| 1 | /*
|
|---|
| 2 | * Project: MoleCuilder
|
|---|
| 3 | * Description: creates and alters molecular systems
|
|---|
| 4 | * Copyright (C) 2010-2012 University of Bonn. All rights reserved.
|
|---|
| 5 | * Copyright (C) 2013 Frederik Heber. All rights reserved.
|
|---|
| 6 | *
|
|---|
| 7 | *
|
|---|
| 8 | * This file is part of MoleCuilder.
|
|---|
| 9 | *
|
|---|
| 10 | * MoleCuilder is free software: you can redistribute it and/or modify
|
|---|
| 11 | * it under the terms of the GNU General Public License as published by
|
|---|
| 12 | * the Free Software Foundation, either version 2 of the License, or
|
|---|
| 13 | * (at your option) any later version.
|
|---|
| 14 | *
|
|---|
| 15 | * MoleCuilder is distributed in the hope that it will be useful,
|
|---|
| 16 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|---|
| 17 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|---|
| 18 | * GNU General Public License for more details.
|
|---|
| 19 | *
|
|---|
| 20 | * You should have received a copy of the GNU General Public License
|
|---|
| 21 | * along with MoleCuilder. If not, see <http://www.gnu.org/licenses/>.
|
|---|
| 22 | */
|
|---|
| 23 |
|
|---|
| 24 | /*
|
|---|
| 25 | * GLMoleculeObject_molecule.cpp
|
|---|
| 26 | *
|
|---|
| 27 | * Created on: Mar 30, 2012
|
|---|
| 28 | * Author: ankele
|
|---|
| 29 | */
|
|---|
| 30 |
|
|---|
| 31 |
|
|---|
| 32 | // include config.h
|
|---|
| 33 | #ifdef HAVE_CONFIG_H
|
|---|
| 34 | #include <config.h>
|
|---|
| 35 | #endif
|
|---|
| 36 |
|
|---|
| 37 | #include "GLMoleculeObject_molecule.hpp"
|
|---|
| 38 |
|
|---|
| 39 | #include <Qt3D/qglscenenode.h>
|
|---|
| 40 | #include <Qt3D/qglbuilder.h>
|
|---|
| 41 |
|
|---|
| 42 | #include "UIElements/Views/Qt4/Qt3D/GLMoleculeObject_atom.hpp"
|
|---|
| 43 |
|
|---|
| 44 | #include "CodePatterns/MemDebug.hpp"
|
|---|
| 45 |
|
|---|
| 46 | #include <boost/assign.hpp>
|
|---|
| 47 |
|
|---|
| 48 | #include "CodePatterns/Assert.hpp"
|
|---|
| 49 | #include "CodePatterns/IteratorAdaptors.hpp"
|
|---|
| 50 | #include "CodePatterns/Log.hpp"
|
|---|
| 51 |
|
|---|
| 52 | #include "LinearAlgebra/Vector.hpp"
|
|---|
| 53 | #include "LinkedCell/PointCloudAdaptor.hpp"
|
|---|
| 54 | #include "LinkedCell/linkedcell.hpp"
|
|---|
| 55 | #include "Tesselation/tesselation.hpp"
|
|---|
| 56 | #include "Tesselation/BoundaryLineSet.hpp"
|
|---|
| 57 | #include "Tesselation/BoundaryTriangleSet.hpp"
|
|---|
| 58 | #include "Tesselation/CandidateForTesselation.hpp"
|
|---|
| 59 | #include "UIElements/Qt4/InstanceBoard/QtObservedInstanceBoard.hpp"
|
|---|
| 60 | #include "Atom/TesselPoint.hpp"
|
|---|
| 61 | #include "World.hpp"
|
|---|
| 62 |
|
|---|
| 63 | using namespace boost::assign;
|
|---|
| 64 |
|
|---|
| 65 | static Observable::channels_t getAllAtomicChangesChannels()
|
|---|
| 66 | {
|
|---|
| 67 | Observable::channels_t channels;
|
|---|
| 68 | channels += molecule::AtomInserted, molecule::AtomRemoved, molecule::AtomMoved;
|
|---|
| 69 | return channels;
|
|---|
| 70 | }
|
|---|
| 71 |
|
|---|
| 72 | const Observable::channels_t GLMoleculeObject_molecule::HullChannels(getAllAtomicChangesChannels());
|
|---|
| 73 |
|
|---|
| 74 | static QGLSceneNode *createMoleculeMesh(const QGeometryData &_geo)
|
|---|
| 75 | {
|
|---|
| 76 | // Build a mesh from the geometry.
