| 1 | /* | 
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| 2 | * Factory.hpp | 
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| 3 | * | 
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| 4 | *  Created on: Jan 3, 2011 | 
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| 5 | *      Author: heber | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #ifndef FACTORY_HPP_ | 
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| 9 | #define FACTORY_HPP_ | 
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| 10 |  | 
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| 11 | // include config.h | 
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| 12 | #ifdef HAVE_CONFIG_H | 
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| 13 | #include <config.h> | 
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| 14 | #endif | 
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| 15 |  | 
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| 16 | #include <map> | 
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| 17 | #include <typeinfo> | 
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| 18 |  | 
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| 19 | #include "Assert.hpp" | 
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| 20 |  | 
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| 21 | #include "Creator.hpp" | 
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| 22 |  | 
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| 23 | class FactoryTest; | 
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| 24 |  | 
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| 25 | /** | 
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| 26 | * This template produces the generic factory pattern. | 
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| 27 | * | 
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| 28 | * <h1> Factory Howto </h1> | 
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| 29 | * <h2> Introduction </h2> | 
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| 30 | * | 
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| 31 | * A factory is a class that instantiates other types. In order to be able to | 
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| 32 | * do so the following prerequisites must be met: | 
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| 33 | * -# there is a list of types the factory should be able to produce | 
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| 34 | * -# they all must be derived from a common class (e.g. an interface) which is | 
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| 35 | *    the type references from the factory will be returned as. | 
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| 36 | * | 
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| 37 | * The reason for the last one is that it is not possible -- except by an ugly | 
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| 38 | * static_cast -- to retrieve the particular type and if nonetheless needed, | 
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| 39 | * factory is probably the wrong pattern). After all what a factory does is | 
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| 40 | * hiding the specifics of a certain subtype, e.g. to control a motor it is not | 
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| 41 | * necessary to know how fast it goes and what it precisely does, you just need | 
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| 42 | * need the throttle as a control and some kind of rpm feedback. This control | 
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| 43 | * and feedback would be abstracted into the interface class. | 
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| 44 | * | 
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| 45 | * <h2>How to make a class Factory</h2> | 
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| 46 | * | 
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| 47 | * If you want to make a class a Factory you can use the following sequence of | 
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| 48 | * steps. | 
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| 49 | * | 
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| 50 | * Before we begin, we assume the following types to represent ... | 
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| 51 | * - Abstract_Interface_Class: the aforementioned common interface of all | 
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| 52 | *    particular types the factory should produce. | 
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| 53 | * - Abstract_Encapsulation_Class: we need to connect the interface class (which | 
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| 54 | *    must not be a template) with the types to put into the factory. Hence, we | 
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| 55 | *    need this (templated) class that encapsulates each possible type as its | 
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| 56 | *    template argument while deriving from (and implementing) the abstract | 
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| 57 | *    interface as well. | 
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| 58 | * - MyFactory: Your specific factory that spills out references to | 
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| 59 | *    Abstract_Interface_Class that are embodied by | 
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| 60 | *    Abstract_Encapsulation_Class instances. | 
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| 61 | * | 
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| 62 | * For present code, have a look at RandomNumberDistributionFactory.def, | 
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| 63 | * RandomNumberDistribution_Encapsulation.hpp and | 
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| 64 | * RandomNumberDistributionFactory.hpp. | 
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| 65 | * | 
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| 66 | * @attention{ | 
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| 67 | * One last \b warning before we begin: Your types should reside in a distinct | 
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| 68 | * (and not the global) namespace, otherwise you may get strange errors such | 
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| 69 | * as | 
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| 70 | * \verbatim | 
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| 71 | * /usr/include/boost/preprocessor/iteration/detail/local.hpp:34: error: type/value mismatch at argument 1 in template parameter list for âtemplate<class T> class stubâ | 
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| 72 | * /usr/include/boost/preprocessor/iteration/detail/local.hpp:34: error:   expected a type, got â(FactoryTypeList::ListOfKnownTypes)0uâ | 
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| 73 | * \endverbatim | 
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| 74 | * i.e. he cannot discern between the enumerated types and the true types due. | 
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| 75 | * @remarks But having your particular types in their own name space is always | 
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| 76 | *          a good idea. | 
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| 77 | *          } | 
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| 78 | * | 
