| 1 | /*
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| 2 |  * Project: MoleCuilder
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| 3 |  * Description: creates and alters molecular systems
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| 4 |  * Copyright (C)  2010 University of Bonn. All rights reserved.
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| 5 |  * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
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| 6 |  */
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| 7 | 
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| 8 | /*
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| 9 |  * vector_ops.cpp
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| 10 |  *
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| 11 |  *  Created on: Apr 1, 2010
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| 12 |  *      Author: crueger
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| 13 |  */
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| 14 | 
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| 15 | // include config.h
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| 16 | #ifdef HAVE_CONFIG_H
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| 17 | #include <config.h>
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| 18 | #endif
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| 19 | 
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| 20 | #include "CodePatterns/MemDebug.hpp"
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| 21 | 
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| 22 | #include "Exceptions/LinearDependenceException.hpp"
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| 23 | #include "Exceptions/SkewException.hpp"
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| 24 | #include "CodePatterns/Info.hpp"
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| 25 | #include "CodePatterns/Log.hpp"
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| 26 | #include "CodePatterns/Verbose.hpp"
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| 27 | #include "LinearAlgebra/defs.hpp"
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| 28 | #include "LinearAlgebra/fast_functions.hpp"
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| 29 | #include "LinearAlgebra/leastsquaremin.hpp"
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| 30 | #include "LinearAlgebra/Plane.hpp"
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| 31 | #include "LinearAlgebra/Vector.hpp"
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| 32 | 
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| 33 | #include <gsl/gsl_linalg.h>
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| 34 | #include <gsl/gsl_matrix.h>
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| 35 | #include <gsl/gsl_permutation.h>
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| 36 | #include <gsl/gsl_vector.h>
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| 37 | #include <gsl/gsl_multimin.h>
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| 38 | 
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| 39 | /**
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| 40 |  * !@file
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| 41 |  * These files defines several common operation on vectors that should not
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| 42 |  * become part of the main vector class, because they are either to complex
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| 43 |  * or need methods from other subsystems that should not be moved to
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| 44 |  * the LinAlg-Subsystem
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| 45 |  */
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| 46 | 
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| 47 | /** Creates a new vector as the one with least square distance to a given set of \a vectors.
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| 48 |  * \param *vectors set of vectors
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| 49 |  * \param num number of vectors
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| 50 |  * \return true if success, false if failed due to linear dependency
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| 51 |  */
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| 52 | bool LSQdistance(Vector &res,const Vector **vectors, int num)
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| 53 | {
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| 54 |   int j;
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| 55 | 
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| 56 |   for (j=0;j<num;j++) {
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| 57 |     Log() << Verbose(1) << j << "th atom's vector: " << vectors[j] << endl;
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| 58 |   }
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| 59 | 
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| 60 |   int np = 3;
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| 61 |   struct LSQ_params par;
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| 62 | 
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| 63 |    const gsl_multimin_fminimizer_type *T =
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| 64 |      gsl_multimin_fminimizer_nmsimplex;
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| 65 |    gsl_multimin_fminimizer *s = NULL;
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| 66 |    gsl_vector *ss, *y;
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| 67 |    gsl_multimin_function minex_func;
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| 68 | 
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| 69 |    size_t iter = 0, i;
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| 70 |    int status;
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| 71 |    double size;
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| 72 | 
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| 73 |    /* Initial vertex size vector */
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| 74 |    ss = gsl_vector_alloc (np);
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| 75 |    y = gsl_vector_alloc (np);
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| 76 | 
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| 77 |    /* Set all step sizes to 1 */
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| 78 |    gsl_vector_set_all (ss, 1.0);
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| 79 | 
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| 80 |    /* Starting point */
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| 81 |    par.vectors = vectors;
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| 82 |    par.num = num;
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| 83 | 
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| 84 |    for (i=NDIM;i--;)
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| 85 |     gsl_vector_set(y, i, (vectors[0]->at(i) - vectors[1]->at(i))/2.);
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| 86 | 
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| 87 |    /* Initialize method and iterate */
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| 88 |    minex_func.f = &LSQ;
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| 89 |    minex_func.n = np;
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| 90 |    minex_func.params = (void *)∥
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| 91 | 
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| 92 |    s = gsl_multimin_fminimizer_alloc (T, np);
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| 93 |    gsl_multimin_fminimizer_set (s, &minex_func, y, ss);
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| 94 | 
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| 95 |    do
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| 96 |      {
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| 97 |        iter++;
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| 98 |        status = gsl_multimin_fminimizer_iterate(s);
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| 99 | 
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| 100 |        if (status)
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| 101 |          break;
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| 102 | 
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| 103 |        size = gsl_multimin_fminimizer_size (s);
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| 104 |        status = gsl_multimin_test_size (size, 1e-2);
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| 105 | 
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| 106 |        if (status == GSL_SUCCESS)
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| 107 |          {
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| 108 |            printf ("converged to minimum at\n");
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| 109 |          }
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| 110 | 
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| 111 |        printf ("%5d ", (int)iter);
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| 112 |        for (i = 0; i < (size_t)np; i++)
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| 113 |          {
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| 114 |            printf ("%10.3e ", gsl_vector_get (s->x, i));
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| 115 |          }
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| 116 |        printf ("f() = %7.3f size = %.3f\n", s->fval, size);
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| 117 |      }
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| 118 |    while (status == GSL_CONTINUE && iter < 100);
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| 119 | 
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| 120 |   for (i=(size_t)np;i--;)
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| 121 |     res[i] = gsl_vector_get(s->x, i);
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| 122 |    gsl_vector_free(y);
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| 123 |    gsl_vector_free(ss);
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| 124 |    gsl_multimin_fminimizer_free (s);
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| 125 | 
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| 126 |   return true;
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| 127 | };
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