| 1 | /* | 
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| 2 | * TextMenu.hpp | 
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| 3 | * | 
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| 4 | *  Created on: Nov 5, 2010 | 
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| 5 | *      Author: heber | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #ifndef TEXTMENU_HPP_ | 
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| 9 | #define TEXTMENU_HPP_ | 
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| 10 |  | 
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| 11 | // include config.h | 
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| 12 | #ifdef HAVE_CONFIG_H | 
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| 13 | #include <config.h> | 
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| 14 | #endif | 
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| 15 |  | 
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| 16 |  | 
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| 17 | #include <map> | 
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| 18 | #include <string> | 
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| 19 |  | 
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| 20 | #include "CodePatterns/MemDebug.hpp" | 
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| 21 |  | 
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| 22 | #include "CodePatterns/Log.hpp" | 
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| 23 | #include "CodePatterns/Verbose.hpp" | 
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| 24 | #include "Menu/Menu.hpp" | 
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| 25 | #include "Menu/MenuInterface.hpp" | 
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| 26 | #include "Actions/Action.hpp" | 
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| 27 | #include "Actions/ActionQueue.hpp" | 
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| 28 | #include "Actions/ActionTrait.hpp" | 
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| 29 | #include "Menu/getLastPosition.hpp" | 
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| 30 | #include "Menu/TextMenu/TxMenuLeaveAction.hpp" | 
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| 31 | #include "Menu/TextMenu/ActionMenuItem.hpp" | 
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| 32 | #include "Menu/TextMenu/SeparatorMenuItem.hpp" | 
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| 33 | #include "Menu/TextMenu/SubMenuItem.hpp" | 
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| 34 |  | 
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| 35 | /** TextMenu is a specialization of MenuInterface to access TxMenu-like menus. | 
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| 36 | * | 
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| 37 | * Basically, this class is to be used in the MainWindow class of the TextUI. | 
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| 38 | * There, we simply instantiate the class and call init() in order to add all | 
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| 39 | * MenuItem's from MenuDescriptions and Action's ActionRegistry. | 
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| 40 | * | 
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| 41 | * \sa QtMenu. | 
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| 42 | */ | 
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| 43 | template <class T> | 
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| 44 | class TextMenu : virtual public MenuInterface, public Menu | 
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| 45 | { | 
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| 46 | public: | 
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| 47 | /** Constructor for class TextMenu. | 
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| 48 | * Initializes outputter and token and takes note whether to delete the | 
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| 49 | * MenuInstance or not. | 
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| 50 | */ | 
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| 51 | TextMenu(std::ostream &_outputter, const std::string &_token) : | 
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| 52 | MenuInterface(_token), | 
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| 53 | Menu(_token), | 
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| 54 | MenuInstance(new T(_outputter, _token)), | 
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| 55 | outputter(_outputter), | 
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| 56 | deleteMenu(true), | 
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| 57 | lastposition(MoleCuilder::ActionQueue::getInstance().getListOfActions()) | 
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| 58 | {} | 
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| 59 |  | 
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| 60 | explicit TextMenu(T *_MenuInstance) : | 
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| 61 | Menu(_MenuInstance->getTitle()), | 
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| 62 | MenuInstance(_MenuInstance), | 
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| 63 | outputter(_MenuInstance->getOutputter()), | 
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| 64 | deleteMenu(false), | 
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| 65 | lastposition(MoleCuilder::ActionQueue::getInstance().getListOfActions()) | 
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| 66 | {} | 
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| 67 |  | 
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| 68 | /** Destructor of MenuInstance. | 
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| 69 | * | 
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| 70 | */ | 
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| 71 | virtual ~TextMenu() | 
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| 72 | { | 
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| 73 | ShortcutMap.clear(); | 
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| 74 | if (deleteMenu) | 
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| 75 | delete MenuInstance; | 
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| 76 | for (typename SubmenuList::iterator iter = Submenus.begin(); !Submenus.empty(); iter = Submenus.begin()) { | 
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| 77 | delete(*iter); | 
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| 78 | Submenus.erase(iter); | 
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| 79 | } | 
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| 80 | } | 
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| 81 |  | 
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| 82 | /** Display this MenuInstance. | 
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| 83 | * | 
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| 84 | */ | 
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| 85 | void display() | 
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| 86 | { | 
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| 87 | MenuInstance->display(); | 
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| 88 | } | 
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| 89 |  | 
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| 90 | /** Returns a pointer to the contained/wrapped MenuInstance. | 
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| 91 | * \return pointer to template class pointer | 
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| 92 | */ | 
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| 93 | T * const getMenuInstance() | 
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| 94 | { | 
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| 95 | return MenuInstance; | 
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| 96 | } | 
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| 97 |  | 
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| 98 | /** Reserves a specific trigger key such that it is not used during init(). | 
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| 99 | * \param trigger trigger key | 
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| 100 | * \param &name token given for reference. | 
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| 101 | */ | 
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| 102 | void reserveShortcut(char trigger, const std::string &name) | 
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| 103 | { | 
