| 1 | /*
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| 2 | * TextWindow.cpp
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| 3 | *
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| 4 | * Created on: Jan 7, 2010
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| 5 | * Author: crueger
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| 6 | */
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| 7 |
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| 8 | #include "Helpers/MemDebug.hpp"
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| 9 |
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| 10 | #include <boost/bind.hpp>
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| 11 |
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| 12 | #include "Menu/Menu.hpp"
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| 13 | #include "Menu/TextMenu.hpp"
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| 14 | #include "Menu/ActionMenuItem.hpp"
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| 15 | #include "Menu/SeperatorItem.hpp"
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| 16 | #include "Menu/DisplayMenuItem.hpp"
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| 17 | #include "Menu/SubMenuItem.hpp"
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| 18 | #include "TextUI/TextStatusIndicator.hpp"
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| 19 | #include "TextUI/TextWindow.hpp"
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| 20 | #include "Actions/MapOfActions.hpp"
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| 21 | #include "Actions/MethodAction.hpp"
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| 22 | #include "Actions/ErrorAction.hpp"
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| 23 | #include "Actions/ActionRegistry.hpp"
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| 24 | #include "Parser/ChangeTracker.hpp"
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| 25 | #include "Views/StreamStringView.hpp"
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| 26 | #include "Views/MethodStringView.hpp"
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| 27 |
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| 28 | #include "defs.hpp"
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| 29 | #include "Helpers/Log.hpp"
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| 30 | #include "Helpers/Verbose.hpp"
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| 31 |
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| 32 | // all needed due to config::SaveAll()
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| 33 | #include "config.hpp"
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| 34 | #include "periodentafel.hpp"
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| 35 |
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| 36 | // config::SaveAll() and enumerate()
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| 37 | #include "molecule.hpp"
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| 38 |
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| 39 | #include <iostream>
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| 40 | #include <map>
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| 41 |
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| 42 | // TODO: see what code can be moved to a base class for Graphic and Text Windows
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| 43 | TextWindow::TextWindow()
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| 44 | {
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| 45 | map <std::string, TextMenu *> NametoTextMenuMap;
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| 46 |
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| 47 | // populate all actions
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| 48 | MapOfActions::getInstance().populateActions();
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| 49 |
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| 50 | // build the main menu
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| 51 | main_menu = new TextMenu(Log() << Verbose(0), "Main Menu");
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| 52 |
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| 53 | moleculeView = new StreamStringView(boost::bind(&MoleculeListClass::Enumerate,World::getInstance().getMolecules(),_1));
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| 54 | new DisplayMenuItem(main_menu,moleculeView,"Molecule List");
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| 55 |
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| 56 | new SeperatorItem(main_menu);
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| 57 |
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| 58 | Action* undoAction = ActionRegistry::getInstance().getActionByName("Undo");
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| 59 | new ActionMenuItem('u',"Undo last operation",main_menu,undoAction);
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| 60 |
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| 61 | Action* redoAction = ActionRegistry::getInstance().getActionByName("Redo");
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| 62 | new ActionMenuItem('r',"Redo last operation",main_menu,redoAction);
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| 63 |
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| 64 | new SeperatorItem(main_menu);
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| 65 |
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| 66 | Action *setMoleculeAction = new MethodAction("setMoleculeAction",boost::bind(&MoleculeListClass::flipChosen,World::getInstance().getMolecules()));
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| 67 | new ActionMenuItem('a',"set molecule (in)active",main_menu,setMoleculeAction);
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| 68 |
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| 69 | TextMenu *Menu = NULL;
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| 70 | std::set <char> ShortcutList;
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| 71 | for(map<std::string, pair<std::string,std::string> >::iterator iter = MapOfActions::getInstance().MenuDescription.begin(); iter != MapOfActions::getInstance().MenuDescription.end(); ++iter) {