|
|---|
| 77 | QGLBuilder builder;
|
|---|
| 78 | builder.addTriangles(_geo);
|
|---|
| 79 | QGLSceneNode *mesh = builder.finalizedSceneNode();
|
|---|
| 80 | return mesh;
|
|---|
| 81 | }
|
|---|
| 82 |
|
|---|
| 83 | GLMoleculeObject_molecule::GLMoleculeObject_molecule(
|
|---|
| 84 | QObject *parent,
|
|---|
| 85 | QtObservedInstanceBoard &_board,
|
|---|
| 86 | QtObservedMolecule::ptr &_ObservedMolecule) :
|
|---|
| 87 | GLMoleculeObject((QGLSceneNode *)NULL, parent),
|
|---|
| 88 | owner(NULL),
|
|---|
| 89 | molref(QtObservedMolecule::getMolecule(_ObservedMolecule->getMolIndex())),
|
|---|
| 90 | hoverAtomId(-1),
|
|---|
| 91 | board(_board),
|
|---|
| 92 | ObservedMolecule(_ObservedMolecule)
|
|---|
| 93 | {
|
|---|
| 94 | init(ObservedMolecule->getMolIndex());
|
|---|
| 95 | }
|
|---|
| 96 |
|
|---|
| 97 | GLMoleculeObject_molecule::GLMoleculeObject_molecule(
|
|---|
| 98 | QGLSceneNode *mesh[],
|
|---|
| 99 | QObject *parent,
|
|---|
| 100 | QtObservedInstanceBoard &_board,
|
|---|
| 101 | QtObservedMolecule::ptr &_ObservedMolecule) :
|
|---|
| 102 | GLMoleculeObject(mesh, parent),
|
|---|
| 103 | owner(NULL),
|
|---|
| 104 | molref(QtObservedMolecule::getMolecule(_ObservedMolecule->getMolIndex())),
|
|---|
| 105 | hoverAtomId(-1),
|
|---|
| 106 | board(_board),
|
|---|
| 107 | ObservedMolecule(_ObservedMolecule)
|
|---|
| 108 | {
|
|---|
| 109 | init(ObservedMolecule->getMolIndex());
|
|---|
| 110 | }
|
|---|
| 111 |
|
|---|
| 112 | void GLMoleculeObject_molecule::init(const moleculeId_t _molid)
|
|---|
| 113 | {
|
|---|
| 114 | setObjectId(_molid);
|
|---|
| 115 | setMaterial(getMaterial(1));
|
|---|
| 116 |
|
|---|
| 117 | m_selected = const_cast<const World &>(World::getInstance()).isMoleculeSelected(_molid);
|
|---|
| 118 |
|
|---|
| 119 | // initially, atoms and bonds should be visible
|
|---|
| 120 | m_visible = false;
|
|---|
| 121 |
|
|---|
| 122 | connect (this, SIGNAL(hoverChanged(GLMoleculeObject *)), this, SLOT(hoverChangedSignalled(GLMoleculeObject *)));
|
|---|
| 123 | connect (this, SIGNAL(hoverChanged(GLMoleculeObject *)), this, SIGNAL(changed()));
|
|---|
| 124 | connect (ObservedMolecule.get(), SIGNAL(tesselationhullChanged()), this, SLOT(resetTesselationHull()));
|
|---|
| 125 | connect (ObservedMolecule.get(), SIGNAL(boundingboxChanged()), this, SLOT(resetBoundingBox()));
|
|---|
| 126 | connect (ObservedMolecule.get(), SIGNAL(indexChanged(const moleculeId_t, const moleculeId_t)),
|
|---|
| 127 | this, SLOT(resetIndex(const moleculeId_t, const moleculeId_t)));
|
|---|
| 128 | /// these are channeled through GLWorldScene instead to ensure synchronicity
|
|---|
| 129 | // connect (ObservedMolecule.get(), SIGNAL(atomInserted(QtObservedAtom::ptr)),
|
|---|
| 130 | // this, SLOT(atomInserted(QtObservedAtom::ptr)) );
|
|---|
| 131 | // connect (ObservedMolecule.get(), SIGNAL(atomRemoved(const atomId_t)),
|
|---|
| 132 | // this, SLOT(atomRemoved(const atomId_t)) );
|
|---|
| 133 | connect (ObservedMolecule.get(), SIGNAL(selectedChanged()), this, SLOT(resetSelected()));
|
|---|
| 134 |
|
|---|
| 135 | connect( this, SIGNAL(clicked()), this, SLOT(wasClicked()));
|
|---|
| 136 | }
|
|---|
| 137 |
|
|---|
| 138 | GLMoleculeObject_molecule::~GLMoleculeObject_molecule()
|
|---|
| 139 | {}
|
|---|
| 140 |
|
|---|
| 141 | void GLMoleculeObject_molecule::addAtomBonds(
|
|---|
| 142 | const bond::ptr &_bond,
|
|---|
| 143 | const GLMoleculeObject_bond::SideOfBond _side
|
|---|
| 144 | )
|
|---|
| 145 | {
|
|---|
| 146 | bool bond_present = false;
|
|---|
| 147 | const BondIds ids = getBondIds(_bond, _side);
|
|---|
| 148 | // check whether bond is not present already
|
|---|
| 149 | bond_present = BondsinSceneMap.count(ids);
|
|---|
| 150 | if (!bond_present)
|
|---|
| 151 | bondInserted(ids.first, ids.second, _side);
|
|---|
| 152 | else {
