source: src/UIElements/Views/Qt4/Qt3D/GLMoleculeObject_atom.cpp@ 015f8c

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Last change on this file since 015f8c was 015f8c, checked in by Frederik Heber <heber@…>, 10 years ago

QtMainWindow uses QtSelectionChangedAgent.

  • QtMoleculeListView and GLWorldView receive its signals. The latter passes it on to GLWorldScene.
  • QtMoleculeList has new MoleculeIdToIndex to allow QtMoleculeListView to (un)select specific rows on a given index.
  • GLWorldScene passes atom and molecule selection to GLMoleculeObject_molecule.
  • GLMoleculeObject_molecule passes atom selection to respective GLMoleculeObject_atom.
  • Property mode set to 100644
File size: 10.7 KB
Line 
1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
4 * Copyright (C) 2010-2012 University of Bonn. All rights reserved.
5 * Copyright (C) 2013 Frederik Heber. All rights reserved.
6 *
7 *
8 * This file is part of MoleCuilder.
9 *
10 * MoleCuilder is free software: you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation, either version 2 of the License, or
13 * (at your option) any later version.
14 *
15 * MoleCuilder is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU General Public License for more details.
19 *
20 * You should have received a copy of the GNU General Public License
21 * along with MoleCuilder. If not, see <http://www.gnu.org/licenses/>.
22 */
23
24/*
25 * GLMoleculeObject_atom.cpp
26 *
27 * Created on: Aug 17, 2011
28 * Author: heber
29 */
30
31// include config.h
32#ifdef HAVE_CONFIG_H
33#include <config.h>
34#endif
35
36#include "GLMoleculeObject_atom.hpp"
37
38#include <Qt3D/qglscenenode.h>
39
40#include "CodePatterns/MemDebug.hpp"
41
42#include "CodePatterns/Assert.hpp"
43#include "CodePatterns/Log.hpp"
44#include "CodePatterns/Observer/Notification.hpp"
45
46#include <algorithm>
47#include <boost/assign.hpp>
48
49#include "Atom/atom.hpp"
50#include "Bond/bond.hpp"
51#include "Descriptors/AtomIdDescriptor.hpp"
52#include "Element/element.hpp"
53#include "Element/periodentafel.hpp"
54#include "LinearAlgebra/Vector.hpp"
55#include "GLMoleculeObject_bond.hpp"
56#include "World.hpp"
57#include "WorldTime.hpp"
58
59using namespace boost::assign;
60
61static const Observable::channels_t getAtomBondsChannels()
62{
63 Observable::channels_t channels;
64 channels += AtomObservable::BondsAdded, AtomObservable::BondsRemoved;
65 return channels;
66}
67
68// static entities
69const Observable::channels_t
70GLMoleculeObject_atom::AtomIndexChannels(1, AtomObservable::IndexChanged);
71const Observable::channels_t
72GLMoleculeObject_atom::AtomPositionChannels(1, AtomObservable::PositionChanged);
73const Observable::channels_t
74GLMoleculeObject_atom::AtomElementChannels(1, AtomObservable::ElementChanged);
75const Observable::channels_t
76GLMoleculeObject_atom::AtomBondsChannels(getAtomBondsChannels());
77
78GLMoleculeObject_atom::GLMoleculeObject_atom(QGLSceneNode *mesh[], QObject *parent, const atomId_t _id) :
79 GLMoleculeObject(mesh, parent),
80 Observer(std::string("GLMoleculeObject_atom")+toString(_id)),
81 atomref(getAtom(_id)),
82 AtomIndex(
83 atomref,
84 boost::bind(&GLMoleculeObject_atom::updateIndex, this),
85 "AtomIndex_"+toString(_id),
86 _id,
87 AtomIndexChannels),
88 AtomPosition(
89 atomref,
90 boost::bind(&GLMoleculeObject_atom::updatePosition, this),
91 "AtomPosition_"+toString(_id),
92 updatePosition(),
93 AtomPositionChannels),
94 AtomElement(
95 atomref,
96 boost::bind(&GLMoleculeObject_atom::updateElement, this),
97 "AtomElement"+toString(_id),
98 updateElement(),
99 AtomElementChannels),
100 AtomBonds(
101 atomref,
102 boost::bind(&GLMoleculeObject_atom::updateBonds, this),
103 "AtomBonds_"+toString(_id),
104 updateBonds(),
105 AtomBondsChannels),
106 owner(NULL)
107{
108 setObjectId(_id);
109 resetPosition();
110 resetElement();
111
