| [a80f419] | 1 | /* | 
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|  | 2 | * Observer.hpp | 
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|  | 3 | * | 
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|  | 4 | *  Created on: Jan 19, 2010 | 
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|  | 5 | *      Author: crueger | 
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|  | 6 | */ | 
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|  | 7 |  | 
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|  | 8 | #ifndef OBSERVER_HPP_ | 
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|  | 9 | #define OBSERVER_HPP_ | 
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|  | 10 |  | 
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| [70672e3] | 11 | // include config.h | 
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|  | 12 | #ifdef HAVE_CONFIG_H | 
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|  | 13 | #include <config.h> | 
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|  | 14 | #endif | 
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|  | 15 |  | 
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| [a80f419] | 16 | #include <map> | 
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|  | 17 | #include <set> | 
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|  | 18 | #include <string> | 
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|  | 19 | #include <sstream> | 
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|  | 20 |  | 
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|  | 21 | /** | 
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|  | 22 | * Basic structure for the observer pattern | 
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|  | 23 | * | 
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|  | 24 | * Observers register themselves with the observables to be notified when something changes. | 
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|  | 25 | * In the Observable code that changes, attributes should be started with OBSERVE;. This macro | 
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|  | 26 | * locks the observer mechanism while changes are done. At the end of the scope in which the | 
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|  | 27 | * macro was placed the lock is released. When the last lock is released all changes are | 
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|  | 28 | * propagated to the observers. | 
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|  | 29 | * | 
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|  | 30 | * Each observerable can have sub-observables. When one of these sub-observables changes and | 
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|  | 31 | * notifies its observers the observable that contains them will also notify its observers. | 
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|  | 32 | * This passing on of updates is blocked, when the main-observable is in the process of | 
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|  | 33 | * updating many of its internal sub-observables. This means the update is not passed, if | 
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|  | 34 | * it is produced while the main-observable itself is within any Observation block. | 
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|  | 35 | */ | 
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|  | 36 |  | 
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|  | 37 | // Deactivate any logging when we are not in debug mode | 
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|  | 38 | #ifdef NDEBUG | 
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|  | 39 | #undef LOG_OBSERVER | 
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|  | 40 | #endif | 
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|  | 41 |  | 
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|  | 42 | class Observable; | 
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|  | 43 | class Notification; | 
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|  | 44 |  | 
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|  | 45 | // Pointers to notifications are used for unique identification | 
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|  | 46 | // using this typedef makes it hard for others to mess up this | 
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|  | 47 | // identification process | 
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|  | 48 | typedef Notification *const Notification_ptr; | 
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|  | 49 |  | 
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|  | 50 | template<class _Set> | 
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|  | 51 | class ObservedIterator; | 
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|  | 52 |  | 
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|  | 53 | /** | 
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|  | 54 | * An Observer is notified by all Observed objects, when anything changes. | 
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|  | 55 | * | 
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|  | 56 | * If a simple change is done to an Object the Obervable will call the update() method | 
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|  | 57 | * of all signed on observers, passing itself as a parameter for identification. The | 
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|  | 58 | * Observers should then react to the changes and update themselves accordingly. | 
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|  | 59 | * | 
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|  | 60 | * If an observed Object is destroyed it will call the subjectKilled() method | 
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|  | 61 | * of all signed on Observers, again passing itself as a parameter for identification. | 
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|  | 62 | * The Observers should handle the destruction of an observed Object gracefully, i.e. | 
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|  | 63 | * set themselves inactive, display something else, etc. There is no need | 
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|  | 64 | * to sign of from the dying object, since this will be handled by the Observable destructor. | 
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|  | 65 | */ | 
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|  | 66 | class Observer | 
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|  | 67 | { | 
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|  | 68 | friend class Observable; | 
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|  | 69 | friend class Notification; | 
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|  | 70 | template<class> friend class ObservedIterator; | 
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|  | 71 |  | 
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|  | 72 | // indicates the constructor called from Observables | 
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|  | 73 | struct BaseConstructor{}; | 
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|  | 74 |  | 
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|  | 75 | public: | 
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|  | 76 | Observer(BaseConstructor); | 
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|  | 77 | Observer(std::string); | 
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|  | 78 | virtual ~Observer(); | 
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|  | 79 |  | 
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|  | 80 | protected: | 
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|  | 81 | /** | 
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|  | 82 | * This method is called upon changes of the Observable | 
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|  | 83 | */ | 
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|  | 84 | virtual void update(Observable *publisher)=0; | 
