source: src/UIElements/Views/Qt4/Qt3D/GLMoleculeObject_atom.cpp@ 1b07b1

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Last change on this file since 1b07b1 was 1b07b1, checked in by Frederik Heber <heber@…>, 9 years ago

QtObservedInstanceBoard now sends QtObserved..::ptr around in signals.

  • this should get rid of the problem that we need to keep the QtObservedAtom until it was requested at least once. And we don't know for how long. Now, we simply place the shared_ptr into the signal (to which it seems to be copied) and hence a representation of the atoms remains valid.
  • cstor of GLMoleculeObject_.. take Observed.. as ref.
  • Property mode set to 100644
File size: 5.9 KB
Line 
1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
4 * Copyright (C) 2010-2012 University of Bonn. All rights reserved.
5 * Copyright (C) 2013 Frederik Heber. All rights reserved.
6 *
7 *
8 * This file is part of MoleCuilder.
9 *
10 * MoleCuilder is free software: you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation, either version 2 of the License, or
13 * (at your option) any later version.
14 *
15 * MoleCuilder is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU General Public License for more details.
19 *
20 * You should have received a copy of the GNU General Public License
21 * along with MoleCuilder. If not, see <http://www.gnu.org/licenses/>.
22 */
23
24/*
25 * GLMoleculeObject_atom.cpp
26 *
27 * Created on: Aug 17, 2011
28 * Author: heber
29 */
30
31// include config.h
32#ifdef HAVE_CONFIG_H
33#include <config.h>
34#endif
35
36#include "GLMoleculeObject_atom.hpp"
37
38#include <Qt3D/qglscenenode.h>
39
40#include "CodePatterns/MemDebug.hpp"
41
42#include "CodePatterns/Assert.hpp"
43#include "CodePatterns/Log.hpp"
44#include "CodePatterns/Observer/Notification.hpp"
45
46#include <algorithm>
47
48#include "Atom/atom.hpp"
49#include "Bond/bond.hpp"
50#include "Element/element.hpp"
51#include "Element/periodentafel.hpp"
52#include "LinearAlgebra/Vector.hpp"
53#include "UIElements/Views/Qt4/Qt3D/GLMoleculeObject_bond.hpp"
54#include "UIElements/Qt4/InstanceBoard/QtObservedInstanceBoard.hpp"
55#include "World.hpp"
56
57GLMoleculeObject_atom::GLMoleculeObject_atom(
58 QGLSceneNode *mesh[],
59 QObject *parent,
60 QtObservedAtom::ptr &_ObservedAtom) :
61 GLMoleculeObject(mesh, parent),
62 ObservedAtom(_ObservedAtom)
63{
64 init(ObservedAtom->getAtomIndex());
65}
66
67void GLMoleculeObject_atom::init(const atomId_t _id)
68{
69 setObjectId(_id);
70 resetPosition();
71 resetElement();
72
73 m_selected = const_cast<const World &>(World::getInstance()).isAtomSelected(_id);
74
75 connect( this, SIGNAL(clicked()), this, SLOT(wasClicked()));
76 connect( ObservedAtom.get(), SIGNAL(indexChanged()), this, SLOT(resetIndex()));
77 connect( ObservedAtom.get(), SIGNAL(elementChanged()), this, SLOT(resetElement()));
78 connect( ObservedAtom.get(), SIGNAL(positionChanged()), this, SLOT(resetPosition()));
79 connect( ObservedAtom.get(), SIGNAL(bondsChanged()), this, SLOT(resetPosition()));
80 connect( ObservedAtom.get(), SIGNAL(selectedChanged()), this, SLOT(resetSelected()));
81
82 // use that ObservedValues::AtomBonds is always up-to-date
83 resetBonds();
84}
85
86GLMoleculeObject_atom::~GLMoleculeObject_atom()
87{}
88
89void GLMoleculeObject_atom::resetIndex()
90{
91 const atomId_t newId = ObservedAtom->getAtomIndex();
92 const size_t oldId = objectId();
