| 1 | /*
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| 2 | * World.hpp
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| 3 | *
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| 4 | * Created on: Feb 3, 2010
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| 5 | * Author: crueger
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| 6 | */
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| 7 |
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| 8 | #ifndef WORLD_HPP_
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| 9 | #define WORLD_HPP_
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| 10 |
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| 11 | #include <string>
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| 12 | #include <map>
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| 13 | #include <vector>
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| 14 | #include <set>
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| 15 | #include <boost/thread.hpp>
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| 16 | #include <boost/shared_ptr.hpp>
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| 17 |
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| 18 |
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| 19 | #include "Patterns/Observer.hpp"
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| 20 | #include "Patterns/Cacheable.hpp"
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| 21 |
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| 22 | // forward declarations
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| 23 | class periodentafel;
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| 24 | class MoleculeListClass;
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| 25 | class atom;
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| 26 | class molecule;
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| 27 | class AtomDescriptor;
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| 28 | class AtomDescriptor_impl;
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| 29 | class ManipulateAtomsProcess;
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| 30 | template<typename T>
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| 31 | class AtomsCalculation;
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| 32 |
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| 33 | class World : public Observable
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| 34 | {
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| 35 | // necessary for coupling with descriptors
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| 36 | friend class AtomDescriptor_impl;
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| 37 | friend class AtomDescriptor;
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| 38 |
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| 39 | // Actions, calculations etc associated with the World
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| 40 | friend class ManipulateAtomsProcess;
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| 41 | template<typename> friend class AtomsCalculation;
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| 42 |
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| 43 | typedef std::map<int,atom*> AtomSet;
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| 44 | typedef std::map<int,molecule*> MoleculeSet;
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| 45 | public:
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| 46 |
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| 47 | /***** getter and setter *****/
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| 48 | // reference to pointer is used for legacy reason... reference will be removed latter to keep encapsulation of World object
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| 49 | /**
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| 50 | * returns the periodentafel for the world.
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| 51 | */
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| 52 | periodentafel *&getPeriode();
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| 53 |
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| 54 | /**
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| 55 | * returns the first atom that matches a given descriptor.
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| 56 | * Do not rely on ordering for descriptors that match more than one atom.
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| 57 | */
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| 58 | atom* getAtom(AtomDescriptor descriptor);
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| 59 |
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| 60 | /**
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| 61 | * returns a vector containing all atoms that match a given descriptor
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| 62 | */
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| 63 | std::vector<atom*> getAllAtoms(AtomDescriptor descriptor);
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| 64 | std::vector<atom*> getAllAtoms();
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| 65 |
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| 66 | /**
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| 67 | * returns a calculation that calls a given function on all atoms matching a descriptor.
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| 68 | * the calculation is not called at this point and can be used as an action, i.e. be stored in
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| 69 | * menus, be kept around for later use etc.
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| 70 | */
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| 71 | template<typename T> AtomsCalculation<T>* calcOnAtoms(boost::function<T(atom*)>,std::string,AtomDescriptor);
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| 72 | template<typename T> AtomsCalculation<T>* calcOnAtoms(boost::function<T(atom*)>,std::string);
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| 73 |
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| 74 | /**
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| 75 | * get the number of atoms in the World
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| 76 | */
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| 77 | int numAtoms();
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| 78 |
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| 79 | /**
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| 80 | * get the number of molecules in the World
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| 81 | */
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| 82 | int numMolecules();
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| 83 |
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| 84 | /***** Methods to work with the World *****/
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| 85 |
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| 86 | /**
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| 87 | * create a new molecule. This method should be used whenever any kind of molecule is needed. Assigns a unique
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| 88 | * ID to the molecule and stores it in the World for later retrieval. Do not create molecules directly.
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| 89 | */
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| 90 | molecule *createMolecule();
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| 91 |
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| 92 | /**
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| 93 | * Create a new atom. This method should be used whenever any atom is needed. Assigns a unique ID and stores
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| 94 | * the atom in the World. If the atom is not destroyed it will automatically be destroyed when the world ends.
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| 95 | */
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| 96 | atom *createAtom();
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| 97 |
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| 98 | /**
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| 99 | * Registers a Atom unknown to world. Needed in some rare cases, e.g. when cloning atoms, or in some unittests.
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| 100 | * Do not re-register Atoms already known to the world since this will cause double-frees.
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| 101 | */
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| 102 | int registerAtom(atom*);
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| 103 |
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| 104 | /**
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| 105 | * Delete some atom and erase it from the world. Use this whenever you need to destroy any atom. Do not call delete on
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| 106 | * atom directly since this will leave the pointer inside the world.
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| 107 | */
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| 108 | void destroyAtom(atom*);
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| 109 |
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| 110 | /**
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| 111 | * Delete some atom and erase it from the world. Use this whenever you need to destroy any atom. Do not call delete on
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| 112 | * atom directly since this will leave the pointer inside the world.
