| [4c6e70] | 1 | /* | 
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|  | 2 | * Project: MoleCuilder | 
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|  | 3 | * Description: creates and alters molecular systems | 
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|  | 4 | * Copyright (C)  2012 University of Bonn. All rights reserved. | 
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| [94d5ac6] | 5 | * | 
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|  | 6 | * | 
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|  | 7 | *   This file is part of MoleCuilder. | 
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|  | 8 | * | 
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|  | 9 | *    MoleCuilder is free software: you can redistribute it and/or modify | 
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|  | 10 | *    it under the terms of the GNU General Public License as published by | 
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|  | 11 | *    the Free Software Foundation, either version 2 of the License, or | 
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|  | 12 | *    (at your option) any later version. | 
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|  | 13 | * | 
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|  | 14 | *    MoleCuilder is distributed in the hope that it will be useful, | 
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|  | 15 | *    but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 16 | *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 17 | *    GNU General Public License for more details. | 
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|  | 18 | * | 
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|  | 19 | *    You should have received a copy of the GNU General Public License | 
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|  | 20 | *    along with MoleCuilder.  If not, see <http://www.gnu.org/licenses/>. | 
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| [4c6e70] | 21 | */ | 
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|  | 22 |  | 
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|  | 23 | /* | 
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|  | 24 | * ApproximateShapeArea.cpp | 
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|  | 25 | * | 
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|  | 26 | *  Created on: Jan 30, 2012 | 
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|  | 27 | *      Author: heber | 
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|  | 28 | */ | 
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|  | 29 |  | 
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|  | 30 | // include config.h | 
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|  | 31 | #ifdef HAVE_CONFIG_H | 
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|  | 32 | #include <config.h> | 
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|  | 33 | #endif | 
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|  | 34 |  | 
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|  | 35 | #include "CodePatterns/MemDebug.hpp" | 
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|  | 36 |  | 
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|  | 37 | #include <cmath> | 
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|  | 38 | #include <set> | 
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|  | 39 | #include <vector> | 
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|  | 40 |  | 
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|  | 41 | #include "Atom/TesselPoint.hpp" | 
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|  | 42 | #include "LinkedCell/PointCloudAdaptor.hpp" | 
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|  | 43 | #include "ApproximateShapeArea.hpp" | 
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|  | 44 | #include "Tesselation/tesselation.hpp" | 
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|  | 45 |  | 
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|  | 46 | /** Constructor of class ApproximateShapeArea. | 
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|  | 47 | * | 
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|  | 48 | * @param _shape shape to calculate the surface area approximately | 
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|  | 49 | */ | 
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|  | 50 | ApproximateShapeArea::ApproximateShapeArea(const Shape &_shape) : | 
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|  | 51 | shape(_shape) | 
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|  | 52 | {} | 
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|  | 53 |  | 
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|  | 54 | /** Destructor of class ApproximateShapeArea. | 
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|  | 55 | * | 
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|  | 56 | */ | 
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|  | 57 | ApproximateShapeArea::~ApproximateShapeArea() | 
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|  | 58 | {} | 
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|  | 59 |  | 
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|  | 60 | /** Calculate the approximate surface area of the given \a shape. | 
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|  | 61 | * | 
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|  | 62 | * @return surface area approximated | 
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|  | 63 | */ | 
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|  | 64 | double ApproximateShapeArea::operator()() const | 
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|  | 65 | { | 
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|  | 66 | const double distance = 2.; | 
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|  | 67 | const double min_area = distance*distance*distance; | 
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|  | 68 | const double radius = shape.getRadius(); | 
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|  | 69 | const double surfacearea_upperbound = 4.*M_PI * radius*radius; | 
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|  | 70 | const size_t N = (int)(surfacearea_upperbound/min_area); | 
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|  | 71 | // get surface points | 
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|  | 72 | std::vector<Vector> SurfacePoints = | 
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|  | 73 | shape.getHomogeneousPointsOnSurface(N); | 
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|  | 74 | typedef std::set<TesselPoint *> NodeSet; | 
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|  | 75 | NodeSet SurfaceNodes; | 
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|  | 76 | for (size_t i=0;i<SurfacePoints.size();++i) { | 
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|  | 77 | TesselPoint * Walker = new TesselPoint(); | 
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|  | 78 | Walker->setName(std::string("SurfaceNode")+toString(i)); | 
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| [95c4e2] | 79 | Walker->setNr(i); | 
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| [4c6e70] | 80 | Walker->setPosition(SurfacePoints[i]); | 
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|  | 81 | SurfaceNodes.insert(Walker); | 
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|  | 82 | } | 
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|  | 83 |  | 
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|  | 84 | // tesselate | 
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|  | 85 | PointCloudAdaptor<NodeSet> cloud(&SurfaceNodes, "TesselPointSTLList"); | 
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|  | 86 | Tesselation *tesselator = new Tesselation; | 
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|  | 87 | (*tesselator)(cloud, distance); | 
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|  | 88 |  | 
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|  | 89 | // obtain surface area (assume angstroem) | 
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|  | 90 | const double surfacearea = tesselator->getAreaOfEnvelope(true); | 
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|  | 91 |  | 
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|  | 92 | // clear up | 
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|  | 93 | delete tesselator; | 
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|  | 94 | for (NodeSet::iterator iter = SurfaceNodes.begin(); | 
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|  | 95 | !SurfaceNodes.empty(); iter = SurfaceNodes.begin()) { | 
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|  | 96 | delete *iter; | 
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|  | 97 | SurfaceNodes.erase(iter); | 
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|  | 98 | } | 
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|  | 99 |  | 
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|  | 100 | return surfacearea; | 
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|  | 101 | } | 
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|  | 102 |  | 
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