| [8eb17a] | 1 | #include "boundary.hpp" | 
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| [3d919e] | 2 | #include "linkedcell.hpp" | 
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|  | 3 | #include "molecules.hpp" | 
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|  | 4 | #include <gsl/gsl_matrix.h> | 
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|  | 5 | #include <gsl/gsl_linalg.h> | 
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|  | 6 | #include <gsl/gsl_multimin.h> | 
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|  | 7 | #include <gsl/gsl_permutation.h> | 
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| [8eb17a] | 8 |  | 
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| [44fd95] | 9 | #define DEBUG 1 | 
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| [86234b] | 10 | #define DoSingleStepOutput 0 | 
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| [6ac7ee] | 11 | #define DoTecplotOutput 1 | 
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| [86234b] | 12 | #define DoRaster3DOutput 0 | 
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| [6ac7ee] | 13 | #define DoVRMLOutput 1 | 
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| [12298c] | 14 | #define TecplotSuffix ".dat" | 
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|  | 15 | #define Raster3DSuffix ".r3d" | 
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| [6ac7ee] | 16 | #define VRMLSUffix ".wrl" | 
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| [3d919e] | 17 | #define HULLEPSILON 1e-7 | 
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| [03648b] | 18 |  | 
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| [8eb17a] | 19 | // ======================================== Points on Boundary ================================= | 
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|  | 20 |  | 
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|  | 21 | BoundaryPointSet::BoundaryPointSet() | 
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|  | 22 | { | 
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| [3d919e] | 23 | LinesCount = 0; | 
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|  | 24 | Nr = -1; | 
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| [e4ea46] | 25 | } | 
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|  | 26 | ; | 
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| [8eb17a] | 27 |  | 
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|  | 28 | BoundaryPointSet::BoundaryPointSet(atom *Walker) | 
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|  | 29 | { | 
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| [3d919e] | 30 | node = Walker; | 
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|  | 31 | LinesCount = 0; | 
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|  | 32 | Nr = Walker->nr; | 
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| [e4ea46] | 33 | } | 
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|  | 34 | ; | 
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| [8eb17a] | 35 |  | 
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|  | 36 | BoundaryPointSet::~BoundaryPointSet() | 
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|  | 37 | { | 
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| [3d919e] | 38 | cout << Verbose(5) << "Erasing point nr. " << Nr << "." << endl; | 
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|  | 39 | if (!lines.empty()) | 
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|  | 40 | cerr << "WARNING: Memory Leak! I " << *this << " am still connected to some lines." << endl; | 
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|  | 41 | node = NULL; | 
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| [e4ea46] | 42 | } | 
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|  | 43 | ; | 
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| [8eb17a] | 44 |  | 
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| [6ac7ee] | 45 | void BoundaryPointSet::AddLine(class BoundaryLineSet *line) | 
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| [8eb17a] | 46 | { | 
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| [86234b] | 47 | cout << Verbose(6) << "Adding line " << *line << " to " << *this << "." << endl; | 
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| [3d919e] | 48 | if (line->endpoints[0] == this) | 
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|  | 49 | { | 
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|  | 50 | lines.insert(LinePair(line->endpoints[1]->Nr, line)); | 
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|  | 51 | } | 
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|  | 52 | else | 
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|  | 53 | { | 
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|  | 54 | lines.insert(LinePair(line->endpoints[0]->Nr, line)); | 
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|  | 55 | } | 
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|  | 56 | LinesCount++; | 
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| [e4ea46] | 57 | } | 
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|  | 58 | ; | 
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| [8eb17a] | 59 |  | 
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| [e4ea46] | 60 | ostream & | 
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|  | 61 | operator <<(ostream &ost, BoundaryPointSet &a) | 
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| [8eb17a] | 62 | { | 
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| [3d919e] | 63 | ost << "[" << a.Nr << "|" << a.node->Name << "]"; | 
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|  | 64 | return ost; | 
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| [e4ea46] | 65 | } | 
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|  | 66 | ; | 
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| [8eb17a] | 67 |  | 
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|  | 68 | // ======================================== Lines on Boundary ================================= | 
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|  | 69 |  | 
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|  | 70 | BoundaryLineSet::BoundaryLineSet() | 
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|  | 71 | { | 
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| [3d919e] | 72 | for (int i = 0; i < 2; i++) | 
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|  | 73 | endpoints[i] = NULL; | 
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|  | 74 | TrianglesCount = 0; | 
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|  | 75 | Nr = -1; | 
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| [e4ea46] | 76 | } | 
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|  | 77 | ; | 
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| [8eb17a] | 78 |  | 
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|  | 79 | BoundaryLineSet::BoundaryLineSet(class BoundaryPointSet *Point[2], int number) | 
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|  | 80 | { | 
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| [3d919e] | 81 | // set number | 
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|  | 82 | Nr = number; | 
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|  | 83 | // set endpoints in ascending order | 
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|  | 84 | SetEndpointsOrdered(endpoints, Point[0], Point[1]); | 
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|  | 85 | // add this line to the hash maps of both endpoints | 
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|  | 86 | Point[0]->AddLine(this); //Taken out, to check whether we can avoid unwanted double adding. | 
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|  | 87 | Point[1]->AddLine(this); // | 
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|  | 88 | // clear triangles list | 
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|  | 89 | TrianglesCount = 0; | 
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|  | 90 | cout << Verbose(5) << "New Line with endpoints " << *this << "." << endl; | 
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| [e4ea46] | 91 | } | 
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|  | 92 | ; | 
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| [8eb17a] | 93 |  | 
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|  | 94 | BoundaryLineSet::~BoundaryLineSet() | 
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|  | 95 | { | 
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| [3d919e] | 96 | int Numbers[2]; | 
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|  | 97 | Numbers[0] = endpoints[1]->Nr; | 
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|  | 98 | Numbers[1] = endpoints[0]->Nr; | 
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|  | 99 | for (int i = 0; i < 2; i++) { | 
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|  | 100 | cout << Verbose(5) << "Erasing Line Nr. " << Nr << " in boundary point " << *endpoints[i] << "." << endl; | 
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| [86234b] | 101 | // as there may be multiple lines with same endpoints, we have to go through each and find in the endpoint's line list this line set | 
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|  | 102 | pair<LineMap::iterator, LineMap::iterator> erasor = endpoints[i]->lines.equal_range(Numbers[i]); | 
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|  | 103 | for (LineMap::iterator Runner = erasor.first; Runner != erasor.second; Runner++) | 
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|  | 104 | if ((*Runner).second == this) { | 
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|  | 105 | endpoints[i]->lines.erase(Runner); | 
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|  | 106 | break; | 
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|  | 107 | } | 
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| [3d919e] | 108 | if (endpoints[i]->lines.empty()) { | 
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|  | 109 | cout << Verbose(5) << *endpoints[i] << " has no more lines it's attached to, erasing." << endl; | 
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|  | 110 | if (endpoints[i] != NULL) { | 
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|  | 111 | delete(endpoints[i]); | 
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|  | 112 | endpoints[i] = NULL; | 
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|  | 113 | } else | 
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|  | 114 | cerr << "ERROR: Endpoint " << i << " has already been free'd." << endl; | 
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|  | 115 | } else | 
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|  | 116 | cout << Verbose(5) << *endpoints[i] << " has still lines it's attached to." << endl; | 
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|  | 117 | } | 
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|  | 118 | if (!triangles.empty()) | 
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|  | 119 | cerr << "WARNING: Memory Leak! I " << *this << " am still connected to some triangles." << endl; | 
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| [e4ea46] | 120 | } | 
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|  | 121 | ; | 
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| [8eb17a] | 122 |  | 
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| [e4ea46] | 123 | void | 
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|  | 124 | BoundaryLineSet::AddTriangle(class BoundaryTriangleSet *triangle) | 
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| [8eb17a] | 125 | { | 
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| [3d919e] | 126 | cout << Verbose(6) << "Add " << triangle->Nr << " to line " << *this << "." | 
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|  | 127 | << endl; | 
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|  | 128 | triangles.insert(TrianglePair(triangle->Nr, triangle)); | 
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|  | 129 | TrianglesCount++; | 
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| [e4ea46] | 130 | } | 
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|  | 131 | ; | 
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| [8eb17a] | 132 |  | 
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| [e4ea46] | 133 | ostream & | 
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|  | 134 | operator <<(ostream &ost, BoundaryLineSet &a) | 
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| [8eb17a] | 135 | { | 
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| [3d919e] | 136 | ost << "[" << a.Nr << "|" << a.endpoints[0]->node->Name << "," | 
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|  | 137 | << a.endpoints[1]->node->Name << "]"; | 
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|  | 138 | return ost; | 
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| [e4ea46] | 139 | } | 
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|  | 140 | ; | 
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| [8eb17a] | 141 |  | 
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|  | 142 | // ======================================== Triangles on Boundary ================================= | 
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|  | 143 |  | 
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|  | 144 |  | 
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|  | 145 | BoundaryTriangleSet::BoundaryTriangleSet() | 
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|  | 146 | { | 
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| [3d919e] | 147 | for (int i = 0; i < 3; i++) | 
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|  | 148 | { | 
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|  | 149 | endpoints[i] = NULL; | 
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|  | 150 | lines[i] = NULL; | 
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|  | 151 | } | 
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|  | 152 | Nr = -1; | 
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| [e4ea46] | 153 | } | 
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|  | 154 | ; | 
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| [8eb17a] | 155 |  | 
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| [3d919e] | 156 | BoundaryTriangleSet::BoundaryTriangleSet(class BoundaryLineSet *line[3], int number) | 
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| [8eb17a] | 157 | { | 
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| [3d919e] | 158 | // set number | 
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|  | 159 | Nr = number; | 
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|  | 160 | // set lines | 
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|  | 161 | cout << Verbose(5) << "New triangle " << Nr << ":" << endl; | 
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|  | 162 | for (int i = 0; i < 3; i++) | 
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|  | 163 | { | 
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|  | 164 | lines[i] = line[i]; | 
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|  | 165 | lines[i]->AddTriangle(this); | 
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|  | 166 | } | 
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|  | 167 | // get ascending order of endpoints | 
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|  | 168 | map<int, class BoundaryPointSet *> OrderMap; | 
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|  | 169 | for (int i = 0; i < 3; i++) | 
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|  | 170 | // for all three lines | 
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|  | 171 | for (int j = 0; j < 2; j++) | 
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|  | 172 | { // for both endpoints | 
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|  | 173 | OrderMap.insert(pair<int, class BoundaryPointSet *> ( | 
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|  | 174 | line[i]->endpoints[j]->Nr, line[i]->endpoints[j])); | 
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|  | 175 | // and we don't care whether insertion fails | 
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|  | 176 | } | 
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|  | 177 | // set endpoints | 
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|  | 178 | int Counter = 0; | 
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|  | 179 | cout << Verbose(6) << " with end points "; | 
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|  | 180 | for (map<int, class BoundaryPointSet *>::iterator runner = OrderMap.begin(); runner | 
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|  | 181 | != OrderMap.end(); runner++) | 
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|  | 182 | { | 
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|  | 183 | endpoints[Counter] = runner->second; | 
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|  | 184 | cout << " " << *endpoints[Counter]; | 
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|  | 185 | Counter++; | 
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|  | 186 | } | 
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|  | 187 | if (Counter < 3) | 
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|  | 188 | { | 
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|  | 189 | cerr << "ERROR! We have a triangle with only two distinct endpoints!" | 
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|  | 190 | << endl; | 
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|  | 191 | //exit(1); | 
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|  | 192 | } | 
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|  | 193 | cout << "." << endl; | 
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| [e4ea46] | 194 | } | 
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|  | 195 | ; | 
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| [8eb17a] | 196 |  | 
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|  | 197 | BoundaryTriangleSet::~BoundaryTriangleSet() | 
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|  | 198 | { | 
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| [3d919e] | 199 | for (int i = 0; i < 3; i++) { | 
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|  | 200 | cout << Verbose(5) << "Erasing triangle Nr." << Nr << endl; | 
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|  | 201 | lines[i]->triangles.erase(Nr); | 
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|  | 202 | if (lines[i]->triangles.empty()) { | 
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|  | 203 | if (lines[i] != NULL) { | 
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| [86234b] | 204 | cout << Verbose(5) << *lines[i] << " is no more attached to any triangle, erasing." << endl; | 
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| [3d919e] | 205 | delete (lines[i]); | 
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|  | 206 | lines[i] = NULL; | 
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|  | 207 | } else | 
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|  | 208 | cerr << "ERROR: This line " << i << " has already been free'd." << endl; | 
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|  | 209 | } else | 
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| [86234b] | 210 | cout << Verbose(5) << *lines[i] << " is still attached to another triangle." << endl; | 
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| [3d919e] | 211 | } | 
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| [e4ea46] | 212 | } | 
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|  | 213 | ; | 
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| [8eb17a] | 214 |  | 
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| [e4ea46] | 215 | void | 
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|  | 216 | BoundaryTriangleSet::GetNormalVector(Vector &OtherVector) | 
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| [8eb17a] | 217 | { | 
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| [3d919e] | 218 | // get normal vector | 
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|  | 219 | NormalVector.MakeNormalVector(&endpoints[0]->node->x, &endpoints[1]->node->x, | 
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|  | 220 | &endpoints[2]->node->x); | 
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| [69eb71] | 221 |  | 
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| [3d919e] | 222 | // make it always point inward (any offset vector onto plane projected onto normal vector suffices) | 
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|  | 223 | if (NormalVector.Projection(&OtherVector) > 0) | 
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|  | 224 | NormalVector.Scale(-1.); | 
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| [e4ea46] | 225 | } | 
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|  | 226 | ; | 
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| [8eb17a] | 227 |  | 
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| [e4ea46] | 228 | ostream & | 
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|  | 229 | operator <<(ostream &ost, BoundaryTriangleSet &a) | 
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| [8eb17a] | 230 | { | 
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| [3d919e] | 231 | ost << "[" << a.Nr << "|" << a.endpoints[0]->node->Name << "," | 
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|  | 232 | << a.endpoints[1]->node->Name << "," << a.endpoints[2]->node->Name << "]"; | 
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|  | 233 | return ost; | 
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| [e4ea46] | 234 | } | 
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|  | 235 | ; | 
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| [8eb17a] | 236 |  | 
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| [3d919e] | 237 |  | 
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|  | 238 | // ============================ CandidateForTesselation ============================= | 
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|  | 239 |  | 
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|  | 240 | CandidateForTesselation::CandidateForTesselation( | 
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|  | 241 | atom *candidate, BoundaryLineSet* line, Vector OptCandidateCenter, Vector OtherOptCandidateCenter | 
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|  | 242 | ) { | 
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|  | 243 | point = candidate; | 
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|  | 244 | BaseLine = line; | 
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|  | 245 | OptCenter.CopyVector(&OptCandidateCenter); | 
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|  | 246 | OtherOptCenter.CopyVector(&OtherOptCandidateCenter); | 
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|  | 247 | } | 
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|  | 248 |  | 
