount <2) | 
|---|
| 2996 | atom *AtomCandidates[3]; | 
|---|
| 2997 | AtomCandidates[0] = (*it)->point; | 
|---|
| 2998 | AtomCandidates[1] = BaseRay->endpoints[0]->node; | 
|---|
| 2999 | AtomCandidates[2] = BaseRay->endpoints[1]->node; | 
|---|
| 3000 | int existentTrianglesCount = CheckPresenceOfTriangle(out, AtomCandidates); | 
|---|
| 3001 |  | 
|---|
| 3002 | BTS = NULL; | 
|---|
| 3003 | // If there is no triangle, add it regularly. | 
|---|
| 3004 | if (existentTrianglesCount == 0) { | 
|---|
| 3005 | AddTrianglePoint((*it)->point, 0); | 
|---|
| 3006 | AddTrianglePoint(BaseRay->endpoints[0]->node, 1); | 
|---|
| 3007 | AddTrianglePoint(BaseRay->endpoints[1]->node, 2); | 
|---|
| 3008 |  | 
|---|
| 3009 | AddTriangleLine(TPS[0], TPS[1], 0); | 
|---|
| 3010 | AddTriangleLine(TPS[0], TPS[2], 1); | 
|---|
| 3011 | AddTriangleLine(TPS[1], TPS[2], 2); | 
|---|
| 3012 |  | 
|---|
| 3013 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount); | 
|---|
| 3014 | AddTriangleToLines(); | 
|---|
| 3015 | (*it)->OptCenter.Scale(-1.); | 
|---|
| 3016 | BTS->GetNormalVector((*it)->OptCenter); | 
|---|
| 3017 | (*it)->OptCenter.Scale(-1.); | 
|---|
| 3018 |  | 
|---|
| 3019 | cout << "--> New triangle with " << *BTS << " and normal vector " << BTS->NormalVector | 
|---|
| 3020 | << " for this triangle ... " << endl; | 
|---|
| 3021 | cout << Verbose(1) << "We have "<< TrianglesOnBoundaryCount << " for line " << BaseRay << "." << endl; | 
|---|
| 3022 | } else if (existentTrianglesCount == 1) { // If there is a planar region within the structure, we need this triangle a second time. | 
|---|
| 3023 | AddTrianglePoint((*it)->point, 0); | 
|---|
| 3024 | AddTrianglePoint(BaseRay->endpoints[0]->node, 1); | 
|---|
| 3025 | AddTrianglePoint(BaseRay->endpoints[1]->node, 2); | 
|---|
| 3026 |  | 
|---|
| 3027 | AddTriangleLine(TPS[0], TPS[1], 0); | 
|---|
| 3028 | AddTriangleLine(TPS[0], TPS[2], 1); | 
|---|
| 3029 | AddTriangleLine(TPS[1], TPS[2], 2); | 
|---|
| 3030 |  | 
|---|
| 3031 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount); | 
|---|
| 3032 | //TrianglesOnBoundary.insert(TrianglePair(TrianglesOnBoundaryCount, BTS)); | 
|---|
| 3033 | AddTriangleToLines(); | 
|---|
| 3034 |  | 
|---|
| 3035 | (*it)->OtherOptCenter.Scale(-1.); | 
|---|
| 3036 | BTS->GetNormalVector((*it)->OtherOptCenter); | 
|---|
| 3037 | (*it)->OtherOptCenter.Scale(-1.); | 
|---|
| 3038 |  | 
|---|
| 3039 | cout << "--> WARNING: Special new triangle with " << *BTS << " and normal vector " << BTS->NormalVector | 
|---|
| 3040 | << " for this triangle ... " << endl; | 
|---|
| 3041 | cout << Verbose(1) << "We have "<< BaseRay->TrianglesCount << " for line " << BaseRay << "." << endl; | 
|---|
| 3042 | } else { | 
|---|
| 3043 | cout << Verbose(1) << "This triangle consisting of "; | 
|---|
| 3044 | cout << *(*it)->point << ", "; | 
|---|
| 3045 | cout << *BaseRay->endpoints[0]->node << " and "; | 
|---|
| 3046 | cout << *BaseRay->endpoints[1]->node << " "; | 
|---|
| 3047 | cout << "is invalid!" << endl; | 
|---|
| 3048 | result = false; | 
