source: src/UIElements/Views/Qt4/Qt3D/GLWorldScene.cpp@ e638f9

Action_Thermostats Add_AtomRandomPerturbation Add_FitFragmentPartialChargesAction Add_RotateAroundBondAction Add_SelectAtomByNameAction Added_ParseSaveFragmentResults AddingActions_SaveParseParticleParameters Adding_Graph_to_ChangeBondActions Adding_MD_integration_tests Adding_ParticleName_to_Atom Adding_StructOpt_integration_tests AtomFragments Automaking_mpqc_open AutomationFragmentation_failures Candidate_v1.5.4 Candidate_v1.6.0 Candidate_v1.6.1 ChangeBugEmailaddress ChangingTestPorts ChemicalSpaceEvaluator CombiningParticlePotentialParsing Combining_Subpackages Debian_Package_split Debian_package_split_molecuildergui_only Disabling_MemDebug Docu_Python_wait EmpiricalPotential_contain_HomologyGraph EmpiricalPotential_contain_HomologyGraph_documentation Enable_parallel_make_install Enhance_userguide Enhanced_StructuralOptimization Enhanced_StructuralOptimization_continued Example_ManyWaysToTranslateAtom Exclude_Hydrogens_annealWithBondGraph FitPartialCharges_GlobalError Fix_BoundInBox_CenterInBox_MoleculeActions Fix_ChargeSampling_PBC Fix_ChronosMutex Fix_FitPartialCharges Fix_FitPotential_needs_atomicnumbers Fix_ForceAnnealing Fix_IndependentFragmentGrids Fix_ParseParticles Fix_ParseParticles_split_forward_backward_Actions Fix_PopActions Fix_QtFragmentList_sorted_selection Fix_Restrictedkeyset_FragmentMolecule Fix_StatusMsg Fix_StepWorldTime_single_argument Fix_Verbose_Codepatterns Fix_fitting_potentials Fixes ForceAnnealing_goodresults ForceAnnealing_oldresults ForceAnnealing_tocheck ForceAnnealing_with_BondGraph ForceAnnealing_with_BondGraph_continued ForceAnnealing_with_BondGraph_continued_betteresults ForceAnnealing_with_BondGraph_contraction-expansion FragmentAction_writes_AtomFragments FragmentMolecule_checks_bonddegrees GeometryObjects Gui_Fixes Gui_displays_atomic_force_velocity ImplicitCharges IndependentFragmentGrids IndependentFragmentGrids_IndividualZeroInstances IndependentFragmentGrids_IntegrationTest IndependentFragmentGrids_Sole_NN_Calculation JobMarket_RobustOnKillsSegFaults JobMarket_StableWorkerPool JobMarket_unresolvable_hostname_fix MoreRobust_FragmentAutomation ODR_violation_mpqc_open PartialCharges_OrthogonalSummation PdbParser_setsAtomName PythonUI_with_named_parameters QtGui_reactivate_TimeChanged_changes Recreated_GuiChecks Rewrite_FitPartialCharges RotateToPrincipalAxisSystem_UndoRedo SaturateAtoms_findBestMatching SaturateAtoms_singleDegree StoppableMakroAction Subpackage_CodePatterns Subpackage_JobMarket Subpackage_LinearAlgebra Subpackage_levmar Subpackage_mpqc_open Subpackage_vmg Switchable_LogView ThirdParty_MPQC_rebuilt_buildsystem TrajectoryDependenant_MaxOrder TremoloParser_IncreasedPrecision TremoloParser_MultipleTimesteps TremoloParser_setsAtomName Ubuntu_1604_changes stable
Last change on this file since e638f9 was 029bb4, checked in by Frederik Heber <heber@…>, 14 years ago

Hovering is now working too.

  • signal chain installed from GLMoleculeObject::hoverChanged() through GLMoleculeObject, over GLWorldScene to GLWorldView which calls updateGL().
  • Property mode set to 100644
File size: 2.1 KB
Line 
1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
4 * Copyright (C) 2010 University of Bonn. All rights reserved.
5 * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
6 */
7
8/*
9 * GLWorldScene.cpp
10 *
11 * This is based on the Qt3D example "teaservice", specifically parts of teaservice.cpp.
12 *
13 * Created on: Aug 17, 2011
14 * Author: heber
15 */
16
17// include config.h
18#ifdef HAVE_CONFIG_H
19#include <config.h>
20#endif
21
22#include "GLWorldScene.hpp"
23
24#include "GLMoleculeScene.hpp"
25#include "GLMoleculeObject.hpp"
26
27#include "CodePatterns/MemDebug.hpp"
28
29#include "atom.hpp"
30#include "molecule.hpp"
31#include "World.hpp"
32
33
34GLWorldScene::GLWorldScene(QObject *parent)
35 : QObject(parent)
36{
37 init();
38
39 //changeMaterials(false);
40}
41
42GLWorldScene::~GLWorldScene()
43{}
44
45/** Initialise the WorldScene with molecules and atoms from World.
46 *
47 */
48void GLWorldScene::init()
49{
50 const std::vector<molecule*> &molecules = World::getInstance().getAllMolecules();
51
52 if (molecules.size() > 0) {
53 for (std::vector<molecule*>::const_iterator Runner = molecules.begin();
54 Runner != molecules.end();
55 Runner++) {
56 // create molecule
57 GLMoleculeScene * const molObject = new GLMoleculeScene(this, *Runner);
58 MoleculeSceneList.push_back(molObject);
59 connect (molObject, SIGNAL(clicked(atomId_t, moleculeId_t)), this, SLOT(molClicked(atomId_t, moleculeId_t)));
60 connect (molObject, SIGNAL(hoverChanged()), this, SIGNAL(changed()));
61 }
62 }
63}
64
65void GLWorldScene::initialize(QGLView *view, QGLPainter *painter) const
66{
67 for (List_MoleculeScene::const_iterator iter = MoleculeSceneList.begin();
68 iter != MoleculeSceneList.end();
69 ++iter) {
70 (*iter)->initialize(view, painter);
71 }
72}
73
74
75void GLWorldScene::draw(QGLPainter *painter) const
76{
77 for (List_MoleculeScene::const_iterator iter = MoleculeSceneList.begin();
78 iter != MoleculeSceneList.end();
79 ++iter) {
80 (*iter)->draw(painter);
81 }
82}
83
84void GLWorldScene::molClicked(atomId_t atom_no, moleculeId_t mol_no)
85{
86 qDebug("WorldScene: atom %d of molecule %d has been clicked", atom_no, mol_no);
87}
88
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