source: src/World.hpp@ b54ac8

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Last change on this file since b54ac8 was b54ac8, checked in by Tillmann Crueger <crueger@…>, 16 years ago

Added templates that allow arbitrary calculations on atoms to be mapped to sets of Atoms

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File size: 3.7 KB
Line 
1/*
2 * World.hpp
3 *
4 * Created on: Feb 3, 2010
5 * Author: crueger
6 */
7
8#ifndef WORLD_HPP_
9#define WORLD_HPP_
10
11#include <string>
12#include <map>
13#include <vector>
14#include <set>
15#include <boost/thread.hpp>
16#include <boost/shared_ptr.hpp>
17
18
19#include "Patterns/Observer.hpp"
20#include "Patterns/Cacheable.hpp"
21
22// forward declarations
23class periodentafel;
24class MoleculeListClass;
25class atom;
26class molecule;
27class AtomDescriptor;
28class AtomDescriptor_impl;
29class ManipulateAtomsProcess;
30template<typename T>
31class AtomsCalculation;
32
33class World : public Observable
34{
35// necessary for coupling with descriptors
36friend class AtomDescriptor_impl;
37friend class AtomDescriptor;
38
39// Actions, calculations etc associated with the World
40friend class ManipulateAtomsProcess;
41template<typename> friend class AtomsCalculation;
42
43typedef std::map<int,atom*> AtomList;
44public:
45
46 /***** getter and setter *****/
47 // reference to pointer is used for legacy reason... reference will be removed latter to keep encapsulation of World object
48 periodentafel *&getPeriode();
49 atom* getAtom(AtomDescriptor descriptor);
50 std::vector<atom*> getAllAtoms(AtomDescriptor descriptor);
51
52 template<typename T>
53 AtomsCalculation<T>* calcOnAtoms(boost::function<T(atom*)>,std::string,AtomDescriptor);
54
55 int numAtoms();
56 int numMolecules();
57
58 /***** Methods to work with the World *****/
59 molecule *createMolecule();
60
61 ManipulateAtomsProcess* manipulateAtoms(boost::function<void(atom*)>,std::string,AtomDescriptor);
62
63protected:
64 /**** Iterators to use internal data structures */
65 class AtomIterator {
66 public:
67 AtomIterator();
68 AtomIterator(AtomDescriptor, World*);
69 AtomIterator(const AtomIterator&);
70 AtomIterator& operator=(const AtomIterator&);
71 AtomIterator& operator++(); // prefix
72 AtomIterator operator++(int); // postfix with dummy parameter
73 bool operator==(const AtomIterator&);
74 bool operator==(const AtomList::iterator&);
75 bool operator!=(const AtomIterator&);
76 bool operator!=(const AtomList::iterator&);
77 atom* operator*();
78
79 int getCount();
80 protected:
81 void advanceState();
82 World* world;
83 AtomList::iterator state;
84 boost::shared_ptr<AtomDescriptor_impl> descr;
85 int index;
86 };
87
88 AtomIterator getAtomIter(AtomDescriptor descr);
89 AtomList::iterator atomEnd();
90
91 /******* Internal manipulation routines for double callback and Observer mechanism ******/
92 void doManipulate(ManipulateAtomsProcess *);
93
94private:
95 periodentafel *periode;
96 AtomList atoms;
97 std::set<molecule*> molecules;
98
99
100 /***** singleton Stuff *****/
101public:
102 static World* get();
103 static void destroy();
104 static World* reset();
105
106private:
107 World();
108 virtual ~World();
109
110 static World *theWorld;
111 // this mutex only saves the singleton pattern...
112 // use other mutexes to protect internal data as well
113 // this mutex handles access to the pointer, not to the object!!!
114 static boost::mutex worldLock;
115
116 /*****
117 * some legacy stuff that is include for now but will be removed later
118 *****/
119public:
120 MoleculeListClass *&getMolecules();
121
122 // functions used for the WorldContent template mechanism
123 void registerAtom(atom *theAtom);
124 void unregisterAtom(atom *theAtom);
125private:
126 // this function cleans up anything that cannot be cleaned while the lock is active
127 // at a later point all these cleanups have to be moved to the World Class so the deadlock and
128 // race condition can both be avoided.
129 void destroyLegacy();
130
131 MoleculeListClass *molecules_deprecated;
132
133 // this is needed to assign unique IDs to atoms... so far
134 // IDs are not assigned upon Atom creation, so we cannot query the ID
135 // during construction. By using the dummy ID we can make sure all atoms
136 // are actually stored in the map and don't overwrite each other.
137 int dummyId;
138};
139
140#endif /* WORLD_HPP_ */
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