93 ASSERT( newId != oldId,
94 "GLMoleculeObject_atom::updateIndex() - index "+toString(newId)+" did not change.");
95 LOG(4, "INFO: GLMoleculeObject_atom::resetIndex() - new index is "+toString(newId)+".");
96 setObjectId(newId);
97
98 emit indexChanged(this, oldId, newId);
99}
100
101void GLMoleculeObject_atom::resetPosition()
102{
103 const Vector Position = ObservedAtom->getAtomPosition();
104 LOG(4, "INFO: GLMoleculeObject_atom::resetIndex() - new position is "+toString(Position)+".");
105 setPosition(QVector3D(Position[0], Position[1], Position[2]));
106}
107
108void GLMoleculeObject_atom::resetElement()
109{
110 size_t elementno = 0;
111 const element * const _type = World::getInstance().
112 getPeriode()->FindElement(ObservedAtom->getAtomElement());
113 if (_type != NULL) {
114 elementno = _type->getAtomicNumber();
115 } else { // if no element yet, set to hydrogen
116 elementno = 1;
117 }
118 LOG(4, "INFO: GLMoleculeObject_atom::resetIndex() - new element number is "+toString(elementno)+".");
119
120 // set materials
121 QGLMaterial *elementmaterial = getMaterial(elementno);
122 ASSERT(elementmaterial != NULL,
123 "GLMoleculeObject_atom::GLMoleculeObject_atom() - QGLMaterial ref from getter function is NULL.");
124 setMaterial(elementmaterial);
125
126 // set scale
127 double radius = 0.;
128 if (_type != NULL) {
129 radius = _type->getVanDerWaalsRadius();
130 } else {
131 radius = 0.5;
132 }
133 setScale( radius / 4. );
134}
135
136void GLMoleculeObject_atom::resetBonds()
137{
138 QtObservedAtom::ListOfBonds_t ListOfBonds_new = ObservedAtom->getAtomBonds();
139 std::sort(ListOfBonds_new.begin(), ListOfBonds_new.end());
140 QtObservedAtom::ListOfBonds_t BondsToAdd;
141 std::set_difference(
142 ListOfBonds_new.begin(), ListOfBonds_new.end(),
143 ListOfBonds.begin(), ListOfBonds.end(),
144 std::back_inserter(BondsToAdd));
145 QtObservedAtom::ListOfBonds_t BondsToRemove;
146 std::set_difference(
147 ListOfBonds.begin(), ListOfBonds.end(),
148 ListOfBonds_new.begin(), ListOfBonds_new.end(),
149 std::back_inserter(BondsToRemove));
150 for (QtObservedAtom::ListOfBonds_t::const_iterator iter = BondsToAdd.begin();
151 iter != BondsToAdd.end();
152 ++iter) {
153 const GLMoleculeObject_bond::SideOfBond side = (iter->first == ObservedAtom->getAtomIndex()) ?
154 GLMoleculeObject_bond::left : GLMoleculeObject_bond::right;
155 emit BondsAdded(iter->first, iter->second, side);
156 }
157 for (QtObservedAtom::ListOfBonds_t::const_iterator iter = BondsToRemove.begin();
158 iter != BondsToRemove.end();
159 ++iter) {
160 emit BondsRemoved(iter->first, iter->second);
161 }
162 ListOfBonds = ListOfBonds_new;
163}
164
165void GLMoleculeObject_atom::resetSelected()
166{
167 const bool new_selected = ObservedAtom->getAtomSelected();
168 ASSERT( m_selected != new_selected,
169 "GLMoleculeObject_atom::resetSelected() - new and old selection state are the same.");
170 m_selected = new_selected;
171
172 emit changed();
173}
174
175void GLMoleculeObject_atom::draw(QGLPainter *painter, const QVector4D &cameraPlane)
176{
177 // call old hook to do the actual paining
178 GLMoleculeObject::draw(painter, cameraPlane);
179}
180
181void GLMoleculeObject_atom::wasClicked()
182{
183 LOG(4, "INFO: GLMoleculeObject_atom: atom "
184 << ObservedAtom->getAtomIndex() << " has been clicked");
185 emit clicked(ObservedAtom->getAtomIndex());
186}
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