|---|
| 3049 | } | 
|---|
| 3050 |  | 
|---|
| 3051 | if ((existentTrianglesCount < 2) && (DoSingleStepOutput && (TrianglesOnBoundaryCount % 1 == 0))) { // if we have a new triangle and want to output each new triangle configuration | 
|---|
| 3052 | sprintf(NumberName, "-%04d-%s_%s_%s", TriangleFilesWritten, BTS->endpoints[0]->node->Name, BTS->endpoints[1]->node->Name, BTS->endpoints[2]->node->Name); | 
|---|
| 3053 | if (DoTecplotOutput) { | 
|---|
| 3054 | string NameofTempFile(tempbasename); | 
|---|
| 3055 | NameofTempFile.append(NumberName); | 
|---|
| 3056 | for(size_t npos = NameofTempFile.find_first_of(' '); npos != -1; npos = NameofTempFile.find(' ', npos)) | 
|---|
| 3057 | NameofTempFile.erase(npos, 1); | 
|---|
| 3058 | NameofTempFile.append(TecplotSuffix); | 
|---|
| 3059 | cout << Verbose(1) << "Writing temporary non convex hull to file " << NameofTempFile << ".\n"; | 
|---|
| 3060 | tempstream = new ofstream(NameofTempFile.c_str(), ios::trunc); | 
|---|
| 3061 | write_tecplot_file(out, tempstream, this, mol, TriangleFilesWritten); | 
|---|
| 3062 | tempstream->close(); | 
|---|
| 3063 | tempstream->flush(); | 
|---|
| 3064 | delete(tempstream); | 
|---|
| 3065 | } | 
|---|
| 3066 |  | 
|---|
| 3067 | if (DoRaster3DOutput) { | 
|---|
| 3068 | string NameofTempFile(tempbasename); | 
|---|
| 3069 | NameofTempFile.append(NumberName); | 
|---|
| 3070 | for(size_t npos = NameofTempFile.find_first_of(' '); npos != -1; npos = NameofTempFile.find(' ', npos)) | 
|---|
| 3071 | NameofTempFile.erase(npos, 1); | 
|---|
| 3072 | NameofTempFile.append(Raster3DSuffix); | 
|---|
| 3073 | cout << Verbose(1) << "Writing temporary non convex hull to file " << NameofTempFile << ".\n"; | 
|---|
| 3074 | tempstream = new ofstream(NameofTempFile.c_str(), ios::trunc); | 
|---|
| 3075 | write_raster3d_file(out, tempstream, this, mol); | 
|---|
| 3076 | // include the current position of the virtual sphere in the temporary raster3d file | 
|---|
| 3077 | // make the circumsphere's center absolute again | 
|---|
| 3078 | helper.CopyVector(&BaseRay->endpoints[0]->node->x); | 
|---|
| 3079 | helper.AddVector(&BaseRay->endpoints[1]->node->x); | 
|---|
| 3080 | helper.Scale(0.5); | 
|---|
| 3081 | (*it)->OptCenter.AddVector(&helper); | 
|---|
| 3082 | Vector *center = mol->DetermineCenterOfAll(out); | 
|---|
| 3083 | (*it)->OptCenter.AddVector(center); | 
|---|
| 3084 | delete(center); | 
|---|
| 3085 | // and add to file plus translucency object | 
|---|
| 3086 | *tempstream << "# current virtual sphere\n"; | 
|---|
| 3087 | *tempstream << "8\n  25.0    0.6     -1.0 -1.0 -1.0     0.2        0 0 0 0\n"; | 
|---|
| 3088 | *tempstream << "2\n  " << (*it)->OptCenter.x[0] << " " | 
|---|
| 3089 | << (*it)->OptCenter.x[1] << " " << (*it)->OptCenter.x[2] | 
|---|
| 3090 | << "\t" << RADIUS << "\t1 0 0\n"; | 
|---|
| 3091 | *tempstream << "9\n  terminating special property\n"; | 
|---|
| 3092 | tempstream->close(); | 
|---|
| 3093 | tempstream->flush(); | 
|---|
| 3094 | delete(tempstream); | 
|---|
| 3095 | } | 
|---|