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| 113 | */
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| 114 | void destroyAtom(int);
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| 115 |
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| 116 | /**
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| 117 | * Produces a process that calls a function on all Atoms matching a given descriptor. The process is not
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| 118 | * called at this time, so it can be passed around, stored inside menuItems etc.
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| 119 | */
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| 120 | ManipulateAtomsProcess* manipulateAtoms(boost::function<void(atom*)>,std::string,AtomDescriptor);
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| 121 | ManipulateAtomsProcess* manipulateAtoms(boost::function<void(atom*)>,std::string);
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| 122 |
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| 123 | protected:
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| 124 | /**** Iterators to use internal data structures */
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| 125 | class AtomIterator {
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| 126 | public:
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| 127 | AtomIterator();
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| 128 | AtomIterator(AtomDescriptor, World*);
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| 129 | AtomIterator(const AtomIterator&);
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| 130 | AtomIterator& operator=(const AtomIterator&);
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| 131 | AtomIterator& operator++(); // prefix
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| 132 | AtomIterator operator++(int); // postfix with dummy parameter
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| 133 | bool operator==(const AtomIterator&);
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| 134 | bool operator==(const AtomSet::iterator&);
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| 135 | bool operator!=(const AtomIterator&);
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| 136 | bool operator!=(const AtomSet::iterator&);
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| 137 | atom* operator*();
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| 138 |
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| 139 | int getCount();
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| 140 | protected:
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| 141 | void advanceState();
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| 142 | World* world;
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| 143 | AtomSet::iterator state;
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| 144 | boost::shared_ptr<AtomDescriptor_impl> descr;
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| 145 | int index;
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| 146 | };
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| 147 |
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| 148 | /**
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| 149 | * returns an iterator over all Atoms matching a given descriptor.
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| 150 | * used for internal purposes, like AtomProcesses and AtomCalculations.
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| 151 | */
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| 152 | AtomIterator getAtomIter(AtomDescriptor descr);
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| 153 |
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| 154 | /**
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| 155 | * returns an iterator to the end of the AtomSet. Due to overloading this iterator
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| 156 | * can be compared to iterators produced by getAtomIter (see the mis-matching types).
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| 157 | * Thus it can be used to detect when such an iterator is at the end of the list.
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| 158 | * used for internal purposes, like AtomProcesses and AtomCalculations.
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| 159 | */
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| 160 | AtomSet::iterator atomEnd();
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| 161 |
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| 162 | /******* Internal manipulation routines for double callback and Observer mechanism ******/
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| 163 | void doManipulate(ManipulateAtomsProcess *);
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| 164 |
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| 165 | private:
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| 166 | periodentafel *periode;
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| 167 | AtomSet atoms;
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| 168 | int currAtomId; //!< stores the next available Id for atoms
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| 169 | MoleculeSet molecules;
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| 170 | int currMoleculeId;
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| 171 |
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| 172 |
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| 173 | /***** singleton Stuff *****/
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| 174 | public:
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| 175 |
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| 176 | /**
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| 177 | * get the currently active instance of the World.
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| 178 | */
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| 179 | static World* get();
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| 180 |
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| 181 | /**
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| 182 | * destroy the currently active instance of the World.
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| 183 | */
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| 184 | static void destroy();
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| 185 |
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| 186 | /**
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| 187 | * destroy the currently active instance of the World and immidiately
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| 188 | * create a new one. Use this to reset while somebody is still Observing
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| 189 | * the world and should reset the observed instance. All observers will be
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| 190 | * sent the subjectKille() message from the old world.
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| 191 | */
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| 192 | static World* reset();
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| 193 |
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| 194 | private:
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| 195 | /**
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| 196 | * private constructor to ensure creation of the world using
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| 197 | * the singleton pattern.
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| 198 | */
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| 199 | World();
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| 200 |
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| 201 | /**
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| 202 | * private destructor to ensure destruction of the world using the
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| 203 | * singleton pattern.
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| 204 | */
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| 205 | virtual ~World();
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| 206 |
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| 207 | static World *theWorld;
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| 208 | // this mutex only saves the singleton pattern...
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| 209 | // use other mutexes to protect internal data as well
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| 210 | // this mutex handles access to the pointer, not to the object!!!
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| 211 | static boost::mutex worldLock;
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| 212 |
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| 213 | /*****
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| 214 | * some legacy stuff that is include for now but will be removed later
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| 215 | *****/
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| 216 | public:
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| 217 | MoleculeListClass *&getMolecules();
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| 218 |
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| 219 | private:
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| 220 | MoleculeListClass *molecules_deprecated;
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| 221 | };
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| 222 |
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| 223 | #endif /* WORLD_HPP_ */
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