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|  | 249 | CandidateForTesselation::~CandidateForTesselation() { | 
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|  | 250 | point = NULL; | 
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|  | 251 | } | 
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|  | 252 |  | 
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| [8eb17a] | 253 | // ========================================== F U N C T I O N S ================================= | 
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|  | 254 |  | 
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| [6c5812] | 255 | /** Finds the endpoint two lines are sharing. | 
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|  | 256 | * \param *line1 first line | 
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|  | 257 | * \param *line2 second line | 
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|  | 258 | * \return point which is shared or NULL if none | 
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|  | 259 | */ | 
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| [e4ea46] | 260 | class BoundaryPointSet * | 
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|  | 261 | GetCommonEndpoint(class BoundaryLineSet * line1, class BoundaryLineSet * line2) | 
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| [8eb17a] | 262 | { | 
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| [3d919e] | 263 | class BoundaryLineSet * lines[2] = | 
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|  | 264 | { line1, line2 }; | 
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|  | 265 | class BoundaryPointSet *node = NULL; | 
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|  | 266 | map<int, class BoundaryPointSet *> OrderMap; | 
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|  | 267 | pair<map<int, class BoundaryPointSet *>::iterator, bool> OrderTest; | 
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|  | 268 | for (int i = 0; i < 2; i++) | 
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|  | 269 | // for both lines | 
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|  | 270 | for (int j = 0; j < 2; j++) | 
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|  | 271 | { // for both endpoints | 
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|  | 272 | OrderTest = OrderMap.insert(pair<int, class BoundaryPointSet *> ( | 
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|  | 273 | lines[i]->endpoints[j]->Nr, lines[i]->endpoints[j])); | 
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|  | 274 | if (!OrderTest.second) | 
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|  | 275 | { // if insertion fails, we have common endpoint | 
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|  | 276 | node = OrderTest.first->second; | 
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|  | 277 | cout << Verbose(5) << "Common endpoint of lines " << *line1 | 
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|  | 278 | << " and " << *line2 << " is: " << *node << "." << endl; | 
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|  | 279 | j = 2; | 
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|  | 280 | i = 2; | 
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|  | 281 | break; | 
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|  | 282 | } | 
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|  | 283 | } | 
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|  | 284 | return node; | 
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| [e4ea46] | 285 | } | 
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|  | 286 | ; | 
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| [8eb17a] | 287 |  | 
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|  | 288 | /** Determines the boundary points of a cluster. | 
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|  | 289 | * Does a projection per axis onto the orthogonal plane, transforms into spherical coordinates, sorts them by the angle | 
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|  | 290 | * and looks at triples: if the middle has less a distance than the allowed maximum height of the triangle formed by the plane's | 
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|  | 291 | * center and first and last point in the triple, it is thrown out. | 
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|  | 292 | * \param *out output stream for debugging | 
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|  | 293 | * \param *mol molecule structure representing the cluster | 
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|  | 294 | */ | 
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| [e4ea46] | 295 | Boundaries * | 
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|  | 296 | GetBoundaryPoints(ofstream *out, molecule *mol) | 
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| [8eb17a] | 297 | { | 
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| [3d919e] | 298 | atom *Walker = NULL; | 
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|  | 299 | PointMap PointsOnBoundary; | 
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|  | 300 | LineMap LinesOnBoundary; | 
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|  | 301 | TriangleMap TrianglesOnBoundary; | 
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|  | 302 |  | 
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|  | 303 | *out << Verbose(1) << "Finding all boundary points." << endl; | 
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|  | 304 | Boundaries *BoundaryPoints = new Boundaries[NDIM]; // first is alpha, second is (r, nr) | 
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|  | 305 | BoundariesTestPair BoundaryTestPair; | 
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|  | 306 | Vector AxisVector, AngleReferenceVector, AngleReferenceNormalVector; | 
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|  | 307 | double radius, angle; | 
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|  | 308 | // 3a. Go through every axis | 
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|  | 309 | for (int axis = 0; axis < NDIM; axis++) | 
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|  | 310 | { | 
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|  | 311 | AxisVector.Zero(); | 
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|  | 312 | AngleReferenceVector.Zero(); | 
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|  | 313 | AngleReferenceNormalVector.Zero(); | 
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|  | 314 | AxisVector.x[axis] = 1.; | 
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|  | 315 | AngleReferenceVector.x[(axis + 1) % NDIM] = 1.; | 
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|  | 316 | AngleReferenceNormalVector.x[(axis + 2) % NDIM] = 1.; | 
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|  | 317 | //    *out << Verbose(1) << "Axisvector is "; | 
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|  | 318 | //    AxisVector.Output(out); | 
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|  | 319 | //    *out << " and AngleReferenceVector is "; | 
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|  | 320 | //    AngleReferenceVector.Output(out); | 
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|  | 321 | //    *out << "." << endl; | 
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|  | 322 | //    *out << " and AngleReferenceNormalVector is "; | 
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|  | 323 | //    AngleReferenceNormalVector.Output(out); | 
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|  | 324 | //    *out << "." << endl; | 
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|  | 325 | // 3b. construct set of all points, transformed into cylindrical system and with left and right neighbours | 
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|  | 326 | Walker = mol->start; | 
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|  | 327 | while (Walker->next != mol->end) | 
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|  | 328 | { | 
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|  | 329 | Walker = Walker->next; | 
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|  | 330 | Vector ProjectedVector; | 
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|  | 331 | ProjectedVector.CopyVector(&Walker->x); | 
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|  | 332 | ProjectedVector.ProjectOntoPlane(&AxisVector); | 
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|  | 333 | // correct for negative side | 
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|  | 334 | //if (Projection(y) < 0) | 
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|  | 335 | //angle = 2.*M_PI - angle; | 
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|  | 336 | radius = ProjectedVector.Norm(); | 
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|  | 337 | if (fabs(radius) > MYEPSILON) | 
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|  | 338 | angle = ProjectedVector.Angle(&AngleReferenceVector); | 
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|  | 339 | else | 
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|  | 340 | angle = 0.; // otherwise it's a vector in Axis Direction and unimportant for boundary issues | 
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|  | 341 |  | 
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|  | 342 | //*out << "Checking sign in quadrant : " << ProjectedVector.Projection(&AngleReferenceNormalVector) << "." << endl; | 
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|  | 343 | if (ProjectedVector.Projection(&AngleReferenceNormalVector) > 0) | 
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|  | 344 | { | 
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|  | 345 | angle = 2. * M_PI - angle; | 
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|  | 346 | } | 
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|  | 347 | //*out << Verbose(2) << "Inserting " << *Walker << ": (r, alpha) = (" << radius << "," << angle << "): "; | 
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|  | 348 | //ProjectedVector.Output(out); | 
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|  | 349 | //*out << endl; | 
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|  | 350 | BoundaryTestPair = BoundaryPoints[axis].insert(BoundariesPair(angle, | 
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|  | 351 | DistancePair (radius, Walker))); | 
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|  | 352 | if (BoundaryTestPair.second) | 
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|  | 353 | { // successfully inserted | 
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|  | 354 | } | 
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|  | 355 | else | 
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|  | 356 | { // same point exists, check first r, then distance of original vectors to center of gravity | 
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|  | 357 | *out << Verbose(2) | 
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|  | 358 | << "Encountered two vectors whose projection onto axis " | 
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|  | 359 | << axis << " is equal: " << endl; | 
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|  | 360 | *out << Verbose(2) << "Present vector: "; | 
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|  | 361 | BoundaryTestPair.first->second.second->x.Output(out); | 
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|  | 362 | *out << endl; | 
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|  | 363 | *out << Verbose(2) << "New vector: "; | 
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|  | 364 | Walker->x.Output(out); | 
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|  | 365 | *out << endl; | 
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|  | 366 | double tmp = ProjectedVector.Norm(); | 
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|  | 367 | if (tmp > BoundaryTestPair.first->second.first) | 
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|  | 368 | { | 
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|  | 369 | BoundaryTestPair.first->second.first = tmp; | 
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|  | 370 | BoundaryTestPair.first->second.second = Walker; | 
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|  | 371 | *out << Verbose(2) << "Keeping new vector." << endl; | 
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|  | 372 | } | 
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|  | 373 | else if (tmp == BoundaryTestPair.first->second.first) | 
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|  | 374 | { | 
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|  | 375 | if (BoundaryTestPair.first->second.second->x.ScalarProduct( | 
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|  | 376 | &BoundaryTestPair.first->second.second->x) | 
|---|
|  | 377 | < Walker->x.ScalarProduct(&Walker->x)) | 
|---|
|  | 378 | { // Norm() does a sqrt, which makes it a lot slower | 
|---|
|  | 379 | BoundaryTestPair.first->second.second = Walker; | 
|---|
|  | 380 | *out << Verbose(2) << "Keeping new vector." << endl; | 
|---|
|  | 381 | } | 
|---|
|  | 382 | else | 
|---|
|  | 383 | { | 
|---|
|  | 384 | *out << Verbose(2) << "Keeping present vector." << endl; | 
|---|
|  | 385 | } | 
|---|
|  | 386 | } | 
|---|
|  | 387 | else | 
|---|
|  | 388 | { | 
|---|
|  | 389 | *out << Verbose(2) << "Keeping present vector." << endl; | 
|---|
|  | 390 | } | 
|---|
|  | 391 | } | 
|---|
|  | 392 | } | 
|---|
|  | 393 | // printing all inserted for debugging | 
|---|
|  | 394 | //    { | 
|---|
|  | 395 | //      *out << Verbose(2) << "Printing list of candidates for axis " << axis << " which we have inserted so far." << endl; | 
|---|
|  | 396 | //      int i=0; | 
|---|
|  | 397 | //      for(Boundaries::iterator runner = BoundaryPoints[axis].begin(); runner != BoundaryPoints[axis].end(); runner++) { | 
|---|
|  | 398 | //        if (runner != BoundaryPoints[axis].begin()) | 
|---|
|  | 399 | //          *out << ", " << i << ": " << *runner->second.second; | 
|---|
|  | 400 | //        else | 
|---|
|  | 401 | //          *out << i << ": " << *runner->second.second; | 
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|  | 402 | //        i++; | 
|---|
|  | 403 | //      } | 
|---|
|  | 404 | //      *out << endl; | 
|---|
|  | 405 | //    } | 
|---|
|  | 406 | // 3c. throw out points whose distance is less than the mean of left and right neighbours | 
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|  | 407 | bool flag = false; | 
|---|
|  | 408 | do | 
|---|
|  | 409 | { // do as long as we still throw one out per round | 
|---|
|  | 410 | *out << Verbose(1) | 
|---|
|  | 411 | << "Looking for candidates to kick out by convex condition ... " | 
|---|
|  | 412 | << endl; | 
|---|
|  | 413 | flag = false; | 
|---|
|  | 414 | Boundaries::iterator left = BoundaryPoints[axis].end(); | 
|---|
|  | 415 | Boundaries::iterator right = BoundaryPoints[axis].end(); | 
|---|
|  | 416 | for (Boundaries::iterator runner = BoundaryPoints[axis].begin(); runner | 
|---|
|  | 417 | != BoundaryPoints[axis].end(); runner++) | 
|---|
|  | 418 | { | 
|---|
|  | 419 | // set neighbours correctly | 
|---|
|  | 420 | if (runner == BoundaryPoints[axis].begin()) | 
|---|
|  | 421 | { | 
|---|
|  | 422 | left = BoundaryPoints[axis].end(); | 
|---|
|  | 423 | } | 
|---|
|  | 424 | else | 
|---|
|  | 425 | { | 
|---|
|  | 426 | left = runner; | 
|---|
|  | 427 | } | 
|---|
|  | 428 | left--; | 
|---|
|  | 429 | right = runner; | 
|---|
|  | 430 | right++; | 
|---|
|  | 431 | if (right == BoundaryPoints[axis].end()) | 
|---|
|  | 432 | { | 
|---|
|  | 433 | right = BoundaryPoints[axis].begin(); | 
|---|
|  | 434 | } | 
|---|
|  | 435 | // check distance | 
|---|
|  | 436 |  | 
|---|
|  | 437 | // construct the vector of each side of the triangle on the projected plane (defined by normal vector AxisVector) | 
|---|
|  | 438 | { | 
|---|
|  | 439 | Vector SideA, SideB, SideC, SideH; | 
|---|
|  | 440 | SideA.CopyVector(&left->second.second->x); | 
|---|
|  | 441 | SideA.ProjectOntoPlane(&AxisVector); | 
|---|
|  | 442 | //          *out << "SideA: "; | 
|---|
|  | 443 | //          SideA.Output(out); | 
|---|
|  | 444 | //          *out << endl; | 
|---|
|  | 445 |  | 
|---|
|  | 446 | SideB.CopyVector(&right->second.second->x); | 
|---|
|  | 447 | SideB.ProjectOntoPlane(&AxisVector); | 
|---|
|  | 448 | //          *out << "SideB: "; | 
|---|
|  | 449 | //          SideB.Output(out); | 
|---|
|  | 450 | //          *out << endl; | 
|---|
|  | 451 |  | 
|---|
|  | 452 | SideC.CopyVector(&left->second.second->x); | 
|---|
|  | 453 | SideC.SubtractVector(&right->second.second->x); | 
|---|
|  | 454 | SideC.ProjectOntoPlane(&AxisVector); | 
|---|
|  | 455 | //          *out << "SideC: "; | 
|---|
|  | 456 | //          SideC.Output(out); | 
|---|
|  | 457 | //          *out << endl; | 
|---|
|  | 458 |  | 
|---|
|  | 459 | SideH.CopyVector(&runner->second.second->x); | 
|---|
|  | 460 | SideH.ProjectOntoPlane(&AxisVector); | 
|---|
|  | 461 | //          *out << "SideH: "; | 
|---|
|  | 462 | //          SideH.Output(out); | 
|---|
|  | 463 | //          *out << endl; | 
|---|
|  | 464 |  | 
|---|
|  | 465 | // calculate each length | 
|---|
|  | 466 | double a = SideA.Norm(); | 
|---|
|  | 467 | //double b = SideB.Norm(); | 
|---|
|  | 468 | //double c = SideC.Norm(); | 
|---|
|  | 469 | double h = SideH.Norm(); | 
|---|
|  | 470 | // calculate the angles | 
|---|
|  | 471 | double alpha = SideA.Angle(&SideH); | 
|---|
|  | 472 | double beta = SideA.Angle(&SideC); | 
|---|
|  | 473 | double gamma = SideB.Angle(&SideH); | 
|---|
|  | 474 | double delta = SideC.Angle(&SideH); | 
|---|
|  | 475 | double MinDistance = a * sin(beta) / (sin(delta)) * (((alpha | 
|---|
|  | 476 | < M_PI / 2.) || (gamma < M_PI / 2.)) ? 1. : -1.); | 
|---|
|  | 477 | //          *out << Verbose(2) << " I calculated: a = " << a << ", h = " << h << ", beta(" << left->second.second->Name << "," << left->second.second->Name << "-" << right->second.second->Name << ") = " << beta << ", delta(" << left->second.second->Name << "," << runner->second.second->Name << ") = " << delta << ", Min = " << MinDistance << "." << endl; | 
|---|
|  | 478 | //*out << Verbose(1) << "Checking CoG distance of runner " << *runner->second.second << " " << h << " against triangle's side length spanned by (" << *left->second.second << "," << *right->second.second << ") of " << MinDistance << "." << endl; | 
|---|
|  | 479 | if ((fabs(h / fabs(h) - MinDistance / fabs(MinDistance)) | 
|---|
|  | 480 | < MYEPSILON) && (h < MinDistance)) | 
|---|
|  | 481 | { | 
|---|
|  | 482 | // throw out point | 
|---|
|  | 483 | //*out << Verbose(1) << "Throwing out " << *runner->second.second << "." << endl; | 
|---|
|  | 484 | BoundaryPoints[axis].erase(runner); | 
|---|
|  | 485 | flag = true; | 
|---|
|  | 486 | } | 
|---|
|  | 487 | } | 
|---|
|  | 488 | } | 
|---|
|  | 489 | } | 
|---|
|  | 490 | while (flag); | 
|---|
|  | 491 | } | 
|---|
|  | 492 | return BoundaryPoints; | 
|---|
| [e4ea46] | 493 | } | 
|---|
|  | 494 | ; | 
|---|
| [8eb17a] | 495 |  | 
|---|
|  | 496 | /** Determines greatest diameters of a cluster defined by its convex envelope. | 
|---|
|  | 497 | * Looks at lines parallel to one axis and where they intersect on the projected planes | 
|---|
|  | 498 | * \param *out output stream for debugging | 
|---|
|  | 499 | * \param *BoundaryPoints NDIM set of boundary points defining the convex envelope on each projected plane | 
|---|
| [318bfd] | 500 | * \param *mol molecule structure representing the cluster | 
|---|
| [8eb17a] | 501 | * \param IsAngstroem whether we have angstroem or atomic units | 
|---|
|  | 502 | * \return NDIM array of the diameters | 
|---|
| [69eb71] | 503 | */ | 
|---|
| [e4ea46] | 504 | double * | 
|---|
|  | 505 | GetDiametersOfCluster(ofstream *out, Boundaries *BoundaryPtr, molecule *mol, | 
|---|
| [3d919e] | 506 | bool IsAngstroem) | 
|---|
| [8eb17a] | 507 | { | 
|---|
| [3d919e] | 508 | // get points on boundary of NULL was given as parameter | 
|---|
|  | 509 | bool BoundaryFreeFlag = false; | 
|---|
|  | 510 | Boundaries *BoundaryPoints = BoundaryPtr; | 
|---|
|  | 511 | if (BoundaryPoints == NULL) | 
|---|
|  | 512 | { | 
|---|
|  | 513 | BoundaryFreeFlag = true; | 
|---|
|  | 514 | BoundaryPoints = GetBoundaryPoints(out, mol); | 
|---|
|  | 515 | } | 
|---|
|  | 516 | else | 
|---|
|  | 517 | { | 
|---|
|  | 518 | *out << Verbose(1) << "Using given boundary points set." << endl; | 
|---|
|  | 519 | } | 
|---|
|  | 520 | // determine biggest "diameter" of cluster for each axis | 
|---|
|  | 521 | Boundaries::iterator Neighbour, OtherNeighbour; | 
|---|
|  | 522 | double *GreatestDiameter = new double[NDIM]; | 
|---|
|  | 523 | for (int i = 0; i < NDIM; i++) | 
|---|
|  | 524 | GreatestDiameter[i] = 0.; | 
|---|
|  | 525 | double OldComponent, tmp, w1, w2; | 
|---|
|  | 526 | Vector DistanceVector, OtherVector; | 
|---|
|  | 527 | int component, Othercomponent; | 
|---|
|  | 528 | for (int axis = 0; axis < NDIM; axis++) | 
|---|
|  | 529 | { // regard each projected plane | 
|---|
|  | 530 | //*out << Verbose(1) << "Current axis is " << axis << "." << endl; | 
|---|
|  | 531 | for (int j = 0; j < 2; j++) | 
|---|
|  | 532 | { // and for both axis on the current plane | 
|---|
|  | 533 | component = (axis + j + 1) % NDIM; | 
|---|
|  | 534 | Othercomponent = (axis + 1 + ((j + 1) & 1)) % NDIM; | 
|---|
|  | 535 | //*out << Verbose(1) << "Current component is " << component << ", Othercomponent is " << Othercomponent << "." << endl; | 
|---|
|  | 536 | for (Boundaries::iterator runner = BoundaryPoints[axis].begin(); runner | 
|---|
|  | 537 | != BoundaryPoints[axis].end(); runner++) | 
|---|
|  | 538 | { | 
|---|
|  | 539 | //*out << Verbose(2) << "Current runner is " << *(runner->second.second) << "." << endl; | 
|---|
|  | 540 | // seek for the neighbours pair where the Othercomponent sign flips | 
|---|
|  | 541 | Neighbour = runner; | 
|---|
|  | 542 | Neighbour++; | 
|---|
|  | 543 | if (Neighbour == BoundaryPoints[axis].end()) // make it wrap around | 
|---|
|  | 544 | Neighbour = BoundaryPoints[axis].begin(); | 
|---|
|  | 545 | DistanceVector.CopyVector(&runner->second.second->x); | 
|---|
|  | 546 | DistanceVector.SubtractVector(&Neighbour->second.second->x); | 
|---|
|  | 547 | do | 
|---|
|  | 548 | { // seek for neighbour pair where it flips | 
|---|
|  | 549 | OldComponent = DistanceVector.x[Othercomponent]; | 
|---|
|  | 550 | Neighbour++; | 
|---|
|  | 551 | if (Neighbour == BoundaryPoints[axis].end()) // make it wrap around | 
|---|
|  | 552 | Neighbour = BoundaryPoints[axis].begin(); | 
|---|
|  | 553 | DistanceVector.CopyVector(&runner->second.second->x); | 
|---|
|  | 554 | DistanceVector.SubtractVector(&Neighbour->second.second->x); | 
|---|
|  | 555 | //*out << Verbose(3) << "OldComponent is " << OldComponent << ", new one is " << DistanceVector.x[Othercomponent] << "." << endl; | 
|---|
|  | 556 | } | 
|---|
|  | 557 | while ((runner != Neighbour) && (fabs(OldComponent / fabs( | 
|---|
|  | 558 | OldComponent) - DistanceVector.x[Othercomponent] / fabs( | 