| 3096 | if (DoTecplotOutput || DoRaster3DOutput) | 
|---|
| 3097 | TriangleFilesWritten++; | 
|---|
| 3098 | } | 
|---|
| 3099 |  | 
|---|
| 3100 | // set baseline to new ray from ref point (here endpoints[0]->node) to current candidate (here (*it)->point)) | 
|---|
| 3101 | BaseRay = BLS[0]; | 
|---|
| 3102 | //    LineMap::iterator LineIterator = Line.endpoints[0]->lines.find((*it)->point->nr); | 
|---|
| 3103 | //    for (; LineIterator != Line.endpoints[0]->lines.end(); LineIterator++) { | 
|---|
| 3104 | //      if ((*LineIterator->second).TrianglesCount != 2) | 
|---|
| 3105 | //        break; | 
|---|
| 3106 | //    } | 
|---|
| 3107 | //    if (LineIterator == Line.endpoints[0]->lines.end()) | 
|---|
| 3108 | //      cout << Verbose(1) << "ERROR: I could not find a suitable line with less than two triangles connected!" << endl; | 
|---|
| 3109 | } | 
|---|
| 3110 |  | 
|---|
| 3111 | cout << Verbose(1) << "End of Find_next_suitable_triangle\n"; | 
|---|
| 3112 | return result; | 
|---|
| 3113 | }; | 
|---|
| 3114 |  | 
|---|
| 3115 | /** | 
|---|
| 3116 | * Sort function for the candidate list. | 
|---|
| 3117 | */ | 
|---|
| 3118 | bool sortCandidates(CandidateForTesselation* candidate1, CandidateForTesselation* candidate2) { | 
|---|
| 3119 | Vector BaseLineVector, OrthogonalVector, helper; | 
|---|
| 3120 | if (candidate1->BaseLine != candidate2->BaseLine) {  // sanity check | 
|---|
| 3121 | cout << Verbose(0) << "ERROR: sortCandidates was called for two different baselines: " << candidate1->BaseLine << " and " << candidate2->BaseLine << "." << endl; | 
|---|
| 3122 | //return false; | 
|---|
| 3123 | exit(1); | 
|---|
| 3124 | } | 
|---|
| 3125 | // create baseline vector | 
|---|
| 3126 | BaseLineVector.CopyVector(&(candidate1->BaseLine->endpoints[1]->node->x)); | 
|---|
| 3127 | BaseLineVector.SubtractVector(&(candidate1->BaseLine->endpoints[0]->node->x)); | 
|---|
| 3128 | BaseLineVector.Normalize(); | 
|---|
| 3129 |  | 
|---|
| 3130 | // create normal in-plane vector to cope with acos() non-uniqueness on [0,2pi] (note that is pointing in the "right" direction already, hence ">0" test!) | 
|---|
| 3131 | helper.CopyVector(&(candidate1->BaseLine->endpoints[0]->node->x)); | 
|---|
| 3132 | helper.SubtractVector(&(candidate1->point->x)); | 
|---|
| 3133 | OrthogonalVector.CopyVector(&helper); | 
|---|
| 3134 | helper.VectorProduct(&BaseLineVector); | 
|---|
| 3135 | OrthogonalVector.SubtractVector(&helper); | 
|---|
| 3136 | OrthogonalVector.Normalize(); | 
|---|
| 3137 |  | 
|---|
| 3138 | // calculate both angles and correct with in-plane vector | 
|---|
| 3139 | helper.CopyVector(&(candidate1->point->x)); | 
|---|
| 3140 | helper.SubtractVector(&(candidate1->BaseLine->endpoints[0]->node->x)); | 
|---|
| 3141 | double phi = BaseLineVector.Angle(&helper); | 
|---|
| 3142 | if (OrthogonalVector.ScalarProduct(&helper) > 0) { | 
|---|
| 3143 | phi = 2.*M_PI - phi; | 
|---|
| 3144 | } | 
|---|
| 3145 | helper.CopyVector(&(candidate2->point->x)); | 
|---|
| 3146 | helper.SubtractVector(&(candidate1->BaseLine->endpoints[0]->node->x)); | 