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| 79 | * Now beginning, first remember that all we need is a list of already present | 
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| 80 | * types, i.e. implemented classes. The rest is the stuff below which is all | 
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| 81 | * you need (and although it looks like quite a lot, it is actually not). | 
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| 82 | * | 
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| 83 | * Then, do the following steps: | 
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| 84 | * - create a file "RandomNumberDistributionFactory.def" containing only | 
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| 85 | *   preprocessor defines as follows: | 
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| 86 | *   @code | 
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| 87 | *   #ifndef RANDOMNUMBERDISTRIBUTIONFACTORY_DEF_ | 
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| 88 | *   #define RANDOMNUMBERDISTRIBUTIONFACTORY_DEF_ | 
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| 89 | * | 
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| 90 | *   #define type_seq (uniform_smallint)(uniform_int) | 
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| 91 | *   #define Abstract_Interface_Class RandomNumberDistribution | 
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| 92 | *   #define Abstract_Encapsulation_Class RandomNumberDistribution_Encapsulation | 
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| 93 | *   #define type_name_space boost:: | 
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| 94 | *   #undef type_suffix | 
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| 95 | * | 
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| 96 | *   #endif //RANDOMNUMBERDISTRIBUTIONFACTORY_DEF_ | 
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| 97 | *   @endcode | 
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| 98 | *   where \a type_seq is the list of types, each element in round brackets, | 
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| 99 | *   \a Abstract_Interface_Class is the class name of the abstract base class | 
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| 100 | *   which a reference to the factory spills out, and | 
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| 101 | *   \a Abstract_Encapsulation_Class is the class name of the (templated) | 
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| 102 | *   encapsulation class of each type. Optionally, these types may reside in | 
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| 103 | *   some other name_space, define this one via \a type_name_space (with suffixes | 
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| 104 | *   double colons!). If you need something appended to each type, such as "<>" | 
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| 105 | *   then add in \a type_suffix. Note that the first two and the last line are | 
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| 106 | *   just to avoid double inclusion, also the define made therein is used for | 
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| 107 | *   the following step ... | 
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| 108 | * - create the undefine file "RandomNumberDistributionFactory.undef" which | 
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| 109 | *   undefines all the previously made definitions to allow for more factories | 
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| 110 | *   created without the danger of the various defines getting in the way of | 
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| 111 | *   each other: | 
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| 112 | *   @code | 
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| 113 | *   #ifdef RANDOMNUMBERDISTRIBUTIONFACTORY_DEF_ | 
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| 114 | * | 
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| 115 | *   #undef type_seq | 
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| 116 | *   #undef type_seq_size | 
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| 117 | *   #undef Abstract_Interface_Class | 
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| 118 | *   #undef Abstract_Encapsulation_Class | 
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| 119 | *   #undef type_name_space | 
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| 120 | *   #undef type_suffix | 
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| 121 | * | 
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| 122 | *   #undef RANDOMNUMBERDISTRIBUTIONFACTORY_DEF_ | 
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| 123 | *   #endif | 
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| 124 | *   @endcode | 
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| 125 | * - Create the encapsulation of the desired types, listed in type_seq via a | 
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| 126 | *   templated class: | 
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| 127 | *   @code | 
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| 128 | *    #include "Creator.hpp"  // the creator wrapper | 
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| 129 | *    #include "RandomNumberDistribution.hpp" // the abstract interface class | 
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| 130 | *    template <class type> | 
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| 131 | *    class RandomNumberDistribution_Encapsulation : | 
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| 132 | *      public RandomNumberDistribution,  // inherit from abstract interface | 
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| 133 | *      public Creator<   // and creator wrapper that has to know about ... | 
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| 134 | *        RandomNumberDistribution,  // .. the abstract interface as well .. | 
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| 135 | *        RandomNumberDistribution_Encapsulation<type>  // .. and the | 
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| 136 | *                                // encapsulation class we right now define | 
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| 137 | *        > | 
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| 138 | *    { | 
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| 139 | *    public: | 
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| 140 | *      // ... some interface functions here with template implementation ... | 
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| 141 | *      // i.e. those defined as virtual functions in the abstract interface | 
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| 142 | * | 
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| 143 | *      RandomNumberDistribution_Encapsulation() {} // constructor | 
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| 144 | *      virtual ~RandomNumberDistribution_Encapsulation() {} // virtual destructor | 
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| 145 | *    private: | 
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| 146 | *      type encapsulated_type; // the instance of the type to encapsulate | 
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| 147 | *    }; | 
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| 148 | *   @endcode | 
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| 149 | * - in the header of your factory put these before any declaration: | 
