| 1 | /*
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| 2 |  * RandomNumberGeneratorFactory.hpp
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| 3 |  *
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| 4 |  *  Created on: Dec 31, 2010
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| 5 |  *      Author: heber
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| 6 |  */
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| 7 | 
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| 8 | #ifndef RANDOMNUMBERGENERATORFACTORY_HPP_
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| 9 | #define RANDOMNUMBERGENERATORFACTORY_HPP_
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| 10 | 
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| 11 | // include config.h
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| 12 | #ifdef HAVE_CONFIG_H
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| 13 | #include <config.h>
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| 14 | #endif
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| 15 | 
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| 16 | #include "CodePatterns/Singleton.hpp"
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| 17 | 
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| 18 | #include "CodePatterns/Clone.hpp"
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| 19 | 
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| 20 | #include "RandomNumberDistributionFactory.hpp"
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| 21 | #include "RandomNumberEngineFactory.hpp"
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| 22 | 
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| 23 | #include <map>
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| 24 | 
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| 25 | class RandomNumberGenerator;
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| 26 | class RandomNumberGeneratorFactoryTest;
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| 27 | 
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| 28 | /** This is the abstract factory class for random number generators.
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| 29 |  *
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| 30 |  * The reason for creating the generators as this is that we would like to set
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| 31 |  * the generator's parameters, via some Action, and then onward only have
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| 32 |  * random number generator of this type using these parameters. Hence, we have
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| 33 |  * a singleton factory that is controlled by the Action and can then create
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| 34 |  * generators wherever we like in the code by having the factory create one.
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| 35 |  *
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| 36 |  */
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| 37 | class RandomNumberGeneratorFactory : public Singleton<RandomNumberGeneratorFactory>
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| 38 | {
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| 39 |   friend class Singleton<RandomNumberGeneratorFactory>;
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| 40 |   friend class RandomNumberGeneratorFactoryTest;
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| 41 | 
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| 42 | protected:
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| 43 |   RandomNumberGeneratorFactory();
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| 44 |   virtual ~RandomNumberGeneratorFactory();
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| 45 | 
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| 46 | public:
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| 47 |   /** Create a Generator of previously set type.
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| 48 |    *
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| 49 |    * \return random number generator instance
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| 50 |    */
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| 51 |   RandomNumberGenerator& makeRandomNumberGenerator() const;
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| 52 | 
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| 53 |   /** Create a Generator of desired combination of engine and distribution.
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| 54 |    *
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| 55 |    * Note that this does not affect the default setting of the engine or
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| 56 |    * distribution type.
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| 57 |    *
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| 58 |    * \param engine_type name of engine, give empty string for current default
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| 59 |    * \param distribution_type name of distribution, give empty string for
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| 60 |    *        current default
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| 61 |    * \return random number generator instance
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| 62 |    */
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| 63 |   RandomNumberGenerator& makeRandomNumberGenerator(std::string engine_type, std::string distribution_type) const;
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| 64 | 
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| 65 |   /** Specify the precise type of the engine to build
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| 66 |    *
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| 67 |    * @param name of engine
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| 68 |    */
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| 69 |   void setEngine(std::string engine_type);
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| 70 | 
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| 71 |   /** Getter for the name of the current type of engine.
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| 72 |    *
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| 73 |    * @return name of engine
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| 74 |    */
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| 75 |   const std::string &getEngineName() const;
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| 76 | 
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| 77 |   /** Specify the precise type of the distribution to build
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| 78 |    *
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| 79 |    * @param name of distribution
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| 80 |    */
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| 81 |   void setDistribution(std::string distribution_type);
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| 82 | 
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| 83 |   /** Getter for the name of the current type of distribution.
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| 84 |    *
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| 85 |    * @return name of distribution
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| 86 |    */
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| 87 |   const std::string &getDistributionName() const;
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| 88 | 
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| 89 | protected:
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| 90 | private:
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| 91 |   /** Creates instances of all possible (engine,distribution) combinations
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| 92 |    *  and stores them in \a PrototypeTable.
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| 93 |    */
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| 94 |   void FillPrototypeTable();
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| 95 | 
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| 96 |   typedef std::map<
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| 97 |       RandomNumberEngineFactory::TypeList,
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| 98 |       std::map<
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| 99 |         RandomNumberDistributionFactory::TypeList,
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| 100 |         RandomNumberGenerator *>
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| 101 |   > EngineDistributionTable;
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| 102 | 
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| 103 |   static RandomNumberDistributionFactory::TypeList distribution;
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| 104 |   static RandomNumberEngineFactory::TypeList engine;
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| 105 |   static EngineDistributionTable GeneratorPrototypeTable;
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| 106 | };
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| 107 | 
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| 108 | #endif /* RANDOMNUMBERGENERATORFACTORY_HPP_ */
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