|---|
|  | 559 | DistanceVector.x[Othercomponent])) < MYEPSILON)); // as long as sign does not flip | 
|---|
|  | 560 | if (runner != Neighbour) | 
|---|
|  | 561 | { | 
|---|
|  | 562 | OtherNeighbour = Neighbour; | 
|---|
|  | 563 | if (OtherNeighbour == BoundaryPoints[axis].begin()) // make it wrap around | 
|---|
|  | 564 | OtherNeighbour = BoundaryPoints[axis].end(); | 
|---|
|  | 565 | OtherNeighbour--; | 
|---|
|  | 566 | //*out << Verbose(2) << "The pair, where the sign of OtherComponent flips, is: " << *(Neighbour->second.second) << " and " << *(OtherNeighbour->second.second) << "." << endl; | 
|---|
|  | 567 | // now we have found the pair: Neighbour and OtherNeighbour | 
|---|
|  | 568 | OtherVector.CopyVector(&runner->second.second->x); | 
|---|
|  | 569 | OtherVector.SubtractVector(&OtherNeighbour->second.second->x); | 
|---|
|  | 570 | //*out << Verbose(2) << "Distances to Neighbour and OtherNeighbour are " << DistanceVector.x[component] << " and " << OtherVector.x[component] << "." << endl; | 
|---|
|  | 571 | //*out << Verbose(2) << "OtherComponents to Neighbour and OtherNeighbour are " << DistanceVector.x[Othercomponent] << " and " << OtherVector.x[Othercomponent] << "." << endl; | 
|---|
|  | 572 | // do linear interpolation between points (is exact) to extract exact intersection between Neighbour and OtherNeighbour | 
|---|
|  | 573 | w1 = fabs(OtherVector.x[Othercomponent]); | 
|---|
|  | 574 | w2 = fabs(DistanceVector.x[Othercomponent]); | 
|---|
|  | 575 | tmp = fabs((w1 * DistanceVector.x[component] + w2 | 
|---|
|  | 576 | * OtherVector.x[component]) / (w1 + w2)); | 
|---|
|  | 577 | // mark if it has greater diameter | 
|---|
|  | 578 | //*out << Verbose(2) << "Comparing current greatest " << GreatestDiameter[component] << " to new " << tmp << "." << endl; | 
|---|
|  | 579 | GreatestDiameter[component] = (GreatestDiameter[component] | 
|---|
|  | 580 | > tmp) ? GreatestDiameter[component] : tmp; | 
|---|
|  | 581 | } //else | 
|---|
|  | 582 | //*out << Verbose(2) << "Saw no sign flip, probably top or bottom node." << endl; | 
|---|
|  | 583 | } | 
|---|
|  | 584 | } | 
|---|
|  | 585 | } | 
|---|
|  | 586 | *out << Verbose(0) << "RESULT: The biggest diameters are " | 
|---|
|  | 587 | << GreatestDiameter[0] << " and " << GreatestDiameter[1] << " and " | 
|---|
|  | 588 | << GreatestDiameter[2] << " " << (IsAngstroem ? "angstrom" | 
|---|
|  | 589 | : "atomiclength") << "." << endl; | 
|---|
|  | 590 |  | 
|---|
|  | 591 | // free reference lists | 
|---|
|  | 592 | if (BoundaryFreeFlag) | 
|---|
|  | 593 | delete[] (BoundaryPoints); | 
|---|
|  | 594 |  | 
|---|
|  | 595 | return GreatestDiameter; | 
|---|
| [e4ea46] | 596 | } | 
|---|
|  | 597 | ; | 
|---|
| [8eb17a] | 598 |  | 
|---|
| [6ac7ee] | 599 | /** Creates the objects in a VRML file. | 
|---|
| [12298c] | 600 | * \param *out output stream for debugging | 
|---|
| [6ac7ee] | 601 | * \param *vrmlfile output stream for tecplot data | 
|---|
|  | 602 | * \param *Tess Tesselation structure with constructed triangles | 
|---|
|  | 603 | * \param *mol molecule structure with atom positions | 
|---|
|  | 604 | */ | 
|---|
|  | 605 | void write_vrml_file(ofstream *out, ofstream *vrmlfile, class Tesselation *Tess, class molecule *mol) | 
|---|
|  | 606 | { | 
|---|
| [3d919e] | 607 | atom *Walker = mol->start; | 
|---|
|  | 608 | bond *Binder = mol->first; | 
|---|
|  | 609 | int i; | 
|---|
|  | 610 | Vector *center = mol->DetermineCenterOfAll(out); | 
|---|
|  | 611 | if (vrmlfile != NULL) { | 
|---|
|  | 612 | //cout << Verbose(1) << "Writing Raster3D file ... "; | 
|---|
|  | 613 | *vrmlfile << "#VRML V2.0 utf8" << endl; | 
|---|
|  | 614 | *vrmlfile << "#Created by molecuilder" << endl; | 
|---|
|  | 615 | *vrmlfile << "#All atoms as spheres" << endl; | 
|---|
|  | 616 | while (Walker->next != mol->end) { | 
|---|
|  | 617 | Walker = Walker->next; | 
|---|
|  | 618 | *vrmlfile << "Sphere {" << endl << "  "; // 2 is sphere type | 
|---|
|  | 619 | for (i=0;i<NDIM;i++) | 
|---|
|  | 620 | *vrmlfile << Walker->x.x[i]+center->x[i] << " "; | 
|---|
|  | 621 | *vrmlfile << "\t0.1\t1. 1. 1." << endl; // radius 0.05 and white as colour | 
|---|
|  | 622 | } | 
|---|
|  | 623 |  | 
|---|
|  | 624 | *vrmlfile << "# All bonds as vertices" << endl; | 
|---|
|  | 625 | while (Binder->next != mol->last) { | 
|---|
|  | 626 | Binder = Binder->next; | 
|---|
|  | 627 | *vrmlfile << "3" << endl << "  "; // 2 is round-ended cylinder type | 
|---|
|  | 628 | for (i=0;i<NDIM;i++) | 
|---|
|  | 629 | *vrmlfile << Binder->leftatom->x.x[i]+center->x[i] << " "; | 
|---|
|  | 630 | *vrmlfile << "\t0.03\t"; | 
|---|
|  | 631 | for (i=0;i<NDIM;i++) | 
|---|
|  | 632 | *vrmlfile << Binder->rightatom->x.x[i]+center->x[i] << " "; | 
|---|
|  | 633 | *vrmlfile << "\t0.03\t0. 0. 1." << endl; // radius 0.05 and blue as colour | 
|---|
|  | 634 | } | 
|---|
|  | 635 |  | 
|---|
|  | 636 | *vrmlfile << "# All tesselation triangles" << endl; | 
|---|
|  | 637 | for (TriangleMap::iterator TriangleRunner = Tess->TrianglesOnBoundary.begin(); TriangleRunner != Tess->TrianglesOnBoundary.end(); TriangleRunner++) { | 
|---|
|  | 638 | *vrmlfile << "1" << endl << "  "; // 1 is triangle type | 
|---|
|  | 639 | for (i=0;i<3;i++) { // print each node | 
|---|
|  | 640 | for (int j=0;j<NDIM;j++)  // and for each node all NDIM coordinates | 
|---|
|  | 641 | *vrmlfile << TriangleRunner->second->endpoints[i]->node->x.x[j]+center->x[j] << " "; | 
|---|
|  | 642 | *vrmlfile << "\t"; | 
|---|
|  | 643 | } | 
|---|
|  | 644 | *vrmlfile << "1. 0. 0." << endl;  // red as colour | 
|---|
|  | 645 | *vrmlfile << "18" << endl << "  0.5 0.5 0.5" << endl; // 18 is transparency type for previous object | 
|---|
|  | 646 | } | 
|---|
|  | 647 | } else { | 
|---|
|  | 648 | cerr << "ERROR: Given vrmlfile is " << vrmlfile << "." << endl; | 
|---|
|  | 649 | } | 
|---|
|  | 650 | delete(center); | 
|---|
| [6ac7ee] | 651 | }; | 
|---|
|  | 652 |  | 
|---|
|  | 653 | /** Creates the objects in a raster3d file (renderable with a header.r3d). | 
|---|
|  | 654 | * \param *out output stream for debugging | 
|---|
|  | 655 | * \param *rasterfile output stream for tecplot data | 
|---|
| [12298c] | 656 | * \param *Tess Tesselation structure with constructed triangles | 
|---|
|  | 657 | * \param *mol molecule structure with atom positions | 
|---|
|  | 658 | */ | 
|---|
|  | 659 | void write_raster3d_file(ofstream *out, ofstream *rasterfile, class Tesselation *Tess, class molecule *mol) | 
|---|
|  | 660 | { | 
|---|
| [3d919e] | 661 | atom *Walker = mol->start; | 
|---|
|  | 662 | bond *Binder = mol->first; | 
|---|
|  | 663 | int i; | 
|---|
|  | 664 | Vector *center = mol->DetermineCenterOfAll(out); | 
|---|
|  | 665 | if (rasterfile != NULL) { | 
|---|
|  | 666 | //cout << Verbose(1) << "Writing Raster3D file ... "; | 
|---|
|  | 667 | *rasterfile << "# Raster3D object description, created by MoleCuilder" << endl; | 
|---|
|  | 668 | *rasterfile << "@header.r3d" << endl; | 
|---|
|  | 669 | *rasterfile << "# All atoms as spheres" << endl; | 
|---|
|  | 670 | while (Walker->next != mol->end) { | 
|---|
|  | 671 | Walker = Walker->next; | 
|---|
|  | 672 | *rasterfile << "2" << endl << "  ";  // 2 is sphere type | 
|---|
|  | 673 | for (i=0;i<NDIM;i++) | 
|---|
|  | 674 | *rasterfile << Walker->x.x[i]+center->x[i] << " "; | 
|---|
|  | 675 | *rasterfile << "\t0.1\t1. 1. 1." << endl; // radius 0.05 and white as colour | 
|---|
|  | 676 | } | 
|---|
|  | 677 |  | 
|---|
|  | 678 | *rasterfile << "# All bonds as vertices" << endl; | 
|---|
|  | 679 | while (Binder->next != mol->last) { | 
|---|
|  | 680 | Binder = Binder->next; | 
|---|
|  | 681 | *rasterfile << "3" << endl << "  ";  // 2 is round-ended cylinder type | 
|---|
|  | 682 | for (i=0;i<NDIM;i++) | 
|---|
|  | 683 | *rasterfile << Binder->leftatom->x.x[i]+center->x[i] << " "; | 
|---|
|  | 684 | *rasterfile << "\t0.03\t"; | 
|---|
|  | 685 | for (i=0;i<NDIM;i++) | 
|---|
|  | 686 | *rasterfile << Binder->rightatom->x.x[i]+center->x[i] << " "; | 
|---|
|  | 687 | *rasterfile << "\t0.03\t0. 0. 1." << endl; // radius 0.05 and blue as colour | 
|---|
|  | 688 | } | 
|---|
|  | 689 |  | 
|---|
|  | 690 | *rasterfile << "# All tesselation triangles" << endl; | 
|---|
|  | 691 | *rasterfile << "8\n  25. -1.   1. 1. 1.   0.0    0 0 0 2\n  SOLID     1.0 0.0 0.0\n  BACKFACE  0.3 0.3 1.0   0 0\n"; | 
|---|
|  | 692 | for (TriangleMap::iterator TriangleRunner = Tess->TrianglesOnBoundary.begin(); TriangleRunner != Tess->TrianglesOnBoundary.end(); TriangleRunner++) { | 
|---|
|  | 693 | *rasterfile << "1" << endl << "  ";  // 1 is triangle type | 
|---|
|  | 694 | for (i=0;i<3;i++) {  // print each node | 
|---|
|  | 695 | for (int j=0;j<NDIM;j++)  // and for each node all NDIM coordinates | 
|---|
|  | 696 | *rasterfile << TriangleRunner->second->endpoints[i]->node->x.x[j]+center->x[j] << " "; | 
|---|
|  | 697 | *rasterfile << "\t"; | 
|---|
|  | 698 | } | 
|---|
|  | 699 | *rasterfile << "1. 0. 0." << endl;  // red as colour | 
|---|
|  | 700 | //*rasterfile << "18" << endl << "  0.5 0.5 0.5" << endl;  // 18 is transparency type for previous object | 
|---|
|  | 701 | } | 
|---|
|  | 702 | *rasterfile << "9\n  terminating special property\n"; | 
|---|
|  | 703 | } else { | 
|---|
|  | 704 | cerr << "ERROR: Given rasterfile is " << rasterfile << "." << endl; | 
|---|
|  | 705 | } | 
|---|
|  | 706 | delete(center); | 
|---|
| [12298c] | 707 | }; | 
|---|
|  | 708 |  | 
|---|
| [6ac7ee] | 709 | /** This function creates the tecplot file, displaying the tesselation of the hull. | 
|---|
| [a8bcea6] | 710 | * \param *out output stream for debugging | 
|---|
|  | 711 | * \param *tecplot output stream for tecplot data | 
|---|
| [e4ea46] | 712 | * \param N arbitrary number to differentiate various zones in the tecplot format | 
|---|
| [a8bcea6] | 713 | */ | 
|---|
| [e4ea46] | 714 | void | 
|---|
|  | 715 | write_tecplot_file(ofstream *out, ofstream *tecplot, | 
|---|
| [3d919e] | 716 | class Tesselation *TesselStruct, class molecule *mol, int N) | 
|---|
| [a8bcea6] | 717 | { | 
|---|
| [3d919e] | 718 | if (tecplot != NULL) | 
|---|
|  | 719 | { | 
|---|
|  | 720 | *tecplot << "TITLE = \"3D CONVEX SHELL\"" << endl; | 
|---|
|  | 721 | *tecplot << "VARIABLES = \"X\" \"Y\" \"Z\"" << endl; | 
|---|
|  | 722 | *tecplot << "ZONE T=\"TRIANGLES" << N << "\", N=" | 
|---|
|  | 723 | << TesselStruct->PointsOnBoundaryCount << ", E=" | 
|---|
|  | 724 | << TesselStruct->TrianglesOnBoundaryCount | 
|---|
|  | 725 | << ", DATAPACKING=POINT, ZONETYPE=FETRIANGLE" << endl; | 
|---|
|  | 726 | int *LookupList = new int[mol->AtomCount]; | 
|---|
|  | 727 | for (int i = 0; i < mol->AtomCount; i++) | 
|---|
|  | 728 | LookupList[i] = -1; | 
|---|
|  | 729 |  | 
|---|
|  | 730 | // print atom coordinates | 
|---|
|  | 731 | *out << Verbose(2) << "The following triangles were created:"; | 
|---|
|  | 732 | int Counter = 1; | 
|---|
|  | 733 | atom *Walker = NULL; | 
|---|
|  | 734 | for (PointMap::iterator target = TesselStruct->PointsOnBoundary.begin(); target | 
|---|
|  | 735 | != TesselStruct->PointsOnBoundary.end(); target++) | 
|---|
|  | 736 | { | 
|---|
|  | 737 | Walker = target->second->node; | 
|---|
|  | 738 | LookupList[Walker->nr] = Counter++; | 
|---|
|  | 739 | *tecplot << Walker->x.x[0] << " " << Walker->x.x[1] << " " | 
|---|
|  | 740 | << Walker->x.x[2] << " " << endl; | 
|---|
|  | 741 | } | 
|---|
|  | 742 | *tecplot << endl; | 
|---|
|  | 743 | // print connectivity | 
|---|
|  | 744 | for (TriangleMap::iterator runner = | 
|---|
|  | 745 | TesselStruct->TrianglesOnBoundary.begin(); runner | 
|---|
|  | 746 | != TesselStruct->TrianglesOnBoundary.end(); runner++) | 
|---|
|  | 747 | { | 
|---|
|  | 748 | *out << " " << runner->second->endpoints[0]->node->Name << "<->" | 
|---|
|  | 749 | << runner->second->endpoints[1]->node->Name << "<->" | 
|---|
|  | 750 | << runner->second->endpoints[2]->node->Name; | 
|---|
|  | 751 | *tecplot << LookupList[runner->second->endpoints[0]->node->nr] << " " | 
|---|
|  | 752 | << LookupList[runner->second->endpoints[1]->node->nr] << " " | 
|---|
|  | 753 | << LookupList[runner->second->endpoints[2]->node->nr] << endl; | 
|---|
|  | 754 | } | 
|---|
|  | 755 | delete[] (LookupList); | 
|---|
|  | 756 | *out << endl; | 
|---|
|  | 757 | } | 
|---|
| [a8bcea6] | 758 | } | 
|---|
|  | 759 |  | 
|---|
| [8eb17a] | 760 | /** Determines the volume of a cluster. | 
|---|
|  | 761 | * Determines first the convex envelope, then tesselates it and calculates its volume. | 
|---|
|  | 762 | * \param *out output stream for debugging | 
|---|
| [6ac7ee] | 763 | * \param *filename filename prefix for output of vertex data | 
|---|
| [8eb17a] | 764 | * \param *configuration needed for path to store convex envelope file | 
|---|
| [6c5812] | 765 | * \param *BoundaryPoints NDIM set of boundary points on the projected plane per axis, on return if desired | 
|---|
| [8eb17a] | 766 | * \param *mol molecule structure representing the cluster | 
|---|
| [69eb71] | 767 | * \return determined volume of the cluster in cubed config:GetIsAngstroem() | 
|---|
| [8eb17a] | 768 | */ | 
|---|
| [e4ea46] | 769 | double | 
|---|
| [6ac7ee] | 770 | VolumeOfConvexEnvelope(ofstream *out, const char *filename, config *configuration, | 
|---|
| [3d919e] | 771 | Boundaries *BoundaryPtr, molecule *mol) | 
|---|
| [8eb17a] | 772 | { | 
|---|
| [3d919e] | 773 | bool IsAngstroem = configuration->GetIsAngstroem(); | 
|---|
|  | 774 | atom *Walker = NULL; | 
|---|
|  | 775 | struct Tesselation *TesselStruct = new Tesselation; | 
|---|
|  | 776 | bool BoundaryFreeFlag = false; | 
|---|
|  | 777 | Boundaries *BoundaryPoints = BoundaryPtr; | 
|---|
|  | 778 | double volume = 0.; | 
|---|
|  | 779 | double PyramidVolume = 0.; | 
|---|
|  | 780 | double G, h; | 
|---|
|  | 781 | Vector x, y; | 
|---|
|  | 782 | double a, b, c; | 
|---|
|  | 783 |  | 
|---|
|  | 784 | //Find_non_convex_border(out, tecplot, *TesselStruct, mol); // Is now called from command line. | 
|---|
|  | 785 |  | 
|---|
|  | 786 | // 1. calculate center of gravity | 
|---|
|  | 787 | *out << endl; | 
|---|
|  | 788 | Vector *CenterOfGravity = mol->DetermineCenterOfGravity(out); | 
|---|
|  | 789 |  | 
|---|
|  | 790 | // 2. translate all points into CoG | 
|---|
|  | 791 | *out << Verbose(1) << "Translating system to Center of Gravity." << endl; | 
|---|
|  | 792 | Walker = mol->start; | 
|---|
|  | 793 | while (Walker->next != mol->end) | 
|---|
|  | 794 | { | 
|---|
|  | 795 | Walker = Walker->next; | 
|---|
|  | 796 | Walker->x.Translate(CenterOfGravity); | 
|---|
|  | 797 | } | 
|---|
|  | 798 |  | 
|---|
|  | 799 | // 3. Find all points on the boundary | 
|---|
|  | 800 | if (BoundaryPoints == NULL) | 
|---|
|  | 801 | { | 
|---|
|  | 802 | BoundaryFreeFlag = true; | 
|---|
|  | 803 | BoundaryPoints = GetBoundaryPoints(out, mol); | 
|---|
|  | 804 | } | 
|---|
|  | 805 | else | 
|---|
|  | 806 | { | 
|---|
|  | 807 | *out << Verbose(1) << "Using given boundary points set." << endl; | 
|---|
|  | 808 | } | 
|---|
|  | 809 |  | 
|---|
|  | 810 | // 4. fill the boundary point list | 
|---|
|  | 811 | for (int axis = 0; axis < NDIM; axis++) | 
|---|
|  | 812 | for (Boundaries::iterator runner = BoundaryPoints[axis].begin(); runner | 
|---|
|  | 813 | != BoundaryPoints[axis].end(); runner++) | 
|---|
|  | 814 | { | 
|---|
|  | 815 | TesselStruct->AddPoint(runner->second.second); | 
|---|
|  | 816 | } | 
|---|
|  | 817 |  | 
|---|
|  | 818 | *out << Verbose(2) << "I found " << TesselStruct->PointsOnBoundaryCount | 
|---|
|  | 819 | << " points on the convex boundary." << endl; | 
|---|
|  | 820 | // now we have the whole set of edge points in the BoundaryList | 
|---|
|  | 821 |  | 
|---|
|  | 822 | // listing for debugging | 
|---|
|  | 823 | //  *out << Verbose(1) << "Listing PointsOnBoundary:"; | 
|---|
|  | 824 | //  for(PointMap::iterator runner = PointsOnBoundary.begin(); runner != PointsOnBoundary.end(); runner++) { | 
|---|
|  | 825 | //    *out << " " << *runner->second; | 
|---|
|  | 826 | //  } | 
|---|
|  | 827 | //  *out << endl; | 
|---|
|  | 828 |  | 
|---|
|  | 829 | // 5a. guess starting triangle | 
|---|
|  | 830 | TesselStruct->GuessStartingTriangle(out); | 
|---|
|  | 831 |  | 
|---|
|  | 832 | // 5b. go through all lines, that are not yet part of two triangles (only of one so far) | 
|---|
|  | 833 | TesselStruct->TesselateOnBoundary(out, configuration, mol); | 
|---|
|  | 834 |  | 
|---|
|  | 835 | *out << Verbose(2) << "I created " << TesselStruct->TrianglesOnBoundaryCount | 
|---|
|  | 836 | << " triangles with " << TesselStruct->LinesOnBoundaryCount | 
|---|
|  | 837 | << " lines and " << TesselStruct->PointsOnBoundaryCount << " points." | 
|---|
|  | 838 | << endl; | 
|---|
|  | 839 |  | 
|---|
|  | 840 | // 6a. Every triangle forms a pyramid with the center of gravity as its peak, sum up the volumes | 
|---|
|  | 841 | *out << Verbose(1) | 
|---|
|  | 842 | << "Calculating the volume of the pyramids formed out of triangles and center of gravity." | 
|---|
|  | 843 | << endl; | 
|---|
|  | 844 | for (TriangleMap::iterator runner = TesselStruct->TrianglesOnBoundary.begin(); runner | 
|---|
|  | 845 | != TesselStruct->TrianglesOnBoundary.end(); runner++) | 
|---|
|  | 846 | { // go through every triangle, calculate volume of its pyramid with CoG as peak | 
|---|
|  | 847 | x.CopyVector(&runner->second->endpoints[0]->node->x); | 
|---|
|  | 848 | x.SubtractVector(&runner->second->endpoints[1]->node->x); | 
|---|
|  | 849 | y.CopyVector(&runner->second->endpoints[0]->node->x); | 
|---|
|  | 850 | y.SubtractVector(&runner->second->endpoints[2]->node->x); | 
|---|
|  | 851 | a = sqrt(runner->second->endpoints[0]->node->x.DistanceSquared( | 
|---|
|  | 852 | &runner->second->endpoints[1]->node->x)); | 
|---|
|  | 853 | b = sqrt(runner->second->endpoints[0]->node->x.DistanceSquared( | 
|---|
|  | 854 | &runner->second->endpoints[2]->node->x)); | 
|---|
|  | 855 | c = sqrt(runner->second->endpoints[2]->node->x.DistanceSquared( | 
|---|
|  | 856 | &runner->second->endpoints[1]->node->x)); | 
|---|
|  | 857 | G = sqrt(((a + b + c) * (a + b + c) - 2 * (a * a + b * b + c * c)) / 16.); // area of tesselated triangle | 
|---|
|  | 858 | x.MakeNormalVector(&runner->second->endpoints[0]->node->x, | 
|---|
|  | 859 | &runner->second->endpoints[1]->node->x, | 
|---|
|  | 860 | &runner->second->endpoints[2]->node->x); | 
|---|
|  | 861 | x.Scale(runner->second->endpoints[1]->node->x.Projection(&x)); | 
|---|
|  | 862 | h = x.Norm(); // distance of CoG to triangle | 
|---|
|  | 863 | PyramidVolume = (1. / 3.) * G * h; // this formula holds for _all_ pyramids (independent of n-edge base or (not) centered peak) | 
|---|
|  | 864 | *out << Verbose(2) << "Area of triangle is " << G << " " | 
|---|
|  | 865 | << (IsAngstroem ? "angstrom" : "atomiclength") << "^2, height is " | 
|---|
|  | 866 | << h << " and the volume is " << PyramidVolume << " " | 
|---|
|  | 867 | << (IsAngstroem ? "angstrom" : "atomiclength") << "^3." << endl; | 
|---|
|  | 868 | volume += PyramidVolume; | 
|---|
|  | 869 | } | 
|---|
|  | 870 | *out << Verbose(0) << "RESULT: The summed volume is " << setprecision(10) | 
|---|
|  | 871 | << volume << " " << (IsAngstroem ? "angstrom" : "atomiclength") << "^3." | 
|---|
|  | 872 | << endl; | 
|---|
|  | 873 |  | 
|---|
|  | 874 | // 7. translate all points back from CoG | 
|---|
|  | 875 | *out << Verbose(1) << "Translating system back from Center of Gravity." | 
|---|
|  | 876 | << endl; | 
|---|
|  | 877 | CenterOfGravity->Scale(-1); | 
|---|
|  | 878 | Walker = mol->start; | 
|---|
|  | 879 | while (Walker->next != mol->end) | 
|---|
|  | 880 | { | 
|---|
|  | 881 | Walker = Walker->next; | 
|---|
|  | 882 | Walker->x.Translate(CenterOfGravity); | 
|---|
|  | 883 | } | 
|---|
|  | 884 |  | 
|---|
|  | 885 | // 8. Store triangles in tecplot file | 
|---|
|  | 886 | string OutputName(filename); | 
|---|
|  | 887 | OutputName.append(TecplotSuffix); | 
|---|
|  | 888 | ofstream *tecplot = new ofstream(OutputName.c_str()); | 
|---|
|  | 889 | write_tecplot_file(out, tecplot, TesselStruct, mol, 0); | 
|---|
|  | 890 | tecplot->close(); | 
|---|
|  | 891 | delete(tecplot); | 
|---|
|  | 892 |  | 
|---|
|  | 893 | // free reference lists | 
|---|
|  | 894 | if (BoundaryFreeFlag) | 
|---|
|  | 895 | delete[] (BoundaryPoints); | 
|---|
|  | 896 |  | 
|---|
|  | 897 | return volume; | 
|---|
| [e4ea46] | 898 | } | 
|---|
|  | 899 | ; | 
|---|
| [8eb17a] | 900 |  | 
|---|
|  | 901 | /** Creates multiples of the by \a *mol given cluster and suspends them in water with a given final density. | 
|---|
| [6c5812] | 902 | * We get cluster volume by VolumeOfConvexEnvelope() and its diameters by GetDiametersOfCluster() | 
|---|
| [8eb17a] | 903 | * \param *out output stream for debugging | 
|---|
|  | 904 | * \param *configuration needed for path to store convex envelope file | 
|---|
|  | 905 | * \param *mol molecule structure representing the cluster | 
|---|
| [edb650] | 906 | * \param ClusterVolume guesstimated cluster volume, if equal 0 we used VolumeOfConvexEnvelope() instead. | 
|---|
| [8eb17a] | 907 | * \param celldensity desired average density in final cell | 
|---|
|  | 908 | */ | 
|---|
| [e4ea46] | 909 | void | 
|---|
|  | 910 | PrepareClustersinWater(ofstream *out, config *configuration, molecule *mol, | 
|---|
| [3d919e] | 911 | double ClusterVolume, double celldensity) | 
|---|
| [8eb17a] | 912 | { | 
|---|
| [3d919e] | 913 | // transform to PAS | 
|---|
|  | 914 | mol->PrincipalAxisSystem(out, true); | 
|---|
|  | 915 |  | 
|---|
|  | 916 | // some preparations beforehand | 
|---|
|  | 917 | bool IsAngstroem = configuration->GetIsAngstroem(); | 
|---|
|  | 918 | Boundaries *BoundaryPoints = GetBoundaryPoints(out, mol); | 
|---|
|  | 919 | double clustervolume; | 
|---|
|  | 920 | if (ClusterVolume == 0) | 
|---|
|  | 921 | clustervolume = VolumeOfConvexEnvelope(out, NULL, configuration, | 
|---|
|  | 922 | BoundaryPoints, mol); | 
|---|
|  | 923 | else | 
|---|
|  | 924 | clustervolume = ClusterVolume; | 
|---|
|  | 925 | double *GreatestDiameter = GetDiametersOfCluster(out, BoundaryPoints, mol, | 
|---|
|  | 926 | IsAngstroem); | 
|---|
|  | 927 | Vector BoxLengths; | 
|---|
|  | 928 | int repetition[NDIM] = | 
|---|
|  | 929 | { 1, 1, 1 }; | 
|---|
|  | 930 | int TotalNoClusters = 1; | 
|---|
|  | 931 | for (int i = 0; i < NDIM; i++) | 
|---|
|  | 932 | TotalNoClusters *= repetition[i]; | 
|---|
|  | 933 |  | 
|---|
|  | 934 | // sum up the atomic masses | 
|---|
|  | 935 | double totalmass = 0.; | 
|---|
|  | 936 | atom *Walker = mol->start; | 
|---|
|  | 937 | while (Walker->next != mol->end) | 
|---|
|  | 938 | { | 
|---|
|  | 939 | Walker = Walker->next; | 
|---|
|  | 940 | totalmass += Walker->type->mass; | 
|---|
|  | 941 | } | 
|---|
|  | 942 | *out << Verbose(0) << "RESULT: The summed mass is " << setprecision(10) | 
|---|
|  | 943 | << totalmass << " atomicmassunit." << endl; | 
|---|
|  | 944 |  | 
|---|
|  | 945 | *out << Verbose(0) << "RESULT: The average density is " << setprecision(10) | 
|---|
|  | 946 | << totalmass / clustervolume << " atomicmassunit/" | 
|---|
|  | 947 | << (IsAngstroem ? "angstrom" : "atomiclength") << "^3." << endl; | 
|---|
|  | 948 |  | 
|---|
|  | 949 | // solve cubic polynomial | 
|---|
|  | 950 | *out << Verbose(1) << "Solving equidistant suspension in water problem ..." | 
|---|
|  | 951 | << endl; | 
