source: src/LinearAlgebra/RealSpaceMatrix.hpp@ d1115d

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Last change on this file since d1115d was 56f73b, checked in by Frederik Heber <heber@…>, 15 years ago

Added config.h also to all header files, code check test ascertain this in the future.

  • as we want to use config.h to pass stuff such as MEMDEBUG, NDEBUG, LOG_OBSERVER, we have to make sure that it is present in each and every file.
  • split up CodeChecks/testsuite.at: each test has its own .at file.
  • Property mode set to 100644
File size: 4.1 KB
Line 
1/*
2 * RealSpaceMatrix.hpp
3 *
4 * Created on: Jun 25, 2010
5 * Author: crueger
6 */
7
8#ifndef REALSPACEMATRIX_HPP_
9#define REALSPACEMATRIX_HPP_
10
11// include config.h
12#ifdef HAVE_CONFIG_H
13#include <config.h>
14#endif
15
16
17#include <iosfwd>
18#include "Helpers/defs.hpp"
19
20/**
21 * Simple class to store matrices with a few extra functions
22 */
23
24class Vector;
25class MatrixContent;
26
27/** 3x3 Matrix class.
28 * This class has some specific features for 3D space such as rotations or
29 * hard-coded determinants.
30 */
31class RealSpaceMatrix
32{
33 friend Vector operator*(const RealSpaceMatrix&,const Vector&);
34public:
35 RealSpaceMatrix();
36
37 /**
38 * construct a matrix from a 3x3 double array that contains all Elements.
39 *
40 * The elements are laid out in the following way:
41 * array -> matrix
42 * 0 -> (0,0)
43 * 1 -> (1,0)
44 * 2 -> (2,0)
45 * 3 -> (0,1)
46 * 4 -> (1,1)
47 * 5 -> (2,1)
48 * 6 -> (0,2)
49 * 7 -> (1,2)
50 * 8 -> (2,2)
51 *
52 */
53 RealSpaceMatrix(const double*);
54 RealSpaceMatrix(const RealSpaceMatrix&);
55 RealSpaceMatrix(const MatrixContent&);
56 virtual ~RealSpaceMatrix();
57
58 /**
59 * Set the matrix to a unit matrix.
60 */
61 void setIdentity();
62
63 /**
64 * Set all matrix entries to zero.
65 */
66 void setZero();
67
68 /**
69 * Sets all matrix corresponding to a rotation matrix,
70 * first around the x-, then the y-, finally the z-axis
71 * with given angles.
72 */
73 void setRotation(const double x, const double y, const double z);
74
75 /**
76 * Access the matrix at index (i,j)
77 */
78 double &at(size_t i, size_t j);
79 /**
80 * Access the matrix at index (i,j)
81 */
82 const double at(size_t i, size_t j) const;
83
84 /**
85 * Set the matrix at index (i,j).
86 *
87 * Slightly faster than at(i,j)=x
88 */
89 void set(size_t i, size_t j, const double value);
90
91 /**
92 * get the ith row of the matrix as a vector
93 */
94 Vector &row(size_t);
95 const Vector &row(size_t) const;
96
97 /**
98 * get the ith column of the matrix as a vector
99 */
100 Vector &column(size_t);
101 const Vector &column(size_t) const;
102
103 /**
104 * get the diagonal of the matrix as a vector
105 */
106 Vector &diagonal();
107 const Vector &diagonal() const;
108
109 /**
110 * Calculate the determinant of the matrix
111 */
112 double determinant() const;
113
114 /**
115 * Calculate the inverse of the matrix.
116 *
117 * Rather costly, so use precomputation as often as possible.
118 */
119 RealSpaceMatrix invert() const;
120
121 /**
122 * Diagonalizes a matrix and sets its rows to the resulting eigenvalues.
123 * The eigenvalues are returned as a vector.
124 *
125 * Rather costly, so use precomputation as often as possible.
126 */
127 Vector transformToEigenbasis();
128
129 /**
130 * Calculate the transpose of the matrix.
131 */
132 RealSpaceMatrix transpose() const;
133 RealSpaceMatrix &transpose();
134
135 // operators
136 RealSpaceMatrix &operator=(const RealSpaceMatrix&);
137
138 const RealSpaceMatrix &operator+=(const RealSpaceMatrix&);
139 const RealSpaceMatrix &operator-=(const RealSpaceMatrix&);
140 const RealSpaceMatrix &operator*=(const RealSpaceMatrix&);
141
142 const RealSpaceMatrix &operator*=(const double);
143
144 const RealSpaceMatrix operator+(const RealSpaceMatrix&) const;
145 const RealSpaceMatrix operator-(const RealSpaceMatrix&) const;
146 const RealSpaceMatrix operator*(const RealSpaceMatrix&) const;
147
148 bool operator==(const RealSpaceMatrix&) const;
149
150private:
151 RealSpaceMatrix(MatrixContent*);
152 void createViews();
153 MatrixContent *content;
154 // we keep around some Vector views of the matrix, to return references
155 Vector* rows_ptr[NDIM];
156 Vector* columns_ptr[NDIM];
157 Vector* diagonal_ptr;
158};
159
160const RealSpaceMatrix operator*(const double,const RealSpaceMatrix&);
161const RealSpaceMatrix operator*(const RealSpaceMatrix&,const double);
162
163/**
164 * Takes a symmetric matrix that stores the lower diagonal and produces a
165 * full matrix.
166 *
167 * The array is laid out as follows:
168 *
169 * array -> matrix
170 * 0 -> (0,0)
171 * 1 -> (1,0);(0,1)
172 * 2 -> (1,1)
173 * 3 -> (2,0);(0,2)
174 * 4 -> (2,1);(1,2)
175 * 5 -> (2,2)
176 */
177RealSpaceMatrix ReturnFullMatrixforSymmetric(const double * const cell_size);
178
179std::ostream &operator<<(std::ostream&,const RealSpaceMatrix&);
180Vector operator*(const RealSpaceMatrix&,const Vector&);
181Vector& operator*=(Vector&,const RealSpaceMatrix&);
182
183#endif /* REALSPACEMATRIX_HPP_ */
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