source: src/RandomNumbers/RandomNumberGenerator_Encapsulation.hpp@ 5347cd

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Last change on this file since 5347cd was ecb6c5, checked in by Frederik Heber <heber@…>, 15 years ago

min(), max() now implemented for all remaining random number distributions.

  • min and max are essential to re-adjust the range. Have been hard-coded from the properties of the distribution if not min(), max() not available.
  • Property mode set to 100644
File size: 6.3 KB
RevLine 
[3f9eba]1/*
2 * RandomNumberGenerator_Encapsulation.hpp
3 *
4 * Created on: Dec 31, 2010
5 * Author: heber
6 */
7
8#ifndef RANDOMNUMBERGENERATOR_ENCAPSULATION_HPP_
9#define RANDOMNUMBERGENERATOR_ENCAPSULATION_HPP_
10
11// include config.h
12#ifdef HAVE_CONFIG_H
13#include <config.h>
14#endif
15
[c9bc2b7]16#include <boost/nondet_random.hpp>
17#include <boost/random.hpp>
18#include <boost/random/bernoulli_distribution.hpp>
19#include <boost/random/binomial_distribution.hpp>
20#include <boost/random/cauchy_distribution.hpp>
21#include <boost/random/exponential_distribution.hpp>
22#include <boost/random/gamma_distribution.hpp>
23#include <boost/random/geometric_distribution.hpp>
24#include <boost/random/linear_congruential.hpp>
25#include <boost/random/lognormal_distribution.hpp>
26#include <boost/random/normal_distribution.hpp>
27#include <boost/random/poisson_distribution.hpp>
28#include <boost/random/triangle_distribution.hpp>
29#include <boost/random/uniform_01.hpp>
30#include <boost/random/uniform_int.hpp>
31#include <boost/random/uniform_on_sphere.hpp>
32#include <boost/random/uniform_real.hpp>
33#include <boost/random/uniform_smallint.hpp>
34#include <boost/random/additive_combine.hpp>
35#include <boost/random/discard_block.hpp>
36#include <boost/random/inversive_congruential.hpp>
37#include <boost/random/lagged_fibonacci.hpp>
38#include <boost/random/linear_congruential.hpp>
39#include <boost/random/linear_feedback_shift.hpp>
40#include <boost/random/mersenne_twister.hpp>
41#include <boost/random/random_number_generator.hpp>
42#include <boost/random/ranlux.hpp>
43#include <boost/random/shuffle_output.hpp>
44#include <boost/random/subtract_with_carry.hpp>
45#include <boost/random/xor_combine.hpp>
46#include <boost/random/variate_generator.hpp>
47
48#include <typeinfo>
49
[076a77]50#include "CodePatterns/Clone.hpp"
51#include "RandomNumberDistribution_Encapsulation.hpp"
52#include "RandomNumberDistributionFactory.hpp"
53#include "RandomNumberEngine_Encapsulation.hpp"
54#include "RandomNumberEngineFactory.hpp"
[3f9eba]55#include "RandomNumberGenerator.hpp"
56
[076a77]57class RandomNumberGeneratorFactory;
[3f9eba]58
59/** Template class that encapsulates the random number generators from
60 * random::boost.
61 *
62 * We inherit the interface RandomNumberGenerator such that all are
63 * accessible in the same way (i.e. RandomNumberGeneratorFactory will
64 * spit out only references to RandomNumberGenerator).
65 *
66 * Note that we always returns double values although the distribution
67 * might be integer or even a discrete distribution of integers.
68 *
[076a77]69 * We need two template parameters:
70 * -# the engine - generates uniform random numbers
[3f9eba]71 * -# the distribution - transforms uniform into a desired distribution
72 */
73template <class engine, class distribution>
[1d5a871]74class RandomNumberGenerator_Encapsulation :
75 public RandomNumberGenerator,
[076a77]76 public Clone<RandomNumberGenerator>
[3f9eba]77{
78 /**
[076a77]79 * Factory is friend such that it can access private cstor when filling its
80 * table
[3f9eba]81 */
82 friend class RandomNumberGeneratorFactory;
[c9bc2b7]83
[3f9eba]84public:
85 /** obtain a random number via generator and the specific distribution.
86 *
87 */