|---|
|  | 952 | double cellvolume; | 
|---|
|  | 953 | if (IsAngstroem) | 
|---|
|  | 954 | cellvolume = (TotalNoClusters * totalmass / SOLVENTDENSITY_A - (totalmass | 
|---|
|  | 955 | / clustervolume)) / (celldensity - 1); | 
|---|
|  | 956 | else | 
|---|
|  | 957 | cellvolume = (TotalNoClusters * totalmass / SOLVENTDENSITY_a0 - (totalmass | 
|---|
|  | 958 | / clustervolume)) / (celldensity - 1); | 
|---|
|  | 959 | *out << Verbose(1) << "Cellvolume needed for a density of " << celldensity | 
|---|
|  | 960 | << " g/cm^3 is " << cellvolume << " " << (IsAngstroem ? "angstrom" | 
|---|
|  | 961 | : "atomiclength") << "^3." << endl; | 
|---|
|  | 962 |  | 
|---|
|  | 963 | double minimumvolume = TotalNoClusters * (GreatestDiameter[0] | 
|---|
|  | 964 | * GreatestDiameter[1] * GreatestDiameter[2]); | 
|---|
|  | 965 | *out << Verbose(1) | 
|---|
|  | 966 | << "Minimum volume of the convex envelope contained in a rectangular box is " | 
|---|
|  | 967 | << minimumvolume << " atomicmassunit/" << (IsAngstroem ? "angstrom" | 
|---|
|  | 968 | : "atomiclength") << "^3." << endl; | 
|---|
|  | 969 | if (minimumvolume > cellvolume) | 
|---|
|  | 970 | { | 
|---|
|  | 971 | cerr << Verbose(0) | 
|---|
|  | 972 | << "ERROR: the containing box already has a greater volume than the envisaged cell volume!" | 
|---|
|  | 973 | << endl; | 
|---|
|  | 974 | cout << Verbose(0) | 
|---|
|  | 975 | << "Setting Box dimensions to minimum possible, the greatest diameters." | 
|---|
|  | 976 | << endl; | 
|---|
|  | 977 | for (int i = 0; i < NDIM; i++) | 
|---|
|  | 978 | BoxLengths.x[i] = GreatestDiameter[i]; | 
|---|
|  | 979 | mol->CenterEdge(out, &BoxLengths); | 
|---|
|  | 980 | } | 
|---|
|  | 981 | else | 
|---|
|  | 982 | { | 
|---|
|  | 983 | BoxLengths.x[0] = (repetition[0] * GreatestDiameter[0] + repetition[1] | 
|---|
|  | 984 | * GreatestDiameter[1] + repetition[2] * GreatestDiameter[2]); | 
|---|
|  | 985 | BoxLengths.x[1] = (repetition[0] * repetition[1] * GreatestDiameter[0] | 
|---|
|  | 986 | * GreatestDiameter[1] + repetition[0] * repetition[2] | 
|---|
|  | 987 | * GreatestDiameter[0] * GreatestDiameter[2] + repetition[1] | 
|---|
|  | 988 | * repetition[2] * GreatestDiameter[1] * GreatestDiameter[2]); | 
|---|
|  | 989 | BoxLengths.x[2] = minimumvolume - cellvolume; | 
|---|
|  | 990 | double x0 = 0., x1 = 0., x2 = 0.; | 
|---|
|  | 991 | if (gsl_poly_solve_cubic(BoxLengths.x[0], BoxLengths.x[1], | 
|---|
|  | 992 | BoxLengths.x[2], &x0, &x1, &x2) == 1) // either 1 or 3 on return | 
|---|
|  | 993 | *out << Verbose(0) << "RESULT: The resulting spacing is: " << x0 | 
|---|
|  | 994 | << " ." << endl; | 
|---|
|  | 995 | else | 
|---|
|  | 996 | { | 
|---|
|  | 997 | *out << Verbose(0) << "RESULT: The resulting spacings are: " << x0 | 
|---|
|  | 998 | << " and " << x1 << " and " << x2 << " ." << endl; | 
|---|
|  | 999 | x0 = x2; // sorted in ascending order | 
|---|
|  | 1000 | } | 
|---|
|  | 1001 |  | 
|---|
|  | 1002 | cellvolume = 1; | 
|---|
|  | 1003 | for (int i = 0; i < NDIM; i++) | 
|---|
|  | 1004 | { | 
|---|
|  | 1005 | BoxLengths.x[i] = repetition[i] * (x0 + GreatestDiameter[i]); | 
|---|
|  | 1006 | cellvolume *= BoxLengths.x[i]; | 
|---|
|  | 1007 | } | 
|---|
|  | 1008 |  | 
|---|
|  | 1009 | // set new box dimensions | 
|---|
|  | 1010 | *out << Verbose(0) << "Translating to box with these boundaries." << endl; | 
|---|
|  | 1011 | mol->CenterInBox((ofstream *) &cout, &BoxLengths); | 
|---|
|  | 1012 | } | 
|---|
|  | 1013 | // update Box of atoms by boundary | 
|---|
|  | 1014 | mol->SetBoxDimension(&BoxLengths); | 
|---|
|  | 1015 | *out << Verbose(0) << "RESULT: The resulting cell dimensions are: " | 
|---|
|  | 1016 | << BoxLengths.x[0] << " and " << BoxLengths.x[1] << " and " | 
|---|
|  | 1017 | << BoxLengths.x[2] << " with total volume of " << cellvolume << " " | 
|---|
|  | 1018 | << (IsAngstroem ? "angstrom" : "atomiclength") << "^3." << endl; | 
|---|
| [e4ea46] | 1019 | } | 
|---|
|  | 1020 | ; | 
|---|
| [8eb17a] | 1021 |  | 
|---|
|  | 1022 | // =========================================================== class TESSELATION =========================================== | 
|---|
|  | 1023 |  | 
|---|
|  | 1024 | /** Constructor of class Tesselation. | 
|---|
|  | 1025 | */ | 
|---|
|  | 1026 | Tesselation::Tesselation() | 
|---|
|  | 1027 | { | 
|---|
| [3d919e] | 1028 | PointsOnBoundaryCount = 0; | 
|---|
|  | 1029 | LinesOnBoundaryCount = 0; | 
|---|
|  | 1030 | TrianglesOnBoundaryCount = 0; | 
|---|
|  | 1031 | TriangleFilesWritten = 0; | 
|---|
| [e4ea46] | 1032 | } | 
|---|
|  | 1033 | ; | 
|---|
| [8eb17a] | 1034 |  | 
|---|
|  | 1035 | /** Constructor of class Tesselation. | 
|---|
|  | 1036 | * We have to free all points, lines and triangles. | 
|---|
|  | 1037 | */ | 
|---|
|  | 1038 | Tesselation::~Tesselation() | 
|---|
|  | 1039 | { | 
|---|
| [3d919e] | 1040 | cout << Verbose(1) << "Free'ing TesselStruct ... " << endl; | 
|---|
|  | 1041 | for (TriangleMap::iterator runner = TrianglesOnBoundary.begin(); runner != TrianglesOnBoundary.end(); runner++) { | 
|---|
|  | 1042 | if (runner->second != NULL) { | 
|---|
|  | 1043 | delete (runner->second); | 
|---|
|  | 1044 | runner->second = NULL; | 
|---|
|  | 1045 | } else | 
|---|
|  | 1046 | cerr << "ERROR: The triangle " << runner->first << " has already been free'd." << endl; | 
|---|
|  | 1047 | } | 
|---|
| [e4ea46] | 1048 | } | 
|---|
|  | 1049 | ; | 
|---|
| [8eb17a] | 1050 |  | 
|---|
|  | 1051 | /** Gueses first starting triangle of the convex envelope. | 
|---|
|  | 1052 | * We guess the starting triangle by taking the smallest distance between two points and looking for a fitting third. | 
|---|
|  | 1053 | * \param *out output stream for debugging | 
|---|
|  | 1054 | * \param PointsOnBoundary set of boundary points defining the convex envelope of the cluster | 
|---|
| [69eb71] | 1055 | */ | 
|---|
| [e4ea46] | 1056 | void | 
|---|
|  | 1057 | Tesselation::GuessStartingTriangle(ofstream *out) | 
|---|
| [8eb17a] | 1058 | { | 
|---|
| [3d919e] | 1059 | // 4b. create a starting triangle | 
|---|
|  | 1060 | // 4b1. create all distances | 
|---|
|  | 1061 | DistanceMultiMap DistanceMMap; | 
|---|
|  | 1062 | double distance, tmp; | 
|---|
|  | 1063 | Vector PlaneVector, TrialVector; | 
|---|
|  | 1064 | PointMap::iterator A, B, C; // three nodes of the first triangle | 
|---|
|  | 1065 | A = PointsOnBoundary.begin(); // the first may be chosen arbitrarily | 
|---|
|  | 1066 |  | 
|---|
|  | 1067 | // with A chosen, take each pair B,C and sort | 
|---|
|  | 1068 | if (A != PointsOnBoundary.end()) | 
|---|
|  | 1069 | { | 
|---|
|  | 1070 | B = A; | 
|---|
|  | 1071 | B++; | 
|---|
|  | 1072 | for (; B != PointsOnBoundary.end(); B++) | 
|---|
|  | 1073 | { | 
|---|
|  | 1074 | C = B; | 
|---|
|  | 1075 | C++; | 
|---|
|  | 1076 | for (; C != PointsOnBoundary.end(); C++) | 
|---|
|  | 1077 | { | 
|---|
|  | 1078 | tmp = A->second->node->x.DistanceSquared(&B->second->node->x); | 
|---|
|  | 1079 | distance = tmp * tmp; | 
|---|
|  | 1080 | tmp = A->second->node->x.DistanceSquared(&C->second->node->x); | 
|---|
|  | 1081 | distance += tmp * tmp; | 
|---|
|  | 1082 | tmp = B->second->node->x.DistanceSquared(&C->second->node->x); | 
|---|
|  | 1083 | distance += tmp * tmp; | 
|---|
|  | 1084 | DistanceMMap.insert(DistanceMultiMapPair(distance, pair< | 
|---|
|  | 1085 | PointMap::iterator, PointMap::iterator> (B, C))); | 
|---|
|  | 1086 | } | 
|---|
|  | 1087 | } | 
|---|
|  | 1088 | } | 
|---|
|  | 1089 | //    // listing distances | 
|---|
|  | 1090 | //    *out << Verbose(1) << "Listing DistanceMMap:"; | 
|---|
|  | 1091 | //    for(DistanceMultiMap::iterator runner = DistanceMMap.begin(); runner != DistanceMMap.end(); runner++) { | 
|---|
|  | 1092 | //      *out << " " << runner->first << "(" << *runner->second.first->second << ", " << *runner->second.second->second << ")"; | 
|---|
|  | 1093 | //    } | 
|---|
|  | 1094 | //    *out << endl; | 
|---|
|  | 1095 | // 4b2. pick three baselines forming a triangle | 
|---|
|  | 1096 | // 1. we take from the smallest sum of squared distance as the base line BC (with peak A) onward as the triangle candidate | 
|---|
|  | 1097 | DistanceMultiMap::iterator baseline = DistanceMMap.begin(); | 
|---|
|  | 1098 | for (; baseline != DistanceMMap.end(); baseline++) | 
|---|
|  | 1099 | { | 
|---|
|  | 1100 | // we take from the smallest sum of squared distance as the base line BC (with peak A) onward as the triangle candidate | 
|---|
|  | 1101 | // 2. next, we have to check whether all points reside on only one side of the triangle | 
|---|
|  | 1102 | // 3. construct plane vector | 
|---|
|  | 1103 | PlaneVector.MakeNormalVector(&A->second->node->x, | 
|---|
|  | 1104 | &baseline->second.first->second->node->x, | 
|---|
|  | 1105 | &baseline->second.second->second->node->x); | 
|---|
|  | 1106 | *out << Verbose(2) << "Plane vector of candidate triangle is "; | 
|---|
|  | 1107 | PlaneVector.Output(out); | 
|---|
|  | 1108 | *out << endl; | 
|---|
|  | 1109 | // 4. loop over all points | 
|---|
|  | 1110 | double sign = 0.; | 
|---|
|  | 1111 | PointMap::iterator checker = PointsOnBoundary.begin(); | 
|---|
|  | 1112 | for (; checker != PointsOnBoundary.end(); checker++) | 
|---|
|  | 1113 | { | 
|---|
|  | 1114 | // (neglecting A,B,C) | 
|---|
|  | 1115 | if ((checker == A) || (checker == baseline->second.first) || (checker | 
|---|
|  | 1116 | == baseline->second.second)) | 
|---|
|  | 1117 | continue; | 
|---|
|  | 1118 | // 4a. project onto plane vector | 
|---|
|  | 1119 | TrialVector.CopyVector(&checker->second->node->x); | 
|---|
|  | 1120 | TrialVector.SubtractVector(&A->second->node->x); | 
|---|
|  | 1121 | distance = TrialVector.Projection(&PlaneVector); | 
|---|
|  | 1122 | if (fabs(distance) < 1e-4) // we need to have a small epsilon around 0 which is still ok | 
|---|
|  | 1123 | continue; | 
|---|
|  | 1124 | *out << Verbose(3) << "Projection of " << checker->second->node->Name | 
|---|
|  | 1125 | << " yields distance of " << distance << "." << endl; | 
|---|
|  | 1126 | tmp = distance / fabs(distance); | 
|---|
|  | 1127 | // 4b. Any have different sign to than before? (i.e. would lie outside convex hull with this starting triangle) | 
|---|
|  | 1128 | if ((sign != 0) && (tmp != sign)) | 
|---|
|  | 1129 | { | 
|---|
|  | 1130 | // 4c. If so, break 4. loop and continue with next candidate in 1. loop | 
|---|
|  | 1131 | *out << Verbose(2) << "Current candidates: " | 
|---|
|  | 1132 | << A->second->node->Name << "," | 
|---|
|  | 1133 | << baseline->second.first->second->node->Name << "," | 
|---|
|  | 1134 | << baseline->second.second->second->node->Name << " leave " | 
|---|
|  | 1135 | << checker->second->node->Name << " outside the convex hull." | 
|---|
|  | 1136 | << endl; | 
|---|
|  | 1137 | break; | 
|---|
|  | 1138 | } | 
|---|
|  | 1139 | else | 
|---|
|  | 1140 | { // note the sign for later | 
|---|
|  | 1141 | *out << Verbose(2) << "Current candidates: " | 
|---|
|  | 1142 | << A->second->node->Name << "," | 
|---|
|  | 1143 | << baseline->second.first->second->node->Name << "," | 
|---|
|  | 1144 | << baseline->second.second->second->node->Name << " leave " | 
|---|
|  | 1145 | << checker->second->node->Name << " inside the convex hull." | 
|---|
|  | 1146 | << endl; | 
|---|
|  | 1147 | sign = tmp; | 
|---|
|  | 1148 | } | 
|---|
|  | 1149 | // 4d. Check whether the point is inside the triangle (check distance to each node | 
|---|
|  | 1150 | tmp = checker->second->node->x.DistanceSquared(&A->second->node->x); | 
|---|
|  | 1151 | int innerpoint = 0; | 
|---|
|  | 1152 | if ((tmp < A->second->node->x.DistanceSquared( | 
|---|
|  | 1153 | &baseline->second.first->second->node->x)) && (tmp | 
|---|
|  | 1154 | < A->second->node->x.DistanceSquared( | 
|---|
|  | 1155 | &baseline->second.second->second->node->x))) | 
|---|
|  | 1156 | innerpoint++; | 
|---|
|  | 1157 | tmp = checker->second->node->x.DistanceSquared( | 
|---|
|  | 1158 | &baseline->second.first->second->node->x); | 
|---|
|  | 1159 | if ((tmp < baseline->second.first->second->node->x.DistanceSquared( | 
|---|
|  | 1160 | &A->second->node->x)) && (tmp | 
|---|
|  | 1161 | < baseline->second.first->second->node->x.DistanceSquared( | 
|---|
|  | 1162 | &baseline->second.second->second->node->x))) | 
|---|
|  | 1163 | innerpoint++; | 
|---|
|  | 1164 | tmp = checker->second->node->x.DistanceSquared( | 
|---|
|  | 1165 | &baseline->second.second->second->node->x); | 
|---|
|  | 1166 | if ((tmp < baseline->second.second->second->node->x.DistanceSquared( | 
|---|
|  | 1167 | &baseline->second.first->second->node->x)) && (tmp | 
|---|
|  | 1168 | < baseline->second.second->second->node->x.DistanceSquared( | 
|---|
|  | 1169 | &A->second->node->x))) | 
|---|
|  | 1170 | innerpoint++; | 
|---|
|  | 1171 | // 4e. If so, break 4. loop and continue with next candidate in 1. loop | 
|---|
|  | 1172 | if (innerpoint == 3) | 
|---|
|  | 1173 | break; | 
|---|
|  | 1174 | } | 
|---|
|  | 1175 | // 5. come this far, all on same side? Then break 1. loop and construct triangle | 
|---|
|  | 1176 | if (checker == PointsOnBoundary.end()) | 
|---|
|  | 1177 | { | 
|---|
|  | 1178 | *out << "Looks like we have a candidate!" << endl; | 
|---|
|  | 1179 | break; | 
|---|
|  | 1180 | } | 
|---|
|  | 1181 | } | 
|---|
|  | 1182 | if (baseline != DistanceMMap.end()) | 
|---|
|  | 1183 | { | 
|---|
|  | 1184 | BPS[0] = baseline->second.first->second; | 
|---|
|  | 1185 | BPS[1] = baseline->second.second->second; | 
|---|
|  | 1186 | BLS[0] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount); | 
|---|
|  | 1187 | BPS[0] = A->second; | 
|---|
|  | 1188 | BPS[1] = baseline->second.second->second; | 
|---|
|  | 1189 | BLS[1] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount); | 
|---|
|  | 1190 | BPS[0] = baseline->second.first->second; | 
|---|
|  | 1191 | BPS[1] = A->second; | 
|---|
|  | 1192 | BLS[2] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount); | 
|---|
|  | 1193 |  | 
|---|
|  | 1194 | // 4b3. insert created triangle | 
|---|
|  | 1195 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount); | 
|---|
|  | 1196 | TrianglesOnBoundary.insert(TrianglePair(TrianglesOnBoundaryCount, BTS)); | 
|---|
|  | 1197 | TrianglesOnBoundaryCount++; | 
|---|
|  | 1198 | for (int i = 0; i < NDIM; i++) | 
|---|
|  | 1199 | { | 
|---|
|  | 1200 | LinesOnBoundary.insert(LinePair(LinesOnBoundaryCount, BTS->lines[i])); | 
|---|
|  | 1201 | LinesOnBoundaryCount++; | 
|---|
|  | 1202 | } | 
|---|
|  | 1203 |  | 
|---|
|  | 1204 | *out << Verbose(1) << "Starting triangle is " << *BTS << "." << endl; | 
|---|
|  | 1205 | } | 
|---|
|  | 1206 | else | 
|---|
|  | 1207 | { | 
|---|
|  | 1208 | *out << Verbose(1) << "No starting triangle found." << endl; | 
|---|
|  | 1209 | exit(255); | 
|---|
|  | 1210 | } | 
|---|
| [e4ea46] | 1211 | } | 
|---|
|  | 1212 | ; | 
|---|
| [8eb17a] | 1213 |  | 
|---|
|  | 1214 | /** Tesselates the convex envelope of a cluster from a single starting triangle. | 
|---|
|  | 1215 | * The starting triangle is made out of three baselines. Each line in the final tesselated cluster may belong to at most | 
|---|
|  | 1216 | * 2 triangles. Hence, we go through all current lines: | 
|---|
|  | 1217 | * -# if the lines contains to only one triangle | 
|---|
|  | 1218 | * -# We search all points in the boundary | 
|---|
| [3d919e] | 1219 | *    -# if the triangle with the baseline and the current point has the smallest of angles (comparison between normal vectors | 
|---|
|  | 1220 | *    -# if the triangle is in forward direction of the baseline (at most 90 degrees angle between vector orthogonal to | 
|---|
|  | 1221 | *       baseline in triangle plane pointing out of the triangle and normal vector of new triangle) | 
|---|
|  | 1222 | *    -# then we have a new triangle, whose baselines we again add (or increase their TriangleCount) | 
|---|
| [8eb17a] | 1223 | * \param *out output stream for debugging | 
|---|
|  | 1224 | * \param *configuration for IsAngstroem | 
|---|
|  | 1225 | * \param *mol the cluster as a molecule structure | 
|---|
|  | 1226 | */ | 
|---|
| [e4ea46] | 1227 | void | 
|---|
|  | 1228 | Tesselation::TesselateOnBoundary(ofstream *out, config *configuration, | 
|---|
| [3d919e] | 1229 | molecule *mol) | 
|---|
| [8eb17a] | 1230 | { | 
|---|
| [3d919e] | 1231 | bool flag; | 
|---|
|  | 1232 | PointMap::iterator winner; | 
|---|
|  | 1233 | class BoundaryPointSet *peak = NULL; | 
|---|
|  | 1234 | double SmallestAngle, TempAngle; | 
|---|
|  | 1235 | Vector NormalVector, VirtualNormalVector, CenterVector, TempVector, | 
|---|
|  | 1236 | PropagationVector; | 
|---|
|  | 1237 | LineMap::iterator LineChecker[2]; | 
|---|
|  | 1238 | do | 
|---|
|  | 1239 | { | 
|---|
|  | 1240 | flag = false; | 
|---|
|  | 1241 | for (LineMap::iterator baseline = LinesOnBoundary.begin(); baseline | 
|---|
|  | 1242 | != LinesOnBoundary.end(); baseline++) | 
|---|
|  | 1243 | if (baseline->second->TrianglesCount == 1) | 
|---|
|  | 1244 | { | 
|---|
|  | 1245 | *out << Verbose(2) << "Current baseline is between " | 
|---|
|  | 1246 | << *(baseline->second) << "." << endl; | 
|---|
|  | 1247 | // 5a. go through each boundary point if not _both_ edges between either endpoint of the current line and this point exist (and belong to 2 triangles) | 
|---|
|  | 1248 | SmallestAngle = M_PI; | 
|---|
|  | 1249 | BTS = baseline->second->triangles.begin()->second; // there is only one triangle so far | 
|---|
|  | 1250 | // get peak point with respect to this base line's only triangle | 
|---|
|  | 1251 | for (int i = 0; i < 3; i++) | 
|---|
|  | 1252 | if ((BTS->endpoints[i] != baseline->second->endpoints[0]) | 
|---|
|  | 1253 | && (BTS->endpoints[i] != baseline->second->endpoints[1])) | 
|---|
|  | 1254 | peak = BTS->endpoints[i]; | 
|---|
|  | 1255 | *out << Verbose(3) << " and has peak " << *peak << "." << endl; | 
|---|
|  | 1256 | // normal vector of triangle | 
|---|
|  | 1257 | BTS->GetNormalVector(NormalVector); | 
|---|
|  | 1258 | *out << Verbose(4) << "NormalVector of base triangle is "; | 
|---|
|  | 1259 | NormalVector.Output(out); | 
|---|
|  | 1260 | *out << endl; | 
|---|
|  | 1261 | // offset to center of triangle | 
|---|
|  | 1262 | CenterVector.Zero(); | 
|---|
|  | 1263 | for (int i = 0; i < 3; i++) | 
|---|
|  | 1264 | CenterVector.AddVector(&BTS->endpoints[i]->node->x); | 
|---|
|  | 1265 | CenterVector.Scale(1. / 3.); | 
|---|
|  | 1266 | *out << Verbose(4) << "CenterVector of base triangle is "; | 
|---|
|  | 1267 | CenterVector.Output(out); | 
|---|
|  | 1268 | *out << endl; | 
|---|
|  | 1269 | // vector in propagation direction (out of triangle) | 
|---|
|  | 1270 | // project center vector onto triangle plane (points from intersection plane-NormalVector to plane-CenterVector intersection) | 
|---|
|  | 1271 | TempVector.CopyVector(&baseline->second->endpoints[0]->node->x); | 
|---|
|  | 1272 | TempVector.SubtractVector(&baseline->second->endpoints[1]->node->x); | 
|---|
|  | 1273 | PropagationVector.MakeNormalVector(&TempVector, &NormalVector); | 
|---|
|  | 1274 | TempVector.CopyVector(&CenterVector); | 
|---|
|  | 1275 | TempVector.SubtractVector(&baseline->second->endpoints[0]->node->x); // TempVector is vector on triangle plane pointing from one baseline egde towards center! | 
|---|
|  | 1276 | //*out << Verbose(2) << "Projection of propagation onto temp: " << PropagationVector.Projection(&TempVector) << "." << endl; | 
|---|
|  | 1277 | if (PropagationVector.Projection(&TempVector) > 0) // make sure normal propagation vector points outward from baseline | 
|---|
|  | 1278 | PropagationVector.Scale(-1.); | 
|---|
|  | 1279 | *out << Verbose(4) << "PropagationVector of base triangle is "; | 
|---|
|  | 1280 | PropagationVector.Output(out); | 
|---|
|  | 1281 | *out << endl; | 
|---|
|  | 1282 | winner = PointsOnBoundary.end(); | 
|---|
|  | 1283 | for (PointMap::iterator target = PointsOnBoundary.begin(); target | 
|---|
|  | 1284 | != PointsOnBoundary.end(); target++) | 
|---|
|  | 1285 | if ((target->second != baseline->second->endpoints[0]) | 
|---|
|  | 1286 | && (target->second != baseline->second->endpoints[1])) | 
|---|
|  | 1287 | { // don't take the same endpoints | 
|---|
|  | 1288 | *out << Verbose(3) << "Target point is " << *(target->second) | 
|---|
|  | 1289 | << ":"; | 
|---|
|  | 1290 | bool continueflag = true; | 
|---|
|  | 1291 |  | 
|---|
|  | 1292 | VirtualNormalVector.CopyVector( | 
|---|
|  | 1293 | &baseline->second->endpoints[0]->node->x); | 
|---|
|  | 1294 | VirtualNormalVector.AddVector( | 
|---|
|  | 1295 | &baseline->second->endpoints[0]->node->x); | 
|---|
|  | 1296 | VirtualNormalVector.Scale(-1. / 2.); // points now to center of base line | 
|---|
|  | 1297 | VirtualNormalVector.AddVector(&target->second->node->x); // points from center of base line to target | 
|---|
|  | 1298 | TempAngle = VirtualNormalVector.Angle(&PropagationVector); | 
|---|
|  | 1299 | continueflag = continueflag && (TempAngle < (M_PI/2.)); // no bends bigger than Pi/2 (90 degrees) | 
|---|
|  | 1300 | if (!continueflag) | 
|---|
|  | 1301 | { | 
|---|
|  | 1302 | *out << Verbose(4) | 
|---|
|  | 1303 | << "Angle between propagation direction and base line to " | 
|---|
|  | 1304 | << *(target->second) << " is " << TempAngle | 
|---|
|  | 1305 | << ", bad direction!" << endl; | 
|---|
|  | 1306 | continue; | 
|---|
|  | 1307 | } | 
|---|
|  | 1308 | else | 
|---|
|  | 1309 | *out << Verbose(4) | 
|---|
|  | 1310 | << "Angle between propagation direction and base line to " | 
|---|
|  | 1311 | << *(target->second) << " is " << TempAngle | 
|---|
|  | 1312 | << ", good direction!" << endl; | 
|---|
|  | 1313 | LineChecker[0] = baseline->second->endpoints[0]->lines.find( | 
|---|
|  | 1314 | target->first); | 
|---|
|  | 1315 | LineChecker[1] = baseline->second->endpoints[1]->lines.find( | 
|---|
|  | 1316 | target->first); | 
|---|
|  | 1317 | //            if (LineChecker[0] != baseline->second->endpoints[0]->lines.end()) | 
|---|
|  | 1318 | //              *out << Verbose(4) << *(baseline->second->endpoints[0]) << " has line " << *(LineChecker[0]->second) << " to " << *(target->second) << " as endpoint with " << LineChecker[0]->second->TrianglesCount << " triangles." << endl; | 
|---|
|  | 1319 | //            else | 
|---|
|  | 1320 | //              *out << Verbose(4) << *(baseline->second->endpoints[0]) << " has no line to " << *(target->second) << " as endpoint." << endl; | 
|---|
|  | 1321 | //            if (LineChecker[1] != baseline->second->endpoints[1]->lines.end()) | 
|---|
|  | 1322 | //              *out << Verbose(4) << *(baseline->second->endpoints[1]) << " has line " << *(LineChecker[1]->second) << " to " << *(target->second) << " as endpoint with " << LineChecker[1]->second->TrianglesCount << " triangles." << endl; | 
|---|
|  | 1323 | //            else | 
|---|
|  | 1324 | //              *out << Verbose(4) << *(baseline->second->endpoints[1]) << " has no line to " << *(target->second) << " as endpoint." << endl; | 
|---|
|  | 1325 | // check first endpoint (if any connecting line goes to target or at least not more than 1) | 
|---|
|  | 1326 | continueflag = continueflag && (((LineChecker[0] | 
|---|
|  | 1327 | == baseline->second->endpoints[0]->lines.end()) | 
|---|
|  | 1328 | || (LineChecker[0]->second->TrianglesCount == 1))); | 
|---|
|  | 1329 | if (!continueflag) | 
|---|
|  | 1330 | { | 