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| 72 | Menu = new TextMenu(Log() << Verbose(0), iter->second.second);
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| 73 | NametoTextMenuMap.insert( pair <std::string, TextMenu *> (iter->first, Menu) );
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| 74 | new SubMenuItem(getSuitableShortForm(ShortcutList,iter->first),iter->second.first.c_str(),main_menu,Menu);
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| 75 | }
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| 76 |
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| 77 | new SeperatorItem(main_menu);
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| 78 |
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| 79 | Action *saveConfigAction = ActionRegistry::getInstance().getActionByName("output");
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| 80 | new ActionMenuItem('s',"save current setup to config files",main_menu,saveConfigAction);
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| 81 |
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| 82 | quitAction = new MethodAction("quitAction",boost::bind(&TextMenu::doQuit,main_menu),false);
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| 83 | new ActionMenuItem('q',"quit",main_menu,quitAction);
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| 84 |
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| 85 | // go through all menus and create them
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| 86 | for (map <std::string, TextMenu *>::iterator MenuRunner = NametoTextMenuMap.begin(); MenuRunner != NametoTextMenuMap.end(); ++MenuRunner) {
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| 87 | cout << "Creating Menu " << MenuRunner->first << "." << endl;
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| 88 | populateMenu(MenuRunner->second, MenuRunner->first);
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| 89 | }
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| 90 |
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| 91 | // Add status indicators etc...
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| 92 |
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| 93 | statusIndicator = new TextStatusIndicator();
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| 94 | }
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| 95 |
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| 96 | TextWindow::~TextWindow()
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| 97 | {
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| 98 | delete quitAction;
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| 99 | delete moleculeView;
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| 100 | delete statusIndicator;
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| 101 | delete main_menu;
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| 102 | }
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| 103 |
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| 104 | void TextWindow::display() {
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| 105 | main_menu->display();
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| 106 | }
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| 107 |
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| 108 | char TextWindow::getSuitableShortForm(std::set <char> &ShortcutList, const std::string name) const
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| 109 | {
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| 110 | for (std::string::const_iterator CharRunner = name.begin(); CharRunner != name.end(); ++CharRunner) {
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| 111 | if (ShortcutList.find(*CharRunner) == ShortcutList.end())
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| 112 | return *CharRunner;
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| 113 | }
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| 114 | DoeLog(1) && (eLog() << Verbose(1) << "Could not find a suitable shortform for TextWindow::getSuitableShortForm()." << endl);
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| 115 | return ((char)(ShortcutList.size() % 10) + '0');
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| 116 | }
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| 117 |
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| 118 | void TextWindow::populateMenu(TextMenu* Menu, const std::string &MenuName)
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| 119 | {
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| 120 | Action *ActionItem = NULL;
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| 121 | set <char> ShortcutList;
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| 122 | // through all actions for this menu
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| 123 | pair < multimap <std::string, std::string>::iterator, multimap <std::string, std::string>::iterator > MenuActions = MapOfActions::getInstance().MenuContainsActionMap.equal_range(MenuName);
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| 124 | for (multimap <std::string, std::string>::const_iterator MenuRunner = MenuActions.first; MenuRunner != MenuActions.second; ++MenuRunner) {
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| 125 | cout << " Adding " << MenuRunner->second << " to submenu " << MenuName << endl;
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| 126 | ActionItem = ActionRegistry::getInstance().getActionByName(MenuRunner->second);
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| 127 | new ActionMenuItem(getSuitableShortForm(ShortcutList, MenuRunner->second),MapOfActions::getInstance().getDescription(MenuRunner->second).c_str(),Menu,ActionItem);
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| 128 | }
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| 129 | // finally add default quit item
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| 130 | Action *returnFromAction = new TextMenu::LeaveAction(Menu);
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| 131 | MenuItem *returnFromItem = new ActionMenuItem('q',"return to Main menu",Menu,returnFromAction);
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| 132 | Menu->addDefault(returnFromItem);
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| 133 | }
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