| 1 | /*
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| 2 |  * Project: MoleCuilder
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| 3 |  * Description: creates and alters molecular systems
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| 4 |  * Copyright (C)  2010 University of Bonn. All rights reserved.
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| 5 |  * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
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| 6 |  */
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| 7 | 
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| 8 | /*
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| 9 |  * SingletonUnitTest.cpp
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| 10 |  *
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| 11 |  *  Created on: Mar 11, 2010
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| 12 |  *      Author: crueger
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| 13 |  */
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| 14 | 
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| 15 | // include config.h
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| 16 | #ifdef HAVE_CONFIG_H
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| 17 | #include <config.h>
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| 18 | #endif
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| 19 | 
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| 20 | #include "SingletonUnitTest.hpp"
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| 21 | 
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| 22 | #include <cppunit/CompilerOutputter.h>
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| 23 | #include <cppunit/extensions/TestFactoryRegistry.h>
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| 24 | #include <cppunit/ui/text/TestRunner.h>
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| 25 | #include <iostream>
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| 26 | 
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| 27 | #include "Singleton.hpp"
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| 28 | #include "Singleton_impl.hpp"
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| 29 | 
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| 30 | #ifdef HAVE_TESTRUNNER
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| 31 | #include "UnitTestMain.hpp"
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| 32 | #endif /*HAVE_TESTRUNNER*/
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| 33 | 
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| 34 | CPPUNIT_TEST_SUITE_REGISTRATION( SingletonTest );
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| 35 | 
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| 36 | // some necessary stubs
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| 37 | class SingletonStub1 : public Singleton <SingletonStub1>{
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| 38 |   friend class Singleton<SingletonStub1>;
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| 39 | private:
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| 40 |   SingletonStub1(){
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| 41 |     count1++;
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| 42 |   }
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| 43 |   // explicit copy constructor to catch if this is ever called
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| 44 |   SingletonStub1(const SingletonStub1&){
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| 45 |     CPPUNIT_FAIL    ( "Copy constructor of Singleton called" );
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| 46 |   }
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| 47 |   virtual ~SingletonStub1(){
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| 48 |     count2++;
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| 49 |   }
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| 50 | public:
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| 51 |   static int count1;
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| 52 |   static int count2;
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| 53 | };
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| 54 | 
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| 55 | int SingletonStub1::count1 = 0;
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| 56 | int SingletonStub1::count2 = 0;
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| 57 | 
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| 58 | CONSTRUCT_SINGLETON(SingletonStub1);
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| 59 | 
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| 60 | class SingletonStub2 : public Singleton<SingletonStub2>{
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| 61 |   friend class Singleton<SingletonStub2>;
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| 62 | private:
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| 63 |   SingletonStub2(){
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| 64 |     count1++;
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| 65 |   }
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| 66 |   // explicit copy constructor to catch if this is ever called
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| 67 |   SingletonStub2(const SingletonStub2&){
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| 68 |     CPPUNIT_FAIL    ( "Copy constructor of Singleton called" );
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| 69 |   }
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| 70 |   virtual ~SingletonStub2(){
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| 71 |     count2++;
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| 72 |   }
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| 73 | public:
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| 74 |   static int count1;
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| 75 |   static int count2;
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| 76 | };
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| 77 | 
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| 78 | int SingletonStub2::count1 = 0;
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| 79 | int SingletonStub2::count2 = 0;
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| 80 | 
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| 81 | CONSTRUCT_SINGLETON(SingletonStub2);
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| 82 | 
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| 83 | void SingletonTest::setUp(){}
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| 84 | void SingletonTest::tearDown(){}
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| 85 | 
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| 86 | void SingletonTest::ConstructionTest(){
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| 87 |   void *ptr_1_1 = reinterpret_cast<void*>(SingletonStub1::getPointer());