|
|---|
| 153 | BondsinSceneMap[ids]->resetPosition();
|
|---|
| 154 | BondsinSceneMap[ids]->resetWidth();
|
|---|
| 155 | }
|
|---|
| 156 | }
|
|---|
| 157 |
|
|---|
| 158 | QGeometryData GLMoleculeObject_molecule::updateTesselationHull() const
|
|---|
| 159 | {
|
|---|
| 160 | QGeometryData geo;
|
|---|
| 161 |
|
|---|
| 162 | const molecule * const molref =
|
|---|
| 163 | QtObservedMolecule::getMolecule(ObservedMolecule->getMolIndex());
|
|---|
| 164 | if (molref == NULL) {
|
|---|
| 165 | ELOG(1, "Could not createMoleculeMesh, molecule with id "
|
|---|
| 166 | << ObservedMolecule->getMolIndex() << " already gone.");
|
|---|
| 167 | return geo;
|
|---|
| 168 | }
|
|---|
| 169 | double minradius = 2.; // TODO: set to maximum bond length value
|
|---|
| 170 | LOG(3, "DEBUG: Molecule fits into sphere of radius " << minradius);
|
|---|
| 171 | // check minimum bond radius in molecule
|
|---|
| 172 | double minlength = std::numeric_limits<double>::max();
|
|---|
| 173 | for (molecule::const_iterator iter = molref->begin();
|
|---|
| 174 | iter != molref->end(); ++iter) {
|
|---|
| 175 | const BondList &ListOfBonds = (*iter)->getListOfBonds();
|
|---|
| 176 | for (BondList::const_iterator bonditer = ListOfBonds.begin();
|
|---|
| 177 | bonditer != ListOfBonds.end(); ++bonditer) {
|
|---|
| 178 | const double bond_distance = (*bonditer)->GetDistance();
|
|---|
| 179 | minlength = std::min(bond_distance, minlength);
|
|---|
| 180 | }
|
|---|
| 181 | }
|
|---|
| 182 | minradius = std::max( std::max(minradius, minlength), 1.);
|
|---|
| 183 |
|
|---|
| 184 | // we need at least three points for tesselation
|
|---|
| 185 | if (getPresentAtoms().size() >= 3) {
|
|---|
| 186 | // Tesselate the points.
|
|---|
| 187 | Tesselation T;
|
|---|
| 188 | PointCloudAdaptor<molecule> cloud(
|
|---|
| 189 | const_cast<molecule *>(molref),
|
|---|
| 190 | ObservedMolecule->getMolName());
|
|---|
| 191 | T(cloud, minradius);
|
|---|
| 192 |
|
|---|
| 193 | // Fill the points into a Qt geometry.
|
|---|
| 194 | LinkedCell_deprecated LinkedList(cloud, minradius);
|
|---|
| 195 | std::map<int, int> indices;
|
|---|
| 196 | std::map<int, Vector> normals;
|
|---|
| 197 | int index = 0;
|
|---|
| 198 | for (PointMap::const_iterator piter = T.PointsOnBoundary.begin();
|
|---|
| 199 | piter != T.PointsOnBoundary.end(); ++piter) {
|
|---|
| 200 | const Vector &point = piter->second->getPosition();
|
|---|
| 201 | // add data to the primitive
|
|---|
| 202 | geo.appendVertex(QVector3D(point[0], point[1], point[2]));
|
|---|
| 203 | Vector normalvector;
|
|---|
| 204 | for (LineMap::const_iterator lineiter = piter->second->lines.begin();
|
|---|
| 205 | lineiter != piter->second->lines.end(); ++lineiter)
|
|---|
| 206 | for (TriangleMap::const_iterator triangleiter = lineiter->second->triangles.begin();
|
|---|
| 207 | triangleiter != lineiter->second->triangles.end(); ++triangleiter)
|
|---|
| 208 | normalvector +=
|
|---|
| 209 | triangleiter->second->NormalVector;
|
|---|
| 210 | normalvector.Normalize();
|
|---|
| 211 | geo.appendNormal(QVector3D(normalvector[0], normalvector[1], normalvector[2]));
|
|---|
| 212 | geo.appendColor(QColor(1, 1, 1, 1));
|
|---|
| 213 | geo.appendTexCoord(QVector2D(0, 0));
|
|---|
| 214 | indices.insert( std::make_pair( piter->second->getNr(), index++));
|
|---|
| 215 | }
|
|---|
| 216 |
|
|---|
| 217 | // Fill the tesselated triangles into the geometry.
|
|---|
| 218 | for (TriangleMap::const_iterator runner = T.TrianglesOnBoundary.begin();
|
|---|
| 219 | runner != T.TrianglesOnBoundary.end(); runner++) {
|
|---|
| 220 | int v[3];
|
|---|
| 221 | for (size_t i=0; i<3; ++i)
|
|---|
| 222 | v[i] = runner->second->endpoints[i]->getNr();
|
|---|
| 223 |
|
|---|
| 224 | // Sort the vertices so the triangle is clockwise (relative to the normal vector).