|---|
|  | 1331 | *out << Verbose(4) << *(baseline->second->endpoints[0]) | 
|---|
|  | 1332 | << " has line " << *(LineChecker[0]->second) | 
|---|
|  | 1333 | << " to " << *(target->second) | 
|---|
|  | 1334 | << " as endpoint with " | 
|---|
|  | 1335 | << LineChecker[0]->second->TrianglesCount | 
|---|
|  | 1336 | << " triangles." << endl; | 
|---|
|  | 1337 | continue; | 
|---|
|  | 1338 | } | 
|---|
|  | 1339 | // check second endpoint (if any connecting line goes to target or at least not more than 1) | 
|---|
|  | 1340 | continueflag = continueflag && (((LineChecker[1] | 
|---|
|  | 1341 | == baseline->second->endpoints[1]->lines.end()) | 
|---|
|  | 1342 | || (LineChecker[1]->second->TrianglesCount == 1))); | 
|---|
|  | 1343 | if (!continueflag) | 
|---|
|  | 1344 | { | 
|---|
|  | 1345 | *out << Verbose(4) << *(baseline->second->endpoints[1]) | 
|---|
|  | 1346 | << " has line " << *(LineChecker[1]->second) | 
|---|
|  | 1347 | << " to " << *(target->second) | 
|---|
|  | 1348 | << " as endpoint with " | 
|---|
|  | 1349 | << LineChecker[1]->second->TrianglesCount | 
|---|
|  | 1350 | << " triangles." << endl; | 
|---|
|  | 1351 | continue; | 
|---|
|  | 1352 | } | 
|---|
|  | 1353 | // check whether the envisaged triangle does not already exist (if both lines exist and have same endpoint) | 
|---|
|  | 1354 | continueflag = continueflag && (!(((LineChecker[0] | 
|---|
|  | 1355 | != baseline->second->endpoints[0]->lines.end()) | 
|---|
|  | 1356 | && (LineChecker[1] | 
|---|
|  | 1357 | != baseline->second->endpoints[1]->lines.end()) | 
|---|
|  | 1358 | && (GetCommonEndpoint(LineChecker[0]->second, | 
|---|
|  | 1359 | LineChecker[1]->second) == peak)))); | 
|---|
|  | 1360 | if (!continueflag) | 
|---|
|  | 1361 | { | 
|---|
|  | 1362 | *out << Verbose(4) << "Current target is peak!" << endl; | 
|---|
|  | 1363 | continue; | 
|---|
|  | 1364 | } | 
|---|
|  | 1365 | // in case NOT both were found | 
|---|
|  | 1366 | if (continueflag) | 
|---|
|  | 1367 | { // create virtually this triangle, get its normal vector, calculate angle | 
|---|
|  | 1368 | flag = true; | 
|---|
|  | 1369 | VirtualNormalVector.MakeNormalVector( | 
|---|
|  | 1370 | &baseline->second->endpoints[0]->node->x, | 
|---|
|  | 1371 | &baseline->second->endpoints[1]->node->x, | 
|---|
|  | 1372 | &target->second->node->x); | 
|---|
|  | 1373 | // make it always point inward | 
|---|
|  | 1374 | if (baseline->second->endpoints[0]->node->x.Projection( | 
|---|
|  | 1375 | &VirtualNormalVector) > 0) | 
|---|
|  | 1376 | VirtualNormalVector.Scale(-1.); | 
|---|
|  | 1377 | // calculate angle | 
|---|
|  | 1378 | TempAngle = NormalVector.Angle(&VirtualNormalVector); | 
|---|
|  | 1379 | *out << Verbose(4) << "NormalVector is "; | 
|---|
|  | 1380 | VirtualNormalVector.Output(out); | 
|---|
|  | 1381 | *out << " and the angle is " << TempAngle << "." << endl; | 
|---|
|  | 1382 | if (SmallestAngle > TempAngle) | 
|---|
|  | 1383 | { // set to new possible winner | 
|---|
|  | 1384 | SmallestAngle = TempAngle; | 
|---|
|  | 1385 | winner = target; | 
|---|
|  | 1386 | } | 
|---|
|  | 1387 | } | 
|---|
|  | 1388 | } | 
|---|
|  | 1389 | // 5b. The point of the above whose triangle has the greatest angle with the triangle the current line belongs to (it only belongs to one, remember!): New triangle | 
|---|
|  | 1390 | if (winner != PointsOnBoundary.end()) | 
|---|
|  | 1391 | { | 
|---|
|  | 1392 | *out << Verbose(2) << "Winning target point is " | 
|---|
|  | 1393 | << *(winner->second) << " with angle " << SmallestAngle | 
|---|
|  | 1394 | << "." << endl; | 
|---|
|  | 1395 | // create the lins of not yet present | 
|---|
|  | 1396 | BLS[0] = baseline->second; | 
|---|
|  | 1397 | // 5c. add lines to the line set if those were new (not yet part of a triangle), delete lines that belong to two triangles) | 
|---|
|  | 1398 | LineChecker[0] = baseline->second->endpoints[0]->lines.find( | 
|---|
|  | 1399 | winner->first); | 
|---|
|  | 1400 | LineChecker[1] = baseline->second->endpoints[1]->lines.find( | 
|---|
|  | 1401 | winner->first); | 
|---|
|  | 1402 | if (LineChecker[0] | 
|---|
|  | 1403 | == baseline->second->endpoints[0]->lines.end()) | 
|---|
|  | 1404 | { // create | 
|---|
|  | 1405 | BPS[0] = baseline->second->endpoints[0]; | 
|---|
|  | 1406 | BPS[1] = winner->second; | 
|---|
|  | 1407 | BLS[1] = new class BoundaryLineSet(BPS, | 
|---|
|  | 1408 | LinesOnBoundaryCount); | 
|---|
|  | 1409 | LinesOnBoundary.insert(LinePair(LinesOnBoundaryCount, | 
|---|
|  | 1410 | BLS[1])); | 
|---|
|  | 1411 | LinesOnBoundaryCount++; | 
|---|
|  | 1412 | } | 
|---|
|  | 1413 | else | 
|---|
|  | 1414 | BLS[1] = LineChecker[0]->second; | 
|---|
|  | 1415 | if (LineChecker[1] | 
|---|
|  | 1416 | == baseline->second->endpoints[1]->lines.end()) | 
|---|
|  | 1417 | { // create | 
|---|
|  | 1418 | BPS[0] = baseline->second->endpoints[1]; | 
|---|
|  | 1419 | BPS[1] = winner->second; | 
|---|
|  | 1420 | BLS[2] = new class BoundaryLineSet(BPS, | 
|---|
|  | 1421 | LinesOnBoundaryCount); | 
|---|
|  | 1422 | LinesOnBoundary.insert(LinePair(LinesOnBoundaryCount, | 
|---|
|  | 1423 | BLS[2])); | 
|---|
|  | 1424 | LinesOnBoundaryCount++; | 
|---|
|  | 1425 | } | 
|---|
|  | 1426 | else | 
|---|
|  | 1427 | BLS[2] = LineChecker[1]->second; | 
|---|
|  | 1428 | BTS = new class BoundaryTriangleSet(BLS, | 
|---|
|  | 1429 | TrianglesOnBoundaryCount); | 
|---|
|  | 1430 | TrianglesOnBoundary.insert(TrianglePair( | 
|---|
|  | 1431 | TrianglesOnBoundaryCount, BTS)); | 
|---|
|  | 1432 | TrianglesOnBoundaryCount++; | 
|---|
|  | 1433 | } | 
|---|
|  | 1434 | else | 
|---|
|  | 1435 | { | 
|---|
|  | 1436 | *out << Verbose(1) | 
|---|
|  | 1437 | << "I could not determine a winner for this baseline " | 
|---|
|  | 1438 | << *(baseline->second) << "." << endl; | 
|---|
|  | 1439 | } | 
|---|
|  | 1440 |  | 
|---|
|  | 1441 | // 5d. If the set of lines is not yet empty, go to 5. and continue | 
|---|
|  | 1442 | } | 
|---|
|  | 1443 | else | 
|---|
|  | 1444 | *out << Verbose(2) << "Baseline candidate " << *(baseline->second) | 
|---|
|  | 1445 | << " has a triangle count of " | 
|---|
|  | 1446 | << baseline->second->TrianglesCount << "." << endl; | 
|---|
|  | 1447 | } | 
|---|
|  | 1448 | while (flag); | 
|---|
| [69eb71] | 1449 |  | 
|---|
| [e4ea46] | 1450 | } | 
|---|
|  | 1451 | ; | 
|---|
| [8eb17a] | 1452 |  | 
|---|
|  | 1453 | /** Adds an atom to the tesselation::PointsOnBoundary list. | 
|---|
|  | 1454 | * \param *Walker atom to add | 
|---|
|  | 1455 | */ | 
|---|
| [e4ea46] | 1456 | void | 
|---|
|  | 1457 | Tesselation::AddPoint(atom *Walker) | 
|---|
| [8eb17a] | 1458 | { | 
|---|
| [3d919e] | 1459 | PointTestPair InsertUnique; | 
|---|
|  | 1460 | BPS[0] = new class BoundaryPointSet(Walker); | 
|---|
|  | 1461 | InsertUnique = PointsOnBoundary.insert(PointPair(Walker->nr, BPS[0])); | 
|---|
|  | 1462 | if (InsertUnique.second) // if new point was not present before, increase counter | 
|---|
|  | 1463 | PointsOnBoundaryCount++; | 
|---|
| [e4ea46] | 1464 | } | 
|---|
|  | 1465 | ; | 
|---|
| [03648b] | 1466 |  | 
|---|
| [e4ea46] | 1467 | /** Adds point to Tesselation::PointsOnBoundary if not yet present. | 
|---|
|  | 1468 | * Tesselation::TPS is set to either this new BoundaryPointSet or to the existing one of not unique. | 
|---|
|  | 1469 | * @param Candidate point to add | 
|---|
|  | 1470 | * @param n index for this point in Tesselation::TPS array | 
|---|
|  | 1471 | */ | 
|---|
|  | 1472 | void | 
|---|
|  | 1473 | Tesselation::AddTrianglePoint(atom* Candidate, int n) | 
|---|
| [caf5d6] | 1474 | { | 
|---|
| [3d919e] | 1475 | PointTestPair InsertUnique; | 
|---|
|  | 1476 | TPS[n] = new class BoundaryPointSet(Candidate); | 
|---|
|  | 1477 | InsertUnique = PointsOnBoundary.insert(PointPair(Candidate->nr, TPS[n])); | 
|---|
| [86234b] | 1478 | if (InsertUnique.second) { // if new point was not present before, increase counter | 
|---|
|  | 1479 | PointsOnBoundaryCount++; | 
|---|
|  | 1480 | } else { | 
|---|
|  | 1481 | delete TPS[n]; | 
|---|
|  | 1482 | cout << Verbose(2) << "Atom " << *((InsertUnique.first)->second->node) << " is already present in PointsOnBoundary." << endl; | 
|---|
|  | 1483 | TPS[n] = (InsertUnique.first)->second; | 
|---|
|  | 1484 | } | 
|---|
| [e4ea46] | 1485 | } | 
|---|
|  | 1486 | ; | 
|---|
|  | 1487 |  | 
|---|
|  | 1488 | /** Function tries to add line from current Points in BPS to BoundaryLineSet. | 
|---|
| [3d919e] | 1489 | * If successful it raises the line count and inserts the new line into the BLS, | 
|---|
|  | 1490 | * if unsuccessful, it writes the line which had been present into the BLS, deleting the new constructed one. | 
|---|
| [e4ea46] | 1491 | * @param *a first endpoint | 
|---|
|  | 1492 | * @param *b second endpoint | 
|---|
|  | 1493 | * @param n index of Tesselation::BLS giving the line with both endpoints | 
|---|
| [caf5d6] | 1494 | */ | 
|---|
| [3d919e] | 1495 | void Tesselation::AddTriangleLine(class BoundaryPointSet *a, class BoundaryPointSet *b, int n) { | 
|---|
|  | 1496 | bool insertNewLine = true; | 
|---|
|  | 1497 |  | 
|---|
|  | 1498 | if (a->lines.find(b->node->nr) != a->lines.end()) { | 
|---|
| [018741] | 1499 | LineMap::iterator FindLine; | 
|---|
| [3d919e] | 1500 | pair<LineMap::iterator,LineMap::iterator> FindPair; | 
|---|
|  | 1501 | FindPair = a->lines.equal_range(b->node->nr); | 
|---|
|  | 1502 |  | 
|---|
|  | 1503 | for (FindLine = FindPair.first; FindLine != FindPair.second; ++FindLine) { | 
|---|
| [018741] | 1504 | // If there is a line with less than two attached triangles, we don't need a new line. | 
|---|
|  | 1505 | if (FindLine->second->TrianglesCount < 2) { | 
|---|
|  | 1506 | insertNewLine = false; | 
|---|
| [86234b] | 1507 | cout << Verbose(2) << "Using existing line " << *FindLine->second << endl; | 
|---|
| [3d919e] | 1508 |  | 
|---|
| [018741] | 1509 | BPS[0] = FindLine->second->endpoints[0]; | 
|---|
|  | 1510 | BPS[1] = FindLine->second->endpoints[1]; | 
|---|
|  | 1511 | BLS[n] = FindLine->second; | 
|---|
| [3d919e] | 1512 |  | 
|---|
| [018741] | 1513 | break; | 
|---|
|  | 1514 | } | 
|---|
| [3d919e] | 1515 | } | 
|---|
|  | 1516 | } | 
|---|
|  | 1517 |  | 
|---|
|  | 1518 | if (insertNewLine) { | 
|---|
| [018741] | 1519 | AlwaysAddTriangleLine(a, b, n); | 
|---|
| [3d919e] | 1520 | } | 
|---|
| [e4ea46] | 1521 | } | 
|---|
|  | 1522 | ; | 
|---|
|  | 1523 |  | 
|---|
| [3d919e] | 1524 | /** | 
|---|
|  | 1525 | * Adds lines from each of the current points in the BPS to BoundaryLineSet. | 
|---|
|  | 1526 | * Raises the line count and inserts the new line into the BLS. | 
|---|
|  | 1527 | * | 
|---|
|  | 1528 | * @param *a first endpoint | 
|---|
|  | 1529 | * @param *b second endpoint | 
|---|
|  | 1530 | * @param n index of Tesselation::BLS giving the line with both endpoints | 
|---|
|  | 1531 | */ | 
|---|
|  | 1532 | void Tesselation::AlwaysAddTriangleLine(class BoundaryPointSet *a, class BoundaryPointSet *b, int n) | 
|---|
|  | 1533 | { | 
|---|
| [86234b] | 1534 | cout << Verbose(2) << "Adding line between " << *(a->node) << " and " << *(b->node) << "." << endl; | 
|---|
| [3d919e] | 1535 | BPS[0] = a; | 
|---|
|  | 1536 | BPS[1] = b; | 
|---|
| [86234b] | 1537 | BLS[n] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount);  // this also adds the line to the local maps | 
|---|
|  | 1538 | // add line to global map | 
|---|
| [3d919e] | 1539 | LinesOnBoundary.insert(LinePair(LinesOnBoundaryCount, BLS[n])); | 
|---|
| [86234b] | 1540 | // increase counter | 
|---|
| [3d919e] | 1541 | LinesOnBoundaryCount++; | 
|---|
|  | 1542 | }; | 
|---|
|  | 1543 |  | 
|---|
| [e4ea46] | 1544 | /** Function tries to add Triangle just created to Triangle and remarks if already existent (Failure of algorithm). | 
|---|
| [caf5d6] | 1545 | * Furthermore it adds the triangle to all of its lines, in order to recognize those which are saturated later. | 
|---|
|  | 1546 | */ | 
|---|
| [e4ea46] | 1547 | void | 
|---|
| [86234b] | 1548 | Tesselation::AddTriangle() | 
|---|
| [caf5d6] | 1549 | { | 
|---|
| [86234b] | 1550 | cout << Verbose(1) << "Adding triangle to global TrianglesOnBoundary map." << endl; | 
|---|
| [03648b] | 1551 |  | 
|---|
| [86234b] | 1552 | // add triangle to global map | 
|---|
| [3d919e] | 1553 | TrianglesOnBoundary.insert(TrianglePair(TrianglesOnBoundaryCount, BTS)); | 
|---|
|  | 1554 | TrianglesOnBoundaryCount++; | 
|---|
| [e4ea46] | 1555 |  | 
|---|
| [86234b] | 1556 | // NOTE: add triangle to local maps is done in constructor of BoundaryTriangleSet | 
|---|
| [e4ea46] | 1557 | } | 
|---|
|  | 1558 | ; | 
|---|
| [03648b] | 1559 |  | 
|---|
| [6ac7ee] | 1560 |  | 
|---|
|  | 1561 | double det_get(gsl_matrix *A, int inPlace) { | 
|---|
| [3d919e] | 1562 | /* | 
|---|
|  | 1563 | inPlace = 1 => A is replaced with the LU decomposed copy. | 
|---|
|  | 1564 | inPlace = 0 => A is retained, and a copy is used for LU. | 
|---|
|  | 1565 | */ | 
|---|
|  | 1566 |  | 
|---|
|  | 1567 | double det; | 
|---|
|  | 1568 | int signum; | 
|---|
|  | 1569 | gsl_permutation *p = gsl_permutation_alloc(A->size1); | 
|---|
|  | 1570 | gsl_matrix *tmpA; | 
|---|
|  | 1571 |  | 
|---|
|  | 1572 | if (inPlace) | 
|---|
|  | 1573 | tmpA = A; | 
|---|
|  | 1574 | else { | 
|---|
|  | 1575 | gsl_matrix *tmpA = gsl_matrix_alloc(A->size1, A->size2); | 
|---|
|  | 1576 | gsl_matrix_memcpy(tmpA , A); | 
|---|
|  | 1577 | } | 
|---|
|  | 1578 |  | 
|---|
|  | 1579 |  | 
|---|
|  | 1580 | gsl_linalg_LU_decomp(tmpA , p , &signum); | 
|---|
|  | 1581 | det = gsl_linalg_LU_det(tmpA , signum); | 
|---|
|  | 1582 | gsl_permutation_free(p); | 
|---|
|  | 1583 | if (! inPlace) | 
|---|
|  | 1584 | gsl_matrix_free(tmpA); | 
|---|
|  | 1585 |  | 
|---|
|  | 1586 | return det; | 
|---|
| [6ac7ee] | 1587 | }; | 
|---|
|  | 1588 |  | 
|---|
|  | 1589 | void get_sphere(Vector *center, Vector &a, Vector &b, Vector &c, double RADIUS) | 
|---|
|  | 1590 | { | 
|---|
| [3d919e] | 1591 | gsl_matrix *A = gsl_matrix_calloc(3,3); | 
|---|
|  | 1592 | double m11, m12, m13, m14; | 
|---|
|  | 1593 |  | 
|---|
|  | 1594 | for(int i=0;i<3;i++) { | 
|---|
|  | 1595 | gsl_matrix_set(A, i, 0, a.x[i]); | 
|---|
|  | 1596 | gsl_matrix_set(A, i, 1, b.x[i]); | 
|---|
|  | 1597 | gsl_matrix_set(A, i, 2, c.x[i]); | 
|---|
|  | 1598 | } | 
|---|
|  | 1599 | m11 = det_get(A, 1); | 
|---|
|  | 1600 |  | 
|---|
|  | 1601 | for(int i=0;i<3;i++) { | 
|---|
|  | 1602 | gsl_matrix_set(A, i, 0, a.x[i]*a.x[i] + b.x[i]*b.x[i] + c.x[i]*c.x[i]); | 
|---|
|  | 1603 | gsl_matrix_set(A, i, 1, b.x[i]); | 
|---|
|  | 1604 | gsl_matrix_set(A, i, 2, c.x[i]); | 
|---|
|  | 1605 | } | 
|---|
|  | 1606 | m12 = det_get(A, 1); | 
|---|
|  | 1607 |  | 
|---|
|  | 1608 | for(int i=0;i<3;i++) { | 
|---|
|  | 1609 | gsl_matrix_set(A, i, 0, a.x[i]*a.x[i] + b.x[i]*b.x[i] + c.x[i]*c.x[i]); | 
|---|
|  | 1610 | gsl_matrix_set(A, i, 1, a.x[i]); | 
|---|
|  | 1611 | gsl_matrix_set(A, i, 2, c.x[i]); | 
|---|
|  | 1612 | } | 
|---|
|  | 1613 | m13 = det_get(A, 1); | 
|---|
|  | 1614 |  | 
|---|
|  | 1615 | for(int i=0;i<3;i++) { | 
|---|
|  | 1616 | gsl_matrix_set(A, i, 0, a.x[i]*a.x[i] + b.x[i]*b.x[i] + c.x[i]*c.x[i]); | 
|---|
|  | 1617 | gsl_matrix_set(A, i, 1, a.x[i]); | 
|---|
|  | 1618 | gsl_matrix_set(A, i, 2, b.x[i]); | 
|---|
|  | 1619 | } | 
|---|
|  | 1620 | m14 = det_get(A, 1); | 
|---|
|  | 1621 |  | 
|---|
|  | 1622 | if (fabs(m11) < MYEPSILON) | 
|---|
|  | 1623 | cerr << "ERROR: three points are colinear." << endl; | 
|---|
|  | 1624 |  | 
|---|
|  | 1625 | center->x[0] =  0.5 * m12/ m11; | 
|---|
|  | 1626 | center->x[1] = -0.5 * m13/ m11; | 
|---|
|  | 1627 | center->x[2] =  0.5 * m14/ m11; | 
|---|
|  | 1628 |  | 
|---|
|  | 1629 | if (fabs(a.Distance(center) - RADIUS) > MYEPSILON) | 
|---|
|  | 1630 | cerr << "ERROR: The given center is further way by " << fabs(a.Distance(center) - RADIUS) << " from a than RADIUS." << endl; | 
|---|
|  | 1631 |  | 
|---|
|  | 1632 | gsl_matrix_free(A); | 
|---|
| [6ac7ee] | 1633 | }; | 
|---|
|  | 1634 |  | 
|---|
|  | 1635 |  | 
|---|
|  | 1636 |  | 
|---|
| [7c6712] | 1637 | /** | 
|---|
|  | 1638 | * Function returns center of sphere with RADIUS, which rests on points a, b, c | 
|---|
|  | 1639 | * @param Center this vector will be used for return | 
|---|
|  | 1640 | * @param a vector first point of triangle | 
|---|
|  | 1641 | * @param b vector second point of triangle | 
|---|
|  | 1642 | * @param c vector third point of triangle | 
|---|
| [3d919e] | 1643 | * @param *Umkreismittelpunkt new cneter point of circumference | 
|---|
| [7c6712] | 1644 | * @param Direction vector indicates up/down | 
|---|
| [196a5a] | 1645 | * @param AlternativeDirection vecotr, needed in case the triangles have 90 deg angle | 
|---|
| [7c6712] | 1646 | * @param Halfplaneindicator double indicates whether Direction is up or down | 
|---|
| [196a5a] | 1647 | * @param AlternativeIndicator doube indicates in case of orthogonal triangles which direction of AlternativeDirection is suitable | 
|---|
| [7c6712] | 1648 | * @param alpha double angle at a | 
|---|
|  | 1649 | * @param beta double, angle at b | 
|---|
|  | 1650 | * @param gamma, double, angle at c | 
|---|
|  | 1651 | * @param Radius, double | 
|---|
|  | 1652 | * @param Umkreisradius double radius of circumscribing circle | 
|---|
|  | 1653 | */ | 
|---|
| [6ac7ee] | 1654 | void Get_center_of_sphere(Vector* Center, Vector a, Vector b, Vector c, Vector *NewUmkreismittelpunkt, Vector* Direction, Vector* AlternativeDirection, | 
|---|
| [3d919e] | 1655 | double HalfplaneIndicator, double AlternativeIndicator, double alpha, double beta, double gamma, double RADIUS, double Umkreisradius) | 
|---|
| [6ac7ee] | 1656 | { | 
|---|
| [3d919e] | 1657 | Vector TempNormal, helper; | 
|---|
|  | 1658 | double Restradius; | 
|---|
|  | 1659 | Vector OtherCenter; | 
|---|
|  | 1660 | cout << Verbose(3) << "Begin of Get_center_of_sphere.\n"; | 
|---|
|  | 1661 | Center->Zero(); | 
|---|
|  | 1662 | helper.CopyVector(&a); | 
|---|
|  | 1663 | helper.Scale(sin(2.*alpha)); | 
|---|
|  | 1664 | Center->AddVector(&helper); | 
|---|
|  | 1665 | helper.CopyVector(&b); | 
|---|
|  | 1666 | helper.Scale(sin(2.*beta)); | 
|---|
|  | 1667 | Center->AddVector(&helper); | 
|---|
|  | 1668 | helper.CopyVector(&c); | 
|---|
|  | 1669 | helper.Scale(sin(2.*gamma)); | 
|---|
|  | 1670 | Center->AddVector(&helper); | 
|---|
|  | 1671 | //*Center = a * sin(2.*alpha) + b * sin(2.*beta) + c * sin(2.*gamma) ; | 
|---|
|  | 1672 | Center->Scale(1./(sin(2.*alpha) + sin(2.*beta) + sin(2.*gamma))); | 
|---|
|  | 1673 | NewUmkreismittelpunkt->CopyVector(Center); | 
|---|
|  | 1674 | cout << Verbose(4) << "Center of new circumference is " << *NewUmkreismittelpunkt << ".\n"; | 
|---|
|  | 1675 | // Here we calculated center of circumscribing circle, using barycentric coordinates | 
|---|
|  | 1676 | cout << Verbose(4) << "Center of circumference is " << *Center << " in direction " << *Direction << ".\n"; | 
|---|
|  | 1677 |  | 
|---|
|  | 1678 | TempNormal.CopyVector(&a); | 
|---|
|  | 1679 | TempNormal.SubtractVector(&b); | 
|---|
|  | 1680 | helper.CopyVector(&a); | 
|---|
|  | 1681 | helper.SubtractVector(&c); | 
|---|
|  | 1682 | TempNormal.VectorProduct(&helper); | 
|---|
|  | 1683 | if (fabs(HalfplaneIndicator) < MYEPSILON) | 
|---|
|  | 1684 | { | 
|---|
|  | 1685 | if ((TempNormal.ScalarProduct(AlternativeDirection) <0 and AlternativeIndicator >0) or (TempNormal.ScalarProduct(AlternativeDirection) >0 and AlternativeIndicator <0)) | 
|---|
|  | 1686 | { | 
|---|
|  | 1687 | TempNormal.Scale(-1); | 
|---|
|  | 1688 | } | 
|---|
|  | 1689 | } | 
|---|
|  | 1690 | else | 
|---|
|  | 1691 | { | 
|---|
|  | 1692 | if (TempNormal.ScalarProduct(Direction)<0 && HalfplaneIndicator >0 || TempNormal.ScalarProduct(Direction)>0 && HalfplaneIndicator<0) | 
|---|
|  | 1693 | { | 
|---|
|  | 1694 | TempNormal.Scale(-1); | 
|---|
|  | 1695 | } | 
|---|
|  | 1696 | } | 
|---|
|  | 1697 |  | 
|---|
|  | 1698 | TempNormal.Normalize(); | 
|---|
|  | 1699 | Restradius = sqrt(RADIUS*RADIUS - Umkreisradius*Umkreisradius); | 
|---|
|  | 1700 | cout << Verbose(4) << "Height of center of circumference to center of sphere is " << Restradius << ".\n"; | 
|---|
|  | 1701 | TempNormal.Scale(Restradius); | 
|---|
|  | 1702 | cout << Verbose(4) << "Shift vector to sphere of circumference is " << TempNormal << ".\n"; | 
|---|
|  | 1703 |  | 
|---|
|  | 1704 | Center->AddVector(&TempNormal); | 
|---|
|  | 1705 | cout << Verbose(0) << "Center of sphere of circumference is " << *Center << ".\n"; | 
|---|
|  | 1706 | get_sphere(&OtherCenter, a, b, c, RADIUS); | 
|---|
|  | 1707 | cout << Verbose(0) << "OtherCenter of sphere of circumference is " << OtherCenter << ".\n"; | 
|---|
|  | 1708 | cout << Verbose(3) << "End of Get_center_of_sphere.\n"; | 
|---|
| [6ac7ee] | 1709 | }; | 
|---|
| [7c6712] | 1710 |  | 
|---|
| [3d919e] | 1711 |  | 
|---|
| [6ac7ee] | 1712 | /** Constructs the center of the circumcircle defined by three points \a *a, \a *b and \a *c. | 
|---|
|  | 1713 | * \param *Center new center on return | 
|---|
|  | 1714 | * \param *a first point | 
|---|
|  | 1715 | * \param *b second point | 
|---|
|  | 1716 | * \param *c third point | 
|---|
|  | 1717 | */ | 
|---|
|  | 1718 | void GetCenterofCircumcircle(Vector *Center, Vector *a, Vector *b, Vector *c) | 
|---|
| [03648b] | 1719 | { | 
|---|
| [3d919e] | 1720 | Vector helper; | 
|---|
|  | 1721 | double alpha, beta, gamma; | 
|---|
|  | 1722 | Vector SideA, SideB, SideC; | 
|---|
|  | 1723 | SideA.CopyVector(b); | 
|---|
|  | 1724 | SideA.SubtractVector(c); | 
|---|
|  | 1725 | SideB.CopyVector(c); | 
|---|
|  | 1726 | SideB.SubtractVector(a); | 
|---|
|  | 1727 | SideC.CopyVector(a); | 
|---|
|  | 1728 | SideC.SubtractVector(b); | 
|---|
|  | 1729 | alpha = M_PI - SideB.Angle(&SideC); | 
|---|
|  | 1730 | beta = M_PI - SideC.Angle(&SideA); | 
|---|
|  | 1731 | gamma = M_PI - SideA.Angle(&SideB); | 
|---|
|  | 1732 | cout << Verbose(3) << "INFO: alpha = " << alpha/M_PI*180. << ", beta = " << beta/M_PI*180. << ", gamma = " << gamma/M_PI*180. << "." << endl; | 
|---|
|  | 1733 | if (fabs(M_PI - alpha - beta - gamma) > HULLEPSILON) | 
|---|
|  | 1734 | cerr << "Sum of angles " << (alpha+beta+gamma)/M_PI*180. << " > 180 degrees by " << fabs(M_PI - alpha - beta - gamma)/M_PI*180. << "!" << endl; | 
|---|
|  | 1735 |  | 
|---|
|  | 1736 | Center->Zero(); | 
|---|
|  | 1737 | helper.CopyVector(a); | 
|---|
|  | 1738 | helper.Scale(sin(2.*alpha)); | 
|---|
|  | 1739 | Center->AddVector(&helper); | 
|---|
|  | 1740 | helper.CopyVector(b); | 
|---|
|  | 1741 | helper.Scale(sin(2.*beta)); | 
|---|
|  | 1742 | Center->AddVector(&helper); | 
|---|
|  | 1743 | helper.CopyVector(c); | 
|---|
|  | 1744 | helper.Scale(sin(2.*gamma)); | 
|---|
|  | 1745 | Center->AddVector(&helper); | 
|---|
|  | 1746 | Center->Scale(1./(sin(2.*alpha) + sin(2.*beta) + sin(2.*gamma))); | 
|---|
| [6ac7ee] | 1747 | }; | 
|---|
|  | 1748 |  | 
|---|
|  | 1749 | /** Returns the parameter "path length" for a given \a NewSphereCenter relative to \a OldSphereCenter on a circle on the plane \a CirclePlaneNormal with center \a CircleCenter and radius \a CircleRadius. | 
|---|
|  | 1750 | * Test whether the \a NewSphereCenter is really on the given plane and in distance \a CircleRadius from \a CircleCenter. | 
|---|
|  | 1751 | * It calculates the angle, making it unique on [0,2.*M_PI) by comparing to SearchDirection. | 
