| 1 | /*
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| 2 | * Observer.hpp
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| 3 | *
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| 4 | * Created on: Jan 19, 2010
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| 5 | * Author: crueger
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| 6 | */
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| 7 |
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| 8 | #ifndef OBSERVER_HPP_
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| 9 | #define OBSERVER_HPP_
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| 10 |
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| 11 | // include config.h
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| 12 | #ifdef HAVE_CONFIG_H
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| 13 | #include <config.h>
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| 14 | #endif
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| 15 |
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| 16 | #include <map>
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| 17 | #include <set>
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| 18 | #include <string>
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| 19 | #include <sstream>
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| 20 |
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| 21 | /**
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| 22 | * Basic structure for the observer pattern
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| 23 | *
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| 24 | * Observers register themselves with the observables to be notified when something changes.
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| 25 | * In the Observable code that changes, attributes should be started with OBSERVE;. This macro
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| 26 | * locks the observer mechanism while changes are done. At the end of the scope in which the
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| 27 | * macro was placed the lock is released. When the last lock is released all changes are
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| 28 | * propagated to the observers.
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| 29 | *
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| 30 | * Each observerable can have sub-observables. When one of these sub-observables changes and
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| 31 | * notifies its observers the observable that contains them will also notify its observers.
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| 32 | * This passing on of updates is blocked, when the main-observable is in the process of
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| 33 | * updating many of its internal sub-observables. This means the update is not passed, if
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| 34 | * it is produced while the main-observable itself is within any Observation block.
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| 35 | */
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| 36 |
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| 37 | // Deactivate any logging when we are not in debug mode
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| 38 | #ifdef NDEBUG
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| 39 | #undef LOG_OBSERVER
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| 40 | #endif
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| 41 |
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| 42 | class Channels;
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| 43 | class Notification;
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| 44 | class Observable;
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| 45 |
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| 46 | // Pointers to notifications are used for unique identification
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| 47 | // using this typedef makes it hard for others to mess up this
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| 48 | // identification process
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| 49 | typedef Notification *const Notification_ptr;
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| 50 |
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| 51 | template<class _Set>
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| 52 | class ObservedIterator;
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| 53 |
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| 54 | /**
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| 55 | * An Observer is notified by all Observed objects, when anything changes.
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| 56 | *
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| 57 | * If a simple change is done to an Object the Obervable will call the update() method
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| 58 | * of all signed on observers, passing itself as a parameter for identification. The
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| 59 | * Observers should then react to the changes and update themselves accordingly.
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| 60 | *
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| 61 | * If an observed Object is destroyed it will call the subjectKilled() method
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| 62 | * of all signed on Observers, again passing itself as a parameter for identification.
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| 63 | * The Observers should handle the destruction of an observed Object gracefully, i.e.
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| 64 | * set themselves inactive, display something else, etc. There is no need
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| 65 | * to sign of from the dying object, since this will be handled by the Observable destructor.
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| 66 | */
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| 67 | class Observer
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| 68 | {
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| 69 | friend class Observable;
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| 70 | friend class Notification;
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| 71 | template<class> friend class ObservedIterator;
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| 72 |
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| 73 | // indicates the constructor called from Observables
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| 74 | struct BaseConstructor{};
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| 75 |
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| 76 | public:
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| 77 | Observer(BaseConstructor);
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| 78 | Observer(std::string);
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| 79 | virtual ~Observer();
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| 80 |
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| 81 | protected:
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| 82 | /**
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| 83 | * This method is called upon changes of the Observable
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| 84 | */
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| 85 | virtual void update(Observable *publisher)=0;
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| 86 |
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| 87 | /**
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| 88 | * This method is called when a special named change
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| 89 | * of the Observable occured
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| 90 | */
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| 91 | virtual void recieveNotification(Observable *publisher, Notification_ptr notification);
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| 92 |
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| 93 | /**
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| 94 | * This method is called when the observed object is destroyed.
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| 95 | */
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| 96 | virtual void subjectKilled(Observable *publisher)=0;
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| 97 | };
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| 98 |
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| 99 | /**
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| 100 | * An Observable implements all neccessary method for being observed.
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| 101 | *
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| 102 | * That is, it provides methods for signing on and of from an
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| 103 | * Observable that can be used by any observer. The actual
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| 104 | * observer-mechanism is handled at a central static place
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| 105 | * to avoid memory issues when many observable are around but only few
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| 106 | * are actually observed.