|
|---|
| 225 | Vector cross = T.PointsOnBoundary[v[1]]->getPosition() - T.PointsOnBoundary[v[0]]->getPosition();
|
|---|
| 226 | cross.VectorProduct(T.PointsOnBoundary[v[2]]->getPosition() - T.PointsOnBoundary[v[0]]->getPosition());
|
|---|
| 227 | if (cross.ScalarProduct(runner->second->NormalVector) > 0)
|
|---|
| 228 | geo.appendIndices(indices[v[0]], indices[v[1]], indices[v[2]]);
|
|---|
| 229 | else
|
|---|
| 230 | geo.appendIndices(indices[v[0]], indices[v[2]], indices[v[1]]);
|
|---|
| 231 | }
|
|---|
| 232 | }
|
|---|
| 233 |
|
|---|
| 234 | return geo;
|
|---|
| 235 | }
|
|---|
| 236 |
|
|---|
| 237 | void GLMoleculeObject_molecule::resetTesselationHull()
|
|---|
| 238 | {
|
|---|
| 239 | if (owner != NULL) {
|
|---|
| 240 | TesselationHull = updateTesselationHull();
|
|---|
| 241 | updateMesh(createMoleculeMesh(TesselationHull));
|
|---|
| 242 | }
|
|---|
| 243 | }
|
|---|
| 244 |
|
|---|
| 245 | void GLMoleculeObject_molecule::resetBoundingBox()
|
|---|
| 246 | {
|
|---|
| 247 | molecule::BoundingBoxInfo info = ObservedMolecule->getBoundingBox();
|
|---|
| 248 | setPosition(QVector3D(info.position[0], info.position[1], info.position[2]));
|
|---|
| 249 | setScale(info.radius + 0.3); // getBoundingSphere() only sees atoms as points, so make the box a bit bigger
|
|---|
| 250 | }
|
|---|
| 251 |
|
|---|
| 252 | void GLMoleculeObject_molecule::resetIndex(const moleculeId_t, const moleculeId_t)
|
|---|
| 253 | {
|
|---|
| 254 | const atomId_t newId = ObservedMolecule->getMolIndex();
|
|---|
| 255 | const size_t oldId = objectId();
|
|---|
| 256 | ASSERT( newId != oldId,
|
|---|
| 257 | "GLMoleculeObject_molecule::resetIndex() - index "+toString(newId)+" did not change.");
|
|---|
| 258 | LOG(4, "INFO: GLMoleculeObject_molecule: new index is "+toString(newId)+".");
|
|---|
| 259 | setObjectId(newId);
|
|---|
| 260 |
|
|---|
| 261 | emit indexChanged(this, oldId, newId);
|
|---|
| 262 | }
|
|---|
| 263 |
|
|---|
| 264 | void GLMoleculeObject_molecule::resetSelected()
|
|---|
| 265 | {
|
|---|
| 266 | const bool new_selected = ObservedMolecule->getMolSelected();
|
|---|
| 267 | m_selected = new_selected;
|
|---|
| 268 |
|
|---|
| 269 | emit changed();
|
|---|
| 270 | }
|
|---|
| 271 |
|
|---|
| 272 | void GLMoleculeObject_molecule::initialize(QGLView *view, QGLPainter *painter)
|
|---|
| 273 | {
|
|---|
| 274 | // Initialize all of the mesh objects that we have as children.
|
|---|
| 275 | if (m_visible) {
|
|---|
| 276 | GLMoleculeObject::initialize(view, painter);
|
|---|
| 277 | } else {
|
|---|
| 278 | foreach (QObject *obj, children()) {
|
|---|
| 279 | GLMoleculeObject *meshobj = qobject_cast<GLMoleculeObject *>(obj);
|
|---|
| 280 | if (meshobj)
|
|---|
| 281 | meshobj->initialize(view, painter);
|
|---|
| 282 | }
|
|---|
| 283 | }
|
|---|
| 284 | }
|
|---|
| 285 |
|
|---|
| 286 | void GLMoleculeObject_molecule::draw(QGLPainter *painter, const QVector4D &cameraPlane)
|
|---|
| 287 | {
|
|---|
| 288 | // draw either molecule's mesh or all atoms and bonds
|
|---|
| 289 | if (m_visible) {
|
|---|
| 290 | resetTesselationHull();
|
|---|
| 291 |
|
|---|
| 292 | painter->modelViewMatrix().push();
|
|---|
| 293 |
|
|---|
| 294 | // Apply the material and effect to the painter.
