| [4c6e70] | 1 | /*
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 | 2 |  * Project: MoleCuilder
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 | 3 |  * Description: creates and alters molecular systems
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 | 4 |  * Copyright (C)  2012 University of Bonn. All rights reserved.
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| [94d5ac6] | 5 |  * 
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 | 6 |  *
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 | 7 |  *   This file is part of MoleCuilder.
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 | 8 |  *
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 | 9 |  *    MoleCuilder is free software: you can redistribute it and/or modify
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 | 10 |  *    it under the terms of the GNU General Public License as published by
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 | 11 |  *    the Free Software Foundation, either version 2 of the License, or
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 | 12 |  *    (at your option) any later version.
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 | 13 |  *
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 | 14 |  *    MoleCuilder is distributed in the hope that it will be useful,
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 | 15 |  *    but WITHOUT ANY WARRANTY; without even the implied warranty of
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 | 16 |  *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 | 17 |  *    GNU General Public License for more details.
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 | 18 |  *
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 | 19 |  *    You should have received a copy of the GNU General Public License
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 | 20 |  *    along with MoleCuilder.  If not, see <http://www.gnu.org/licenses/>.
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| [4c6e70] | 21 |  */
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 | 22 | 
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 | 23 | /*
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 | 24 |  * ApproximateShapeVolume.cpp
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 | 25 |  *
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 | 26 |  *  Created on: Jan 30, 2012
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 | 27 |  *      Author: heber
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 | 28 |  */
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 | 29 | 
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 | 30 | // include config.h
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 | 31 | #ifdef HAVE_CONFIG_H
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 | 32 | #include <config.h>
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 | 33 | #endif
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 | 34 | 
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 | 35 | #include "CodePatterns/MemDebug.hpp"
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 | 36 | 
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 | 37 | #include "ApproximateShapeVolume.hpp"
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 | 38 | 
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 | 39 | #include <boost/bind.hpp>
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 | 40 | #include <vector>
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 | 41 | 
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 | 42 | #include "Box.hpp"
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 | 43 | #include "Filling/Mesh/CubeMesh.hpp"
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 | 44 | #include "Filling/NodeTypes.hpp"
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 | 45 | #include "LinearAlgebra/RealSpaceMatrix.hpp"
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 | 46 | #include "LinearAlgebra/Vector.hpp"
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 | 47 | #include "World.hpp"
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 | 48 | 
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 | 49 | /** Constructor of class ApproximateShapeVolume.
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 | 50 |  *
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 | 51 |  * @param _shape shape to calculate the volume approximately
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 | 52 |  */
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 | 53 | ApproximateShapeVolume::ApproximateShapeVolume(const Shape &_shape) :
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 | 54 |                 shape(_shape)
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 | 55 | {}
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 | 56 | 
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 | 57 | /** Destructor of class ApproximateShapeVolume.
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 | 58 |  *
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 | 59 |  */
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 | 60 | ApproximateShapeVolume::~ApproximateShapeVolume()
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 | 61 | {}
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 | 62 | 
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 | 63 | /** Calculate the approximate volume of the given \a shape.
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 | 64 |  *
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 | 65 |  * @return surface volume approximated
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 | 66 |  */
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 | 67 | double ApproximateShapeVolume::operator()() const
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 | 68 | {
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 | 69 |         // TODO
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 | 70 |         // generate mesh of points to "integrate"
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 | 71 |         const double min_distance = 10.;
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 | 72 |         Vector distance(min_distance,min_distance,min_distance);
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 | 73 |         const RealSpaceMatrix &M = World::getInstance().getDomain().getM();
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 | 74 |         Mesh *mesh = new CubeMesh(distance, Vector(0.5,0.5,0.5), M );
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 | 75 |         NodeSet nodes = mesh->getNodes();
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 | 76 | 
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 | 77 |         // fill with grid points and count whether isInside
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 | 78 |         const size_t total = nodes.size();
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 | 79 |         size_t inside = 0;
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 | 80 |         for (NodeSet::const_iterator iter = nodes.begin();
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 | 81 |                         iter != nodes.end(); ++iter) {
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 | 82 |                 if (shape.isInside(*iter))
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 | 83 |                         ++inside;
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 | 84 |         }
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 | 85 | 
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 | 86 |         // calculate volume of box
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 | 87 |         const double volume = M.determinant();
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 | 88 | 
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 | 89 |         // return fraction that is inside
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 | 90 |         return volume*((double)inside/(double)total);
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 | 91 | }
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