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| 107 | */
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| 108 | class Observable : public Observer {
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| 109 | public:
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| 110 | Observable(std::string _name);
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| 111 | virtual ~Observable();
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| 112 |
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| 113 | /**
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| 114 | * Sign an Observer on to this Observable. The Observer will be notified
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| 115 | * whenever something inside the Observable changes. The Observer can
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| 116 | * assign itself a priority for the changes in the range of -20:+20.
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| 117 | * The Observer with lower priority will be called before the others,
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| 118 | * same as with Unix nice-levels. This can be used when an Object
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| 119 | * contains other objects that observe it (derived values), and these objects have
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| 120 | * to recalculate their states before the changes should be propageted to the
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| 121 | * UI. A default priority of 0 should be fine in most cases, since there is
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| 122 | * ussually no need to order the update sequence.
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| 123 | */
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| 124 | virtual void signOn(Observer *target, int priority=0) const;
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| 125 |
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| 126 | /**
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| 127 | * Sign of a previously signed on Observer. After this no more
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| 128 | * updates will be recieved from that observer.
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| 129 | */
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| 130 | virtual void signOff(Observer *target) const;
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| 131 |
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| 132 | /**
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| 133 | * Sign on for specialized notifications
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| 134 | */
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| 135 | virtual void signOn(Observer *target, Notification_ptr notification) const;
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| 136 |
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| 137 | /**
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| 138 | * Stop receiving a specialized notification
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| 139 | */
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| 140 | virtual void signOff(Observer *target, Notification_ptr notification) const;
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| 141 |
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| 142 | /**
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| 143 | * Ask an Observer if it is currently in a blocked state, i.e. if
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| 144 | * Changes are in Progress, that are not yet published.
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| 145 | */
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| 146 | virtual bool isBlocked() const;
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| 147 |
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| 148 | Notification_ptr getChannel(size_t no) const;
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| 149 |
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| 150 | protected:
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| 151 | virtual void update(Observable *publisher);
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| 152 | virtual void subjectKilled(Observable *publisher);
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| 153 |
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| 154 | virtual void notifyAll();
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| 155 | protected:
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| 156 | // Observer mechanism is done from a static central place
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| 157 | /**
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| 158 | * Internal method.
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| 159 | * Do not call directly. Use OBSERVE macro instead
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| 160 | */
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| 161 | static void start_observer_internal(Observable *publisher);
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| 162 | /**
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| 163 | * Internal method.
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| 164 | * Do not call directly. Use OBSERVE macro instead
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| 165 | */
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| 166 | static void finish_observer_internal(Observable *publisher);
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| 167 |
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| 168 | static void enque_notification_internal(Observable *publisher, Notification_ptr notification);
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| 169 |
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| 170 | typedef std::map<Observable*, Channels *> ChannelMap;
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| 171 | static ChannelMap NotificationChannels;
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| 172 |
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| 173 | private:
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| 174 | typedef std::multimap<int,Observer*> callees_t;
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| 175 | typedef std::set<Notification*> notificationSet;
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| 176 | static std::map<Observable*, int> depth;
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| 177 | static std::map<Observable*,callees_t> callTable;
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| 178 | static std::map<Observable*,notificationSet> notifications;
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| 179 | static std::set<Observable*> busyObservables;
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| 180 |
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| 181 | //! @cond
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| 182 | // Structure for RAII-Style notification
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| 183 | public:
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| 184 | /**
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| 185 | * This structure implements the Observer-mechanism RAII-Idiom.
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| 186 | * It triggers certain functions on creation and destruction so that
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| 187 | * Observer mechanisms can be linked to scope block.
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| 188 | */
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| 189 | class _Observable_protector {
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| 190 | public:
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| 191 | _Observable_protector(Observable *);
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| 192 | _Observable_protector(const _Observable_protector&);
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| 193 | ~_Observable_protector();
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| 194 | private:
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| 195 | Observable *protege;
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| 196 | };
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| 197 | //! @endcond
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| 198 | };
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| 199 |
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| 200 | /** Notifications are sort of news channels of an Observable.
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| 201 | * Via the NOTIFY() macro updates can be transmitted in a specific channel.