|
|---|
| 295 | QGLMaterial *material;
|
|---|
| 296 | if (m_hovering)
|
|---|
| 297 | material = m_hoverMaterial;
|
|---|
| 298 | else if (m_selected)
|
|---|
| 299 | material = m_selectionMaterial;
|
|---|
| 300 | else
|
|---|
| 301 | material = m_material;
|
|---|
| 302 |
|
|---|
| 303 | ASSERT(material, "GLMoleculeObject::draw: chosen material is NULL");
|
|---|
| 304 |
|
|---|
| 305 | painter->setColor(material->diffuseColor());
|
|---|
| 306 | painter->setFaceMaterial(QGL::AllFaces, material);
|
|---|
| 307 | if (m_effect)
|
|---|
| 308 | painter->setUserEffect(m_effect);
|
|---|
| 309 | else
|
|---|
| 310 | painter->setStandardEffect(QGL::LitMaterial);
|
|---|
| 311 |
|
|---|
| 312 | // Mark the object for object picking purposes.
|
|---|
| 313 | int prevObjectId = painter->objectPickId();
|
|---|
| 314 | if (m_objectId != -1)
|
|---|
| 315 | painter->setObjectPickId(m_objectId);
|
|---|
| 316 |
|
|---|
| 317 | m_mesh[0]->draw(painter);
|
|---|
| 318 |
|
|---|
| 319 | // Turn off the user effect, if present.
|
|---|
| 320 | if (m_effect)
|
|---|
| 321 | painter->setStandardEffect(QGL::LitMaterial);
|
|---|
| 322 |
|
|---|
| 323 | // Revert to the previous object identifier.
|
|---|
| 324 | painter->setObjectPickId(prevObjectId);
|
|---|
| 325 |
|
|---|
| 326 | // Restore the modelview matrix.
|
|---|
| 327 | painter->modelViewMatrix().pop();
|
|---|
| 328 |
|
|---|
| 329 | // GLMoleculeObject::draw(painter, cameraPlane);
|
|---|
| 330 | } else {
|
|---|
| 331 | // Draw all of the mesh objects that we have as children.
|
|---|
| 332 | foreach (QObject *obj, children()) {
|
|---|
| 333 | GLMoleculeObject *meshobj = qobject_cast<GLMoleculeObject *>(obj);
|
|---|
| 334 | if (meshobj)
|
|---|
| 335 | meshobj->draw(painter, cameraPlane);
|
|---|
| 336 | }
|
|---|
| 337 |
|
|---|
| 338 | // update bounding box prior to selection
|
|---|
| 339 | resetBoundingBox();
|
|---|
| 340 |
|
|---|
| 341 | painter->modelViewMatrix().push();
|
|---|
| 342 | painter->modelViewMatrix().translate(m_position);
|
|---|
| 343 | if (m_rotationAngle != 0.0f)
|
|---|
| 344 | painter->modelViewMatrix().rotate(m_rotationAngle, m_rotationVector);
|
|---|
| 345 | if ((m_scaleX != 1.0f) || (m_scaleY != 1.0f) || (m_scaleZ != 1.0f))
|
|---|
| 346 | painter->modelViewMatrix().scale(m_scaleX, m_scaleY, m_scaleZ);
|
|---|
| 347 |
|
|---|
| 348 | // Draw a box around the mesh, if selected.
|
|---|
| 349 | if (m_selected)
|
|---|
| 350 | drawSelectionBox(painter);
|
|---|
| 351 |
|
|---|
| 352 | // Restore the modelview matrix.
|
|---|
| 353 | painter->modelViewMatrix().pop();
|
|---|
| 354 | }
|
|---|
| 355 | }
|
|---|
| 356 |
|
|---|
| 357 | /** Adds an atom of this molecule to the scene.
|
|---|
| 358 | *
|
|---|
| 359 | * @param _atom atom to add
|
|---|
| 360 | */
|
|---|
| 361 | void GLMoleculeObject_molecule::atomInserted(QtObservedAtom::ptr _atom)
|
|---|
| 362 | {
|
|---|
| 363 | const atomId_t atomid = _atom->getAtomIndex();
|
|---|
| 364 | LOG(3, "INFO: GLMoleculeObject_molecule: Received signal atomInserted for atom "+toString(atomid)+".");
|
|---|
| 365 |
|
|---|
| 366 | if (_atom) {
|
|---|
| 367 | GLMoleculeObject_atom *atomObject =
|
|---|
| 368 | new GLMoleculeObject_atom(
|
|---|
| 369 | GLMoleculeObject::meshSphere,
|
|---|
| 370 | this,
|
|---|
| 371 | _atom);
|
|---|
| 372 | ASSERT( atomObject != NULL,
|
|---|
| 373 | "GLMoleculeObject_molecule::atomInserted - could not create atom object for "+toString(atomid));
|
|---|
| 374 | AtomNodeMap::iterator iter = AtomsinSceneMap.find(atomid);
|
|---|
| 375 | ASSERT(iter == AtomsinSceneMap.end(),
|
|---|
| 376 | "GLMoleculeObject_molecule::atomInserted - same atom with id "+toString(atomid)+" added again.");
|
|---|