|---|
|  | 1752 | * Also the new center is invalid if it the same as the old one and does not lie right above (\a NormalVector) the base line (\a CircleCenter). | 
|---|
|  | 1753 | * \param CircleCenter Center of the parameter circle | 
|---|
|  | 1754 | * \param CirclePlaneNormal normal vector to plane of the parameter circle | 
|---|
|  | 1755 | * \param CircleRadius radius of the parameter circle | 
|---|
|  | 1756 | * \param NewSphereCenter new center of a circumcircle | 
|---|
|  | 1757 | * \param OldSphereCenter old center of a circumcircle, defining the zero "path length" on the parameter circle | 
|---|
|  | 1758 | * \param NormalVector normal vector | 
|---|
|  | 1759 | * \param SearchDirection search direction to make angle unique on return. | 
|---|
|  | 1760 | * \return Angle between \a NewSphereCenter and \a OldSphereCenter relative to \a CircleCenter, 2.*M_PI if one test fails | 
|---|
|  | 1761 | */ | 
|---|
|  | 1762 | double GetPathLengthonCircumCircle(Vector &CircleCenter, Vector &CirclePlaneNormal, double CircleRadius, Vector &NewSphereCenter, Vector &OldSphereCenter, Vector &NormalVector, Vector &SearchDirection) | 
|---|
|  | 1763 | { | 
|---|
| [3d919e] | 1764 | Vector helper; | 
|---|
|  | 1765 | double radius, alpha; | 
|---|
|  | 1766 |  | 
|---|
|  | 1767 | helper.CopyVector(&NewSphereCenter); | 
|---|
|  | 1768 | // test whether new center is on the parameter circle's plane | 
|---|
|  | 1769 | if (fabs(helper.ScalarProduct(&CirclePlaneNormal)) > HULLEPSILON) { | 
|---|
|  | 1770 | cerr << "ERROR: Something's very wrong here: NewSphereCenter is not on the band's plane as desired by " <<fabs(helper.ScalarProduct(&CirclePlaneNormal))  << "!" << endl; | 
|---|
|  | 1771 | helper.ProjectOntoPlane(&CirclePlaneNormal); | 
|---|
|  | 1772 | } | 
|---|
|  | 1773 | radius = helper.ScalarProduct(&helper); | 
|---|
|  | 1774 | // test whether the new center vector has length of CircleRadius | 
|---|
|  | 1775 | if (fabs(radius - CircleRadius) > HULLEPSILON) | 
|---|
|  | 1776 | cerr << Verbose(1) << "ERROR: The projected center of the new sphere has radius " << radius << " instead of " << CircleRadius << "." << endl; | 
|---|
|  | 1777 | alpha = helper.Angle(&OldSphereCenter); | 
|---|
|  | 1778 | // make the angle unique by checking the halfplanes/search direction | 
|---|
|  | 1779 | if (helper.ScalarProduct(&SearchDirection) < -HULLEPSILON)  // acos is not unique on [0, 2.*M_PI), hence extra check to decide between two half intervals | 
|---|
|  | 1780 | alpha = 2.*M_PI - alpha; | 
|---|
|  | 1781 | cout << Verbose(2) << "INFO: RelativeNewSphereCenter is " << helper << ", RelativeOldSphereCenter is " << OldSphereCenter << " and resulting angle is " << alpha << "." << endl; | 
|---|
|  | 1782 | radius = helper.Distance(&OldSphereCenter); | 
|---|
|  | 1783 | helper.ProjectOntoPlane(&NormalVector); | 
|---|
|  | 1784 | // check whether new center is somewhat away or at least right over the current baseline to prevent intersecting triangles | 
|---|
|  | 1785 | if ((radius > HULLEPSILON) || (helper.Norm() < HULLEPSILON)) { | 
|---|
|  | 1786 | cout << Verbose(2) << "INFO: Distance between old and new center is " << radius << " and between new center and baseline center is " << helper.Norm() << "." << endl; | 
|---|
|  | 1787 | return alpha; | 
|---|
|  | 1788 | } else { | 
|---|
|  | 1789 | cout << Verbose(1) << "INFO: NewSphereCenter " << helper << " is too close to OldSphereCenter" << OldSphereCenter << "." << endl; | 
|---|
|  | 1790 | return 2.*M_PI; | 
|---|
|  | 1791 | } | 
|---|
| [6ac7ee] | 1792 | }; | 
|---|
|  | 1793 |  | 
|---|
|  | 1794 |  | 
|---|
|  | 1795 | /** Checks whether the triangle consisting of the three atoms is already present. | 
|---|
|  | 1796 | * Searches for the points in Tesselation::PointsOnBoundary and checks their | 
|---|
|  | 1797 | * lines. If any of the three edges already has two triangles attached, false is | 
|---|
|  | 1798 | * returned. | 
|---|
|  | 1799 | * \param *out output stream for debugging | 
|---|
|  | 1800 | * \param *Candidates endpoints of the triangle candidate | 
|---|
| [3d919e] | 1801 | * \return integer 0 if no triangle exists, 1 if one triangle exists, 2 if two | 
|---|
|  | 1802 | *                 triangles exist which is the maximum for three points | 
|---|
| [6ac7ee] | 1803 | */ | 
|---|
| [3d919e] | 1804 | int Tesselation::CheckPresenceOfTriangle(ofstream *out, atom *Candidates[3]) { | 
|---|
|  | 1805 | LineMap::iterator FindLine; | 
|---|
|  | 1806 | PointMap::iterator FindPoint; | 
|---|
|  | 1807 | TriangleMap::iterator FindTriangle; | 
|---|
|  | 1808 | int adjacentTriangleCount = 0; | 
|---|
|  | 1809 | class BoundaryPointSet *Points[3]; | 
|---|
|  | 1810 |  | 
|---|
|  | 1811 | *out << Verbose(2) << "Begin of CheckPresenceOfTriangle" << endl; | 
|---|
|  | 1812 | // builds a triangle point set (Points) of the end points | 
|---|
|  | 1813 | for (int i = 0; i < 3; i++) { | 
|---|
|  | 1814 | FindPoint = PointsOnBoundary.find(Candidates[i]->nr); | 
|---|
|  | 1815 | if (FindPoint != PointsOnBoundary.end()) { | 
|---|
|  | 1816 | Points[i] = FindPoint->second; | 
|---|
|  | 1817 | } else { | 
|---|
|  | 1818 | Points[i] = NULL; | 
|---|
|  | 1819 | } | 
|---|
|  | 1820 | } | 
|---|
|  | 1821 |  | 
|---|
|  | 1822 | // checks lines between the points in the Points for their adjacent triangles | 
|---|
|  | 1823 | for (int i = 0; i < 3; i++) { | 
|---|
|  | 1824 | if (Points[i] != NULL) { | 
|---|
|  | 1825 | for (int j = i; j < 3; j++) { | 
|---|
|  | 1826 | if (Points[j] != NULL) { | 
|---|
|  | 1827 | FindLine = Points[i]->lines.find(Points[j]->node->nr); | 
|---|
|  | 1828 | if (FindLine != Points[i]->lines.end()) { | 
|---|
|  | 1829 | for (; FindLine->first == Points[j]->node->nr; FindLine++) { | 
|---|
|  | 1830 | FindTriangle = FindLine->second->triangles.begin(); | 
|---|
|  | 1831 | for (; FindTriangle != FindLine->second->triangles.end(); FindTriangle++) { | 
|---|
|  | 1832 | if (( | 
|---|
|  | 1833 | (FindTriangle->second->endpoints[0] == Points[0]) | 
|---|
|  | 1834 | || (FindTriangle->second->endpoints[0] == Points[1]) | 
|---|
|  | 1835 | || (FindTriangle->second->endpoints[0] == Points[2]) | 
|---|
|  | 1836 | ) && ( | 
|---|
|  | 1837 | (FindTriangle->second->endpoints[1] == Points[0]) | 
|---|
|  | 1838 | || (FindTriangle->second->endpoints[1] == Points[1]) | 
|---|
|  | 1839 | || (FindTriangle->second->endpoints[1] == Points[2]) | 
|---|
|  | 1840 | ) && ( | 
|---|
|  | 1841 | (FindTriangle->second->endpoints[2] == Points[0]) | 
|---|
|  | 1842 | || (FindTriangle->second->endpoints[2] == Points[1]) | 
|---|
|  | 1843 | || (FindTriangle->second->endpoints[2] == Points[2]) | 
|---|
|  | 1844 | ) | 
|---|
|  | 1845 | ) { | 
|---|
|  | 1846 | adjacentTriangleCount++; | 
|---|
|  | 1847 | } | 
|---|
|  | 1848 | } | 
|---|
|  | 1849 | } | 
|---|
|  | 1850 | // Only one of the triangle lines must be considered for the triangle count. | 
|---|
|  | 1851 | *out << Verbose(2) << "Found " << adjacentTriangleCount << " adjacent triangles for the point set." << endl; | 
|---|
|  | 1852 | return adjacentTriangleCount; | 
|---|
|  | 1853 |  | 
|---|
|  | 1854 | } | 
|---|
|  | 1855 | } | 
|---|
|  | 1856 | } | 
|---|
|  | 1857 | } | 
|---|
|  | 1858 | } | 
|---|
|  | 1859 |  | 
|---|
|  | 1860 | *out << Verbose(2) << "Found " << adjacentTriangleCount << " adjacent triangles for the point set." << endl; | 
|---|
|  | 1861 | return adjacentTriangleCount; | 
|---|
| [6ac7ee] | 1862 | }; | 
|---|
|  | 1863 |  | 
|---|
|  | 1864 | /** This recursive function finds a third point, to form a triangle with two given ones. | 
|---|
|  | 1865 | * Note that this function is for the starting triangle. | 
|---|
|  | 1866 | * The idea is as follows: A sphere with fixed radius is (almost) uniquely defined in space by three points | 
|---|
|  | 1867 | * that sit on its boundary. Hence, when two points are given and we look for the (next) third point, then | 
|---|
|  | 1868 | * the center of the sphere is still fixed up to a single parameter. The band of possible values | 
|---|
|  | 1869 | * describes a circle in 3D-space. The old center of the sphere for the current base triangle gives | 
|---|
|  | 1870 | * us the "null" on this circle, the new center of the candidate point will be some way along this | 
|---|
|  | 1871 | * circle. The shorter the way the better is the candidate. Note that the direction is clearly given | 
|---|
|  | 1872 | * by the normal vector of the base triangle that always points outwards by construction. | 
|---|
|  | 1873 | * Hence, we construct a Center of this circle which sits right in the middle of the current base line. | 
|---|
|  | 1874 | * We construct the normal vector that defines the plane this circle lies in, it is just in the | 
|---|
|  | 1875 | * direction of the baseline. And finally, we need the radius of the circle, which is given by the rest | 
|---|
|  | 1876 | * with respect to the length of the baseline and the sphere's fixed \a RADIUS. | 
|---|
|  | 1877 | * Note that there is one difficulty: The circumcircle is uniquely defined, but for the circumsphere's center | 
|---|
|  | 1878 | * there are two possibilities which becomes clear from the construction as seen below. Hence, we must check | 
|---|
|  | 1879 | * both. | 
|---|
|  | 1880 | * Note also that the acos() function is not unique on [0, 2.*M_PI). Hence, we need an additional check | 
|---|
|  | 1881 | * to decide for one of the two possible angles. Therefore we need a SearchDirection and to make this check | 
|---|
|  | 1882 | * sensible we need OldSphereCenter to be orthogonal to it. Either we construct SearchDirection orthogonal | 
|---|
|  | 1883 | * right away, or -- what we do here -- we rotate the relative sphere centers such that this orthogonality | 
|---|
|  | 1884 | * holds. Then, the normalized projection onto the SearchDirection is either +1 or -1 and thus states whether | 
|---|
|  | 1885 | * the angle is uniquely in either (0,M_PI] or [M_PI, 2.*M_PI). | 
|---|
|  | 1886 | * @param NormalVector normal direction of the base triangle (here the unit axis vector, \sa Find_starting_triangle()) | 
|---|
|  | 1887 | * @param SearchDirection general direction where to search for the next point, relative to center of BaseLine | 
|---|
|  | 1888 | * @param OldSphereCenter center of sphere for base triangle, relative to center of BaseLine, giving null angle for the parameter circle | 
|---|
|  | 1889 | * @param BaseLine BoundaryLineSet with the current base line | 
|---|
|  | 1890 | * @param ThirdNode third atom to avoid in search | 
|---|
| [3d919e] | 1891 | * @param candidates list of equally good candidates to return | 
|---|
| [6ac7ee] | 1892 | * @param ShortestAngle the current path length on this circle band for the current Opt_Candidate | 
|---|
|  | 1893 | * @param RADIUS radius of sphere | 
|---|
|  | 1894 | * @param *LC LinkedCell structure with neighbouring atoms | 
|---|
|  | 1895 | */ | 
|---|
| [3d919e] | 1896 | void Find_third_point_for_Tesselation( | 
|---|
|  | 1897 | Vector NormalVector, Vector SearchDirection, Vector OldSphereCenter, | 
|---|
|  | 1898 | class BoundaryLineSet *BaseLine, atom *ThirdNode, CandidateList* &candidates, | 
|---|
|  | 1899 | double *ShortestAngle, const double RADIUS, LinkedCell *LC | 
|---|
|  | 1900 | ) { | 
|---|
|  | 1901 | Vector CircleCenter;  // center of the circle, i.e. of the band of sphere's centers | 
|---|
|  | 1902 | Vector CirclePlaneNormal; // normal vector defining the plane this circle lives in | 
|---|
|  | 1903 | Vector SphereCenter; | 
|---|
|  | 1904 | Vector NewSphereCenter;        // center of the sphere defined by the two points of BaseLine and the one of Candidate, first possibility | 
|---|
|  | 1905 | Vector OtherNewSphereCenter;   // center of the sphere defined by the two points of BaseLine and the one of Candidate, second possibility | 
|---|
|  | 1906 | Vector NewNormalVector;   // normal vector of the Candidate's triangle | 
|---|
|  | 1907 | Vector helper, OptCandidateCenter, OtherOptCandidateCenter; | 
|---|
|  | 1908 | LinkedAtoms *List = NULL; | 
|---|
|  | 1909 | double CircleRadius; // radius of this circle | 
|---|
|  | 1910 | double radius; | 
|---|
|  | 1911 | double alpha, Otheralpha; // angles (i.e. parameter for the circle). | 
|---|
|  | 1912 | int N[NDIM], Nlower[NDIM], Nupper[NDIM]; | 
|---|
|  | 1913 | atom *Candidate = NULL; | 
|---|
|  | 1914 | CandidateForTesselation *optCandidate; | 
|---|
|  | 1915 |  | 
|---|
|  | 1916 | cout << Verbose(1) << "Begin of Find_third_point_for_Tesselation" << endl; | 
|---|
|  | 1917 |  | 
|---|
|  | 1918 | cout << Verbose(2) << "INFO: NormalVector of BaseTriangle is " << NormalVector << "." << endl; | 
|---|
|  | 1919 |  | 
|---|
|  | 1920 | // construct center of circle | 
|---|
|  | 1921 | CircleCenter.CopyVector(&(BaseLine->endpoints[0]->node->x)); | 
|---|
|  | 1922 | CircleCenter.AddVector(&BaseLine->endpoints[1]->node->x); | 
|---|
|  | 1923 | CircleCenter.Scale(0.5); | 
|---|
|  | 1924 |  | 
|---|
|  | 1925 | // construct normal vector of circle | 
|---|
|  | 1926 | CirclePlaneNormal.CopyVector(&BaseLine->endpoints[0]->node->x); | 
|---|
|  | 1927 | CirclePlaneNormal.SubtractVector(&BaseLine->endpoints[1]->node->x); | 
|---|
|  | 1928 |  | 
|---|
|  | 1929 | // calculate squared radius atom *ThirdNode,f circle | 
|---|
|  | 1930 | radius = CirclePlaneNormal.ScalarProduct(&CirclePlaneNormal); | 
|---|
|  | 1931 | if (radius/4. < RADIUS*RADIUS) { | 
|---|
|  | 1932 | CircleRadius = RADIUS*RADIUS - radius/4.; | 
|---|
|  | 1933 | CirclePlaneNormal.Normalize(); | 
|---|
|  | 1934 | cout << Verbose(2) << "INFO: CircleCenter is at " << CircleCenter << ", CirclePlaneNormal is " << CirclePlaneNormal << " with circle radius " << sqrt(CircleRadius) << "." << endl; | 
|---|
|  | 1935 |  | 
|---|
|  | 1936 | // test whether old center is on the band's plane | 
|---|
|  | 1937 | if (fabs(OldSphereCenter.ScalarProduct(&CirclePlaneNormal)) > HULLEPSILON) { | 
|---|
|  | 1938 | cerr << "ERROR: Something's very wrong here: OldSphereCenter is not on the band's plane as desired by " << fabs(OldSphereCenter.ScalarProduct(&CirclePlaneNormal)) << "!" << endl; | 
|---|
|  | 1939 | OldSphereCenter.ProjectOntoPlane(&CirclePlaneNormal); | 
|---|
|  | 1940 | } | 
|---|
|  | 1941 | radius = OldSphereCenter.ScalarProduct(&OldSphereCenter); | 
|---|
|  | 1942 | if (fabs(radius - CircleRadius) < HULLEPSILON) { | 
|---|
|  | 1943 |  | 
|---|
|  | 1944 | // check SearchDirection | 
|---|
|  | 1945 | cout << Verbose(2) << "INFO: SearchDirection is " << SearchDirection << "." << endl; | 
|---|
|  | 1946 | if (fabs(OldSphereCenter.ScalarProduct(&SearchDirection)) > HULLEPSILON) {  // rotated the wrong way! | 
|---|
|  | 1947 | cerr << "ERROR: SearchDirection and RelativeOldSphereCenter are not orthogonal!" << endl; | 
|---|
|  | 1948 | } | 
|---|
|  | 1949 |  | 
|---|
|  | 1950 | // get cell for the starting atom | 
|---|
|  | 1951 | if (LC->SetIndexToVector(&CircleCenter)) { | 
|---|
|  | 1952 | for(int i=0;i<NDIM;i++) // store indices of this cell | 
|---|
|  | 1953 | N[i] = LC->n[i]; | 
|---|
|  | 1954 | cout << Verbose(2) << "INFO: Center cell is " << N[0] << ", " << N[1] << ", " << N[2] << " with No. " << LC->index << "." << endl; | 
|---|
|  | 1955 | } else { | 
|---|
|  | 1956 | cerr << "ERROR: Vector " << CircleCenter << " is outside of LinkedCell's bounding box." << endl; | 
|---|
|  | 1957 | return; | 
|---|
|  | 1958 | } | 
|---|
|  | 1959 | // then go through the current and all neighbouring cells and check the contained atoms for possible candidates | 
|---|
|  | 1960 | cout << Verbose(2) << "LC Intervals:"; | 
|---|
|  | 1961 | for (int i=0;i<NDIM;i++) { | 
|---|
|  | 1962 | Nlower[i] = ((N[i]-1) >= 0) ? N[i]-1 : 0; | 
|---|
|  | 1963 | Nupper[i] = ((N[i]+1) < LC->N[i]) ? N[i]+1 : LC->N[i]-1; | 
|---|
|  | 1964 | cout << " [" << Nlower[i] << "," << Nupper[i] << "] "; | 
|---|
|  | 1965 | } | 
|---|
|  | 1966 | cout << endl; | 
|---|
|  | 1967 | for (LC->n[0] = Nlower[0]; LC->n[0] <= Nupper[0]; LC->n[0]++) | 
|---|
|  | 1968 | for (LC->n[1] = Nlower[1]; LC->n[1] <= Nupper[1]; LC->n[1]++) | 
|---|
|  | 1969 | for (LC->n[2] = Nlower[2]; LC->n[2] <= Nupper[2]; LC->n[2]++) { | 
|---|
|  | 1970 | List = LC->GetCurrentCell(); | 
|---|
|  | 1971 | //cout << Verbose(2) << "Current cell is " << LC->n[0] << ", " << LC->n[1] << ", " << LC->n[2] << " with No. " << LC->index << "." << endl; | 
|---|
|  | 1972 | if (List != NULL) { | 
|---|
|  | 1973 | for (LinkedAtoms::iterator Runner = List->begin(); Runner != List->end(); Runner++) { | 
|---|
|  | 1974 | Candidate = (*Runner); | 
|---|
|  | 1975 |  | 
|---|
|  | 1976 | // check for three unique points | 
|---|
|  | 1977 | cout << Verbose(1) << "INFO: Current Candidate is " << *Candidate << " at " << Candidate->x << "." << endl; | 
|---|
|  | 1978 | if ((Candidate != BaseLine->endpoints[0]->node) && (Candidate != BaseLine->endpoints[1]->node) ){ | 
|---|
|  | 1979 |  | 
|---|
|  | 1980 | // construct both new centers | 
|---|
|  | 1981 | GetCenterofCircumcircle(&NewSphereCenter, &(BaseLine->endpoints[0]->node->x), &(BaseLine->endpoints[1]->node->x), &(Candidate->x)); | 
|---|
|  | 1982 | OtherNewSphereCenter.CopyVector(&NewSphereCenter); | 
|---|
|  | 1983 |  | 
|---|
|  | 1984 | if ((NewNormalVector.MakeNormalVector(&(BaseLine->endpoints[0]->node->x), &(BaseLine->endpoints[1]->node->x), &(Candidate->x))) | 
|---|
|  | 1985 | && (fabs(NewNormalVector.ScalarProduct(&NewNormalVector)) > HULLEPSILON) | 
|---|
|  | 1986 | ) { | 
|---|
|  | 1987 | helper.CopyVector(&NewNormalVector); | 
|---|
|  | 1988 | cout << Verbose(2) << "INFO: NewNormalVector is " << NewNormalVector << "." << endl; | 
|---|
|  | 1989 | radius = BaseLine->endpoints[0]->node->x.DistanceSquared(&NewSphereCenter); | 
|---|
|  | 1990 | if (radius < RADIUS*RADIUS) { | 
|---|
|  | 1991 | helper.Scale(sqrt(RADIUS*RADIUS - radius)); | 
|---|
| [260b2f] | 1992 | cout << Verbose(2) << "INFO: Distance of NewCircleCenter to NewSphereCenter is " << helper.Norm() << " with sphere radius " << RADIUS << "." << endl; | 
|---|
| [3d919e] | 1993 | NewSphereCenter.AddVector(&helper); | 
|---|
|  | 1994 | NewSphereCenter.SubtractVector(&CircleCenter); | 
|---|
|  | 1995 | cout << Verbose(2) << "INFO: NewSphereCenter is at " << NewSphereCenter << "." << endl; | 
|---|
|  | 1996 |  | 
|---|
|  | 1997 | // OtherNewSphereCenter is created by the same vector just in the other direction | 
|---|
|  | 1998 | helper.Scale(-1.); | 
|---|
|  | 1999 | OtherNewSphereCenter.AddVector(&helper); | 
|---|
|  | 2000 | OtherNewSphereCenter.SubtractVector(&CircleCenter); | 
|---|
|  | 2001 | cout << Verbose(2) << "INFO: OtherNewSphereCenter is at " << OtherNewSphereCenter << "." << endl; | 
|---|
|  | 2002 |  | 
|---|
| [260b2f] | 2003 | alpha = GetPathLengthonCircumCircle(CircleCenter, CirclePlaneNormal, CircleRadius, NewSphereCenter, OldSphereCenter, NormalVector, SearchDirection); | 
|---|
| [3d919e] | 2004 | Otheralpha = GetPathLengthonCircumCircle(CircleCenter, CirclePlaneNormal, CircleRadius, OtherNewSphereCenter, OldSphereCenter, NormalVector, SearchDirection); | 
|---|
|  | 2005 | alpha = min(alpha, Otheralpha); | 
|---|
| [260b2f] | 2006 | // if there is a better candidate, drop the current list and add the new candidate | 
|---|
|  | 2007 | // otherwise ignore the new candidate and keep the list | 
|---|
|  | 2008 | if (*ShortestAngle > (alpha - HULLEPSILON)) { | 
|---|
|  | 2009 | optCandidate = new CandidateForTesselation(Candidate, BaseLine, OptCandidateCenter, OtherOptCandidateCenter); | 
|---|
|  | 2010 | if (fabs(alpha - Otheralpha) > MYEPSILON) { | 
|---|
|  | 2011 | optCandidate->OptCenter.CopyVector(&NewSphereCenter); | 
|---|
|  | 2012 | optCandidate->OtherOptCenter.CopyVector(&OtherNewSphereCenter); | 
|---|
|  | 2013 | } else { | 
|---|
|  | 2014 | optCandidate->OptCenter.CopyVector(&OtherNewSphereCenter); | 
|---|
|  | 2015 | optCandidate->OtherOptCenter.CopyVector(&NewSphereCenter); | 
|---|
|  | 2016 | } | 
|---|
|  | 2017 | // if there is an equal candidate, add it to the list without clearing the list | 
|---|
|  | 2018 | if ((*ShortestAngle - HULLEPSILON) < alpha) { | 
|---|
|  | 2019 | candidates->push_back(optCandidate); | 
|---|
|  | 2020 | cout << Verbose(1) << "ACCEPT: We have found an equally good candidate: " << *(optCandidate->point) << " with " | 
|---|
|  | 2021 | << alpha << " and circumsphere's center at " << optCandidate->OptCenter << "." << endl; | 
|---|
|  | 2022 | } else { | 
|---|
|  | 2023 | candidates->clear(); | 
|---|
|  | 2024 | candidates->push_back(optCandidate); | 
|---|
|  | 2025 | cout << Verbose(1) << "ACCEPT: We have found a better candidate: " << *(optCandidate->point) << " with " | 
|---|
|  | 2026 | << alpha << " and circumsphere's center at " << optCandidate->OptCenter << "." << endl; | 
|---|
|  | 2027 | } | 
|---|
|  | 2028 | *ShortestAngle = alpha; | 
|---|
|  | 2029 | cout << Verbose(2) << "INFO: There are " << candidates->size() << " candidates in the list now." << endl; | 
|---|
|  | 2030 | } else { | 
|---|
|  | 2031 | if ((optCandidate != NULL) && (optCandidate->point != NULL)) | 
|---|
|  | 2032 | cout << Verbose(1) << "REJECT: Old candidate: " << *(optCandidate->point) << " is better than " << alpha << " with " << *ShortestAngle << "." << endl; | 
|---|
|  | 2033 | else | 
|---|
|  | 2034 | cout << Verbose(2) << "REJECT: Candidate " << *Candidate << " with " << alpha << " was rejected." << endl; | 
|---|
|  | 2035 | } | 
|---|
| [3d919e] | 2036 |  | 
|---|
|  | 2037 | } else { | 
|---|
|  | 2038 | cout << Verbose(1) << "REJECT: NewSphereCenter " << NewSphereCenter << " is too far away: " << radius << "." << endl; | 
|---|
|  | 2039 | } | 
|---|
|  | 2040 | } else { | 
|---|
|  | 2041 | cout << Verbose(1) << "REJECT: Three points from " << *BaseLine << " and Candidate " << *Candidate << " are linear-dependent." << endl; | 
|---|
|  | 2042 | } | 
|---|
|  | 2043 | } else { | 
|---|
|  | 2044 | if (ThirdNode != NULL) | 
|---|
|  | 2045 | cout << Verbose(1) << "REJECT: Base triangle " << *BaseLine << " and " << *ThirdNode << " contains Candidate " << *Candidate << "." << endl; | 
|---|
|  | 2046 | else | 
|---|
|  | 2047 | cout << Verbose(1) << "REJECT: Base triangle " << *BaseLine << " contains Candidate " << *Candidate << "." << endl; | 
|---|
|  | 2048 | } | 
|---|
|  | 2049 | } | 
|---|
|  | 2050 | } | 
|---|
|  | 2051 | } | 
|---|
|  | 2052 | } else { | 
|---|
|  | 2053 | cerr << Verbose(1) << "ERROR: The projected center of the old sphere has radius " << radius << " instead of " << CircleRadius << "." << endl; | 
|---|
|  | 2054 | } | 
|---|
|  | 2055 | } else { | 
|---|
|  | 2056 | if (ThirdNode != NULL) | 
|---|
|  | 2057 | cout << Verbose(1) << "Circumcircle for base line " << *BaseLine << " and third node " << *ThirdNode << " is too big!" << endl; | 
|---|
|  | 2058 | else | 
|---|
|  | 2059 | cout << Verbose(1) << "Circumcircle for base line " << *BaseLine << " is too big!" << endl; | 
|---|
|  | 2060 | } | 
|---|
|  | 2061 |  | 
|---|
|  | 2062 | cout << Verbose(1) << "INFO: Sorting candidate list ..." << endl; | 
|---|
|  | 2063 | if (candidates->size() > 1) { | 
|---|
|  | 2064 | candidates->unique(); | 
|---|
|  | 2065 | candidates->sort(sortCandidates); | 
|---|
|  | 2066 | } | 
|---|
|  | 2067 |  | 
|---|
|  | 2068 | cout << Verbose(1) << "End of Find_third_point_for_Tesselation" << endl; | 
|---|