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| 202 | * Observers can subscribe to Notification in much the same way as they can to
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| 203 | * the Observable itself. Usually, Notifications are used along
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| 204 | * with the usual OBSERVE() macro to generate both the specific and
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| 205 | * the global message of change.
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| 206 | */
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| 207 | class Notification {
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| 208 | friend class Observable;
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| 209 | friend class Channels;
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| 210 | public:
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| 211 | Notification(Observable *_owner);
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| 212 | Notification(Observable *_owner, size_t _channelno);
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| 213 | virtual ~Notification();
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| 214 |
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| 215 | size_t getChannelNo() const { return channelno; }
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| 216 | protected:
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| 217 |
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| 218 | void addObserver(Observer *target);
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| 219 | void removeObserver(Observer *target);
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| 220 |
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| 221 | void notifyAll();
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| 222 | private:
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| 223 | Observable * const owner;
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| 224 | std::set<Observer*> targets;
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| 225 | size_t channelno;
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| 226 | };
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| 227 |
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| 228 | /** Channels aggregate all possible Notifications of an Observable.
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| 229 | *
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| 230 | * Usually, one implements an enumeration of the channel number which is
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| 231 | * visible to the outside only.
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| 232 | *
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| 233 | */
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| 234 | class Channels {
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| 235 | public:
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| 236 | Channels(Observable *_owner);
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| 237 | virtual ~Channels();
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| 238 |
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| 239 | void addChannel(size_t no);
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| 240 |
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| 241 | Notification_ptr getChannel(size_t no) const;
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| 242 | size_t getType(Notification_ptr channel) const;
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| 243 |
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| 244 | protected:
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| 245 | void removeChannel(size_t no);
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| 246 |
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| 247 | private:
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| 248 | Observable * const owner;
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| 249 |
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| 250 | typedef std::map< size_t, Notification_ptr> NotificationTypetoRefMap;
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| 251 |
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| 252 | NotificationTypetoRefMap ChannelMap;
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| 253 | };
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| 254 |
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| 255 | #ifdef LOG_OBSERVER
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| 256 |
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| 257 | /**
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| 258 | * This class is used to log the working of the observer mechanism
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| 259 | *
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| 260 | * TODO: make this conditional dependent on compiler Flag.
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| 261 | */
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| 262 | class ObserverLog{
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| 263 | friend class Observable;
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| 264 | friend class Observer;
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| 265 | template <typename> friend class Cacheable;
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| 266 | public:
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| 267 | ObserverLog();
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| 268 | ~ObserverLog();
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| 269 | std::string getLog(); // get everything that has been logged
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| 270 | std::string getName(void*); // get the name of an actor
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| 271 | bool isObservable(void*);
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| 272 | private:
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| 273 | int count; // number to reference each actor in this framework
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| 274 | std::map<void*,std::string> names; // List of names assigned to actors
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| 275 | std::set<void*> observables; // List of pointers to Observables. Needed to distinguish Observers and Observables
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| 276 | void addName(void*, std::string); // Assign a name to an Actor
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| 277 | void addObservable(void*);
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| 278 | void deleteName(void*); // delete the name of an Actor
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| 279 | void deleteObservable(void*);
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| 280 | std::stringstream &addMessage(int depth=0); // Add a Message to the logging
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| 281 | std::stringstream log; // The internal log object
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| 282 | };
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| 283 |
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| 284 | ObserverLog &observerLog();
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| 285 |
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| 286 | #endif
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| 287 |
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| 288 | // extra macro is necessary to work with __LINE__
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| 289 | #define PASTE(a,b) PASTE_HELPER(a,b)
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| 290 | #define PASTE_HELPER(a,b) a ## b
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| 291 | #define OBSERVE Observable::_Observable_protector PASTE(_scope_obs_protector_,__LINE__)(this)
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| 292 | #define NOTIFY(channelno) do{const ChannelMap::const_iterator iter=NotificationChannels.find(this);ASSERT(iter!=NotificationChannels.end(),"NOTIFY() - channel not found.");Observable::enque_notification_internal(this,iter->second->getChannel(channelno));}while(0)
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| 293 | #define LOCK_OBSERVABLE(observable) Observable::_Observable_protector PASTE(_scope_obs_protector_,__LINE__)(&(observable))
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| 294 |
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| 295 | #endif /* OBSERVER_HPP_ */
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