| 377 | AtomsinSceneMap.insert( make_pair(atomid, atomObject) );
|
|---|
| 378 |
|
|---|
| 379 | qRegisterMetaType<atomId_t>("atomId_t");
|
|---|
| 380 | qRegisterMetaType<GLMoleculeObject_bond::SideOfBond>("GLMoleculeObject_bond::SideOfBond");
|
|---|
| 381 | connect (atomObject, SIGNAL(clicked(atomId_t)), this, SIGNAL(atomClicked(atomId_t)));
|
|---|
| 382 | connect (atomObject, SIGNAL(changed()), this, SIGNAL(changed()));
|
|---|
| 383 | connect (atomObject, SIGNAL(hoverChanged(GLMoleculeObject *)), this, SIGNAL(changed()));
|
|---|
| 384 | connect (atomObject, SIGNAL(hoverChanged(GLMoleculeObject *)), this, SLOT(hoverChangedSignalled(GLMoleculeObject *)));
|
|---|
| 385 | // connect (atomObject, SIGNAL(bondsChanged()), this, SLOT(bondInserted(const atomId_t, const atomId_t, const GLMoleculeObject_bond::SideOfBond)));
|
|---|
| 386 | connect (atomObject, SIGNAL(BondsAdded(const atomId_t, const atomId_t, const GLMoleculeObject_bond::SideOfBond)), this, SLOT(bondInserted(const atomId_t, const atomId_t, const GLMoleculeObject_bond::SideOfBond)));
|
|---|
| 387 | connect (atomObject, SIGNAL(BondsRemoved(const atomId_t, const atomId_t)), this, SLOT(bondRemoved(const atomId_t, const atomId_t)));
|
|---|
| 388 | connect (atomObject, SIGNAL(indexChanged(GLMoleculeObject_atom*, const atomId_t, const atomId_t)), this, SLOT(changeAtomId(GLMoleculeObject_atom*, const atomId_t, const atomId_t)));
|
|---|
| 389 |
|
|---|
| 390 | if (m_objectId == -1)
|
|---|
| 391 | setObjectId(atomid);
|
|---|
| 392 |
|
|---|
| 393 | // first reset bonds when signals connections have been made
|
|---|
| 394 | atomObject->resetBonds();
|
|---|
| 395 |
|
|---|
| 396 | emit changed();
|
|---|
| 397 | emit changeOccured();
|
|---|
| 398 | }
|
|---|
| 399 | }
|
|---|
| 400 |
|
|---|
| 401 | /** Removes an atom of this molecule from the scene.
|
|---|
| 402 | *
|
|---|
| 403 | * We just the id as the atom might have already been destroyed.
|
|---|
| 404 | *
|
|---|
| 405 | * @param _id id of atom to remove
|
|---|
| 406 | */
|
|---|
| 407 | void GLMoleculeObject_molecule::atomRemoved(const atomId_t _id)
|
|---|
| 408 | {
|
|---|
| 409 | LOG(3, "INFO: GLMoleculeObject_molecule: Received signal atomRemoved for atom "+toString(_id)+".");
|
|---|
| 410 | // bonds are removed by signal coming from ~bond
|
|---|
| 411 |
|
|---|
| 412 | if ((unsigned int)m_objectId == _id)
|
|---|
| 413 | setObjectId(-1);
|
|---|
| 414 |
|
|---|
| 415 | // remove atoms
|
|---|
| 416 | AtomNodeMap::iterator iter = AtomsinSceneMap.find(_id);
|
|---|
| 417 | ASSERT(iter != AtomsinSceneMap.end(),
|
|---|
| 418 | "GLMoleculeObject_molecule::atomRemoved() - atom "+toString(_id)+" not on display.");
|
|---|
| 419 | GLMoleculeObject_atom *atomObject = iter->second;
|
|---|
| 420 | AtomsinSceneMap.erase(iter);
|
|---|
| 421 | atomObject->disconnect();
|
|---|
| 422 | delete atomObject;
|
|---|
| 423 |
|
|---|
| 424 | emit changed();
|
|---|
| 425 | emit changeOccured();
|
|---|
| 426 |
|
|---|
| 427 | if (AtomsinSceneMap.empty())
|
|---|
| 428 | emit moleculeEmptied(ObservedMolecule);
|
|---|
| 429 | }
|
|---|
| 430 |
|
|---|
| 431 | void GLMoleculeObject_molecule::hoverChangedSignalled(GLMoleculeObject *ob)
|
|---|
| 432 | {
|
|---|
| 433 | // Find the atom, ob corresponds to.
|
|---|
| 434 | hoverAtomId = -1;
|
|---|
| 435 | GLMoleculeObject_atom *atomObject = dynamic_cast<GLMoleculeObject_atom *>(ob);
|
|---|
| 436 | if (atomObject){
|
|---|
| 437 | for (AtomNodeMap::iterator iter = AtomsinSceneMap.begin();iter != AtomsinSceneMap.end(); ++ iter){
|
|---|
| 438 | if (iter->second == atomObject)
|
|---|
| 439 | hoverAtomId = iter->first;
|
|---|
| 440 | }
|
|---|
| 441 |
|
|---|
| 442 | // Propagate signal.