112 // sign On
113 activateObserver();
114
115 // atomref is only used for caching the ref, it must be used elswhere
116 const_cast<atom *&>(atomref) = NULL;
117
118 connect( this, SIGNAL(clicked()), this, SLOT(wasClicked()));
119 connect( this, SIGNAL(idChanged()), this, SLOT(resetIndex()), Qt::QueuedConnection);
120 connect( this, SIGNAL(elementChanged()), this, SLOT(resetElement()), Qt::QueuedConnection);
121 connect( this, SIGNAL(positionChanged()), this, SLOT(resetPosition()), Qt::QueuedConnection);
122 connect( this, SIGNAL(bondsChanged()), this, SLOT(resetPosition()), Qt::QueuedConnection);
123}
124
125void GLMoleculeObject_atom::activateObserver()
126{
127 if (atomref != NULL) {
128 owner = static_cast<const Observable *>(atomref);
129 owner->signOn(this, AtomObservable::IndexChanged);
130 owner->signOn(this, AtomObservable::PositionChanged);
131 owner->signOn(this, AtomObservable::ElementChanged);
132 owner->signOn(this, AtomObservable::BondsAdded);
133 owner->signOn(this, AtomObservable::BondsRemoved);
134 }
135}
136
137
138void GLMoleculeObject_atom::deactivateObserver()
139{
140 // sign Off
141 if (owner != NULL) {
142 owner->signOff(this, AtomObservable::IndexChanged);
143 owner->signOff(this, AtomObservable::PositionChanged);
144 owner->signOff(this, AtomObservable::ElementChanged);
145 owner->signOff(this, AtomObservable::BondsAdded);
146 owner->signOff(this, AtomObservable::BondsRemoved);
147 owner = NULL;
148 }
149}
150
151GLMoleculeObject_atom::~GLMoleculeObject_atom()
152{
153 deactivateObserver();
154}
155
156void GLMoleculeObject_atom::resetIndex()
157{
158 const atomId_t newId = AtomIndex.get();
159 const size_t oldId = objectId();
160 ASSERT( newId != oldId,
161 "GLMoleculeObject_atom::updateIndex() - index "+toString(newId)+" did not change.");
162 LOG(4, "INFO: GLMoleculeObject_atom::resetIndex() - new index is "+toString(newId)+".");
163 setObjectId(newId);
164
165 emit indexChanged(this, oldId, newId);
166}
167
168void GLMoleculeObject_atom::resetPosition()
169{
170 const Vector Position = AtomPosition.get();
171 LOG(4, "INFO: GLMoleculeObject_atom::resetIndex() - new position is "+toString(Position)+".");
172 setPosition(QVector3D(Position[0], Position[1], Position[2]));
173}
174
175void GLMoleculeObject_atom::resetElement()
176{
177 size_t elementno = 0;
178 const element * const _type = World::getInstance().
179 getPeriode()->FindElement(AtomElement.get());
180 if (_type != NULL) {
181 elementno = _type->getAtomicNumber();
182 } else { // if no element yet, set to hydrogen
183 elementno = 1;
184 }
185 LOG(4, "INFO: GLMoleculeObject_atom::resetIndex() - new element number is "+toString(elementno)+".");
186
187 // set materials
188 QGLMaterial *elementmaterial = getMaterial(elementno);
189 ASSERT(elementmaterial != NULL,
190 "GLMoleculeObject_atom::GLMoleculeObject_atom() - QGLMaterial ref from getter function is NULL.");
191 setMaterial(elementmaterial);
192
193 // set scale
194 double radius = 0.;
195 if (_type != NULL) {
196 radius = _type->getVanDerWaalsRadius();
197 } else {
198 radius = 0.5;
199 }
200 setScale( radius / 4. );
201}
202
203void GLMoleculeObject_atom::resetBonds()
204{
205 ListOfBonds_t ListOfBonds_new = AtomBonds.get();
206 std::sort(ListOfBonds_new.begin(), ListOfBonds_new.end());
207 ListOfBonds_t BondsToAdd;
208 std::set_difference(
209 ListOfBonds_new.begin(), ListOfBonds_new.end(),
210 ListOfBonds.begin(), ListOfBonds.end(),
211 std::back_inserter(BondsToAdd));
212 ListOfBonds_t BondsToRemove;
213 std::set_difference(
214 ListOfBonds.begin(), ListOfBonds.end(),
215 ListOfBonds_new.begin(), ListOfBonds_new.end(),
216 std::back_inserter(BondsToRemove));
217 for (ListOfBonds_t::const_iterator iter = BondsToAdd.begin();
218 iter != BondsToAdd.end();
219 ++iter) {
220 const GLMoleculeObject_bond::SideOfBond side = (iter->first == AtomIndex.get()) ?
