| 1 | /*
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| 2 |  * TextMenu.hpp
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| 3 |  *
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| 4 |  *  Created on: Nov 5, 2010
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| 5 |  *      Author: heber
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| 6 |  */
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| 7 | 
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| 8 | #ifndef TEXTMENU_HPP_
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| 9 | #define TEXTMENU_HPP_
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| 10 | 
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| 11 | // include config.h
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| 12 | #ifdef HAVE_CONFIG_H
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| 13 | #include <config.h>
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| 14 | #endif
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| 15 | 
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| 16 | 
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| 17 | #include <map>
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| 18 | #include <string>
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| 19 | 
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| 20 | #include "CodePatterns/MemDebug.hpp"
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| 21 | 
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| 22 | #include "CodePatterns/Log.hpp"
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| 23 | #include "CodePatterns/Verbose.hpp"
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| 24 | #include "Menu/Menu.hpp"
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| 25 | #include "Menu/MenuInterface.hpp"
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| 26 | #include "Actions/Action.hpp"
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| 27 | #include "Actions/ActionQueue.hpp"
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| 28 | #include "Actions/ActionTrait.hpp"
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| 29 | #include "Menu/getLastPosition.hpp"
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| 30 | #include "Menu/TextMenu/TxMenuLeaveAction.hpp"
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| 31 | #include "Menu/TextMenu/ActionMenuItem.hpp"
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| 32 | #include "Menu/TextMenu/SeparatorMenuItem.hpp"
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| 33 | #include "Menu/TextMenu/SubMenuItem.hpp"
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| 34 | 
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| 35 | /** TextMenu is a specialization of MenuInterface to access TxMenu-like menus.
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| 36 |  *
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| 37 |  * Basically, this class is to be used in the MainWindow class of the TextUI.
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| 38 |  * There, we simply instantiate the class and call init() in order to add all
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| 39 |  * MenuItem's from MenuDescriptions and Action's ActionRegistry.
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| 40 |  *
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| 41 |  * \sa QtMenu.
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| 42 |  */
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| 43 | template <class T>
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| 44 | class TextMenu : virtual public MenuInterface, public Menu
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| 45 | {
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| 46 | public:
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| 47 |   /** Constructor for class TextMenu.
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| 48 |    * Initializes outputter and token and takes note whether to delete the
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| 49 |    * MenuInstance or not.
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| 50 |    */
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| 51 |   TextMenu(std::ostream &_outputter, const std::string &_token) :
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| 52 |     MenuInterface(_token),
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| 53 |     Menu(_token),
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| 54 |     MenuInstance(new T(_outputter, _token)),
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| 55 |     outputter(_outputter),
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| 56 |     deleteMenu(true),
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| 57 |     lastposition(MoleCuilder::ActionQueue::getInstance().getListOfActions())
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| 58 |   {}
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| 59 | 
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| 60 |   explicit TextMenu(T *_MenuInstance) :
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| 61 |     Menu(_MenuInstance->getTitle()),
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| 62 |     MenuInstance(_MenuInstance),
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| 63 |     outputter(_MenuInstance->getOutputter()),
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| 64 |     deleteMenu(false),
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| 65 |     lastposition(MoleCuilder::ActionQueue::getInstance().getListOfActions())
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| 66 |   {}
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| 67 | 
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| 68 |   /** Destructor of MenuInstance.
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| 69 |    *
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| 70 |    */
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| 71 |   virtual ~TextMenu()
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| 72 |   {
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| 73 |     ShortcutMap.clear();
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| 74 |     if (deleteMenu)
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| 75 |       delete MenuInstance;
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| 76 |     for (typename SubmenuList::iterator iter = Submenus.begin(); !Submenus.empty(); iter = Submenus.begin()) {
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| 77 |       delete(*iter);
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| 78 |       Submenus.erase(iter);
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| 79 |     }
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| 80 |   }
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| 81 | 
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| 82 |   /** Display this MenuInstance.
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| 83 |    *
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| 84 |    */
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| 85 |   void display()
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| 86 |   {
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| 87 |     MenuInstance->display();
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| 88 |   }
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| 89 | 
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| 90 |   /** Returns a pointer to the contained/wrapped MenuInstance.
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| 91 |    * \return pointer to template class pointer
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| 92 |    */
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| 93 |   T * const getMenuInstance()
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| 94 |   {
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| 95 |     return MenuInstance;
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| 96 |   }
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| 97 | 
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| 98 |   /** Reserves a specific trigger key such that it is not used during init().
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| 99 |    * \param trigger trigger key
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| 100 |    * \param &name token given for reference.