|
|---|
| 443 | emit hoverChanged(hoverAtomId);
|
|---|
| 444 | } else {
|
|---|
| 445 | // Find the atom, ob corresponds to.
|
|---|
| 446 | GLMoleculeObject_molecule *moleculeObject = dynamic_cast<GLMoleculeObject_molecule *>(ob);
|
|---|
| 447 | if (moleculeObject == this){
|
|---|
| 448 | // Propagate signal.
|
|---|
| 449 | emit hoverChanged(ObservedMolecule->getMolIndex(), 0);
|
|---|
| 450 | }
|
|---|
| 451 | }
|
|---|
| 452 | }
|
|---|
| 453 |
|
|---|
| 454 |
|
|---|
| 455 | /** Helper function to get bond ids in the correct order for BondNodeMap.
|
|---|
| 456 | *
|
|---|
| 457 | * \return pair of ids in correct order.
|
|---|
| 458 | */
|
|---|
| 459 | GLMoleculeObject_molecule::BondIds GLMoleculeObject_molecule::getBondIds(
|
|---|
| 460 | const bond::ptr _bond,
|
|---|
| 461 | const enum GLMoleculeObject_bond::SideOfBond _side)
|
|---|
| 462 | {
|
|---|
| 463 | BondIds ids;
|
|---|
| 464 | switch (_side) {
|
|---|
| 465 | case GLMoleculeObject_bond::left:
|
|---|
| 466 | ids = std::make_pair(_bond->leftatom->getId(), _bond->rightatom->getId());
|
|---|
| 467 | break;
|
|---|
| 468 | case GLMoleculeObject_bond::right:
|
|---|
| 469 | ids = std::make_pair(_bond->rightatom->getId(), _bond->leftatom->getId());
|
|---|
| 470 | break;
|
|---|
| 471 | }
|
|---|
| 472 | return ids;
|
|---|
| 473 | }
|
|---|
| 474 |
|
|---|
| 475 | /** Adds a bond to the scene.
|
|---|
| 476 | *
|
|---|
| 477 | * @param _bond bond to add
|
|---|
| 478 | * @param side which side of the bond (left or right)
|
|---|
| 479 | */
|
|---|
| 480 | void GLMoleculeObject_molecule::bondInserted(
|
|---|
| 481 | const atomId_t _left, const atomId_t _right,
|
|---|
| 482 | const enum GLMoleculeObject_bond::SideOfBond _side)
|
|---|
| 483 | {
|
|---|
| 484 | LOG(3, "INFO: GLWorldScene::bondInserted() - Adding bond "+toString(_left)
|
|---|
| 485 | +toString(_right)+".");
|
|---|
| 486 | //LOG(4, "INFO: Currently present bonds " << BondsinSceneMap << ".");
|
|---|
| 487 |
|
|---|
| 488 | const BondIds ids( std::make_pair(_left, _right) );
|
|---|
| 489 | BondNodeMap::iterator iter = BondsinSceneMap.find(ids);
|
|---|
| 490 | if (iter == BondsinSceneMap.end()) {
|
|---|
| 491 | GLMoleculeObject_bond * bondObject =
|
|---|
| 492 | new GLMoleculeObject_bond(GLMoleculeObject::meshCylinder, this, ids, _side);
|
|---|
| 493 | connect (
|
|---|
| 494 | bondObject, SIGNAL(BondRemoved(const atomId_t, const atomId_t)),
|
|---|
| 495 | this, SLOT(bondRemoved(const atomId_t, const atomId_t)));
|
|---|
| 496 | connect (bondObject, SIGNAL(changed()), this, SIGNAL(changed()));
|
|---|
| 497 | BondsinSceneMap.insert( make_pair(ids, bondObject) );
|
|---|
| 498 | // BondIdsinSceneMap.insert( Leftids );
|
|---|
| 499 | } else {
|
|---|
| 500 | iter->second->resetPosition();
|
|---|
| 501 | iter->second->resetWidth();
|
|---|
| 502 | }
|
|---|
| 503 | emit changed();
|
|---|
| 504 | emit changeOccured();
|
|---|
| 505 | }
|
|---|
| 506 |
|
|---|
| 507 | /** Removes a bond from the scene.