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| 150 | *   @code | 
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| 151 | *   // has to be appear BEFORE Factory.hpp is included! | 
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| 152 | *   #include "RandomNumberDistributionFactory.def" | 
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| 153 | *   #include "CodePatterns/FactoryTypeList.hpp" | 
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| 154 | *   #include "RandomNumberDistributionFactory.undef" | 
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| 155 | *   #include "CodePatterns/Factory.hpp" | 
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| 156 | *   @endcode | 
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| 157 | *   Then declare your factory by inheriting from Factory<Abstract_Interface_Class> | 
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| 158 | *   @code | 
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| 159 | *   class RandomNumberDistributionFactory : | 
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| 160 | *     public Factory<RandomNumberDistribution> | 
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| 161 | *   { | 
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| 162 | *     RandomNumberDistributionFactory(); | 
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| 163 | *     virtual ~RandomNumberDistributionFactory(); | 
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| 164 | *   }; | 
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| 165 | *   #include "RandomNumberDistributionFactory.undef" | 
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| 166 | *   @endcode | 
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| 167 | *   where the last includes undefines the defines made in the first step and | 
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| 168 | *   assures that another factory can be created without any old defines | 
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| 169 | *   getting in the way. | 
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| 170 | *   @note FactoryTypeList.hpp is necessary as we can't have a forward | 
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| 171 | *         declaration of an enum which we need in the header of Factory<T>. | 
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| 172 | *         Hence, there is an extra class the wraps the enum which we inherit. | 
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| 173 | * - finally implement the factory by: | 
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| 174 | *   @code | 
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| 175 | *   #include "RandomNumberDistribution_Encapsulation.hpp" | 
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| 176 | *   #include "RandomNumberDistributionFactory.hpp" | 
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| 177 | *   // has to be included BEFORE Factory_impl.hpp! | 
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| 178 | *   #include "RandomNumberDistributionFactory.def" | 
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| 179 | *   #include "CodePatterns/Factory_impl.hpp" | 
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| 180 | * | 
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| 181 | *   RandomNumberDistributionFactory::RandomNumberDistributionFactory() {} | 
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| 182 | *   RandomNumberDistributionFactory::~RandomNumberDistributionFactory() {} | 
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| 183 | * | 
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| 184 | *   CONSTRUCT_SINGLETON(RandomNumberDistributionFactory) | 
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| 185 | *   CONSTRUCT_FACTORY(RandomNumberDistribution) | 
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| 186 | * | 
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| 187 | *   #include "RandomNumberDistributionFactory.undef" | 
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| 188 | *   @endcode | 
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| 189 | * | 
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| 190 | * That's all. | 
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| 191 | */ | 
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| 192 | template <class T> | 
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| 193 | class Factory : public FactoryTypeList<T> | 
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| 194 | { | 
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| 195 | public: | 
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| 196 | /** Constructor of class Factory. | 
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| 197 | * | 
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| 198 | */ | 
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| 199 | Factory() | 
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| 200 | { | 
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| 201 | FillEnumTable(); | 
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| 202 | FillPrototypeTable(); | 
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| 203 | } | 
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| 204 |  | 
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| 205 | /** (virtual) Destructor of class Factory. | 
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| 206 | * | 
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| 207 | */ | 
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| 208 | virtual ~Factory() | 
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| 209 | { | 
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| 210 | // clear out factories map to allow boost::shared_ptr to do their work (i.e. to release mem) | 
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| 211 | // this is necessary as factory is an object | 
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| 212 | enums.clear(); | 
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| 213 | names.clear(); | 
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| 214 | for (typename InstanceTable::iterator iter = PrototypeTable.begin(); | 
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| 215 | !PrototypeTable.empty(); | 
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| 216 | iter = PrototypeTable.begin()) { | 
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| 217 | delete (iter->second); | 
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| 218 | PrototypeTable.erase(iter); | 
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| 219 | } | 
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| 220 | PrototypeTable.clear(); | 
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| 221 | } | 
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| 222 |  | 
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| 223 |  | 
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| 224 | /** Enumeration of all types known to this factory | 
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| 225 | */ | 
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| 226 | typedef enum FactoryTypeList<T>::ListOfKnownTypes TypeList; | 
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| 227 |  | 
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| 228 | /** Setter for currenttype to produce. | 
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| 229 | * | 
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| 230 | * @param instance_name name of type | 
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| 231 | */ | 