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|  | 85 |  | 
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|  | 86 | /** | 
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|  | 87 | * This method is called when a special named change | 
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|  | 88 | * of the Observable occured | 
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|  | 89 | */ | 
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|  | 90 | virtual void recieveNotification(Observable *publisher, Notification_ptr notification); | 
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|  | 91 |  | 
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|  | 92 | /** | 
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|  | 93 | * This method is called when the observed object is destroyed. | 
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|  | 94 | */ | 
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|  | 95 | virtual void subjectKilled(Observable *publisher)=0; | 
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|  | 96 | }; | 
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|  | 97 |  | 
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|  | 98 | /** | 
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|  | 99 | * An Observable implements all neccessary method for being observed. | 
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|  | 100 | * | 
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|  | 101 | * That is, it provides methods for signing on and of from an | 
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|  | 102 | * Observable that can be used by any observer. The actual | 
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|  | 103 | * observer-mechanism is handled at a central static place | 
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|  | 104 | * to avoid memory issues when many observable are around but only few | 
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|  | 105 | * are actually observed. | 
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|  | 106 | */ | 
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|  | 107 | class Observable : public Observer { | 
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|  | 108 | public: | 
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|  | 109 | Observable(std::string _name); | 
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|  | 110 | virtual ~Observable(); | 
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|  | 111 |  | 
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|  | 112 | /** | 
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|  | 113 | * Sign an Observer on to this Observable. The Observer will be notified | 
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|  | 114 | * whenever something inside the Observable changes. The Observer can | 
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|  | 115 | * assign itself a priority for the changes in the range of -20:+20. | 
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|  | 116 | * The Observer with lower priority will be called before the others, | 
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|  | 117 | * same as with Unix nice-levels. This can be used when an Object | 
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|  | 118 | * contains other objects that observe it (derived values), and these objects have | 
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|  | 119 | * to recalculate their states before the changes should be propageted to the | 
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|  | 120 | * UI. A default priority of 0 should be fine in most cases, since there is | 
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|  | 121 | * ussually no need to order the update sequence. | 
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|  | 122 | */ | 
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|  | 123 | virtual void signOn(Observer *target, int priority=0); | 
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|  | 124 |  | 
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|  | 125 | /** | 
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|  | 126 | * Sign of a previously signed on Observer. After this no more | 
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|  | 127 | * updates will be recieved from that observer. | 
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|  | 128 | */ | 
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|  | 129 | virtual void signOff(Observer *target); | 
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|  | 130 |  | 
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|  | 131 | /** | 
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|  | 132 | * Sign on for specialized notifications | 
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|  | 133 | */ | 
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|  | 134 | virtual void signOn(Observer *target, Notification_ptr notification); | 
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|  | 135 |  | 
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|  | 136 | /** | 
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|  | 137 | * Stop receiving a specialized notification | 
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|  | 138 | */ | 
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|  | 139 | virtual void signOff(Observer *target, Notification_ptr notification); | 
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|  | 140 |  | 
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|  | 141 | /** | 
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|  | 142 | * Ask an Observer if it is currently in a blocked state, i.e. if | 
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|  | 143 | * Changes are in Progress, that are not yet published. | 
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|  | 144 | */ | 
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|  | 145 | virtual bool isBlocked(); | 
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|  | 146 |  | 
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|  | 147 | protected: | 
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|  | 148 | virtual void update(Observable *publisher); | 
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|  | 149 | virtual void subjectKilled(Observable *publisher); | 
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|  | 150 |  | 
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|  | 151 | virtual void notifyAll(); | 
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|  | 152 | protected: | 
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|  | 153 | // Observer mechanism is done from a static central place | 
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|  | 154 | /** | 
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|  | 155 | * Internal method. | 
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|  | 156 | * Do not call directly. Use OBSERVE macro instead | 
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|  | 157 | */ | 
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|  | 158 | static void start_observer_internal(Observable *publisher); | 
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|  | 159 | /** | 
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|  | 160 | * Internal method. | 
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|  | 161 | * Do not call directly. Use OBSERVE macro instead | 
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|  | 162 | */ | 
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|  | 163 | static void finish_observer_internal(Observable *publisher); | 
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|  | 164 |  | 
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|  | 165 | static void enque_notification_internal(Observable *publisher, Notification_ptr notification); | 
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|  | 166 |  | 
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|  | 167 | private: | 
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|  | 168 | typedef std::multimap<int,Observer*> callees_t; | 