|---|
| 3147 | double psi = BaseLineVector.Angle(&helper); | 
|---|
| 3148 | if (OrthogonalVector.ScalarProduct(&helper) > 0) { | 
|---|
| 3149 | psi = 2.*M_PI - psi; | 
|---|
| 3150 | } | 
|---|
| 3151 |  | 
|---|
| 3152 | cout << Verbose(2) << *candidate1->point << " has angle " << phi << endl; | 
|---|
| 3153 | cout << Verbose(2) << *candidate2->point << " has angle " << psi << endl; | 
|---|
| 3154 |  | 
|---|
| 3155 | // return comparison | 
|---|
| 3156 | return phi < psi; | 
|---|
| 3157 | } | 
|---|
| 3158 |  | 
|---|
| 3159 | /** Tesselates the non convex boundary by rolling a virtual sphere along the surface of the molecule. | 
|---|
| 3160 | * \param *out output stream for debugging | 
|---|
| 3161 | * \param *mol molecule structure with Atom's and Bond's | 
|---|
| 3162 | * \param *Tess Tesselation filled with points, lines and triangles on boundary on return | 
|---|
| 3163 | * \param *filename filename prefix for output of vertex data | 
|---|
| 3164 | * \para RADIUS radius of the virtual sphere | 
|---|
| 3165 | */ | 
|---|
| 3166 | void Find_non_convex_border(ofstream *out, molecule* mol, class Tesselation *Tess, class LinkedCell *LCList, const char *filename, const double RADIUS) | 
|---|
| 3167 | { | 
|---|
| 3168 | int N = 0; | 
|---|
| 3169 | bool freeTess = false; | 
|---|
| 3170 | bool freeLC = false; | 
|---|
| 3171 | *out << Verbose(1) << "Entering search for non convex hull. " << endl; | 
|---|
| 3172 | if (Tess == NULL) { | 
|---|
| 3173 | *out << Verbose(1) << "Allocating Tesselation struct ..." << endl; | 
|---|
| 3174 | Tess = new Tesselation; | 
|---|
| 3175 | freeTess = true; | 
|---|
| 3176 | } | 
|---|
| 3177 | LineMap::iterator baseline; | 
|---|
| 3178 | LineMap::iterator testline; | 
|---|
| 3179 | *out << Verbose(0) << "Begin of Find_non_convex_border\n"; | 
|---|
| 3180 | bool flag = false;  // marks whether we went once through all baselines without finding any without two triangles | 
|---|
| 3181 | bool failflag = false; | 
|---|
| 3182 |  | 
|---|
| 3183 | if (LCList == NULL) { | 
|---|
| 3184 | LCList = new LinkedCell(mol, 2.*RADIUS); | 
|---|
| 3185 | freeLC = true; | 
|---|
| 3186 | } | 
|---|
| 3187 |  | 
|---|
| 3188 | Tess->Find_starting_triangle(out, mol, RADIUS, LCList); | 
|---|
| 3189 |  | 
|---|
| 3190 | baseline = Tess->LinesOnBoundary.begin(); | 
|---|
| 3191 | while ((baseline != Tess->LinesOnBoundary.end()) || (flag)) { | 
|---|
| 3192 | if (baseline->second->TrianglesCount == 1) { | 
|---|
| 3193 | failflag = Tess->Find_next_suitable_triangle(out, mol, *(baseline->second), *(((baseline->second->triangles.begin()))->second), RADIUS, N, filename, LCList); //the line is there, so there is a triangle, but only one. | 
|---|
| 3194 | flag = flag || failflag; | 
|---|
| 3195 | if (!failflag) | 
|---|
| 3196 | cerr << "WARNING: Find_next_suitable_triangle failed." << endl; | 
|---|
| 3197 |  | 
|---|
| 3198 | // we inserted new lines, hence show list with connected triangles | 
|---|
| 3199 | cout << Verbose(1) << "List of Baselines with connected triangles so far:" << endl; | 