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| 232 | void setCurrentType(const std::string instance_name) | 
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| 233 | { | 
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| 234 | ASSERT(enums.count(instance_name) != 0, | 
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| 235 | "Factory<"+toString(typeid(T).name())+">::setCurrentType() - type "+instance_name+" is not registered."); | 
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| 236 | currenttype = enums[instance_name]; | 
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| 237 | } | 
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| 238 |  | 
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| 239 | /** Setter for currenttype to produce. | 
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| 240 | * | 
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| 241 | * @param instance_type enumeration index of type | 
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| 242 | */ | 
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| 243 | void setCurrentType(TypeList instance_type) | 
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| 244 | { | 
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| 245 | ASSERT(names.count(instance_type) != 0, | 
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| 246 | "Factory<"+toString(typeid(T).name())+">::setCurrentType() - enum type "+toString(instance_type)+" is not registered."); | 
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| 247 | currenttype = instance_type; | 
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| 248 | } | 
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| 249 |  | 
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| 250 | /** Getter for currenttype to produce. | 
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| 251 | * | 
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| 252 | * @return name of currenttype | 
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| 253 | */ | 
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| 254 | const std::string & getCurrentTypeName() const | 
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| 255 | { | 
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| 256 | return names[currenttype]; | 
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| 257 | } | 
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| 258 |  | 
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| 259 | /** Getter for currenttype to produce. | 
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| 260 | * | 
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| 261 | * @return enumeration index of currenttype | 
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| 262 | */ | 
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| 263 | TypeList getCurrentTypeEnum() const | 
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| 264 | { | 
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| 265 | return currenttype; | 
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| 266 | } | 
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| 267 |  | 
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| 268 | /** Getter for desired type of product. | 
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| 269 | * | 
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| 270 | * @param enumeration index of product | 
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| 271 | * @return reference to copy of product | 
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| 272 | */ | 
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| 273 | T* getProduct(TypeList instance_type) const | 
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| 274 | { | 
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| 275 | ASSERT(names.count(instance_type) != 0, | 
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| 276 | "Factory<"+toString(typeid(T).name())+">::getProduct() - enum type "+toString(instance_type)+" is not registered."); | 
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| 277 | return PrototypeTable[instance_type]->create(); | 
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| 278 | } | 
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| 279 |  | 
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| 280 | /** Getter for desired type of product. | 
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| 281 | * | 
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| 282 | * @param name of product | 
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| 283 | * @return reference to copy of product | 
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| 284 | */ | 
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| 285 | T* getProduct(const std::string instance_name) const | 
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| 286 | { | 
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| 287 | ASSERT(enums.count(instance_name) != 0, | 
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| 288 | "Factory<"+toString(typeid(T).name())+">::getProduct() - type name "+instance_name+" is not registered."); | 
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| 289 | return PrototypeTable[ enums[instance_name] ]->create(); | 
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| 290 | } | 
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| 291 |  | 
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| 292 | /** Getter for desired type of product. | 
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| 293 | * | 
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| 294 | * @param type_info object of the desired type | 
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| 295 | * @return reference to copy of current type product or NULL if type mismatch | 
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| 296 | */ | 
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| 297 | T* getProduct(const std::type_info &instance_type_info) const | 
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| 298 | { | 
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| 299 | ASSERT(types.count(instance_type_info.name()) != 0, | 
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| 300 | "Factory<"+toString(typeid(T).name())+">::getProduct() - type info name "+instance_type_info.name()+" is not registered."); | 
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| 301 | return PrototypeTable[ types[instance_type_info.name()] ]->create(); | 
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| 302 | } | 
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| 303 |  | 
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| 304 | /** Getter for current type of product. | 
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| 305 | * | 
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| 306 | * @return reference to copy of current type product | 
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| 307 | */ | 
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| 308 | T* getProduct() const | 
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| 309 | { | 
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| 310 | return PrototypeTable[currenttype]->create(); | 
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| 311 | } | 
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| 312 |  | 
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| 313 | /** Getter for the name of the desired type of product. | 
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| 314 | * | 
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| 315 | * @return name of distribution | 
