source: src/UIElements/Views/Qt4/Qt3D/GLWorldView.hpp@ 3e93332

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Last change on this file since 3e93332 was 3e93332, checked in by Frederik Heber <heber@…>, 13 years ago

FIX: Corrected includes of GLWorldScene and GLWorldView.

  • Property mode set to 100644
File size: 6.0 KB
Line 
1/*
2 * GLWorldView.hpp
3 *
4 * Created on: Auf 11, 2010
5 * Author: heber
6 */
7
8#ifndef GLWORLDVIEW_HPP_
9#define GLWORLDVIEW_HPP_
10
11// include config.h
12#ifdef HAVE_CONFIG_H
13#include <config.h>
14#endif
15
16#include <Qt3D/qglview.h>
17
18#include "CodePatterns/Observer/Observer.hpp"
19
20#include "World.hpp"
21
22class molecule;
23class QKeyEvent;
24class GLWorldScene;
25class QGLPainter;
26
27/** This class is the view on the 3D representation of the World, i.e. the whole
28 * of all molecules (consisting of atoms).
29 *
30 */
31class GLWorldView : public QGLView, public Observer
32{
33 Q_OBJECT
34public:
35 GLWorldView(QWidget *parent=0);
36 virtual ~GLWorldView();
37
38 // Observer functions
39 void update(Observable *publisher);
40 void subjectKilled(Observable *publisher);
41 void recieveNotification(Observable *publisher, Notification_ptr notification);
42
43public slots:
44 void changeSignalled();
45
46signals:
47 void changed();
48 void atomInserted(const atom *_atom);
49 void atomRemoved(const atom *_atom);
50 void moleculeInserted(const molecule *_molecule);
51 void moleculeRemoved(const molecule *_molecule);
52 void worldSelectionChanged();
53
54protected:
55 void initializeGL(QGLPainter *painter);
56 void paintGL(QGLPainter *painter);
57 void keyPressEvent(QKeyEvent *e);
58
59private:
60 GLWorldScene *worldscene;
61
62 bool changesPresent;
63 bool processingSelectionChanged; // workaround to prevent a loop in (atom_iterator <-> observer)
64};
65
66
67
68//#include "CodePatterns/Observer/Observer.hpp"
69//#include "LinearAlgebra/Vector.hpp"
70//#include "changetypes.hpp"
71//
72//class atom;
73//class element;
74//class molecule;
75//
76//class GLMoleculeView : public QGLWidget, public Observer
77//{
78// Q_OBJECT
79//
80//public:
81//
82// GLMoleculeView( QWidget* parent);
83// ~GLMoleculeView();
84//
85//public slots:
86//
87// void setXRotation( int degrees );
88// void setYRotation( int degrees );
89// void setZRotation( int degrees );
90// void setScale( int distance );
91// void setLightPosition( int *light );
92// void setLightDiffuse( int *light );
93// void setLightAmbient( int *light );
94// void createDialogLight();
95// void toggleMultiViewEnabled();
96//
97// void init( QLabel *ptr );
98// void initCoordinates(QLabel *ptr);
99// void createView();
100// void hearMoleculeSelected(molecule *mol);
101// void hearAtomSelected(molecule *mol, atom *Walker);
102// void hearMoleculeChanged(molecule *mol, enum ChangesinMolecule type);
103// void hearAtomChanged(molecule *mol, atom *Walker, enum ChangesinAtom type);
104// void hearElementChanged(element *Runner, enum ChangesinElement type);
105// void hearMoleculeAdded(molecule *mol);
106// void hearAtomAdded(molecule *mol, atom *Walker);
107// void hearMoleculeRemoved(molecule *mol);
108// void hearAtomRemoved(molecule *mol, atom *Walker);
109//
110//signals:
111// void notifyMoleculeSelected( molecule *mol );
112// void notifyAtomSelected( molecule *mol, atom *Walker );
113// void notifyMoleculeChanged( molecule *mol, enum ChangesinMolecule type );
114// void notifyAtomChanged( molecule *mol, atom *Walker, enum ChangesinAtom type );
115// void notifyElementChanged( element *Runner, enum ChangesinElement type );
116// void notifyMoleculeAdded( molecule *mol);
117// void notifyElementAdded( element *Runner);
118// void notifyAtomAdded( molecule *mol, atom *Walker );
119// void notifyMoleculeRemoved( molecule *mol );
120// void notifyAtomRemoved( molecule *mol, atom *Walker );
121//
122//protected:
123//
124// void initializeGL();
125// void paintGL();
126// void resizeGL( int w, int h );
127// void makeSphere(const Vector &x, double radius, const unsigned char color[3]);
128// void makeCylinder(const Vector &x, const Vector &y, double radius, double height, const unsigned char color[3]);
129// void mousePressEvent(QMouseEvent* event);
130// void mouseReleaseEvent(QMouseEvent* event);
131//
132//public:
133//
134// /** Update function as we are an Observer.
135// *
136// * @param publisher ref to Observable
137// */
138// void update(Observable *publisher);
139//
140// /**
141// * This method is called when a special named change
142// * of the Observable occured
143// */
144// void recieveNotification(Observable *publisher, Notification_ptr notification);
145//
146// /**
147// * This method is called when the observed object is destroyed.
148// */
149// void subjectKilled(Observable *publisher);
150//
151//
152//private:
153//
154// typedef std::map< size_t, node > AtomNodeMap;
155// typedef std::map< std::pair< size_t, size_t> , node > BondNodeMap;
156// typedef std::map< size_t, QGLMaterial *> ElementMaterialMap;
157//
158// ElementMaterialMap ElementNoMaterialMap;
159// AtomNodeMap AtomsinSceneMap;
160// BondNodeMap BondsinSceneMap;
161//
162// QGLMaterial* getMaterial(size_t);
163// QGLSceneNode* getAtom(size_t);
164// QGLSceneNode* getBond(size_t, size_t);
165//
166// // old stuff
167//
168// GLuint object; // call list for the scene to be rendered
169// GLfloat xRot, yRot, zRot, scale; // rotation angles and scaling (zoom)
170// Vector position; //!< position of observer
171// Vector view; //!< point along line of view
172// Vector top; //!< giving upwards direction
173// Vector X,Y,Z; //!< vectors defining the coordinate system
174// int width; //!< width of window
175// int height; //!< height of window
176//
177// QLabel *StatusBar; //!< pointer to status bar for messages
178// QLabel *CoordinatesBar; //!< pointer to coordinates bar for view port
179//
180// GLfloat LightPosition[4]; //!< Light Position
181// GLfloat LightDiffuse[4]; //!< Diffuse Light Values
182// GLfloat LightAmbient[4]; //!< Ambient Light Values
183//
184// QPoint LeftButtonPos; //!< mouse position on mousePressEvent for LeftButton
185// QPoint MiddleButtonPos; //!< mouse position on mousePressEvent for MidButton
186// QPoint RightButtonPos; //!< mouse position on mousePressEvent for RightButton
187//
188// unsigned char SelectionColor[3] ; //!< highlight color
189//
190// bool isSignaller;
191//
192// bool MultiViewEnabled; //!< if true, split screen into four parts with additional xy,xz,yz views
193//};
194
195#endif /* GLWORLDVIEW_HPP_ */
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