| [357fba] | 1 | /* | 
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|  | 2 | * atom.hpp | 
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|  | 3 | * | 
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|  | 4 | *  Created on: Aug 3, 2009 | 
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|  | 5 | *      Author: heber | 
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|  | 6 | */ | 
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|  | 7 |  | 
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|  | 8 | #ifndef ATOM_HPP_ | 
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|  | 9 | #define ATOM_HPP_ | 
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|  | 10 |  | 
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|  | 11 | using namespace std; | 
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|  | 12 |  | 
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| [f66195] | 13 | /*********************************************** includes ***********************************/ | 
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|  | 14 |  | 
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| [cd4ccc] | 15 | // include config.h | 
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|  | 16 | #ifdef HAVE_CONFIG_H | 
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|  | 17 | #include <config.h> | 
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|  | 18 | #endif | 
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|  | 19 |  | 
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| [986ed3] | 20 | #include <iosfwd> | 
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| [266237] | 21 | #include <list> | 
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| [fcd7b6] | 22 | #include <vector> | 
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| [cd4ccc] | 23 |  | 
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| [8f4df1] | 24 | #include "Helpers/helpers.hpp" | 
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| [6b919f8] | 25 | #include "atom_atominfo.hpp" | 
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|  | 26 | #include "atom_bondedparticle.hpp" | 
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|  | 27 | #include "atom_graphnode.hpp" | 
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|  | 28 | #include "atom_particleinfo.hpp" | 
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|  | 29 | #include "atom_trajectoryparticle.hpp" | 
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| [d74077] | 30 | #include "TesselPoint.hpp" | 
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| [ead4e6] | 31 | #include "types.hpp" | 
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| [f66195] | 32 |  | 
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| [ad011c] | 33 | #include "CodePatterns/enumeration.hpp" | 
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| [a0064e] | 34 |  | 
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| [f66195] | 35 | /****************************************** forward declarations *****************************/ | 
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| [357fba] | 36 |  | 
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| [f66195] | 37 | class Vector; | 
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| [46d958] | 38 | class World; | 
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| [6cfa36] | 39 | class molecule; | 
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| [c550dd] | 40 | class Shape; | 
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| [f66195] | 41 |  | 
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|  | 42 | /********************************************** declarations *******************************/ | 
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| [e41951] | 43 |  | 
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| [357fba] | 44 | /** Single atom. | 
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|  | 45 | * Class incorporates position, type | 
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|  | 46 | */ | 
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| [d74077] | 47 | class atom : public TrajectoryParticle, public GraphNode, public BondedParticle, public TesselPoint { | 
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| [88d586] | 48 | friend atom* NewAtom(atomId_t); | 
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| [46d958] | 49 | friend void  DeleteAtom(atom*); | 
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| [357fba] | 50 | public: | 
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|  | 51 | atom *father;   //!< In many-body bond order fragmentations points to originating atom | 
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|  | 52 | int *sort;      //!< sort criteria | 
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|  | 53 |  | 
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| [46d958] | 54 | virtual atom *clone(); | 
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| [357fba] | 55 |  | 
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| [e138de] | 56 | bool OutputIndexed(ofstream * const out, const int ElementNo, const int AtomNo, const char *comment = NULL) const; | 
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| [0ba410] | 57 | bool OutputArrayIndexed(ostream * const out,const enumeration<const element*>&, int *AtomNo, const char *comment = NULL) const; | 
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| [357fba] | 58 | bool OutputXYZLine(ofstream *out) const; | 
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| [882a8a] | 59 | bool OutputTrajectory(ofstream * const out, const enumeration<const element*>&, int *AtomNo, const int step) const; | 
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| [e138de] | 60 | bool OutputTrajectoryXYZ(ofstream * const out, const int step) const; | 
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| [0dc86e2] | 61 | void OutputMPQCLine(ostream * const out, const Vector *center) const; | 
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| [266237] | 62 |  | 
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| [4455f4] | 63 | void InitComponentNr(); | 
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| [14b65e] | 64 | void resetGraphNr(); | 
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| [681a8a] | 65 |  | 
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| [b453f9] | 66 | void EqualsFather ( const atom *ptr, const atom **res ) const; | 
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| [00abfc] | 67 | bool isFather(const atom *ptr); | 
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| [e65246] | 68 | void CorrectFather(); | 
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| [357fba] | 69 | atom *GetTrueFather(); | 
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| [b453f9] | 70 | bool Compare(const atom &ptr) const; | 
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| [357fba] | 71 |  | 
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| [b453f9] | 72 | double DistanceToVector(const Vector &origin) const; | 
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|  | 73 | double DistanceSquaredToVector(const Vector &origin) const; | 
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| [c550dd] | 74 | bool IsInShape(const Shape&) const; | 
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| [4a7776a] | 75 |  | 