88 double operator()() const {
[076a77]89 return (*randomgenerator)();
[3f9eba]90 }
91
92 /** Set the generator's seed.
93 *
94 * @param _seed seed to set to
95 */
96 void seed(unsigned int _seed) {
[076a77]97 engine_type->seed(_seed);
[3f9eba]98 }
99
[ecb6c5]100 /** Getter for smallest possible random number
101 *
102 * @return smallest possible random number
103 */
104 double min() const {
105 return distribution_type->min();
106 }
107
108 /** Getter for largest possible random number
109 *
110 * @return largest possible random number
111 */
112 double max() const {
113 return distribution_type->max();
114 }
115
[3f9eba]116 /** Getter for the type name of the internal engine.
117 *
118 */
119 std::string EngineName() {
[076a77]120 return engine_type->name();
[3f9eba]121 }
122
123 /** Getter for the type name of the internal distribution.
124 *
125 */
126 std::string DistributionName() {
[076a77]127 return distribution_type->name();
[3f9eba]128 }
129
[076a77]130 /** Clones the current instance and returns pointer.
131 *
132 * @return pointer to cloned instance
133 */
134 RandomNumberGenerator* clone() const
135 {
136 RandomNumberGenerator_Encapsulation<engine, distribution> *MyClone = NULL;
137
138 // sadly (due to construction of variate_generator without any abstract
139 // base class) we need RTTI here ...
140 RandomNumberEngine *engine_clone =
141 RandomNumberEngineFactory::getInstance().getProduct(typeid(engine));
142 RandomNumberDistribution *distribution_clone =
143 RandomNumberDistributionFactory::getInstance().getProduct(typeid(distribution));
144
145 MyClone = new RandomNumberGenerator_Encapsulation<engine, distribution>(
146 engine_clone,
147 distribution_clone
148 );
149
150 return MyClone;
151 }
152
153protected:
[3f9eba]154 /** Constructor that instantiates a specific random number generator and
155 * distribution.
[076a77]156 *
157 * This is one is supposed to create the prototypes. Hence, must only be
158 * called from the factory.
[3f9eba]159 */
[c9bc2b7]160 RandomNumberGenerator_Encapsulation() :
[076a77]161 randomgenerator(NULL)
162 {
163 engine_type = RandomNumberEngineFactory::getInstance().getProduct(typeid(engine));
164 distribution_type = RandomNumberDistributionFactory::getInstance().getProduct(typeid(distribution));
165 randomgenerator = new boost::variate_generator<engine, distribution>(
166 (dynamic_cast<RandomNumberEngine_Encapsulation<engine> *>(engine_type))
167 ->getEngine(),
168 (dynamic_cast<RandomNumberDistribution_Encapsulation<distribution> *>(distribution_type))
169 ->getDistribution());
170 }
171
172 /** Constructor that instantiates a specific random number generator and
173 * distribution.
174 * @param _engine_type instance of the desired generator
175 * @param _distribution_type instance of the desired distribution
176 */
177 RandomNumberGenerator_Encapsulation(
178 RandomNumberEngine *_engine_type,
179 RandomNumberDistribution *_distribution_type
180 ) :
[15911c]181 randomgenerator(NULL)
182 {
183 engine_type = _engine_type;
184 distribution_type = _distribution_type;
185 randomgenerator = new boost::variate_generator<engine, distribution> (
186 (dynamic_cast<RandomNumberEngine_Encapsulation<engine> *>(engine_type))
187 ->getEngine(),
188 (dynamic_cast<RandomNumberDistribution_Encapsulation<distribution> *>(distribution_type))
189 ->getDistribution());
190 }
[3f9eba]191
192 /** Destructor of the class.
193 *
194 */
[076a77]195 virtual ~RandomNumberGenerator_Encapsulation()
196 {
197 // NULL pointer may be deleted
198 delete randomgenerator;
199 }
[3f9eba]200private:
[076a77]201 mutable boost::variate_generator<engine, distribution> *randomgenerator;
[3f9eba]202};
203
204#endif /* RANDOMNUMBERGENERATOR_ENCAPSULATION_HPP_ */
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