|  | 2069 | }; | 
|---|
|  | 2070 |  | 
|---|
|  | 2071 | struct Intersection { | 
|---|
|  | 2072 | Vector x1; | 
|---|
|  | 2073 | Vector x2; | 
|---|
|  | 2074 | Vector x3; | 
|---|
|  | 2075 | Vector x4; | 
|---|
|  | 2076 | }; | 
|---|
|  | 2077 |  | 
|---|
|  | 2078 | /** | 
|---|
|  | 2079 | * Intersection calculation function. | 
|---|
|  | 2080 | * | 
|---|
|  | 2081 | * @param x to find the result for | 
|---|
|  | 2082 | * @param function parameter | 
|---|
|  | 2083 | */ | 
|---|
|  | 2084 | double MinIntersectDistance(const gsl_vector * x, void *params) { | 
|---|
|  | 2085 | double retval = 0; | 
|---|
|  | 2086 | struct Intersection *I = (struct Intersection *)params; | 
|---|
|  | 2087 | Vector intersection; | 
|---|
|  | 2088 | Vector SideA,SideB,HeightA, HeightB; | 
|---|
|  | 2089 | for (int i=0;i<NDIM;i++) | 
|---|
|  | 2090 | intersection.x[i] = gsl_vector_get(x, i); | 
|---|
|  | 2091 |  | 
|---|
|  | 2092 | SideA.CopyVector(&(I->x1)); | 
|---|
|  | 2093 | SideA.SubtractVector(&I->x2); | 
|---|
|  | 2094 | HeightA.CopyVector(&intersection); | 
|---|
|  | 2095 | HeightA.SubtractVector(&I->x1); | 
|---|
|  | 2096 | HeightA.ProjectOntoPlane(&SideA); | 
|---|
|  | 2097 |  | 
|---|
|  | 2098 | SideB.CopyVector(&I->x3); | 
|---|
|  | 2099 | SideB.SubtractVector(&I->x4); | 
|---|
|  | 2100 | HeightB.CopyVector(&intersection); | 
|---|
|  | 2101 | HeightB.SubtractVector(&I->x3); | 
|---|
|  | 2102 | HeightB.ProjectOntoPlane(&SideB); | 
|---|
|  | 2103 |  | 
|---|
|  | 2104 | retval = HeightA.ScalarProduct(&HeightA) + HeightB.ScalarProduct(&HeightB); | 
|---|
|  | 2105 | //cout << Verbose(2) << "MinIntersectDistance called, result: " << retval << endl; | 
|---|
|  | 2106 |  | 
|---|
|  | 2107 | return retval; | 
|---|
|  | 2108 | }; | 
|---|
|  | 2109 |  | 
|---|
|  | 2110 |  | 
|---|
|  | 2111 | /** | 
|---|
|  | 2112 | * Calculates whether there is an intersection between two lines. The first line | 
|---|
|  | 2113 | * always goes through point 1 and point 2 and the second line is given by the | 
|---|
|  | 2114 | * connection between point 4 and point 5. | 
|---|
|  | 2115 | * | 
|---|
|  | 2116 | * @param point 1 of line 1 | 
|---|
|  | 2117 | * @param point 2 of line 1 | 
|---|
|  | 2118 | * @param point 1 of line 2 | 
|---|
|  | 2119 | * @param point 2 of line 2 | 
|---|
|  | 2120 | * | 
|---|
|  | 2121 | * @return true if there is an intersection between the given lines, false otherwise | 
|---|
|  | 2122 | */ | 
|---|
|  | 2123 | bool existsIntersection(Vector point1, Vector point2, Vector point3, Vector point4) { | 
|---|
|  | 2124 | bool result; | 
|---|
|  | 2125 |  | 
|---|
|  | 2126 | struct Intersection par; | 
|---|
|  | 2127 | par.x1.CopyVector(&point1); | 
|---|
|  | 2128 | par.x2.CopyVector(&point2); | 
|---|
|  | 2129 | par.x3.CopyVector(&point3); | 
|---|
|  | 2130 | par.x4.CopyVector(&point4); | 
|---|
|  | 2131 |  | 
|---|
|  | 2132 | const gsl_multimin_fminimizer_type *T = gsl_multimin_fminimizer_nmsimplex; | 
|---|
|  | 2133 | gsl_multimin_fminimizer *s = NULL; | 
|---|
|  | 2134 | gsl_vector *ss, *x; | 
|---|
|  | 2135 | gsl_multimin_function minex_func; | 
|---|
|  | 2136 |  | 
|---|
|  | 2137 | size_t iter = 0; | 
|---|
|  | 2138 | int status; | 
|---|
|  | 2139 | double size; | 
|---|
|  | 2140 |  | 
|---|
|  | 2141 | /* Starting point */ | 
|---|
|  | 2142 | x = gsl_vector_alloc(NDIM); | 
|---|
|  | 2143 | gsl_vector_set(x, 0, point1.x[0]); | 
|---|
|  | 2144 | gsl_vector_set(x, 1, point1.x[1]); | 
|---|
|  | 2145 | gsl_vector_set(x, 2, point1.x[2]); | 
|---|
|  | 2146 |  | 
|---|
|  | 2147 | /* Set initial step sizes to 1 */ | 
|---|
|  | 2148 | ss = gsl_vector_alloc(NDIM); | 
|---|
|  | 2149 | gsl_vector_set_all(ss, 1.0); | 
|---|
|  | 2150 |  | 
|---|
|  | 2151 | /* Initialize method and iterate */ | 
|---|
|  | 2152 | minex_func.n = NDIM; | 
|---|
|  | 2153 | minex_func.f = &MinIntersectDistance; | 
|---|
|  | 2154 | minex_func.params = (void *)∥ | 
|---|
|  | 2155 |  | 
|---|
|  | 2156 | s = gsl_multimin_fminimizer_alloc(T, NDIM); | 
|---|
|  | 2157 | gsl_multimin_fminimizer_set(s, &minex_func, x, ss); | 
|---|
|  | 2158 |  | 
|---|
|  | 2159 | do { | 
|---|
|  | 2160 | iter++; | 
|---|
|  | 2161 | status = gsl_multimin_fminimizer_iterate(s); | 
|---|
|  | 2162 |  | 
|---|
|  | 2163 | if (status) { | 
|---|
|  | 2164 | break; | 
|---|
|  | 2165 | } | 
|---|
|  | 2166 |  | 
|---|
|  | 2167 | size = gsl_multimin_fminimizer_size(s); | 
|---|
|  | 2168 | status = gsl_multimin_test_size(size, 1e-2); | 
|---|
|  | 2169 |  | 
|---|
|  | 2170 | if (status == GSL_SUCCESS) { | 
|---|
|  | 2171 | cout << Verbose(2) << "converged to minimum" <<  endl; | 
|---|
|  | 2172 | } | 
|---|
|  | 2173 | } while (status == GSL_CONTINUE && iter < 100); | 
|---|
|  | 2174 |  | 
|---|
|  | 2175 | // check whether intersection is in between or not | 
|---|
|  | 2176 | Vector intersection, SideA, SideB, HeightA, HeightB; | 
|---|
|  | 2177 | double t1, t2; | 
|---|
|  | 2178 | for (int i = 0; i < NDIM; i++) { | 
|---|
|  | 2179 | intersection.x[i] = gsl_vector_get(s->x, i); | 
|---|
|  | 2180 | } | 
|---|
|  | 2181 |  | 
|---|
|  | 2182 | SideA.CopyVector(&par.x2); | 
|---|
|  | 2183 | SideA.SubtractVector(&par.x1); | 
|---|
|  | 2184 | HeightA.CopyVector(&intersection); | 
|---|
|  | 2185 | HeightA.SubtractVector(&par.x1); | 
|---|
|  | 2186 |  | 
|---|
|  | 2187 | t1 = HeightA.Projection(&SideA)/SideA.ScalarProduct(&SideA); | 
|---|
|  | 2188 |  | 
|---|
|  | 2189 | SideB.CopyVector(&par.x4); | 
|---|
|  | 2190 | SideB.SubtractVector(&par.x3); | 
|---|
|  | 2191 | HeightB.CopyVector(&intersection); | 
|---|
|  | 2192 | HeightB.SubtractVector(&par.x3); | 
|---|
|  | 2193 |  | 
|---|
|  | 2194 | t2 = HeightB.Projection(&SideB)/SideB.ScalarProduct(&SideB); | 
|---|
|  | 2195 |  | 
|---|
|  | 2196 | cout << Verbose(2) << "Intersection " << intersection << " is at " | 
|---|
|  | 2197 | << t1 << " for (" << point1 << "," << point2 << ") and at " | 
|---|
|  | 2198 | << t2 << " for (" << point3 << "," << point4 << "): "; | 
|---|
|  | 2199 |  | 
|---|
|  | 2200 | if (((t1 >= 0) && (t1 <= 1)) && ((t2 >= 0) && (t2 <= 1))) { | 
|---|
|  | 2201 | cout << "true intersection." << endl; | 
|---|
|  | 2202 | result = true; | 
|---|
|  | 2203 | } else { | 
|---|
|  | 2204 | cout << "intersection out of region of interest." << endl; | 
|---|
|  | 2205 | result = false; | 
|---|
|  | 2206 | } | 
|---|
|  | 2207 |  | 
|---|
|  | 2208 | // free minimizer stuff | 
|---|
|  | 2209 | gsl_vector_free(x); | 
|---|
|  | 2210 | gsl_vector_free(ss); | 
|---|
|  | 2211 | gsl_multimin_fminimizer_free(s); | 
|---|
|  | 2212 |  | 
|---|
|  | 2213 | return result; | 
|---|
|  | 2214 | } | 
|---|
|  | 2215 |  | 
|---|
| [6ac7ee] | 2216 | /** Finds the second point of starting triangle. | 
|---|
|  | 2217 | * \param *a first atom | 
|---|
|  | 2218 | * \param *Candidate pointer to candidate atom on return | 
|---|
|  | 2219 | * \param Oben vector indicating the outside | 
|---|
|  | 2220 | * \param Opt_Candidate reference to recommended candidate on return | 
|---|
|  | 2221 | * \param Storage[3] array storing angles and other candidate information | 
|---|
|  | 2222 | * \param RADIUS radius of virtual sphere | 
|---|
|  | 2223 | * \param *LC LinkedCell structure with neighbouring atoms | 
|---|
|  | 2224 | */ | 
|---|
|  | 2225 | void Find_second_point_for_Tesselation(atom* a, atom* Candidate, Vector Oben, atom*& Opt_Candidate, double Storage[3], double RADIUS, LinkedCell *LC) | 
|---|
|  | 2226 | { | 
|---|
| [3d919e] | 2227 | cout << Verbose(2) << "Begin of Find_second_point_for_Tesselation" << endl; | 
|---|
|  | 2228 | Vector AngleCheck; | 
|---|
|  | 2229 | double norm = -1., angle; | 
|---|
|  | 2230 | LinkedAtoms *List = NULL; | 
|---|
|  | 2231 | int N[NDIM], Nlower[NDIM], Nupper[NDIM]; | 
|---|
|  | 2232 |  | 
|---|
|  | 2233 | if (LC->SetIndexToAtom(a)) {  // get cell for the starting atom | 
|---|
|  | 2234 | for(int i=0;i<NDIM;i++) // store indices of this cell | 
|---|
|  | 2235 | N[i] = LC->n[i]; | 
|---|
|  | 2236 | } else { | 
|---|
|  | 2237 | cerr << "ERROR: Atom " << *a << " is not found in cell " << LC->index << "." << endl; | 
|---|
|  | 2238 | return; | 
|---|
|  | 2239 | } | 
|---|
|  | 2240 | // then go through the current and all neighbouring cells and check the contained atoms for possible candidates | 
|---|
|  | 2241 | cout << Verbose(2) << "LC Intervals from ["; | 
|---|
|  | 2242 | for (int i=0;i<NDIM;i++) { | 
|---|
|  | 2243 | cout << " " << N[i] << "<->" << LC->N[i]; | 
|---|
|  | 2244 | } | 
|---|
|  | 2245 | cout << "] :"; | 
|---|
|  | 2246 | for (int i=0;i<NDIM;i++) { | 
|---|
|  | 2247 | Nlower[i] = ((N[i]-1) >= 0) ? N[i]-1 : 0; | 
|---|
|  | 2248 | Nupper[i] = ((N[i]+1) < LC->N[i]) ? N[i]+1 : LC->N[i]-1; | 
|---|
|  | 2249 | cout << " [" << Nlower[i] << "," << Nupper[i] << "] "; | 
|---|
|  | 2250 | } | 
|---|
|  | 2251 | cout << endl; | 
|---|
|  | 2252 |  | 
|---|
|  | 2253 |  | 
|---|
|  | 2254 | for (LC->n[0] = Nlower[0]; LC->n[0] <= Nupper[0]; LC->n[0]++) | 
|---|
|  | 2255 | for (LC->n[1] = Nlower[1]; LC->n[1] <= Nupper[1]; LC->n[1]++) | 
|---|
|  | 2256 | for (LC->n[2] = Nlower[2]; LC->n[2] <= Nupper[2]; LC->n[2]++) { | 
|---|
|  | 2257 | List = LC->GetCurrentCell(); | 
|---|
|  | 2258 | cout << Verbose(2) << "Current cell is " << LC->n[0] << ", " << LC->n[1] << ", " << LC->n[2] << " with No. " << LC->index << "." << endl; | 
|---|
|  | 2259 | if (List != NULL) { | 
|---|
|  | 2260 | for (LinkedAtoms::iterator Runner = List->begin(); Runner != List->end(); Runner++) { | 
|---|
|  | 2261 | Candidate = (*Runner); | 
|---|
|  | 2262 | cout << Verbose(2) << "Current candidate is " << *Candidate << ": "; | 
|---|
|  | 2263 | // check if we only have one unique point yet ... | 
|---|
|  | 2264 | if (a != Candidate) { | 
|---|
| [f0ebac] | 2265 | // Calculate center of the circle with radius RADIUS through points a and Candidate | 
|---|
| [3d919e] | 2266 | Vector OrthogonalizedOben, a_Candidate, Center; | 
|---|
|  | 2267 | double distance, scaleFactor; | 
|---|
|  | 2268 |  | 
|---|
|  | 2269 | OrthogonalizedOben.CopyVector(&Oben); | 
|---|
|  | 2270 | a_Candidate.CopyVector(&(a->x)); | 
|---|
| [f0ebac] | 2271 | a_Candidate.SubtractVector(&(Candidate->x)); | 
|---|
|  | 2272 | OrthogonalizedOben.ProjectOntoPlane(&a_Candidate); | 
|---|
|  | 2273 | OrthogonalizedOben.Normalize(); | 
|---|
|  | 2274 | distance = 0.5 * a_Candidate.Norm(); | 
|---|
|  | 2275 | scaleFactor = sqrt(((RADIUS * RADIUS) - (distance * distance))); | 
|---|
|  | 2276 | OrthogonalizedOben.Scale(scaleFactor); | 
|---|
| [3d919e] | 2277 |  | 
|---|
|  | 2278 | Center.CopyVector(&(Candidate->x)); | 
|---|
| [f0ebac] | 2279 | Center.AddVector(&(a->x)); | 
|---|
|  | 2280 | Center.Scale(0.5); | 
|---|
|  | 2281 | Center.AddVector(&OrthogonalizedOben); | 
|---|
| [3d919e] | 2282 |  | 
|---|
|  | 2283 | AngleCheck.CopyVector(&Center); | 
|---|
|  | 2284 | AngleCheck.SubtractVector(&(a->x)); | 
|---|
|  | 2285 | norm = a_Candidate.Norm(); | 
|---|
|  | 2286 | // second point shall have smallest angle with respect to Oben vector | 
|---|
| [f0ebac] | 2287 | if (norm < RADIUS*2.) { | 
|---|
| [3d919e] | 2288 | angle = AngleCheck.Angle(&Oben); | 
|---|
|  | 2289 | if (angle < Storage[0]) { | 
|---|
|  | 2290 | //cout << Verbose(1) << "Old values of Storage: %lf %lf \n", Storage[0], Storage[1]); | 
|---|
|  | 2291 | cout << "Is a better candidate with distance " << norm << " and angle " << angle << " to oben " << Oben << ".\n"; | 
|---|
|  | 2292 | Opt_Candidate = Candidate; | 
|---|
|  | 2293 | Storage[0] = angle; | 
|---|
|  | 2294 | //cout << Verbose(1) << "Changing something in Storage: %lf %lf. \n", Storage[0], Storage[2]); | 
|---|
|  | 2295 | } else { | 
|---|
|  | 2296 | cout << "Looses with angle " << angle << " to a better candidate " << *Opt_Candidate << endl; | 
|---|
|  | 2297 | } | 
|---|
|  | 2298 | } else { | 
|---|
|  | 2299 | cout << "Refused due to Radius " << norm << endl; | 
|---|
|  | 2300 | } | 
|---|
|  | 2301 | } else { | 
|---|
|  | 2302 | cout << " Candidate is equal to first endpoint " << *a << "." << endl; | 
|---|
|  | 2303 | } | 
|---|
|  | 2304 | } | 
|---|
|  | 2305 | } else { | 
|---|
| [f0ebac] | 2306 | cout << "Linked cell list is empty." << endl; | 
|---|
| [3d919e] | 2307 | } | 
|---|
|  | 2308 | } | 
|---|
|  | 2309 | cout << Verbose(2) << "End of Find_second_point_for_Tesselation" << endl; | 
|---|
| [6ac7ee] | 2310 | }; | 
|---|
|  | 2311 |  | 
|---|
|  | 2312 | /** Finds the starting triangle for find_non_convex_border(). | 
|---|
|  | 2313 | * Looks at the outermost atom per axis, then Find_second_point_for_Tesselation() | 
|---|
|  | 2314 | * for the second and Find_next_suitable_point_via_Angle_of_Sphere() for the third | 
|---|
|  | 2315 | * point are called. | 
|---|
|  | 2316 | * \param RADIUS radius of virtual rolling sphere | 
|---|
|  | 2317 | * \param *LC LinkedCell structure with neighbouring atoms | 
|---|
|  | 2318 | */ | 
|---|
|  | 2319 | void Tesselation::Find_starting_triangle(ofstream *out, molecule *mol, const double RADIUS, LinkedCell *LC) | 
|---|
|  | 2320 | { | 
|---|
| [3d919e] | 2321 | cout << Verbose(1) << "Begin of Find_starting_triangle\n"; | 
|---|
|  | 2322 | int i = 0; | 
|---|
|  | 2323 | LinkedAtoms *List = NULL; | 
|---|
| [70c333f] | 2324 | atom* FirstPoint = NULL; | 
|---|
|  | 2325 | atom* SecondPoint = NULL; | 
|---|
| [3d919e] | 2326 | atom* MaxAtom[NDIM]; | 
|---|
|  | 2327 | double max_coordinate[NDIM]; | 
|---|
|  | 2328 | Vector Oben; | 
|---|
|  | 2329 | Vector helper; | 
|---|
|  | 2330 | Vector Chord; | 
|---|
|  | 2331 | Vector SearchDirection; | 
|---|
|  | 2332 |  | 
|---|
|  | 2333 | Oben.Zero(); | 
|---|
|  | 2334 |  | 
|---|
|  | 2335 | for (i = 0; i < 3; i++) { | 
|---|
|  | 2336 | MaxAtom[i] = NULL; | 
|---|
|  | 2337 | max_coordinate[i] = -1; | 
|---|
|  | 2338 | } | 
|---|
|  | 2339 |  | 
|---|
|  | 2340 | // 1. searching topmost atom with respect to each axis | 
|---|
|  | 2341 | for (int i=0;i<NDIM;i++) { // each axis | 
|---|
|  | 2342 | LC->n[i] = LC->N[i]-1; // current axis is topmost cell | 
|---|
|  | 2343 | for (LC->n[(i+1)%NDIM]=0;LC->n[(i+1)%NDIM]<LC->N[(i+1)%NDIM];LC->n[(i+1)%NDIM]++) | 
|---|
|  | 2344 | for (LC->n[(i+2)%NDIM]=0;LC->n[(i+2)%NDIM]<LC->N[(i+2)%NDIM];LC->n[(i+2)%NDIM]++) { | 
|---|
|  | 2345 | List = LC->GetCurrentCell(); | 
|---|
|  | 2346 | //cout << Verbose(2) << "Current cell is " << LC->n[0] << ", " << LC->n[1] << ", " << LC->n[2] << " with No. " << LC->index << "." << endl; | 
|---|
|  | 2347 | if (List != NULL) { | 
|---|
|  | 2348 | for (LinkedAtoms::iterator Runner = List->begin();Runner != List->end();Runner++) { | 
|---|
|  | 2349 | cout << Verbose(2) << "Current atom is " << *(*Runner) << "." << endl; | 
|---|
|  | 2350 | if ((*Runner)->x.x[i] > max_coordinate[i]) { | 
|---|
|  | 2351 | max_coordinate[i] = (*Runner)->x.x[i]; | 
|---|
|  | 2352 | MaxAtom[i] = (*Runner); | 
|---|
|  | 2353 | } | 
|---|
|  | 2354 | } | 
|---|
|  | 2355 | } else { | 
|---|
|  | 2356 | cerr << "ERROR: The current cell " << LC->n[0] << "," << LC->n[1] << "," << LC->n[2] << " is invalid!" << endl; | 
|---|
|  | 2357 | } | 
|---|
|  | 2358 | } | 
|---|
|  | 2359 | } | 
|---|
|  | 2360 |  | 
|---|
|  | 2361 | cout << Verbose(2) << "Found maximum coordinates: "; | 
|---|
|  | 2362 | for (int i=0;i<NDIM;i++) | 
|---|
|  | 2363 | cout << i << ": " << *MaxAtom[i] << "\t"; | 
|---|
|  | 2364 | cout << endl; | 
|---|
|  | 2365 | const int k = 1;    // arbitrary choice | 
|---|
|  | 2366 | Oben.x[k] = 1.; | 
|---|
|  | 2367 | FirstPoint = MaxAtom[k]; | 
|---|
|  | 2368 | cout << Verbose(1) << "Coordinates of start atom " << *FirstPoint << " at " << FirstPoint->x << "." << endl; | 
|---|
|  | 2369 |  | 
|---|
|  | 2370 | double ShortestAngle; | 
|---|
|  | 2371 | atom* Opt_Candidate = NULL; | 
|---|
|  | 2372 | ShortestAngle = 999999.; // This will contain the angle, which will be always positive (when looking for second point), when looking for third point this will be the quadrant. | 
|---|
|  | 2373 |  | 
|---|
|  | 2374 | Find_second_point_for_Tesselation(FirstPoint, NULL, Oben, Opt_Candidate, &ShortestAngle, RADIUS, LC); // we give same point as next candidate as its bonds are looked into in find_second_... | 
|---|
|  | 2375 | SecondPoint = Opt_Candidate; | 
|---|
|  | 2376 | cout << Verbose(1) << "Found second point is " << *SecondPoint << " at " << SecondPoint->x << ".\n"; | 
|---|
|  | 2377 |  | 
|---|
|  | 2378 | helper.CopyVector(&(FirstPoint->x)); | 
|---|
|  | 2379 | helper.SubtractVector(&(SecondPoint->x)); | 
|---|
|  | 2380 | helper.Normalize(); | 
|---|
|  | 2381 | Oben.ProjectOntoPlane(&helper); | 
|---|
|  | 2382 | Oben.Normalize(); | 
|---|
|  | 2383 | helper.VectorProduct(&Oben); | 
|---|
|  | 2384 | ShortestAngle = 2.*M_PI; // This will indicate the quadrant. | 
|---|
|  | 2385 |  | 
|---|
|  | 2386 | Chord.CopyVector(&(FirstPoint->x)); // bring into calling function | 
|---|
|  | 2387 | Chord.SubtractVector(&(SecondPoint->x)); | 
|---|
|  | 2388 | double radius = Chord.ScalarProduct(&Chord); | 
|---|
|  | 2389 | double CircleRadius = sqrt(RADIUS*RADIUS - radius/4.); | 
|---|
|  | 2390 | helper.CopyVector(&Oben); | 
|---|
|  | 2391 | helper.Scale(CircleRadius); | 
|---|
|  | 2392 | // Now, oben and helper are two orthonormalized vectors in the plane defined by Chord (not normalized) | 
|---|
|  | 2393 |  | 
|---|
|  | 2394 | cout << Verbose(2) << "Looking for third point candidates \n"; | 
|---|
|  | 2395 | // look in one direction of baseline for initial candidate | 
|---|
|  | 2396 | CandidateList *Opt_Candidates = new CandidateList(); | 
|---|
|  | 2397 | SearchDirection.MakeNormalVector(&Chord, &Oben);  // whether we look "left" first or "right" first is not important ... | 
|---|
|  | 2398 |  | 
|---|
|  | 2399 | // adding point 1 and point 2 and the line between them | 
|---|
|  | 2400 | AddTrianglePoint(FirstPoint, 0); | 
|---|
|  | 2401 | AddTrianglePoint(SecondPoint, 1); | 
|---|
|  | 2402 | AddTriangleLine(TPS[0], TPS[1], 0); | 
|---|
|  | 2403 |  | 
|---|
|  | 2404 | cout << Verbose(1) << "Looking for third point candidates ...\n"; | 
|---|
|  | 2405 | cout << Verbose(2) << "INFO: OldSphereCenter is at " << helper << ".\n"; | 
|---|
|  | 2406 | Find_third_point_for_Tesselation( | 
|---|
|  | 2407 | Oben, SearchDirection, helper, BLS[0], NULL, *&Opt_Candidates, &ShortestAngle, RADIUS, LC | 
|---|
|  | 2408 | ); | 
|---|
|  | 2409 | cout << Verbose(1) << "Third Points are "; | 
|---|
|  | 2410 | CandidateList::iterator it; | 
|---|
|  | 2411 | for (it = Opt_Candidates->begin(); it != Opt_Candidates->end(); ++it) { | 
|---|
|  | 2412 | cout << " " << *(*it)->point; | 
|---|
|  | 2413 | } | 
|---|
|  | 2414 | cout << endl; | 
|---|
|  | 2415 |  | 
|---|
|  | 2416 | for (it = Opt_Candidates->begin(); it != Opt_Candidates->end(); ++it) { | 
|---|
|  | 2417 | // add third triangle point | 
|---|
|  | 2418 | AddTrianglePoint((*it)->point, 2); | 
|---|
|  | 2419 | // add the second and third line | 
|---|
|  | 2420 | AddTriangleLine(TPS[1], TPS[2], 1); | 
|---|
|  | 2421 | AddTriangleLine(TPS[0], TPS[2], 2); | 
|---|
|  | 2422 | // ... and triangles to the Maps of the Tesselation class | 
|---|
|  | 2423 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount); | 
|---|
| [86234b] | 2424 | AddTriangle(); | 
|---|
| [3d919e] | 2425 | // ... and calculate its normal vector (with correct orientation) | 
|---|
|  | 2426 | (*it)->OptCenter.Scale(-1.); | 
|---|
|  | 2427 | cout << Verbose(2) << "Anti-Oben is currently " << (*it)->OptCenter << "." << endl; | 
|---|
|  | 2428 | BTS->GetNormalVector((*it)->OptCenter);  // vector to compare with should point inwards | 
|---|
|  | 2429 | cout << Verbose(0) << "==> Found starting triangle consists of " << *FirstPoint << ", " << *SecondPoint << " and " | 
|---|
|  | 2430 | << *(*it)->point << " with normal vector " << BTS->NormalVector << ".\n"; | 
|---|
|  | 2431 |  | 
|---|
|  | 2432 | // if we do not reach the end with the next step of iteration, we need to setup a new first line | 
|---|
|  | 2433 | if (it != Opt_Candidates->end()--) { | 
|---|
|  | 2434 | FirstPoint = (*it)->BaseLine->endpoints[0]->node; | 
|---|
|  | 2435 | SecondPoint = (*it)->point; | 
|---|
|  | 2436 | // adding point 1 and point 2 and the line between them | 
|---|
|  | 2437 | AddTrianglePoint(FirstPoint, 0); | 
|---|
|  | 2438 | AddTrianglePoint(SecondPoint, 1); | 
|---|
|  | 2439 | AddTriangleLine(TPS[0], TPS[1], 0); | 
|---|
|  | 2440 | } | 
|---|
|  | 2441 | } | 
|---|
|  | 2442 | cout << Verbose(2) << "Projection is " << BTS->NormalVector.Projection(&Oben) << "." << endl; | 
|---|
|  | 2443 | cout << Verbose(1) << "End of Find_starting_triangle\n"; | 
|---|
| [6ac7ee] | 2444 | }; | 
|---|
| [e4ea46] | 2445 |  | 
|---|
| [018741] | 2446 | /** Checks for a new special triangle whether one of its edges is already present with one one triangle connected. | 
|---|
|  | 2447 | * This enforces that special triangles (i.e. degenerated ones) should at last close the open-edge frontier and not | 
|---|
|  | 2448 | * make it bigger (i.e. closing one (the baseline) and opening two new ones). | 
|---|
|  | 2449 | * \param TPS[3] nodes of the triangle | 
|---|
|  | 2450 | * \return true - there is such a line (i.e. creation of degenerated triangle is valid), false - no such line (don't create) | 
|---|
|  | 2451 | */ | 
|---|
|  | 2452 | bool CheckLineCriteriaforDegeneratedTriangle(class BoundaryPointSet *nodes[3]) | 
|---|
|  | 2453 | { | 
|---|
|  | 2454 | bool result = false; | 
|---|
|  | 2455 | int counter = 0; | 
|---|
|  | 2456 |  | 
|---|
|  | 2457 | // check all three points | 
|---|
|  | 2458 | for (int i=0;i<3;i++) | 
|---|
|  | 2459 | for (int j=i+1; j<3; j++) { | 
|---|
|  | 2460 | if (nodes[i]->lines.find(nodes[j]->node->nr) != nodes[i]->lines.end()) {  // there already is a line | 
|---|
|  | 2461 | LineMap::iterator FindLine; | 
|---|
|  | 2462 | pair<LineMap::iterator,LineMap::iterator> FindPair; | 
|---|
|  | 2463 | FindPair = nodes[i]->lines.equal_range(nodes[j]->node->nr); | 
|---|
|  | 2464 | for (FindLine = FindPair.first; FindLine != FindPair.second; ++FindLine) { | 
|---|
|  | 2465 | // If there is a line with less than two attached triangles, we don't need a new line. | 
|---|
|  | 2466 | if (FindLine->second->TrianglesCount < 2) { | 
|---|
|  | 2467 | counter++; | 
|---|
|  | 2468 | break;  // increase counter only once per edge | 
|---|
|  | 2469 | } | 
|---|
|  | 2470 | } | 
|---|
|  | 2471 | } else { // no line | 
|---|
|  | 2472 | cout << Verbose(1) << "ERROR: The line between " << nodes[i] << " and " << nodes[j] << " is not yet present, hence no need for a degenerate triangle!" << endl; | 
|---|
|  | 2473 | result = true; | 
|---|
|  | 2474 | } | 
|---|
|  | 2475 | } | 
|---|
|  | 2476 | if (counter > 1) { | 
|---|
| [86234b] | 2477 | cout << Verbose(2) << "INFO: Degenerate triangle is ok, at least two, here " << counter << ", existing lines are used." << endl; | 
|---|
| [018741] | 2478 | result = true; | 
|---|
|  | 2479 | } | 
|---|
|  | 2480 | return result; | 
|---|
|  | 2481 | }; | 
|---|
|  | 2482 |  | 
|---|
|  | 2483 |  | 
|---|
| [e4ea46] | 2484 | /** This function finds a triangle to a line, adjacent to an existing one. | 
|---|
| [6ac7ee] | 2485 | * @param out output stream for debugging | 
|---|
|  | 2486 | * @param *mol molecule with Atom's and Bond's | 
|---|
| [e4ea46] | 2487 | * @param Line current baseline to search from | 