|---|
| 3200 | for (testline = Tess->LinesOnBoundary.begin(); testline != Tess->LinesOnBoundary.end(); testline++) { | 
|---|
| 3201 | cout << Verbose(1) << *testline->second << "\t" << testline->second->TrianglesCount << endl; | 
|---|
| 3202 | } | 
|---|
| 3203 | } else { | 
|---|
| 3204 | cout << Verbose(1) << "Line " << *baseline->second << " has " << baseline->second->TrianglesCount << " triangles adjacent" << endl; | 
|---|
| 3205 | if (baseline->second->TrianglesCount != 2) | 
|---|
| 3206 | cout << Verbose(1) << "ERROR: TESSELATION FINISHED WITH INVALID TRIANGLE COUNT!" << endl; | 
|---|
| 3207 | } | 
|---|
| 3208 |  | 
|---|
| 3209 | N++; | 
|---|
| 3210 | baseline++; | 
|---|
| 3211 | if ((baseline == Tess->LinesOnBoundary.end()) && (flag)) { | 
|---|
| 3212 | baseline = Tess->LinesOnBoundary.begin();   // restart if we reach end due to newly inserted lines | 
|---|
| 3213 | flag = false; | 
|---|
| 3214 | } | 
|---|
| 3215 | } | 
|---|
| 3216 | if (1) { //failflag) { | 
|---|
| 3217 | *out << Verbose(1) << "Writing final tecplot file\n"; | 
|---|
| 3218 | if (DoTecplotOutput) { | 
|---|
| 3219 | string OutputName(filename); | 
|---|
| 3220 | OutputName.append(TecplotSuffix); | 
|---|
| 3221 | ofstream *tecplot = new ofstream(OutputName.c_str()); | 
|---|
| 3222 | write_tecplot_file(out, tecplot, Tess, mol, -1); | 
|---|
| 3223 | tecplot->close(); | 
|---|
| 3224 | delete(tecplot); | 
|---|
| 3225 | } | 
|---|
| 3226 | if (DoRaster3DOutput) { | 
|---|
| 3227 | string OutputName(filename); | 
|---|
| 3228 | OutputName.append(Raster3DSuffix); | 
|---|
| 3229 | ofstream *raster = new ofstream(OutputName.c_str()); | 
|---|
| 3230 | write_raster3d_file(out, raster, Tess, mol); | 
|---|
| 3231 | raster->close(); | 
|---|
| 3232 | delete(raster); | 
|---|
| 3233 | } | 
|---|
| 3234 | } else { | 
|---|
| 3235 | cerr << "ERROR: Could definitively not find all necessary triangles!" << endl; | 
|---|
| 3236 | } | 
|---|
| 3237 | if (freeTess) | 
|---|
| 3238 | delete(Tess); | 
|---|
| 3239 | if (freeLC) | 
|---|
| 3240 | delete(LCList); | 
|---|
| 3241 | *out << Verbose(0) << "End of Find_non_convex_border\n"; | 
|---|
| 3242 | }; | 
|---|
| 3243 |  | 
|---|
| 3244 | /** Finds a hole of sufficient size in \a this molecule to embed \a *srcmol into it. | 
|---|
| 3245 | * \param *out output stream for debugging | 
|---|
| 3246 | * \param *srcmol molecule to embed into | 
|---|
| 3247 | * \return *Vector new center of \a *srcmol for embedding relative to \a this | 
|---|
| 3248 | */ | 
|---|
| 3249 | Vector* molecule::FindEmbeddingHole(ofstream *out, molecule *srcmol) | 
|---|
| 3250 | { | 
|---|
| 3251 | Vector *Center = new Vector; | 
|---|
| 3252 | Center->Zero(); | 
|---|
| 3253 | // calculate volume/shape of \a *srcmol | 
|---|
| 3254 |  | 
|---|
| 3255 | // find embedding holes | 
|---|
| 3256 |  | 
|---|
| 3257 | // if more than one, let user choose | 
|---|
| 3258 |  | 
|---|
| 3259 | // return embedding center | 
|---|
| 3260 | return Center; | 
|---|
| 3261 | }; | 
|---|
| 3262 |  | 
|---|