[b2d8d0] | 1 | /*
|
---|
| 2 | * Registry.hpp
|
---|
| 3 | *
|
---|
| 4 | * Based on Registry<Action> by Till Crueger.
|
---|
| 5 | *
|
---|
| 6 | * The registry pattern is basically just a singleton map, wherein instantiations
|
---|
| 7 | * of a class can be registered, unregistered and retrieved.
|
---|
| 8 | *
|
---|
| 9 | * Created on: Jul 28, 2010
|
---|
| 10 | * Author: heber
|
---|
| 11 | */
|
---|
| 12 |
|
---|
| 13 | #ifndef REGISTRY_HPP_
|
---|
| 14 | #define REGISTRY_HPP_
|
---|
| 15 |
|
---|
| 16 | #include <map>
|
---|
| 17 |
|
---|
| 18 | /**
|
---|
| 19 | * This template produces a generic registry pattern.
|
---|
| 20 | *
|
---|
| 21 | * <h1> Registry Howto </h1>
|
---|
| 22 | *
|
---|
| 23 | * The registry is a class where instances of other classes are stored and be retrieved
|
---|
| 24 | * when desired. For this purpose a registry should always be a singleton (i.e. use both
|
---|
| 25 | * this registry and the singleton pattern to declare a registry class). It basically
|
---|
| 26 | * is simply a singleton container of a map, where the pointers to the class instances are
|
---|
| 27 | * stored by a string key and can be retrieved thereby.
|
---|
| 28 | *
|
---|
| 29 | * The available functions are, if your class to be stored in registry is foo :
|
---|
| 30 | *
|
---|
| 31 | * - <code>foo* Registry<foo>::getByName()</code> : returns the instance of a specific
|
---|
| 32 | * class foo instance as a pointer associated with the given name
|
---|
| 33 | * - <code>bool Registry<foo>::isPresentByName()</code> : returns whether an instance
|
---|
| 34 | * of class foo is present under the given name.
|
---|
| 35 | * - <code>map<string,foo*>::iterator Registry<foo>::getBeginIter()</code> : returns an
|
---|
| 36 | * iterator to the beginning of the storage map (STL).
|
---|
| 37 | * - <code>map<string,foo*>::const_iterator Registry<foo>::getBeginIter()</code> : returns a
|
---|
| 38 | * constant iterator to the beginning of the storage map (STL).
|
---|
| 39 | * - <code>map<string,foo*>::const_iterator Registry<foo>::getEndIter()</code> : returns an
|
---|
| 40 | * iterator to the one step past the last element of the storage map (STL).
|
---|
| 41 | * - <code>map<string,foo*>::const_iterator Registry<foo>::getEndIter()</code> : returns a
|
---|
| 42 | * constant iterator to the one step past the last element of the storage map (STL).
|
---|
| 43 | *
|
---|
| 44 | * In order to use this pattern, additionally to the requirements of the Singleton pattern,
|
---|
| 45 | * do this:
|
---|
| 46 | * -# in the declaration derive your class from Registry<foo>, where foo is the class to be
|
---|
| 47 | * stored
|
---|
| 48 | * -# in the definition add CONSTRUCT_REGISTRY(foo) to the code such that the templated
|
---|
| 49 | * functions get instantiated there (otherwise you'll get undefined reference errors).
|
---|
| 50 | *
|
---|
| 51 | */
|
---|
| 52 |
|
---|
| 53 | template <class T>
|
---|
| 54 | class Registry
|
---|
| 55 | {
|
---|
| 56 | public:
|
---|
| 57 | Registry();
|
---|
| 58 | ~Registry();
|
---|
| 59 |
|
---|
| 60 | T* getByName(const std::string name);
|
---|
| 61 | bool isPresentByName(const std::string name);
|
---|
| 62 | void registerInstance(T*);
|
---|
| 63 | void unregisterInstance(T*);
|
---|
[6e1e10] | 64 | void cleanup();
|
---|
[b2d8d0] | 65 |
|
---|
| 66 | typename std::map<const std::string,T*>::iterator getBeginIter();
|
---|
| 67 | typename std::map<const std::string,T*>::const_iterator getBeginIter() const;
|
---|
| 68 | typename std::map<const std::string,T*>::iterator getEndIter();
|
---|
| 69 | typename std::map<const std::string,T*>::const_iterator getEndIter() const;
|
---|
| 70 |
|
---|
| 71 | private:
|
---|
| 72 | typename std::map<const std::string,T*> InstanceMap;
|
---|
| 73 | };
|
---|
| 74 |
|
---|
| 75 | template <class T> std::ostream& operator<<(std::ostream& ost, const Registry<T>& m);
|
---|
| 76 |
|
---|
| 77 | #endif /* REGISTRY_HPP_ */
|
---|