|
|---|
| 508 | *
|
|---|
| 509 | * @param _bond bond to remove
|
|---|
| 510 | */
|
|---|
| 511 | void GLMoleculeObject_molecule::bondRemoved(const atomId_t leftnr, const atomId_t rightnr)
|
|---|
| 512 | {
|
|---|
| 513 | LOG(3, "INFO: GLWorldScene::bondRemoved() - Removing bond between "+toString(leftnr)+" and "+toString(rightnr)+".");
|
|---|
| 514 | {
|
|---|
| 515 | // left bond
|
|---|
| 516 | const BondIds Leftids( make_pair(leftnr, rightnr) );
|
|---|
| 517 | BondNodeMap::iterator leftiter = BondsinSceneMap.find( Leftids );
|
|---|
| 518 | ASSERT(leftiter != BondsinSceneMap.end(),
|
|---|
| 519 | "GLWorldScene::bondRemoved() - bond "+toString(leftnr)+"-"
|
|---|
| 520 | +toString(rightnr)+" not on display.");
|
|---|
| 521 | GLMoleculeObject_bond *bondObject = leftiter->second;
|
|---|
| 522 | bondObject->disconnect();
|
|---|
| 523 | BondsinSceneMap.erase(leftiter);
|
|---|
| 524 | delete bondObject; // is done by signal from bond itself
|
|---|
| 525 | //LOG(4, "INFO: Still present bonds " << BondsinSceneMap << ".");
|
|---|
| 526 | }
|
|---|
| 527 |
|
|---|
| 528 | emit changed();
|
|---|
| 529 | emit changeOccured();
|
|---|
| 530 | }
|
|---|
| 531 |
|
|---|
| 532 | void GLMoleculeObject_molecule::setVisible(bool value)
|
|---|
| 533 | {
|
|---|
| 534 | // first update the mesh if we are going to be visible now
|
|---|
| 535 | if (value)
|
|---|
| 536 | updateTesselationHull();
|
|---|
| 537 | // then emit onward
|
|---|
| 538 | GLMoleculeObject::setVisible(value);
|
|---|
| 539 |
|
|---|
| 540 | emit changed();
|
|---|
| 541 | emit changeOccured();
|
|---|
| 542 | }
|
|---|
| 543 |
|
|---|
| 544 | std::ostream &operator<<(std::ostream &ost, const GLMoleculeObject_molecule::BondIds &t)
|
|---|
| 545 | {
|
|---|
| 546 | ost << t.first << "," << t.second;
|
|---|
| 547 | return ost;
|
|---|
| 548 | }
|
|---|
| 549 |
|
|---|
| 550 | void GLMoleculeObject_molecule::wasClicked()
|
|---|
| 551 | {
|
|---|
| 552 | LOG(4, "INFO: GLMoleculeObject_molecule: atom "
|
|---|
| 553 | << ObservedMolecule->getMolIndex() << " has been clicked");
|
|---|
| 554 | emit moleculeClicked(ObservedMolecule->getMolIndex());
|
|---|
| 555 | }
|
|---|
| 556 |
|
|---|
| 557 | void GLMoleculeObject_molecule::changeAtomId(
|
|---|
| 558 | GLMoleculeObject_atom *ob,
|
|---|
| 559 | const atomId_t oldId,
|
|---|
| 560 | const atomId_t newId)
|
|---|
| 561 | {
|
|---|
| 562 | LOG(3, "INFO: GLMoleculeObject_molecule - change atom id " << oldId << " to " << newId << ".");
|
|---|
| 563 |
|
|---|
| 564 | // Remove from map.
|
|---|
| 565 | AtomNodeMap::iterator iter = AtomsinSceneMap.find(oldId);
|
|---|
| 566 | ASSERT(iter != AtomsinSceneMap.end(),
|
|---|
| 567 | "GLMoleculeObject_molecule::changeAtomId() - atom with old id "+toString(oldId)+" not on display.");
|
|---|
| 568 | ASSERT(iter->second == ob,
|
|---|
| 569 | "GLMoleculeObject_molecule::changeAtomId() - atom with id "
|
|---|
| 570 | +toString(oldId)+" does not match with object in AtomsinSceneMap.");
|
|---|
| 571 | AtomsinSceneMap.erase(iter);
|
|---|
| 572 |
|
|---|
| 573 | // Reinsert with new id.
|
|---|
| 574 | {
|
|---|
| 575 | AtomNodeMap::iterator iter = AtomsinSceneMap.find(newId);
|
|---|
| 576 | ASSERT(iter == AtomsinSceneMap.end(),
|
|---|
| 577 | "GLMoleculeObject_molecule::changeAtomId() - atom with new id "+toString(newId)+" already known.");
|
|---|
| 578 | }
|
|---|
| 579 | AtomsinSceneMap.insert( make_pair(newId, ob) );
|
|---|
| 580 | }
|
|---|
| 581 |
|
|---|
| 582 |
|
|---|
| 583 | GLMoleculeObject_molecule::atoms_t GLMoleculeObject_molecule::getPresentAtoms() const
|
|---|
| 584 | {
|
|---|
| 585 | atoms_t returnAtomIds;
|
|---|
| 586 | returnAtomIds.insert(
|
|---|
| 587 | MapKeyConstIterator<AtomNodeMap::const_iterator>(const_cast<const AtomNodeMap &>(AtomsinSceneMap).begin()),
|
|---|
| 588 | MapKeyConstIterator<AtomNodeMap::const_iterator>(const_cast<const AtomNodeMap &>(AtomsinSceneMap).end()));
|
|---|
| 589 | return returnAtomIds;
|
|---|
| 590 | }
|
|---|