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|  | 169 | typedef std::set<Notification*> notificationSet; | 
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|  | 170 | static std::map<Observable*, int> depth; | 
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|  | 171 | static std::map<Observable*,callees_t> callTable; | 
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|  | 172 | static std::map<Observable*,notificationSet> notifications; | 
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|  | 173 | static std::set<Observable*> busyObservables; | 
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|  | 174 |  | 
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|  | 175 | //! @cond | 
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|  | 176 | // Structure for RAII-Style notification | 
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|  | 177 | public: | 
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|  | 178 | /** | 
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|  | 179 | * This structure implements the Observer-mechanism RAII-Idiom. | 
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|  | 180 | * It triggers certain functions on creation and destruction so that | 
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|  | 181 | * Observer mechanisms can be linked to scope block. | 
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|  | 182 | */ | 
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|  | 183 | class _Observable_protector { | 
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|  | 184 | public: | 
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|  | 185 | _Observable_protector(Observable *); | 
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|  | 186 | _Observable_protector(const _Observable_protector&); | 
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|  | 187 | ~_Observable_protector(); | 
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|  | 188 | private: | 
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|  | 189 | Observable *protege; | 
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|  | 190 | }; | 
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|  | 191 | //! @endcond | 
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|  | 192 | }; | 
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|  | 193 |  | 
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|  | 194 | class Notification { | 
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|  | 195 | friend class Observable; | 
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|  | 196 | public: | 
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|  | 197 | Notification(Observable *_owner); | 
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|  | 198 | virtual ~Notification(); | 
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|  | 199 | protected: | 
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|  | 200 |  | 
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|  | 201 | void addObserver(Observer *target); | 
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|  | 202 | void removeObserver(Observer *target); | 
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|  | 203 |  | 
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|  | 204 | void notifyAll(); | 
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|  | 205 | private: | 
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|  | 206 | Observable * const owner; | 
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|  | 207 | std::set<Observer*> targets; | 
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|  | 208 | }; | 
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|  | 209 |  | 
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|  | 210 | #ifdef LOG_OBSERVER | 
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|  | 211 |  | 
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|  | 212 | /** | 
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|  | 213 | * This class is used to log the working of the observer mechanism | 
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|  | 214 | * | 
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|  | 215 | * TODO: make this conditional dependent on compiler Flag. | 
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|  | 216 | */ | 
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|  | 217 | class ObserverLog{ | 
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|  | 218 | friend class Observable; | 
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|  | 219 | friend class Observer; | 
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|  | 220 | template <typename> friend class Cacheable; | 
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|  | 221 | public: | 
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|  | 222 | ObserverLog(); | 
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|  | 223 | ~ObserverLog(); | 
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|  | 224 | std::string getLog();                        // get everything that has been logged | 
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|  | 225 | std::string getName(void*);                  // get the name of an actor | 
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|  | 226 | bool isObservable(void*); | 
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|  | 227 | private: | 
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|  | 228 | int count;                                   // number to reference each actor in this framework | 
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|  | 229 | std::map<void*,std::string> names;           // List of names assigned to actors | 
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|  | 230 | std::set<void*> observables;                 // List of pointers to Observables. Needed to distinguish Observers and Observables | 
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|  | 231 | void addName(void*, std::string);            // Assign a name to an Actor | 
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|  | 232 | void addObservable(void*); | 
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|  | 233 | void deleteName(void*);                      // delete the name of an Actor | 
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|  | 234 | void deleteObservable(void*); | 
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|  | 235 | std::stringstream &addMessage(int depth=0);  // Add a Message to the logging | 
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|  | 236 | std::stringstream log;                       // The internal log object | 
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|  | 237 | }; | 
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|  | 238 |  | 
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|  | 239 | ObserverLog &observerLog(); | 
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|  | 240 |  | 
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|  | 241 | #endif | 
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|  | 242 |  | 
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|  | 243 | // extra macro is necessary to work with __LINE__ | 
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|  | 244 | #define PASTE(a,b) PASTE_HELPER(a,b) | 
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|  | 245 | #define PASTE_HELPER(a,b) a ## b | 
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|  | 246 | #define OBSERVE Observable::_Observable_protector PASTE(_scope_obs_protector_,__LINE__)(this) | 
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|  | 247 | #define NOTIFY(notification) do{Observable::enque_notification_internal(this,notification);}while(0) | 
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|  | 248 | #define LOCK_OBSERVABLE(observable) Observable::_Observable_protector PASTE(_scope_obs_protector_,__LINE__)(&(observable)) | 
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|  | 249 |  | 
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|  | 250 | #endif /* OBSERVER_HPP_ */ | 
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