| 1 | /*
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| 2 | * Project: MoleCuilder
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| 3 | * Description: creates and alters molecular systems
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| 4 | * Copyright (C) 2010-2012 University of Bonn. All rights reserved.
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| 5 | * Copyright (C) 2013 Frederik Heber. All rights reserved.
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| 6 | *
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| 7 | *
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| 8 | * This file is part of MoleCuilder.
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| 9 | *
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| 10 | * MoleCuilder is free software: you can redistribute it and/or modify
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| 11 | * it under the terms of the GNU General Public License as published by
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| 12 | * the Free Software Foundation, either version 2 of the License, or
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| 13 | * (at your option) any later version.
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| 14 | *
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| 15 | * MoleCuilder is distributed in the hope that it will be useful,
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| 16 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 17 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 18 | * GNU General Public License for more details.
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| 19 | *
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| 20 | * You should have received a copy of the GNU General Public License
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| 21 | * along with MoleCuilder. If not, see <http://www.gnu.org/licenses/>.
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| 22 | */
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| 23 |
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| 24 | /*
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| 25 | * GLMoleculeObject_atom.cpp
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| 26 | *
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| 27 | * Created on: Aug 17, 2011
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| 28 | * Author: heber
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| 29 | */
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| 30 |
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| 31 | // include config.h
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| 32 | #ifdef HAVE_CONFIG_H
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| 33 | #include <config.h>
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| 34 | #endif
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| 35 |
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| 36 | #include "GLMoleculeObject_atom.hpp"
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| 37 |
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| 38 | #include <Qt3D/qglscenenode.h>
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| 39 |
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| 40 | #include "CodePatterns/MemDebug.hpp"
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| 41 |
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| 42 | #include "CodePatterns/Assert.hpp"
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| 43 | #include "CodePatterns/Log.hpp"
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| 44 | #include "CodePatterns/Observer/Notification.hpp"
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| 45 |
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| 46 | #include <algorithm>
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| 47 |
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| 48 | #include "Atom/atom.hpp"
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| 49 | #include "Bond/bond.hpp"
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| 50 | #include "Element/element.hpp"
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| 51 | #include "Element/periodentafel.hpp"
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| 52 | #include "LinearAlgebra/Vector.hpp"
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| 53 | #include "UIElements/Views/Qt4/Qt3D/GLMoleculeObject_bond.hpp"
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| 54 | #include "UIElements/Qt4/InstanceBoard/QtObservedInstanceBoard.hpp"
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| 55 | #include "World.hpp"
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| 56 |
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| 57 | GLMoleculeObject_atom::GLMoleculeObject_atom(
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| 58 | QGLSceneNode *mesh[],
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| 59 | QObject *parent,
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| 60 | QtObservedAtom::ptr &_ObservedAtom) :
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| 61 | GLMoleculeObject(mesh, parent),
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| 62 | ObservedAtom(_ObservedAtom)
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| 63 | {
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| 64 | init(ObservedAtom->getAtomIndex());
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| 65 | }
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| 66 |
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| 67 | void GLMoleculeObject_atom::init(const atomId_t _id)
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| 68 | {
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| 69 | setObjectId(_id);
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| 70 | resetPosition();
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| 71 | resetElement();
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| 72 |
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| 73 | m_selected = const_cast<const World &>(World::getInstance()).isAtomSelected(_id);
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| 74 |
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| 75 | connect( this, SIGNAL(clicked()), this, SLOT(wasClicked()));
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| 76 | connect( ObservedAtom.get(), SIGNAL(indexChanged(const atomId_t, const atomId_t)), this, SLOT(resetIndex(const atomId_t, const atomId_t)));
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| 77 | connect( ObservedAtom.get(), SIGNAL(elementChanged()), this, SLOT(resetElement()));
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| 78 | connect( ObservedAtom.get(), SIGNAL(positionChanged()), this, SLOT(resetPosition()));
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| 79 | connect( ObservedAtom.get(), SIGNAL(selectedChanged()), this, SLOT(resetSelected()));
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| 80 | }
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| 81 |
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| 82 | GLMoleculeObject_atom::~GLMoleculeObject_atom()
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| 83 | {}
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| 84 |
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| 85 | void GLMoleculeObject_atom::resetIndex(const atomId_t, const atomId_t)
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| 86 | {
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| 87 | const atomId_t newId = ObservedAtom->getAtomIndex();
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| 88 | const size_t oldId = objectId();
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| 89 | ASSERT( newId != oldId,
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| 90 | "GLMoleculeObject_atom::updateIndex() - index "+toString(newId)+" did not change.");
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| 91 | LOG(4, "INFO: GLMoleculeObject_atom::resetIndex() - new index is "+toString(newId)+".");
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| 92 | setObjectId(newId);
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| 93 |
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| 94 | emit indexChanged(this, oldId, newId);
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| 95 | }
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| 96 |
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| 97 | void GLMoleculeObject_atom::resetPosition()
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| 98 | {
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| 99 | const Vector Position = ObservedAtom->getAtomPosition();
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| 100 | LOG(4, "INFO: GLMoleculeObject_atom::resetPosition() - new position is "+toString(Position)+".");
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| 101 | setPosition(QVector3D(Position[0], Position[1], Position[2]));
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| 102 | }
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| 103 |
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| 104 | void GLMoleculeObject_atom::resetElement()
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| 105 | {
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| 106 | size_t elementno = 0;
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| 107 | const element * const _type = World::getInstance().
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| 108 | getPeriode()->FindElement(ObservedAtom->getAtomElement());
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| 109 | if (_type != NULL) {
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| 110 | elementno = _type->getAtomicNumber();
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| 111 | } else { // if no element yet, set to hydrogen
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| 112 | elementno = 1;
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| 113 | }
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| 114 | LOG(4, "INFO: GLMoleculeObject_atom::resetElement() - new element number is "+toString(elementno)+".");
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| 115 |
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| 116 | // set materials
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| 117 | QGLMaterial *elementmaterial = getMaterial(elementno);
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| 118 | ASSERT(elementmaterial != NULL,
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| 119 | "GLMoleculeObject_atom::resetElement() - QGLMaterial ref from getter function is NULL.");
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| 120 | setMaterial(elementmaterial);
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| 121 |
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| 122 | // set scale
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| 123 | double radius = 0.;
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| 124 | if (_type != NULL) {
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| 125 | radius = _type->getVanDerWaalsRadius();
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| 126 | } else {
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| 127 | radius = 0.5;
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| 128 | }
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| 129 | setScale( radius / 4. );
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| 130 | }
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| 131 |
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| 132 | void GLMoleculeObject_atom::resetSelected()
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| 133 | {
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| 134 | // we ascertain check that selection state changed as the Qt signal might be executed
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| 135 | // at a later stage when the state has changed yet again
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| 136 | const bool new_selected = ObservedAtom->getAtomSelected();
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| 137 | m_selected = new_selected;
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| 138 |
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| 139 | emit changed();
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| 140 | }
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| 141 |
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| 142 | void GLMoleculeObject_atom::draw(QGLPainter *painter, const QVector4D &cameraPlane)
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| 143 | {
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| 144 | // call old hook to do the actual paining
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| 145 | GLMoleculeObject::draw(painter, cameraPlane);
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| 146 | }
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| 147 |
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| 148 | void GLMoleculeObject_atom::wasClicked()
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| 149 | {
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| 150 | LOG(4, "INFO: GLMoleculeObject_atom: atom "
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| 151 | << ObservedAtom->getAtomIndex() << " has been clicked");
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| 152 | emit clicked(ObservedAtom->getAtomIndex());
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| 153 | }
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