221 GLMoleculeObject_bond::left : GLMoleculeObject_bond::right;
222 emit BondsAdded(iter->first, iter->second, side);
223 }
224 for (ListOfBonds_t::const_iterator iter = BondsToRemove.begin();
225 iter != BondsToRemove.end();
226 ++iter) {
227 emit BondsRemoved(iter->first, iter->second);
228 }
229 ListOfBonds = ListOfBonds_new;
230}
231
232void GLMoleculeObject_atom::Selected()
233{
234 ASSERT( !m_selected,
235 "GLMoleculeObject_atom::Selected() - 3D rep of atom is already selected.");
236 m_selected = true;
237
238 emit changed();
239}
240
241void GLMoleculeObject_atom::Unselected()
242{
243 ASSERT( m_selected,
244 "GLMoleculeObject_atom::Unselected() - 3D rep of atom is already unselected.");
245 m_selected = false;
246
247 emit changed();
248}
249
250
251void GLMoleculeObject_atom::draw(QGLPainter *painter, const QVector4D &cameraPlane)
252{
253 // call old hook to do the actual paining
254 GLMoleculeObject::draw(painter, cameraPlane);
255}
256
257void GLMoleculeObject_atom::wasClicked()
258{
259 LOG(4, "INFO: GLMoleculeObject_atom: atom " << AtomIndex.get() << " has been clicked");
260 emit clicked(AtomIndex.get());
261}
262
263const atom * const GLMoleculeObject_atom::getAtomConst(const atomId_t _id)
264{
265 const atom * const _atom = const_cast<const World &>(World::getInstance()).
266 getAtom(AtomById(_id));
267 return _atom;
268}
269
270atom * const GLMoleculeObject_atom::getAtom(const atomId_t _id)
271{
272 atom * const _atom = World::getInstance().getAtom(AtomById(_id));
273 return _atom;
274}
275
276atomId_t GLMoleculeObject_atom::updateIndex() const
277{
278 return const_cast<const World &>(World::getInstance()).lastChangedAtomId();
279}
280
281Vector GLMoleculeObject_atom::updatePosition() const
282{
283 const atom * const _atom = getAtom(AtomIndex.get());
284 if (_atom != NULL) {
285 return _atom->getPosition();
286 } else {
287 return zeroVec;
288 }
289}
290
291atomicNumber_t GLMoleculeObject_atom::updateElement() const
292{
293 const atom * const _atom = getAtom(AtomIndex.get());
294 if (_atom != NULL) {
295 return _atom->getElementNo();
296 } else {
297 return (atomicNumber_t)-1;
298 }
299}
300
301GLMoleculeObject_atom::ListOfBonds_t GLMoleculeObject_atom::updateBonds() const
302{
303 ListOfBonds_t ListOfBonds;
304 const atom * const _atom = getAtom(AtomIndex.get());
305 if (_atom != NULL) {
306 // make sure position is up-to-date
307 const BondList ListBonds = _atom->getListOfBonds();
308 for (BondList::const_iterator iter = ListBonds.begin();
309 iter != ListBonds.end();
310 ++iter)
311 ListOfBonds.insert( ListOfBonds.end(), std::make_pair(
312 (*iter)->leftatom->getId(),
313 (*iter)->rightatom->getId()) );
314 } else {
315 ELOG(2, "Atom with id "+toString(AtomIndex.get())+" is already gone.");
316 }
317 return ListOfBonds;
318}
319
320void GLMoleculeObject_atom::update(Observable *publisher)
321{
322 ASSERT(0, "GLMoleculeObject_atom::update() - we are not signed on for global updates.");
323}
324
325void GLMoleculeObject_atom::subjectKilled(Observable *publisher)
326{
327 deactivateObserver();
328}
329
330void GLMoleculeObject_atom::recieveNotification(Observable *publisher, Notification_ptr notification)
331{
332 // ObservedValues have been updated before, hence convert updates to Qt's signals
333 atom * const _atom = dynamic_cast<atom *>(publisher);
334 if (_atom != NULL) {
335 switch (notification->getChannelNo()) {
336 case AtomObservable::IndexChanged:
337 emit idChanged();
338 break;
339 case AtomObservable::PositionChanged:
340 emit positionChanged();
341 break;
342 case AtomObservable::ElementChanged:
343 emit elementChanged();
344 break;
345 case AtomObservable::BondsAdded:
346 case AtomObservable::BondsRemoved:
347 emit bondsChanged();
348 break;
349 default:
350 ASSERT(0, "GLMoleculeObject_atom::recieveNotification() - we are not signed on to channel "
351 +toString(notification->getChannelNo())+" of the atom.");
352 break;
353 }
354 } else
355 ASSERT(0, "GLMoleculeObject_atom::recieveNotification() - received notification from unexpected source.");
356}
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