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| 101 |    */
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| 102 |   void reserveShortcut(char trigger, const std::string &name)
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| 103 |   {
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| 104 |     ShortcutMap.insert( std::pair < char, std::string> (trigger, name) );
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| 105 |   }
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| 106 | 
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| 107 | protected:
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| 108 |   // We need to have a reference of the Menu, as Qt returns reference to added menu as well
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| 109 |   T *MenuInstance;
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| 110 |   std::ostream &outputter;
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| 111 | 
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| 112 | private:
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| 113 |   bool deleteMenu;
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| 114 | 
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| 115 |   //!> internal functor to get last used position in menu of actions
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| 116 |   getLastPosition lastposition;
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| 117 | 
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| 118 |   typedef std::map <char, std::string> MenuShortcutMap;
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| 119 |   MenuShortcutMap ShortcutMap;
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| 120 | 
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| 121 |   typedef std::list< TextMenu<T> *> SubmenuList;
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| 122 |   SubmenuList Submenus;
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| 123 | 
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| 124 |   /** Adds an ActionItem by simply creating a new one.
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| 125 |    * \param &token token of Action (token in ActionRegistry)
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| 126 |    * \param &description descriptive text to be shown
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| 127 |    */
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| 128 |   virtual void addActionItem(const std::string &token, const std::string &description)
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| 129 |   {
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| 130 |     new ActionMenuItem(getSuitableShortForm(description), description, MenuInstance, token);
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| 131 |   }
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| 132 | 
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| 133 |   /** Adds a (dead) separator item.
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| 134 |    *
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| 135 |    */
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| 136 |   virtual void addSeparatorItem()
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| 137 |   {
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| 138 |     new SeparatorMenuItem(MenuInstance);
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| 139 |   }
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| 140 | 
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| 141 |   /** Adds a Menu to this current Menu.
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| 142 |    * We also create here a leave action for this submenu to be able to return
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| 143 |    * to the current one again
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| 144 |    * \param &token token of the menu
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| 145 |    * \param &description descriptive text
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| 146 |    */
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| 147 |   virtual void addSubmenuItem(const std::string &token, const std::string &description)
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| 148 |   {
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| 149 |     TextMenu<TxMenu> *NewMenu = new TextMenu<TxMenu>(outputter, token);
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| 150 |     Submenus.push_back(NewMenu);
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| 151 |     new SubMenuItem(getSuitableShortForm(description), description, MenuInstance, NewMenu->getMenuInstance());
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| 152 |     NewMenu->reserveShortcut('q',"leave"+token);
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| 153 |     MoleCuilder::ActionTrait leaveTrait(
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| 154 |         MoleCuilder::OptionTrait("leave"+token, &typeid(void), "leave menu "+token),
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| 155 |         token,
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| 156 |         lastposition(token)+2); // have a separator in between
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| 157 |     MoleCuilder::Action *_action = new TxMenu::LeaveAction(NewMenu->getMenuInstance(), leaveTrait);
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| 158 |     MoleCuilder::ActionQueue::getInstance().registerAction(_action);
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| 159 |     NewMenu->init();
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| 160 |     new ActionMenuItem('q',"leave"+token,NewMenu->getMenuInstance(),"leave"+token);
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| 161 |   }
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| 162 | 
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| 163 |   /** Return the next available trigger key suitable to this name.
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| 164 |    * This function is used internally to make sure that each key is unique to
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| 165 |    * each Action/Menu. The chosen trigger key is also stored in an internal ShortcutMap.
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| 166 |    * \param &name text shown in menu
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| 167 |    * \return trigger key
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| 168 |    */
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| 169 |   char getSuitableShortForm(const std::string &name)
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| 170 |   {
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| 171 |     for (std::string::const_iterator CharRunner = name.begin(); CharRunner != name.end(); ++CharRunner) {
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| 172 |       if (ShortcutMap.find(*CharRunner) == ShortcutMap.end()) {
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| 173 |         ShortcutMap.insert( std::pair < char, std::string> (*CharRunner, name) );
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| 174 |         return *CharRunner;
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| 175 |       }
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| 176 |     }
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| 177 |     // if no letter matches, take digits
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| 178 |     int i=0;
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| 179 |     for (;i<10;++i) {
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| 180 |       if (ShortcutMap.find((char)i + '0') == ShortcutMap.end())
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| 181 |         break;
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| 182 |     }
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| 183 |     if (i != 10) {
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| 184 |       ShortcutMap.insert( std::pair < char, std::string > ((char)i + '0', name));
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| 185 |       return ((char)i + '0');
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| 186 |     } else {
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| 187 |       ELOG(1, "Could not find a suitable shortform for " << name << ".");
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| 188 |       return '#';
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| 189 |     }
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| 190 |   }
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| 191 | };
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| 192 | 
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| 193 | #endif /* TEXTMENU_HPP_ */
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