|---|
|  | 2488 | * @param T current triangle which \a Line is edge of | 
|---|
|  | 2489 | * @param RADIUS radius of the rolling ball | 
|---|
|  | 2490 | * @param N number of found triangles | 
|---|
| [6ac7ee] | 2491 | * @param *filename filename base for intermediate envelopes | 
|---|
|  | 2492 | * @param *LC LinkedCell structure with neighbouring atoms | 
|---|
| [69eb71] | 2493 | */ | 
|---|
| [6ac7ee] | 2494 | bool Tesselation::Find_next_suitable_triangle(ofstream *out, | 
|---|
| [3d919e] | 2495 | molecule *mol, BoundaryLineSet &Line, BoundaryTriangleSet &T, | 
|---|
|  | 2496 | const double& RADIUS, int N, const char *tempbasename, LinkedCell *LC) | 
|---|
| [03648b] | 2497 | { | 
|---|
| [3d919e] | 2498 | cout << Verbose(1) << "Begin of Find_next_suitable_triangle\n"; | 
|---|
|  | 2499 | ofstream *tempstream = NULL; | 
|---|
|  | 2500 | char NumberName[255]; | 
|---|
|  | 2501 | bool result = true; | 
|---|
|  | 2502 | CandidateList *Opt_Candidates = new CandidateList(); | 
|---|
|  | 2503 |  | 
|---|
|  | 2504 | Vector CircleCenter; | 
|---|
|  | 2505 | Vector CirclePlaneNormal; | 
|---|
|  | 2506 | Vector OldSphereCenter; | 
|---|
|  | 2507 | Vector SearchDirection; | 
|---|
|  | 2508 | Vector helper; | 
|---|
|  | 2509 | atom *ThirdNode = NULL; | 
|---|
|  | 2510 | LineMap::iterator testline; | 
|---|
|  | 2511 | double ShortestAngle = 2.*M_PI; // This will indicate the quadrant. | 
|---|
|  | 2512 | double radius, CircleRadius; | 
|---|
|  | 2513 |  | 
|---|
|  | 2514 | cout << Verbose(1) << "Current baseline is " << Line << " of triangle " << T << "." << endl; | 
|---|
|  | 2515 | for (int i=0;i<3;i++) | 
|---|
|  | 2516 | if ((T.endpoints[i]->node != Line.endpoints[0]->node) && (T.endpoints[i]->node != Line.endpoints[1]->node)) | 
|---|
|  | 2517 | ThirdNode = T.endpoints[i]->node; | 
|---|
|  | 2518 |  | 
|---|
|  | 2519 | // construct center of circle | 
|---|
|  | 2520 | CircleCenter.CopyVector(&Line.endpoints[0]->node->x); | 
|---|
|  | 2521 | CircleCenter.AddVector(&Line.endpoints[1]->node->x); | 
|---|
|  | 2522 | CircleCenter.Scale(0.5); | 
|---|
|  | 2523 |  | 
|---|
|  | 2524 | // construct normal vector of circle | 
|---|
|  | 2525 | CirclePlaneNormal.CopyVector(&Line.endpoints[0]->node->x); | 
|---|
|  | 2526 | CirclePlaneNormal.SubtractVector(&Line.endpoints[1]->node->x); | 
|---|
|  | 2527 |  | 
|---|
|  | 2528 | // calculate squared radius of circle | 
|---|
|  | 2529 | radius = CirclePlaneNormal.ScalarProduct(&CirclePlaneNormal); | 
|---|
|  | 2530 | if (radius/4. < RADIUS*RADIUS) { | 
|---|
|  | 2531 | CircleRadius = RADIUS*RADIUS - radius/4.; | 
|---|
|  | 2532 | CirclePlaneNormal.Normalize(); | 
|---|
|  | 2533 | cout << Verbose(2) << "INFO: CircleCenter is at " << CircleCenter << ", CirclePlaneNormal is " << CirclePlaneNormal << " with circle radius " << sqrt(CircleRadius) << "." << endl; | 
|---|
|  | 2534 |  | 
|---|
|  | 2535 | // construct old center | 
|---|
|  | 2536 | GetCenterofCircumcircle(&OldSphereCenter, &(T.endpoints[0]->node->x), &(T.endpoints[1]->node->x), &(T.endpoints[2]->node->x)); | 
|---|
|  | 2537 | helper.CopyVector(&T.NormalVector);  // normal vector ensures that this is correct center of the two possible ones | 
|---|
|  | 2538 | radius = Line.endpoints[0]->node->x.DistanceSquared(&OldSphereCenter); | 
|---|
|  | 2539 | helper.Scale(sqrt(RADIUS*RADIUS - radius)); | 
|---|
|  | 2540 | OldSphereCenter.AddVector(&helper); | 
|---|
|  | 2541 | OldSphereCenter.SubtractVector(&CircleCenter); | 
|---|
|  | 2542 | cout << Verbose(2) << "INFO: OldSphereCenter is at " << OldSphereCenter << "." << endl; | 
|---|
|  | 2543 |  | 
|---|
|  | 2544 | // construct SearchDirection | 
|---|
|  | 2545 | SearchDirection.MakeNormalVector(&T.NormalVector, &CirclePlaneNormal); | 
|---|
|  | 2546 | helper.CopyVector(&Line.endpoints[0]->node->x); | 
|---|
|  | 2547 | helper.SubtractVector(&ThirdNode->x); | 
|---|
|  | 2548 | if (helper.ScalarProduct(&SearchDirection) < -HULLEPSILON)// ohoh, SearchDirection points inwards! | 
|---|
|  | 2549 | SearchDirection.Scale(-1.); | 
|---|
|  | 2550 | SearchDirection.ProjectOntoPlane(&OldSphereCenter); | 
|---|
|  | 2551 | SearchDirection.Normalize(); | 
|---|
|  | 2552 | cout << Verbose(2) << "INFO: SearchDirection is " << SearchDirection << "." << endl; | 
|---|
|  | 2553 | if (fabs(OldSphereCenter.ScalarProduct(&SearchDirection)) > HULLEPSILON) { | 
|---|
|  | 2554 | // rotated the wrong way! | 
|---|
|  | 2555 | cerr << "ERROR: SearchDirection and RelativeOldSphereCenter are still not orthogonal!" << endl; | 
|---|
|  | 2556 | } | 
|---|
|  | 2557 |  | 
|---|
|  | 2558 | // add third point | 
|---|
|  | 2559 | cout << Verbose(1) << "Looking for third point candidates for triangle ... " << endl; | 
|---|
|  | 2560 | Find_third_point_for_Tesselation( | 
|---|
|  | 2561 | T.NormalVector, SearchDirection, OldSphereCenter, &Line, ThirdNode, Opt_Candidates, | 
|---|
|  | 2562 | &ShortestAngle, RADIUS, LC | 
|---|
|  | 2563 | ); | 
|---|
|  | 2564 |  | 
|---|
|  | 2565 | } else { | 
|---|
|  | 2566 | cout << Verbose(1) << "Circumcircle for base line " << Line << " and base triangle " << T << " is too big!" << endl; | 
|---|
|  | 2567 | } | 
|---|
|  | 2568 |  | 
|---|
|  | 2569 | if (Opt_Candidates->begin() == Opt_Candidates->end()) { | 
|---|
|  | 2570 | cerr << "WARNING: Could not find a suitable candidate." << endl; | 
|---|
|  | 2571 | return false; | 
|---|
|  | 2572 | } | 
|---|
|  | 2573 | cout << Verbose(1) << "Third Points are "; | 
|---|
|  | 2574 | CandidateList::iterator it; | 
|---|
|  | 2575 | for (it = Opt_Candidates->begin(); it != Opt_Candidates->end(); ++it) { | 
|---|
|  | 2576 | cout << " " << *(*it)->point; | 
|---|
|  | 2577 | } | 
|---|
|  | 2578 | cout << endl; | 
|---|
|  | 2579 |  | 
|---|
|  | 2580 | BoundaryLineSet *BaseRay = &Line; | 
|---|
|  | 2581 | for (it = Opt_Candidates->begin(); it != Opt_Candidates->end(); ++it) { | 
|---|
|  | 2582 | cout << Verbose(1) << " Third point candidate is " << *(*it)->point | 
|---|
|  | 2583 | << " with circumsphere's center at " << (*it)->OptCenter << "." << endl; | 
|---|
| [018741] | 2584 | cout << Verbose(1) << " Baseline is " << *BaseRay << endl; | 
|---|
| [3d919e] | 2585 |  | 
|---|
|  | 2586 | // check whether all edges of the new triangle still have space for one more triangle (i.e. TriangleCount <2) | 
|---|
|  | 2587 | atom *AtomCandidates[3]; | 
|---|
|  | 2588 | AtomCandidates[0] = (*it)->point; | 
|---|
|  | 2589 | AtomCandidates[1] = BaseRay->endpoints[0]->node; | 
|---|
|  | 2590 | AtomCandidates[2] = BaseRay->endpoints[1]->node; | 
|---|
|  | 2591 | int existentTrianglesCount = CheckPresenceOfTriangle(out, AtomCandidates); | 
|---|
|  | 2592 |  | 
|---|
|  | 2593 | BTS = NULL; | 
|---|
|  | 2594 | // If there is no triangle, add it regularly. | 
|---|
|  | 2595 | if (existentTrianglesCount == 0) { | 
|---|
|  | 2596 | AddTrianglePoint((*it)->point, 0); | 
|---|
|  | 2597 | AddTrianglePoint(BaseRay->endpoints[0]->node, 1); | 
|---|
|  | 2598 | AddTrianglePoint(BaseRay->endpoints[1]->node, 2); | 
|---|
|  | 2599 |  | 
|---|
|  | 2600 | AddTriangleLine(TPS[0], TPS[1], 0); | 
|---|
|  | 2601 | AddTriangleLine(TPS[0], TPS[2], 1); | 
|---|
|  | 2602 | AddTriangleLine(TPS[1], TPS[2], 2); | 
|---|
|  | 2603 |  | 
|---|
|  | 2604 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount); | 
|---|
| [86234b] | 2605 | AddTriangle(); | 
|---|
| [3d919e] | 2606 | (*it)->OptCenter.Scale(-1.); | 
|---|
|  | 2607 | BTS->GetNormalVector((*it)->OptCenter); | 
|---|
|  | 2608 | (*it)->OptCenter.Scale(-1.); | 
|---|
|  | 2609 |  | 
|---|
|  | 2610 | cout << "--> New triangle with " << *BTS << " and normal vector " << BTS->NormalVector | 
|---|
|  | 2611 | << " for this triangle ... " << endl; | 
|---|
|  | 2612 | cout << Verbose(1) << "We have "<< TrianglesOnBoundaryCount << " for line " << BaseRay << "." << endl; | 
|---|
|  | 2613 | } else if (existentTrianglesCount == 1) { // If there is a planar region within the structure, we need this triangle a second time. | 
|---|
|  | 2614 | AddTrianglePoint((*it)->point, 0); | 
|---|
|  | 2615 | AddTrianglePoint(BaseRay->endpoints[0]->node, 1); | 
|---|
|  | 2616 | AddTrianglePoint(BaseRay->endpoints[1]->node, 2); | 
|---|
|  | 2617 |  | 
|---|
| [018741] | 2618 | // We demand that at most one new degenerate line is created and that this line also already exists (which has to be the case due to existentTrianglesCount == 1) | 
|---|
|  | 2619 | // i.e. at least one of the three lines must be present with TriangleCount <= 1 | 
|---|
|  | 2620 | if (CheckLineCriteriaforDegeneratedTriangle(TPS)) { | 
|---|
|  | 2621 | AddTriangleLine(TPS[0], TPS[1], 0); | 
|---|
|  | 2622 | AddTriangleLine(TPS[0], TPS[2], 1); | 
|---|
|  | 2623 | AddTriangleLine(TPS[1], TPS[2], 2); | 
|---|
| [3d919e] | 2624 |  | 
|---|
| [018741] | 2625 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount); | 
|---|
| [86234b] | 2626 | AddTriangle(); | 
|---|
| [3d919e] | 2627 |  | 
|---|
| [018741] | 2628 | (*it)->OtherOptCenter.Scale(-1.); | 
|---|
|  | 2629 | BTS->GetNormalVector((*it)->OtherOptCenter); | 
|---|
|  | 2630 | (*it)->OtherOptCenter.Scale(-1.); | 
|---|
| [3d919e] | 2631 |  | 
|---|
| [018741] | 2632 | cout << "--> WARNING: Special new triangle with " << *BTS << " and normal vector " << BTS->NormalVector | 
|---|
|  | 2633 | << " for this triangle ... " << endl; | 
|---|
|  | 2634 | cout << Verbose(1) << "We have "<< BaseRay->TrianglesCount << " for line " << BaseRay << "." << endl; | 
|---|
|  | 2635 | } else { | 
|---|
|  | 2636 | cout << Verbose(1) << "WARNING: This triangle consisting of "; | 
|---|
|  | 2637 | cout << *(*it)->point << ", "; | 
|---|
|  | 2638 | cout << *BaseRay->endpoints[0]->node << " and "; | 
|---|
|  | 2639 | cout << *BaseRay->endpoints[1]->node << " "; | 
|---|
|  | 2640 | cout << "exists and is not added, as it does not seem helpful!" << endl; | 
|---|
|  | 2641 | result = false; | 
|---|
|  | 2642 | } | 
|---|
| [3d919e] | 2643 | } else { | 
|---|
|  | 2644 | cout << Verbose(1) << "This triangle consisting of "; | 
|---|
|  | 2645 | cout << *(*it)->point << ", "; | 
|---|
|  | 2646 | cout << *BaseRay->endpoints[0]->node << " and "; | 
|---|
|  | 2647 | cout << *BaseRay->endpoints[1]->node << " "; | 
|---|
|  | 2648 | cout << "is invalid!" << endl; | 
|---|
|  | 2649 | result = false; | 
|---|
|  | 2650 | } | 
|---|
|  | 2651 |  | 
|---|
| [018741] | 2652 | if ((result) && (existentTrianglesCount < 2) && (DoSingleStepOutput && (TrianglesOnBoundaryCount % 1 == 0))) { // if we have a new triangle and want to output each new triangle configuration | 
|---|
| [3d919e] | 2653 | sprintf(NumberName, "-%04d-%s_%s_%s", TriangleFilesWritten, BTS->endpoints[0]->node->Name, BTS->endpoints[1]->node->Name, BTS->endpoints[2]->node->Name); | 
|---|
|  | 2654 | if (DoTecplotOutput) { | 
|---|
|  | 2655 | string NameofTempFile(tempbasename); | 
|---|
|  | 2656 | NameofTempFile.append(NumberName); | 
|---|
| [70c333f] | 2657 | for(size_t npos = NameofTempFile.find_first_of(' '); npos != string::npos; npos = NameofTempFile.find(' ', npos)) | 
|---|
| [3d919e] | 2658 | NameofTempFile.erase(npos, 1); | 
|---|
|  | 2659 | NameofTempFile.append(TecplotSuffix); | 
|---|
|  | 2660 | cout << Verbose(1) << "Writing temporary non convex hull to file " << NameofTempFile << ".\n"; | 
|---|
|  | 2661 | tempstream = new ofstream(NameofTempFile.c_str(), ios::trunc); | 
|---|
|  | 2662 | write_tecplot_file(out, tempstream, this, mol, TriangleFilesWritten); | 
|---|
|  | 2663 | tempstream->close(); | 
|---|
|  | 2664 | tempstream->flush(); | 
|---|
|  | 2665 | delete(tempstream); | 
|---|
|  | 2666 | } | 
|---|
|  | 2667 |  | 
|---|
|  | 2668 | if (DoRaster3DOutput) { | 
|---|
|  | 2669 | string NameofTempFile(tempbasename); | 
|---|
|  | 2670 | NameofTempFile.append(NumberName); | 
|---|
| [70c333f] | 2671 | for(size_t npos = NameofTempFile.find_first_of(' '); npos != string::npos; npos = NameofTempFile.find(' ', npos)) | 
|---|
| [3d919e] | 2672 | NameofTempFile.erase(npos, 1); | 
|---|
|  | 2673 | NameofTempFile.append(Raster3DSuffix); | 
|---|
|  | 2674 | cout << Verbose(1) << "Writing temporary non convex hull to file " << NameofTempFile << ".\n"; | 
|---|
|  | 2675 | tempstream = new ofstream(NameofTempFile.c_str(), ios::trunc); | 
|---|
|  | 2676 | write_raster3d_file(out, tempstream, this, mol); | 
|---|
|  | 2677 | // include the current position of the virtual sphere in the temporary raster3d file | 
|---|
|  | 2678 | // make the circumsphere's center absolute again | 
|---|
|  | 2679 | helper.CopyVector(&BaseRay->endpoints[0]->node->x); | 
|---|
|  | 2680 | helper.AddVector(&BaseRay->endpoints[1]->node->x); | 
|---|
|  | 2681 | helper.Scale(0.5); | 
|---|
|  | 2682 | (*it)->OptCenter.AddVector(&helper); | 
|---|
|  | 2683 | Vector *center = mol->DetermineCenterOfAll(out); | 
|---|
|  | 2684 | (*it)->OptCenter.AddVector(center); | 
|---|
|  | 2685 | delete(center); | 
|---|
|  | 2686 | // and add to file plus translucency object | 
|---|
|  | 2687 | *tempstream << "# current virtual sphere\n"; | 
|---|
|  | 2688 | *tempstream << "8\n  25.0    0.6     -1.0 -1.0 -1.0     0.2        0 0 0 0\n"; | 
|---|
|  | 2689 | *tempstream << "2\n  " << (*it)->OptCenter.x[0] << " " | 
|---|
|  | 2690 | << (*it)->OptCenter.x[1] << " " << (*it)->OptCenter.x[2] | 
|---|
|  | 2691 | << "\t" << RADIUS << "\t1 0 0\n"; | 
|---|
|  | 2692 | *tempstream << "9\n  terminating special property\n"; | 
|---|
|  | 2693 | tempstream->close(); | 
|---|
|  | 2694 | tempstream->flush(); | 
|---|
|  | 2695 | delete(tempstream); | 
|---|
|  | 2696 | } | 
|---|
|  | 2697 | if (DoTecplotOutput || DoRaster3DOutput) | 
|---|
|  | 2698 | TriangleFilesWritten++; | 
|---|
|  | 2699 | } | 
|---|
|  | 2700 |  | 
|---|
|  | 2701 | // set baseline to new ray from ref point (here endpoints[0]->node) to current candidate (here (*it)->point)) | 
|---|
|  | 2702 | BaseRay = BLS[0]; | 
|---|
|  | 2703 | //    LineMap::iterator LineIterator = Line.endpoints[0]->lines.find((*it)->point->nr); | 
|---|
|  | 2704 | //    for (; LineIterator != Line.endpoints[0]->lines.end(); LineIterator++) { | 
|---|
|  | 2705 | //      if ((*LineIterator->second).TrianglesCount != 2) | 
|---|
|  | 2706 | //        break; | 
|---|
|  | 2707 | //    } | 
|---|
|  | 2708 | //    if (LineIterator == Line.endpoints[0]->lines.end()) | 
|---|
|  | 2709 | //      cout << Verbose(1) << "ERROR: I could not find a suitable line with less than two triangles connected!" << endl; | 
|---|
|  | 2710 | } | 
|---|
|  | 2711 |  | 
|---|
|  | 2712 | cout << Verbose(1) << "End of Find_next_suitable_triangle\n"; | 
|---|
|  | 2713 | return result; | 
|---|
|  | 2714 | }; | 
|---|
| [6ac7ee] | 2715 |  | 
|---|
| [3d919e] | 2716 | /** | 
|---|
|  | 2717 | * Sort function for the candidate list. | 
|---|
|  | 2718 | */ | 
|---|
|  | 2719 | bool sortCandidates(CandidateForTesselation* candidate1, CandidateForTesselation* candidate2) { | 
|---|
|  | 2720 | Vector BaseLineVector, OrthogonalVector, helper; | 
|---|
|  | 2721 | if (candidate1->BaseLine != candidate2->BaseLine) {  // sanity check | 
|---|
|  | 2722 | cout << Verbose(0) << "ERROR: sortCandidates was called for two different baselines: " << candidate1->BaseLine << " and " << candidate2->BaseLine << "." << endl; | 
|---|
|  | 2723 | //return false; | 
|---|
|  | 2724 | exit(1); | 
|---|
| [6ac7ee] | 2725 | } | 
|---|
| [3d919e] | 2726 | // create baseline vector | 
|---|
|  | 2727 | BaseLineVector.CopyVector(&(candidate1->BaseLine->endpoints[1]->node->x)); | 
|---|
|  | 2728 | BaseLineVector.SubtractVector(&(candidate1->BaseLine->endpoints[0]->node->x)); | 
|---|
|  | 2729 | BaseLineVector.Normalize(); | 
|---|
|  | 2730 |  | 
|---|
|  | 2731 | // create normal in-plane vector to cope with acos() non-uniqueness on [0,2pi] (note that is pointing in the "right" direction already, hence ">0" test!) | 
|---|
|  | 2732 | helper.CopyVector(&(candidate1->BaseLine->endpoints[0]->node->x)); | 
|---|
|  | 2733 | helper.SubtractVector(&(candidate1->point->x)); | 
|---|
|  | 2734 | OrthogonalVector.CopyVector(&helper); | 
|---|
|  | 2735 | helper.VectorProduct(&BaseLineVector); | 
|---|
|  | 2736 | OrthogonalVector.SubtractVector(&helper); | 
|---|
|  | 2737 | OrthogonalVector.Normalize(); | 
|---|
|  | 2738 |  | 
|---|
|  | 2739 | // calculate both angles and correct with in-plane vector | 
|---|
|  | 2740 | helper.CopyVector(&(candidate1->point->x)); | 
|---|
|  | 2741 | helper.SubtractVector(&(candidate1->BaseLine->endpoints[0]->node->x)); | 
|---|
|  | 2742 | double phi = BaseLineVector.Angle(&helper); | 
|---|
|  | 2743 | if (OrthogonalVector.ScalarProduct(&helper) > 0) { | 
|---|
|  | 2744 | phi = 2.*M_PI - phi; | 
|---|
|  | 2745 | } | 
|---|
|  | 2746 | helper.CopyVector(&(candidate2->point->x)); | 
|---|
|  | 2747 | helper.SubtractVector(&(candidate1->BaseLine->endpoints[0]->node->x)); | 
|---|
|  | 2748 | double psi = BaseLineVector.Angle(&helper); | 
|---|
|  | 2749 | if (OrthogonalVector.ScalarProduct(&helper) > 0) { | 
|---|
|  | 2750 | psi = 2.*M_PI - psi; | 
|---|
| [6ac7ee] | 2751 | } | 
|---|
|  | 2752 |  | 
|---|
| [3d919e] | 2753 | cout << Verbose(2) << *candidate1->point << " has angle " << phi << endl; | 
|---|
|  | 2754 | cout << Verbose(2) << *candidate2->point << " has angle " << psi << endl; | 
|---|
| [6ac7ee] | 2755 |  | 
|---|
| [3d919e] | 2756 | // return comparison | 
|---|
|  | 2757 | return phi < psi; | 
|---|
|  | 2758 | } | 
|---|
| [03648b] | 2759 |  | 
|---|
| [6ac7ee] | 2760 | /** Tesselates the non convex boundary by rolling a virtual sphere along the surface of the molecule. | 
|---|
|  | 2761 | * \param *out output stream for debugging | 
|---|
|  | 2762 | * \param *mol molecule structure with Atom's and Bond's | 
|---|
|  | 2763 | * \param *Tess Tesselation filled with points, lines and triangles on boundary on return | 
|---|
|  | 2764 | * \param *filename filename prefix for output of vertex data | 
|---|
|  | 2765 | * \para RADIUS radius of the virtual sphere | 
|---|
|  | 2766 | */ | 
|---|
|  | 2767 | void Find_non_convex_border(ofstream *out, molecule* mol, class Tesselation *Tess, class LinkedCell *LCList, const char *filename, const double RADIUS) | 
|---|
| [03648b] | 2768 | { | 
|---|
| [3d919e] | 2769 | int N = 0; | 
|---|
|  | 2770 | bool freeTess = false; | 
|---|
|  | 2771 | bool freeLC = false; | 
|---|
|  | 2772 | *out << Verbose(1) << "Entering search for non convex hull. " << endl; | 
|---|
|  | 2773 | if (Tess == NULL) { | 
|---|
|  | 2774 | *out << Verbose(1) << "Allocating Tesselation struct ..." << endl; | 
|---|
|  | 2775 | Tess = new Tesselation; | 
|---|
|  | 2776 | freeTess = true; | 
|---|
|  | 2777 | } | 
|---|
|  | 2778 | LineMap::iterator baseline; | 
|---|
|  | 2779 | LineMap::iterator testline; | 
|---|
|  | 2780 | *out << Verbose(0) << "Begin of Find_non_convex_border\n"; | 
|---|
|  | 2781 | bool flag = false;  // marks whether we went once through all baselines without finding any without two triangles | 
|---|
|  | 2782 | bool failflag = false; | 
|---|
|  | 2783 |  | 
|---|
|  | 2784 | if (LCList == NULL) { | 
|---|
|  | 2785 | LCList = new LinkedCell(mol, 2.*RADIUS); | 
|---|
|  | 2786 | freeLC = true; | 
|---|
|  | 2787 | } | 
|---|
|  | 2788 |  | 
|---|
|  | 2789 | Tess->Find_starting_triangle(out, mol, RADIUS, LCList); | 
|---|
|  | 2790 |  | 
|---|
|  | 2791 | baseline = Tess->LinesOnBoundary.begin(); | 
|---|
|  | 2792 | while ((baseline != Tess->LinesOnBoundary.end()) || (flag)) { | 
|---|
|  | 2793 | if (baseline->second->TrianglesCount == 1) { | 
|---|
|  | 2794 | failflag = Tess->Find_next_suitable_triangle(out, mol, *(baseline->second), *(((baseline->second->triangles.begin()))->second), RADIUS, N, filename, LCList); //the line is there, so there is a triangle, but only one. | 
|---|
|  | 2795 | flag = flag || failflag; | 
|---|
|  | 2796 | if (!failflag) | 
|---|
|  | 2797 | cerr << "WARNING: Find_next_suitable_triangle failed." << endl; | 
|---|
|  | 2798 |  | 
|---|
|  | 2799 | // we inserted new lines, hence show list with connected triangles | 
|---|
|  | 2800 | cout << Verbose(1) << "List of Baselines with connected triangles so far:" << endl; | 
|---|
|  | 2801 | for (testline = Tess->LinesOnBoundary.begin(); testline != Tess->LinesOnBoundary.end(); testline++) { | 
|---|
|  | 2802 | cout << Verbose(1) << *testline->second << "\t" << testline->second->TrianglesCount << endl; | 
|---|
|  | 2803 | } | 
|---|
|  | 2804 | } else { | 
|---|
|  | 2805 | cout << Verbose(1) << "Line " << *baseline->second << " has " << baseline->second->TrianglesCount << " triangles adjacent" << endl; | 
|---|
|  | 2806 | if (baseline->second->TrianglesCount != 2) | 
|---|
|  | 2807 | cout << Verbose(1) << "ERROR: TESSELATION FINISHED WITH INVALID TRIANGLE COUNT!" << endl; | 
|---|
|  | 2808 | } | 
|---|
|  | 2809 |  | 
|---|
|  | 2810 | N++; | 
|---|
|  | 2811 | baseline++; | 
|---|
|  | 2812 | if ((baseline == Tess->LinesOnBoundary.end()) && (flag)) { | 
|---|
|  | 2813 | baseline = Tess->LinesOnBoundary.begin();   // restart if we reach end due to newly inserted lines | 
|---|
|  | 2814 | flag = false; | 
|---|
|  | 2815 | } | 
|---|
|  | 2816 | } | 
|---|
|  | 2817 | if (1) { //failflag) { | 
|---|
|  | 2818 | *out << Verbose(1) << "Writing final tecplot file\n"; | 
|---|
|  | 2819 | if (DoTecplotOutput) { | 
|---|
|  | 2820 | string OutputName(filename); | 
|---|
|  | 2821 | OutputName.append(TecplotSuffix); | 
|---|
|  | 2822 | ofstream *tecplot = new ofstream(OutputName.c_str()); | 
|---|
|  | 2823 | write_tecplot_file(out, tecplot, Tess, mol, -1); | 
|---|
|  | 2824 | tecplot->close(); | 
|---|
|  | 2825 | delete(tecplot); | 
|---|
|  | 2826 | } | 
|---|
|  | 2827 | if (DoRaster3DOutput) { | 
|---|
|  | 2828 | string OutputName(filename); | 
|---|
|  | 2829 | OutputName.append(Raster3DSuffix); | 
|---|
|  | 2830 | ofstream *raster = new ofstream(OutputName.c_str()); | 
|---|
|  | 2831 | write_raster3d_file(out, raster, Tess, mol); | 
|---|
|  | 2832 | raster->close(); | 
|---|
|  | 2833 | delete(raster); | 
|---|
|  | 2834 | } | 
|---|
|  | 2835 | } else { | 
|---|
|  | 2836 | cerr << "ERROR: Could definitively not find all necessary triangles!" << endl; | 
|---|
|  | 2837 | } | 
|---|
|  | 2838 | if (freeTess) | 
|---|
|  | 2839 | delete(Tess); | 
|---|
|  | 2840 | if (freeLC) | 
|---|
|  | 2841 | delete(LCList); | 
|---|
|  | 2842 | *out << Verbose(0) << "End of Find_non_convex_border\n"; | 
|---|
| [6ac7ee] | 2843 | }; | 
|---|
| [03648b] | 2844 |  | 
|---|
| [ca2587] | 2845 | /** Finds a hole of sufficient size in \a this molecule to embed \a *srcmol into it. | 
|---|
|  | 2846 | * \param *out output stream for debugging | 
|---|
|  | 2847 | * \param *srcmol molecule to embed into | 
|---|
|  | 2848 | * \return *Vector new center of \a *srcmol for embedding relative to \a this | 
|---|
|  | 2849 | */ | 
|---|
|  | 2850 | Vector* molecule::FindEmbeddingHole(ofstream *out, molecule *srcmol) | 
|---|
|  | 2851 | { | 
|---|
|  | 2852 | Vector *Center = new Vector; | 
|---|
|  | 2853 | Center->Zero(); | 
|---|
|  | 2854 | // calculate volume/shape of \a *srcmol | 
|---|
|  | 2855 |  | 
|---|
|  | 2856 | // find embedding holes | 
|---|
|  | 2857 |  | 
|---|
|  | 2858 | // if more than one, let user choose | 
|---|
|  | 2859 |  | 
|---|
|  | 2860 | // return embedding center | 
|---|
|  | 2861 | return Center; | 
|---|
|  | 2862 | }; | 
|---|
|  | 2863 |  | 
|---|