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| 316 | */ | 
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| 317 | const std::string &getName(TypeList instance_type) const | 
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| 318 | { | 
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| 319 | ASSERT(names.count(instance_type) != 0, | 
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| 320 | "Factory<"+toString(typeid(T).name())+">::getName() - enum type "+toString(instance_type)+" is not registered."); | 
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| 321 | return names[instance_type]; | 
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| 322 | } | 
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| 323 |  | 
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| 324 | /** Getter for the enumeration index of the desired type of product. | 
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| 325 | * | 
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| 326 | * @return enum of distribution | 
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| 327 | */ | 
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| 328 | TypeList getEnum(const std::string instance_name) const | 
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| 329 | { | 
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| 330 | ASSERT(enums.count(instance_name) != 0, | 
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| 331 | "Factory<"+toString(typeid(T).name())+">::getEnum() - type name "+instance_name+" is not registered."); | 
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| 332 | return enums[instance_name]; | 
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| 333 | } | 
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| 334 |  | 
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| 335 |  | 
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| 336 | protected: | 
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| 337 |  | 
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| 338 | /** Creates instances of all possible distribution types | 
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| 339 | *  and stores them in \a DistributionPrototypeTable. | 
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| 340 | */ | 
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| 341 | void FillPrototypeTable(); | 
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| 342 |  | 
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| 343 | /** Create association for enums to strings and vice versa | 
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| 344 | *  and stores them in \a distributions tables. | 
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| 345 | */ | 
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| 346 | void FillEnumTable(); | 
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| 347 |  | 
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| 348 | typedef std::map< | 
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| 349 | std::string, | 
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| 350 | TypeList | 
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| 351 | > TypeMap; | 
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| 352 | typedef std::map< | 
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| 353 | std::string, | 
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| 354 | TypeList | 
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| 355 | > EnumMap; | 
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| 356 | typedef std::map< | 
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| 357 | TypeList, | 
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| 358 | ICreator<T> * | 
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| 359 | > InstanceTable; | 
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| 360 | typedef std::map< | 
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| 361 | TypeList, | 
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| 362 | std::string | 
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| 363 | > NameMap; | 
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| 364 |  | 
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| 365 | static TypeList currenttype; | 
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| 366 | static TypeMap types; | 
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| 367 | static EnumMap enums; | 
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| 368 | static InstanceTable PrototypeTable; | 
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| 369 | static NameMap names; | 
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| 370 | }; | 
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| 371 |  | 
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| 372 | template <class T> typename Factory<T>::TypeList Factory<T>::currenttype = (typename Factory<T>::TypeList)0; | 
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| 373 | template <class T> typename Factory<T>::TypeMap Factory<T>::types; | 
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| 374 | template <class T> typename Factory<T>::EnumMap Factory<T>::enums; | 
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| 375 | template <class T> typename Factory<T>::NameMap Factory<T>::names; | 
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| 376 | template <class T> typename Factory<T>::InstanceTable Factory<T>::PrototypeTable; | 
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| 377 |  | 
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| 378 | /** | 
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| 379 | * This define allows simple instantiation of the necessary factory functions | 
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| 380 | * at a chosen place. | 
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| 381 | */ | 
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| 382 | #define CONSTRUCT_FACTORY(InstanceType) \ | 
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| 383 | template Factory<InstanceType>::Factory(); \ | 
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| 384 | template Factory<InstanceType>::~Factory(); \ | 
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| 385 | template void Factory<InstanceType>::setCurrentType(const std::string instance_name); \ | 
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| 386 | template void Factory<InstanceType>::setCurrentType(TypeList instance_type); \ | 
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| 387 | template const std::string & Factory<InstanceType>::getCurrentTypeName() const; \ | 
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| 388 | template Factory<InstanceType>::TypeList Factory<InstanceType>::getCurrentTypeEnum() const; \ | 
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| 389 | template InstanceType* Factory<InstanceType>::getProduct(TypeList instance_type) const; \ | 
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| 390 | template InstanceType* Factory<InstanceType>::getProduct(const std::string instance_name) const; \ | 
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| 391 | template const std::string &Factory<InstanceType>::getName(TypeList instance_type) const; \ | 
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| 392 | template Factory<InstanceType>::TypeList Factory<InstanceType>::getEnum(const std::string instance_name) const; | 
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| 393 |  | 
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| 394 | #endif /* FACTORY_HPP_ */ | 
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