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| 104 | ShortcutMap.insert( std::pair < char, std::string> (trigger, name) ); | 
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| 105 | } | 
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| 106 |  | 
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| 107 | protected: | 
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| 108 | // We need to have a reference of the Menu, as Qt returns reference to added menu as well | 
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| 109 | T *MenuInstance; | 
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| 110 | std::ostream &outputter; | 
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| 111 |  | 
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| 112 | private: | 
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| 113 | bool deleteMenu; | 
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| 114 |  | 
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| 115 | //!> internal functor to get last used position in menu of actions | 
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| 116 | getLastPosition lastposition; | 
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| 117 |  | 
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| 118 | typedef std::map <char, std::string> MenuShortcutMap; | 
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| 119 | MenuShortcutMap ShortcutMap; | 
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| 120 |  | 
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| 121 | typedef std::list< TextMenu<T> *> SubmenuList; | 
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| 122 | SubmenuList Submenus; | 
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| 123 |  | 
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| 124 | /** Adds an ActionItem by simply creating a new one. | 
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| 125 | * \param &token token of Action (token in ActionRegistry) | 
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| 126 | * \param &description descriptive text to be shown | 
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| 127 | */ | 
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| 128 | virtual void addActionItem(const std::string &token, const std::string &description) | 
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| 129 | { | 
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| 130 | new ActionMenuItem(getSuitableShortForm(description), description, MenuInstance, token); | 
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| 131 | } | 
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| 132 |  | 
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| 133 | /** Adds a (dead) separator item. | 
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| 134 | * | 
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| 135 | */ | 
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| 136 | virtual void addSeparatorItem() | 
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| 137 | { | 
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| 138 | new SeparatorMenuItem(MenuInstance); | 
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| 139 | } | 
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| 140 |  | 
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| 141 | /** Adds a Menu to this current Menu. | 
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| 142 | * We also create here a leave action for this submenu to be able to return | 
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| 143 | * to the current one again | 
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| 144 | * \param &token token of the menu | 
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| 145 | * \param &description descriptive text | 
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| 146 | */ | 
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| 147 | virtual void addSubmenuItem(const std::string &token, const std::string &description) | 
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| 148 | { | 
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| 149 | TextMenu<TxMenu> *NewMenu = new TextMenu<TxMenu>(outputter, token); | 
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| 150 | Submenus.push_back(NewMenu); | 
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| 151 | new SubMenuItem(getSuitableShortForm(description), description, MenuInstance, NewMenu->getMenuInstance()); | 
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| 152 | NewMenu->reserveShortcut('q',"leave"+token); | 
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| 153 | MoleCuilder::ActionTrait leaveTrait( | 
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| 154 | MoleCuilder::OptionTrait("leave"+token, &typeid(void), "leave menu "+token), | 
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| 155 | token, | 
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| 156 | lastposition(token)+2); // have a separator in between | 
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| 157 | MoleCuilder::Action *_action = new TxMenu::LeaveAction(NewMenu->getMenuInstance(), leaveTrait); | 
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| 158 | MoleCuilder::ActionQueue::getInstance().registerAction(_action); | 
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| 159 | NewMenu->init(); | 
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| 160 | new ActionMenuItem('q',"leave"+token,NewMenu->getMenuInstance(),"leave"+token); | 
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| 161 | } | 
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| 162 |  | 
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| 163 | /** Return the next available trigger key suitable to this name. | 
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| 164 | * This function is used internally to make sure that each key is unique to | 
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| 165 | * each Action/Menu. The chosen trigger key is also stored in an internal ShortcutMap. | 
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| 166 | * \param &name text shown in menu | 
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| 167 | * \return trigger key | 
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| 168 | */ | 
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| 169 | char getSuitableShortForm(const std::string &name) | 
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| 170 | { | 
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| 171 | for (std::string::const_iterator CharRunner = name.begin(); CharRunner != name.end(); ++CharRunner) { | 
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| 172 | if (ShortcutMap.find(*CharRunner) == ShortcutMap.end()) { | 
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| 173 | ShortcutMap.insert( std::pair < char, std::string> (*CharRunner, name) ); | 
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| 174 | return *CharRunner; | 
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| 175 | } | 
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| 176 | } | 
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| 177 | // if no letter matches, take digits | 
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| 178 | int i=0; | 
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| 179 | for (;i<10;++i) { | 
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| 180 | if (ShortcutMap.find((char)i + '0') == ShortcutMap.end()) | 
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| 181 | break; | 
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| 182 | } | 
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| 183 | if (i != 10) { | 
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| 184 | ShortcutMap.insert( std::pair < char, std::string > ((char)i + '0', name)); | 
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| 185 | return ((char)i + '0'); | 
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| 186 | } else { | 
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| 187 | ELOG(1, "Could not find a suitable shortform for " << name << "."); | 
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| 188 | return '#'; | 
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| 189 | } | 
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| 190 | } | 
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| 191 | }; | 
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| 192 |  | 
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| 193 | #endif /* TEXTMENU_HPP_ */ | 
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