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| [46d958] | 76 | // getter and setter | 
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|  | 77 |  | 
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|  | 78 | /** | 
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|  | 79 | * returns the World that contains this atom. | 
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|  | 80 | * Use this if you need to get the world without locking | 
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|  | 81 | * the singleton for example. | 
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|  | 82 | * | 
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|  | 83 | */ | 
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|  | 84 | World *getWorld(); | 
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|  | 85 | void setWorld(World*); | 
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|  | 86 |  | 
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| [ad2b411] | 87 | virtual atomId_t getId() const; | 
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| [88d586] | 88 | virtual bool changeId(atomId_t newId); | 
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|  | 89 |  | 
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|  | 90 | /** | 
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|  | 91 | * this function sets the Id without notifying the world. Only use it, if the world has already | 
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|  | 92 | * gotten an ID for this Atom. | 
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|  | 93 | */ | 
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|  | 94 | virtual void setId(atomId_t); | 
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|  | 95 |  | 
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| [6cfa36] | 96 | void setMolecule(molecule*); | 
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| [e41c48] | 97 | molecule* getMolecule() const; | 
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| [6cfa36] | 98 | void removeFromMolecule(); | 
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|  | 99 |  | 
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| [1f8337] | 100 | double getMass() const; | 
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| [e8a21f] | 101 | int getNr() const; | 
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| [1f8337] | 102 |  | 
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| [d74077] | 103 | // Output operator | 
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|  | 104 | std::ostream & operator << (std::ostream &ost) const; | 
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|  | 105 |  | 
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| [46d958] | 106 | protected: | 
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| [6cfa36] | 107 |  | 
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| [46d958] | 108 | /** | 
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|  | 109 | * Protected constructor to ensure construction of atoms through the world. | 
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|  | 110 | * see World::createAtom() | 
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|  | 111 | */ | 
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|  | 112 | atom(); | 
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|  | 113 |  | 
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|  | 114 | /** | 
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|  | 115 | * Protected copy-constructor to ensure construction of atoms by cloning. | 
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|  | 116 | * see atom::clone() | 
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|  | 117 | */ | 
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|  | 118 | atom(class atom *pointer); | 
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|  | 119 |  | 
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|  | 120 | /** | 
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|  | 121 | * Protected destructor to ensure destruction of atoms through the world. | 
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|  | 122 | * see World::destroyAtom() | 
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|  | 123 | */ | 
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|  | 124 | virtual ~atom(); | 
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| [357fba] | 125 | private: | 
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| [6cfa36] | 126 | molecule *mol; // !< the molecule this atom belongs to | 
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| [46d958] | 127 | World* world; | 
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| [88d586] | 128 | atomId_t id; | 
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| [357fba] | 129 | }; | 
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|  | 130 |  | 
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| [d74077] | 131 | /** | 
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|  | 132 | * Global output operator for class atom. | 
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|  | 133 | */ | 
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|  | 134 | std::ostream & operator << (std::ostream &ost, const atom &_atom); | 
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|  | 135 |  | 
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| [46d958] | 136 | /** | 
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|  | 137 | * internal method used by the world. Do not use if you don't know what you are doing. | 
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|  | 138 | * You might get burned... | 
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|  | 139 | * Use World::createAtom() instead. | 
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|  | 140 | */ | 
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| [88d586] | 141 | atom* NewAtom(atomId_t _id); | 
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| [46d958] | 142 |  | 
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|  | 143 | /** | 
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|  | 144 | * internal method used by the world. Do not use if you don't know what you are doing. | 
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|  | 145 | * You might get burned... | 
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|  | 146 | * Use World::destroyAtom() instead. | 
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|  | 147 | */ | 
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|  | 148 | void  DeleteAtom(atom*); | 
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|  | 149 |  | 
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| [e5f64de] | 150 | /** | 
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|  | 151 | * Simple function to compare atoms by their elements to allow sorting of atoms by this criteria | 
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|  | 152 | */ | 
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|  | 153 | bool compareAtomElements(atom* atom1,atom* atom2); | 
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|  | 154 |  | 
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| [46d958] | 155 |  | 
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| [357fba] | 156 | #endif /* ATOM_HPP_ */ | 
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