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| 88 |   void *ptr_1_2 = reinterpret_cast<void*>(SingletonStub1::getPointer());
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| 89 |   void *ptr_1_3 = reinterpret_cast<void*>(&(SingletonStub1::getInstance()));
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| 90 | 
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| 91 |   // test if we always get the same instance of our singleton
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| 92 |   CPPUNIT_ASSERT_EQUAL(ptr_1_1,ptr_1_2);
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| 93 |   CPPUNIT_ASSERT_EQUAL(ptr_1_1,ptr_1_3);
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| 94 | 
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| 95 |   void *ptr_2_1 = reinterpret_cast<void*>(SingletonStub2::getPointer());
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| 96 |   void *ptr_2_2 = reinterpret_cast<void*>(SingletonStub2::getPointer());
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| 97 |   void *ptr_2_3 = reinterpret_cast<void*>(&(SingletonStub2::getInstance()));
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| 98 | 
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| 99 |   // same as above but for a different singleton
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| 100 |   CPPUNIT_ASSERT_EQUAL(ptr_2_1,ptr_2_2);
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| 101 |   CPPUNIT_ASSERT_EQUAL(ptr_2_1,ptr_2_3);
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| 102 | 
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| 103 |   // see if the two singletons actually differ
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| 104 |   CPPUNIT_ASSERT(ptr_1_1!=ptr_2_1);
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| 105 | 
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| 106 |   // see if each constructor was called exactly once
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| 107 |   CPPUNIT_ASSERT_EQUAL(1,SingletonStub1::count1);
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| 108 |   CPPUNIT_ASSERT_EQUAL(1,SingletonStub2::count1);
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| 109 |   // no calls to the destructor should have occured so far
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| 110 |   CPPUNIT_ASSERT_EQUAL(0,SingletonStub1::count2);
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| 111 |   CPPUNIT_ASSERT_EQUAL(0,SingletonStub2::count2);
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| 112 | 
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| 113 |   SingletonStub1::purgeInstance();
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| 114 | 
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| 115 |   void *ptr_3_1 = reinterpret_cast<void*>(SingletonStub1::getPointer());
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| 116 |   void *ptr_3_2 = reinterpret_cast<void*>(SingletonStub1::getPointer());
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| 117 | 
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| 118 |   // now the constructor should have been called twice
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| 119 |   CPPUNIT_ASSERT_EQUAL(2,SingletonStub1::count1);
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| 120 |   // the destructor should have been called once
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| 121 |   CPPUNIT_ASSERT_EQUAL(1,SingletonStub1::count2);
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| 122 |   // see if the singleton Assumption holds
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| 123 |   CPPUNIT_ASSERT_EQUAL(ptr_3_1,ptr_3_2);
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| 124 |   // Some esoteric thing might cause our pointer to lay at the position of Singleton2 now
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| 125 |   // See that those two objects still differ
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| 126 |   CPPUNIT_ASSERT(ptr_3_1!=ptr_2_1);
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| 127 |   // don't test for pointer difference between first and second singleton here,
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| 128 |   // because they might be constructed in the same place
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| 129 | 
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| 130 | 
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| 131 |   SingletonStub2::resetInstance();
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| 132 |   // now the constructor should have been called twice
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| 133 |   CPPUNIT_ASSERT_EQUAL(2,SingletonStub2::count1);
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| 134 |   // the destructor should have been called once
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| 135 |   CPPUNIT_ASSERT_EQUAL(1,SingletonStub2::count2);
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| 136 | 
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| 137 |   void *ptr_4_1 = reinterpret_cast<void*>(SingletonStub2::getPointer());
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| 138 |   void *ptr_4_2 = reinterpret_cast<void*>(SingletonStub2::getPointer());
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| 139 | 
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| 140 |   // Still only two calls to the constructor, one call to destructor
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| 141 |   CPPUNIT_ASSERT_EQUAL(2,SingletonStub2::count1);
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| 142 |   CPPUNIT_ASSERT_EQUAL(1,SingletonStub2::count2);
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| 143 | 
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| 144 |   // test if Singleton assumption can be broken by reset
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| 145 |   CPPUNIT_ASSERT_EQUAL(ptr_4_1,ptr_4_2);
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| 146 | 
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| 147 |   // and again test if we actually have a object seperate from anything else
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| 148 |   CPPUNIT_ASSERT(ptr_4_1!=ptr_3_1);
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| 149 | 
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| 150 | 
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| 151 |   // we don't purge our singletons here. Purging should be done automatically by the Singleton
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| 152 |   // mechanism. Check with Valgrind to see if memory-leak occurs
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| 153 |   std::cout << "Not purging Singleton!\n Check with Valgrind to see if automatic purgins is working!" << std::endl;
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| 154 | 
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| 155 | }
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